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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
, O' w* H- N. D. q" b7 h& ?: I安定 āndìng - settle*4 L$ e2 ?  P+ ~: Y* d) W# A

3 G% v- |4 c9 |  ^: [- H7 j8 E9 {: Q9 a' r0 _) b# J+ m2 E
B' C9 C' D1 \% |! X' [- E
白 bái - white*1 K2 z9 @$ Z3 \, X* C' ?. E+ V
白方 bái fāng - white player*
1 q3 B- t- Y+ B败 (敗) bài - failure*9 ~6 {% a8 h3 Q/ V/ \
败着 (敗著) bài zhāo - losing move
* y5 C  l' B- H: Y扳 bān - hane4 o1 [0 J% u2 C1 h. z2 ?% l. v
扳断 bān duàn - hane through0 b, R* u  b, e* q* Y
板六 bǎn liù - rectangular six
! e. W) Y) r6 |3 p5 K6 A半劫 bàn jié - half-point ko
& G' N% X( d5 t1 ~7 c9 E7 F3 }棒接 bàng jiē - pole connection
+ |; E0 X  [0 q4 [! r- _包围 (包圍) bāo wéi - surround*
% b! a+ j6 D* H* C薄 báo - thin*3 o- T0 B# O, U* r5 F
保留 bǎoliú - retain; preserve*% P! |; t$ y5 N5 ]8 b
抱吃 bào chī - capturing technique by atari8 P8 W4 l8 E9 `* l9 h
本身劫 běn shēn jié - local ko threat
2 t5 Q2 a" Z/ u" b. B1 v7 T" t本身劫材 běn shēn jié cái - local ko threat" Q" _9 S! J6 q/ m1 [$ H
本手 běn shǒu - proper move2 K. \4 w8 T" L2 g& U+ ^
笨重 bèn zhòng - heavy*
% n$ \/ o: ~% ?6 M, J' S' ]崩 bēng - collapse*
* a3 M( u9 C, X8 P; G- t5 o崩溃 (崩潰) bēng kuì - collapse*' k+ t; h8 l8 _' s- o2 w0 R
逼 bī - checking extension
* p5 T7 M. K! `鼻顶 (鼻頂) bí dǐng - nose tesuji
  R2 k, k* b' B  F. L0 \: u比气 (比氣) bǐ qì - capturing race* [% g+ {3 f7 L  Y$ B% n
比赛 (比賽) bǐ sài - tournament*1 _' T9 }6 L  L) W8 t1 h* i" O5 ^
边 (邊) biān - side*
  {& d6 _. i+ d1 B变化 (變化) biàn huà - variation*% E3 n9 `$ `% i( K
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening( \8 w# l) T+ V& K1 w2 [  K" |
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening. b* A! Z+ h2 L2 F, E$ ]
变着 (變著) biàn zhāo - unusual play7 W1 _1 H; H5 b/ {* o3 p( n5 h4 S+ }) O
并 (並) bìng - horizontal stretch1 Q" L/ X6 m0 m+ \* X( s8 w! E' S
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)+ W  ]! W, V2 N) w6 H$ C
补强 (補强) bǔ qiáng - reinforce*
8 W9 |* Y' u! c  T7 S+ J, d布局 (佈局) bù jú - opening
5 {0 [/ G* d2 y% X' i5 y; `6 i不利 bù lì - disadvantageous*
" H5 F& B1 r; X1 \  Y6 K1 U% U不入 bù rù - suicide
# s0 M) W( C) t: j0 W不入子 bù rù zǐ - suicide& p& I& F* s% g# J& v/ W
不提三目 bù tí sān mù - three points without capturing1 i$ D5 C( |$ c( s
不提五目 bù tí wǔ mù - five points without capturing
- a4 V  b# f  ]/ z4 f
3 O+ ]% y. C& `* q6 [
9 E- _& Z& Z% |$ l1 N) o, H4 ZC) D" D9 C/ K4 y( X( k5 z
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)  N/ C- s1 B3 ?3 \, }
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)1 ]* c3 j5 s5 W5 u. u
参考 (參考) cān kǎo - reference*
0 P; I% x! P/ O残忍 cánrěn - bloody or merciless*
+ }4 g+ x4 O% i1 ]拆 chāi - extension
& N# T+ m8 f6 G( U6 G拆逼 chāi bī - checking extension
  S4 s4 k# e6 r% T: w5 E) C1 F拆二 chāi èr - two-space extension
1 ?+ B! e- x9 H0 h' H! |拆三 chāi sān - three-space extension
5 y1 Z2 B2 I1 L3 F7 J, K# a# _$ r拆四 chāi sì - four-space extension
3 |  j+ H  a) k% d拆五 chāi wǔ - five-space extension. o( a) g/ k. B- A! o, c: ?
拆一 chāi yī - one-space extension
+ f0 z/ z3 u. W  E9 `缠绕 (纏繞) chánrǎo - harassment technique5 ~  S( R( W% V8 Z8 M8 V0 P
长 (長) cháng - stretch
9 c# K* h* i; f9 b: N. M  r, ?长考 (長考) cháng kǎo - think for a long time
8 ]9 J- |- e5 Y长气 (長氣) cháng qì - increase liberties
* P7 D' [% ^" E9 h长生 (長生) cháng shēng - eternal life& D4 v/ y" V- }
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
7 o6 K- Q6 |, `! S) R5 o+ x) g8 W( }超大飞 (超大飛) chāo dà fēi - very large knight's move  s, s- J1 E9 f0 |0 @
超高目 chāo gāo mù - 4-6 point
9 ?. A% J5 b* _4 W5 g7 t超时负 / 超时 (超時) chāo shí fù  - lose by time) F' d- z! t1 q5 ^- e4 R% ?, D
超时胜 chāo shí shèng - win on time! q  ^* Z) o- V  n6 e
成功 chéng gōng - success*
1 p; |  e' T( \+ ]0 d成立 chéng lì - possible*# y5 W8 s1 J! d9 ~: v0 ~
秤砣 chèng tuó - two-stone edge squeeze
! ^# J2 a" ]: m' b& `7 o& F吃 chī - capture
; T7 ^) Z" Y  R' D8 V  X吃亏 (吃虧) chī kuī - loss*3 ~" {, a$ S4 u8 x# F
持棋 chí qí - jigo/ i* [( C0 ]8 v0 w+ M
冲 (衝) chōng - push through, U& t& _0 B. L& `1 ~* M# ?5 F
重复 (重複) chóng fù - overconcentrated) l* @6 T  A* s! {
初段 chū duàn - 1 dan
' e& R9 ^6 C/ [  z1 v2 ~初级 (初級) chū jí - beginner level*
- A1 m) o  K3 b: A# U) S出头 (出頭) chū tóu - getting ahead
4 C* ?; m! p+ h- b刺 cì - peep
, j8 @) X* |! W% F9 T% G次序 cì xù - sequence*
  s  c2 I5 n" D+ P$ t; d( v/ L错误 (錯誤) cuò wù - mistake*# a  {4 G- M. i" H5 T, y" t, r- L3 Y
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points7 L" ^/ x6 z! f  a8 V* b( \

; _! J+ I# ~0 G9 }# V1 N
% V9 a  N# z- u3 s# L4 }D
0 z0 Z$ D, `1 f( W9 ~搭 dā - attach6 D" u2 h! M2 ~9 f! z
打 dǎ - atari0 f8 V( X5 x$ ^4 d" E) ^! Y
打吃 dǎ chī - atari1 F( R0 y3 i$ o$ z6 n4 G* z! R
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one7 T& H8 |: r- C( w0 w
打挂 (打掛) dǎ guà - adjourn game
: W; q" g3 g+ \* X3 L打劫 dǎ jié - ko
. u' |6 v7 l4 J% k9 y+ i* v打入 dǎ rù - invasion
% t; c$ Y+ o1 k/ t打三还一 (打三還一) dǎ sān huán yī - capture three recapture one, L* ]7 A1 D- x' R; A9 `
大 dà - large*0 I8 F9 G/ D/ R6 w% n; U, [
大场 (大場) dà chǎng - big point
' R$ W7 r/ K9 q/ `  H大飞 (大飛) dà fēi - large knight's move- X, b# A4 a2 z- l4 t: f
大局感 dà jú gǎn - whole board thinking  W! L$ a8 D* U$ u
