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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A: ?& Q( w6 x* ?2 V. s& f9 \
安定 āndìng - settle*
, H; i' |# i* ~" F9 F4 a: m# T% o, p3 ?; y
& R$ {! {! U2 G9 k
B
7 _3 e+ P# Q  j% p白 bái - white*. c8 r8 k2 J' J3 w/ S5 Y# W* X# G
白方 bái fāng - white player*! E& [- H& ~* _
败 (敗) bài - failure*) G8 T6 V6 p& j) h+ o
败着 (敗著) bài zhāo - losing move& Q1 S# L7 R& x3 G; ~( W
扳 bān - hane
( b4 ^* ^, N# ?扳断 bān duàn - hane through
& B! L# f/ s! y5 C$ H板六 bǎn liù - rectangular six
, t6 U% w% W) a半劫 bàn jié - half-point ko
: K0 g$ Y1 b0 k. r! L棒接 bàng jiē - pole connection
# {0 {( x  t# S包围 (包圍) bāo wéi - surround*% m( C1 ~. p3 o) R
薄 báo - thin*7 s3 v5 h3 S- l
保留 bǎoliú - retain; preserve*; M% f) P/ ^  R+ k, S
抱吃 bào chī - capturing technique by atari/ f# X! F: c) D* S: [8 Z- q
本身劫 běn shēn jié - local ko threat
  Y7 }2 y; G3 {7 Q本身劫材 běn shēn jié cái - local ko threat
& V- ]2 O8 {1 ?. [' g本手 běn shǒu - proper move$ l/ l: j7 l+ ~; R9 L, F( D
笨重 bèn zhòng - heavy*# x) g" T( R+ E
崩 bēng - collapse*$ j' ^4 C* O8 f& L; a
崩溃 (崩潰) bēng kuì - collapse*3 B) r. j) V* Y4 I- X  G& F
逼 bī - checking extension
# i; Z. y; d  @& U鼻顶 (鼻頂) bí dǐng - nose tesuji
& G/ K" _8 ^& ]  H0 y+ x比气 (比氣) bǐ qì - capturing race) x! }! B& B3 k* S& C8 f8 h
比赛 (比賽) bǐ sài - tournament*
! M# F" Z) R! J$ I5 Q边 (邊) biān - side*& j- z4 R$ \2 a; {# Z
变化 (變化) biàn huà - variation*
% a+ g/ |$ n1 s: p/ A" O$ q) s+ x变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening% M1 w7 u! n" A  d& M3 Z
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening$ z( |0 w1 a5 S+ {9 |
变着 (變著) biàn zhāo - unusual play# {* v* B1 X( \. U
并 (並) bìng - horizontal stretch9 o1 S4 S- c9 r" ?
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)  }# c4 [. E# Y
补强 (補强) bǔ qiáng - reinforce*6 F% F- C; n7 j7 D( e& W) q; K
布局 (佈局) bù jú - opening6 c6 U0 P) \6 ^; V; U3 R1 }5 d5 c
不利 bù lì - disadvantageous*% E( c) G0 w- ^5 X' m; r
不入 bù rù - suicide
3 W$ \7 A+ J' f不入子 bù rù zǐ - suicide* m; w: G" @: G$ u) u! f
不提三目 bù tí sān mù - three points without capturing
  i2 j+ m1 G: o4 \" a6 Q% p不提五目 bù tí wǔ mù - five points without capturing! I( `& z/ g1 m3 W& W3 d1 F+ F
- z9 M% a& ~6 m3 X

7 r+ o! s: e; j& C* RC# F" Z! c2 I8 |3 o' e1 B# I
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)7 u4 e9 _: d1 M9 c
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)  P; f& C0 q3 S  X" w  z
参考 (參考) cān kǎo - reference*0 \6 @; t8 p: x& |2 [- V
残忍 cánrěn - bloody or merciless*- G2 `/ |& z0 E1 Z
拆 chāi - extension) K7 q& U) m9 H
拆逼 chāi bī - checking extension0 }0 M7 ]3 C, `
拆二 chāi èr - two-space extension2 H; v3 P/ k! k7 R
拆三 chāi sān - three-space extension8 G3 y. n! S: q% ?" J; U) K& Z
拆四 chāi sì - four-space extension
9 _7 \* a) j! g0 r0 t6 k拆五 chāi wǔ - five-space extension
5 A7 |( Y. _5 ]; q* n拆一 chāi yī - one-space extension8 x0 m$ ?' ~# [9 y
缠绕 (纏繞) chánrǎo - harassment technique
6 [$ V! L/ X3 ?2 W& A& V长 (長) cháng - stretch
" S. }; f5 X& {2 G1 ]0 Z  b3 j4 ~$ M长考 (長考) cháng kǎo - think for a long time+ {  r9 D, J, t; n8 _9 i
长气 (長氣) cháng qì - increase liberties
# y$ u3 A* X7 h. s0 c长生 (長生) cháng shēng - eternal life
4 Z: K2 K6 I) r% R6 v场合定式 (場合定式) chǎng hé dìng shì - situational joseki
' H8 Q0 N4 F' H2 J# o: B) u, H超大飞 (超大飛) chāo dà fēi - very large knight's move( B- d. _* z& f% J& d# p
超高目 chāo gāo mù - 4-6 point
9 v8 g) X2 h* S) a& I3 G超时负 / 超时 (超時) chāo shí fù  - lose by time7 \' G! J" U  z6 t  v6 P
超时胜 chāo shí shèng - win on time" _1 ^6 E( ^1 n5 T  W" K1 P
成功 chéng gōng - success*
7 S' V+ \+ d2 G$ |+ }' J6 a3 W$ n+ Y成立 chéng lì - possible** i1 l  t/ N$ C+ j
秤砣 chèng tuó - two-stone edge squeeze, ^* e* s# B# S% N0 u+ q
吃 chī - capture  m* f: A* t* o
吃亏 (吃虧) chī kuī - loss*
2 U7 n. g% X4 o8 T& k持棋 chí qí - jigo7 L: \0 ~/ G; j, m' f, W
冲 (衝) chōng - push through% _$ i( K  i! T# n( k+ h3 p
重复 (重複) chóng fù - overconcentrated# M" ~- h& m3 N3 c' y+ D
初段 chū duàn - 1 dan5 u( r6 X0 ^1 ?- [1 R
初级 (初級) chū jí - beginner level*) N3 E$ a" k4 w4 M6 m  o
出头 (出頭) chū tóu - getting ahead
: v4 w* T% T# y6 I2 B* d5 ~刺 cì - peep
7 E0 J5 ~0 e% f8 ~' e4 G. d次序 cì xù - sequence*4 A* F9 I+ Q# ~  s  L6 T
错误 (錯誤) cuò wù - mistake*
2 W& D9 F- H) f9 w. \% [错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points# d6 n- I- j# H6 f

7 q3 p4 q7 z3 s3 V& Y4 f% y) |5 v! [( v
D. q! k/ m6 S) D1 J! z( y# v3 `! |
搭 dā - attach
4 Z1 P" f: c: W, Q! A打 dǎ - atari
  e4 i# s/ f4 H4 w打吃 dǎ chī - atari
  G/ z' g! a$ }/ i/ w& v5 h打二还一 (打二還一) dǎ èr huán yī - capture two recapture one9 \/ K3 @; ]+ I
打挂 (打掛) dǎ guà - adjourn game6 y% V9 l1 r, T6 g! ?( v
打劫 dǎ jié - ko) G( m5 x8 x4 n3 g& j
打入 dǎ rù - invasion
/ z9 n/ \- d4 H3 f2 S1 U打三还一 (打三還一) dǎ sān huán yī - capture three recapture one% `* _0 x% g$ R& l6 \& r
