 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle* Q3 N4 }: |* e& G
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B
4 C: M. X7 I& N# F6 G" ]白 bái - white*
2 V/ N* j- q( {/ c! k白方 bái fāng - white player*
- o6 y. g1 M/ b败 (敗) bài - failure*9 b) r$ ^; B% t5 w2 S o
败着 (敗著) bài zhāo - losing move
- _5 n6 z5 W/ o2 x+ V$ m0 [6 K扳 bān - hane
/ n7 h1 j( E" }& W% o$ V' N扳断 bān duàn - hane through# s% f2 j% h/ Z4 }" i% a
板六 bǎn liù - rectangular six2 [9 `! I6 ]4 S: U8 T+ O
半劫 bàn jié - half-point ko k4 K, g( @; i: s. M ^
棒接 bàng jiē - pole connection
7 ]3 ?. O* I, A$ u( A& P包围 (包圍) bāo wéi - surround*
" p# ^8 B8 C' i2 k- }5 W! H薄 báo - thin*
5 O: K" _+ n+ c6 u6 F! C保留 bǎoliú - retain; preserve*
+ p5 g! ], k$ w4 z; o抱吃 bào chī - capturing technique by atari
9 [0 M/ N8 ]% u8 y7 [1 z3 s) P本身劫 běn shēn jié - local ko threat7 m, `1 ~* ~7 y0 a+ a0 p# K
本身劫材 běn shēn jié cái - local ko threat
; q; r. _$ Q: w本手 běn shǒu - proper move0 O; ]& B4 ?' r# @) O. b/ y
笨重 bèn zhòng - heavy*
% L4 R6 D, `' L% H! T& n崩 bēng - collapse*) H) |8 a* d g; g i2 w/ h, ]
崩溃 (崩潰) bēng kuì - collapse*8 G! D! Q0 j2 k* T; p7 K7 O$ C
逼 bī - checking extension
# {7 i/ h8 i m C" C- z鼻顶 (鼻頂) bí dǐng - nose tesuji; [1 f; ]+ w+ o7 {
比气 (比氣) bǐ qì - capturing race
( S& g T; x4 Q比赛 (比賽) bǐ sài - tournament*- F& R. n" N9 m) c; U& |
边 (邊) biān - side*
9 {$ p" o3 Y8 [; I/ f# \变化 (變化) biàn huà - variation*
$ i! I4 k# x& o: a& U变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening- X Q! R% D: J6 y9 F7 g: ?( S' O' Y
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening4 z8 m" M4 b5 m8 y) D3 c: M% Y. V
变着 (變著) biàn zhāo - unusual play- P8 L" m4 _6 I6 Y
并 (並) bìng - horizontal stretch
. f8 H) l$ B5 v. P步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
1 D6 }. S/ _* D. E补强 (補强) bǔ qiáng - reinforce*1 x$ S8 A; S6 w a2 L, D
布局 (佈局) bù jú - opening
! ^* @7 b: v( t) c! l不利 bù lì - disadvantageous*
2 t& ~/ e3 w) M1 o9 d* ?3 _不入 bù rù - suicide
7 z- U: c* I6 Q6 N. o) r* S# b不入子 bù rù zǐ - suicide
' E; E! V8 ]$ \& M4 w/ ]/ u% m不提三目 bù tí sān mù - three points without capturing
2 ]# k* ]7 l6 q5 e* v/ [' r f2 O4 S8 T不提五目 bù tí wǔ mù - five points without capturing
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C
: {8 M5 y0 O6 X猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
6 k9 f# O: |% l7 G' q( c猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
# } l* e8 ^/ E' I2 ~参考 (參考) cān kǎo - reference*6 R( G+ |* X& g0 u" o' I0 W
残忍 cánrěn - bloody or merciless*
% m- s4 T& }6 B拆 chāi - extension
1 z% x) e. e; E, U拆逼 chāi bī - checking extension7 I$ d$ A$ g2 I
拆二 chāi èr - two-space extension
( J3 g# b& p, M! J$ M% g拆三 chāi sān - three-space extension
) B/ i* F. |$ v0 }拆四 chāi sì - four-space extension/ X3 m( ]2 [4 ]2 P% B
拆五 chāi wǔ - five-space extension
/ V; A7 W) z. t$ s' L Q- i3 V; e拆一 chāi yī - one-space extension
# ]: T3 Z1 O% ]# ~6 p2 r! m缠绕 (纏繞) chánrǎo - harassment technique
) Y: u) x/ ~. M6 w+ P, R! z长 (長) cháng - stretch1 ]; d2 a+ i+ P" h. {
长考 (長考) cháng kǎo - think for a long time
* n% Q7 O9 A3 |8 W长气 (長氣) cháng qì - increase liberties
# t8 }' ]# H. S/ Q+ o长生 (長生) cháng shēng - eternal life
: ]. G7 a" F2 S: g( o H9 y. V- ~" e4 S场合定式 (場合定式) chǎng hé dìng shì - situational joseki
$ ?' m5 V. y1 Z5 x' ]9 b超大飞 (超大飛) chāo dà fēi - very large knight's move
/ P, Q! U) D# p1 D, U超高目 chāo gāo mù - 4-6 point
/ K% X# X+ E, e# T% J- K+ F超时负 / 超时 (超時) chāo shí fù - lose by time8 J7 Y! x: ?" ~/ X D' R; t/ K- g
超时胜 chāo shí shèng - win on time
/ Q. }: ?! A' c5 {成功 chéng gōng - success*. c' x& R# Z. g
成立 chéng lì - possible*) N2 b" v& x( E9 _0 V; D$ ^
秤砣 chèng tuó - two-stone edge squeeze% P. ]* @& `0 h7 o
吃 chī - capture: y2 G8 a+ F( a9 e0 L
吃亏 (吃虧) chī kuī - loss*
* l& E5 P5 x4 M+ y2 F) m4 L持棋 chí qí - jigo
. k$ V L& w8 f3 V) x冲 (衝) chōng - push through
4 ?5 m8 d2 Q+ X+ h0 |重复 (重複) chóng fù - overconcentrated
. b1 y/ `, l- [6 W( j+ M- m& M初段 chū duàn - 1 dan, Z: Y, k& t" S8 c- c9 S
初级 (初級) chū jí - beginner level*4 D# D. u" {8 Q, B8 m. |4 g
出头 (出頭) chū tóu - getting ahead0 G) v& y' D& j* ]7 L6 A. H
刺 cì - peep" }! N4 p- T: j- ^
次序 cì xù - sequence*( D5 f1 F) Z' Z) u* c B
错误 (錯誤) cuò wù - mistake*
* O6 Y6 a5 J) R2 N6 a错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
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9 a: S y- z3 m0 e% Z% U# O搭 dā - attach% _ M8 a* P5 P; I2 _/ P
打 dǎ - atari, @/ J& {; @# |$ u, i5 `( O
打吃 dǎ chī - atari2 v8 ~$ b2 d+ k
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one8 g- F5 d+ ~7 g
打挂 (打掛) dǎ guà - adjourn game
; f! S" k, ?6 D& E# d4 j打劫 dǎ jié - ko' R0 c( A# m* p8 H- C, ~, J
打入 dǎ rù - invasion( [7 E% a$ L0 T
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one( n0 k" b. @9 e4 B: V3 V1 e1 M5 Q
大 dà - large*2 J0 G. T% @8 w; Q: h9 R
大场 (大場) dà chǎng - big point
+ _2 b% M' i1 r% L大飞 (大飛) dà fēi - large knight's move
/ Y4 H' k" f$ b4 s) o' P! t大局感 dà jú gǎn - whole board thinking
6 d ]: L3 B' c% v/ v大龙 (大龍) dà lóng - dragon*# {) }8 n3 w0 u1 Y0 u
大模样 (大模樣) dà mó yàng - large-scale framework1 _4 h1 l( \+ K1 p9 D/ L4 G" |2 i1 Z
大盘 (大盤) dà pán - large board (19x19)2 i$ Z- t4 x( }5 b; M2 y* p7 Y. f
大棋盘 (大棋盤) dà qí pán - large board (19x19)& }% }$ U3 o; [
大伸腿 dà shēn tuǐ - large monkey jump
, o7 d" Q. {/ D9 T* n/ F大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
