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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A. ^' u# I$ b8 W- w; o% x
安定 āndìng - settle*
3 s- B! j1 ~0 C& K# ]+ I- z9 G: G- d& S
. A# d9 g  ~3 @4 K  V" T, E3 C
B
# P( Q/ W+ f7 a4 S& S白 bái - white*0 Z6 J% `& h! [8 r$ U3 Y- W
白方 bái fāng - white player*
: j# n: m& \+ @0 ?+ J0 S败 (敗) bài - failure*& r$ {1 m6 x; B" p# Z9 E1 x' |
败着 (敗著) bài zhāo - losing move; {0 q# g2 f8 h9 U! l
扳 bān - hane, E3 t- w' B1 y2 a( Q& c3 B4 _' ~
扳断 bān duàn - hane through) q- a5 P+ O! T0 O6 `5 w$ {
板六 bǎn liù - rectangular six4 a% W- @7 O1 a. Y
半劫 bàn jié - half-point ko
, ~- `* f! P; m6 g& o棒接 bàng jiē - pole connection9 r4 r3 {9 L" O' c( A0 K
包围 (包圍) bāo wéi - surround*
  N- j' D+ q  }. w1 U! v薄 báo - thin*) Y  K- e1 y8 X" Y
保留 bǎoliú - retain; preserve*
  Z: w' l( H+ C/ P抱吃 bào chī - capturing technique by atari7 Q. C! |, r$ W( A
本身劫 běn shēn jié - local ko threat! W% Z' z% f8 K4 ?
本身劫材 běn shēn jié cái - local ko threat
4 ]1 n# W; f! l" F' e7 g本手 běn shǒu - proper move5 h- ~4 S9 U  i3 Z- f  C- @) e, Z
笨重 bèn zhòng - heavy*9 ~# \+ m  a- Q; i1 H0 j  q) V
崩 bēng - collapse*/ Z6 |/ M, W) r4 f: P8 L' t" G
崩溃 (崩潰) bēng kuì - collapse*
; l; ]) J& a* ?! u3 J5 ?) V/ R逼 bī - checking extension% I7 ^, G. `3 P7 Q1 C$ d0 c
鼻顶 (鼻頂) bí dǐng - nose tesuji$ Y4 }* i& Z- ^* a3 q) B6 ?
比气 (比氣) bǐ qì - capturing race
1 d1 ^* _0 I8 s& m/ ]0 b  ?比赛 (比賽) bǐ sài - tournament*
; d7 l0 {" M: t3 e& u边 (邊) biān - side*# c) s+ P. }7 ^
变化 (變化) biàn huà - variation*
0 j9 [7 X/ ^  p7 r; {- [- s2 G变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
" i; L6 S- N! g% `变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening  m# m/ i+ l5 K) }+ a4 k
变着 (變著) biàn zhāo - unusual play: ^) f& t& \: g! h. ^2 i
并 (並) bìng - horizontal stretch5 O# K8 s% T; e0 u3 I: p
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)- Q  ^2 \* M+ J/ l- {/ n% x
补强 (補强) bǔ qiáng - reinforce*0 W' m2 n4 b0 \: W8 V4 f( g
布局 (佈局) bù jú - opening
2 Z+ R$ V5 ]' Y3 p) J不利 bù lì - disadvantageous*
# e/ q5 N, d/ @) n" K; v, k不入 bù rù - suicide
, `. y7 {, a! H1 t& }3 ?- s不入子 bù rù zǐ - suicide4 s  L% f; V( S  I* x3 }9 D- w
不提三目 bù tí sān mù - three points without capturing4 g, C5 S( Z6 i6 m! b
不提五目 bù tí wǔ mù - five points without capturing
0 r( z' s( D8 j3 S) X5 N) B
4 D8 I3 j. n% D! Q, p3 g- `
% `9 u6 F7 v9 D  A, U: |C  @) q3 T1 u* g* T* {) N
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)2 L% d3 q9 P; y
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)- b* w& v) K# ~
参考 (參考) cān kǎo - reference*
: H7 X6 S' g) h$ k- I7 U' d残忍 cánrěn - bloody or merciless*
! b* ^5 D. G7 f拆 chāi - extension
9 \( |1 C8 x4 w1 s) m! D9 y5 p拆逼 chāi bī - checking extension
$ _; w3 z4 q1 h5 e6 p拆二 chāi èr - two-space extension
3 V! N2 q7 J1 i- R拆三 chāi sān - three-space extension$ _8 y* [' I6 l6 R* w! K4 j8 f
拆四 chāi sì - four-space extension
# J& I! b3 o! i% A' \: ]  F2 n$ q# x拆五 chāi wǔ - five-space extension7 i$ j) O7 m6 m1 p9 Z: U! i5 [
拆一 chāi yī - one-space extension
# C. ?( A4 Z' N% k3 S缠绕 (纏繞) chánrǎo - harassment technique% _5 d: D% [+ h
长 (長) cháng - stretch
) j& P0 \/ s( K2 [9 U/ C( u长考 (長考) cháng kǎo - think for a long time
7 S( Q! E3 `  c长气 (長氣) cháng qì - increase liberties
* E+ L9 a! h1 H3 L; K长生 (長生) cháng shēng - eternal life5 p( ~0 j% y0 Z* K$ p: ~7 `
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
- s+ B9 W7 {3 [7 {8 @4 G超大飞 (超大飛) chāo dà fēi - very large knight's move
3 f" {7 ~( J' }6 K超高目 chāo gāo mù - 4-6 point
$ w0 B' r: f' z8 W* G. j- p2 q超时负 / 超时 (超時) chāo shí fù  - lose by time
5 s/ @& Y* s) w$ [超时胜 chāo shí shèng - win on time8 @- n+ Z8 l1 M3 [6 S
成功 chéng gōng - success*
7 P& `8 E( O8 I4 ]; ^成立 chéng lì - possible*
) {/ x7 ?: g7 C" P5 \9 T秤砣 chèng tuó - two-stone edge squeeze
5 B( w7 Z' R/ ^: R% |吃 chī - capture
+ i9 e: E2 o' }: f% u+ h1 e+ r吃亏 (吃虧) chī kuī - loss*
2 K* [2 M; y; z! \* @# M持棋 chí qí - jigo; D  l- p/ ?+ u$ ^1 }4 y
冲 (衝) chōng - push through# Q- y4 v- J- T# L2 t
重复 (重複) chóng fù - overconcentrated5 u8 @+ \1 k8 a' a
初段 chū duàn - 1 dan
" ^1 H( `$ y3 [! b; w初级 (初級) chū jí - beginner level*$ i! C# f/ s* ^* O4 r) d* q" a
出头 (出頭) chū tóu - getting ahead
# E# V3 \- ?6 r8 m: ]- q刺 cì - peep5 M  \- G, x( ^' q' e( m
次序 cì xù - sequence*. u. E9 e& B$ r
错误 (錯誤) cuò wù - mistake*
' R* ]  ~% a8 m, H: N9 B错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
) U! G+ _8 i: c" ]0 J1 T7 b) I3 Y, J7 a! Q: e. C$ `& |$ f" I

8 h6 |/ D' g. Q2 D0 g4 FD
: F" d% W  S3 H搭 dā - attach: G8 x7 u3 K5 x  ~; i6 F
打 dǎ - atari
* x2 Q+ ~* O! R1 E7 D8 x: ~打吃 dǎ chī - atari
) o, [( x# U3 m: s- _& d; G0 i打二还一 (打二還一) dǎ èr huán yī - capture two recapture one1 H; _. ~6 s9 @
打挂 (打掛) dǎ guà - adjourn game  [: J& s) Z7 [7 ?# [/ M: L$ U
打劫 dǎ jié - ko* `, b" f. \: M- v* R2 `0 Y
打入 dǎ rù - invasion
6 w7 Z3 [- f: j# R打三还一 (打三還一) dǎ sān huán yī - capture three recapture one3 z  r  G% Q' q' ]; a, s1 \
大 dà - large*6 j2 r3 R* @, r: i( c