大 dà - large*
4 v5 e# P3 I9 [& {: Z5 w# K# S大场 (大場) dà chǎng - big point
7 K/ \7 s. O& }: A6 G) S大飞 (大飛) dà fēi - large knight's move
5 C$ c* |5 ]" w+ q+ F' E7 ]) [大局感 dà jú gǎn - whole board thinking
" `9 m* V6 X9 E$ z# a* Q  j# |2 a大龙 (大龍) dà lóng - dragon*
9 F. q8 Z6 U( f) R! i6 q7 [. y$ o大模样 (大模樣) dà mó yàng - large-scale framework" n$ u, v$ x: j" B# r& R, C- W
大盘 (大盤) dà pán - large board (19x19)
/ S: i% C, H1 x" C5 l大棋盘 (大棋盤) dà qí pán - large board (19x19)
& A. o3 q1 k7 |大伸腿 dà shēn tuǐ - large monkey jump
2 G+ Y9 ?3 R4 g' B+ y大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze# B) V2 H: Z" h; P* _
大雪崩 (da4 xue3 beng1) - large avalanche( t) @5 G5 K' A5 W6 O8 H
大压梁 (dà yā liáng) - Da Ya Liang
2 M$ Z! Y; D' [3 N2 U) d1 O# ?大眼 dà yǎn - eye with two or more spaces. ^6 ^, V. {( w7 Q. w
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
: C5 Z7 f( g' m  F带钩 (帶鈎) dài gōu - long l group; p2 x: C  f) }4 E
单关 (單關) dān guān - one-space jump
; {- f, H# S) \- i单官 (單官) dān guān - neutral point
( }% h0 R+ ^; Q% N# R3 i单劫 (單劫) dān jié - half-point ko1 U7 ?* k9 q2 l9 K% S+ P
单行道 (單行道) dān xíng dào - one-way street*& h) w- [5 e' s, C
挡 (擋) dǎng - block*
  m0 m$ U8 q+ B5 ?: }' W% g刀把五 dāo bǎ wǔ - bulky five2 l1 F' X! x7 k& B/ I
刀板五 dāo bǎn wǔ - bulky five5 w( Y. z5 r/ l. F' [
刀柄五 dāo bìng wǔ - bulky five
3 @, N7 D- x% k. B  j+ W刀五 dāo wǔ - bulky five+ q' {4 g4 r0 V. Y; L
倒扑 (倒撲) dào pū - snapback
( A1 F) `2 Y; Y+ @4 `1 x- ^倒贴 (倒貼) dào tiē - reverse komi0 ?1 Y4 J2 B# r  O. `
倒脱靴 (倒脫靴) dào tuō xuē - under the stones6 d* |4 u( w; S
低 dī - low*
9 s7 I% _6 Z. ]敌 (敵) dí - enemy*  M$ h7 b: W" O" v' o
抵 dĭ - hold up; push against, to support, to resist*
, |% r4 n0 j* k抵抗 dǐkàng - to resist; resistance*
  h9 Y: ?' @# V9 u敌人 (敵人) dí rén - enemy*# H3 X2 w& _; t/ K9 [, X) b! k) F
地 dì - territory*
2 ~: U! a6 v, I, f$ E/ P  x地盘 (地盤) dì pán - territory*
& a" I, `* x# q6 m' R地域 dì yù - territory*& _. P- U1 a4 A, R( l! h
点 (點) diǎn - placement; point: I' g2 \9 c6 v& N' Y  d
点方 (點方) diǎn fāng - eye-stealing tesuji5 V4 A% S: P6 v' P1 x6 u6 ^" O5 ]
点角 (點角) diǎn jiǎo - corner invasion
3 y4 `( v8 X- h点目 (點目) diǎn mù - counting
3 D$ b; c6 S5 k" B点眼 (點眼) diǎn yǎn - placement inside opponent's eye
& O& G8 ]' v5 w调子(調子) diào zi - choshi  N+ }  P; C9 _5 O' G; _; l
丁四 dīng sì - farmer's hat; pyramid four
' N9 ?, o% k9 ]" c顶 (頂) dǐng - bump
* N4 z+ G+ u( p5 h% D定式 dìng shì - joseki( p( j% O' n& Z' w. q( T6 ~4 `1 p: I
定型 dìng xíng - settle
& g. v" \# `2 E/ Z' q5 {9 q东坡棋 (東坡棋) dōng pō qí - mirror go8 F/ H( m2 P- _! u( f) k- Y
斗方 (鬥方) dǒu fāng - carpenter's square
- Y+ e5 e7 u- F& N- x) R读秒 (讀秒) dú miǎo - byo-yomi
  i6 H) b9 [& f! \8 H渡 dù - bridge under
: b$ ^$ x3 s0 q' x6 t断 (斷) duàn - cut*( [( n; l- u, c
段 duàn - dan
, B8 m9 T4 |& H对策 (對策) duìcè - countermeasure*
" t& M( |6 k0 b/ V6 S对局 (對局) duì jú - play game*# P- t6 c7 b( x9 E' H3 y+ S+ F0 S
对杀 (對殺) duì shā - capturing race
5 D7 G+ j* U* R  K) y对弈 (對弈) duì yì - play game*2 w3 T3 Z0 K4 p- O
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
9 `5 h5 H! ^8 A- `; N7 W5 t多元劫 duō yuán jié - multiple ko  A" s, E, H1 f  I8 t- f: |% t

# {! m7 E9 X, f/ l0 E
3 o# [. n. `" ?- w$ k( \7 ^/ c- c- e/ OE6 A" ]* f9 M/ S, ?- Q
恶手 (惡手) è shǒu - bad move) z9 u  a. S3 O
二间拆 (二間拆) èr jiān chāi - two-space extension
9 c; T, k1 D$ S$ X  Y0 D二间跳 (二間跳) èr jiān tiào - two-space jump
( ~( F6 V3 O& t0 j6 f二连星 (二連星) èr lián xīng - ni ren sei
3 K$ d' q6 Y! K; C$ D, ?二手劫 èr shǒu jié - two-step ko
3 u) b2 Y8 e9 S" }& d$ F& h: x4 \4 K; H( v$ U' e6 V; y7 W
4 ^7 m5 N/ t) }$ J" o: T. V* r
F5 q0 g% }* G) G7 O$ j
发展 (發展) fā zhǎn - develop*
9 e! E" c1 _1 I5 Z! x法 fǎ method, way (also 下法 xiàfǎ)*
- T$ ~- F, [! P& x反扳 fǎn bān - counter hane
8 d0 T$ p4 g" V6 E反打 fǎn dǎ - counter atari
& c/ S+ t4 w% t& J反攻 fǎn gōng - counter attack" h3 ^1 N$ s9 N- J" D
反击 (反擊) fǎn jī - counter attack
6 ]" _7 k5 c% d) k7 S: u5 ^; A反夹 (反夾) fǎn jiā - counter pincer
& \% u  M6 `6 L7 V( I" k反提 fǎn tí - recapture" W0 ^8 M3 d9 Z4 N9 F3 g
方法 fāng fǎ - technique*
2 ]% v* M0 {* N( y& e0 M方四 fāng sì - square four
8 T1 }6 g, X7 e% z方向 fāng xiàng - direction*% I$ ?* j* P$ c2 K: A
方形 fāng xíng - mouth shape
- W' W0 c1 a7 d" f5 ^2 k1 y防 fáng - defend*
/ l$ n' R, u, B+ ^% I$ ^! H5 s防守 fáng shǒu - defend*
, A9 h& P. j( w/ ~2 C4 a* Z  {飞 (飛) fēi - knight's move
( T+ \2 C4 x, M' U飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete7 s9 z7 K$ N) _2 r- a
飞压 (飛壓) fēi yā - press2 J9 |! c# U$ Z4 X% A
废着 (廢著) fèi zhāo - useless move
( l: v6 K) z4 z! h废子 (廢子) fèi zǐ - useless stones; S( \1 A9 N  Z9 P3 u' p
分投 fēn tóu - splitting move8 J- t6 l( U. B
分先 fēn xiān - even game8 S4 h. q9 m: t7 ]+ ^+ d3 Z; l
封 fēng - seal in*2 X: d7 W* R! a, p: P
封手 fēng shǒu - sealed move
