 鲜花( 152)  鸡蛋( 1)
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A
- B" U) m4 A: r安定 āndìng - settle*5 a: _* N }. d/ P
2 G) l& j2 z. m) M" M" u5 T4 }
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白 bái - white*2 j2 Q2 R# W0 }* l% t# t. N2 Z! D
白方 bái fāng - white player*
5 y* S$ Q$ F- q# l& `+ Y败 (敗) bài - failure*0 V: s/ f" y( p/ C0 _+ V
败着 (敗著) bài zhāo - losing move
! W t! A# Y+ J( A扳 bān - hane' T' B3 t) V1 t" e3 ]( k8 R ^. L
扳断 bān duàn - hane through5 X# l, x, X- ~! k0 S8 Q2 _
板六 bǎn liù - rectangular six
4 ?0 F3 U6 d. _# ~( a# `半劫 bàn jié - half-point ko
8 d, F5 M# D8 Y: j+ v棒接 bàng jiē - pole connection
# c$ a% r4 {% w Z0 o包围 (包圍) bāo wéi - surround*
1 V3 B+ I! M% Q. s% Q薄 báo - thin*
$ Y8 {/ B, o. X4 _保留 bǎoliú - retain; preserve*
' S5 G X' G3 M( ^/ k抱吃 bào chī - capturing technique by atari3 |% h9 a& s7 m! u( H3 E
本身劫 běn shēn jié - local ko threat
9 A0 Z I( _2 |3 k. J本身劫材 běn shēn jié cái - local ko threat
% g& m& w5 V( ?7 g* q. T2 Z本手 běn shǒu - proper move# Z/ ~, ?# ^: U8 h- h
笨重 bèn zhòng - heavy*
" `% [) G6 E6 Q# B! D( @崩 bēng - collapse*
$ K, p' i; c" r/ [6 n7 R. x6 V* M9 E崩溃 (崩潰) bēng kuì - collapse*
7 e% p0 F9 O; B, N7 ~0 X! u. C逼 bī - checking extension
8 y: n3 [* V8 {6 K7 S3 J. r4 Z鼻顶 (鼻頂) bí dǐng - nose tesuji3 P5 ^0 m3 ]* q' g
比气 (比氣) bǐ qì - capturing race
9 v: v4 u$ k" {1 Q/ o. a. S2 s: D; S比赛 (比賽) bǐ sài - tournament*' p0 X' y8 y$ i$ P1 |* B
边 (邊) biān - side*
. K7 Z( A6 Q/ t: q9 D变化 (變化) biàn huà - variation*
$ w) m$ H7 v, w变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening0 ~- G% F% g% m% c" q" }
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
% ?4 d% K2 ~8 K0 K变着 (變著) biàn zhāo - unusual play+ I: o) [$ _& \3 A1 }" U
并 (並) bìng - horizontal stretch
: _$ Q2 K, A8 D- \: e3 Z, Z3 F步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)1 t+ u) i; m* s' }3 e
补强 (補强) bǔ qiáng - reinforce*
9 `+ A. K# w* I* P! \ y. U布局 (佈局) bù jú - opening$ r/ f% r2 m$ y+ ^4 j
不利 bù lì - disadvantageous*
5 S- N! ` [8 D% D不入 bù rù - suicide
3 x" T. u& ]2 o c8 o2 c不入子 bù rù zǐ - suicide
! n, t- J' \! ]不提三目 bù tí sān mù - three points without capturing
3 L: M) V" @, v不提五目 bù tí wǔ mù - five points without capturing* e+ h' S, R \6 ^+ y! z
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8 D6 l+ E l8 e0 T. dC
. i% f4 j a" a) O8 W7 {猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)6 f# i/ ~( S4 s& O; a) G6 \
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
0 m) ]# l; v) \: Z$ P# C参考 (參考) cān kǎo - reference*
* g/ V) a( ?5 }, }6 Q+ U残忍 cánrěn - bloody or merciless*3 |& [) o2 n( b8 h% b+ p
拆 chāi - extension
0 B" H2 E3 |- F拆逼 chāi bī - checking extension" k, B1 n" `$ Q- @5 G
拆二 chāi èr - two-space extension
; B: `6 G$ J2 p& Y# B拆三 chāi sān - three-space extension ?/ K5 h; T+ w$ [
拆四 chāi sì - four-space extension
1 }. @+ s1 J; |3 ]. C0 b: `拆五 chāi wǔ - five-space extension; `* {6 U9 U* D0 q. l
拆一 chāi yī - one-space extension% p3 F" h3 p/ r" \5 R! }
缠绕 (纏繞) chánrǎo - harassment technique
( b* s9 d+ o) X5 t; S4 \8 F( B长 (長) cháng - stretch
( S e1 ]% O4 D! h9 X长考 (長考) cháng kǎo - think for a long time
+ Z* [ Q+ {. C* Y: P长气 (長氣) cháng qì - increase liberties
* V) s4 `* H! b9 ]$ }长生 (長生) cháng shēng - eternal life
- L( B, S) P' ~6 h$ q场合定式 (場合定式) chǎng hé dìng shì - situational joseki f1 ~4 `& O) z; F" g