# `5 e7 c9 m1 L* @! ~大雪崩 (da4 xue3 beng1) - large avalanche5 [% I7 C6 J5 E( B
大压梁 (dà yā liáng) - Da Ya Liang t6 o- `. e- @6 K; b) ]. s
大眼 dà yǎn - eye with two or more spaces
& W. v4 }' g! r( Q, L大猪嘴 (大豬嘴) dà zhū zuǐ - j group
3 P; i3 ~7 v' p$ d# j带钩 (帶鈎) dài gōu - long l group% G, L9 R6 H5 F) Q; E' q/ ^& S$ Z
单关 (單關) dān guān - one-space jump
& U {, P' O2 h9 S. a3 N; W单官 (單官) dān guān - neutral point5 ^5 w0 m- S* D% p9 z n$ T4 z
单劫 (單劫) dān jié - half-point ko0 k5 L5 j j I2 q- L" T" r$ s) D
单行道 (單行道) dān xíng dào - one-way street*
C; N' Q: Q9 y挡 (擋) dǎng - block*
5 K* y! b. x6 w, f3 L- f; E, W刀把五 dāo bǎ wǔ - bulky five3 h C! F F" W3 n% Q
刀板五 dāo bǎn wǔ - bulky five+ u9 U/ g& @2 E; o
刀柄五 dāo bìng wǔ - bulky five
. L& {1 [& z9 @刀五 dāo wǔ - bulky five0 Z! X W* g7 @! u2 z2 [1 B
倒扑 (倒撲) dào pū - snapback' K8 Q0 G0 i/ F6 V
倒贴 (倒貼) dào tiē - reverse komi% z. V4 x& @1 c2 F& c1 F0 x4 ]9 V
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
. l5 X9 |/ M6 F+ P& O/ j/ W3 P) s低 dī - low*, u+ E5 o6 S+ S q- Y
敌 (敵) dí - enemy*
5 Y0 q3 N/ A2 {, I; d抵 dĭ - hold up; push against, to support, to resist*
% T' p* M3 Y9 c9 u: X抵抗 dǐkàng - to resist; resistance*# ]2 ~" b6 a: H" U# @; K. T
敌人 (敵人) dí rén - enemy*
$ z7 S' D: s5 W2 ]地 dì - territory*
& @- Y) u6 @# T5 c, E( } b' C地盘 (地盤) dì pán - territory*- ^3 ^7 }7 Z' k5 C4 Z3 U( i9 }
地域 dì yù - territory*
+ [% \) R# x+ F Z& @点 (點) diǎn - placement; point
0 v# d, l* A7 t' }; m7 q点方 (點方) diǎn fāng - eye-stealing tesuji* S( G- L$ R. C, q; ~) N: e
点角 (點角) diǎn jiǎo - corner invasion' ~+ a# {3 L1 a' l$ z! h7 y) v. |
点目 (點目) diǎn mù - counting
& c- W5 v2 [8 X0 }& q2 X点眼 (點眼) diǎn yǎn - placement inside opponent's eye p; _4 Q. `- \5 }0 d
调子(調子) diào zi - choshi3 s% W9 a5 U% T2 ~7 t
丁四 dīng sì - farmer's hat; pyramid four2 H+ a! d2 f2 n2 y
顶 (頂) dǐng - bump+ R5 s4 i5 ]7 Z( C! e
定式 dìng shì - joseki2 E- j8 i' [0 n" f2 `
定型 dìng xíng - settle
% l9 W. f8 E$ a. _8 {东坡棋 (東坡棋) dōng pō qí - mirror go
( d2 U: y2 k$ F1 C; b* Y3 ?) ^斗方 (鬥方) dǒu fāng - carpenter's square
( Y1 {4 j" Q% q6 c0 Y读秒 (讀秒) dú miǎo - byo-yomi
8 M0 J( E& v0 G+ G! l+ p渡 dù - bridge under
, m( M- k+ q4 F断 (斷) duàn - cut*" o4 K; J+ B& m* O: Q$ Y
段 duàn - dan
% X" e, \+ ?. n: R; z( j; n对策 (對策) duìcè - countermeasure*
" s4 f. [& F8 a" }9 P对局 (對局) duì jú - play game*5 C1 k# |3 L- A
对杀 (對殺) duì shā - capturing race
4 w3 ] t+ k# H对弈 (對弈) duì yì - play game*& ]: J k7 G) y" h
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
8 h1 ?, @" I$ G6 p$ N$ U多元劫 duō yuán jié - multiple ko
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C3 s, @9 d/ F" Y
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( X4 L2 [4 J0 O( H; O) X9 U6 r恶手 (惡手) è shǒu - bad move& ~& J6 J+ A ?/ e3 ]$ J% c# h
二间拆 (二間拆) èr jiān chāi - two-space extension7 ^) b9 y" s; v; E/ M7 v! ~+ _9 _
二间跳 (二間跳) èr jiān tiào - two-space jump; \# ?8 K1 `8 [/ j" Z% {; w
二连星 (二連星) èr lián xīng - ni ren sei
9 [/ }5 N3 z6 y5 b3 q* \二手劫 èr shǒu jié - two-step ko4 h3 t1 Y. @$ s: A
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发展 (發展) fā zhǎn - develop*; s; y$ {6 [- c) j2 E: ^
法 fǎ method, way (also 下法 xiàfǎ)*% A7 w4 s' P, S# e S/ ?" Q, v
反扳 fǎn bān - counter hane
) ~6 |4 U" G: @" \7 q反打 fǎn dǎ - counter atari5 {4 P3 x" [ }
反攻 fǎn gōng - counter attack
3 \6 Q+ w9 x$ Z: \; |反击 (反擊) fǎn jī - counter attack5 r F/ m9 E" V3 o% u$ P( V, G
反夹 (反夾) fǎn jiā - counter pincer
9 S+ j, _1 I" `& D: z反提 fǎn tí - recapture
4 C0 D' c2 _% p8 W方法 fāng fǎ - technique*
5 v2 E4 y; l! S" d5 E4 x9 Y) P方四 fāng sì - square four9 u' h' x$ H/ |4 a* T
方向 fāng xiàng - direction*( @# Y2 {4 n# p+ V: c
方形 fāng xíng - mouth shape) I4 Q% e& H# j; |6 ^2 q
防 fáng - defend*
+ s, C8 G Y5 A2 W) V防守 fáng shǒu - defend*
, X/ {* L' P p. ]飞 (飛) fēi - knight's move
' e+ H! }6 ^' s9 U/ N z飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete7 i5 b' s/ `: S
飞压 (飛壓) fēi yā - press
& ^7 w! B; Q4 n+ t) g+ O) L" u废着 (廢著) fèi zhāo - useless move- Z* D0 n# V& f& h3 h+ i7 N6 t/ o) F
废子 (廢子) fèi zǐ - useless stones3 L0 F! I7 H4 ^7 f; r
分投 fēn tóu - splitting move2 n) M, q4 i c3 [
分先 fēn xiān - even game, j+ X) U4 t( \. j
封 fēng - seal in*
) U8 B8 A/ q0 S6 S7 H6 N封手 fēng shǒu - sealed move
# I0 w& y9 O2 d* i; N封锁 (封鎖) fēng suǒ - seal in*
& a& O/ q: n* o1 y浮棋 fú qí - floating stones
9 d3 E. p- G8 }; G1 n% E4 M浮子 fú zǐ - floating stones
/ S% ]+ m$ u) l" d: q1 R1 b3 x负 (負) fù - lose*
1 N! `; |& u8 ~) W复盘 (復盤) fù pán - game review
& u# ^( N3 ?5 ^. H2 T' p5 }# S
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G
$ P7 [; e `" j概念 gài niàn - concept*+ F9 B( Y8 V4 x+ ^" }7 V9 w& f
感觉 (感覺) gǎn jué - feeling*
, a) U, h5 C: }. y, o高 gāo - high*
; P5 \0 U+ n/ g高级 (高級) gāo jí - advanced level*; y( F1 A& m" l& O! n$ B
高目 gāo mù - 4-5 point, l3 }' |& b0 j. Y* \9 \9 C( n8 s" V
根据 (根據) gēn jù - base* O* w7 X' c! X2 |
根据地 (根據地) gēn jù dì - base*
" f" [3 f) I9 H" `' v. `# c攻 gōng - attack*& n o6 m3 |5 O3 w3 C
攻击 (攻擊) gōng jī - attack*5 S( a; a9 J- ]3 T8 M* w$ E
共气 (gòngqì) - shared liberty4 r& x$ B6 I9 N6 v8 f/ \7 \3 c
公气 (公氣) gōng qì - shared liberty
4 k0 Y7 h, i, S8 ]攻守 gōng shǒu - attack and defence*2 P! |5 M6 w9 E _2 k5 v; g
共活 gòng huó - seki: }7 j! P! E6 [" c6 q% x3 \& X
孤棋 gū qí - floating stones
/ b6 \8 V! K, x3 ~ r7 s" w挂角 (掛角) guà jiǎo - corner approach
( a3 f; X" S7 B& r9 f& E# `( N拐 guǎi - bend*9 k& l ~% F. }, W6 d
怪着 (怪著) guài zhāo - ghost move- u2 R0 b. k# ~" R: d* ]) A9 ?