; `  f5 u3 R# t7 c封锁 (封鎖) fēng suǒ - seal in*- f6 Z9 b! ]1 O' v6 K: H
浮棋 fú qí - floating stones: U9 ]. H4 l2 B+ O# j% t
浮子 fú zǐ - floating stones+ `; o! m  Z: U& Z5 K7 U
负 (負) fù - lose*
- B( p, E/ Q4 V& R0 F复盘 (復盤) fù pán - game review
) e" N, A7 [9 o( a  b: L  j/ O. t! a3 k* U  o1 l7 d$ j, `
! e: ~4 ?. I$ {) w1 J& g" Z+ `
G
7 Q5 p3 H; u$ c7 w9 a: I1 Y概念 gài niàn - concept*
( f  H. L9 Y* E* K' H感觉 (感覺) gǎn jué - feeling*
. E& I# k$ y" f9 y7 q& u高 gāo - high*
$ V2 k' S: q$ s' N高级 (高級) gāo jí - advanced level*+ p* l" E5 U$ n+ n
高目 gāo mù - 4-5 point
- I7 U/ }1 h) v: a) x4 t根据 (根據) gēn jù - base*0 h; p8 N( A6 R; J8 K+ |$ m
根据地 (根據地) gēn jù dì - base*
# [/ Z" J8 Q( Y1 r4 u% }3 R攻 gōng - attack*
( m3 J( B2 u6 |- k/ }" M攻击 (攻擊) gōng jī - attack*
/ ^* N3 \4 r; a共气 (gòngqì) - shared liberty+ o% B* N, n* c  b5 t- l% y
公气 (公氣) gōng qì - shared liberty/ O) e: N; Y' j# J
攻守 gōng shǒu - attack and defence*, j3 _% Z/ W4 o
共活 gòng huó - seki" \* [8 k5 Z; ?/ R
孤棋 gū qí - floating stones
; }+ n! `  u6 k' ?0 B4 C挂角 (掛角) guà jiǎo - corner approach) }9 X/ v7 c  r8 x5 P
拐 guǎi - bend*% P  T7 X+ {; v) O. a
怪着 (怪著) guài zhāo - ghost move
  Q5 |6 t9 W. `关 (關) guān - one-space jump8 l# U& |$ x/ i  O" e- K! [2 d2 f
官子 guān zǐ - endgame0 j! P! o6 V# w- }6 T
龟甲 (龜甲) guī jiǎ - tortoise shell$ e% U! z2 q) R$ ?/ Q$ I: i+ R
规则 (規則) guī zé - rules*, i# F& f$ Y% ~( D' e
鬼手 guǐ shǒu - ghost move( k; [, Q  ^! W9 Y( a2 p" M
滚包 (滾包) gǔn bāo - squeeze: ^7 Y2 j+ Z& L( ]3 L* H
滚打 (滾打) gǔn dǎ - squeeze
& o/ j9 F3 O4 \7 [- k0 W滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
+ x3 `; w5 `. X3 M6 c. W" x过分 (過分) guò fèn - overplay+ x/ R& Y6 B+ Y$ a
国手 (國手) guóshǒu - national champion*
4 t6 B( ^5 B# S' o
5 j. A3 e# Y3 q9 z6 M% p) d4 F$ I, ]8 j- j- z/ N9 ^- r6 A
H
% n$ E6 ^- ?$ l& f, d2 O韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
, s1 l% P$ ~1 w" n+ F7 o好点 (好點) hǎo diǎn - good point
/ x8 g' q. T# U7 w+ u& D和棋 hé qí - draw*" k- G* ]; B. [  N' K; r- H# H' B
黑 hēi - black*
0 T" ?* ]/ Y% f  P- H9 o7 k黑方 hēi fāng - black player*
. ?( I( E$ j) ^3 K9 j+ R黑先 hēi xiān - Black plays first*
  w. @: q6 n3 F. [& r- W1 \猴子脸 hóuzǐ liǎn - Sake bottle shape
* m" e  M! l5 \3 ^( i, w# Z3 H8 M3 l厚 hòu - thick*
( O- |; f! a. N5 k: r后悔 (後悔) hòu huǐ - regret*1 C- T7 C; Z+ m0 v$ ?$ L& \7 l  X
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
; c- p# {& Q) V$ `. G" U6 P厚实 (厚實) hòu shí - thick*
4 M. Q; w4 d' T9 f, P9 o厚势 (厚勢) hòu shì - influence*2 o1 {% m" t/ F0 w! Q" p
后 (後) hòu - after; later*% l& v, s4 G. s+ U
后手 (後手) hòu shǒu - gote
7 X0 _7 o0 Z: o  |# K  s: k# q后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture3 v  X: z) d- L& L2 K7 W( q
后续手段 (後續手段) hòu xù shǒu duàn - follow-up4 `: z! t' o2 b3 F
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
7 V8 q2 |* S: ?5 ?' H( P2 {! x虎 hǔ - tiger's mouth
, N7 q. z, r4 m6 K虎口 hǔ kǒu - tiger's mouth& D6 K! a$ E5 d: Q: X2 J7 F/ l
互破 hù pò - mutual damage
5 ]$ r/ B& J) `, o& t* I( i互围 (互圍) hù wéi - mutual surrounding of territory
3 K  q/ u  {: s花见劫 (花見劫) huā jiàn jié - picnic ko
# A/ ?$ B9 t3 l花六 huā liù - rabbity six+ j& O, Q1 f0 {: u+ P0 j* T" f; J
花五 huā wǔ - crossed five$ J! x9 r( S5 h+ y& N4 P0 S
还原 (還原) huán yuán - transposition% N9 Q! z- t. u4 m+ a# L6 j
缓 (緩) huǎn - slow*
" T# F  b3 P0 L& U4 [缓慢 (緩慢) huǎn màn - slow*3 M* K  @( L/ C& S3 W3 w
缓气劫 (緩氣劫) huǎn qì jié - approach ko/ D9 g" m. w9 D. [" I" u6 G
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
! _/ U8 p7 }7 O: D" Q, \缓手 (緩手) huǎn shǒu - slow
* ]& }" K* c# i" w2 B缓征 (緩徵) huǎn zhēng - loose ladder; n' V+ }- M1 n- g6 ?- A9 D6 {
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder& q+ J$ b7 u6 Q# a$ ^% X! p
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
8 L/ m/ b" c9 e0 v回手 huí shǒu - take back*
3 A( p5 O: b+ k回提 huí tí - recapture
5 T0 E* S$ }; T6 P# |悔棋 huǐ qí - take back*
. @$ O8 f% L% |1 f  b1 m活棋 huó qí - living group
1 L4 Y/ u5 z1 S! ]3 Z+ I
$ K+ `5 |* O! e5 q9 S8 t* o0 N8 n! U6 l* r5 c" U' g
J
# O, C- |& o0 [& o急 jí - urgent*# l0 l6 k- T+ c3 B2 c+ [: u
级 (級) jí - kyu' J- c/ [# i. y' a1 T$ C3 H
急所 jí suǒ - urgent point
" B& V8 X. d7 n5 N% z挤 (擠) jǐ - bump into diagonal; choke; atekomi
" T: Z- k4 P$ h& }技巧 jì qiào - technique*7 K& j# ?& u2 q; F8 ]- i- Y
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
; w/ i" F; ]  z" d; J" a& N佳 jiā - excellent*
1 x( n8 b8 u! @* |夹 (夾) jiā - clamp; pincer) E7 z, ~/ }2 P$ [; V6 X
枷 jiā - net
% Z* _9 J/ x3 W  E% |1 u枷吃 jiā chī - net, K+ M6 ?& `' \1 c" {4 E
夹攻 jiā gōng - pincer% c+ p& D; v; k+ C# M
假劫 jiǎ jié - false ko threat
- T. F! `- |+ a1 t& D% U+ O假双活 (假雙活) jiǎ shuāng huó - false seki% [5 r5 }* a1 j% S
假眼 jiǎ yǎn - false eye
: j2 u! g4 Q; v" M' O7 n2 z假眼活 jiǎ yǎn huó - two-headed dragon1 m, t, ?4 }$ u# b3 W6 [