大龙 (大龍) dà lóng - dragon*
- v* f/ l, M' N2 t6 a大模样 (大模樣) dà mó yàng - large-scale framework  d) O( J+ \; z% T
大盘 (大盤) dà pán - large board (19x19), v$ c/ G1 K0 V) K) `& S8 q$ r( `
大棋盘 (大棋盤) dà qí pán - large board (19x19)" ]; u3 o" c7 c& w" q' u
大伸腿 dà shēn tuǐ - large monkey jump
: z4 H" U) Q# G7 B! n: X大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze+ @4 r$ S$ t( O* U4 X2 ?/ L
大雪崩 (da4 xue3 beng1) - large avalanche
4 P2 M. H7 p# d大压梁 (dà yā liáng) - Da Ya Liang6 t) P4 P0 R4 S5 b- h2 y8 m
大眼 dà yǎn - eye with two or more spaces9 K' v( ]4 v& ]3 C
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
. q1 o) t( d: d  S( q/ s带钩 (帶鈎) dài gōu - long l group
+ t2 {( m8 q5 K8 ]& C1 r  q# f单关 (單關) dān guān - one-space jump; G& C$ A+ T% B. Q' Q7 S
单官 (單官) dān guān - neutral point; S2 v+ l- ?% g' R
单劫 (單劫) dān jié - half-point ko8 R8 u$ D8 _4 Z# E* A
单行道 (單行道) dān xíng dào - one-way street*4 @8 ]- |% _6 v3 x' f8 L
挡 (擋) dǎng - block*" H% D+ y9 E0 w- N6 F3 e+ d
刀把五 dāo bǎ wǔ - bulky five
% i8 Z" f5 E% K4 l刀板五 dāo bǎn wǔ - bulky five) g& X4 h( f/ Y
刀柄五 dāo bìng wǔ - bulky five8 ~4 p1 V$ G3 A: e
刀五 dāo wǔ - bulky five$ l- f0 J0 |9 k6 A8 }! H$ u7 u  v& I- g+ |
倒扑 (倒撲) dào pū - snapback: q! G" D. K- s3 Z# ~) z: H
倒贴 (倒貼) dào tiē - reverse komi+ ^2 X! w# R. y% b6 I& B
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
7 V! E; ~9 u, Q4 K低 dī - low*3 y0 e8 y3 A7 @1 j% U
敌 (敵) dí - enemy*
) _: ~; W. N% Z- G9 x' A抵 dĭ - hold up; push against, to support, to resist*
6 _8 ]% M' `# ~4 G0 y' c抵抗 dǐkàng - to resist; resistance*
2 i3 S) v4 X5 j, s敌人 (敵人) dí rén - enemy*
7 q) s& C1 b" z) J& I7 Y9 K  A地 dì - territory*
+ e1 Q: ~, e$ ?地盘 (地盤) dì pán - territory*
$ A  Z0 K9 J6 |% n) c' I7 N* ]6 B地域 dì yù - territory*7 B6 H# s3 o) T9 c. S1 k: b
点 (點) diǎn - placement; point
+ P4 _/ |4 C' k8 Z! i$ q' I- r点方 (點方) diǎn fāng - eye-stealing tesuji
% z( G  F9 A! T) i1 g点角 (點角) diǎn jiǎo - corner invasion2 F# n' [% }. C* d
点目 (點目) diǎn mù - counting, a4 N0 I8 w$ x7 o1 s
点眼 (點眼) diǎn yǎn - placement inside opponent's eye- c0 P7 g( x  y& S
调子(調子) diào zi - choshi
# S3 |8 @, d: A  F2 a, n丁四 dīng sì - farmer's hat; pyramid four
  q5 e% h" u: d* t2 m8 _8 F顶 (頂) dǐng - bump1 [( X8 ^. a) g3 e& \3 l7 ~6 }
定式 dìng shì - joseki
4 C# t9 |. X7 D$ ]8 b定型 dìng xíng - settle8 A3 d7 c9 r" R! |+ j
东坡棋 (東坡棋) dōng pō qí - mirror go9 r" w. W7 E4 X& X3 q5 ]) o
斗方 (鬥方) dǒu fāng - carpenter's square
" k# R! {' N! l4 |/ I# r' v) T0 r读秒 (讀秒) dú miǎo - byo-yomi
1 Y3 Z" E- b" Y! |& p渡 dù - bridge under
% V  l9 Y) S* ?* f8 I( R' e断 (斷) duàn - cut*
5 O6 a  w, m5 q. e8 A段 duàn - dan# M1 U, ~+ H5 k0 |9 c
对策 (對策) duìcè - countermeasure*
& \" y$ d' U3 @  b. C对局 (對局) duì jú - play game*8 `% r- d& J1 n0 V7 X# f
对杀 (對殺) duì shā - capturing race
/ j8 n3 G$ f* d9 k- j- Q. c/ c对弈 (對弈) duì yì - play game*5 z* v% g; j( F) z9 A9 T
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*% O: P8 t' U" Y1 [
多元劫 duō yuán jié - multiple ko% O* K. j! [$ Z
0 W9 X! x, E* l/ A

: d  M& W* {; e: CE
& ~9 }: [5 W8 u' C8 y% A0 O( X恶手 (惡手) è shǒu - bad move
6 ]# i, y; F) {1 a9 K二间拆 (二間拆) èr jiān chāi - two-space extension/ ], d6 Y8 n1 [( C, f0 D4 R
二间跳 (二間跳) èr jiān tiào - two-space jump5 c, S: v0 a4 v0 `: M
二连星 (二連星) èr lián xīng - ni ren sei
/ @( F; {' ]# _二手劫 èr shǒu jié - two-step ko
, W: V, @1 o* ?
; V/ F4 k. N# P4 E4 f3 r0 z1 e7 c" |/ C
F
4 h4 I" g2 O7 N2 r  \  @发展 (發展) fā zhǎn - develop*; t. w" q) k2 ~( U# t
法 fǎ method, way (also 下法 xiàfǎ)*5 K# ~# B: E/ G5 v, }5 d+ Q7 f
反扳 fǎn bān - counter hane
, F& F; D7 D  W3 c反打 fǎn dǎ - counter atari* U- _2 s+ a$ ^, w& x
反攻 fǎn gōng - counter attack
2 n& e6 W' g, ?, b8 I反击 (反擊) fǎn jī - counter attack
( b' f$ Z8 I# w) T( m6 \0 h7 c反夹 (反夾) fǎn jiā - counter pincer
% d  ~: G$ H- W; E8 U( K6 F反提 fǎn tí - recapture* {; D. u6 t! ~, i  L) ~
方法 fāng fǎ - technique*5 G, |0 W% O+ `- T5 ^! x7 g
方四 fāng sì - square four
# s+ H# r  {4 Q' H2 _方向 fāng xiàng - direction*
* X7 E1 V3 w$ Z' R( M方形 fāng xíng - mouth shape/ ~' K. i) [. ]  P9 n2 V
防 fáng - defend*/ d: @, H0 ^$ s3 ^$ C5 L# Z2 k
防守 fáng shǒu - defend*1 e, P( c, r, G: Z2 f+ b( f' `
飞 (飛) fēi - knight's move: U5 s  E3 e9 _8 I, G6 U1 U' r& v
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete2 I3 h4 @1 {& ]( p  \) s. ?6 R
飞压 (飛壓) fēi yā - press& I# `( j4 s3 p( i/ F2 C
废着 (廢著) fèi zhāo - useless move0 g. x6 B3 T, V2 @
废子 (廢子) fèi zǐ - useless stones
! G# u9 P, z' i3 M分投 fēn tóu - splitting move
5 t) \2 Y7 W, p* g" L7 L5 t7 k! v分先 fēn xiān - even game
; m1 X8 [, J/ _6 P( v3 g封 fēng - seal in*1 y& l' n- _/ ~" ?, _
封手 fēng shǒu - sealed move" \3 `: S" N4 ]
封锁 (封鎖) fēng suǒ - seal in*
* T: p: _/ }0 C  R  O* c& R( {浮棋 fú qí - floating stones. B- M+ X, P/ p3 @% T
浮子 fú zǐ - floating stones
+ w' J0 C, f. Y9 t- ]* [! M负 (負) fù - lose*8 `, t. E. }$ R4 y4 g  ^( \
复盘 (復盤) fù pán - game review
4 {' e$ `8 k  T" a0 t8 p* p9 F3 Y) X, R9 r( A4 S3 _  h2 Y4 ^8 {

0 x% H* o4 `3 z4 `* N( ]G
( s5 E0 r' o5 [9 |5 V概念 gài niàn - concept*
1 i, g: r+ Q1 z7 [感觉 (感覺) gǎn jué - feeling*3 D/ p7 Z. c" \7 i! X. i
高 gāo - high*! y. M* R* N( d" r
高级 (高級) gāo jí - advanced level*- }  I5 l/ g, n
高目 gāo mù - 4-5 point3 w5 H& o/ z3 L* L4 \: e' C8 d