关 (關) guān - one-space jump
# p8 | }2 u9 f9 N. }7 Q. G官子 guān zǐ - endgame
( K( F/ }* ^2 E- F龟甲 (龜甲) guī jiǎ - tortoise shell
. v) n; s; u& `0 I规则 (規則) guī zé - rules*5 U/ ^% p- c+ g
鬼手 guǐ shǒu - ghost move/ N' I9 s8 v/ U* l
滚包 (滾包) gǔn bāo - squeeze
" Z# r0 @0 F6 K. j {滚打 (滾打) gǔn dǎ - squeeze
0 }/ o5 P8 }. R' y6 ?滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
9 y, A7 Y9 L- g: j% P) H: R过分 (過分) guò fèn - overplay: Y" ~1 u' J' i
国手 (國手) guóshǒu - national champion*+ K, F2 k( N( L( m
9 M1 G9 i- r1 v' H) I) r9 N$ P6 g$ a: X0 h. Y
H
, s5 R z( C: T* i X' W/ Q韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
% B% d0 ^; I4 w2 P8 X. b好点 (好點) hǎo diǎn - good point
/ N6 m; m8 I( {) G: P. M1 @和棋 hé qí - draw*7 s0 F( L, W# Y6 Z, h& p
黑 hēi - black*
# d h3 c& l- j, V+ U黑方 hēi fāng - black player*" P+ n1 U# u& c# v2 a3 h
黑先 hēi xiān - Black plays first*7 q v3 L, Q$ x( x; K
猴子脸 hóuzǐ liǎn - Sake bottle shape& L: c; }* X: {$ s5 E0 M
厚 hòu - thick*
& L5 V2 M+ K" P后悔 (後悔) hòu huǐ - regret*. z8 I. Q) G; C$ m O
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind+ W8 x7 Y h2 ?
厚实 (厚實) hòu shí - thick*
( C0 K9 ?/ ~# `7 W/ A厚势 (厚勢) hòu shì - influence*# O( h9 H1 Y% o! @' N* `/ E% j# _3 w
后 (後) hòu - after; later*3 F. ?# G' I7 A5 q2 _+ |0 a
后手 (後手) hòu shǒu - gote
3 r; v' T/ v( ?4 z- n( U1 l后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture& p( j& T) P+ f6 x. }7 q
后续手段 (後續手段) hòu xù shǒu duàn - follow-up% _7 {5 b6 v# }. S; {" n# q8 Q
后中先 (後中先) hòu zhōng xiān - gote with hidden sente9 c) L w9 |% p) Y' r3 M' g
虎 hǔ - tiger's mouth
) R+ |" U$ j6 t! U, C虎口 hǔ kǒu - tiger's mouth
0 T9 h z* P; h7 h1 r6 f3 g/ s互破 hù pò - mutual damage
& f7 k/ R, f4 |- n互围 (互圍) hù wéi - mutual surrounding of territory
& y4 v1 S! S: A8 [! d花见劫 (花見劫) huā jiàn jié - picnic ko: S0 H: T- |, t
花六 huā liù - rabbity six) f) B# E7 M) \7 b2 K
花五 huā wǔ - crossed five& H8 e. f; U- _% ]
还原 (還原) huán yuán - transposition( Y6 q% J* F1 i S% B0 E
缓 (緩) huǎn - slow*
c1 g7 v" R* ~! |% k缓慢 (緩慢) huǎn màn - slow*
! U# l' `4 d# w3 T缓气劫 (緩氣劫) huǎn qì jié - approach ko3 a! I" @: q" Y! Q
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
, M+ k9 ]0 B' {) \) B缓手 (緩手) huǎn shǒu - slow
( Z6 s( D4 H8 v5 M3 k% {- m缓征 (緩徵) huǎn zhēng - loose ladder" D1 b9 I3 n. X. g5 k; }
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
+ P9 H+ P& O& m) c黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique5 }, ^4 J; u; }& K- \) V1 {
回手 huí shǒu - take back*
; Q0 N/ X+ S0 g- j回提 huí tí - recapture
( b9 @ O& x. A* R% m; s悔棋 huǐ qí - take back*
! a2 Q% s: [3 {% I. G4 S活棋 huó qí - living group
, b' S. Z3 ]8 y& d O3 X9 i1 y
5 y4 u) ?2 f e# P
1 g2 T0 ^, ?$ @J
. ?$ s* r/ P9 P# I: G, K/ W急 jí - urgent*- n" |4 G& P$ X3 J$ I
级 (級) jí - kyu
: y1 U/ F7 A' d/ S4 D% [( ~急所 jí suǒ - urgent point6 D2 p. v; Y6 f# J6 H, s" D
挤 (擠) jǐ - bump into diagonal; choke; atekomi4 S, [- r5 a+ H D
技巧 jì qiào - technique*
6 b$ q0 j1 H# @1 }: B计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*% n+ r1 f; D7 l# b
佳 jiā - excellent*; K8 |/ Z6 K3 U: [! y/ w5 t+ l1 f
夹 (夾) jiā - clamp; pincer
& h2 U& D% e/ z1 [枷 jiā - net: R0 _- b$ j# w2 M0 Q% p
枷吃 jiā chī - net7 i) a3 V1 C: a: p5 U7 E3 b; |
夹攻 jiā gōng - pincer
* i1 w7 C' g' ^* R& D' a假劫 jiǎ jié - false ko threat
6 B/ ^6 M `% I3 X, d假双活 (假雙活) jiǎ shuāng huó - false seki. A/ V& B5 w8 | t/ k' m
假眼 jiǎ yǎn - false eye
/ L6 C) ^6 d- S. V0 q假眼活 jiǎ yǎn huó - two-headed dragon# l! n) ~6 Q6 t( J$ Q4 y# g8 ?