超大飞 (超大飛) chāo dà fēi - very large knight's move
$ o2 a: n2 J: c& }/ H- _& W/ I超高目 chāo gāo mù - 4-6 point! U3 v# p& R. D
超时负 / 超时 (超時) chāo shí fù - lose by time
0 n4 ^* E6 m( k( n超时胜 chāo shí shèng - win on time
) R0 U1 W& h8 z; Y. _! U1 V成功 chéng gōng - success*
; V& U! e, f" F5 K2 G6 I成立 chéng lì - possible*
$ D4 ?5 p8 g3 i4 ^8 F秤砣 chèng tuó - two-stone edge squeeze1 h Z$ ]$ ^* q# @
吃 chī - capture
Q) G0 Y, D: P; ~" t/ l吃亏 (吃虧) chī kuī - loss*8 \+ O+ j0 |+ Q# ]6 r+ B3 o. i
持棋 chí qí - jigo9 e; L/ b9 N0 r7 w6 `
冲 (衝) chōng - push through r4 @; K& j4 ]+ n: z0 X- z2 I5 O
重复 (重複) chóng fù - overconcentrated
T G8 H% _% E6 ?6 B) K初段 chū duàn - 1 dan6 @- B+ R6 [$ f" G
初级 (初級) chū jí - beginner level*
: d! \: @0 S5 d出头 (出頭) chū tóu - getting ahead
, C# p% k+ D! R/ m5 \& J8 h刺 cì - peep; E/ L7 x% \3 H, M/ I/ X5 R) s
次序 cì xù - sequence*
. {0 T% S, ~% _0 Q错误 (錯誤) cuò wù - mistake*
! `) F6 ~: P, M1 y" D错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
. G" d& ~3 ^: u1 q3 `( B
# w/ e" |' a9 _: W0 ^7 z9 E$ P$ h4 i4 l6 c# ?
D J6 S- K+ Q) W6 Q4 ?1 q
搭 dā - attach4 o6 j) i0 T0 p2 n$ {3 q
打 dǎ - atari
! |6 p3 H0 U$ a: u, Y9 L6 ~打吃 dǎ chī - atari
2 T7 F6 R8 S3 b$ i& G$ \- X打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
" s# T0 |4 X9 }+ J打挂 (打掛) dǎ guà - adjourn game
: ^7 P8 E- v; A打劫 dǎ jié - ko9 h( Y/ ~# O6 a. h
打入 dǎ rù - invasion4 N# ^! s! q% u0 ^
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
9 b. f8 o* l. a2 G0 y. K/ Z大 dà - large*
; [' ^* B- D I1 a, K; a大场 (大場) dà chǎng - big point) p% A- ~9 e" Z/ K/ s) S: C
大飞 (大飛) dà fēi - large knight's move
/ y4 Y4 T: K4 q% E8 |# p大局感 dà jú gǎn - whole board thinking3 n% O+ s- h* s7 F( ?! Y
大龙 (大龍) dà lóng - dragon*% |. e% `! p O/ Z3 l. b% [. s6 w
大模样 (大模樣) dà mó yàng - large-scale framework
, w1 e5 Z+ f7 i大盘 (大盤) dà pán - large board (19x19)8 _4 e y+ N& R7 O; {
大棋盘 (大棋盤) dà qí pán - large board (19x19)
1 t7 M4 p9 U& c* K) P, A: z大伸腿 dà shēn tuǐ - large monkey jump
; G+ @% J' E0 e" ?; |8 Y( g大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
2 M1 B1 C7 W! W% _大雪崩 (da4 xue3 beng1) - large avalanche
: I5 k4 P' F: q& @" z大压梁 (dà yā liáng) - Da Ya Liang
( Y% v+ i+ |: \2 `5 S大眼 dà yǎn - eye with two or more spaces' F* Z: Z- C) X8 q( }4 G& f- |
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
: h6 E6 D& Y8 K( |! m, n% \带钩 (帶鈎) dài gōu - long l group
0 f7 B. I% M/ B2 o6 N单关 (單關) dān guān - one-space jump( v# u! T4 c4 f/ w' y) P8 b
单官 (單官) dān guān - neutral point, k7 }& w) @) @# B$ G2 K* b- q( T
单劫 (單劫) dān jié - half-point ko3 f$ D- d' l$ c6 H& S, q! v% O
单行道 (單行道) dān xíng dào - one-way street*
; z& ^8 M* r3 a w. j% F" z挡 (擋) dǎng - block*
8 f$ q# T, V9 f. p! o. {刀把五 dāo bǎ wǔ - bulky five
3 l7 L3 U9 V/ ~: {: x刀板五 dāo bǎn wǔ - bulky five* F" p6 T/ U5 Y8 f' j8 F4 Y
刀柄五 dāo bìng wǔ - bulky five
, Q8 S5 B. s3 l刀五 dāo wǔ - bulky five+ M! f. J0 u# h p
倒扑 (倒撲) dào pū - snapback, N% r) b, `: X: b4 m$ W6 x; t
倒贴 (倒貼) dào tiē - reverse komi
, R2 A" W H1 p+ V倒脱靴 (倒脫靴) dào tuō xuē - under the stones
1 p; O Z5 R& ?1 O7 n' p低 dī - low*3 W- ]' x( [" P: D1 ?
敌 (敵) dí - enemy*
' y5 l7 t2 ~, @! q3 l0 l% B8 C3 j. Y抵 dĭ - hold up; push against, to support, to resist*
' U5 X4 o* z' L! g8 E Q抵抗 dǐkàng - to resist; resistance*& B' c: {) w9 w; T; x
敌人 (敵人) dí rén - enemy*- S4 ~1 u7 a) e( I
地 dì - territory*
9 Y/ P' ?5 D! t+ ^地盘 (地盤) dì pán - territory*
7 q8 @2 ~6 a- t# H3 l1 z' M6 Y地域 dì yù - territory*: n4 f; R) {/ c3 k9 I( Z7 k. \
点 (點) diǎn - placement; point8 T' v' h4 s! T e1 N
点方 (點方) diǎn fāng - eye-stealing tesuji/ E& g" U: Y! f, c3 Y
点角 (點角) diǎn jiǎo - corner invasion _5 d. k# A! q( j0 F! R4 _. f1 \
点目 (點目) diǎn mù - counting' r+ j Y- d2 X2 R% U( I
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
r3 o, \4 p$ E, J调子(調子) diào zi - choshi! y0 K$ B9 ^8 _+ K. Q
丁四 dīng sì - farmer's hat; pyramid four* Z- d# H" _8 U) y% O7 w. U
顶 (頂) dǐng - bump
9 }: |7 \1 K* d7 D" D0 K定式 dìng shì - joseki
$ w6 w4 g, g# p- p' ^5 o$ D' D定型 dìng xíng - settle" k& {1 U$ U, N# B) L9 P4 y& l E' c* }
东坡棋 (東坡棋) dōng pō qí - mirror go
' N- t# R* f0 u' C7 z斗方 (鬥方) dǒu fāng - carpenter's square3 I* a- v! g+ R4 Y7 `* Z
读秒 (讀秒) dú miǎo - byo-yomi
# w' {0 g4 V0 j5 |( x, j5 K2 |7 \渡 dù - bridge under" v1 E. W) J5 n) D e6 i& [
断 (斷) duàn - cut*
8 f: [9 H# [% H8 Y2 U8 N段 duàn - dan
. q( C" d) x: g+ O2 g2 Z对策 (對策) duìcè - countermeasure*# k5 B8 @% d1 S, q) H7 g+ [: l
对局 (對局) duì jú - play game*9 V% C; ?. h8 b: G i
对杀 (對殺) duì shā - capturing race
8 @* u: Y+ T) {- U x, }& M% v对弈 (對弈) duì yì - play game*
Z# A$ G- K9 I0 {遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
( L! ^7 n5 c1 O7 N. E! S( |/ G多元劫 duō yuán jié - multiple ko
7 ^7 ?' M; x) F+ P% r, Q1 ]2 @5 ~9 ~1 H
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, J, ?) N2 _# T% XE
& j1 K/ |& @. c$ [. _ ]1 c恶手 (惡手) è shǒu - bad move
; C- _6 L1 E; T! g4 j/ t3 O二间拆 (二間拆) èr jiān chāi - two-space extension
3 i9 a) T" |7 v+ _二间跳 (二間跳) èr jiān tiào - two-space jump
- I! y8 ?, A0 _. X二连星 (二連星) èr lián xīng - ni ren sei
0 t1 t0 [- v/ x' v二手劫 èr shǒu jié - two-step ko% G# Y( v2 J0 P3 [) z8 G
g8 @- R8 X% ~
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F: Z; _9 D0 i0 v$ g& i5 e
发展 (發展) fā zhǎn - develop*" o! T4 n% g5 u: m3 P" ?1 x
法 fǎ method, way (also 下法 xiàfǎ)*
* z( d8 B* _8 ^. t# E反扳 fǎn bān - counter hane0 p3 S& S! ` {1 Y