根据 (根據) gēn jù - base*
. @- N' t1 o2 P" n; o4 K$ G* A根据地 (根據地) gēn jù dì - base*& L- a4 }# }4 a4 I
攻 gōng - attack*9 q* _% d+ P; o5 w
攻击 (攻擊) gōng jī - attack*
: @1 V' ?8 @" Z* z共气 (gòngqì) - shared liberty
2 _, k6 @  [9 a3 J公气 (公氣) gōng qì - shared liberty6 X( e2 b  x- c- K
攻守 gōng shǒu - attack and defence*/ M% e) ?) a! q/ J: X
共活 gòng huó - seki
2 O% P3 }, k" r. r6 X1 J0 T& i孤棋 gū qí - floating stones2 i8 t% |. F# V8 a3 ]
挂角 (掛角) guà jiǎo - corner approach* K+ l: E1 x$ X
拐 guǎi - bend*
- L. t9 T. i' T& c2 w- N- E# m怪着 (怪著) guài zhāo - ghost move7 t" c4 o: R# H4 D. b' j# |  K# ^8 p
关 (關) guān - one-space jump
, i& Z8 {6 o. r官子 guān zǐ - endgame
9 J( l( v! Y+ ]8 X  T2 j+ R( U龟甲 (龜甲) guī jiǎ - tortoise shell3 i: f1 F+ [$ o7 v) B7 O
规则 (規則) guī zé - rules*
  b3 {" p: `2 t2 w6 f; |8 d鬼手 guǐ shǒu - ghost move
0 ?# y: \/ o+ @2 g2 Q) N& ~滚包 (滾包) gǔn bāo - squeeze1 s& _) T9 V3 G8 o
滚打 (滾打) gǔn dǎ - squeeze
1 k$ [( T) ~6 Z滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze' w# |5 P0 y4 H4 A1 E1 P
过分 (過分) guò fèn - overplay
2 D% n: R+ N$ S$ x2 q8 Z国手 (國手) guóshǒu - national champion*/ W4 V4 k% j/ c
5 Z6 Q" H8 d+ _1 Z  Y5 y

; i4 }1 O6 g  u; H) IH
% V8 ~( O1 L, Y; t& o0 d) A! t韩国流布局 (Hánguóliúbùjú) - Korean Fuseki! Q1 n" ]1 S+ R' p9 l
好点 (好點) hǎo diǎn - good point
# }( {2 f6 q: T5 M和棋 hé qí - draw*
2 H4 N3 B8 o+ ?: {/ z) ]黑 hēi - black*
$ O) i$ P) j3 A& t黑方 hēi fāng - black player*
. |: s' t  U7 z9 m黑先 hēi xiān - Black plays first*+ d5 `2 R6 S# s  E1 `1 s
猴子脸 hóuzǐ liǎn - Sake bottle shape* G0 K1 T3 M' ~+ Q2 |
厚 hòu - thick*
7 ?" _- H& D: g* S0 @( _8 H, A后悔 (後悔) hòu huǐ - regret** W; U2 P+ ?* t6 O6 _+ E
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
! v* h! v: ?: T8 T, o厚实 (厚實) hòu shí - thick*% Z8 o% g# c4 y. q& A3 U  J
厚势 (厚勢) hòu shì - influence*# n6 K! X' h( S& f
后 (後) hòu - after; later*
1 E. a4 Z' Y( j: v1 e, N后手 (後手) hòu shǒu - gote/ g, F; R3 v: c+ f6 Y
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
5 P* c$ v1 x/ [# s后续手段 (後續手段) hòu xù shǒu duàn - follow-up
. m: _9 U6 |" S5 W* K& Y后中先 (後中先) hòu zhōng xiān - gote with hidden sente: c$ n% v  \5 ?2 S7 g5 i. k  O3 l
虎 hǔ - tiger's mouth. m$ E) a' [" S# |. m' o
虎口 hǔ kǒu - tiger's mouth
% o% `7 Z6 S, a4 t( n6 C6 w, F互破 hù pò - mutual damage
7 j3 u% V* j2 }9 ~9 |& s8 w+ \$ v互围 (互圍) hù wéi - mutual surrounding of territory
/ t" r  _; q: V6 o0 w  t+ T1 n花见劫 (花見劫) huā jiàn jié - picnic ko
  F7 z0 M' g8 _, c7 Q2 G1 [花六 huā liù - rabbity six
0 j: |2 B3 J/ y7 P花五 huā wǔ - crossed five
) ^. J/ c! O# h2 ]% v还原 (還原) huán yuán - transposition' w- b, a7 Q* w; y
缓 (緩) huǎn - slow*+ G# |! P8 z, z; K
缓慢 (緩慢) huǎn màn - slow*9 V8 J1 A1 Y% ?
缓气劫 (緩氣劫) huǎn qì jié - approach ko6 Y$ R7 y. w( K
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)7 b$ y% Y# ?: ^* Q( `, d
缓手 (緩手) huǎn shǒu - slow
5 O. {7 J2 d8 ^+ u9 l  V缓征 (緩徵) huǎn zhēng - loose ladder4 s; Q8 `: I# T
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
& ^0 k5 f& u1 Q2 v2 |黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique3 A* c; }: K. O+ P2 U: j4 Q2 t3 C
回手 huí shǒu - take back*+ p, Y2 c( ^- z! A4 \6 u( b$ R" U
回提 huí tí - recapture3 m4 u5 z/ B% k; K# @  s
悔棋 huǐ qí - take back*
$ ?# E. X4 M3 n. P7 \活棋 huó qí - living group
- O5 d: W; I) @, j5 s% p5 k9 n8 e. ~  S6 D  _" L5 R2 L2 r# B. _7 v; [

, V; B# J  u1 T& ]$ ~) Z$ xJ
% C$ G+ n" J) R1 E3 L! M% c& t急 jí - urgent** A2 {2 b) a0 T7 _0 I& G
级 (級) jí - kyu' p$ e" [! w  `
急所 jí suǒ - urgent point5 C, l9 X5 `* }- `: {
挤 (擠) jǐ - bump into diagonal; choke; atekomi
( Z) H( c& |, a% f  ]0 ?; u1 o' r9 @4 [技巧 jì qiào - technique*4 a1 _& ?. N$ C  W# f6 ]
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*8 E' s2 b1 J5 w5 C- Z
佳 jiā - excellent*
8 ?) U; i+ l1 _$ e/ y夹 (夾) jiā - clamp; pincer: v0 ]! B$ X+ l+ j/ B8 B; D
枷 jiā - net
& x6 q& q% [2 ]# b7 R枷吃 jiā chī - net  h3 {* p- S! f) @- Z' k0 d
夹攻 jiā gōng - pincer, B( j; _  U9 \8 C  b. P9 V
假劫 jiǎ jié - false ko threat
/ w( ]0 p* _. Z# T, j假双活 (假雙活) jiǎ shuāng huó - false seki  [. p4 J% a! i) A( J# t3 _
假眼 jiǎ yǎn - false eye
' f' d3 n) `! Y  c假眼活 jiǎ yǎn huó - two-headed dragon. ?6 B& o7 Y; q# a$ u8 _+ ~
尖 jiān - diagonal! ^6 i# T: D# i2 W. U# I
尖冲 (尖衝) jiān chōng - shoulder hit
. d* o" b3 X) }  A: b! l. x+ ?/ S尖顶 (尖頂) jiān dǐng - diagonal attachment7 k4 @( j% K* L7 h6 f/ e
坚实 (堅實) jiān shí - solid
0 z' f- z0 @3 q5 n( @见合 (見合) jiàn hé - miai
+ @$ p, D& B# X教 jiāo - teach*
1 t2 `" ^" e* u; ]5 z交叉点 (交叉點) jiāo chā diǎn - point! U& B4 {" p$ [
交点 (交點) jiāo diǎn - point
, m4 M2 m- f$ S( ?' e焦点 (焦點) jiāo diǎn - focal point*
! N( y( M/ A; R交换 (交換) jiāo huàn - exchange*
4 I3 ~9 K' H/ g, [! ?% X角 jiǎo corner (angle, horn-shaped)*0 [' R+ u# R: P. k. m' G. G6 C
叫吃 jiào chī - atari- i  t8 a( N! ^
教师 (教師) jiào shī - teacher*
$ b1 O8 \0 F/ P0 F* A  O. b教室 jiào shì - classroom*
; w2 p/ ~& `# V8 d4 t, _0 O3 b/ z基本功 jī běn gōng - fundamentals*  L+ M" U9 _; h. @
接不归 (接不歸) jiē bù guī - connect and die
0 x$ z- h$ {2 c, \劫 jié - ko1 E+ N, }2 ~+ g$ q, z3 H3 B" C4 x
劫材 jié cái - ko threat
- ^* s+ Z0 A0 u- ?& e结果 (結果) jié guǒ - result*
/ v% v0 x" M1 W& z5 A8 H2 B% M劫活 jié huó - live by ko5 S2 \  t* w3 z1 v% \- v; ?