尖 jiān - diagonal
4 Q5 ?7 l! u5 [/ p2 [尖冲 (尖衝) jiān chōng - shoulder hit/ X. S. i0 Z x8 d# [4 v
尖顶 (尖頂) jiān dǐng - diagonal attachment& D' X9 _! s/ t
坚实 (堅實) jiān shí - solid+ L7 Y' `4 R' G; Y/ W+ n; ]
见合 (見合) jiàn hé - miai
5 M" N+ e/ E% j3 P$ h3 x: j# L教 jiāo - teach*
6 z) q7 [. D& O/ H7 h交叉点 (交叉點) jiāo chā diǎn - point
+ v# o, {- o% Z! h交点 (交點) jiāo diǎn - point
/ ]- N, v* j$ r* U2 ]焦点 (焦點) jiāo diǎn - focal point** \9 F( z4 P# t6 e# q/ ^5 F
交换 (交換) jiāo huàn - exchange*
/ w9 o% L7 q0 s6 i角 jiǎo corner (angle, horn-shaped)*6 ]7 p" j7 m' x" h
叫吃 jiào chī - atari3 y' E: I9 ?6 p; K& x6 i& n
教师 (教師) jiào shī - teacher*# R6 C, b8 e7 h3 f& ^3 K; k
教室 jiào shì - classroom*0 V7 @, r3 P9 n( c6 i: X
基本功 jī běn gōng - fundamentals*
0 D1 i& V$ k5 u1 A: s9 p0 P' p接不归 (接不歸) jiē bù guī - connect and die
4 m; x; d& h4 j7 V: J1 U劫 jié - ko: f, U* r6 {- d. W( l
劫材 jié cái - ko threat9 Y6 Z/ z4 ]5 ^/ ^ Z
结果 (結果) jié guǒ - result*
4 j) H& t& \! C0 W+ a: }7 {劫活 jié huó - live by ko/ Q. b: g: F4 q$ \' m
诘棋 (詰棋) jié qí - life and death problem6 D5 Q+ u6 U- _3 U
劫杀 (劫殺) jié shā - kill by ko
; ] Y3 ^$ ]5 f3 S- D& e8 B- W劫争 jié zhēng - ko fight
. {) v2 N+ F# f* G# Y解答 (jiě dá) - answer, solution* K2 `$ y' [3 @$ p: _* X
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
8 y. b B2 Y, o& G金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
; w+ r7 ?- w' R) W紧 (緊) jǐn - tight*
r6 A# `. h4 s6 |紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
8 c1 ?- l- P2 _! Y紧劫 (緊劫) jǐn jié - direct ko
! a5 D; a _* T4 d9 A7 L3 J- [" k d" D% X紧气 (緊氣) jǐn qì - reduce liberties
4 c C5 s% ^. H紧气劫 (緊氣劫) jǐn qì jié - direct ko @( Z9 C' s# H1 U9 ]3 P3 i
禁着点 (禁著點) jìn zhāo diǎn - illegal point+ F8 A) z1 W: d' r7 `
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
: o* L, h& F1 f" Z+ }净活 (淨活) jìng huó - unconditional life
) Y7 z( ?) w. e! v3 _! P6 e- w# \净杀 (淨殺) jìng shā - unconditional death+ ^$ u1 Q" m9 k8 s; U# G
净死 (淨死) jìng sǐ - unconditional death; q( Z" U) a3 C" n* Z, Y
救 jiù - rescue; save*$ Q& c% B! Y1 w1 |) C5 B
聚 jù - placement inside opponent's eye
- ~! f+ Z$ m! `俱乐部 (俱樂部) jù lè bù - club*& U5 P5 e% p5 f! C; K
聚六 jù liù - six-space killable eye shape
5 o! h4 _; u5 N聚三 jù sān - three-space killable eye shape
1 u" [! h1 u" t4 V聚四 jù sì - four-space killable eye shape
$ q. r4 c# {6 r: h% Y( W聚五 jù wǔ - five-space killable eye shape' K- R* X' w, W$ k4 [
决战 juézhàn - decisive battle*3 ~& p1 V+ `/ |5 r7 E- }2 J
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
3 Y) Z" ` Z% Y9 }) h: N
' h' w- X" q3 A/ j
! Z- I# G& Y$ E% {2 `K
4 ^" e' g# n. x9 D卡眼 kǎ yǎn - falsify eye$ ]! v) b/ U$ I& h& b, S
开拆 (開拆) kāi chāi - extension
2 x8 ^1 |# J1 Q" i0 \3 G开花 (開花) kāi huā - ponnuki
/ F3 K) c( X0 J. u4 |6 B3 s! o开劫 (開劫) kāi jié - create ko m( i. q6 o/ q# b5 [6 c n" y5 A
开局 (開局) kāi jú - opening6 `1 j3 E9 f6 }2 J6 E1 R( z
看花劫 kàn huā jié - picnic ko
& k @9 T Y2 V7 U. X# c* M抗 kàng - to resist, fight; to oppose to defy*
: k" l3 V# u, `靠 kào - attach one line higher than enemy stone/ R3 [- O, C4 n' y0 B, C: y
空 kōng - empty*
& M, z6 K3 t! Z# _空间 (空間) kōng jiān - space*
! J- K: [# [: e5 K; {空三角 kōng sān jiǎo - empty triangle
3 M+ p9 h7 e3 ^% V) V# v2 m空 kòng - territory*
1 ?8 T" T2 v1 a6 S( [& F跨 kuā - attach at waist of knight's move
5 e' q9 q$ f, I$ W& _* m- z跨断 (跨斷) kuā duàn - waist cut
2 ~8 A' J- o/ _+ Y快 kuài - fast*! j& I, z. C9 j$ Q2 J: ?) R
快棋 kuài qí - blitz game
# G7 `" q1 [% Q( l. Y+ T! P! a宽 (寬) kuān - loose; wide*' {6 F: y7 S/ q e+ p- Z! M- A& y
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
' u9 ~1 K& Y0 z f+ f8 \5 Y. r宽气 (寬氣) kuān qì - increase liberties
+ c. ?; T4 H5 @# }3 b宽气劫 (寬氣劫) kuān qì jié - approach ko- F# S0 r. J( L7 W; ]9 `
亏 (虧) kuī - loss*2 p# K4 l" c' F a9 G7 i1 t
亏损 (虧損) kuī sǔn - loss*
& u3 `& _' S1 \% ?4 `扩大 (擴大) kuò dà - enlarge; expand*9 \# y5 s5 j- j0 |7 s. W7 u
扩张 (擴張) kuò zhāng - enlarge; expand*
! ~) c" X$ \) x# I# s9 @[edit]
1 i7 H7 j1 d; X9 z" n# dL0 b6 O* V* w: t1 J+ W0 i' {
赖皮劫 (賴皮劫) lài pí jié - many move approach ko& X l" G; I/ b: b) P- c% Q
拦 (攔) lán - checking extension; prevent opponent's advance*
" w# y& w- s/ K8 p! o拦逼 (攔逼) lán bī - checking extension- Y5 [; |$ l+ w3 v
烂柯 (爛柯) làn kē - ranka
& @* w S4 s1 X, s; n老师 (老師) lǎo shī - teacher*
/ Y# m) h8 \8 u( ^5 C' u- v( a老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
" b1 _& u* H* T) r( s7 c类型 (類型) lèixíng – pattern, type*
/ q; K) D0 L p$ G冷着 (冷著) lěng zhāo - unexpected move4 B% Q- h4 f6 u$ _3 L
利 lì - profit*: r, @% S5 x" t9 A- f3 g8 Z/ ?