尖 jiān - diagonal
& W* @: K+ o& h' A3 x0 q尖冲 (尖衝) jiān chōng - shoulder hit$ m5 j4 p  D  B+ N9 H
尖顶 (尖頂) jiān dǐng - diagonal attachment* ^+ M/ b5 x' e" _, i
坚实 (堅實) jiān shí - solid$ ~- O- t  X# Q2 Q0 u5 W3 u
见合 (見合) jiàn hé - miai
) _* i! N" \% P/ b! b" l教 jiāo - teach*( u; C2 d# {/ f6 W
交叉点 (交叉點) jiāo chā diǎn - point
4 [3 q; S  g# `交点 (交點) jiāo diǎn - point
7 t# J+ C$ o2 a3 Q% w5 r1 \7 X焦点 (焦點) jiāo diǎn - focal point*: E, H0 s* }7 y) X4 ^* `- d
交换 (交換) jiāo huàn - exchange*) L/ e* C: \4 f+ J' V- |+ G; G
角 jiǎo corner (angle, horn-shaped)*0 x( M- u! v1 z4 f# j
叫吃 jiào chī - atari
8 a9 {; ?% Y7 B+ z教师 (教師) jiào shī - teacher*
6 a3 ?- c! ~+ ]* V( r教室 jiào shì - classroom*: i% e- _6 A% z; p
基本功 jī běn gōng - fundamentals*
" _" t8 O9 D; s5 I接不归 (接不歸) jiē bù guī - connect and die; P) X! l# Z' {" K2 @" ?# t. J% r% _
劫 jié - ko
/ S. M- m) \0 V1 {% j劫材 jié cái - ko threat: U; L+ _. c: L4 S3 J% o7 E
结果 (結果) jié guǒ - result*
% E6 F- r+ q5 o% l劫活 jié huó - live by ko
* i8 O5 u$ n! v0 L# v! G诘棋 (詰棋) jié qí - life and death problem
9 i0 N. l* @, Z' ~劫杀 (劫殺) jié shā - kill by ko
0 i+ n1 w1 F+ a  C' d劫争 jié zhēng - ko fight
2 \1 s. B  ]& L' E  x: S1 s" U解答 (jiě dá) - answer, solution*
+ D) b. L; }* S  e8 e  z金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
+ w/ B2 ]; Y' G# m+ h2 {: p9 o金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
4 Y. V# }1 o5 _; e紧 (緊) jǐn - tight*+ u0 S/ `1 G; O! }
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
" l- f' [% G' W紧劫 (緊劫) jǐn jié - direct ko  h# k- ~; l% L+ X) S( S
紧气 (緊氣) jǐn qì - reduce liberties/ y$ p2 u2 ~! Q5 G! t
紧气劫 (緊氣劫) jǐn qì jié - direct ko8 [( e9 T) B5 l& w) Q, }
禁着点 (禁著點) jìn zhāo diǎn - illegal point' e$ F: n4 S& H4 r
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
. s* q: n  q$ b3 g9 |" `8 B净活 (淨活) jìng huó - unconditional life) P! I3 @; ?, c* D4 {" V% f
净杀 (淨殺) jìng shā - unconditional death
- P8 e" m! g/ X4 E- p5 p, Y净死 (淨死) jìng sǐ - unconditional death7 L4 o3 x9 ]+ i, E; g% A
救 jiù - rescue; save*
$ o" s2 X9 ~; s- u7 F聚 jù - placement inside opponent's eye
2 `% z3 H7 u; S! t. B# A俱乐部 (俱樂部) jù lè bù - club*, y' M) H% c5 q2 _# I  l% Q
聚六 jù liù - six-space killable eye shape  C! d9 Q# j  t8 j9 u7 X
聚三 jù sān - three-space killable eye shape
$ Y" ]0 L( J2 X' P+ G9 l  i) n0 r聚四 jù sì - four-space killable eye shape. k& ]* O3 d  A0 X4 C
聚五 jù wǔ - five-space killable eye shape( N! S; j: _6 ]) \
决战 juézhàn - decisive battle*; S' Q( s* e9 T- m
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*  x# o. c* n$ Z: t& x; ^" U

6 t4 P- X0 V; z; E9 b) B# D/ S+ O/ n' M  r
K; {* A: O5 A& b! P% ]: s
卡眼 kǎ yǎn - falsify eye7 D9 V. j) g5 g! ?& {$ D1 H
开拆 (開拆) kāi chāi - extension' X! w( |7 H" j$ {( v( C9 e' S- S
开花 (開花) kāi huā - ponnuki
% M; f& P) E0 [开劫 (開劫) kāi jié - create ko( i  A2 _+ @7 L
开局 (開局) kāi jú - opening5 |- w# K! H6 B
看花劫 kàn huā jié - picnic ko
  @: m8 k2 L2 `抗 kàng - to resist, fight; to oppose to defy*
8 c  K7 R) C6 Y靠 kào - attach one line higher than enemy stone
5 ?- p: _! E% p! [5 @空 kōng - empty*9 J' T& A) g& q. }: ?. t8 |% j
空间 (空間) kōng jiān - space*; E; P% U- N6 d8 R$ D* J
空三角 kōng sān jiǎo - empty triangle
% Z4 C1 I/ ^8 B5 L4 J8 j空 kòng - territory*- L3 }# I/ V. }
跨 kuā - attach at waist of knight's move" q. E+ O& }! o
跨断 (跨斷) kuā duàn - waist cut" k( V& R2 T. n3 \4 t
快 kuài - fast*1 v* ^# E' @0 m: k! p
快棋 kuài qí - blitz game
6 o1 Z3 z  l1 N  k. ~: t" N' f) e宽 (寬) kuān - loose; wide*
& D6 z# F: a# y- {/ F宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties- Z# Z' i0 M: @& h5 s; ?
宽气 (寬氣) kuān qì - increase liberties
4 p0 K6 c; p+ O; C/ ~/ V. q1 N宽气劫 (寬氣劫) kuān qì jié - approach ko
4 n( }( d3 @' `# F; Q! k: w亏 (虧) kuī - loss*
! O' A; T/ G8 o亏损 (虧損) kuī sǔn - loss*
; C+ h% w9 z9 H8 J- ]扩大 (擴大) kuò dà - enlarge; expand*
8 I: W: b! f- Y+ {7 U8 V+ A扩张 (擴張) kuò zhāng - enlarge; expand*4 z. @1 O* z0 S% w, t1 A
[edit]
! ?7 r( i. q6 O" wL
$ Q0 `- G+ X3 @+ P, b赖皮劫 (賴皮劫) lài pí jié - many move approach ko
4 N7 P, B# E8 X* X4 Y! x; I' i拦 (攔) lán - checking extension; prevent opponent's advance*
6 `( b! i1 U  T* L$ e' ]拦逼 (攔逼) lán bī - checking extension; n. e7 s7 w2 S( |: J
烂柯 (爛柯) làn kē - ranka! _1 }3 w/ C0 r2 N2 r1 c0 L
老师 (老師) lǎo shī - teacher*. {: R9 S% b% ]$ v4 X& |
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
' M4 {2 h2 C9 T, {5 c, |类型 (類型) lèixíng – pattern, type*' Q8 e( ^# V6 [  {( H( `8 v
冷着 (冷著) lěng zhāo - unexpected move
) [7 _" c. s7 K) \( G利 lì - profit*) k# u( F) j  t4 i3 Z5 N
立 lì - descent; stand
& }, V$ \4 }2 P( e7 S: k; q利用 lì yòng - make use*. g, o+ a8 {8 U3 y4 F0 o% O' M
连 (連) lián - connect; continuous*5 ~/ ^4 R; I2 F& A
连扳 (連扳) lián bān - double hane, _/ g- y+ e9 V- |) d9 o. D4 w& X