诘棋 (詰棋) jié qí - life and death problem" G, H8 A8 Y4 c" z& a) Q& V7 n& m
劫杀 (劫殺) jié shā - kill by ko1 J) B2 Z3 X4 H2 O
劫争 jié zhēng - ko fight  m. w: R# R& N( w7 H
解答 (jiě dá) - answer, solution*1 k% ~  O1 h- ~6 d% `3 T
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square5 P" s' K: ^# a/ h* t7 D
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
  J& ?5 ?% Z# R! U+ ?9 ~紧 (緊) jǐn - tight*
8 p- W; p0 e1 E( _5 C紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties4 U! r1 C. x& n6 |4 ?8 w) b
紧劫 (緊劫) jǐn jié - direct ko
2 r$ [0 p4 Y- r$ @- s紧气 (緊氣) jǐn qì - reduce liberties
7 J! m; D$ @8 ?6 E/ ]2 P紧气劫 (緊氣劫) jǐn qì jié - direct ko& M2 `# [. Z( I9 y5 N/ F. `
禁着点 (禁著點) jìn zhāo diǎn - illegal point
8 ~: p; w" s- X2 c1 R  C净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)6 @# g! z: ]# Y9 L3 R9 ]( _
净活 (淨活) jìng huó - unconditional life$ Y/ k/ R+ _( M" v; `
净杀 (淨殺) jìng shā - unconditional death
% a6 r' L# P" \; e/ Q& G, ]. T净死 (淨死) jìng sǐ - unconditional death
: ^  U% V  C' \3 V3 A. D) E2 J救 jiù - rescue; save*
" c. q% G9 X5 m$ `+ b& j聚 jù - placement inside opponent's eye
3 n" n( w- `# Z; V. d俱乐部 (俱樂部) jù lè bù - club*( s7 W& ]! W4 I( O9 {' y
聚六 jù liù - six-space killable eye shape1 g" n* D% Y7 B) c6 t
聚三 jù sān - three-space killable eye shape+ ]. |. q1 m( Y
聚四 jù sì - four-space killable eye shape+ F5 Z- l, F. ?) k; g) M
聚五 jù wǔ - five-space killable eye shape
: ]) `8 ?/ ^, W* E决战 juézhàn - decisive battle*
( t3 x; H5 f3 f/ m: B, j诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
9 k& u! {" g! D- ?7 F" U6 x
! ]/ X3 C$ B8 p; V, B% b
8 G9 U8 a& ]9 ^K
" N8 A1 [* I' R2 z卡眼 kǎ yǎn - falsify eye
. f/ A, m- T; m5 _开拆 (開拆) kāi chāi - extension" W* {; c0 s) h. V3 ~
开花 (開花) kāi huā - ponnuki* }8 m+ D' G8 w- d
开劫 (開劫) kāi jié - create ko
1 O# m  R) \# s) B) I2 v$ u4 D2 S开局 (開局) kāi jú - opening! L9 B8 ]% r& {
看花劫 kàn huā jié - picnic ko
* l* t; F2 a" K  v抗 kàng - to resist, fight; to oppose to defy*
0 q7 I6 R" A" |' Y! M靠 kào - attach one line higher than enemy stone! E, A5 n$ J7 U
空 kōng - empty*: T- r1 T% ]% P
空间 (空間) kōng jiān - space** c* W( N3 V% q+ n2 ^, l! W9 l
空三角 kōng sān jiǎo - empty triangle4 w. `6 p# t+ c1 N2 Z
空 kòng - territory*
6 O; w& n9 s5 `; U0 t跨 kuā - attach at waist of knight's move% h0 M( i0 U- F* F# G
跨断 (跨斷) kuā duàn - waist cut& w$ R1 k) Z( g* V
快 kuài - fast*
( D: G: J1 N  L5 p  E. H快棋 kuài qí - blitz game3 U  \9 O* L" g
宽 (寬) kuān - loose; wide*) s% Y" B; q5 Z. b1 w
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
& L2 F+ V" ^& i! Q7 K; X- ^0 `1 @  e宽气 (寬氣) kuān qì - increase liberties
. x& `2 ?/ H' o. q+ `- T7 n宽气劫 (寬氣劫) kuān qì jié - approach ko
7 H5 z: q$ C0 q亏 (虧) kuī - loss*
; T' N" K  N3 c, g& ^. H! y- |亏损 (虧損) kuī sǔn - loss*% `% F8 f) d3 Z+ W" X3 z
扩大 (擴大) kuò dà - enlarge; expand*
% x7 H, e! r' |& B/ G, X4 C  ]' U扩张 (擴張) kuò zhāng - enlarge; expand*5 O# U8 Q4 c0 |0 ?& z: F) D9 t
[edit]2 o* V) K2 _; s
L
7 Q" W; f0 R! Q: G7 F* `+ S赖皮劫 (賴皮劫) lài pí jié - many move approach ko
- M" L. \% t0 O% s拦 (攔) lán - checking extension; prevent opponent's advance*
! R/ c$ m3 O* ~5 S% b( g: Q3 [拦逼 (攔逼) lán bī - checking extension. J7 R+ u2 _$ o/ m* ?  S) h  b2 C8 o
烂柯 (爛柯) làn kē - ranka
, D+ t8 e+ _/ \) v! X0 K, I老师 (老師) lǎo shī - teacher*2 f! g* U' I7 {) u
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil9 a8 l. a/ I- d: Q* \
类型 (類型) lèixíng – pattern, type*
! ?/ Y: K( i" T" W$ K) N冷着 (冷著) lěng zhāo - unexpected move: j' V' @9 A0 Y- j4 C) ~
利 lì - profit*
- m& h7 p8 T' R& H9 K- S立 lì - descent; stand4 G3 ]  |# t/ @
利用 lì yòng - make use*
4 F/ {- h' [# ?1 u5 r连 (連) lián - connect; continuous*- L7 q3 c, e, S' t1 i
连扳 (連扳) lián bān - double hane
/ ?1 i/ X3 k, a. ~# g% k连环劫 (連環劫) lián huán jié - double ko) H4 a! b$ F  L3 t% m  Q2 x* N
连接 (連接) lián jiē - connect*
% c& [" g: T% W8 s联棋 (聯棋) lián qí - pair go. Q! V' q3 h+ o' w: L) Q
恋子 (戀子) liàn zǐ - reluctance to sacrifice
3 Z" `3 x- q* e6 v5 l0 Q7 J两分 (兩分) liǎng fēn - equal*+ c0 l$ i& x5 Z) e1 q. B* a5 l
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
- M5 E+ B3 D, C8 r劣势 (劣勢) liè shì - inferior*7 n5 H7 q% {. z+ l
裂型 (裂型) liè xíng - split shape; K: _8 G: a3 s/ {% B: T1 {
龙 (龍) lóng - dragon*6 \6 m( f# m& W1 K
漏着 (漏著) lòu zhāo - oversight
$ m% A# i: a# V1 k) ~% O9 E+ J落子 luò zǐ - playing stone on board& U# ]8 C6 W" ~) ?0 ]* z: E
* K1 ^2 a8 t6 ]( a) v$ V7 v' r
: @$ f/ `$ }2 u1 D; Z" F
M" p  C1 P2 q, d6 d" j4 h
满意 (滿意) mǎnyì - satisfied*
/ G$ n6 d% K' Y慢 màn - slow*- g3 G3 z; X4 _0 B0 L! m1 L
盲点 (盲點) máng diǎn - blind spot
# c- K/ i: U3 p! k: S+ X梅花六 méi huā liù - rabbity six
) s& p; [, Q: t梅花五 méi huā wǔ - crossed five( f+ t1 y$ K- ?. S4 c/ R! D