大场 (大場) dà chǎng - big point
5 l; x/ v" N1 s  h- @* D0 y大飞 (大飛) dà fēi - large knight's move
' _0 y$ X! w$ G/ h大局感 dà jú gǎn - whole board thinking
/ u. G8 M4 M- N0 m  [大龙 (大龍) dà lóng - dragon*2 x, i/ H3 L8 E  i$ s2 F
大模样 (大模樣) dà mó yàng - large-scale framework
4 ~8 ~5 q9 E9 @5 d' o大盘 (大盤) dà pán - large board (19x19)
3 ]% X1 K2 y: Q# Q大棋盘 (大棋盤) dà qí pán - large board (19x19)
. _7 p% z; k3 f( Q: @+ {6 ]* i大伸腿 dà shēn tuǐ - large monkey jump: j7 F/ X! L1 }  x1 K, e' A% S' t
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
# n$ z  z8 L- T2 C4 g( u( c" \& C大雪崩 (da4 xue3 beng1) - large avalanche! \; T9 P; k- m( h0 X* [# V
大压梁 (dà yā liáng) - Da Ya Liang9 q  W9 g. k8 j5 E" [
大眼 dà yǎn - eye with two or more spaces0 j# J7 m/ T* v& P# ?- Y
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
# `9 Y) a" E2 V带钩 (帶鈎) dài gōu - long l group
- ^* a; N7 X5 j; R# A- D* ^单关 (單關) dān guān - one-space jump
  K4 D8 j( }, Y. [单官 (單官) dān guān - neutral point; _$ L4 g+ j6 `6 S- x/ Y" e8 K
单劫 (單劫) dān jié - half-point ko
$ ^" F8 k2 H, D( m# I! n) m单行道 (單行道) dān xíng dào - one-way street*
2 ~) d) O4 k& N* v5 Y挡 (擋) dǎng - block*
; E" H+ |/ G0 ?. E刀把五 dāo bǎ wǔ - bulky five# F! e6 A  W  e1 r# x& _
刀板五 dāo bǎn wǔ - bulky five! u) m& M8 w/ R* E% C
刀柄五 dāo bìng wǔ - bulky five$ _5 G5 p) `) \" J
刀五 dāo wǔ - bulky five
* _/ C( r: @5 _; S* }$ M! {倒扑 (倒撲) dào pū - snapback
. M: \. F7 J) ^3 Z2 j倒贴 (倒貼) dào tiē - reverse komi2 y& o. X7 y' o" M/ J7 R
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
6 l6 z0 ~+ X+ }低 dī - low*' H' M$ _/ i, [: @
敌 (敵) dí - enemy*
" w. W# ~/ U, g+ f) A4 ~抵 dĭ - hold up; push against, to support, to resist*
* h; E+ |' J8 {0 a* p& e* p抵抗 dǐkàng - to resist; resistance*  ~- y" d3 m% L! N5 s# I% H
敌人 (敵人) dí rén - enemy*
8 e1 l! N* U( G* O9 F5 m地 dì - territory*" E' G4 J. p; {7 p$ i) p+ `; K
地盘 (地盤) dì pán - territory*  u5 f, o1 o8 _" L
地域 dì yù - territory** Z3 \+ x0 X5 b0 s+ n5 \7 m
点 (點) diǎn - placement; point! n. y( u% b0 j
点方 (點方) diǎn fāng - eye-stealing tesuji: [5 I/ h$ |5 h$ e( w+ A
点角 (點角) diǎn jiǎo - corner invasion9 f2 B0 w- o+ K1 D* A% v
点目 (點目) diǎn mù - counting
( Q' T6 e4 g( m8 B" p) G2 n点眼 (點眼) diǎn yǎn - placement inside opponent's eye
* i$ E! ]# T8 g, v: ^$ Y调子(調子) diào zi - choshi3 a4 n7 _# I9 i: b8 M
丁四 dīng sì - farmer's hat; pyramid four3 c8 Q* _- X2 }. O5 \
顶 (頂) dǐng - bump
4 e- ~" Q6 v1 G" u定式 dìng shì - joseki* s3 J3 m0 ~; d2 r, K
定型 dìng xíng - settle! r3 S3 r3 P; Y2 W5 E* [# p% ]
东坡棋 (東坡棋) dōng pō qí - mirror go. A- T8 s  J! h' u* ]- t  u4 V
斗方 (鬥方) dǒu fāng - carpenter's square
& o, k  U% ?* P  W6 W3 o读秒 (讀秒) dú miǎo - byo-yomi' q) R6 Q- n& Y# d5 L
渡 dù - bridge under
* V$ P+ w9 c+ D; M* x) M" [2 z断 (斷) duàn - cut*
/ P  v# H8 i. N6 o4 c/ e8 c段 duàn - dan2 Q* H5 F; G0 `$ h& m- p  p9 _
对策 (對策) duìcè - countermeasure*
- g8 F  q' S0 Z: p: p对局 (對局) duì jú - play game*. S! l! c# c  H8 z9 V
对杀 (對殺) duì shā - capturing race$ [- i* n) x- g( J
对弈 (對弈) duì yì - play game*& h. d$ v, M# r7 M0 H0 b/ w
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
- g1 v8 y5 P1 ?& `5 _! h多元劫 duō yuán jié - multiple ko
0 n) H3 e, U, E5 ~
! z( \, ~* F0 Y& `3 S4 n) `5 M: V: j0 k/ e" ?  @: s
E
9 q  [8 J! [& `* }( \: G恶手 (惡手) è shǒu - bad move
* p* G' [/ D! r) I6 r  j( ]- q5 o2 H. @二间拆 (二間拆) èr jiān chāi - two-space extension" V+ A, L2 m. V  O7 q
二间跳 (二間跳) èr jiān tiào - two-space jump
4 ?$ m9 g4 A- X) G) N' z二连星 (二連星) èr lián xīng - ni ren sei
* F" s( w" t( N$ j% n  s% H6 \二手劫 èr shǒu jié - two-step ko
6 c; t8 r, Y  ]9 c6 l* P
7 t+ f! Z# j8 M, I# W* k3 R" ]* m' X
4 o: n! r/ |  e0 DF$ g' L! U3 l4 r7 G
发展 (發展) fā zhǎn - develop*8 a4 ]* J' Z6 k+ H+ }2 W2 k
法 fǎ method, way (also 下法 xiàfǎ)*3 v% _; W7 F. j' S3 l
反扳 fǎn bān - counter hane: L' ~$ y3 N3 D; e$ `; M3 h
反打 fǎn dǎ - counter atari
9 g7 T4 q  f, j+ l$ d. @) p' d反攻 fǎn gōng - counter attack
% g$ L0 q# k) ^  K, c3 \反击 (反擊) fǎn jī - counter attack
1 l4 J8 d$ U7 {反夹 (反夾) fǎn jiā - counter pincer
1 ^. h4 p# g! B: L3 M5 O& a: w反提 fǎn tí - recapture: G) Z4 M$ M$ r0 y3 M3 i
方法 fāng fǎ - technique*! Z( c* N, a" }+ ?6 Y6 K1 H
方四 fāng sì - square four9 r: ], j/ v& p3 z: M* e5 G" C3 V
方向 fāng xiàng - direction*% E3 S  A9 x4 W) w( r" R
方形 fāng xíng - mouth shape
& I  [9 N9 d7 q% I" W防 fáng - defend*9 s: g) _# f5 r& L* \: K% M; X
防守 fáng shǒu - defend*
7 t. c" c0 I6 j- X8 K+ @# c飞 (飛) fēi - knight's move3 E% k+ A% g$ x% e& W
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete0 r" k/ ]& ^0 s6 g1 r. O
飞压 (飛壓) fēi yā - press! e( ]0 c9 O) ?$ s; M0 ]5 p
废着 (廢著) fèi zhāo - useless move& r1 U% f% Q, H) T7 }, H
废子 (廢子) fèi zǐ - useless stones0 M- @( _' U$ X, o( j" M
分投 fēn tóu - splitting move) f9 s" u0 k# O* j6 l0 ]" S
分先 fēn xiān - even game& i0 Y; e' d; l2 _8 |
封 fēng - seal in*: f6 z# M1 ~* z# `- R
封手 fēng shǒu - sealed move8 {& @7 ?4 H% {  O+ h7 }
封锁 (封鎖) fēng suǒ - seal in*
$ u. {5 S3 i4 m+ Q- G. a: g$ R浮棋 fú qí - floating stones