反打 fǎn dǎ - counter atari
, P& p. ]' ?2 R1 s# ?- W4 P反攻 fǎn gōng - counter attack, x5 W9 W' Y: @
反击 (反擊) fǎn jī - counter attack9 k8 Z: `0 c1 U- L' }5 g' X
反夹 (反夾) fǎn jiā - counter pincer
' v0 W, V& {- J& P q8 z* {反提 fǎn tí - recapture& Q' c, U4 B \& G* c
方法 fāng fǎ - technique*! l! O1 s8 b" ^/ P5 u
方四 fāng sì - square four
: w3 |/ h6 v5 v方向 fāng xiàng - direction*( Y2 n i* W( C
方形 fāng xíng - mouth shape4 [7 ?, @5 ^4 s( s# X( d$ |4 Q
防 fáng - defend*
( ~8 }# F0 \7 N2 Z9 q' C0 f防守 fáng shǒu - defend*
) Y `) F# c: w3 |飞 (飛) fēi - knight's move' s0 U# P# K5 r6 o G
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete' u# ]6 a- j; b
飞压 (飛壓) fēi yā - press
$ C4 m" I" p$ l2 `: S废着 (廢著) fèi zhāo - useless move+ g4 C J0 E! `: I
废子 (廢子) fèi zǐ - useless stones
$ |* v% |# u2 u% k; ?% ] T* g分投 fēn tóu - splitting move4 t& q; u1 Y/ C9 ^) |7 @
分先 fēn xiān - even game
: D# y6 m# a' \# r$ E) n- _封 fēng - seal in*8 Q! n) A6 [: p5 [
封手 fēng shǒu - sealed move" y, d+ m5 ^4 O& }! t3 o9 s4 ~
封锁 (封鎖) fēng suǒ - seal in*
% S! W* S4 [0 u1 F3 D浮棋 fú qí - floating stones: Q" F5 f* m) k9 G6 W9 f
浮子 fú zǐ - floating stones: n5 }5 b4 }$ _7 ?: H
负 (負) fù - lose*7 b% {6 E0 u) l8 Y; i8 b
复盘 (復盤) fù pán - game review6 u7 q4 }3 s1 ~& r, Y; [
" @9 T0 N5 O2 | g' p- q0 h U
# i0 C( j8 _5 @9 {1 ?G
5 f2 |# V% _; X- [概念 gài niàn - concept*0 b" V: S0 g$ h4 g" ~) M0 W
感觉 (感覺) gǎn jué - feeling*
5 l1 D$ b) e5 M高 gāo - high*
% _; ]8 c/ W/ z+ J高级 (高級) gāo jí - advanced level*. z J9 x4 D* T
高目 gāo mù - 4-5 point
* m9 Z$ h+ A6 _) r0 M: g) g/ f根据 (根據) gēn jù - base*
; F+ m; y% d5 G8 m: r+ e根据地 (根據地) gēn jù dì - base*
6 D- `: G7 D; `+ o攻 gōng - attack*8 O* [0 P; q) K( Y
攻击 (攻擊) gōng jī - attack*2 j2 t! n% @/ m C0 M2 b( s$ M
共气 (gòngqì) - shared liberty
* y: u q, w$ |/ m/ U公气 (公氣) gōng qì - shared liberty! K2 A" \; C' j" E+ l$ l4 o v( L
攻守 gōng shǒu - attack and defence*9 R$ ^8 z5 `4 S/ S
共活 gòng huó - seki1 V8 T2 L; k& J0 U+ }$ O
孤棋 gū qí - floating stones
( H* @' i* V3 A挂角 (掛角) guà jiǎo - corner approach
: B- l" F# J$ K0 A7 F- Z拐 guǎi - bend*7 i8 V: c% d5 L4 W! Q" n6 i- d
怪着 (怪著) guài zhāo - ghost move
6 {$ b9 v+ a) B5 K4 O& Y1 {关 (關) guān - one-space jump
5 p$ Y/ |" `* v官子 guān zǐ - endgame3 ^. e/ s: i# j2 ~9 S* |6 _2 y
龟甲 (龜甲) guī jiǎ - tortoise shell0 T0 ~4 i5 T$ a# G) v6 h+ z6 } D; W
规则 (規則) guī zé - rules*5 |, ]1 k2 d0 }. d0 z8 f
鬼手 guǐ shǒu - ghost move
3 s/ p/ M" F) D, v2 @, y% d滚包 (滾包) gǔn bāo - squeeze
4 q3 G: a( L) O滚打 (滾打) gǔn dǎ - squeeze
2 a6 ~. p4 |! Q( K' g) b滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
7 j, }2 n! v* |6 q0 g过分 (過分) guò fèn - overplay
5 [, O. M* p/ p2 i/ _5 D国手 (國手) guóshǒu - national champion*( t* T3 Y5 t! |8 ~( U
; ?) T3 K) I& r0 Y8 A! ?9 H$ B# w" _, Y6 Y- T
H
h; [' J* a8 U韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
* f3 u# z9 s: J) F' h好点 (好點) hǎo diǎn - good point: { L' U1 |: }9 _! ]6 l( `
和棋 hé qí - draw*
& J4 h# H; Z' r黑 hēi - black*2 W7 Y+ ]9 c" b5 ]
黑方 hēi fāng - black player*& L5 C# }% c/ v9 R1 M' b9 C P; X, a
黑先 hēi xiān - Black plays first*
, m6 r4 `, @# b2 y$ Q! k猴子脸 hóuzǐ liǎn - Sake bottle shape
+ _5 w' A/ I4 o. m厚 hòu - thick*) ?* p$ @6 `0 ?! k/ |, l6 @8 w
后悔 (後悔) hòu huǐ - regret*
, H% b7 v! a* R1 ~% t$ {后面推车 (後面推車) hòu miàn tuī chē - pushing from behind+ v4 T2 {) u6 N
厚实 (厚實) hòu shí - thick*
+ E) m5 ]; y; K2 @0 R# ?& X4 v厚势 (厚勢) hòu shì - influence*+ W$ }1 [# H1 Z8 n" ?+ b
后 (後) hòu - after; later*$ n2 J) `" j Y3 ?4 M) g
后手 (後手) hòu shǒu - gote
" ~& F( Y! t1 q! s" l- q7 w$ r后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture" t8 ~3 n! n( k2 [% c2 Q
后续手段 (後續手段) hòu xù shǒu duàn - follow-up0 s3 {0 L% X/ e H& L+ S
后中先 (後中先) hòu zhōng xiān - gote with hidden sente: |& _+ i6 a3 W8 ~ i& D
虎 hǔ - tiger's mouth
( E4 n0 J. \% J* ?+ y7 a虎口 hǔ kǒu - tiger's mouth. C9 Q( S3 a2 q" ~7 v4 h$ H7 O
互破 hù pò - mutual damage
( r8 _0 v; R! C2 S+ m+ c& R; W互围 (互圍) hù wéi - mutual surrounding of territory1 Y5 p- ~( _; P$ B K
花见劫 (花見劫) huā jiàn jié - picnic ko; x# ^) g" H' W
花六 huā liù - rabbity six. T+ p* R# U& [ U! t! @# F
花五 huā wǔ - crossed five5 U8 _9 Q# |5 t
还原 (還原) huán yuán - transposition1 C* M$ g: `2 j, l; d
缓 (緩) huǎn - slow*
, d) c" Y8 B1 {缓慢 (緩慢) huǎn màn - slow*
3 d4 Z! f: ^" M1 D6 p( {缓气劫 (緩氣劫) huǎn qì jié - approach ko W( r/ v e; R# N9 l2 [
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name), d4 M$ N4 G. e4 d S
缓手 (緩手) huǎn shǒu - slow H6 g$ ?: G* N/ z6 t6 [
缓征 (緩徵) huǎn zhēng - loose ladder
8 @% c5 W; ]! q7 M& W缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder7 k3 ^$ v, f O, r: i
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
/ m" v$ N2 Y( ^0 w! x2 Q9 z1 s8 ~/ f* m回手 huí shǒu - take back*9 Z1 O- T+ _4 i+ P$ E
回提 huí tí - recapture
W3 w# k8 Z" B$ V5 S6 r0 L悔棋 huǐ qí - take back*! a+ Y, A4 n- D7 O0 Y
活棋 huó qí - living group
# v+ i0 E" U- ^% t; B$ z" t0 q7 Y- t- v% G
8 h: g% }, _8 J ?# E3 G1 N s8 R
J
( ^' v9 G& o+ x/ h% E& `* v/ J急 jí - urgent*" E9 @# d& }2 N
级 (級) jí - kyu. H- P5 J7 c+ G! j w4 @, r x3 ]
急所 jí suǒ - urgent point$ E5 O2 a( s7 i/ o1 _% W7 L: e: Y
挤 (擠) jǐ - bump into diagonal; choke; atekomi
. `8 ~3 }5 W' x* _技巧 jì qiào - technique*
- l5 o: m6 T7 O2 ? ~' R; ~' ?* J计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*7 I+ H$ v; {+ c# b
佳 jiā - excellent*
; }% x( Y9 D" v" P夹 (夾) jiā - clamp; pincer* r( e$ i' a3 \0 z7 Y
