埃德蒙顿华人社区-Edmonton China

 找回密码
 注册
查看: 4499|回复: 2

围棋术语英文

[复制链接]
鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A1 l, ~4 a9 h' R& H, d, ?  ~6 o
安定 āndìng - settle*. F/ `+ {) v5 M+ L% K
; m2 R' F. m$ z0 Y1 {" A. n
/ M# ^; ~& r" _" r) a
B% H+ U/ ~1 s4 \% f
白 bái - white*
. ]# |. Q2 h' w白方 bái fāng - white player** j1 p! c" c$ p1 R5 Y
败 (敗) bài - failure*
0 k. [. w- w, D败着 (敗著) bài zhāo - losing move1 |, r; A! R" _
扳 bān - hane# s( X' }- b2 L! D6 U  l
扳断 bān duàn - hane through) F& v3 Y" j* Z6 }3 j) ?+ ^$ e
板六 bǎn liù - rectangular six
8 f. V+ k3 H5 a& ~半劫 bàn jié - half-point ko
+ E$ q- `$ L# m棒接 bàng jiē - pole connection/ P. ^- V5 S' e$ p
包围 (包圍) bāo wéi - surround*. R9 d0 c! S6 x. r$ L7 q8 j
薄 báo - thin*
- c) S- s2 K& P6 Z3 m保留 bǎoliú - retain; preserve*
3 Y; y6 E+ H* Z, O2 F' Z) D抱吃 bào chī - capturing technique by atari7 F+ O6 c% _, H% d/ v
本身劫 běn shēn jié - local ko threat
4 Q, S; k" u. `2 U* j7 W; \* B; ]本身劫材 běn shēn jié cái - local ko threat
4 }0 x0 S% U0 |# _本手 běn shǒu - proper move
0 R+ U1 c1 Q4 A笨重 bèn zhòng - heavy*
; {. l6 Q% l4 x6 g" e) w崩 bēng - collapse*
4 m2 N  G9 }- J崩溃 (崩潰) bēng kuì - collapse*
5 Y  e, Q' [4 Y逼 bī - checking extension
# {; l8 l( J* g* J8 e. V# R/ q% |- T鼻顶 (鼻頂) bí dǐng - nose tesuji
2 A) K3 g# A$ G' e) h比气 (比氣) bǐ qì - capturing race* F! F; O1 W) ?, s5 l
比赛 (比賽) bǐ sài - tournament*
. X( m4 I- N' b  L+ e边 (邊) biān - side*
& K* l/ g; u" f: s$ t变化 (變化) biàn huà - variation*$ a; w/ Q! {& Q0 ?+ l
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
7 n% n1 g$ j; I, ]+ O% o6 }变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening; M5 Y  C2 N+ v; _
变着 (變著) biàn zhāo - unusual play
5 W* |5 a( F) p8 G/ [并 (並) bìng - horizontal stretch
2 i$ v: ^9 B- C$ G" A- o/ e, |8 j步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
; i& W+ I$ O9 k" L; a* E! f补强 (補强) bǔ qiáng - reinforce*% u* U1 w3 ^& l) E6 Z& m. z2 e; k  N
布局 (佈局) bù jú - opening7 ]6 M" f7 u3 E& t
不利 bù lì - disadvantageous*
! y# u* ]0 T6 ~8 ^不入 bù rù - suicide/ M! ~# V5 v8 K
不入子 bù rù zǐ - suicide
$ o! q  R/ l0 n$ c9 U$ n% ]' U. ~不提三目 bù tí sān mù - three points without capturing  T* {. S; T3 k" N8 I
不提五目 bù tí wǔ mù - five points without capturing( f" O% D+ b1 o1 }7 |0 h6 K$ o6 |