- K: t- F  X. |& ?4 W浮子 fú zǐ - floating stones
" `. R5 x- A8 V4 {, {4 e负 (負) fù - lose*
; \5 n. R0 Y# P6 e& W3 \; V复盘 (復盤) fù pán - game review
% n! Q2 L0 g) o8 X8 s' a- T, @4 O- Q  D! G
9 ~$ {  K9 U% X6 [, d
G
( U- X; z! z+ F% @! I3 T, Y概念 gài niàn - concept*2 Y7 q; `2 {. f2 `6 j' N
感觉 (感覺) gǎn jué - feeling*
' G  s3 k7 \5 ]$ @( d9 m0 ^高 gāo - high*' {; s; v$ j( p9 g) R: d# G
高级 (高級) gāo jí - advanced level*8 i* P' I$ T0 t
高目 gāo mù - 4-5 point
" b; K. M) c! _7 E, ^+ b) z根据 (根據) gēn jù - base*3 j( Q3 ~+ c7 a$ c
根据地 (根據地) gēn jù dì - base*
8 a" h$ c; U  R% z' q9 B攻 gōng - attack*0 S, f, s6 z6 ^* q/ ?! a" r4 j
攻击 (攻擊) gōng jī - attack*. v/ Z+ G# z" r8 Y" `# I
共气 (gòngqì) - shared liberty: F* v2 o3 h0 @6 K4 G; a
公气 (公氣) gōng qì - shared liberty
& z3 h* M8 V" u7 o! g  @攻守 gōng shǒu - attack and defence*8 {5 Q- o  s9 Z. b9 @. R7 y5 a* \
共活 gòng huó - seki
2 B7 w2 ^! ~" d6 \0 c孤棋 gū qí - floating stones2 e& \0 Y3 ~' r% j
挂角 (掛角) guà jiǎo - corner approach
. t+ u. T6 T/ A/ c1 m) \拐 guǎi - bend*
% ~; S/ S1 W% T" E怪着 (怪著) guài zhāo - ghost move
! \$ J5 D( C* g5 t关 (關) guān - one-space jump
. g! S0 h9 f) ]4 R2 R官子 guān zǐ - endgame( Q: p3 J! m# Y% a
龟甲 (龜甲) guī jiǎ - tortoise shell
$ J1 Y# w  g4 e7 o) t8 `  U+ n规则 (規則) guī zé - rules*7 b! u0 o5 q  W+ X' s
鬼手 guǐ shǒu - ghost move
2 h/ e3 r. H9 z滚包 (滾包) gǔn bāo - squeeze
8 o9 m8 Y' x- G7 C8 j* \" J滚打 (滾打) gǔn dǎ - squeeze, |  W( V) V5 K' A
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze) g1 ~  w( F% s1 R+ |
过分 (過分) guò fèn - overplay
0 K+ B- |& p2 E6 b- R; o国手 (國手) guóshǒu - national champion*0 V% ]7 a  X( H* k
/ y$ n, p6 w: Z# V; w8 @

' |1 U* u  g$ w" B2 dH5 ?$ a' B8 s% N( u2 N
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
2 w" L. S6 u; I- ^8 H7 ^, z好点 (好點) hǎo diǎn - good point
5 ?" D/ J8 S7 S( V) ]% G; v和棋 hé qí - draw*, m$ G* J) ?: J
黑 hēi - black*
2 D* _+ X( x0 [3 P0 O9 o黑方 hēi fāng - black player*
1 V" z$ i3 U& i& k" f% R! N黑先 hēi xiān - Black plays first*
' t/ j9 q! f0 O: a+ j3 h猴子脸 hóuzǐ liǎn - Sake bottle shape, j8 w5 Q' O7 o9 b1 H; i
厚 hòu - thick*$ A0 N+ `3 f& M% H- b
后悔 (後悔) hòu huǐ - regret*
5 [1 @' E  W3 D/ X, w后面推车 (後面推車) hòu miàn tuī chē - pushing from behind- B1 H, B9 F1 X) ~; t$ b+ G
厚实 (厚實) hòu shí - thick*9 a' O) V2 f$ a5 `% h
厚势 (厚勢) hòu shì - influence*" r2 x( t9 m. F' {
后 (後) hòu - after; later*) P# }+ Q" S/ }( U  z6 v9 ]
后手 (後手) hòu shǒu - gote
* c- _" R( @6 a, L0 ~' d后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture+ }: T2 h) ?+ o$ j4 {
后续手段 (後續手段) hòu xù shǒu duàn - follow-up4 H. C! ]6 X$ G* m3 g2 ^# d
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
( K1 @! j8 u$ i+ ^* w虎 hǔ - tiger's mouth4 `0 f5 \1 `# g4 L* b! B6 X9 A- z. y
虎口 hǔ kǒu - tiger's mouth- S3 C6 q8 K. T8 m
互破 hù pò - mutual damage
. I4 c& c+ ^5 k$ o+ L+ C1 r互围 (互圍) hù wéi - mutual surrounding of territory
5 N2 L1 X8 `! l花见劫 (花見劫) huā jiàn jié - picnic ko/ S. ^, Y6 c+ a
花六 huā liù - rabbity six# V9 ~8 |  F9 P/ }
花五 huā wǔ - crossed five; E: L. ]7 Z% i8 H$ D' e% Z
还原 (還原) huán yuán - transposition
( g! e& C6 M# _缓 (緩) huǎn - slow*) M$ c: q" {: M4 `, [8 s  ~8 v
缓慢 (緩慢) huǎn màn - slow*" |3 @/ I0 e! p4 U
缓气劫 (緩氣劫) huǎn qì jié - approach ko
' ^( T2 l) n1 |缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)6 u) W" m( d! q5 N- n6 z5 O/ }
缓手 (緩手) huǎn shǒu - slow
8 e7 c1 X; F! a7 J0 x缓征 (緩徵) huǎn zhēng - loose ladder
$ F  M* d- `! k缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder$ ]- ]0 K8 F& Y. o
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique; A2 n: G0 ]6 U: Q' ?* f* a
回手 huí shǒu - take back** l; A- p' S: R4 B; z0 \
回提 huí tí - recapture
. h- `- v2 L) x/ T8 \. f- \7 ]- y悔棋 huǐ qí - take back*
4 H5 e5 n$ J' v' ]( \1 C活棋 huó qí - living group
! O7 \6 h  f; y$ A+ r9 i" e; f' u7 m/ p

3 I* K& |5 P' D6 o) PJ
% u: v! K9 ?# }/ n急 jí - urgent*- P% J  v5 }/ ]; ]% w3 W
级 (級) jí - kyu
; `7 p4 O% x  L/ A  W- E8 e* Y急所 jí suǒ - urgent point* j( y2 B! b/ G
挤 (擠) jǐ - bump into diagonal; choke; atekomi
- F8 Z& z. Y7 m9 [) D技巧 jì qiào - technique** F5 x* w+ T2 E$ S9 K
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)** Q& Y& R6 J" P* X# u
佳 jiā - excellent*+ j( E( t* {7 S
夹 (夾) jiā - clamp; pincer) w  \/ {9 j% Q3 u6 f, E& }
枷 jiā - net: B9 U4 a# S) t
枷吃 jiā chī - net8 b9 R! ?) r! D* K
夹攻 jiā gōng - pincer* @; Q* a* [0 J! W3 i( t
假劫 jiǎ jié - false ko threat
. W4 ^  Q* r6 R4 @. x2 t假双活 (假雙活) jiǎ shuāng huó - false seki
! j( Y' F0 U! L( D$ K7 k假眼 jiǎ yǎn - false eye
2 v8 h) \1 s3 G9 |( T! c/ T4 D假眼活 jiǎ yǎn huó - two-headed dragon
4 b) E; q& _; W( n( j, V尖 jiān - diagonal$ X9 C0 g! f+ v) s1 K/ w' Q' ~
尖冲 (尖衝) jiān chōng - shoulder hit/ U8 j. C* Q, K/ Y& M+ e3 \
尖顶 (尖頂) jiān dǐng - diagonal attachment1 |: G3 d, p% K7 I  D' ]
坚实 (堅實) jiān shí - solid* g' F6 U) o" \4 N2 q* M
见合 (見合) jiàn hé - miai
+ h0 j4 L' k! l- s. E教 jiāo - teach*
* X2 J: e4 H5 {  h交叉点 (交叉點) jiāo chā diǎn - point
, _" a6 K8 ?5 }1 V$ P7 Z5 R交点 (交點) jiāo diǎn - point