立 lì - descent; stand1 Q7 {" `: n) b5 ~ ?, E- T
利用 lì yòng - make use*# l, B; U# k/ Y2 }5 R# x* f
连 (連) lián - connect; continuous*
# p" q- B" E1 ]. O* h2 S连扳 (連扳) lián bān - double hane
; w. O" @) f; \/ m连环劫 (連環劫) lián huán jié - double ko& J* W. _9 Q- J/ f) a3 V- b
连接 (連接) lián jiē - connect*
( |1 h6 C1 c% M5 @% b" |联棋 (聯棋) lián qí - pair go
) G K0 ]$ b; _3 A恋子 (戀子) liàn zǐ - reluctance to sacrifice- T2 F& R' o- j2 y- c8 p- s2 F
两分 (兩分) liǎng fēn - equal*
, p& H) u4 ?+ X7 F; S. Z两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
5 _9 b ?9 b2 A: D" G. O/ d劣势 (劣勢) liè shì - inferior*0 u. B$ c' F3 v3 \9 B1 w3 p% y' f
裂型 (裂型) liè xíng - split shape
( e5 i' b+ H# m7 f/ |龙 (龍) lóng - dragon*3 E) m, Q# X2 f+ W1 b& r
漏着 (漏著) lòu zhāo - oversight
; M9 |7 u3 b2 T3 Y落子 luò zǐ - playing stone on board
( s# {; o# T* w8 s+ r/ B1 I: l+ q$ |' n
! f3 U( s) D3 w m- a" x( G
M
1 }' M+ v) B6 G# |' @; H满意 (滿意) mǎnyì - satisfied*
' J) i+ |9 S- F! _1 B+ N慢 màn - slow*
$ l) D) w; Z8 [盲点 (盲點) máng diǎn - blind spot
+ x/ f H. L2 Z/ k0 A梅花六 méi huā liù - rabbity six
# l3 Z+ [1 ~- d" e" }梅花五 méi huā wǔ - crossed five
( @/ A; k/ w5 W8 [+ e+ z$ `) r门吃 (門吃) mén chī - capturing technique by atari
) S; p9 \2 U" _' e, _* ?迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening6 G) h4 p+ I6 ]
妙手 miào shǒu - excellent move( y x# a2 K m* c, C( d1 I: Q$ E
妙着 (冷著) miào zhāo - excellent move
% D$ j& v/ z3 o模仿棋 mó fǎng qí - mirror go2 S$ S5 c# o/ ^9 f% Z) P
模样 (模樣) mó yàng - territorial framework- L1 ?& f8 \: u: Q
目 mù - point of territory" _) f Y- O. @% q9 s1 |2 {) f5 E% n
目外 mù wài - 3-5 point, |8 u/ `# ]0 N5 ~, {' i
; C v+ r- e2 A3 @- S
2 G" @( s. q' C$ BN, W; `' H. E% ]$ y& e& @, w
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
$ B/ ?/ t3 L+ l% W, x' o( X逆官子 nì guān zǐ - reverse endgame move7 G& j" `" c: ~6 J! t, f# E
逆先 nì xiān - reverse sente( k6 W* t" _% F# h, j/ S/ o
逆先手 nì xiān shǒu - reverse sente
! f: E( T9 |, l! k逆转 (逆轉) nì zhuǎn - overturn game7 b |8 b. m3 n" U7 h0 _( u
粘 nián - connect*
2 m# a' g7 {, Q: G凝形 níng xíng - overconcentrated shape' ?. M5 G1 T% Q
扭断 (扭斷) niǔ duàn - crosscut
3 K/ _, K) r7 ^! D; d A* Z扭十字 niǔ shí zì - crosscut+ K: I t6 B7 b, `8 z H
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
' q, `1 r! G! G# X: H扭羊头 (扭羊頭) niǔ yáng tóu - ladder5 T0 u9 l- A* s7 i% `) O
1 N; e6 I# L+ ?$ |$ G! X
2 y! v6 ]2 y$ n2 Q( N6 y
P5 [) |; R9 _" ~. r6 ~6 b; `# Z- H
爬 pá - crawl*( I7 R. s! b% O9 d
盘渡 (盤渡) pán dù - bridge under
5 \( I6 Y3 M& }9 n# K6 A U1 ~盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
0 |6 b3 C$ U: e盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
& X: M1 ~# z/ Z& Z( x9 g抛劫 (拋劫) pāo jié - throw-in ko
& h0 J$ O# e8 Z1 |' }% n) C/ _' I0 `配合 pèi hé - coordination*
: ^) Q# c0 e7 f3 q. l- P碰 pèng - attach to the side2 _. x4 N! e: r+ m0 X8 I6 O }4 ~
便宜 pián yí - profit*8 _$ z6 I: P# ~% U7 v
骗着 (騙著) piàn zhāo - trick play, hamete
0 t0 N. N8 E% p5 i0 y/ U平衡 píng héng - balance*
3 R+ a" l6 S' |0 u) _/ [* V破 pò - break*5 Z Y& _2 ]4 z, V
剖析 - pōuxī dissection / self-analysis! k" y$ d6 r [/ E2 s- e
破解 pòjiè - solution, answer to a problem*
_/ ? R, F% x. Y5 O, g扑 (撲) pū - throw in9 a8 S+ ?4 N% T0 ]1 @4 `8 |# }
葡萄六 pú tao liù - rabbity six; C( W2 S" D' }+ i0 {! a" u$ M2 R) u+ t
谱 (譜) pǔ - game record
& A% r& B) j2 U普通 pǔ tōng - common*
) w$ I: b! E3 ^) d[edit]
3 o# l, s- h0 m0 }Q
' ?1 X7 d+ R' ]" o欺着 (欺著) qī zhāo - trick play, hamete( m) \3 `7 V1 G: g2 y3 ^
棋板 qí bǎn - go board7 t* _8 ~9 p! J8 _
棋风 (棋風) qí fēng - playing style+ K# J3 R4 w8 k" v z! f
棋盒 qí hé - stone container$ q2 L; C$ D( ]$ C* s, R. R8 x
棋筋 qí jīn - key stones
' l, _9 M$ y' `棋精 qí jīng - key stones( f+ s7 B- L& x5 c7 H
棋理 qí lǐ - go theory
$ A+ f8 k! p v1 p8 c* `3 G* K棋力 qí lì - strength in go) f6 K! l& |# Z0 G V, a
棋盘 (棋盤) qí pán - go board
7 U4 \, H0 E/ l/ U4 q- W棋谱 (棋譜) qí pǔ - game record! g' c, r0 n7 F1 M4 g; G! s
棋石 qí shí - stone" f8 R5 I& ~, @+ H' ]% c5 L
棋手 qí shǒu - player*- K0 A- I8 V8 ?6 s" k y
棋书 (棋書) qí shū - go book
. j0 ^* ~' ?0 b, u, v$ r棋院 qí yuàn - go institute
; J+ c6 K$ |+ P5 j% g1 M棋形 qí xíng - shape- q1 t/ e9 I/ j3 I- {
棋钟 (棋鐘) qí zhōng - clock** L. h- j9 l6 Q
棋子 qí zǐ - stone
; |0 r# ], E9 ^7 R+ v弃 (棄) qì – abandon, to discard, throw away" K7 K; B4 D( ?* F$ v- Q
弃子(棄子) qìzǐ - sacrifice
, \" F2 j4 s" V8 W& |气 (氣) qì - liberty% v: v3 ~/ L, f& m
气合 (氣合) qì hé - fighting spirit
$ ^7 b3 L) K9 U M气紧 (氣緊) qì jǐn - shortage of liberties) H9 D6 L9 N3 n
前 - in front, before*
" |. I3 E8 K1 W; q9 Z# B4 p2 ~! l浅消 (淺消) qiǎn xiāo - erasure
4 l9 Z C1 f% f& E墙 (牆) qiáng - wall*
2 R% k* f- l, |6 g8 _$ j8 T( W强 (強) qiáng - strong+ m9 V# O% T, I/ y+ J/ b
墙壁 (牆壁) qiáng bì - wall*7 p6 `" r5 o6 c6 g0 K
强棋 (強棋) qiáng qí - strong group: l( t' K9 \1 T& D
巧手 qiǎo shǒu - clever move
6 k) E1 q2 U( d* G o" H: R巧着 (巧著) qiǎo zhāo - clever move- g# W( a7 X; o
切断 (切斷) qiè duàn - cut*
$ I: V2 S- }+ o侵消 qīn xiāo - erasure+ I# ^5 m7 N- j5 L
轻 (輕) qīng - light*7 P8 N9 y; F. n
侵入 qīng rù - invasion, p; C# u3 j: Y2 ~3 ~- \3 P
轻盈 (輕盈) qīng yíng - light*4 E# a( |- B( ]) S$ y! O% X
求活 qiú huó - make life
( L5 m) q/ i5 {$ O @曲 qǔ - bend
" }, W$ y. [ x; Z曲尺 qǔ chě - carpenter's square: h6 M1 Y" m7 m6 ^/ l) b
曲三 qǔ sān - bent three) o! Z' t4 G0 \
曲四 qǔ sì - bent four4 \7 `6 K7 i; k$ J6 s% v8 e f2 B
觑 (覷) qù - peep
' c9 o4 g" X/ e7 J权利 quán lì - privilege
8 A8 f% Q) _/ \7 X' o3 T6 D7 \确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
6 ~, B& M: p1 _$ y9 L: I3 T6 x' I% t
* P) B, \! O/ F. K5 U# V; a
: g7 _. j; ?! `R
0 P& p5 T2 r y. `! p" U让子 (讓子) ràng zǐ - handicap
1 A7 z- C5 E" E! ~1 e7 V让子棋 (讓子棋) ràng zǐ qí - handicap game/ C- _9 h/ q, y. \$ M; i
认输 (認輸) rèn shū - resign*
2 P5 V8 p* B/ R( n& j% j* ~( Q弱 ruò - weak*, L( R9 ~; K4 q6 F" p9 M( K
弱棋 ruò qí - weak group @. P0 d8 N$ ]* o' r
; f& v! v& b+ O7 ?