门吃 (門吃) mén chī - capturing technique by atari
1 a# {: t) L, T1 V; e* u+ p迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
# t$ K3 h$ n/ W0 c# E' s妙手 miào shǒu - excellent move
! g! e( n4 [+ @) y$ b) G妙着 (冷著) miào zhāo - excellent move
. u( Q$ j. _$ b1 t9 J模仿棋 mó fǎng qí - mirror go. r; k: u1 X/ _" v/ R# V
模样 (模樣) mó yàng - territorial framework
8 o  I& A* z: O- A2 d目 mù - point of territory% V, S) K- Q5 T6 p9 j
目外 mù wài - 3-5 point
! s4 x5 x7 K$ u7 W5 E& L& J
& n( X3 d! P- z4 M2 e0 b7 K3 A) l" G" V7 \! j& G
N1 J" J/ D) s# v5 d) L
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
) o8 I  C! W( c逆官子 nì guān zǐ - reverse endgame move
7 ~' C( {/ _2 b0 D0 `  ?逆先 nì xiān - reverse sente, T: {: x8 A" ~7 j
逆先手 nì xiān shǒu - reverse sente. q! o9 @* r9 N( G1 a3 N
逆转 (逆轉) nì zhuǎn - overturn game
" z! q: o4 O1 b7 m粘 nián - connect*
4 x' S- |* u1 p; }; f. L* D$ V$ S凝形 níng xíng - overconcentrated shape
/ P/ W9 {5 l' _! p/ b" F扭断 (扭斷) niǔ duàn - crosscut% X& p# q9 V3 {0 Y. d$ a
扭十字 niǔ shí zì - crosscut
$ a  Q& V0 P  U/ z3 r& N$ z) `& J扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
; M: I5 ?8 _" u/ K" @扭羊头 (扭羊頭) niǔ yáng tóu - ladder- F8 N4 _. \% k7 I; X. e1 l2 `
, }- d8 M9 ~4 o2 p, P4 e5 X

+ r4 Z4 x& \* J0 T/ W8 SP$ Z1 I8 T: Z' W0 s3 j% B
爬 pá - crawl*) Q0 T7 {' n8 q3 q, w
盘渡 (盤渡) pán dù - bridge under
; X. t2 Y$ Y/ `; u' H盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
" V0 S* ]. q3 |" e: R盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
$ E: |& Y$ W7 h抛劫 (拋劫) pāo jié - throw-in ko* C# H6 l( {  S7 q
配合 pèi hé - coordination*
. ~% Y- O5 _, a# c" c碰 pèng - attach to the side
+ m' W- y% c  X# ?# i便宜 pián yí - profit*
- K% Q3 ?; R7 a# ~- c: Q2 r; s骗着 (騙著) piàn zhāo - trick play, hamete
+ }8 x/ }( z: e  E' Y平衡 píng héng - balance*+ c4 Y$ T2 L# k  {
破 pò - break*- y' z4 f. b7 M0 a: Y: K; s
剖析 - pōuxī dissection / self-analysis
" i( ?4 {! x9 t- U" a0 h破解 pòjiè - solution, answer to a problem*
" w+ W* `& H1 ^. P1 {# s; T9 @扑 (撲) pū - throw in
8 B* m5 ?7 K; g9 l! `5 H葡萄六 pú tao liù - rabbity six
; k* K$ z; [7 V! e谱 (譜) pǔ - game record# w2 ^! N% W# w' O
普通 pǔ tōng - common*) @& ]. _/ w- A" I4 M; B4 y
[edit]
$ v4 P4 j& L( ?9 M( x" P7 u' dQ
3 m" J2 ?' g7 P9 g  p) q6 d欺着 (欺著) qī zhāo - trick play, hamete. O+ w* y4 M5 v8 c
棋板 qí bǎn - go board
; l# u; [1 V$ J棋风 (棋風) qí fēng - playing style  ^, U; e% b* y# \! d/ N8 ~2 ~
棋盒 qí hé - stone container8 q/ x  r; M. P+ p7 ^2 Y
棋筋 qí jīn - key stones% {6 W! J" A( i3 r
棋精 qí jīng - key stones
) L  v/ t* [: k1 F* ~1 Z棋理 qí lǐ - go theory
; ]. Q2 y8 D9 ~4 O* m# n- ]# x- v棋力 qí lì - strength in go
- E+ y  V' h! ?# U- f棋盘 (棋盤) qí pán - go board
  m2 E9 W. h* D; \5 i5 X棋谱 (棋譜) qí pǔ - game record( n7 l) w7 Q! _+ N$ a1 H6 o
棋石 qí shí - stone  N; O) f  x- `+ G2 |$ E2 C
棋手 qí shǒu - player*- ~7 L$ A: ]& P' o2 t2 P
棋书 (棋書) qí shū - go book
$ ]! ?. D# D/ w# D棋院 qí yuàn - go institute. @4 [% K- s2 U$ U- f' x$ u7 I
棋形 qí xíng - shape
* }0 q6 P) M7 u( V棋钟 (棋鐘) qí zhōng - clock*
3 C( A& B# I/ m棋子 qí zǐ - stone
2 n- E4 _+ q- d( X弃 (棄) qì – abandon, to discard, throw away
+ b5 T% E8 ]) b- Y4 @+ h弃子(棄子) qìzǐ - sacrifice4 R6 [8 A3 I* I6 t4 ^/ W) V' j
气 (氣) qì - liberty
) a. x$ s, U) q& c6 h气合 (氣合) qì hé - fighting spirit
& }6 [8 k. i0 I8 ]8 n. {, @气紧 (氣緊) qì jǐn - shortage of liberties4 v! p  ]& g) Z9 P% b
前 - in front, before*
. A. n( E& U2 `2 K浅消 (淺消) qiǎn xiāo - erasure
2 m1 v  V; s; {6 d" c墙 (牆) qiáng - wall*
+ b$ v/ d( M/ i& T7 ?( ^6 ^强 (強) qiáng - strong
8 T( s" U0 g7 \/ {( B6 _& ?墙壁 (牆壁) qiáng bì - wall*
! P% Q! L: Y5 B强棋 (強棋) qiáng qí - strong group
0 r' D/ W8 E- i, K, L6 R+ `; o巧手 qiǎo shǒu - clever move
! [3 Y. V  q( x' w+ c: U% `+ }: Q5 S巧着 (巧著) qiǎo zhāo - clever move
4 p+ I# _# i) E* |& Y1 Y切断 (切斷) qiè duàn - cut*
6 j7 U. l" b% z' B侵消 qīn xiāo - erasure
$ E& w) h+ [: L& m. w0 D轻 (輕) qīng - light*
$ L. D" \$ y4 e# F2 {侵入 qīng rù - invasion+ d0 ~3 n7 k$ e7 ^
轻盈 (輕盈) qīng yíng - light*
9 m* v' F% v: e求活 qiú huó - make life( S7 |5 N2 x8 K8 e/ c; W2 j! j
曲 qǔ - bend
# t  P" a( O; j' w& G1 q8 ]曲尺 qǔ chě - carpenter's square
. t# s, ^. J) j2 v5 U# ^( ^* G曲三 qǔ sān - bent three
: @7 O  X  F; M0 H3 x曲四 qǔ sì - bent four
8 S7 b9 v6 X' Q' o觑 (覷) qù - peep3 B5 B+ G% b# ~' {- X
权利 quán lì - privilege
1 |/ {; }( m% z$ B" {确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
  e1 W. p9 u2 H% l" Z
1 B; T: D/ t7 Z: j, ~. V; _
# x3 E+ F  e5 \6 ?R
' E+ q2 A6 o+ O) ~" d! ], C让子 (讓子) ràng zǐ - handicap4 z* _6 z" z& ?1 G7 ^5 ~8 B9 P7 D
让子棋 (讓子棋) ràng zǐ qí - handicap game4 v# P0 T! X$ h; y* X0 A' W2 @
认输 (認輸) rèn shū - resign*
- R# X/ ?1 ]7 Y' V- A8 U, a弱 ruò - weak*1 k# M  R/ w/ J7 Y. ?