& ]: K+ z% [8 @) Y/ k  o) K焦点 (焦點) jiāo diǎn - focal point*
  P. b+ {, r6 i交换 (交換) jiāo huàn - exchange*
9 c. a! j5 a- }角 jiǎo corner (angle, horn-shaped)*. `% r# }- E) k% b4 ]0 Q0 o& \; o
叫吃 jiào chī - atari
% m9 [4 X6 p6 ^! c) @8 A教师 (教師) jiào shī - teacher*  }3 H8 O/ _* r9 I0 Q2 T
教室 jiào shì - classroom*
, ]* y' y. V+ Z2 z& M4 ^基本功 jī běn gōng - fundamentals*9 J1 u5 v& S: I/ Z+ J
接不归 (接不歸) jiē bù guī - connect and die
% l; z/ a# Z0 m/ E+ h4 c0 B2 t劫 jié - ko) m0 r0 v& f; |& o& f8 p
劫材 jié cái - ko threat
" E0 K' }; W7 Z结果 (結果) jié guǒ - result*. |# W, ^+ I- K2 G
劫活 jié huó - live by ko
9 f" z9 a( m. ~) v7 H$ h诘棋 (詰棋) jié qí - life and death problem1 C9 P6 B' l* \  m& Y8 W
劫杀 (劫殺) jié shā - kill by ko
: n( W; Q/ [1 B( X/ S2 L0 Q* v劫争 jié zhēng - ko fight  F( a8 V( L4 S
解答 (jiě dá) - answer, solution*- u! ?2 t3 O$ z* r3 z2 K, y
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
  `2 O8 H  x" \+ [5 |5 x. B金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
1 X& r) l$ K" S紧 (緊) jǐn - tight*
" N7 M2 {5 c7 }紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
" J* T- P0 Y" I) m1 H& J0 z4 g( @* F紧劫 (緊劫) jǐn jié - direct ko& U2 I4 I7 i$ W- z
紧气 (緊氣) jǐn qì - reduce liberties0 B. k+ [' `) ^: r: T  O; f
紧气劫 (緊氣劫) jǐn qì jié - direct ko
. H# o1 ^: x4 P, K" D: o禁着点 (禁著點) jìn zhāo diǎn - illegal point
" [1 \% j$ P2 \8 y! u6 n% s  L0 \净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)% E* P7 z! }. s
净活 (淨活) jìng huó - unconditional life, _, S+ _. D, V/ O
净杀 (淨殺) jìng shā - unconditional death
+ I5 e( b* y: j  I1 j9 r5 P净死 (淨死) jìng sǐ - unconditional death
) {4 h+ k( M. f& I4 V救 jiù - rescue; save*
* |; F( F% k9 k" C! f; s" b0 ^% y( L聚 jù - placement inside opponent's eye
" U, P, J4 P, e( a6 w  b' a俱乐部 (俱樂部) jù lè bù - club*
9 ]3 K. I' M! v% y4 y* d聚六 jù liù - six-space killable eye shape) f" u. P; H) S' L1 h. |- E$ F# C
聚三 jù sān - three-space killable eye shape' A0 V. ]0 \9 d8 c- C
聚四 jù sì - four-space killable eye shape
' L* h( N& H" m4 ]/ \聚五 jù wǔ - five-space killable eye shape5 u' N: h, R, j  h. R: N1 ]! t
决战 juézhàn - decisive battle*
# s) n" H8 n5 \6 w诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
& B- s; ?$ f. O" Y- N7 v
# v' V7 x7 A$ w$ I' i
  o! E, f$ E/ QK
) e" B0 X( Z$ h$ S卡眼 kǎ yǎn - falsify eye6 D% d) X  g6 V, l% R
开拆 (開拆) kāi chāi - extension: D* G6 p% |/ w8 G
开花 (開花) kāi huā - ponnuki5 a" G0 t! T( Z/ X1 V- h1 e) v
开劫 (開劫) kāi jié - create ko
, @- J2 G4 k7 D  \: F- ]开局 (開局) kāi jú - opening
+ Q* {2 Q. }; f6 m# h, t: j2 f看花劫 kàn huā jié - picnic ko
& f' Z+ u' o2 u: v' U+ S/ s. D/ E抗 kàng - to resist, fight; to oppose to defy*
1 D& Y9 k- V$ z8 e1 [0 j6 p- h2 F靠 kào - attach one line higher than enemy stone+ ?, {/ A8 \+ Y& D5 C" Y# a
空 kōng - empty*
4 T5 D% Y* V. [, {1 q/ C: [) _- s空间 (空間) kōng jiān - space*
8 B, l" t/ e9 P' r; E8 t& _% Q空三角 kōng sān jiǎo - empty triangle
( V; d5 N- ~6 _$ o空 kòng - territory*. k/ D- y8 T  {/ N/ \) p4 e- K# F
跨 kuā - attach at waist of knight's move, {7 j' Z0 [0 L8 ?
跨断 (跨斷) kuā duàn - waist cut
; c( j$ O* ]6 X6 L快 kuài - fast*# k& i) c( {0 S1 p
快棋 kuài qí - blitz game
3 v( h4 w( m6 z& D/ _8 e宽 (寬) kuān - loose; wide*) I( }- F. ~4 J
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties- I  {( W! o7 F2 u* _( [: B
宽气 (寬氣) kuān qì - increase liberties2 L+ ~! q' S; |: y9 d
宽气劫 (寬氣劫) kuān qì jié - approach ko
; t! G  j) T; _5 N4 k7 z5 t( e亏 (虧) kuī - loss*8 t- t0 V% E+ d0 u8 }! Y, B+ _
亏损 (虧損) kuī sǔn - loss*
5 h/ V6 s4 J( ?4 f! M扩大 (擴大) kuò dà - enlarge; expand*1 |. i# Z& B3 |! p, K
扩张 (擴張) kuò zhāng - enlarge; expand*
) s' X3 _1 v- s; C' T0 ?[edit]4 z) A5 G; L  [- {6 ]% ?3 ^
L
7 A7 \$ n: J: m; d/ B. E' J- \赖皮劫 (賴皮劫) lài pí jié - many move approach ko1 q0 W/ q2 v* M5 j: H
拦 (攔) lán - checking extension; prevent opponent's advance*
+ B/ C7 r- O1 a2 F% S拦逼 (攔逼) lán bī - checking extension- K0 {! D# [9 m- s2 A8 g
烂柯 (爛柯) làn kē - ranka% E' R( J6 i- b' U, S, j* y
老师 (老師) lǎo shī - teacher*
. P# i$ W2 ^# Z; Y4 T老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
. y3 R7 H; D1 ^& O类型 (類型) lèixíng – pattern, type*
5 N9 o/ @) N: ^9 B9 Y冷着 (冷著) lěng zhāo - unexpected move
' \7 r4 i* c' d3 q4 Q7 F利 lì - profit*# b0 R! w$ }% m; j2 B9 r
立 lì - descent; stand
" a/ Q% ~) P7 G: R0 m1 |# R利用 lì yòng - make use*. K7 q) G8 j& X: p5 F' i- z# C) l
连 (連) lián - connect; continuous*% k# |) H) D) O  h$ @( q1 r
连扳 (連扳) lián bān - double hane" {/ ~4 B: G* A2 w; D
连环劫 (連環劫) lián huán jié - double ko
$ s6 L9 r- \+ y4 Z* E! |  d连接 (連接) lián jiē - connect*. G7 p9 L+ `/ M- M8 n$ h( A
联棋 (聯棋) lián qí - pair go
% G2 M8 t- w2 c) h恋子 (戀子) liàn zǐ - reluctance to sacrifice
: P& P* j$ N2 T5 X  D# U: W两分 (兩分) liǎng fēn - equal*
) u) R1 o$ m- E8 h9 l9 b& e两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")$ f2 ?9 P: o" q% f
劣势 (劣勢) liè shì - inferior*
, h# [  ^7 D$ K' F; @; L  e' O5 _% M裂型 (裂型) liè xíng - split shape
6 F8 Z( m4 M# y. u2 {8 R" [0 n龙 (龍) lóng - dragon*