# G/ z6 ~/ N+ @0 hS! `( v" n4 L8 `2 _" _1 M
三间拆 (三間拆) sān jiān chāi - three-space extension6 A! x1 U# } [( ~ v% t% ^2 d7 ]
三间跳 (三間跳) sān jiān tiào - three-space jump$ Y2 J# L* V2 g# E5 p; e" y- h& r
三劫 sān jié - triple ko
9 u& X# }8 i4 p( C1 u三劫循环 (三劫循環) sān jié xún huán - triple ko
& Q8 d, T+ P1 L* ^4 k: R, n三连星 (三連星) sān lián xīng - san ren sei1 U E' \ U8 d. g( U, U. `3 ^
三目正中 sān mù zhèng zhōng - center of three stones
' Q/ c" w; m0 b$ L/ F$ Q三三 sān sān - 3-3 point
$ W; W: G" ?: j/ W三手劫 sān shǒu jié - two-move approach ko
3 o: ]/ ?9 L0 ]( G$ W三子正中 sān zǐ zhèng zhōng - center of three stones) r6 S. S/ _+ i; [/ W
杀 (殺) shā - kill*
6 i/ n* ?) L U" o A2 r杀棋 (殺棋) shā qí - kill
' H+ B3 a+ u# d% ]7 h杀气 (殺氣) shā qì - capturing race' q h* l+ l' Y" d, j9 I M
上 shàng - upper*+ L) {/ S! F3 k+ a
上级 (上級) shàng jí - advanced level*
) f9 V* x. D! u: _8 B# a0 r上下同形 shàng xià tóng xíng - symmetrical position
; H; y" i, d3 l+ ^ H稍 shāo - somewhat; a little*! h, n8 o6 R1 O3 z6 ?% h' G' ]0 X# `* h
伸气 (伸氣) shēn qì - increase liberties
' W$ @7 w# f: y) c4 _- ?伸腿 shēn tuǐ - monkey jump
/ f) j c9 R8 D- V* Q( `, {生死劫 shēng sǐ jié - all-dominating ko* j& Z2 x! m3 m: ]$ ]7 F! T0 n
胜 (勝) shèng - win*
% I% }% n- F. Z1 X% s胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
5 H. F# U, w9 T; Z3 }: b) T胜着 (勝著) shèng zhāo - winning move E7 h. l$ i; y& O2 S6 L
失败 (失敗) shī bài - failure*
5 R7 V# U8 S, o, g. v8 P实地 (實地) shí dì - solid territory
, m$ r2 P- B- G) y2 S6 M十番棋 shí fān qí - ten-game match
. q* ]4 r* W# ]$ F实接 (實接) shí jiē - solid connection( e5 R# M ~, f4 o+ m% f
石塔 shí tǎ - two-stone edge squeeze# z% t v% `/ L0 L/ _: z! L/ a" _
实战 (實戰) shí zhàn - actual game situation& G. D8 A2 b0 H3 `, O
实战手 (實戰手) shí zhàn shǒu - situational move
! L4 I5 a; c7 i! X- f* B势 (勢) shì - influence*
+ n$ q% a6 K2 f' ?$ d室 shì - house; room*/ i8 d+ v0 Y' O5 v
势力 (勢力) shì lì - influence*
; K! g Y6 ?! p9 l- C试应手 (試應手) shì yìng shǒu - probe
& n- Y+ g5 e0 U B3 i! A收官 shōu guān - play endgame3 z3 S. |' ?' j" S" G
收官子 shōu guān zǐ - play endgame3 {7 v. ~( f I8 p
收后 (收後) shōu hòu - last play
% P n: f& Y$ C( {) ]收气 (收氣) shōu qì - reduce liberties
3 E8 x; H& O, _, r2 N守 shǒu - defend*
) J( Z! u U' ~) b4 r& r手 shǒu - move
( P2 N. r' m* Z, Y7 h$ ~( d8 t! l手段 shǒu duàn - technique*
* @& N5 R3 J+ i1 Y9 h* E手割 shǒu gē - reorder sequence
9 n& d) K, V9 v9 L- A守角 shǒu jiǎo - corner enclosure& ]' x0 l) }: K4 f! H! a$ o
手筋 shǒu jīn - tesuji
/ D6 v2 }' B' S8 `手顺 (手順) shǒu shùn - sequence" M* r& A! S2 O9 ]: u3 i
手谈 (手談) shǒu tán - hand talk) q) a2 s0 l) n' L# T
授先 shòu xiān - one stone handicap- E+ \' [) _/ H
授子 shǒu zǐ - handicap
' m' Q8 A, p7 @) r/ r& E授子棋 shǒu zǐ qí - handicap game
2 F. U: H+ P; D0 J9 `% v书 (書) shū - book*
. P$ c+ k4 S. Y, T+ {4 m输 (輸) shū - lose*
; {" q3 ?! I. N& r2 H书本 (書本) shū běn - book*
3 A8 K- ?/ v* d4 w; t+ a数目法 shǔmùfǎ - territory scoring9 [2 U" T* u# g4 m8 E) z
数子法 shǔzǐfǎ - area scoring7 ~$ W3 S' X6 W! v8 ?) o1 G: {
梳形 shū xíng - comb formation/ o; E, M* \1 f( E& ~% P
梳形板六 shū xíng bǎn liù - comb formation
4 ]# b9 Q# I& Y+ s' A双 (雙) shuāng - bamboo joint
7 y w( j4 l+ R# q, Y双吃 (雙吃) shuāng chī - double atari, r: U# x. u4 U. D# |
双打 (雙打) shuāng dǎ - double atari
$ j1 W9 I3 g1 E. h; {双打吃 (雙打吃) shuāng dǎ chī - double atari
' m! ^. r0 M, r0 }# g* \双倒扑 (雙倒撲) shuāng dào pū - double snapback ] I# j# f" u0 z- t7 c$ d2 U
双方 (雙方) shuāng fāng - both sides*
% p3 p! B s% V- w l ?双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach2 {' V" h5 f( n9 H" L! T
双挂 (雙掛) shuāng guà - double approach6 S, b, F6 y9 J$ {
双虎 (雙虎) shuāng hǔ - trumpet connection/ ^# {* V' ~# ~* L5 A0 E8 `* K8 v
双活 (雙活) shuāng huó - seki
# }/ P6 \/ V. F( P% r* u+ S双叫吃 (雙叫吃) shuāng jiào chī - double atari
( ]+ l R% ^# U* S双劫 (雙劫) shuāng jié - double ko! s, \! S8 `. W- p [
双征 (shuāng zhēng) - double ladder& l6 C! U" A( @1 C' f8 v0 e4 U
顺序 (順序) shùn xù - sequence*' U" e R0 j& f
死活 sǐ huó - life and death
Z) E$ A- t( G死活题 (死活題) sǐ huó tí - life and death problem
/ @! ?+ @: b& o. Z8 G死棋 sǐ qí - dead group& e6 V3 A1 m5 p. I- c
死子 sǐ zǐ - dead stone2 W* B5 ?. \' C3 E) o q$ x" y% F
四间拆 (四間拆) sì jiān chāi - four-space extension$ H& f3 v; `; a, j! q
四角穿心 sì jiǎo chuān xīng - occupying four corners and center4 _8 w; E& X! r+ g
四劫 sì jié - quadruple ko
4 [7 X' B3 m5 v% t5 z* H) C四劫循环 (四劫循環) sì jié xún huán - quadruple ko
+ G0 I8 K7 P2 N0 y# C: i; s* x; y四连星 (四連星) sì lián xīng - yon ren sei% p' r' L7 r. V# w+ I \7 @% @
松 (鬆) sōng - slack** _ ~& Y9 W H5 _, m
松气 (鬆氣) sōng qì - increase liberties
, U3 O7 f3 k+ f' r/ }3 r松气劫 (鬆氣劫) sōng qì jié - approach ko# R3 i2 }( L. Y1 ^
俗手 sú shǒu - crude move c4 Q4 F: L# t
随手 (隨手) suí shǒu - hasty move
5 A; e+ c5 d |3 P' M/ b随手棋 (隨手棋) suí shǒu qí - hasty move
- ^( \4 O. K1 p F' M! n2 {损 (損) sǔn - loss*
% K% I! K- M, @" j损劫 (損劫) sǔn jié - losing ko threat5 A) y! u$ B4 ?: p- A
损失 (損失) sǔn shī - loss*
: y& W9 s! M& q( d5 I0 N顺序 (順序) sùn xù - sequence*: Y. Y% C$ @ p N& D6 p9 E) N4 q1 `
: N: M0 l4 C0 ^- k4 q
$ P: Q- h% {" z p, h, B! e/ u, @T
4 L# e5 u; r5 g$ V9 o7 k台象 tái xiàng - Tower