弱棋 ruò qí - weak group5 m( r- L2 I! |/ F! f
9 q& C) o9 f1 p: f3 r8 L

2 K" T7 R; O3 |& AS
8 D" G% @5 \. y/ f" k9 M4 g9 K三间拆 (三間拆) sān jiān chāi - three-space extension
- e. s0 ?. G, ~3 F6 v5 {: U三间跳 (三間跳) sān jiān tiào - three-space jump& l! _- K0 t2 K, i
三劫 sān jié - triple ko! ?/ O/ w' F( n! ^( S' ^
三劫循环 (三劫循環) sān jié xún huán - triple ko! u9 r3 h1 t4 ]6 i+ t8 v
三连星 (三連星) sān lián xīng - san ren sei. b1 [9 C; W$ D
三目正中 sān mù zhèng zhōng - center of three stones& I% C- j# u; D& g9 S1 D4 d
三三 sān sān - 3-3 point# W6 E2 N0 U8 R. |! X8 ~
三手劫 sān shǒu jié - two-move approach ko' o1 S% I& O! @( r2 O
三子正中 sān zǐ zhèng zhōng - center of three stones! a4 G$ K% e" U5 l7 ~( @
杀 (殺) shā - kill*
" d: z, M2 A9 @/ O6 _' _4 g杀棋 (殺棋) shā qí - kill& Z1 p" V3 H- L0 a5 O$ r* }4 F
杀气 (殺氣) shā qì - capturing race
9 |+ b, D5 A2 Q. ~7 b3 E' r上 shàng - upper*" p6 l6 ?; r, F: d
上级 (上級) shàng jí - advanced level*
3 d5 f+ T9 r* c, ?+ l上下同形 shàng xià tóng xíng - symmetrical position
, \, {" J& H# I# @稍 shāo - somewhat; a little*
( r" H  }# s9 a! S. a1 u0 z; D% h+ J伸气 (伸氣) shēn qì - increase liberties
* r3 C( H0 M$ F伸腿 shēn tuǐ - monkey jump& ^2 P3 V0 @& J9 d0 B% x
生死劫 shēng sǐ jié - all-dominating ko* W/ b8 q! V' N. |
胜 (勝) shèng - win*: O& o: h& k9 y
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move" k. O; f2 b5 Q+ H7 L
胜着 (勝著) shèng zhāo - winning move
1 J: h% \" ^, s4 Z' H5 @  {失败 (失敗) shī bài - failure*
' _. C0 ^. r* s& v实地 (實地) shí dì - solid territory/ @! C/ |$ D  _6 A9 ]* N9 u5 ^+ V
十番棋 shí fān qí - ten-game match4 _- n# D: m8 @& {3 N
实接 (實接) shí jiē - solid connection/ ~/ e( e0 g8 l8 X
石塔 shí tǎ - two-stone edge squeeze
( w( G9 N8 T, P实战 (實戰) shí zhàn - actual game situation# Q/ s9 T+ l& p- N5 S" c6 M/ \. A
实战手 (實戰手) shí zhàn shǒu - situational move1 Q7 E, T2 m" ]! h" p
势 (勢) shì - influence*
/ a4 y1 S' T# z' s3 {- p- e室 shì - house; room*
3 k: K: ]1 r- i! Z  w5 z) Y( e4 c势力 (勢力) shì lì - influence*
7 W" ~$ U4 h1 w4 Q6 H$ V/ X# R试应手 (試應手) shì yìng shǒu - probe$ k2 T; e1 \3 k8 X
收官 shōu guān - play endgame
& M" B5 B: K. I  D2 h收官子 shōu guān zǐ - play endgame
4 {% u0 s3 n- B# Q收后 (收後) shōu hòu - last play
) o1 Y# e7 ?+ i: @* U, {% X" c收气 (收氣) shōu qì - reduce liberties: F* H' U4 `( M& N) N
守 shǒu - defend*" X. R. X0 `9 n
手 shǒu - move8 O5 `/ \, c' x2 t
手段 shǒu duàn - technique*, B( _+ n( m- h: ?+ P
手割 shǒu gē - reorder sequence% T* Q( M+ F& Q- z; i( e6 F
守角 shǒu jiǎo - corner enclosure! j4 U2 o7 v2 F8 y# ], _# a
手筋 shǒu jīn - tesuji$ F: G$ |6 F! `* {
手顺 (手順) shǒu shùn - sequence
1 Q$ G5 P' V( z; t% W6 |& h手谈 (手談) shǒu tán - hand talk6 ^$ b% B$ N% |  n- u$ E' o* B
授先 shòu xiān - one stone handicap/ R; U7 P1 }% ~7 d
授子 shǒu zǐ - handicap) B0 k7 T$ O: z! o2 W
授子棋 shǒu zǐ qí - handicap game
3 ?% U' G* B  S. e  ]5 a7 X% y书 (書) shū - book*+ m8 J2 \2 C/ D+ a$ P# X
输 (輸) shū - lose*# U" X$ j4 O8 D, [: G% m8 ]
书本 (書本) shū běn - book*. k7 {: S. c: A$ B! O
数目法 shǔmùfǎ - territory scoring2 B% e  O- n, w  y+ S
数子法 shǔzǐfǎ - area scoring
0 o( |3 |" t7 b' M梳形 shū xíng - comb formation+ p$ I5 l* {" |" P/ c" i. b
梳形板六 shū xíng bǎn liù - comb formation
1 I. ~& j% p% ^+ ?双 (雙) shuāng - bamboo joint
1 }. F. b. x  l  t' j3 h双吃 (雙吃) shuāng chī - double atari' b8 S- r% \. r/ T
双打 (雙打) shuāng dǎ - double atari- y7 G5 P: }" C2 P8 C
双打吃 (雙打吃) shuāng dǎ chī - double atari' J! ~7 w: \3 D, K
双倒扑 (雙倒撲) shuāng dào pū - double snapback
  T, o3 [8 d" \3 Z) v% Y8 [双方 (雙方) shuāng fāng - both sides*
  K5 D( W) `1 k3 h4 P- M) U双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
$ {- `. Z* x0 ~* Z9 U8 e双挂 (雙掛) shuāng guà - double approach7 j6 q! f$ E5 q& o$ s
双虎 (雙虎) shuāng hǔ - trumpet connection! J, o0 f% T! f5 H4 i
双活 (雙活) shuāng huó - seki
9 C$ M( W0 ]% P1 e' X% y2 h2 y双叫吃 (雙叫吃) shuāng jiào chī - double atari0 V$ v0 k% e5 z" K5 Z
双劫 (雙劫) shuāng jié - double ko
" \7 ~! P( x- p, u双征 (shuāng zhēng) - double ladder
, y; R, a8 D, |6 l/ N& b) D6 g  c6 x顺序 (順序) shùn xù - sequence*
, o& u+ x6 o4 j' o死活 sǐ huó - life and death+ v+ K: _$ w0 ?6 I( h
死活题 (死活題) sǐ huó tí - life and death problem# C9 w9 x/ N1 m; N# c
死棋 sǐ qí - dead group
, U- p! z. O: r4 M1 P" z' `0 M死子 sǐ zǐ - dead stone: U- o7 b0 ]% B3 C' G" T' ?
四间拆 (四間拆) sì jiān chāi - four-space extension
2 \, D* a, L2 r" l四角穿心 sì jiǎo chuān xīng - occupying four corners and center
* P8 w+ F) X  i  i2 y2 H四劫 sì jié - quadruple ko( v4 L  U0 T  X
四劫循环 (四劫循環) sì jié xún huán - quadruple ko, ~* v, `8 j& k. w  `
四连星 (四連星) sì lián xīng - yon ren sei
/ Y6 k- T1 t6 P( D5 O6 r" t8 a松 (鬆) sōng - slack** _) c0 U% J0 H! B* {
松气 (鬆氣) sōng qì - increase liberties
9 q8 M' `' i  ~) _" Z松气劫 (鬆氣劫) sōng qì jié - approach ko
% k* l6 k( U' w7 g3 ^' W俗手 sú shǒu - crude move- S  }. S- H5 t- o7 z7 x
随手 (隨手) suí shǒu - hasty move
* C+ O$ Z5 f/ g+ L4 C随手棋 (隨手棋) suí shǒu qí - hasty move
4 {& R! v: U) K1 q6 g' |损 (損) sǔn - loss*) _1 R- q: Q* ?) T4 Y  c
损劫 (損劫) sǔn jié - losing ko threat! ~/ m( i1 H1 O9 |
损失 (損失) sǔn shī - loss*+ f/ [- _* M. q+ p# a2 Q
顺序 (順序) sùn xù - sequence*
) a' J3 W" n: u
) l. Z! l& U5 Z' t2 t
; `2 Y. d! ]3 i% ^7 }' {5 M! J8 }T! f! F1 M' B6 k  `/ R9 ?