$ j% H6 U" R/ N; g漏着 (漏著) lòu zhāo - oversight" Z2 D; N7 Y% E  M* N$ A" a$ [
落子 luò zǐ - playing stone on board4 H$ p. U2 d1 \- S3 c7 f

$ E3 S% t2 R: ]- J3 B
/ U3 _9 [* O; o+ ?/ {4 zM
0 M* T+ P/ U/ I. f满意 (滿意) mǎnyì - satisfied*6 k& N/ p# `% f
慢 màn - slow*
; K( w0 v( z- z8 L& o  @盲点 (盲點) máng diǎn - blind spot
  p# k% Q  K1 m. b1 H4 v6 R" Y% B; Q梅花六 méi huā liù - rabbity six9 I- k) C7 U6 g8 c! l' w% I: t
梅花五 méi huā wǔ - crossed five
$ H- }- _: H/ }& C+ q& Z# @门吃 (門吃) mén chī - capturing technique by atari+ g4 \: L1 x$ Y. `, e( I, W. j
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening( e  |8 B3 n1 s* k* }
妙手 miào shǒu - excellent move
  K) K) u" ~% S! V  r妙着 (冷著) miào zhāo - excellent move
  z! m0 @6 x% r8 C模仿棋 mó fǎng qí - mirror go
, F! o2 y0 y) A: ]$ A9 ^  f! j" R模样 (模樣) mó yàng - territorial framework4 a! A+ o3 }8 p# i% d
目 mù - point of territory
7 O/ \- L! `2 C, A9 }% K1 S目外 mù wài - 3-5 point, _& A3 p' N% g6 J9 t
% y/ l. X- \; |/ \" B9 e

7 K( z. F$ H2 D8 Y3 m) BN
1 b/ H. B- _; v4 Z  i  q" [0 x, t内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
7 _6 h! t4 u. c# I逆官子 nì guān zǐ - reverse endgame move
& E  S  G' z# Q! ?# |# G  @! V: c逆先 nì xiān - reverse sente1 v3 B3 X* a1 O. u9 K
逆先手 nì xiān shǒu - reverse sente. Y# H$ a+ T  u* B/ Z" x# P
逆转 (逆轉) nì zhuǎn - overturn game% F( U: g7 D, F3 k! N
粘 nián - connect*3 z+ ]2 S9 Y; b- a
凝形 níng xíng - overconcentrated shape
9 E. i, ~5 B. |# ?1 D' o; P扭断 (扭斷) niǔ duàn - crosscut
# n# X' Q* _8 O2 H) ~! n扭十字 niǔ shí zì - crosscut6 d& V& o2 S. a) ^. T* F
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut$ w. T/ r/ _: b7 w
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
  R3 m4 \, U9 U. C2 d! K- w0 r0 `3 d$ E  X/ p' ~

$ t/ D" b; U, O( w" fP& K# j, V& o) M5 e
爬 pá - crawl*
* R* U: z: E8 o盘渡 (盤渡) pán dù - bridge under
9 s* [. j+ Z+ ~  d盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
/ a  `, {. ~: k盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
% D2 ^" W; G  ?; ^8 f抛劫 (拋劫) pāo jié - throw-in ko
1 Q+ g# F  w" a配合 pèi hé - coordination*
" h. O0 ~' \2 e9 z& M碰 pèng - attach to the side
+ w* C5 c; p% r5 A* Q' Y  }便宜 pián yí - profit** x+ T6 A: b* {/ R# g
骗着 (騙著) piàn zhāo - trick play, hamete
( X) k8 ^3 v' \! O, B平衡 píng héng - balance*7 x: H' Y6 z- g2 e4 t
破 pò - break*" N3 I* U: S5 r, I. S# f+ i
剖析 - pōuxī dissection / self-analysis. t: x: p; W+ b5 H
破解 pòjiè - solution, answer to a problem*
1 N- u: c7 l: x3 l# q* s' v6 i! o5 s扑 (撲) pū - throw in1 n  w" J% z; h( K
葡萄六 pú tao liù - rabbity six" y4 T: f% ~! ~8 S6 x6 w
谱 (譜) pǔ - game record4 w0 v4 z+ R% ~- s# v
普通 pǔ tōng - common*
; c) N8 j! l: P6 J8 S[edit]0 W/ I6 H3 q7 A
Q+ D& b1 R9 b+ @+ ^+ |2 s
欺着 (欺著) qī zhāo - trick play, hamete
0 R$ p2 g+ |" `% [% w棋板 qí bǎn - go board9 J6 a2 N. t& v- `
棋风 (棋風) qí fēng - playing style
4 S* ^) O" C& y" l/ g/ N) i: |棋盒 qí hé - stone container  ]& s  W' }# ?* b
棋筋 qí jīn - key stones! o6 m+ y; Z' n, C; Z0 K# M# w0 o
棋精 qí jīng - key stones
. Z  F2 G. C" ^. k9 ~  A棋理 qí lǐ - go theory
, w& l$ X- i2 X. K' j/ S棋力 qí lì - strength in go
# Q) C. J  N5 C7 _. h7 T7 |8 p% @棋盘 (棋盤) qí pán - go board2 }4 `; N- J( e: C
棋谱 (棋譜) qí pǔ - game record
' H) p' Z; o; C( O; Y& }0 u7 C+ Z棋石 qí shí - stone
% j3 K+ ~: W/ Z2 K* e棋手 qí shǒu - player*
1 A$ L+ }) f, O$ M棋书 (棋書) qí shū - go book
# ?% e5 R8 W4 n棋院 qí yuàn - go institute3 D; u9 ^: F; m: \' D
棋形 qí xíng - shape
3 W" J3 {2 k$ R( z- `" r0 j棋钟 (棋鐘) qí zhōng - clock*3 s/ O, x: [9 Y& D$ E, A
棋子 qí zǐ - stone
% \; j1 N# o8 p- {( n1 b弃 (棄) qì – abandon, to discard, throw away
6 C3 t7 }9 }3 k: w/ H% \弃子(棄子) qìzǐ - sacrifice! O$ ?$ _8 r" |" W. w4 W4 K
气 (氣) qì - liberty9 T6 `% A1 t" d; D8 }
气合 (氣合) qì hé - fighting spirit" T  w! T  v# B
气紧 (氣緊) qì jǐn - shortage of liberties; s* r9 B7 H# x& A" R: b) i
前 - in front, before*0 X/ l& N/ n7 b
浅消 (淺消) qiǎn xiāo - erasure
+ E" K0 s3 x; R+ w% s2 _' m: s$ I墙 (牆) qiáng - wall*
7 z$ b7 m* S8 v: i! }5 R- C强 (強) qiáng - strong
; I% L- C7 j$ t9 V7 u/ a, `墙壁 (牆壁) qiáng bì - wall*
8 K, ?7 f6 C( h1 X3 n+ E; L5 G. c强棋 (強棋) qiáng qí - strong group
# ^  D# \6 ~6 n( f! g2 b( |巧手 qiǎo shǒu - clever move; u. V3 O6 \2 N* w. L/ f: j! K
巧着 (巧著) qiǎo zhāo - clever move6 p. [1 D; }, ^2 X- G' m
切断 (切斷) qiè duàn - cut*
# v6 m  D0 X, K" G侵消 qīn xiāo - erasure# y7 s) w: s: X" g1 Q& ?6 h
轻 (輕) qīng - light*
" x7 `! h6 d* q侵入 qīng rù - invasion7 E* z) [, h# W
轻盈 (輕盈) qīng yíng - light*
  s( l: J" @! s* N' q求活 qiú huó - make life
/ Z9 _2 G+ C) g# F% G曲 qǔ - bend
: o* D" \4 O" T5 k6 E曲尺 qǔ chě - carpenter's square
( Q( W8 `$ w+ u8 @( s4 V曲三 qǔ sān - bent three
" ~% u4 ?8 h5 W, r5 i曲四 qǔ sì - bent four
0 O* U8 N6 o% ~) s. f4 b- O觑 (覷) qù - peep
9 [# S* M8 K# y& G4 \: N# `& L权利 quán lì - privilege
. ~' h" ?& x3 A; N确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
! q$ c! A5 q3 f, i0 k5 ]/ Z: ?6 ~
( q& M0 x; j( W6 `6 W4 f/ s# B. w. a4 Q; q% I
R4 o6 i) p, t6 z5 W  V' j