! F. d9 f. r9 i# s8 D& g& e" {+ t$ L! H弹性 (彈性) tán xìng - flexibility*( T! E! A* `( z# [
搪 táng - block*
' t" `1 x# S, z# [. e$ E) c套劫 tāo jié - two stage ko. S( Q; }! ^: S
逃 táo - escape*
% u7 d; X; v5 F, t& Z) w5 T逃遁 táodùn - to escape, to run away, flee*. E$ o a- T) S$ b
逃生 táo shēng - escape*
7 W4 r8 Z" `$ Q, Q1 s腾挪 (騰挪) téng nuó - sabaki
. b' d5 E& ^5 j0 c D9 A" P, {% n提 tí - remove from board3 r$ P. ^) Y' X% t
提劫 tí jié - taking the ko
4 L) v$ P4 i! @6 A" y* T% u( D5 l0 I; B提子 tí zǐ - remove from board
" w' ~, j: g" N( t( F天王山 tiān wáng shān - tennouzan
. f: R+ o( l1 v: M6 y3 t' ^天下大劫 tiān xià dà jié - all-dominating ko' S3 i* L; Z C7 a6 X
天下劫 tiān xià jié - all-dominating ko
6 V4 f! Y! T: H' `. f天元 tiān yuán - tengen
$ K7 s' G* V6 t6 F' ~跳 tiào - jump*
1 e. x* z1 A" R+ D9 g9 [* c( G3 Z贴目 (貼目) tiē mù - komi
6 u* k: j7 p9 A/ b/ |铁柱 (鐵柱) tiě zhù - iron pillar*1 A1 q% g# W5 u0 E! C
挺 tǐng - push up; stand*
: f9 y3 y5 W. U- v投降 tóu xiáng - resign*/ ?/ G9 V2 ]6 j* |9 Q* P
投子 tóu zǐ - resign: p' z2 L& ]6 I& g
透点 (透點) tòu diǎn - placement% y4 G: h _& n% ^+ Q
图 (圖) tú - diagram*. o9 I2 `5 ^' k' P! M3 K: d8 ^
退 tuì - pull back' h' |0 w+ z6 T3 G- w! B R: Q" t
托 tuō - underneath attachment( H6 \( n7 u* l" Y2 }( e
脱出 tuōchū - escape, break out" g1 ]5 C! Y* ^" i |
脱骨 (脫骨) tuō gǔ - under the stones
- d: Q; I2 |9 V1 l脱先 (脫先) tuō xiān - tenuki; D) q8 q. Q" I) g
# {+ } \4 {! }1 b
- I; p! C. K3 W+ f
W$ L6 i4 `* d B/ G' q. d
挖 wā - wedge7 z1 M* `/ @8 K; Q+ e( p0 z
外目 wài mù - 3-5 point9 H+ b6 J5 r8 n$ a5 D
外气 (外氣) wài qì - outside liberty( v. n3 p9 g7 }* u: ^# T
弯三 (彎三) wān sān - bent three9 b h0 _" r/ p/ S! `
弯四 (彎四) wān sì - bent four
2 }' ]9 T7 \: l% C0 P/ v" H# w万年劫 (萬年劫) wàn nián jié - ten thousand year ko3 B/ C( W5 E6 K3 \
围 (圍) wéi - surround*
0 m+ W$ N) s9 u, [/ g! E围棋 (圍棋) wéi qí - go
0 M+ A4 ~% q9 t+ \5 b尾巴 wěi bā - tail*
$ {* ? {$ B3 W味道 wèi dào - aji
$ l. [# h; n9 A; J8 M: i* x/ O文凭 (文憑) wén píng - diploma
# X" j( i0 R$ u$ W- m: K/ W. V0 |稳当 (穩當) wěndang - stable; firm*5 E/ c' U e* t; M0 I. N
问应手 (問應手) wèn yìng shǒu - probe9 i/ M' E, p; f: K% t
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
; o% O1 ~# @% |. a2 f$ p无理 (無理) wú lǐ - overplay. L$ J# `- v! S/ ]% c0 w( Y! S1 K
无忧劫 (無憂劫) wú yōu jiě - picnic ko) T' i. }0 @# K+ e* I
五子棋 wú zǐ qí - gomoku narabe% }5 k$ } N" y* y! Q( h$ u* |) k, D% ]
五间拆 (五間拆) wǔ jiān chāi - five-space extension' {# b: @3 n; o& J4 [% P: ]( u
五连星 (五連星) wǔ lián xīng - go ren sei) V3 Y4 D' Y. h2 D: c2 r1 Z
五五 wǔ wǔ - 5-5 point" Y7 j5 T! x1 a Y* g) W* N7 e
; e0 k' `1 P) S7 Y) F$ `# }- y* N) m& E6 X' @ L1 L# w
X( B7 `8 @. H7 b
细棋 (細棋) xì qí - close game* ?& d z2 H% o) w/ l
瞎劫 xiā jié - false ko threat
2 W9 V$ f& ^% ~# A下 xià - lower*
; }. ~# J5 ]+ q0 t$ R" L% y8 s下法 xiàfǎ - method** a, d$ {6 ^" P6 F. g w8 Y, W
先 xiān - before; first*2 X9 b4 K( w1 k+ E/ j/ x6 j
先手 xiān shǒu - sente" J2 ]% A } N3 I: V8 z% ]
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
. y; ~" _, n0 O1 L9 t先手利 xiān shǒu lì - forcing move3 S7 K0 G* ^1 D! Y- T; [8 L2 @. D: J
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
4 l6 y/ Q9 @% p1 z1 g1 G陷阱 xiànjǐng - a trap*
( c9 K- x/ z- X3 U象步 xiàng bù - elephant's move& P$ g* r A& w2 _5 @6 X' o! e' P
象步飞 (象步飛) xiàng bù fēi - elephant's move
: j% K, U7 b3 ~& L, ]/ ~9 `象飞 (象飛) xiàng fēi - elephant's move; E/ b: k/ a2 T5 Z! }$ [ `5 X. I; ?
向小目 xiàng xiǎo mù - facing 3-4 points
# j$ j: v" {, D! |) f* a* e象眼 xiàng yǎn - center of elephant's move
+ j; y4 Q$ h& U& F" F- @4 t消劫 xiāo jié - ending the ko
J, W) L. Q' |( w) J- E3 ^, o7 j4 u小 xiǎo - small*5 Z; A' a: d- h+ `
小飞 (小飛) xiǎo fēi - knight's move
4 [5 n' ]0 f1 g$ J小尖 xiǎo jiān - diagonal
( p4 e7 x z' P, U小林流 xiǎo lín liú - kobayashi opening* f! Q/ }3 m/ I0 F/ o3 t$ S3 x& `
小目 xiǎo mù - 3-4 point
# E+ C a: ], }, }6 T$ x$ q& t小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
" S% f3 @& k( c; B小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)1 L& @4 p6 P8 @. ^7 L
小伸腿 xiǎo shēn tuǐ - small monkey jump
; ]# U6 z4 `) [" G4 s小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
! f# s8 @; y9 U& I; x效果 xiào guǒ - effect; result*
' d8 m4 N/ r G' F- O效率 xiào lǜ - efficiency*. h" c; H% k: d M1 S T' a
新布局 (新佈局) xīn bù jú - new opening
8 J0 ~# M! N/ _' N+ W新手 xīn shǒu - new move
& V6 u! D: A7 ^$ S, a2 m- l星 xīng - star point
6 l! W- V' @/ x9 A& a星位 xīng wèi - star point3 H$ l" x7 V( o/ V
形 xíng - shape*) L! o: }2 \- J \4 y3 g
形势 (形勢) xíng shì - situation*; }( s$ M+ v" g" D
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
8 L0 m4 e5 x+ R形状 (形狀) xíng zhuàng - shape*
: g) d) H# p; ~9 k秀策流 xiù cè liú - shusaku opening* i- s& x' v' o( E* t5 P
虚手 (虛手) xū shǒu - pass% }4 D4 W; }* ^+ i2 S0 E7 C
虚着 (虛著) xū zháo - pass0 A: C) ^3 A* r/ ~/ Z p" q% Z
序盘 (序盤) xù pán - opening
( C# F" r- x0 d* K5 H学生 (學生) xué shēng - student*
: n( S" W- W* u- x雪崩 xuě bēng - avalanche*/ x, m( w! M: z4 \& w
循环劫 (循環劫) xún huán jié - double ko8 Y- w6 a/ c& B
) @! Z2 o! s, E. B4 ^4 l9 z+ a
' w+ e/ r, V* w+ `1 lY
) s' r \" c5 L, ]0 f$ e压 (壓) yā - push down*5 K4 M) i' t8 C r/ l