台象 tái xiàng - Tower+ ?& y2 }4 i- U7 \( K2 `
弹性 (彈性) tán xìng - flexibility*
: @6 S8 o) x' H. E  s* X* Z2 S# Y搪 táng - block*
( F$ p7 ^. K, V+ D4 ^4 J套劫 tāo jié - two stage ko
% ^( b4 @" }& @; I* z- g& {逃 táo - escape*
" U5 U0 r( _8 y; ?逃遁 táodùn - to escape, to run away, flee*# N: J0 v; A) R! Z3 `* ]/ V1 p
逃生 táo shēng - escape*
* F: m+ C# }! h% L- Q腾挪 (騰挪) téng nuó - sabaki
$ t& n) K; M8 [5 O提 tí - remove from board
: P0 N( ]# A5 y" I- o7 o: D5 m提劫 tí jié - taking the ko
$ N: G( K2 u+ `' z提子 tí zǐ - remove from board
9 ?7 f3 C0 r' I9 J/ h! o天王山 tiān wáng shān - tennouzan
+ C4 J5 _3 {( W+ t9 m* ^& g天下大劫 tiān xià dà jié - all-dominating ko
  f" U+ n# f. o- ^8 F4 H天下劫 tiān xià jié - all-dominating ko3 m4 V7 p' o6 T1 C! @* X
天元 tiān yuán - tengen$ k& c7 s( R' ]. z, |
跳 tiào - jump*
6 S1 O; s4 _* Y. r- n贴目 (貼目) tiē mù - komi# p6 Z1 s, o9 x
铁柱 (鐵柱) tiě zhù - iron pillar*; E) B$ _! x. ]9 r  M" d
挺 tǐng - push up; stand*
% L: I8 ~  [( S: B7 `! f投降 tóu xiáng - resign*' N( [7 w' D& K/ S# ]; F
投子 tóu zǐ - resign
$ K: Y: H7 ~( m! K% W透点 (透點) tòu diǎn - placement+ c: z+ L. P9 k8 ~) H! n
图 (圖) tú - diagram*4 j5 ?8 P# a4 t; c$ j2 i8 v+ W
退 tuì - pull back# i; C' V( g+ v+ _0 V0 m% h' V
托 tuō - underneath attachment1 d& P& m: k0 c8 w2 m: q
脱出 tuōchū - escape, break out
, P" e3 U& P3 I( r# w脱骨 (脫骨) tuō gǔ - under the stones! i; K2 G+ z  V; z! B
脱先 (脫先) tuō xiān - tenuki
" q+ r" p8 }/ X% b9 b7 l: V* F) ~* R# m0 ]7 ?

1 C/ ^* X1 P: O6 O+ K( T- I) LW
* v  U% G9 ^- @% K& `; k; ^# ~挖 wā - wedge
! E+ W- h% ~: V5 B4 x外目 wài mù - 3-5 point
0 G0 r  C* P3 O4 t; Y' V外气 (外氣) wài qì - outside liberty
; d# D6 Q% h* f- ^; v弯三 (彎三) wān sān - bent three
1 v  s" ?- V/ O+ s& D" V) D9 g弯四 (彎四) wān sì - bent four
' z( Z% I4 U* h: f+ \万年劫 (萬年劫) wàn nián jié - ten thousand year ko
0 {1 ^7 g, m& @围 (圍) wéi - surround*
+ U3 T0 X% P+ K) y  I% M2 C围棋 (圍棋) wéi qí - go
) T7 q) m5 d" w尾巴 wěi bā - tail*( V7 Q# U# w2 }) W( D8 l; o/ }
味道 wèi dào - aji
! f& \5 N! \: B0 j文凭 (文憑) wén píng - diploma
( S, s+ h/ R* c+ G( Q稳当 (穩當) wěndang - stable; firm** p: ?# i8 }* i: [
问应手 (問應手) wèn yìng shǒu - probe
* O+ C" X3 r2 O; c1 f3 s乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
* G+ J- ?  o" X* m无理 (無理) wú lǐ - overplay
9 |8 P7 d1 b7 o. j无忧劫 (無憂劫) wú yōu jiě - picnic ko7 e4 @5 I& Y; c- E9 l
五子棋 wú zǐ qí - gomoku narabe
% Q  U: b2 c8 g7 _9 h五间拆 (五間拆) wǔ jiān chāi - five-space extension
  K) W7 S; U7 O4 z2 i; m" m五连星 (五連星) wǔ lián xīng - go ren sei. g  W) V- F% R) ^3 H1 B7 F
五五 wǔ wǔ - 5-5 point5 d' H' \9 L8 D0 b
/ x$ V  _! L, A1 Z& ?/ S& E
9 Y' z$ y( \$ ?! B& x' X2 j
X" y$ A4 z/ w. y* e. C2 ~
细棋 (細棋) xì qí - close game% J2 U+ j$ y6 G  `
瞎劫 xiā jié - false ko threat
& l/ e; O" {. Q1 Q下 xià - lower*2 I. J6 ^( A7 g8 E  o8 W( }1 r
下法 xiàfǎ - method*$ M8 F  ^$ U# E! t% U! Y
先 xiān - before; first*
: p2 z8 L$ g! `  y先手 xiān shǒu - sente
' R  V- e; c* i/ n8 ^1 C- a+ A先手劫 xiān shǒu jié - a ko in which the player makes the first capture
0 {9 U' q& s! k7 r3 W! I5 p. n9 d先手利 xiān shǒu lì - forcing move) N& i) u" y* V0 `+ J
先中后 (先中後) xiān zhōng hòu - sente with hidden gote0 m$ ?) j( c' k6 {7 g9 [! |  Y
陷阱 xiànjǐng - a trap*
- l* ^% X" W9 U1 F象步 xiàng bù - elephant's move
7 |1 g3 [3 {3 G3 P( N象步飞 (象步飛) xiàng bù fēi - elephant's move
7 b, T. h+ e3 }; q4 o象飞 (象飛) xiàng fēi - elephant's move, d, G4 y; O1 S7 z
向小目 xiàng xiǎo mù - facing 3-4 points( F+ d- \# a; ^0 g
象眼 xiàng yǎn - center of elephant's move
% F6 {9 E* l* [, Y消劫 xiāo jié - ending the ko
; l  q) h: r5 r: W" \小 xiǎo - small*( S; R! n7 F/ }
小飞 (小飛) xiǎo fēi - knight's move( z8 x5 J5 l) X6 h; h  |) r: `
小尖 xiǎo jiān - diagonal% R$ A! K5 N+ k. v1 O" _- P0 j( p/ Z
小林流 xiǎo lín liú - kobayashi opening& M. U; c8 {, i/ d5 V
小目 xiǎo mù - 3-4 point' q, j' R5 i7 w% L/ R% A
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
/ n+ v! ~6 G/ f0 q7 z0 E  }小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
1 ^' ~0 N' v% Q6 p9 d( k8 J小伸腿 xiǎo shēn tuǐ - small monkey jump
( _3 N' g6 M" t6 w! \. Y( G小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg. R' ~; ?) Z( ^% O
效果 xiào guǒ - effect; result*
; g, E) F7 @3 n4 T2 B3 X1 Y) M效率 xiào lǜ - efficiency*
' X) M3 C  ?- x6 X) ^新布局 (新佈局) xīn bù jú - new opening! a. @0 E. V; ~
新手 xīn shǒu - new move
: e; h# ~, s2 Z% ]6 H! U' f' x星 xīng - star point1 F2 c: M5 h7 C; D
星位 xīng wèi - star point
3 n( O2 t) [& ^0 ^' `$ a2 v2 \形 xíng - shape*2 Y9 Z- l1 x1 J! g, B$ m2 V' F# \
形势 (形勢) xíng shì - situation*
" w  Z+ V0 r  k8 q形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement# ^  P! T, t/ e1 I  L2 T6 ~
形状 (形狀) xíng zhuàng - shape*! V0 e7 m, r- Q. X5 ]. t
秀策流 xiù cè liú - shusaku opening5 `" j/ l$ O' K4 t  ^
虚手 (虛手) xū shǒu - pass
; [& C0 {. y7 [% U虚着 (虛著) xū zháo - pass
' v: s! S9 a9 A. W. `# a序盘 (序盤) xù pán - opening
2 C  p6 I  g4 ^1 U0 f; s" W: J学生 (學生) xué shēng - student*
8 @8 B0 @7 y1 k  o( s雪崩 xuě bēng - avalanche*
# V' P* m% `& T# B& {  \循环劫 (循環劫) xún huán jié - double ko
; M6 S8 W3 g( z/ `/ l, p( ~5 y
4 R; f" p9 y' ]' f7 G! K$ n
. ~$ ~: D8 L1 h1 n5 C8 T2 bY9 Z5 T! T4 D4 k! [9 m- u% a
压 (壓) yā - push down*