让子 (讓子) ràng zǐ - handicap
6 ?* m+ U/ K8 D  g7 V( k3 a! I让子棋 (讓子棋) ràng zǐ qí - handicap game. ?7 u+ y9 T8 d2 Q
认输 (認輸) rèn shū - resign*& l- `4 R$ i- C( G+ m; ?' U8 m- {
弱 ruò - weak*
7 V4 a" k" G0 w/ P; v1 _* P3 t2 s弱棋 ruò qí - weak group: o" D% V7 H) ^
; A% c- S6 h, e0 K- c/ ~8 B

  R- w9 [; w8 m6 b1 MS
# }- n0 W" |: [( \% `8 g; l! L三间拆 (三間拆) sān jiān chāi - three-space extension7 \" {5 i" w, M$ ^9 L
三间跳 (三間跳) sān jiān tiào - three-space jump
9 H+ I, I# s- C三劫 sān jié - triple ko& L5 v- \0 ~2 h
三劫循环 (三劫循環) sān jié xún huán - triple ko7 Z0 k4 N4 Z7 X
三连星 (三連星) sān lián xīng - san ren sei- o7 ]: v3 D; c! D6 o
三目正中 sān mù zhèng zhōng - center of three stones
& K2 X5 t) [) ?4 ?三三 sān sān - 3-3 point" u7 u( W) z: `! j
三手劫 sān shǒu jié - two-move approach ko
) k+ A3 t* F/ Q( f) R三子正中 sān zǐ zhèng zhōng - center of three stones
; p& C% p3 l& s杀 (殺) shā - kill*( Z! ~  H2 A# J7 c. a
杀棋 (殺棋) shā qí - kill! s; M$ y+ u0 `/ k' Y1 m% A
杀气 (殺氣) shā qì - capturing race4 t& M0 _! ?# m! n" M& u
上 shàng - upper*
. H3 p4 B' q2 G4 w上级 (上級) shàng jí - advanced level*
- ?2 k- e. d5 ^  E, J6 t  Z上下同形 shàng xià tóng xíng - symmetrical position* y8 Q) h* Q. c, f
稍 shāo - somewhat; a little** R4 O" o, p* K0 |" X- [
伸气 (伸氣) shēn qì - increase liberties$ k  n5 _/ R. J. g
伸腿 shēn tuǐ - monkey jump
+ @9 K2 [/ K: a1 H  z4 Y; T" G生死劫 shēng sǐ jié - all-dominating ko
& L; g1 R# ?1 f# u3 w胜 (勝) shèng - win*+ O3 d& c, h8 s. F; ]# b* W4 L
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
2 K% X: C( e1 }& n2 v5 Z6 X; X胜着 (勝著) shèng zhāo - winning move' T) [8 u( |; {. L
失败 (失敗) shī bài - failure*8 Q& h: X# F: y! Z3 X3 b
实地 (實地) shí dì - solid territory
: A9 q# w& @. K% X4 ~: K十番棋 shí fān qí - ten-game match" u; X( A% U4 b
实接 (實接) shí jiē - solid connection: t& o/ s; G! P% B
石塔 shí tǎ - two-stone edge squeeze5 @* {  p1 b* M  j) ^. k% E/ x3 l
实战 (實戰) shí zhàn - actual game situation
- [$ W' K. j/ W' R, i! F. R实战手 (實戰手) shí zhàn shǒu - situational move/ O8 \+ i, a# }& E, c) J
势 (勢) shì - influence*
8 A& R' D! e# x( O$ C0 R室 shì - house; room*, D$ E0 Y2 P6 u/ T1 r6 S, n/ }5 G1 j
势力 (勢力) shì lì - influence*
  L% a9 `3 J/ Z# [/ T$ E5 M试应手 (試應手) shì yìng shǒu - probe
: \; [5 N; @6 B收官 shōu guān - play endgame8 F$ S9 i& Z$ {
收官子 shōu guān zǐ - play endgame& d8 W5 U1 Y7 U2 s- X) w+ J& \
收后 (收後) shōu hòu - last play
* a# Z. H* u" X* X0 ]收气 (收氣) shōu qì - reduce liberties
9 G$ r6 m( z2 r9 N1 q/ m守 shǒu - defend*
) G+ Q! m( K. M' t  r( D5 p1 p手 shǒu - move
6 R4 g* t* A; R! X- h手段 shǒu duàn - technique*! T* F: M6 X0 O+ [7 M
手割 shǒu gē - reorder sequence
- c- @' g5 N" o9 y守角 shǒu jiǎo - corner enclosure; z% h- a& \# m
手筋 shǒu jīn - tesuji
( x: O9 ]% w0 ]' `4 c手顺 (手順) shǒu shùn - sequence! N2 C2 _9 \+ y
手谈 (手談) shǒu tán - hand talk/ d; a1 P0 s9 o! F) M1 n+ e! j2 ~
授先 shòu xiān - one stone handicap) s3 \/ n( P3 x7 E2 W. M% Y
授子 shǒu zǐ - handicap/ E. A/ ?& e4 j: f# `
授子棋 shǒu zǐ qí - handicap game
- [3 Y2 h3 M* O0 K1 x书 (書) shū - book*
6 g9 N& ~1 t$ c9 A0 C/ U输 (輸) shū - lose*
3 N- X& Z# T* B. z. W0 L) `$ F书本 (書本) shū běn - book*
' j% \+ s/ |' ^  P$ ~; p数目法 shǔmùfǎ - territory scoring" l9 g8 p6 X) ^6 H$ m* R6 i+ ^
数子法 shǔzǐfǎ - area scoring
5 k) \3 }6 |- K& _9 }0 p6 J+ H梳形 shū xíng - comb formation# B. W' j  [/ ?% ?) T
梳形板六 shū xíng bǎn liù - comb formation: d) `5 X- x) i9 m: i- a
双 (雙) shuāng - bamboo joint
+ U- ]. R+ S, W' r双吃 (雙吃) shuāng chī - double atari( l- @6 j% R4 k7 R
双打 (雙打) shuāng dǎ - double atari
9 U$ }8 Y3 a. ]  j  V7 k2 @双打吃 (雙打吃) shuāng dǎ chī - double atari! T6 C4 o* b9 X; g! G$ R. \' e
双倒扑 (雙倒撲) shuāng dào pū - double snapback
/ S! V  N& L% ?. J* V# G8 H双方 (雙方) shuāng fāng - both sides*
' }9 [9 |7 V9 }/ i. J: J双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach8 r2 K. w" ^# M) U) m% g
双挂 (雙掛) shuāng guà - double approach6 [6 C# O7 a/ P0 ^: P, i
双虎 (雙虎) shuāng hǔ - trumpet connection* _! G  ^% p8 e9 M9 I/ H, Q
双活 (雙活) shuāng huó - seki2 S  \9 N; I* z) s
双叫吃 (雙叫吃) shuāng jiào chī - double atari
. Z: c9 Q$ e, B: \1 p' M! {5 M8 t" `# S双劫 (雙劫) shuāng jié - double ko3 S: y5 T% R' {9 ~  G# {& Z6 ^
双征 (shuāng zhēng) - double ladder! B" n2 M, K$ l& t5 z
顺序 (順序) shùn xù - sequence*
3 O1 Q5 j: Z( H. C2 w死活 sǐ huó - life and death5 P; d! y3 f% u) n" N
死活题 (死活題) sǐ huó tí - life and death problem! [5 e' }! k+ w6 n2 T% @' a  f
死棋 sǐ qí - dead group' |5 w. z' ]+ W! t+ L; j
死子 sǐ zǐ - dead stone
2 \6 j9 o5 V: o% H  s' |% I. G四间拆 (四間拆) sì jiān chāi - four-space extension
# l+ c6 T$ s( ~- P' M% O; N四角穿心 sì jiǎo chuān xīng - occupying four corners and center
& ?/ C- a3 U4 D$ h: N0 g, g1 |6 s7 ~5 d四劫 sì jié - quadruple ko  f# r4 B0 D" Z* R7 a, j: w1 }, q
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
5 X7 ^. f4 a) c  J四连星 (四連星) sì lián xīng - yon ren sei/ q: E1 y% q# u6 _
松 (鬆) sōng - slack*1 u! a( X* y; [) [5 E# ?- p, s( P7 Q
松气 (鬆氣) sōng qì - increase liberties
/ E. f/ q' q6 w( M- ?) z松气劫 (鬆氣劫) sōng qì jié - approach ko8 \% Z7 I/ z! Z! r1 ?