压力 (壓力) yā lì - pressure*
. N6 Y. h( a( w& c$ T7 n3 r延气 (延氣) yán qì - increase liberties( m8 T% W9 D0 Q$ ~. n. ?7 X
眼 yǎn - eye*
( [/ ^1 Q6 i6 o* G眼位 yǎn wèi - eye potential; eye space; N2 t4 Q2 D3 `; W) _% Z
眼气 (yǎn qì) - eye liberties0 L4 U! }: R* p# W5 J
眼形 yǎn xíng - eye shape; eye space
/ h, u9 b8 t6 i& [妖刀 yāo dāo - magic sword
5 L' I: m7 Y' a摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
4 D9 c( c9 g2 v3 v要点 (要點) yào diǎn - vital point
0 R% r1 f* y5 v. e要子 yào zǐ - key stones
5 ]( k; D1 q5 v% _3 Y$ Q0 [- q业余 (業餘) yè yú - amateur*
Z1 A4 l7 L( F& K一方地 yī fāng dì - one-sided territory1 m! K- j& I9 c& j
一间拆 (一間拆) yī jiān chāi - one-space extension4 J6 P, q7 z( f1 U& S0 g4 ]. b
一间跳 (一間跳) yī jiān tiào - one-space jump# b8 p F( S4 n1 m7 t1 Q
一手劫 yī shǒu jié - direct ko
5 f6 L5 m4 n* q一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
& _3 A2 T) i$ b0 x疑问手 (疑問手) yí wèn shǒu - questionable move* p7 Q$ @7 ?$ w+ E. ]: X9 I
弈棋 yì qí - play game*
; \8 a @/ s/ c7 D引征 yǐn zhēng - ladder breaker
1 E8 I( Y M- g赢 (贏) yíng - win*$ ]: {! V6 l. X" P
应氏 (應氏) yìng shì - ing's
M4 L3 S. e, w6 \/ R# \硬腿 yìng tuǐ - first line descent
9 p8 F. D2 j1 d: ]( z优势 (優勢) yōu shì - superior*
0 P: w0 {! F' J) q- } B有利 yǒu lì - advantageous*
4 G' R/ d8 }; G3 o7 y# ]有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye5 a5 q3 ]& W8 p6 G N( p
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
' j) ?6 g) Z$ x5 l8 O右 yòu - right*$ D1 R" c7 e" m; I9 Y5 I4 g/ D
余味 (餘味) yú wèi - aji4 B* z1 f b" C; x) h& j# e- C4 ~
愚形 yú xíng - dumpling shape: X: H u" P( Z2 ?9 v- P4 `
宇宙流 yǔ zhòu liú - cosmic style7 [6 T# ~9 S& T% ~2 D$ y2 ^# f
原则 (原則) yuán zé - principle*/ P$ m8 t' M' y2 r/ X
院生 yuàn shēng - insei; I' M5 j M2 p. C1 u, e+ C
& }7 i7 _1 u$ Y6 }3 `$ h; {, L! u9 ?, ^. V0 @! n! `& S
Z
! I( x6 [/ ?# D! P4 p! k枣 (zǎo) - jujube (Chinese Date Wood)*
S5 b8 e# B) M8 I R" ^扎钉 (扎釘) zhá dīng - iron pillar*0 Q' Z" ]# x* k$ T6 e" y2 V# O
长 (cháng) - stretch* H( r& ?# x0 b {3 f, F
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
5 X" m) z p" U# W- l胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi$ Y' d9 W5 f i) V/ O9 h' ~
着 (著) zhāo - move
6 ^7 _) _4 _/ `; L: L真眼 zhēn yǎn - real eye
! s& g/ t2 C' J镇 (鎮) zhèn - capping play2 Z( z; T6 }% L i+ j4 Z' F
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker6 |& L8 h1 e: ~7 L5 r
镇头 (鎮頭) zhèn tóu - capping play# Z2 b ]+ J+ Y+ j3 q. N% P: e
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
% H8 q3 z% {4 r& p' F7 R+ k% X2 j征 zhēng - ladder
' F/ C! B8 H' N a! \! Y# ?争棋 (爭棋) zhēng qí - official challenge match
) N8 a3 b8 G o3 O征子 zhēng zǐ - ladder
$ e; ~, E/ M: `9 s: i& h6 I! M6 F征子劫 zhēng zǐ jié - ladder ko
( Q3 ?' I2 B" V ^* @整体 (整體) zhěng tǐ - chain; W1 t) p2 F3 V" N' J' r) y
整型 zhěng xíng - settle5 G) ~' p% X! @& M$ x
正解 zhèng jiě - solution*
, X: r. s/ N7 [! c6 w# {正确 (正確) zhèng què - correct*$ e$ C3 T& d" e) p% F" u* J
证书 (證書) zhèng shū - certificate* S/ F8 v+ @% ?: ]% s4 n
正着 (正著) zhèng zhāo - proper move
/ j+ q% n; ]3 A8 z2 W- `指导棋 (指導棋) zhí dǎo qí - teaching game
6 F; I$ G. K( T, F直二 zhí èr - straight two
/ c+ c& W, J# b; v1 J直三 zhí sān - straight three! X9 x! G4 J$ J# Q. `6 I
直四 zhí sì - straight four2 j, l# K$ k; D. ` M
职业 (職業) zhí yè - professional** t9 s6 ~' M9 C0 }0 Y
只此一手 zhǐ cǐ yī shǒu - only move- ]3 n; V, z7 t6 ^7 O& q4 a
治孤 zhì gū - managing isolated weak group* r4 K- {5 ?9 }2 K: C4 }; }
中 zhōng - center*
3 C1 t$ m4 n- i" W6 j& W钟 (鐘) zhōng - clock*8 ?) K* z1 d0 G/ H6 N& K$ O
中腹 zhōng fù - center*( Z; N& C3 Q- g1 \; m
中国流 (中國流) zhōng guó liǔ - chinese opening# ~% P% D' e" K& d
中级 (中級) zhōng jí - intermediate level*/ k' n2 X% H; E6 t5 D0 W& i* a9 y/ [
终局 (終局) zhōng jú - end of game
2 a' K) Z5 B! m% P+ e" M中盘 (中盤) zhōng pán - middle game. D( \# y- Z1 \* Q; {9 s
终盘 (終盤) zhōng pán - endgame& f" L! I: l) j* t( c& K% M# A# ]
中心 zhōng xīn - center*1 T% E. f& _/ a1 A0 d! c
中央 zhōng yāng - center*
6 Q4 M8 ~8 W5 C; o中原 zhōng yuán - center*- e+ S$ n' I1 f8 e: p( G
重 zhòng - heavy*& h% m( m0 V' U
主动 (主動) zhǔdòng - (to take the) initiative*: k9 z/ x% z+ K% b3 {1 [
专业 (專業) zhuān yè - professional*( r6 O: [7 q. B
转换 (轉換) zhuǎn huàn - exchange*; |) P+ r1 C% W
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
9 [) ~& {# G- {* _% Y1 d6 `# n装劫 (裝劫) zhuāng jié - a move that threatens a ko
1 P3 Z# @4 J6 a+ R撞气 (撞氣) zhuàng qì - reduce self liberties
; N) K2 o7 x! P: G9 W追 zhuī - chase*2 p* b* i: J! l+ l; x
追捕 zhuī bǔ - chase*) o5 @: n0 m' [; R# p
子 zǐ - stone; unit in chinese counting
9 G7 V. o! Y) p. o9 j# E1 ]3 e自然流 zì rán liú - natural style' o: A/ a' y: e
自杀 (自殺) zì shā - suicide*; X* h/ `- U$ [0 p! p6 X, g( H" e% C N
左 zuǒ - left*
n$ I2 M4 a6 y" m( q# Q M$ y左右同形 zuǒ yòu tóng xíng - symmetrical position
) V( A+ j/ L1 D; o做活 zuò huó - make life1 Z# F. b2 k* A9 v$ k, f+ ^, l
做劫 zuò jié - create ko* S) G6 _" D- g# M4 [7 J/ y0 u/ b
作战 zuòzhàn - combat*
, [% y2 d6 ?- x: u* a做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)3 o9 J8 Y3 ]5 r% ^. H5 A
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