枷 jiā - net
1 ?9 l! n. r0 Z7 z枷吃 jiā chī - net# U1 h" c$ K+ y# U
夹攻 jiā gōng - pincer3 Q/ Q$ ~2 ~ |4 ^. {' v5 O
假劫 jiǎ jié - false ko threat
% Y1 j+ Q$ M9 a! {. k假双活 (假雙活) jiǎ shuāng huó - false seki' h O9 p! h* E- _
假眼 jiǎ yǎn - false eye' E6 }9 q5 S( i0 A3 o7 B: }) A$ I
假眼活 jiǎ yǎn huó - two-headed dragon
3 t$ a9 J& B( T) }4 y$ q5 o尖 jiān - diagonal9 H0 ?, R& A5 A7 ?$ W2 k6 n
尖冲 (尖衝) jiān chōng - shoulder hit$ _$ D0 t! Q8 d1 q8 E# }8 C9 p. N
尖顶 (尖頂) jiān dǐng - diagonal attachment
/ |# |& N) x0 a3 x- D8 g+ S坚实 (堅實) jiān shí - solid
. s0 t1 F* R0 ]3 @2 p) P% {' T见合 (見合) jiàn hé - miai
' p6 z3 j8 m, L: `4 b教 jiāo - teach*+ f9 G) A. S2 P; Z5 P
交叉点 (交叉點) jiāo chā diǎn - point3 R, N2 Q, _5 a, t7 u; ]5 J: v
交点 (交點) jiāo diǎn - point
6 q; Y$ Y. Z1 ^6 A焦点 (焦點) jiāo diǎn - focal point*9 \ {7 p7 n; S! U
交换 (交換) jiāo huàn - exchange*! _) c8 l. B) x0 T% N2 ^0 q5 K
角 jiǎo corner (angle, horn-shaped)*' e* a) Y9 U+ I2 a7 S4 Y
叫吃 jiào chī - atari
/ Q$ @4 L0 D( v: }' D2 v1 F" M. K4 z教师 (教師) jiào shī - teacher*! c* m% R* h6 k) t7 \ Q
教室 jiào shì - classroom*
9 G/ S% F% t) q* ^3 {基本功 jī běn gōng - fundamentals*0 g" T6 d& e! ]* R( l- J
接不归 (接不歸) jiē bù guī - connect and die
/ l- W. t2 O z, N: h劫 jié - ko
8 e8 ` q9 X4 X3 W劫材 jié cái - ko threat
) P$ {5 k z5 _结果 (結果) jié guǒ - result*
( E- _4 V# c- A" J/ u劫活 jié huó - live by ko
$ Y9 P: y, P) P2 a7 w+ v, }. `诘棋 (詰棋) jié qí - life and death problem
) {3 ]6 H& r' `4 T$ v" Q0 l劫杀 (劫殺) jié shā - kill by ko/ h$ [+ K+ }; l
劫争 jié zhēng - ko fight
, U8 p; I; E, f: x8 C m* ]解答 (jiě dá) - answer, solution*3 O$ w8 C- k& `7 N* N$ K5 c# W' {' I
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
3 Z7 ?" ]2 t% L金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg3 d5 b0 A& S I3 e6 w
紧 (緊) jǐn - tight*
1 @! e. X! s+ _3 {; e紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
. K. u% J V6 N) Z4 S紧劫 (緊劫) jǐn jié - direct ko5 a% |& }- r# [' |
紧气 (緊氣) jǐn qì - reduce liberties
2 x C: ?) \/ ?2 F K/ q" I紧气劫 (緊氣劫) jǐn qì jié - direct ko
5 p" P# w y; z5 p: s, W: Y" o! `禁着点 (禁著點) jìn zhāo diǎn - illegal point
0 ], ?. H, w" |4 y h/ {净吃 (淨吃) jìng chī - unconditional kill (净= clean, only). Y) I$ Y' {! A2 j( ?; Z
净活 (淨活) jìng huó - unconditional life
0 l) F/ a3 m/ u) H( Z- E+ t净杀 (淨殺) jìng shā - unconditional death6 D$ s! R4 }0 L5 O/ q3 Z
净死 (淨死) jìng sǐ - unconditional death; p* h3 ^2 \7 i$ h& Z, }, d
救 jiù - rescue; save*4 W4 k% {1 _1 q( T1 U9 h: T
聚 jù - placement inside opponent's eye
* ~+ K1 j! X |) g( j俱乐部 (俱樂部) jù lè bù - club*
! x# R' O& g( l. ?3 @% u聚六 jù liù - six-space killable eye shape
6 O* f0 s3 X5 r$ a# c聚三 jù sān - three-space killable eye shape
- Y" T7 a' ?& J3 z \聚四 jù sì - four-space killable eye shape4 b l& j5 Z/ ^6 W$ |
聚五 jù wǔ - five-space killable eye shape/ C6 `3 @ X+ U h( N" A
决战 juézhàn - decisive battle*& T% | c4 Z( H
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*8 K0 u! w% }; n+ Z
, p2 z/ a) p* b! k1 d. O0 h
1 r. A& m% l9 U% {+ jK
( x4 ]5 r, C2 r+ [* G5 K5 f1 m卡眼 kǎ yǎn - falsify eye- L* O0 x5 F F6 i. B) ~
开拆 (開拆) kāi chāi - extension
$ r* ?) T U$ z- M1 N1 S* z O开花 (開花) kāi huā - ponnuki
* v' Z7 H' @' l/ l开劫 (開劫) kāi jié - create ko
4 {9 ]. B% @( g( b( F开局 (開局) kāi jú - opening1 \6 |5 l$ F8 ~) O* b4 }
看花劫 kàn huā jié - picnic ko, r O% Q" R4 M5 |" N# O: P5 r& l
抗 kàng - to resist, fight; to oppose to defy*9 Y, s- X2 t- d; O
靠 kào - attach one line higher than enemy stone8 x8 t# L; Q- B, r7 A8 C4 @; R
空 kōng - empty*
. I* f( R ?" l0 ~' I1 t* R空间 (空間) kōng jiān - space*/ o+ |6 ~2 }, G% [3 G$ u8 L8 |% ~
空三角 kōng sān jiǎo - empty triangle8 S& ]% C( i& v S1 X" p9 `. \
空 kòng - territory*! p+ p9 q9 b/ V1 X D
跨 kuā - attach at waist of knight's move$ K; T8 v ?6 w% j; ?
跨断 (跨斷) kuā duàn - waist cut
' O1 t2 ^1 |2 V) k( J' V快 kuài - fast*/ r$ @0 }9 R& ?' }: ^
快棋 kuài qí - blitz game# ~" |& ~2 e. r4 I' d5 V. b5 {8 l! N1 s
宽 (寬) kuān - loose; wide*
p! E h Z! O* A! Z+ R宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
) C6 j- R8 b& F' p宽气 (寬氣) kuān qì - increase liberties& @- y5 w, W" c0 D
宽气劫 (寬氣劫) kuān qì jié - approach ko# h- Q3 O) }2 R1 a T0 @9 l
亏 (虧) kuī - loss*
4 z) O" U8 M [! z/ {) p; r! D亏损 (虧損) kuī sǔn - loss*
2 V4 {0 K) ]: I+ k扩大 (擴大) kuò dà - enlarge; expand*# R0 S5 O8 c& D! ~0 O$ c, P% f+ n
扩张 (擴張) kuò zhāng - enlarge; expand*/ U) p, c9 j& J0 z9 v- {
[edit]
' c. ? X+ W, a4 @# eL: ~0 ~; v. O+ C' w9 b& _# h
赖皮劫 (賴皮劫) lài pí jié - many move approach ko/ J3 K5 W+ t H$ w& Q' {
拦 (攔) lán - checking extension; prevent opponent's advance*
/ p, W# [0 c- X8 K! }拦逼 (攔逼) lán bī - checking extension
$ y l! l3 H/ h2 b" S烂柯 (爛柯) làn kē - ranka
) h S" I+ L3 G老师 (老師) lǎo shī - teacher*$ E- h4 }3 U$ K; d* g
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil' i( P# E0 F1 |4 q& S
类型 (類型) lèixíng – pattern, type*
' G; U, i: |+ h0 }8 o! _冷着 (冷著) lěng zhāo - unexpected move1 F7 n+ ?8 X3 p/ \+ h
利 lì - profit*
8 b2 l3 U+ \1 u+ ^, E% o立 lì - descent; stand1 Y: |* G5 J4 m9 u
利用 lì yòng - make use*
, q- s% \* P! j' k连 (連) lián - connect; continuous*5 |0 ~6 j8 U' s& g0 n
连扳 (連扳) lián bān - double hane! o7 f6 Q6 N, R- Q4 ^3 u
连环劫 (連環劫) lián huán jié - double ko
i# V2 M5 m1 t, I连接 (連接) lián jiē - connect*$ v# [; O9 w0 f* Y
联棋 (聯棋) lián qí - pair go
$ i; Y& ~, b ^, z+ u恋子 (戀子) liàn zǐ - reluctance to sacrifice b. q- s. A" L7 y! t& f