俗手 sú shǒu - crude move0 V* @8 b0 G1 y3 D! H: x7 {+ m% b
随手 (隨手) suí shǒu - hasty move
& w# O+ H+ e/ v$ W8 S( `; ^随手棋 (隨手棋) suí shǒu qí - hasty move
0 H& f# ~2 |$ u损 (損) sǔn - loss*
" A- i% z; l* d8 V1 F9 d损劫 (損劫) sǔn jié - losing ko threat0 C+ D2 y. b4 [, @+ _3 R
损失 (損失) sǔn shī - loss*- S# x5 \; i: w4 D# C
顺序 (順序) sùn xù - sequence*
0 C4 ~+ \* x4 W1 u4 ^! x  l. R+ s. k* {# o

. }9 S4 A5 V: l; O8 W3 \  i5 E7 a' tT
: D3 B; z+ R7 w台象 tái xiàng - Tower
8 [. x0 k3 f1 e弹性 (彈性) tán xìng - flexibility*
' V" K9 z9 m( O; ~4 p搪 táng - block*
. {' q, ]) _. g( }& ~# ]9 r4 a0 ]套劫 tāo jié - two stage ko. z% ], N& v- p  i: \5 Q: j
逃 táo - escape*+ b: ]4 ]# r+ U6 a3 C! Q2 Q! K
逃遁 táodùn - to escape, to run away, flee*9 k& |, K  Z6 A9 ~$ s3 W
逃生 táo shēng - escape*
- i# {2 C) r+ ~4 d腾挪 (騰挪) téng nuó - sabaki
& \5 T- ~# f0 {  ]+ ?+ ]1 l提 tí - remove from board
$ J% `& g9 C4 {4 Y; a' e提劫 tí jié - taking the ko# z1 W. ^  z* q* c: Y
提子 tí zǐ - remove from board$ d, \  H$ q9 Z2 B: x" Z% o" }# r
天王山 tiān wáng shān - tennouzan
& d7 m9 v& m; z$ c; y天下大劫 tiān xià dà jié - all-dominating ko1 @' E# X5 o9 |/ @/ j
天下劫 tiān xià jié - all-dominating ko
# L$ Y/ g6 a. m4 c; Y天元 tiān yuán - tengen
1 G7 Y3 c- W5 l0 [跳 tiào - jump*
- |+ W4 |8 ^1 C0 D) m2 J贴目 (貼目) tiē mù - komi! T+ Q8 \# x' ]" M. f
铁柱 (鐵柱) tiě zhù - iron pillar*
: r) J2 @6 |+ {% v* [挺 tǐng - push up; stand*
' ?. ^  k* b* e; m投降 tóu xiáng - resign*
4 ^, X/ ~$ l* ~. }$ G4 [; t投子 tóu zǐ - resign! e1 w' A& |. f
透点 (透點) tòu diǎn - placement
. f% _8 P5 w$ W7 l) z, ~图 (圖) tú - diagram*
, f2 J! L3 @, ^) U0 S+ q退 tuì - pull back
6 B3 i6 P7 J$ \托 tuō - underneath attachment
0 K( Z4 C! O6 l# S& q2 K/ V脱出 tuōchū - escape, break out* N7 q2 t$ L7 Q' d5 w# s
脱骨 (脫骨) tuō gǔ - under the stones
( q5 h6 g! x6 F* S( G+ t脱先 (脫先) tuō xiān - tenuki
7 g+ T% \0 K( S% i  ]3 z3 R- q7 C+ L  F2 L
. `) m$ e7 p  D& H$ F" m# s
W
" m- t( N/ J+ u* B6 i挖 wā - wedge
8 p0 c$ N+ ^: f2 h3 {外目 wài mù - 3-5 point8 \  `$ d" ~$ F# \# t: n3 w" {) E
外气 (外氣) wài qì - outside liberty& Z" l7 W: t& }3 f
弯三 (彎三) wān sān - bent three+ j! c/ I' r+ F# c% A9 T
弯四 (彎四) wān sì - bent four% e) x: h5 h. u/ V7 t
万年劫 (萬年劫) wàn nián jié - ten thousand year ko3 T+ K- @0 c6 C" ]0 @
围 (圍) wéi - surround*1 d0 B' U9 [% e) f/ C+ u0 l% T  @! l% M
围棋 (圍棋) wéi qí - go
0 O& ?$ o0 L' d0 G  M( v尾巴 wěi bā - tail*% P! i# {. K8 A& |* }0 g& K; ^
味道 wèi dào - aji
- L& p' `" D3 J, {% c) \: ~& V, s" R文凭 (文憑) wén píng - diploma
5 s( t+ r* r+ K- y  x稳当 (穩當) wěndang - stable; firm*
1 g+ x' I6 l) @  ?/ m0 h7 q" O问应手 (問應手) wèn yìng shǒu - probe% p" X0 p" y: `! e/ \# n
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
+ ?' A# U  J9 t4 s4 T无理 (無理) wú lǐ - overplay
8 m& l6 f; o2 @# ?# Z& l0 s9 b无忧劫 (無憂劫) wú yōu jiě - picnic ko) U7 t9 t$ z: ^! A/ y! E, M
五子棋 wú zǐ qí - gomoku narabe; j# v0 d7 B& J2 f
五间拆 (五間拆) wǔ jiān chāi - five-space extension
6 H3 E+ j! A( j, D7 U五连星 (五連星) wǔ lián xīng - go ren sei
1 ^' }) u. J, b. W+ b五五 wǔ wǔ - 5-5 point7 C/ j' |* N* H. @! Q0 d

2 ~$ A6 f9 k( h9 a# ]+ b1 q- j' n% i0 j- F# i+ b' m; n
X
7 \) Z1 P! j% E细棋 (細棋) xì qí - close game
8 V: \6 R8 V/ B7 x0 ]$ S' L5 J瞎劫 xiā jié - false ko threat
! N$ p# Y: C2 u. V$ R8 D2 J下 xià - lower*, i& M! Z$ \+ c8 ?$ S: B
下法 xiàfǎ - method*
0 p8 x7 P! T7 w9 K% ~/ j0 a先 xiān - before; first*# _' {- R; A2 k7 g) c  @
先手 xiān shǒu - sente* s- f* ?2 n' t! i4 ?5 {  m, F
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
. c* U) R3 o8 n3 Y  A先手利 xiān shǒu lì - forcing move( s* G) K6 x' I* N& \5 I7 H
先中后 (先中後) xiān zhōng hòu - sente with hidden gote6 ^& n" d  o0 D6 i7 b
陷阱 xiànjǐng - a trap*
& T7 _% m* q2 T6 N8 D9 \$ x象步 xiàng bù - elephant's move; D% T3 k: X5 m) j* _' {
象步飞 (象步飛) xiàng bù fēi - elephant's move
! g* ]# b  P7 Q" B象飞 (象飛) xiàng fēi - elephant's move) p  A6 V( i0 e) g1 ]
向小目 xiàng xiǎo mù - facing 3-4 points0 F: B! ^* `* u8 T
象眼 xiàng yǎn - center of elephant's move
" W" d9 G3 h3 d1 S, G9 _0 z消劫 xiāo jié - ending the ko
% g, y, I" n: x: t" S小 xiǎo - small*' v; J, b+ y2 Z5 I* K% d% p% o
小飞 (小飛) xiǎo fēi - knight's move
2 ~' D7 |# g" Z: n4 k小尖 xiǎo jiān - diagonal) c3 z6 E: M  _: T2 u3 N, K* o. G
小林流 xiǎo lín liú - kobayashi opening
. \7 m3 I! U- Q* k小目 xiǎo mù - 3-4 point
/ X' o1 E: r0 ~) i9 n" ]小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
* @4 B; ]* _2 C$ z; Y小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
2 V- _1 G; S* H小伸腿 xiǎo shēn tuǐ - small monkey jump
6 C/ ~& x4 f6 Y" `. I小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg1 P4 P, Z1 X9 X9 l; t1 e7 p# Y
效果 xiào guǒ - effect; result*
% b" d0 v% y) @9 F2 J4 A) c: z效率 xiào lǜ - efficiency*
& l* g- X* h: X' j- L新布局 (新佈局) xīn bù jú - new opening
7 p( D! q( G# {9 X! s* P' ?新手 xīn shǒu - new move
0 S5 o7 V4 N" x8 {# B0 T星 xīng - star point! y) p- J3 P# w. i5 M( V# X* K
星位 xīng wèi - star point
- d" S6 i% _# ?4 @8 W. b: e6 |' T形 xíng - shape*# u) C1 N  g1 z! c8 j5 v& J6 Q
形势 (形勢) xíng shì - situation*
4 s) K% I- W( l: R. w形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
/ w7 C" ?: R/ ^) z/ h% Y形状 (形狀) xíng zhuàng - shape*
" e: g/ |2 r7 k% {: u; p8 x) }秀策流 xiù cè liú - shusaku opening
. k2 r; [7 Y- c+ W  V' h) l* S+ |虚手 (虛手) xū shǒu - pass6 e% B8 z8 ^* H* I9 h- m+ @
虚着 (虛著) xū zháo - pass
7 B, ?  u  t! Q2 F4 @* N序盘 (序盤) xù pán - opening) `( h: g4 j- p3 v; @
学生 (學生) xué shēng - student*