连环劫 (連環劫) lián huán jié - double ko
  q  [, m7 v; X. S! }* Q% p, x8 b! T连接 (連接) lián jiē - connect*1 ?# X* U# B$ U5 C) w. a, b
联棋 (聯棋) lián qí - pair go$ U; B. a6 X3 R* c* D1 O! [9 ]
恋子 (戀子) liàn zǐ - reluctance to sacrifice: K8 g, _) @+ I/ j$ ]
两分 (兩分) liǎng fēn - equal*
' u! h, w% r- Y5 B* ]$ i两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
* R( i4 H$ G; G0 M3 g8 O, N# w劣势 (劣勢) liè shì - inferior** ^+ i# }0 v; M3 w+ e
裂型 (裂型) liè xíng - split shape, N7 J! |4 b: b  U4 N1 t) \
龙 (龍) lóng - dragon*1 d+ i7 R2 T; a' |  C
漏着 (漏著) lòu zhāo - oversight9 Q) m2 E1 T+ @3 U8 R7 R
落子 luò zǐ - playing stone on board
3 Z8 `9 Z) T' Z5 Q; y- J6 s" A5 a  U9 _

9 E$ q' K$ D( }0 KM9 X3 D4 A# L1 B' m
满意 (滿意) mǎnyì - satisfied*, D$ H" \0 J. R' i' C
慢 màn - slow*4 U! w( }) C* n& a0 X
盲点 (盲點) máng diǎn - blind spot
' [/ M% E! k+ E. Z3 b" Y: }梅花六 méi huā liù - rabbity six* _6 b; n0 e8 c; t+ o. h
梅花五 méi huā wǔ - crossed five
3 j/ u1 Q) g. e. l1 D门吃 (門吃) mén chī - capturing technique by atari
1 M( ?. b6 ]: V& z; Z8 R迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening+ x6 I) |3 `/ C; }- y+ `; q; A" v
妙手 miào shǒu - excellent move8 l) @, Y6 z: X! A/ Q
妙着 (冷著) miào zhāo - excellent move# a9 @" e- v5 Y# j3 U
模仿棋 mó fǎng qí - mirror go
5 Q- z( q! e; V" O& t* O: x( ^0 m4 o模样 (模樣) mó yàng - territorial framework
' j( T7 v. [4 _0 v/ U0 K9 h目 mù - point of territory
! U3 v2 ?: `2 a# v6 ]/ J目外 mù wài - 3-5 point
* ?8 |6 h0 |  `6 ?% h# {* D! c
' W% a' i% j+ Z) M" p
3 P9 ^5 z* ]0 _: JN
0 w' V1 s$ k2 k" J内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
* g1 w/ v* ?' A; y逆官子 nì guān zǐ - reverse endgame move
: P. q  w' ~2 h' w" r7 A逆先 nì xiān - reverse sente
/ q0 R3 ?6 l* f& |& d5 O4 C逆先手 nì xiān shǒu - reverse sente
3 k; A: V: f  n, h逆转 (逆轉) nì zhuǎn - overturn game+ ^; a2 J7 V* B- G
粘 nián - connect*1 ^' s# M3 D) R6 C" C- ~
凝形 níng xíng - overconcentrated shape
4 h9 T* W5 n6 s: a' h扭断 (扭斷) niǔ duàn - crosscut
4 U# }' p% i# F. Y% j扭十字 niǔ shí zì - crosscut4 R! W. Q( V- k. f! M  F1 w: R5 x# @
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
2 b$ I; A& A8 u( ]$ C( m2 n扭羊头 (扭羊頭) niǔ yáng tóu - ladder
# A) O' x. O% R' E9 G1 y$ u
# l) D* `; }7 [  }
2 A  Q$ n# C3 E4 C: V: }P9 ?" _# k+ z/ [0 W" P7 X
爬 pá - crawl*" T5 Y1 B8 j/ S( z
盘渡 (盤渡) pán dù - bridge under
: l4 ]. }+ P' ~$ A1 x$ a9 v0 b盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
! S* @% U2 P# K6 K5 t% B盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
$ x) f- Q$ Y- U+ F5 [, R! {抛劫 (拋劫) pāo jié - throw-in ko  k4 `  S% j' ]/ X
配合 pèi hé - coordination*7 f9 g9 s$ F$ I4 Q7 |9 a! H8 W4 V
碰 pèng - attach to the side
* D: {0 S8 c" q便宜 pián yí - profit*
6 J: C! F4 a5 h; R0 T5 w骗着 (騙著) piàn zhāo - trick play, hamete
1 r$ h! {# o# C( N3 \7 v! {平衡 píng héng - balance*
" t* J0 E' W+ l4 P9 h破 pò - break*) N# y+ s6 p/ [5 P& }
剖析 - pōuxī dissection / self-analysis. W6 _. Q0 M. z9 O. b3 o0 ?8 k
破解 pòjiè - solution, answer to a problem*
: j' a" }: |& Y  {! X1 t  k扑 (撲) pū - throw in: Z, [& H- K, U! k) p5 p
葡萄六 pú tao liù - rabbity six
* x; G4 I& `  l谱 (譜) pǔ - game record
! m1 f  T) ?, j: X普通 pǔ tōng - common*4 k* h7 O6 q! {& w# w
[edit]3 D' d1 Y* |# R0 [. i$ \, ^" c; R. T
Q0 M: {5 E% z) D+ I: t
欺着 (欺著) qī zhāo - trick play, hamete4 C1 X8 S* V9 a9 q. {- ~
棋板 qí bǎn - go board
' G3 T2 s7 M/ {/ {棋风 (棋風) qí fēng - playing style: @3 N' p# H3 w. `( o
棋盒 qí hé - stone container8 K. h& N6 t9 r; X
棋筋 qí jīn - key stones
. D7 d5 X# M, h7 U% l8 c" Q; @' _( _棋精 qí jīng - key stones
& J$ B* y( c% G) X  k棋理 qí lǐ - go theory" f2 R/ @( i& E/ S, A; L
棋力 qí lì - strength in go) [3 E* I" Z' D- B
棋盘 (棋盤) qí pán - go board
4 ^! t+ B& G+ B0 z( _4 P棋谱 (棋譜) qí pǔ - game record
; o. F8 h0 e& Z6 c1 U+ y棋石 qí shí - stone
0 d3 T1 P: q1 q1 R! G+ c棋手 qí shǒu - player*
* \  o. C& k0 n- O: K$ _) O6 w7 X棋书 (棋書) qí shū - go book  o" g( u  q, q& |
棋院 qí yuàn - go institute, u1 u6 j: T' W, B, ]. J! M
棋形 qí xíng - shape
: _" R1 b5 `( o. S+ c棋钟 (棋鐘) qí zhōng - clock*
; f  j7 t; Z4 T) w9 P# F棋子 qí zǐ - stone, X* E0 r9 K& n1 ^2 \. T' J
弃 (棄) qì – abandon, to discard, throw away" _+ r* W( J  |1 `4 E  x: a
弃子(棄子) qìzǐ - sacrifice8 C/ t! o* o0 g- W
气 (氣) qì - liberty( b. W0 p5 r5 k) |3 k
气合 (氣合) qì hé - fighting spirit) i' E6 \% [3 I  D* k8 D2 j/ ?
气紧 (氣緊) qì jǐn - shortage of liberties* C5 Z% }' J" k( f. C
前 - in front, before*
0 f" z+ l9 ^) ^0 d( w浅消 (淺消) qiǎn xiāo - erasure
& K7 k3 E2 X/ m; J$ D% d+ R: R墙 (牆) qiáng - wall*
( H! I" l1 W% S, H0 ]$ W9 G强 (強) qiáng - strong
, M3 u) y7 w0 H" t! W( e墙壁 (牆壁) qiáng bì - wall*! `: B$ h- U  H; `
强棋 (強棋) qiáng qí - strong group/ K; m% O1 v/ F! z2 S, \4 l
巧手 qiǎo shǒu - clever move
$ E$ f  y; m" f( C. e9 D巧着 (巧著) qiǎo zhāo - clever move
% H, L; [- C" @- J切断 (切斷) qiè duàn - cut*+ ^& A2 T3 J3 n  \