两分 (兩分) liǎng fēn - equal*
$ ?- h2 G9 @4 H; ]% Z, e两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
4 D: a, P4 X3 X! F. e" F劣势 (劣勢) liè shì - inferior*' H6 F1 ?' \, F/ v1 ]
裂型 (裂型) liè xíng - split shape
& T* {! `9 I$ u$ K! r5 N龙 (龍) lóng - dragon*- R* I8 O% d; ^! R# A& j5 |4 z# s
漏着 (漏著) lòu zhāo - oversight
6 A7 D, q& B+ B0 s2 Z2 |: ~落子 luò zǐ - playing stone on board( \2 t$ @+ B/ S; |# h% ?
+ b' r1 k( p9 H. z: x$ x' g0 S* y O9 D: P/ g
M
% P# Q' {8 v7 }; A满意 (滿意) mǎnyì - satisfied*
5 n6 \: o) l7 L- h' Z慢 màn - slow*
0 r& Z& g' s0 D( @7 [+ H盲点 (盲點) máng diǎn - blind spot6 B7 _% ^6 c0 p
梅花六 méi huā liù - rabbity six7 W2 }8 Z5 x- _* y0 y) i: F- e
梅花五 méi huā wǔ - crossed five, u0 p! P) a# C' ?$ K
门吃 (門吃) mén chī - capturing technique by atari) K o! c6 B& Z
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening! |! T- t# [$ u$ F' { P
妙手 miào shǒu - excellent move
+ m% @% v0 d8 \ F9 k" G妙着 (冷著) miào zhāo - excellent move
% _ i) F+ S; M6 G' |模仿棋 mó fǎng qí - mirror go
8 h, h J& b" r& Q ~模样 (模樣) mó yàng - territorial framework2 b( ?* ~* i, ?4 j
目 mù - point of territory* B* u2 q. x& r* G) @% T) J; W
目外 mù wài - 3-5 point
4 U- h6 C) F L! F( s `& @8 l2 J$ V4 d' c) c. }/ L
1 V! \8 |- U. {! MN* a! k& M3 C& n. a. O, n
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
, G5 k& ~3 `0 a2 I. A" j2 L逆官子 nì guān zǐ - reverse endgame move
6 U0 g& f3 [ X逆先 nì xiān - reverse sente) A1 z2 m, X* a
逆先手 nì xiān shǒu - reverse sente
! f8 q, h( E0 u, F) R4 H, u逆转 (逆轉) nì zhuǎn - overturn game
2 s3 X% P. x$ {2 U' P粘 nián - connect*
0 ?# M3 N4 F( U( I& T凝形 níng xíng - overconcentrated shape
! i2 w. J' [% K2 L) I! s扭断 (扭斷) niǔ duàn - crosscut
0 B5 I- O( ^+ @4 y扭十字 niǔ shí zì - crosscut
" g# v! A+ l) P# X" Q扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut& C m+ N! m9 U) t; t
扭羊头 (扭羊頭) niǔ yáng tóu - ladder- J$ R( Z4 \( x( l! Z( z
$ R* T8 z7 e& X- W1 ^( k
: k1 m7 z$ h$ B$ u" gP
+ c! ?6 F0 S) E8 G b0 X爬 pá - crawl*0 K1 `# v1 a8 z. }( e# W
盘渡 (盤渡) pán dù - bridge under
( c1 \2 p' i. S- r盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
, l4 |( t& H( X' j! \# _4 h盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner' p+ ]4 l- {: B' ^$ }3 n5 O
抛劫 (拋劫) pāo jié - throw-in ko {& W) l' A' E9 `8 K; R
配合 pèi hé - coordination*
9 P# u0 Y5 H4 k, `, r0 D# M碰 pèng - attach to the side( G5 E+ z% n: j, V" H. _: S
便宜 pián yí - profit*
% Y9 L+ R o: V8 r8 z" A! i骗着 (騙著) piàn zhāo - trick play, hamete
7 B. r9 _; y2 b3 H1 X8 B平衡 píng héng - balance*
7 q3 a, e( j! C- W2 ]* n: l破 pò - break*
0 F" D! W7 d. m$ A! s5 q剖析 - pōuxī dissection / self-analysis
3 L5 `! O4 H( I4 t/ t破解 pòjiè - solution, answer to a problem*$ i2 S, T; q2 g. q
扑 (撲) pū - throw in
5 c& `8 ~0 [) F, \ J* ~" Y+ t3 c葡萄六 pú tao liù - rabbity six2 t( _/ _/ }: X8 ?. G
谱 (譜) pǔ - game record
* y+ z. p R) `/ r; q普通 pǔ tōng - common*
2 o5 w7 P( @7 O. T$ v3 Y' U6 v% A[edit]8 X' P- I2 C" l/ ~
Q
4 r% y$ ^( v( |/ A+ W) a- J欺着 (欺著) qī zhāo - trick play, hamete5 K/ u& f8 n* z
棋板 qí bǎn - go board0 |$ F7 R& I# n( f
棋风 (棋風) qí fēng - playing style% I& H8 {6 }* p0 W
棋盒 qí hé - stone container
) f1 v/ {9 O* w# i棋筋 qí jīn - key stones
! [$ a4 L6 A, N棋精 qí jīng - key stones, l p& M' Z% n
棋理 qí lǐ - go theory, B# c' ?6 o) o$ R' ^
棋力 qí lì - strength in go
/ \6 u3 ^. `. Z1 X棋盘 (棋盤) qí pán - go board2 u$ h" l; m/ j
棋谱 (棋譜) qí pǔ - game record
$ H/ {3 t+ p; P* c4 d棋石 qí shí - stone
+ _/ t& N" r6 v1 C棋手 qí shǒu - player*
' `2 C$ @$ O. y( f( U棋书 (棋書) qí shū - go book
6 Q7 _! @" q; K i+ P2 w/ p- c棋院 qí yuàn - go institute
* h2 n" Y# Q) J2 z6 N棋形 qí xíng - shape
2 m& ]1 C' p0 U, z/ R3 M1 ?棋钟 (棋鐘) qí zhōng - clock*$ U3 o8 @, V: i2 |
棋子 qí zǐ - stone
+ ]; u+ _# R$ @1 R弃 (棄) qì – abandon, to discard, throw away
) Q% c `2 \% w1 Z弃子(棄子) qìzǐ - sacrifice
7 ?5 a v4 i0 I8 z3 |- L气 (氣) qì - liberty
3 J& }/ I c' x- R& P" n( x' O气合 (氣合) qì hé - fighting spirit
# g0 b5 F7 K4 D/ y2 F, e5 w气紧 (氣緊) qì jǐn - shortage of liberties
! F6 `' ?% X x% v. q. D前 - in front, before*
: {. ? o: G$ V% g9 r' h+ J" n0 [浅消 (淺消) qiǎn xiāo - erasure& _% D9 c2 m7 X& u
墙 (牆) qiáng - wall*
5 s- l$ Y6 |2 @# T( A$ W强 (強) qiáng - strong
# x1 y- U- I: v2 T5 A3 v+ ?墙壁 (牆壁) qiáng bì - wall*8 |" y. K1 ]8 H( Y+ o. E
强棋 (強棋) qiáng qí - strong group T! u% e0 |/ k7 b! {/ B f
巧手 qiǎo shǒu - clever move
: V+ j3 E$ n" c( g) t巧着 (巧著) qiǎo zhāo - clever move
: _& V. _! K) f; s( ?) o7 ~6 W- F切断 (切斷) qiè duàn - cut*
) F! |/ _: z, s. k0 s5 ~$ Y; d+ B+ s) s侵消 qīn xiāo - erasure
" q/ i8 q W. Y9 h$ }轻 (輕) qīng - light*5 k( _+ j8 [# N# ]9 Q* d
侵入 qīng rù - invasion6 _0 ]" z% s7 B' r7 a# ?
轻盈 (輕盈) qīng yíng - light*
- S+ `3 P' Q5 G3 {% w求活 qiú huó - make life
. L9 e2 w7 D/ A5 Y; [; ^" ?7 h曲 qǔ - bend
% V, O/ W6 B; J8 D3 G曲尺 qǔ chě - carpenter's square3 [ k x3 N4 ` [
曲三 qǔ sān - bent three2 r: ?# a/ @: d8 G
曲四 qǔ sì - bent four( L% \( j$ E& o; ?+ b% L! f1 _: u Z
觑 (覷) qù - peep0 T7 S" [. D8 f
权利 quán lì - privilege
! N' V4 ]% D3 {5 u( ]' p确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
: P! P; U4 Q- q& {- @; ^2 \
. T* ]5 o9 [+ ^3 [' r8 b3 ~: b) `. K
R: e# F9 Z$ j1 Z3 |3 \' j( H+ A+ v
让子 (讓子) ràng zǐ - handicap& z5 M) l$ ~# q9 x
让子棋 (讓子棋) ràng zǐ qí - handicap game
* K. K# S. R5 {9 i认输 (認輸) rèn shū - resign*7 s& } J5 Q/ B. p3 L' O/ @" A, s$ i
弱 ruò - weak*
; @0 a! U" R( {7 M+ H$ P弱棋 ruò qí - weak group. }4 W3 @% r Q" u ?0 Z$ W4 I
/ l9 d3 t; }% i9 C
. L5 M% J) o. d8 u% y; pS* z- \) a5 E4 f# w
三间拆 (三間拆) sān jiān chāi - three-space extension" {7 q: B4 \ Q; X0 p+ ~, Q; S3 n
三间跳 (三間跳) sān jiān tiào - three-space jump' X% k8 [4 @( H! F4 s/ ^, A n
三劫 sān jié - triple ko
! ?% g; p& C1 u2 x' W2 M% J三劫循环 (三劫循環) sān jié xún huán - triple ko, F B& L$ T1 G4 ?7 s
三连星 (三連星) sān lián xīng - san ren sei
. r! H& X: u1 ?' M3 y! q3 M5 u三目正中 sān mù zhèng zhōng - center of three stones0 ~- u2 u! W0 A' R" T3 w- o
三三 sān sān - 3-3 point
0 Y& `+ F; ?% U7 k三手劫 sān shǒu jié - two-move approach ko
1 F4 x2 d2 f Z! ] T* j& O' E# L三子正中 sān zǐ zhèng zhōng - center of three stones
& ^) S- q( h' h6 c杀 (殺) shā - kill*' w5 }- A! D( C A
杀棋 (殺棋) shā qí - kill, U- T. y" R. j- |. r% U: p
杀气 (殺氣) shā qì - capturing race. W$ q |" ^9 _( W3 s9 ?