3 E* w. p/ I# W& E& D  f压力 (壓力) yā lì - pressure*
: ?/ A( t+ G' n' I/ O延气 (延氣) yán qì - increase liberties
7 f# G$ j( Q" J! F2 R, y. O眼 yǎn - eye*
8 E" F' G  `2 i眼位 yǎn wèi - eye potential; eye space  X& g! Q9 X  U9 F" N6 |
眼气 (yǎn qì) - eye liberties
. v7 s& a5 r% H0 J. Y眼形 yǎn xíng - eye shape; eye space7 X2 d5 ]+ x. X  }6 i+ I
妖刀 yāo dāo - magic sword
2 w) g0 }: P2 a+ z, D1 F摇橹劫 (搖櫓劫) yáo lǔ jié - double ko! L0 j! S1 l$ r2 R4 }! E1 l
要点 (要點) yào diǎn - vital point
; U& e! Y) g( y6 C要子 yào zǐ - key stones
+ `. f' K+ `& f( m. Q( _2 U6 B5 n业余 (業餘) yè yú - amateur*$ S* d& Z' V/ |  N7 Z/ S2 \$ ]( E
一方地 yī fāng dì - one-sided territory
+ l  o1 ^( x: q9 w9 g+ i一间拆 (一間拆) yī jiān chāi - one-space extension' V0 Q& \3 z/ h+ I5 A) K# z
一间跳 (一間跳) yī jiān tiào - one-space jump
' F$ c6 L# X# ^( H9 N+ C* K" W一手劫 yī shǒu jié - direct ko
; B1 I, F; l; h* k一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
7 H& m3 C4 d* ~% {5 @& o疑问手 (疑問手) yí wèn shǒu - questionable move
) x7 B# t. C( y* ~1 ]1 u' A( [弈棋 yì qí - play game*
1 q  x' x) y3 Y' ~! W  [$ t引征 yǐn zhēng - ladder breaker
2 `7 b8 @" e* t/ D赢 (贏) yíng - win*) x2 v4 a' u6 P6 U
应氏 (應氏) yìng shì - ing's
! d) {, y6 I9 @3 W. {8 C: S硬腿 yìng tuǐ - first line descent$ B( x- M6 O2 }* Q8 ~% w" ]0 C
优势 (優勢) yōu shì - superior*
; g1 g, r# S/ B, c有利 yǒu lì - advantageous*5 X4 C( f; @4 V" U4 u5 Y
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye' R$ B+ g1 a. Y7 U1 K3 {/ O
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
7 _: v8 I9 M4 T: H右 yòu - right*- \2 r* G  H( S/ q
余味 (餘味) yú wèi - aji
5 j- |0 ^) K6 N  ^6 J' ~" f愚形 yú xíng - dumpling shape
& R8 Y) w5 C! W8 Z宇宙流 yǔ zhòu liú - cosmic style7 ~/ I+ T: j8 f8 `6 z  f
原则 (原則) yuán zé - principle*
) q$ ?2 I5 B& F1 W# C院生 yuàn shēng - insei$ H* r/ B, |, B+ q
. v0 q9 H: H/ u# S9 f, X
4 q$ H: e. H  j: W/ K" j
Z
; N. c# y5 x2 g7 g% |% `枣 (zǎo) - jujube (Chinese Date Wood)*" h( F/ X$ s- h$ z  f2 m
扎钉 (扎釘) zhá dīng - iron pillar*/ Q; i+ ~" ^( c- }0 L6 q$ i
长 (cháng) - stretch5 K- ^& a6 }3 ]$ H. B% O3 [; C
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi  W+ I* ~& G2 k: H/ F; P1 c. @
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
: ?5 q1 S5 t- X6 j着 (著) zhāo - move
' ?9 F! u8 z6 x, w1 @2 w3 x真眼 zhēn yǎn - real eye3 S$ k6 d% I8 j' y/ e: e; _" T
镇 (鎮) zhèn - capping play
4 Y" ~" P3 F; H; @- v/ H镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
5 e8 R3 C% c$ x镇头 (鎮頭) zhèn tóu - capping play
# b% D! Z$ U' u4 {+ n7 o  r证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma8 Z+ l7 H$ `" {1 y- N& I% z! w# Z
征 zhēng - ladder- [' P4 @6 u, }9 q" Q( @
争棋 (爭棋) zhēng qí - official challenge match1 y+ Z  ^5 P% ~! D5 F
征子 zhēng zǐ - ladder2 Y" l" H+ u% s
征子劫 zhēng zǐ jié - ladder ko6 {/ T( p6 ^9 L5 v
整体 (整體) zhěng tǐ - chain7 s0 |8 @0 y7 b8 h+ x  }
整型 zhěng xíng - settle
7 ]7 ^8 B# I. n% {' \, H正解 zhèng jiě - solution*! ?# y( Q# V, l9 N& t" G
正确 (正確) zhèng què - correct*# m9 N: k3 D3 p# V& m
证书 (證書) zhèng shū - certificate*7 k. X$ ^3 j9 J. w
正着 (正著) zhèng zhāo - proper move
, n* c9 x: _, d4 U指导棋 (指導棋) zhí dǎo qí - teaching game
$ V* B( j  a$ ?; [8 `( a& K4 |$ m+ q直二 zhí èr - straight two9 x3 K1 H- C2 r8 j  c$ V
直三 zhí sān - straight three
, ~1 q$ p. M0 ~) B' K' w& I直四 zhí sì - straight four
  l/ J3 Z: ~: X! C5 q职业 (職業) zhí yè - professional*
% m1 _( E- S8 Z( L4 ?' V; f/ V+ Q只此一手 zhǐ cǐ yī shǒu - only move$ C% y" l4 D5 p) D; w
治孤 zhì gū - managing isolated weak group- h9 V1 i/ t' |$ A3 w
中 zhōng - center*
, ^) f/ N7 a4 J钟 (鐘) zhōng - clock*
9 z+ W- F6 z; O" u5 A中腹 zhōng fù - center*
6 d* T+ o! `- X5 f中国流 (中國流) zhōng guó liǔ - chinese opening) X- b2 U, b7 r. d
中级 (中級) zhōng jí - intermediate level*
, U/ L6 n" q2 \0 ?3 y终局 (終局) zhōng jú - end of game
( t; s' O! O: v. B& T3 p0 f' i% S中盘 (中盤) zhōng pán - middle game
6 c) |; K6 O4 J; \, P7 E终盘 (終盤) zhōng pán - endgame
' o. `+ t, v4 S+ F3 b, i9 Q0 i中心 zhōng xīn - center*
" D: x* {9 M0 q+ ?2 O  s- F) [中央 zhōng yāng - center*
1 \& w8 g- x' U5 ?9 r+ x; |中原 zhōng yuán - center*; Y" b& s- i, s* V
重 zhòng - heavy*
3 O/ ^' V$ O" y  e主动 (主動) zhǔdòng - (to take the) initiative*% i+ O5 J- z+ j- m
专业 (專業) zhuān yè - professional*
* o: R5 C3 U: m, i转换 (轉換) zhuǎn huàn - exchange*" t( U% j3 w7 x+ K
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback5 E+ H9 m0 U! Y# P* o: t( F. u
装劫 (裝劫) zhuāng jié - a move that threatens a ko5 [) a( {1 g# O+ c' m  U( P
撞气 (撞氣) zhuàng qì - reduce self liberties
, t9 |9 R" D1 h3 s追 zhuī - chase*: O& }% n) f' J/ g3 j7 i* h
追捕 zhuī bǔ - chase*. [- M! H1 p: n  v5 |# K7 G* M
子 zǐ - stone; unit in chinese counting
5 T0 J* k8 j1 U  i  L5 Q自然流 zì rán liú - natural style
/ W$ x8 N5 N9 h自杀 (自殺) zì shā - suicide*
! F& [# \4 Y' {5 ~( h! C  z左 zuǒ - left*- E9 V& k5 A( ?- O2 L2 o0 `
左右同形 zuǒ yòu tóng xíng - symmetrical position
& V, A+ `- G5 n: z  B2 X3 L  @+ U做活 zuò huó - make life
! ^' u- Q) |3 J+ E4 @9 y. N做劫 zuò jié - create ko4 s! u1 Z7 ?! A/ R: @4 D* i
作战 zuòzhàn - combat*7 y& [& k) J4 P, O8 r; v9 M6 t
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)* v, U$ D" m, u8 f. g
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