侵消 qīn xiāo - erasure
+ Y  s( f$ B3 e3 t6 |9 ?9 p轻 (輕) qīng - light*- k7 m7 S4 J$ }- d" [3 ^3 N% R( q
侵入 qīng rù - invasion& W0 o+ N3 v0 Z* \! h7 @" M0 U
轻盈 (輕盈) qīng yíng - light*7 j; L. E% m* i$ K" X0 O
求活 qiú huó - make life5 A' h) Q' d2 r8 ~( I2 s7 v$ {
曲 qǔ - bend
' D. c3 }% R4 {4 [8 n* n/ R8 C曲尺 qǔ chě - carpenter's square! P  L3 B; B  y5 [6 h3 H8 u6 ^. G9 j
曲三 qǔ sān - bent three
$ R3 H( z3 E+ Z5 I7 Y( g4 q曲四 qǔ sì - bent four
$ p' y* T& k0 C觑 (覷) qù - peep6 p3 n/ c# O3 y+ l& p* _4 h
权利 quán lì - privilege) P; D5 A2 g2 L! o' z. I- e- {/ e
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
5 {! F( I& |$ p( l! ]) l$ o, m" ]1 i! t6 c  {6 ~' V
4 O& `+ x* d! [7 Y% T' |
R
. W6 k" o, L: X8 B让子 (讓子) ràng zǐ - handicap
) g# {: ^, T+ u' m& B让子棋 (讓子棋) ràng zǐ qí - handicap game
! N* A( Y7 ?4 {( R) p认输 (認輸) rèn shū - resign*
4 t3 H- z0 d- [/ a' f3 Y' G6 N弱 ruò - weak*1 o% C' e) k/ W5 E
弱棋 ruò qí - weak group
$ Q9 p. `0 a+ G# K) V, z6 x/ z' s8 L4 P; @/ U5 z$ f/ n

6 ~6 @! c; D5 t' A" dS
! B0 V' B# E4 L; U# n- B三间拆 (三間拆) sān jiān chāi - three-space extension' M5 J+ K" m9 O: ?8 p
三间跳 (三間跳) sān jiān tiào - three-space jump. a( b5 Y/ G) [$ J4 F7 F! y6 m
三劫 sān jié - triple ko% a0 ~; n* W: C9 v3 {
三劫循环 (三劫循環) sān jié xún huán - triple ko
3 N0 Q9 e8 G1 F" {( U( F* n, \# L; k三连星 (三連星) sān lián xīng - san ren sei
  @+ u2 Y  G- L- u3 O  c三目正中 sān mù zhèng zhōng - center of three stones
, s5 x, F, v& \' @三三 sān sān - 3-3 point
5 i5 @! N5 ]1 [9 v三手劫 sān shǒu jié - two-move approach ko
+ T. ^; p+ o+ w# p, o三子正中 sān zǐ zhèng zhōng - center of three stones
  Y! t( d$ U# J& ~1 j) ~0 ]杀 (殺) shā - kill*( a3 i  N1 r) S1 v4 c
杀棋 (殺棋) shā qí - kill
& T* \2 }% o: h' B& ^' Z- i杀气 (殺氣) shā qì - capturing race
. y7 ]2 O1 w% a9 }  @+ K: X% v上 shàng - upper*$ H3 ~  {# S* Q5 U, u; K8 m+ p5 d
上级 (上級) shàng jí - advanced level*+ N3 t, O) \* Z, B  a3 [' N
上下同形 shàng xià tóng xíng - symmetrical position
' S4 |1 c& y( a% S+ \稍 shāo - somewhat; a little*; G. |9 g% f8 t# H
伸气 (伸氣) shēn qì - increase liberties
" p# M2 X6 H% v9 X4 S  H4 P) ?伸腿 shēn tuǐ - monkey jump
% i5 t7 l& L0 [7 c8 y生死劫 shēng sǐ jié - all-dominating ko) y. y, r! f6 s7 _3 s# H/ v
胜 (勝) shèng - win*; K( `# M6 o2 O3 U. E
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move8 Z) D; [& I3 d# k( u
胜着 (勝著) shèng zhāo - winning move9 P+ A1 c9 C1 B2 H6 N+ }0 j. a
失败 (失敗) shī bài - failure*
( Z/ U+ k+ m1 \; P5 M实地 (實地) shí dì - solid territory
/ S) T) G4 c- G十番棋 shí fān qí - ten-game match
- I' ?/ `8 b! A: g- u. U1 j实接 (實接) shí jiē - solid connection
4 v! O, a; }" Z7 A- N" Z% C7 \5 T石塔 shí tǎ - two-stone edge squeeze
; c0 h9 I8 z6 o实战 (實戰) shí zhàn - actual game situation
( B. U. Z2 ~' e实战手 (實戰手) shí zhàn shǒu - situational move6 o$ v! {/ g& e( B2 ~; `/ D
势 (勢) shì - influence*
$ N  D5 ^; E1 o! U' \' c' E室 shì - house; room*
( m- ~8 g' c  A9 s6 h5 q势力 (勢力) shì lì - influence*
. `' P1 N2 {% ~1 o; |! g试应手 (試應手) shì yìng shǒu - probe& ~2 q$ k5 ]5 n; G
收官 shōu guān - play endgame
0 d6 W  a- X' r7 _+ j: L收官子 shōu guān zǐ - play endgame
$ M# Q8 W* i7 ]0 M! D. m; d! Y收后 (收後) shōu hòu - last play" o/ x# ?3 x1 x( |  ~
收气 (收氣) shōu qì - reduce liberties5 }% g/ F( L7 f: X  c  |* ~
守 shǒu - defend*
$ k: F1 \: V' m$ s手 shǒu - move
+ a, \" w, W4 t* A9 I手段 shǒu duàn - technique** V$ M6 f/ i! C* V* b: p$ n
手割 shǒu gē - reorder sequence4 n9 b  c: G* m( v# {9 @
守角 shǒu jiǎo - corner enclosure) A* [. E; h1 |2 ?
手筋 shǒu jīn - tesuji3 Y2 L$ N, R7 I* W
手顺 (手順) shǒu shùn - sequence
) v7 P+ C3 v, s' M6 x. I手谈 (手談) shǒu tán - hand talk
6 F. y" w  c. x授先 shòu xiān - one stone handicap& |5 L5 o) h' j0 x
授子 shǒu zǐ - handicap
6 q1 w# e7 S' _" X4 O授子棋 shǒu zǐ qí - handicap game
  j0 I0 A8 A7 U- P1 `书 (書) shū - book*! ]; V) g4 L+ v" Q# L$ y# P$ D
输 (輸) shū - lose*
1 I4 t/ v' y) a! U. _$ h0 N书本 (書本) shū běn - book*
: V# C+ L& M' Y8 K. N0 v) j6 E+ b/ I数目法 shǔmùfǎ - territory scoring. [5 x2 D5 E5 |, r
数子法 shǔzǐfǎ - area scoring
& D+ e  a0 E, `0 L梳形 shū xíng - comb formation
6 F0 n" U9 ]% Z" E6 u3 _* H梳形板六 shū xíng bǎn liù - comb formation
: H% E+ ~6 A2 l" W1 A: [3 }双 (雙) shuāng - bamboo joint
. l5 {( w) q) f双吃 (雙吃) shuāng chī - double atari
1 h$ c# i9 T9 k% p双打 (雙打) shuāng dǎ - double atari
8 {: P. S" ~& u; m) N双打吃 (雙打吃) shuāng dǎ chī - double atari9 L) X6 ?- G7 ]* i- P* [
双倒扑 (雙倒撲) shuāng dào pū - double snapback
( L/ d5 r( y" ?8 W双方 (雙方) shuāng fāng - both sides*
6 R+ [0 B8 l' l* p* x2 {5 c" o双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach$ A) u) F  Q# u
双挂 (雙掛) shuāng guà - double approach
2 W6 R% C; W9 r6 z. |双虎 (雙虎) shuāng hǔ - trumpet connection8 P8 M/ \% K& ^" o: }% y  O& l. i
双活 (雙活) shuāng huó - seki
8 k% l" [; r( I$ `双叫吃 (雙叫吃) shuāng jiào chī - double atari
0 s/ ^& C: q% {双劫 (雙劫) shuāng jié - double ko  f( d9 x, e2 ?