上 shàng - upper*0 h' d# c4 G; Y7 g0 P
上级 (上級) shàng jí - advanced level*; m; x- Q( N: y8 W' c" Q$ w
上下同形 shàng xià tóng xíng - symmetrical position
4 N9 [: O/ _( X" K$ s稍 shāo - somewhat; a little*
3 s! h$ n! t6 _8 c# W伸气 (伸氣) shēn qì - increase liberties
) Y& H3 |) D) a" I% B伸腿 shēn tuǐ - monkey jump: G% y* W/ H5 T, |: d: s; {. p
生死劫 shēng sǐ jié - all-dominating ko
" o& j4 m; a' E5 H4 U! t胜 (勝) shèng - win*& J# `& |9 b- ]# I
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move. L! \7 I7 E6 O
胜着 (勝著) shèng zhāo - winning move) i ? U2 W6 v
失败 (失敗) shī bài - failure*
2 ]# s+ S$ g% q& {实地 (實地) shí dì - solid territory
1 g# B7 _/ Y; i' p n十番棋 shí fān qí - ten-game match* m& ` @! ]( t/ n
实接 (實接) shí jiē - solid connection& F9 k; v1 f( x
石塔 shí tǎ - two-stone edge squeeze4 Z& V! J. Z: T
实战 (實戰) shí zhàn - actual game situation
6 c* ?8 I" X$ o$ H' K' Z/ n实战手 (實戰手) shí zhàn shǒu - situational move
) D8 i0 ?; l, j势 (勢) shì - influence*8 ?9 c* c' ^! m7 m- u
室 shì - house; room*
/ r1 m1 b. ?) U5 ?# G$ n) y势力 (勢力) shì lì - influence*
1 ~/ W- j- m' o! ^' ]& `) a5 E$ e试应手 (試應手) shì yìng shǒu - probe
2 e1 g' ?$ A) ^. {收官 shōu guān - play endgame* ^/ Z" O6 C7 y
收官子 shōu guān zǐ - play endgame9 u; O7 M U, x( m
收后 (收後) shōu hòu - last play! H/ e) l4 ^- }5 E& L$ I; f
收气 (收氣) shōu qì - reduce liberties
5 R$ p) N' v$ j7 A& Z3 [守 shǒu - defend*
6 i+ e* u$ _8 N% }2 X+ f7 I手 shǒu - move/ r4 J. B5 C0 b5 M* v4 W
手段 shǒu duàn - technique*7 t$ }( E. B& m, g* F; t P' y
手割 shǒu gē - reorder sequence
7 Q! N; V5 L$ O/ [, |守角 shǒu jiǎo - corner enclosure# h6 D! D B8 d
手筋 shǒu jīn - tesuji4 d8 ]% I7 J) N- k8 s
手顺 (手順) shǒu shùn - sequence
2 o+ M4 c7 v6 G( J/ g手谈 (手談) shǒu tán - hand talk
! [3 C- |; M; c授先 shòu xiān - one stone handicap4 F* f% d$ d! J9 A
授子 shǒu zǐ - handicap
6 v8 R' |1 J( c' j. r授子棋 shǒu zǐ qí - handicap game
7 p* F; O$ ^; y8 u书 (書) shū - book*: @ x9 ~2 Q' x0 z& y6 c
输 (輸) shū - lose*
! O5 L% a' ]2 c5 e5 @& J: ]' s书本 (書本) shū běn - book*
3 y. i; e7 {$ Q6 X& y数目法 shǔmùfǎ - territory scoring
: J6 n+ [9 Q+ {- ]数子法 shǔzǐfǎ - area scoring/ s4 h( P/ [: J
梳形 shū xíng - comb formation& V( |) J1 G& s
梳形板六 shū xíng bǎn liù - comb formation7 Z& O% i4 i$ \2 @% u! ?' C: R
双 (雙) shuāng - bamboo joint7 }7 l& W) a/ u3 Y9 o$ f6 y
双吃 (雙吃) shuāng chī - double atari
& \! I3 E. u6 \& t* x! ?7 I双打 (雙打) shuāng dǎ - double atari
! j6 ]8 y0 f; ]双打吃 (雙打吃) shuāng dǎ chī - double atari) v! u. Y& E" p7 l, }4 N" }
双倒扑 (雙倒撲) shuāng dào pū - double snapback
8 `+ {8 u0 r! H7 }( k双方 (雙方) shuāng fāng - both sides*
5 ^: l5 l$ n r, I+ b7 U4 I/ }双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
! Y: n' ~" e% `! l9 z+ g双挂 (雙掛) shuāng guà - double approach
. F8 L( _5 v, C$ p. v双虎 (雙虎) shuāng hǔ - trumpet connection
5 G# O5 k% }* D双活 (雙活) shuāng huó - seki
- {0 Y6 ^$ B4 r* t& T& ~双叫吃 (雙叫吃) shuāng jiào chī - double atari
9 k) [+ q6 {, ^( c1 t双劫 (雙劫) shuāng jié - double ko
7 \8 h4 f2 B( x& B& P& h! g" h3 C% P- M双征 (shuāng zhēng) - double ladder! L/ R( E) b0 J" J, q6 K; O3 s' V
顺序 (順序) shùn xù - sequence*, J* q! p, s( ?/ E4 o
死活 sǐ huó - life and death) X, }: v0 V# {. Z8 C: L+ M) V/ y8 I
死活题 (死活題) sǐ huó tí - life and death problem) I' L/ t3 o& s6 x4 S1 d! R) _( l: I
死棋 sǐ qí - dead group
" z" F7 G, |# e i3 L+ C死子 sǐ zǐ - dead stone
; t# I- W: O: a) V9 `四间拆 (四間拆) sì jiān chāi - four-space extension
: Y! x2 m8 ?* R, y四角穿心 sì jiǎo chuān xīng - occupying four corners and center5 k9 I0 g& U T* B! d; I
四劫 sì jié - quadruple ko
% U; O1 @. G9 }* R$ \四劫循环 (四劫循環) sì jié xún huán - quadruple ko
+ P# f. {$ X* g0 H! q: }- @四连星 (四連星) sì lián xīng - yon ren sei% L1 R( J- {9 S3 ?; D/ ]4 Q- ~3 S7 a
松 (鬆) sōng - slack*
2 ^' S5 Y* [2 ^4 {2 @# T松气 (鬆氣) sōng qì - increase liberties
8 G7 u Y; s$ u6 A, t2 B松气劫 (鬆氣劫) sōng qì jié - approach ko e5 u, r4 R3 G; y4 _' E& c+ F
俗手 sú shǒu - crude move
# u/ Q# p+ s2 ~/ N3 ?随手 (隨手) suí shǒu - hasty move
. Q) o' a* G( D: o2 _随手棋 (隨手棋) suí shǒu qí - hasty move
$ F- @( O m2 L* D* W& h损 (損) sǔn - loss*
; E& I" a. j0 {4 G7 Y% d! Y损劫 (損劫) sǔn jié - losing ko threat
/ p; z. h. U& o5 P损失 (損失) sǔn shī - loss*
' R3 X! F0 ]$ F1 o- E) n顺序 (順序) sùn xù - sequence*
1 z/ ]; G4 k& M- V$ m B
2 u- v' E& w/ v& m" N9 \$ M% A' u$ _- R( ?3 t! B$ L: B8 g
T
, {0 x1 {/ y) K台象 tái xiàng - Tower$ \$ p2 E; N7 W: H! r( m0 Z7 {
弹性 (彈性) tán xìng - flexibility*; F$ T) g: w; X* o1 q. P
搪 táng - block*
+ \1 b$ ~5 L( q# O* n4 x& j2 ^套劫 tāo jié - two stage ko( V7 X, q+ \9 n+ A6 ~
逃 táo - escape*
5 a1 I b0 |/ G逃遁 táodùn - to escape, to run away, flee*2 F, T* S' }; _2 R: B/ R6 O, C
逃生 táo shēng - escape*7 E) B5 ^* r* o, A [/ P* j
腾挪 (騰挪) téng nuó - sabaki) r! V" ^, H% v4 Z5 n
提 tí - remove from board* }, z" {* J N) e7 W* m7 q
提劫 tí jié - taking the ko
_! [" f& D; C4 y- d提子 tí zǐ - remove from board