$ @! ?8 k& L8 l雪崩 xuě bēng - avalanche*& S: D! `1 o6 Z( I+ Y
循环劫 (循環劫) xún huán jié - double ko
# S% C; S7 Q% j+ F# V3 b3 J+ m. w$ W) T3 j" P( L. _9 W: \/ Y

! P: W. d$ Z, }  {5 Z; Y- b& rY$ T+ F) O5 I5 @6 i$ T( O. i
压 (壓) yā - push down*( I# }4 N9 R) d+ B
压力 (壓力) yā lì - pressure*6 K- l  K- y, }/ f
延气 (延氣) yán qì - increase liberties
, I" G7 {8 M/ o) b眼 yǎn - eye*9 E  z5 c5 b5 N) [6 i9 ?/ p
眼位 yǎn wèi - eye potential; eye space
% B8 [6 |  [0 ]% t: c眼气 (yǎn qì) - eye liberties
7 v7 L; ^+ i! d9 t3 G& L眼形 yǎn xíng - eye shape; eye space3 Q3 @+ K) ^& S9 o
妖刀 yāo dāo - magic sword
1 V: k7 o6 S' q* H! K4 e摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
. ]1 U3 M; c+ U7 t2 v9 ~要点 (要點) yào diǎn - vital point" x/ @9 |' x2 H6 X
要子 yào zǐ - key stones% Z- M. h: t3 ~" i/ m: j9 w6 \# ^
业余 (業餘) yè yú - amateur*2 }2 \6 `% b9 }
一方地 yī fāng dì - one-sided territory( f( y2 U9 Z4 \/ X$ @) d* W( S- }
一间拆 (一間拆) yī jiān chāi - one-space extension
0 Q+ m' z8 E# U5 Q2 r' ~一间跳 (一間跳) yī jiān tiào - one-space jump
! q/ E. J4 F4 L& T2 ]) x& H一手劫 yī shǒu jié - direct ko
& i4 ?* M" B$ A0 V& t一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker7 ?) j) I$ O; p) ~0 S
疑问手 (疑問手) yí wèn shǒu - questionable move
6 c' M- g8 P+ E5 j, K* W3 Z* z弈棋 yì qí - play game*% P4 c* L. u* X, F- q9 y% W" ~
引征 yǐn zhēng - ladder breaker
% Q9 t1 A. Q; ~/ \6 h赢 (贏) yíng - win*7 Q2 K. B! m2 ]8 T& J/ G: c" W
应氏 (應氏) yìng shì - ing's
# J: S  g! }& A( v4 o$ k# j硬腿 yìng tuǐ - first line descent
. ^8 s5 V, X" a! t5 E1 V9 o优势 (優勢) yōu shì - superior*
# L' F) N/ Z2 g  u! b5 Y有利 yǒu lì - advantageous*
, ?# g2 `4 A% \# m  x: i有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye- b" ]+ q4 f. I
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
, d4 y$ l! P% ]% B2 A4 j! p右 yòu - right*
- X+ s' e5 E7 H$ [; E- V1 Y余味 (餘味) yú wèi - aji) w1 b9 @- J% `5 e0 M; n
愚形 yú xíng - dumpling shape
) z: q6 U6 A+ v8 @4 V! c( }宇宙流 yǔ zhòu liú - cosmic style
2 M4 U, o& n2 K4 f; V+ B/ J) X原则 (原則) yuán zé - principle*
. o0 K. P, m* \院生 yuàn shēng - insei7 L2 ]% ]8 h& X( H: [
! Q  w9 k* x' `% a0 v! U
) y+ g% _# G" b6 {: U$ i
Z5 M8 a; m5 s' b3 A& Q2 l& u/ |
枣 (zǎo) - jujube (Chinese Date Wood)*
  p: C0 k) g, s* i! A扎钉 (扎釘) zhá dīng - iron pillar*
9 y8 S& F" ?' ?: O长 (cháng) - stretch
3 q8 v- i% i8 i' b胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi5 z% O7 k0 J4 W
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi+ a/ ]$ k7 F) ]  `1 K; {% D
着 (著) zhāo - move8 X$ z4 b5 H5 H
真眼 zhēn yǎn - real eye6 J8 o% D) Y: Q8 a# l! i
镇 (鎮) zhèn - capping play
; X+ S; I1 m3 F' n. e镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
' U) n/ _4 d' z) b6 n4 e% W镇头 (鎮頭) zhèn tóu - capping play
: {4 [8 @/ `- ^5 t) Q证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma  U; _. A/ X5 g9 t
征 zhēng - ladder
+ e$ G5 L$ \6 k/ w, N, k争棋 (爭棋) zhēng qí - official challenge match5 T7 X1 [6 q5 t& W+ _' L/ J
征子 zhēng zǐ - ladder$ d7 Z# B0 H$ o& {7 h" h
征子劫 zhēng zǐ jié - ladder ko( ~/ \" C" }+ n7 r& m( a
整体 (整體) zhěng tǐ - chain
6 \7 w$ N- P' ?! \- y3 _# o* x0 h整型 zhěng xíng - settle: v! `0 X6 P( U! C3 S
正解 zhèng jiě - solution*+ b) m/ u3 y8 @
正确 (正確) zhèng què - correct*
9 P+ |9 z" t2 x0 q证书 (證書) zhèng shū - certificate*
$ H( A2 @/ g" a  [正着 (正著) zhèng zhāo - proper move0 y( E' W& Y6 e8 e: L( @
指导棋 (指導棋) zhí dǎo qí - teaching game
4 T% ^: I- t  S( z, F直二 zhí èr - straight two7 W4 u8 O. y7 l6 ^$ Q, s4 t- f, Y
直三 zhí sān - straight three. P& X+ y- `& `: ^* D1 A
直四 zhí sì - straight four
6 q. T1 S0 S7 a9 K6 }职业 (職業) zhí yè - professional*
" i* @# ?1 [! T3 ]7 o只此一手 zhǐ cǐ yī shǒu - only move9 K+ `1 p. E6 d" x9 v, ?+ h
治孤 zhì gū - managing isolated weak group; B7 @5 x3 `* t: O8 m7 t
中 zhōng - center*
6 E5 I+ n# t, P钟 (鐘) zhōng - clock*
' \) E: e& B  I中腹 zhōng fù - center*
, T* [0 ~+ V( G) @$ `: h5 d6 l' c4 G中国流 (中國流) zhōng guó liǔ - chinese opening
# O: F) e) P3 P5 H- ~& ~& s中级 (中級) zhōng jí - intermediate level*
& o- c1 r- ~( n, H% L: G终局 (終局) zhōng jú - end of game
" I7 Z# O( e7 u: k1 L/ x$ }中盘 (中盤) zhōng pán - middle game
- `4 X; l% v' a7 c+ y3 V! R终盘 (終盤) zhōng pán - endgame
1 B3 G, [0 i, P/ }中心 zhōng xīn - center*! C$ U& R( v5 p7 \$ u! L) _
中央 zhōng yāng - center*) b# o& V/ f' i. m) z' f( |
中原 zhōng yuán - center*
/ q$ w( c9 o, X0 C  ]( M重 zhòng - heavy*' ~) ]! z& {/ W0 {0 p
主动 (主動) zhǔdòng - (to take the) initiative*2 Q0 Q* ^+ L" P& N% D% n. h
专业 (專業) zhuān yè - professional*2 t! _9 Z- I; }
转换 (轉換) zhuǎn huàn - exchange*# {8 S8 u: {; J* a
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback- N1 J2 _% [  a' y0 p( z. T) S
装劫 (裝劫) zhuāng jié - a move that threatens a ko
' V  D# w: o% F  l撞气 (撞氣) zhuàng qì - reduce self liberties
# j1 v, e8 ~" r: V( B9 j$ d追 zhuī - chase*
, b( P1 r0 S+ v& o6 B) `追捕 zhuī bǔ - chase*
8 ?, ?5 S. S; v# f子 zǐ - stone; unit in chinese counting
: R, K7 I" c! e4 _自然流 zì rán liú - natural style
+ ?' |4 C' {8 {4 p' Z! w. v自杀 (自殺) zì shā - suicide*
' _2 A4 y3 W) h% Z8 g% Z7 d7 N* Y左 zuǒ - left*
, g2 s0 s& K( S/ b1 d! w7 m8 B% m左右同形 zuǒ yòu tóng xíng - symmetrical position4 L8 |$ l- E6 X. n, g$ E
做活 zuò huó - make life5 H* I; V$ c& C  v+ T9 _! r" t
做劫 zuò jié - create ko
1 i3 r% D. L6 A+ o, X作战 zuòzhàn - combat*
+ D4 e, X9 }4 v' Q) P- z7 T$ r* k做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
0 k& k7 r8 p& P/ ~9 @  N
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