双征 (shuāng zhēng) - double ladder
: h, ]* B; A  _2 e顺序 (順序) shùn xù - sequence*# s1 }- @7 o8 w  }7 O
死活 sǐ huó - life and death
0 W+ s) g% C/ O! }7 U4 k死活题 (死活題) sǐ huó tí - life and death problem
2 U2 V. y( [3 R* N死棋 sǐ qí - dead group
/ r3 k$ X; ^: b1 _  f死子 sǐ zǐ - dead stone
0 n9 w6 w- w4 I  z4 D7 Z四间拆 (四間拆) sì jiān chāi - four-space extension( f5 E* h& y7 a! @8 ]0 c' R  t' S
四角穿心 sì jiǎo chuān xīng - occupying four corners and center" R( M2 e8 m& C3 S6 O1 t
四劫 sì jié - quadruple ko
1 X0 [9 |& G" [) {& ^$ y- |- u四劫循环 (四劫循環) sì jié xún huán - quadruple ko
( N8 g. p; Q( D. t" h& h" w" ^6 B四连星 (四連星) sì lián xīng - yon ren sei, l! b( v0 }0 Q
松 (鬆) sōng - slack*
3 n8 O0 Y+ ~3 f  |5 Q* g松气 (鬆氣) sōng qì - increase liberties
: A( `  |9 z- g& T8 |+ r松气劫 (鬆氣劫) sōng qì jié - approach ko1 B& k5 Y1 ?8 ?5 X; Q
俗手 sú shǒu - crude move' w% z* m4 C, r! ?1 Q/ V- i8 o
随手 (隨手) suí shǒu - hasty move, U- n3 L. b7 H0 |0 L7 H# i! |
随手棋 (隨手棋) suí shǒu qí - hasty move0 D0 i: ?3 g6 t# n  [* Y- I+ a. }+ ^
损 (損) sǔn - loss*
0 I% f6 t. y# ]损劫 (損劫) sǔn jié - losing ko threat
1 N' P# e$ T2 b7 g损失 (損失) sǔn shī - loss*
2 Y* Z/ i+ t* c顺序 (順序) sùn xù - sequence*; i/ P" X: L8 \

  y/ `0 L7 H5 J: G  j+ [6 j. E, ?: c4 o. w! B
T
0 t7 F; J' X: }$ t4 b4 }8 d台象 tái xiàng - Tower. Y+ G3 N$ G6 E/ k; t
弹性 (彈性) tán xìng - flexibility*
* o8 n0 {( F6 Z, N搪 táng - block*2 N( Z) P& m( x+ l
套劫 tāo jié - two stage ko1 g- {# B0 l5 I5 P# Y
逃 táo - escape*
6 v, i0 L. R' p* q/ z逃遁 táodùn - to escape, to run away, flee*# A4 `$ V0 }4 d: e* s- X6 ~
逃生 táo shēng - escape*
0 Y( a8 i& Z! _0 g* G腾挪 (騰挪) téng nuó - sabaki
# Q- R9 R3 y" Z: J; M- g8 e提 tí - remove from board
9 [" E5 S1 P( p! U. O提劫 tí jié - taking the ko
3 @+ P% a: t+ c1 I6 x; m! K提子 tí zǐ - remove from board6 H2 W. [/ k6 H
天王山 tiān wáng shān - tennouzan0 e: X3 z+ i9 b) J
天下大劫 tiān xià dà jié - all-dominating ko
8 d% X8 o2 c6 N) N3 F* P: y& g天下劫 tiān xià jié - all-dominating ko2 G9 J7 s* Z* |: B9 k' _
天元 tiān yuán - tengen
0 ^- X7 M/ ?/ K. _跳 tiào - jump*$ }: s2 \% L, g6 n
贴目 (貼目) tiē mù - komi
% m! f# Q6 P  B' m! l' C- p铁柱 (鐵柱) tiě zhù - iron pillar*
) D% |8 m8 k/ U3 i挺 tǐng - push up; stand*
' Y5 D" R0 k. P2 G2 S$ \投降 tóu xiáng - resign*1 ^. a6 H# ?) g8 L& `$ ]
投子 tóu zǐ - resign
' r) S. \8 i) y! o* L. }: ]8 \9 L透点 (透點) tòu diǎn - placement. ~9 I& _. p  ^$ `0 N7 D4 J1 b
图 (圖) tú - diagram*
/ q3 Q1 c- S- r+ K) O" H退 tuì - pull back5 M1 p) ^1 j0 j7 j+ f
托 tuō - underneath attachment& t1 V9 ^- Y$ k
脱出 tuōchū - escape, break out
2 f* T8 ?/ u7 X2 a; g0 A脱骨 (脫骨) tuō gǔ - under the stones# x. M7 a( }* t- _5 C1 q4 Y
脱先 (脫先) tuō xiān - tenuki
7 P% @- r% f1 B% h8 w3 v" h- }! h  G" Z9 B
# r# v3 `# r2 t2 {- B
W
* D/ W. C, M8 J( h2 K挖 wā - wedge, w  B! r2 N+ E8 [: ^: x1 r$ l; d
外目 wài mù - 3-5 point  o+ D2 W0 t$ C* C) i( ^" q% u
外气 (外氣) wài qì - outside liberty
% s: U1 P  @8 i* p& w弯三 (彎三) wān sān - bent three" Y" s. [* ?0 Z
弯四 (彎四) wān sì - bent four5 j1 `; V9 X7 d* E. n0 ^
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
: O, G/ E$ s; Z围 (圍) wéi - surround*
) H+ Z; G: J2 |4 D' u' ^围棋 (圍棋) wéi qí - go
6 R5 Y" O- X2 V6 X  r( h尾巴 wěi bā - tail*' A% K/ \) N: D" L+ x& _, D
味道 wèi dào - aji
2 r' Y0 K7 Z8 `* {: |$ ?文凭 (文憑) wén píng - diploma, v0 A/ h4 \- \8 w: d8 S) ~
稳当 (穩當) wěndang - stable; firm*8 M+ c& C, x/ |, b7 U; l
问应手 (問應手) wèn yìng shǒu - probe7 ]: I+ x* G! J- O9 C
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest9 G& r% Y7 V# i
无理 (無理) wú lǐ - overplay
6 Q% x, {* R  N: T, |无忧劫 (無憂劫) wú yōu jiě - picnic ko
& ]) j6 t( }$ R' L+ A" X五子棋 wú zǐ qí - gomoku narabe8 T! A0 e9 w3 [5 J
五间拆 (五間拆) wǔ jiān chāi - five-space extension3 ]4 \  K" q; g7 r
五连星 (五連星) wǔ lián xīng - go ren sei7 K) x( x% I. O& R% \5 [
五五 wǔ wǔ - 5-5 point
$ F# c) v- q3 J: h* W, I4 W) P$ v# m
7 ^& N- S* T: @; X3 P& q7 h- s
X+ W" c9 i" a; c8 V( ?  ~' l
细棋 (細棋) xì qí - close game3 U! X4 D4 I8 `3 K# e3 ~) m! O+ {
瞎劫 xiā jié - false ko threat
& P; J  a$ A1 u  T( e9 g下 xià - lower*0 t+ @' f6 b/ e8 P8 u# p7 G. k* j0 ?
下法 xiàfǎ - method*" a+ ^  b$ n# C% @- B; r: z
先 xiān - before; first*6 o) N' }  K2 ]/ a6 C: H* z
先手 xiān shǒu - sente
8 L0 L1 n/ v( s4 {先手劫 xiān shǒu jié - a ko in which the player makes the first capture
0 u' }6 P% G' |+ s' M4 u( Y先手利 xiān shǒu lì - forcing move
' X" O  N# m5 z7 G: V) X先中后 (先中後) xiān zhōng hòu - sente with hidden gote% J; N/ C/ ?. g4 k
陷阱 xiànjǐng - a trap*
+ C' v9 S3 o2 ]! |象步 xiàng bù - elephant's move. G/ j3 d) n; W, q* |
象步飞 (象步飛) xiàng bù fēi - elephant's move
  L- _" p. B4 w% S象飞 (象飛) xiàng fēi - elephant's move- a3 E; E0 R8 t; w# d
向小目 xiàng xiǎo mù - facing 3-4 points9 Z' o; Q- f- X
象眼 xiàng yǎn - center of elephant's move/ j$ A0 J4 N3 |. s) V, g
消劫 xiāo jié - ending the ko$ q( e6 F6 a* Q2 G" A
小 xiǎo - small*$ O( {  f) ?1 S6 p, M& @$ _0 B; ?) W; P
小飞 (小飛) xiǎo fēi - knight's move
: Y+ u* A4 O+ x1 ?5 ^. Y( m/ s小尖 xiǎo jiān - diagonal8 E$ t( G' u% y9 k0 F$ Y% Q
小林流 xiǎo lín liú - kobayashi opening
$ y4 `# O6 X+ A1 a# s小目 xiǎo mù - 3-4 point
' i4 n, Y; f$ _- j3 i  d  r小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
" g3 E. O8 M* X7 D- z小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
5 _+ Z5 @3 a+ ]: ^, p小伸腿 xiǎo shēn tuǐ - small monkey jump4 Z9 r  J1 x. R) Y. O* d+ T5 D0 b
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg2 q9 R" b$ ~7 R
效果 xiào guǒ - effect; result*! g% t. I, n  D: N& u+ L4 e$ F/ A
效率 xiào lǜ - efficiency*9 W: f6 b) v6 v) B, z
新布局 (新佈局) xīn bù jú - new opening
5 \1 q7 V2 O3 _新手 xīn shǒu - new move
/ B0 c. U! t8 `+ d  r1 |星 xīng - star point
# u+ s, _' E. Y, s- W星位 xīng wèi - star point1 J4 I  p' d/ O7 B, {) K4 |5 y: r+ o
形 xíng - shape*& x, ]- ~: e' d( f9 k
形势 (形勢) xíng shì - situation*