; Y4 S& \" G; z天王山 tiān wáng shān - tennouzan
+ E, b: [9 q1 K- s% y3 @天下大劫 tiān xià dà jié - all-dominating ko0 Q! T" ~, w, i; t- r9 b
天下劫 tiān xià jié - all-dominating ko- W4 _$ o6 K; Q' J& }* |" R
天元 tiān yuán - tengen# E2 p: D0 ?+ h, H1 N+ f$ G
跳 tiào - jump** Y2 b& V Y$ U: Z1 q6 B. B5 O1 I
贴目 (貼目) tiē mù - komi) v5 J7 ^* m' p1 J' o1 b# l# Z$ t
铁柱 (鐵柱) tiě zhù - iron pillar*7 h7 A0 w \7 _
挺 tǐng - push up; stand*
5 }4 [( W3 Q; [6 R6 y+ U7 B投降 tóu xiáng - resign*
' ?# B; \" i1 w0 P- |" j投子 tóu zǐ - resign
" ]" ~4 I. B! p% q- {5 d透点 (透點) tòu diǎn - placement6 X3 }1 R: \& F8 Q1 j
图 (圖) tú - diagram*9 g; N2 }5 U% r. |- ^, z# J
退 tuì - pull back
`3 r2 W: ]8 X9 @) {9 L' F) h托 tuō - underneath attachment1 l* [- } S9 O
脱出 tuōchū - escape, break out% g0 `0 N, A! g! P5 |
脱骨 (脫骨) tuō gǔ - under the stones
: ?' {" F2 P( k" q0 i: @' j脱先 (脫先) tuō xiān - tenuki3 P2 j5 |: Q9 v) [( Q$ n+ O
2 ^" T9 n+ ^4 U" o9 U& Z
5 L' f, h" b3 I, `; k
W
8 S8 \0 M+ y( J% U9 q挖 wā - wedge
4 U- @7 l( x) |) s2 s外目 wài mù - 3-5 point4 B! B* ^) l. e2 u! E5 d: o
外气 (外氣) wài qì - outside liberty
: E7 m. ^* I5 H+ V- o/ `弯三 (彎三) wān sān - bent three# t( h( Q& ?7 N5 T7 |4 |/ [$ Z8 I
弯四 (彎四) wān sì - bent four. b3 l% V! o; v: ]: l/ O
万年劫 (萬年劫) wàn nián jié - ten thousand year ko) T; z# b* ]8 s4 R
围 (圍) wéi - surround*3 n& F z8 \2 {* D! y
围棋 (圍棋) wéi qí - go
# z. W0 B0 t& ?+ m# c0 F, g尾巴 wěi bā - tail*1 y" D! i: P, `
味道 wèi dào - aji
- r. X) V2 o& Y文凭 (文憑) wén píng - diploma# }8 ^+ p, O& x& P
稳当 (穩當) wěndang - stable; firm*( O! H2 \9 o9 V0 G
问应手 (問應手) wèn yìng shǒu - probe
* c+ Z$ r5 P) q乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest! t) C: A$ j! [$ c8 e. ?/ Z* e0 T- v
无理 (無理) wú lǐ - overplay; y8 G0 a o2 Y; h* ?
无忧劫 (無憂劫) wú yōu jiě - picnic ko6 r! X2 A9 R% d3 C: |' s
五子棋 wú zǐ qí - gomoku narabe
4 c' V, K+ Y8 `7 e% O五间拆 (五間拆) wǔ jiān chāi - five-space extension6 v. l& z* D F& W
五连星 (五連星) wǔ lián xīng - go ren sei
$ `3 V0 R& v3 S% F* H3 y3 ]五五 wǔ wǔ - 5-5 point% J! j( i' R* L
2 l5 i' | T3 |
" E# @+ w& c! v5 [
X4 @$ A+ B. Y' q& e
细棋 (細棋) xì qí - close game
' Q- J( N* H0 j8 {/ E# k2 y瞎劫 xiā jié - false ko threat D3 B, n2 n: W
下 xià - lower*& L4 A6 N& U% l4 y0 e: m4 p( p
下法 xiàfǎ - method*1 C3 Z2 i* K9 c$ S
先 xiān - before; first*
; s# ?0 S0 `- p* D& F" _7 w先手 xiān shǒu - sente
5 n9 P# i' C5 N先手劫 xiān shǒu jié - a ko in which the player makes the first capture
* f) W( f6 k* I) m先手利 xiān shǒu lì - forcing move2 r+ r. a3 U& ^' Q- B
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
! H+ \9 c/ G) {5 u陷阱 xiànjǐng - a trap*
9 }) J: V" [, a* Z象步 xiàng bù - elephant's move- I; y6 F j. a B4 D+ K
象步飞 (象步飛) xiàng bù fēi - elephant's move6 j5 ^ {2 M' _/ _" z1 C
象飞 (象飛) xiàng fēi - elephant's move7 b$ _" Q$ D6 j1 m0 S
向小目 xiàng xiǎo mù - facing 3-4 points
2 r+ t, n. | `: z# _象眼 xiàng yǎn - center of elephant's move
0 [1 } i7 h9 f5 ~5 G9 O消劫 xiāo jié - ending the ko
/ t4 x4 I0 f1 M7 X$ Q小 xiǎo - small*) I! b9 {) e: @' z! q
小飞 (小飛) xiǎo fēi - knight's move8 f( B. ?7 L2 `% c1 |
小尖 xiǎo jiān - diagonal
5 C- h! h7 Q' Z( A0 j( y小林流 xiǎo lín liú - kobayashi opening
. J, b. N" O @: M; M; f小目 xiǎo mù - 3-4 point
% x2 _6 t( N7 y( i5 U6 q小盘 (小盤) xiǎo pán - small board (13x13 or smaller)- N |+ L7 K8 n+ n% c' U/ {3 e4 @
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
8 l! f. e, H* }$ p' V小伸腿 xiǎo shēn tuǐ - small monkey jump
7 B$ z( a* U9 \- ^) Y小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
% \ y* N5 d" Y2 B, I效果 xiào guǒ - effect; result*
8 F; U1 ^3 ]4 V- J* ]5 C效率 xiào lǜ - efficiency*
4 r4 _2 m) l% \ P新布局 (新佈局) xīn bù jú - new opening
2 O. g9 a$ o6 Y新手 xīn shǒu - new move
3 \! g) h& D' A9 R0 j星 xīng - star point
: W& T5 Q' U% k. D星位 xīng wèi - star point# y( V% R' x( W$ H4 J) r
形 xíng - shape*7 |4 @1 }% x; P2 M' }
形势 (形勢) xíng shì - situation*( J/ b: r9 j( R3 }4 \
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
0 U" x( b& I% K( I; B形状 (形狀) xíng zhuàng - shape*
3 w' U& N* w, m3 B2 A# W秀策流 xiù cè liú - shusaku opening+ j4 }5 e4 S) Q/ d B: ]% ~/ e
虚手 (虛手) xū shǒu - pass
/ t7 f$ F. i" ]$ M2 X虚着 (虛著) xū zháo - pass- i% y) H1 r3 q4 k) Z# h+ n* x
序盘 (序盤) xù pán - opening. N* Z. w, M" E0 i) I* d
学生 (學生) xué shēng - student*6 H: N( L' X) r
雪崩 xuě bēng - avalanche*# K* |& k+ i; \( f' P% y9 S
循环劫 (循環劫) xún huán jié - double ko( y3 W; n$ ?" G: t n! E
- B4 a' B* j* _. s" x* v" U
/ v: n6 T t! c( W& NY6 L) r2 n$ b- |$ \
压 (壓) yā - push down*
8 Q9 X1 O% S6 U9 s7 ?) ~压力 (壓力) yā lì - pressure*2 u# U! n: _' O# w7 G
延气 (延氣) yán qì - increase liberties% v, J: r, h+ Y3 ^
眼 yǎn - eye*
3 _4 D& N2 M V0 k8 [1 u, a眼位 yǎn wèi - eye potential; eye space2 T: ?* C& N7 F) V" B
眼气 (yǎn qì) - eye liberties
+ P5 F+ e: ?( J6 o% N眼形 yǎn xíng - eye shape; eye space
+ Z- h/ c/ h+ R0 g8 p! ?+ k妖刀 yāo dāo - magic sword% O' t' U4 d! y4 S3 M
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko8 B% g, F6 ~1 f9 p
要点 (要點) yào diǎn - vital point
, C4 m x8 H1 T5 q5 i) |, _要子 yào zǐ - key stones
0 ~9 `# y1 w% B* Z4 f1 j' W, z z业余 (業餘) yè yú - amateur*
. R; c" U& C% }5 c) x& G一方地 yī fāng dì - one-sided territory- d; P/ l7 u0 l, m; K- l- b3 T
一间拆 (一間拆) yī jiān chāi - one-space extension
v+ O2 b+ C) l" @1 P3 c一间跳 (一間跳) yī jiān tiào - one-space jump; S7 Y V" {4 {7 K
一手劫 yī shǒu jié - direct ko
, W8 K- d3 s1 `+ n4 k2 D一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
6 a2 N6 J2 a: \8 e6 r疑问手 (疑問手) yí wèn shǒu - questionable move0 `& E: ?% S L3 n- }/ X9 Y
弈棋 yì qí - play game*9 s+ s4 B( c/ Z+ x! W3 }+ h+ \
引征 yǐn zhēng - ladder breaker
' K$ Q% J' ^" s+ B' k9 X赢 (贏) yíng - win*# U* D, D! S# t$ P+ z R
应氏 (應氏) yìng shì - ing's8 E% ]- ?1 G0 o/ V7 W8 {7 y; f
硬腿 yìng tuǐ - first line descent
# ~" ]8 f. Q* ~7 r优势 (優勢) yōu shì - superior*- {- U$ X9 E- B/ k" a& Y1 i; r
有利 yǒu lì - advantageous*
# U2 {$ I/ x3 P+ x- M8 _/ l有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
T: B' S) U; o& g+ |, \有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye* T& |# J6 r( d6 l
右 yòu - right*
. u4 ~5 |! e3 C% s2 Y) G! H余味 (餘味) yú wèi - aji
9 h" }% u& m$ d9 ]2 s愚形 yú xíng - dumpling shape
: {+ a3 r: r$ r6 G$ M: W$ a. a宇宙流 yǔ zhòu liú - cosmic style4 O- C3 x" H1 y! {& _. ?# G
原则 (原則) yuán zé - principle*8 U7 }! u* P7 t+ \" W
院生 yuàn shēng - insei/ t( E4 `3 _, K6 F
, N/ y/ O& ? h. P% M: k4 ^" Z$ g0 g: K8 y
Z. T- x& T/ T* y. `! \
枣 (zǎo) - jujube (Chinese Date Wood)*: w( n- B# r. D6 j: m
扎钉 (扎釘) zhá dīng - iron pillar*
. i! L( l+ P2 n( c) V) S- A$ u9 u长 (cháng) - stretch
4 k- S* B9 A/ O+ R, t# A2 P% F, I胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
% f+ J: F$ g/ T" x" a8 d胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi0 T! v; W7 n; D$ P$ v, Q7 M3 k
着 (著) zhāo - move1 w" n5 ~$ j0 @ E
真眼 zhēn yǎn - real eye- K3 ?9 A* N: @2 m
镇 (鎮) zhèn - capping play% U/ Z+ B' M5 E, y/ @
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker1 Z6 m4 l' }3 K
镇头 (鎮頭) zhèn tóu - capping play- i/ w2 f' ]8 v5 M
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma0 G5 H: I( ^% m9 Y
征 zhēng - ladder
s M. _/ n( m/ N8 f& w2 I7 O' e' I争棋 (爭棋) zhēng qí - official challenge match
0 \" T+ ^! Y" a/ O$ e征子 zhēng zǐ - ladder$ F) Y) ]' e* ~+ Q# _" P8 h
征子劫 zhēng zǐ jié - ladder ko9 n' O% u0 Z0 [8 o
整体 (整體) zhěng tǐ - chain
) q: _* E; B3 ~7 c* E1 N整型 zhěng xíng - settle! k+ D& O5 _/ }8 B0 W
正解 zhèng jiě - solution*
" J# p6 |8 {5 ]. R8 g' w. z正确 (正確) zhèng què - correct*
" v1 X+ k6 w1 }' J证书 (證書) zhèng shū - certificate*
" Q; u2 A% K, E9 B正着 (正著) zhèng zhāo - proper move9 Q$ s7 x- X# L" W9 i9 |
指导棋 (指導棋) zhí dǎo qí - teaching game
) N" G3 X4 q5 L1 n直二 zhí èr - straight two* _, r3 y! g; w$ N
直三 zhí sān - straight three5 M; A& a. }# ^. ?" r2 ~& {
直四 zhí sì - straight four
: J5 R, K9 E4 f! F7 }' N3 d4 M职业 (職業) zhí yè - professional*. b" {9 N+ g" Y1 k5 ], J
只此一手 zhǐ cǐ yī shǒu - only move
$ @; @7 ~/ |9 [& `% s6 s) b) x! B$ S治孤 zhì gū - managing isolated weak group" |) R+ g7 k+ _& c4 v' O& ?
中 zhōng - center*
* z* b( s* ]" ~5 B1 `! I/ N8 K) w: j+ c钟 (鐘) zhōng - clock*$ _& P" {& `4 }& i L
中腹 zhōng fù - center*
5 k6 b9 {1 Y( G# f5 r( g中国流 (中國流) zhōng guó liǔ - chinese opening
6 a8 N( h* d' o6 L. t中级 (中級) zhōng jí - intermediate level*
) D1 D7 e: s& c" N0 a0 h0 T终局 (終局) zhōng jú - end of game1 _4 e3 s6 n. k# I, v9 i8 |
中盘 (中盤) zhōng pán - middle game
! [0 |8 S8 U6 T# V/ c, k终盘 (終盤) zhōng pán - endgame5 T4 s" X6 {7 y$ N
中心 zhōng xīn - center*
; O% i- T( P0 s2 D N# t3 k: M中央 zhōng yāng - center*& u Z3 e+ `9 O
中原 zhōng yuán - center*
# I* R" e0 h' j6 A- r1 I- }. h: d重 zhòng - heavy*
* ~/ v! O; u& X$ N& @主动 (主動) zhǔdòng - (to take the) initiative*
& g1 \1 n1 ]8 h+ n# H专业 (專業) zhuān yè - professional*
" r. j6 G; |" M" m0 p: A转换 (轉換) zhuǎn huàn - exchange*& E" O/ S* p5 @0 t- Y
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback% i3 |: a3 W1 z# Z
装劫 (裝劫) zhuāng jié - a move that threatens a ko5 e( p$ t- |) a$ f
撞气 (撞氣) zhuàng qì - reduce self liberties- k% c" U5 j: ]+ ]5 ?1 @1 X
追 zhuī - chase*
5 [3 z& k5 ]; E; t% z追捕 zhuī bǔ - chase*
7 `# Z+ J8 Z4 e+ l! Z子 zǐ - stone; unit in chinese counting
/ D7 @* S F* D8 r0 b/ A3 t6 b( g自然流 zì rán liú - natural style
" t+ F( \* A4 Q, d自杀 (自殺) zì shā - suicide*
9 U& m. E# W" V& j" u) ?( D左 zuǒ - left*8 D8 h B: S8 q! @8 k- O( B5 O
左右同形 zuǒ yòu tóng xíng - symmetrical position, R0 a. ]5 V$ [; E2 l: p, [
做活 zuò huó - make life7 v5 v4 M4 ~( k1 J' q
做劫 zuò jié - create ko
! b' l8 G+ T: u& C3 m; K! ^作战 zuòzhàn - combat*
9 R8 [6 ~ a, f. K做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules), Y+ |0 |# z9 L
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