! e. W/ F7 Z  ~形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement0 l' W! x6 c3 d( p; _
形状 (形狀) xíng zhuàng - shape*# h* @2 ]2 y9 X1 I% G+ y
秀策流 xiù cè liú - shusaku opening7 Z* v/ M8 i7 `9 A& J% ^# U4 t
虚手 (虛手) xū shǒu - pass
; X  V- t* L. N: b5 k& o2 v6 t; E7 x虚着 (虛著) xū zháo - pass6 S" }% a% m' `% k1 M5 M0 J
序盘 (序盤) xù pán - opening
5 H6 M' ^6 w$ R3 b) [: ^8 ]学生 (學生) xué shēng - student*
9 e6 G6 y* F+ \/ J  g  ^3 y雪崩 xuě bēng - avalanche*
  G9 \+ ]: `/ n- ?& y8 C4 N循环劫 (循環劫) xún huán jié - double ko
/ q8 S0 }# n% z1 ^6 \1 x
1 X0 p! E- H4 M: T6 `9 D6 w5 _- L+ H$ W# }6 [
Y. K7 [2 M' e6 p0 m8 d; W
压 (壓) yā - push down*6 k9 d& J9 y8 Y) i& Q* Z3 z7 }
压力 (壓力) yā lì - pressure*
: Y$ _0 [6 R( Y) i* W延气 (延氣) yán qì - increase liberties  S: h3 d9 z# l5 c1 Q$ r5 D. O
眼 yǎn - eye*
4 F8 \3 S: r+ d8 i! j( e9 t眼位 yǎn wèi - eye potential; eye space% F! e5 g. R( E3 k7 w  A
眼气 (yǎn qì) - eye liberties
5 Q8 E% }- H! O  C% ?眼形 yǎn xíng - eye shape; eye space6 U0 d2 t7 l: }1 Q" r7 b) e
妖刀 yāo dāo - magic sword( V/ Y4 j7 \8 u
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko9 j5 r* E8 X, f+ @  N
要点 (要點) yào diǎn - vital point! H( L" b+ o' C4 P3 k
要子 yào zǐ - key stones# v! _$ q  |; u. v7 o$ Q
业余 (業餘) yè yú - amateur*7 E8 e; n# Z: ?' o6 n5 |. |
一方地 yī fāng dì - one-sided territory
" L2 J* B! H* D/ v0 `) s8 O4 ]+ @一间拆 (一間拆) yī jiān chāi - one-space extension
& ~2 k+ E1 r- L: A5 W一间跳 (一間跳) yī jiān tiào - one-space jump$ U3 k, L: D  x' a' l
一手劫 yī shǒu jié - direct ko
% ~3 T$ ^3 ^3 q+ y一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
/ p  E# g! x% L6 X8 x% K  i! H疑问手 (疑問手) yí wèn shǒu - questionable move5 ^* U: ]/ Q/ t, v5 a
弈棋 yì qí - play game*$ @( q' B1 M+ G( S* ?; ^1 w+ M
引征 yǐn zhēng - ladder breaker* ]( j* T1 x6 n) c
赢 (贏) yíng - win*
, h& n7 o+ M' m应氏 (應氏) yìng shì - ing's7 L2 s& F1 ?: D& ~, O: D. j
硬腿 yìng tuǐ - first line descent
' R; y. G3 Q+ N- ]$ D3 m优势 (優勢) yōu shì - superior*
7 [: v/ `+ q# q5 ~有利 yǒu lì - advantageous*
' L5 X, {$ J( r" [5 a( q有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye8 A/ K$ G8 _& y2 Y' Q! Z4 y
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
8 g  ~  \6 j! G右 yòu - right*- o1 B- Y7 M- h+ Q
余味 (餘味) yú wèi - aji
& ?# o  q7 S( t愚形 yú xíng - dumpling shape
, K% i7 k) F; o% {: r0 j宇宙流 yǔ zhòu liú - cosmic style
& a$ _4 h* f8 H/ x7 v4 \, m原则 (原則) yuán zé - principle*
7 _9 h  e2 D& M院生 yuàn shēng - insei
  X" x) G4 F: i- v+ @) A, E  T' K4 {) z- E. }/ N

) p9 X9 N0 J* I- LZ
( ?, f+ k% ]# C  e+ K. H枣 (zǎo) - jujube (Chinese Date Wood)*1 }- p( [; W+ P% `
扎钉 (扎釘) zhá dīng - iron pillar*# R2 C) m9 _1 T# @( Z
长 (cháng) - stretch9 u( X' a$ M5 z& v" E0 _
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi& N& v2 D/ Q# L# R* N3 v
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi2 {! N; ^# G* c5 l% r7 a
着 (著) zhāo - move, d/ ]4 [. e; v! f! r. w9 Y
真眼 zhēn yǎn - real eye* @3 w* P* O' P- U) ~% N
镇 (鎮) zhèn - capping play# J$ \: k) v, P+ P4 k1 P
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker+ m+ P; ~# b9 s
镇头 (鎮頭) zhèn tóu - capping play* ?9 N" X8 g( v* m$ d/ }
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma3 w$ p/ H2 ?! N# B8 x& z
征 zhēng - ladder3 o$ y1 U5 u9 H+ E3 q
争棋 (爭棋) zhēng qí - official challenge match5 d) T! ~6 k6 g
征子 zhēng zǐ - ladder0 C" M! O8 Y4 W$ S
征子劫 zhēng zǐ jié - ladder ko- W! \  K, k/ {( l( Z
整体 (整體) zhěng tǐ - chain! Y' F9 q2 b9 R  A$ w3 `/ ]
整型 zhěng xíng - settle
5 t! G% i# Q  S0 g( @7 m正解 zhèng jiě - solution*
& P3 n; G2 D5 ]& H! o. Q正确 (正確) zhèng què - correct*
( t7 d2 S3 m. K证书 (證書) zhèng shū - certificate*
; ?1 K" {5 a$ |' o正着 (正著) zhèng zhāo - proper move1 a% I6 o: U% k6 Y) [8 l
指导棋 (指導棋) zhí dǎo qí - teaching game! u- D* K! F$ v
直二 zhí èr - straight two
8 @$ d  r% a- G! N1 E- g直三 zhí sān - straight three- Z" k, d& @! m2 p& \! R% M7 c
直四 zhí sì - straight four3 a4 u' ?% p, B1 O0 s
职业 (職業) zhí yè - professional*; _' W5 h5 R# q
只此一手 zhǐ cǐ yī shǒu - only move
4 t: m+ c5 R) K: Q, n  B6 x治孤 zhì gū - managing isolated weak group% V& H, C) {% t6 m3 X2 x  o
中 zhōng - center*! _$ }8 U: L+ @! g
钟 (鐘) zhōng - clock*
! u. d1 `  \- A中腹 zhōng fù - center*
3 ^$ s% f0 U& W7 `. G9 J7 {# G中国流 (中國流) zhōng guó liǔ - chinese opening
- a$ O+ Y2 j! J! p. _6 g; I& a' p2 n中级 (中級) zhōng jí - intermediate level*
! N2 a) S9 y4 v  G终局 (終局) zhōng jú - end of game
* `  X+ a* ~2 N( P3 W( a( u中盘 (中盤) zhōng pán - middle game- U+ f0 D0 P: P+ w
终盘 (終盤) zhōng pán - endgame+ X: J+ i% F% `7 c3 m" m* k: G
中心 zhōng xīn - center*
6 ]3 N  K9 N; r7 A中央 zhōng yāng - center*$ z: ]5 p& T" m9 _% j
中原 zhōng yuán - center** H1 Z# T6 J, I6 X/ W  b
重 zhòng - heavy*
  K$ S, R5 K+ H$ G- E& x  G* L' S主动 (主動) zhǔdòng - (to take the) initiative*
5 A! Z5 F, J1 d) q2 }: \2 F专业 (專業) zhuān yè - professional*: @7 Z( r2 S; _1 X8 }: m
转换 (轉換) zhuǎn huàn - exchange*
+ U/ c) g% z4 M, Z装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback1 ]) A' `# d7 @! y0 |
装劫 (裝劫) zhuāng jié - a move that threatens a ko6 b0 x6 i* I) P+ m# A
撞气 (撞氣) zhuàng qì - reduce self liberties# g% K  O6 k; w' [1 A
追 zhuī - chase*
/ v1 M  o3 F7 A, z: _追捕 zhuī bǔ - chase*, k, R. d- y( @* y3 }
子 zǐ - stone; unit in chinese counting: P' p8 }$ r, D" A! Q$ s
自然流 zì rán liú - natural style
+ Y% |4 y. y7 {' r. F自杀 (自殺) zì shā - suicide*
* F) k- q: a* F" g, X左 zuǒ - left*
  k% w/ C8 z" L& a" O左右同形 zuǒ yòu tóng xíng - symmetrical position
" S8 i, k( s6 H! U$ J3 S做活 zuò huó - make life9 h! \* J; B. J" z) `" g- n
做劫 zuò jié - create ko8 J; A! C  i" h0 N7 S6 Y1 O; t
作战 zuòzhàn - combat*
, c; c2 v# }% R1 g做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)/ v2 E8 h& \( m8 _  s  t4 q
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发表于 2015-6-1 14:46 | 显示全部楼层
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