+ Y9 W5 H# ?( i3 P# S9 c1 j6 g6 f0 y, N9 [1 A' u
C/ s8 ?. R0 I; n' s! l
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
4 R; X. `. i- i; s& n- L$ s猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
, M; S5 V0 {1 N% s1 \' h参考 (參考) cān kǎo - reference*
- G- A3 \$ _9 T+ v/ T7 Z% G残忍 cánrěn - bloody or merciless*9 ^0 f0 U9 w5 ^  W" B* t
拆 chāi - extension
" j) j$ Y0 _) O+ F4 k拆逼 chāi bī - checking extension' R/ K' m2 l4 u" Z
拆二 chāi èr - two-space extension4 E/ W/ U  S" A5 \! U, n9 v# o0 t
拆三 chāi sān - three-space extension
1 w4 Y' N! O8 |0 X4 E# l5 r拆四 chāi sì - four-space extension
! ]8 N+ M! Q" B# g, p拆五 chāi wǔ - five-space extension3 b( q1 F8 [: R
拆一 chāi yī - one-space extension+ R! m5 g) U9 B& o7 D
缠绕 (纏繞) chánrǎo - harassment technique
! R& U( E! J# o* ~* R" B长 (長) cháng - stretch
" P9 |' w; Z# B+ {0 R3 U长考 (長考) cháng kǎo - think for a long time6 o# @9 m3 i, w# S3 e0 D( F& a8 E/ U" e
长气 (長氣) cháng qì - increase liberties' ~0 ]& S  i* n4 h, f# b( }4 T
长生 (長生) cháng shēng - eternal life
) J$ m. ]: [# f, {/ L8 N场合定式 (場合定式) chǎng hé dìng shì - situational joseki
# b- N+ _, t8 D2 V. r( \超大飞 (超大飛) chāo dà fēi - very large knight's move$ }2 @1 ~' ?5 o: {  ]0 n; H$ X0 u
超高目 chāo gāo mù - 4-6 point2 e$ b" I2 F# V1 z( X0 I
超时负 / 超时 (超時) chāo shí fù  - lose by time, a3 A$ Q7 l; V! Y" P/ Q# @( W3 O
超时胜 chāo shí shèng - win on time
) }+ P% {, H2 @6 \" r' ^  @成功 chéng gōng - success*
) p, e! d, W4 s6 L; i( `% A0 j成立 chéng lì - possible*
, S% Y7 {( e4 b. l秤砣 chèng tuó - two-stone edge squeeze
( _" ]3 h' o+ `吃 chī - capture4 P6 \# U8 D9 r6 \% ^8 ]1 @
吃亏 (吃虧) chī kuī - loss*6 @7 M, ]' n& \
持棋 chí qí - jigo
! ~, ~" J' @# Y0 r4 i; g- z冲 (衝) chōng - push through
) ^7 ~- \0 `- g' R. |重复 (重複) chóng fù - overconcentrated) }" p& n+ M3 y  S* [
初段 chū duàn - 1 dan
# a5 O& E7 t) y初级 (初級) chū jí - beginner level*" F, B/ r9 ], I" J
出头 (出頭) chū tóu - getting ahead& s  {' ?; ?! z1 X
刺 cì - peep7 k: Z+ p' ?' O, \( p6 C3 I7 d* H/ l! x
次序 cì xù - sequence*6 M! E2 E, @5 P( M& d
错误 (錯誤) cuò wù - mistake*, f" c/ J8 E; W
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
9 [6 s% D/ w' P# b, _0 T1 D6 y$ G3 u, I
$ P9 u4 d# G& `# i7 f# e! ^) I
D. X7 }/ ~. u0 i& A7 d3 p& r
搭 dā - attach1 s  o8 V* `5 h* D+ F! P% r. a
打 dǎ - atari5 r+ D/ \2 k: a. C- R1 d) i
打吃 dǎ chī - atari
4 A% n9 W; B- P" G  _8 f打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
2 n$ ?/ v8 v+ C: u9 ^" _* E+ }# ~  h打挂 (打掛) dǎ guà - adjourn game. F# B  t/ x0 A: H3 {  X
打劫 dǎ jié - ko$ t4 `3 B8 {7 s! G4 T. c
打入 dǎ rù - invasion
" y% `. f2 _2 u3 d. y* [打三还一 (打三還一) dǎ sān huán yī - capture three recapture one" L! v/ G2 D: e) S
大 dà - large*
( W% x* s# f! G+ E0 \/ R大场 (大場) dà chǎng - big point
8 M6 l4 h; L; b  }# z$ F5 g0 D大飞 (大飛) dà fēi - large knight's move8 j0 c! K4 y& M3 h
大局感 dà jú gǎn - whole board thinking
/ k+ _# K1 ~+ a1 z4 x  ]0 f# R. j2 c& z大龙 (大龍) dà lóng - dragon*
+ q. G8 o3 {2 a% O2 ^4 [; c* i大模样 (大模樣) dà mó yàng - large-scale framework, {( b/ ^' R# x( o, a
大盘 (大盤) dà pán - large board (19x19)$ F, O: J- K$ e# `: o4 I
大棋盘 (大棋盤) dà qí pán - large board (19x19)0 g: }7 d) h" [
大伸腿 dà shēn tuǐ - large monkey jump* I$ n8 [; F/ K9 Y% e- L+ M
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze3 n& G2 Z$ _* p- H! E. }
大雪崩 (da4 xue3 beng1) - large avalanche
$ v- ]+ d$ R% W/ S; L( k( x大压梁 (dà yā liáng) - Da Ya Liang: b- t' a: {; V! v( v
大眼 dà yǎn - eye with two or more spaces
$ r) j( q( R8 `: `+ P' R大猪嘴 (大豬嘴) dà zhū zuǐ - j group) J' _' \# N1 Q/ g" h7 y3 b# Z' s4 T
带钩 (帶鈎) dài gōu - long l group
' a. _' Y$ w2 c: w! f1 i单关 (單關) dān guān - one-space jump! w6 e" e. ~( ~3 g/ a1 {3 Z
单官 (單官) dān guān - neutral point# J  w' n% ?8 |( R$ m# L
单劫 (單劫) dān jié - half-point ko, F9 E; n0 y) t8 n
单行道 (單行道) dān xíng dào - one-way street*/ r0 ?4 N6 l8 x2 M% n2 d
挡 (擋) dǎng - block*. }8 Y4 i/ F- i% N' y) G
刀把五 dāo bǎ wǔ - bulky five: J/ p+ G& {! i( O' O
刀板五 dāo bǎn wǔ - bulky five4 J( D) f+ `9 C3 m
刀柄五 dāo bìng wǔ - bulky five
# g! f/ M8 u8 S+ j刀五 dāo wǔ - bulky five
' L- f& ~9 P2 z) q2 Q, m+ F倒扑 (倒撲) dào pū - snapback$ ?( p( [! u( Y, k( i1 \; N
倒贴 (倒貼) dào tiē - reverse komi/ f1 e# r$ l7 D- `' P# Q
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
2 g. j: h8 m1 R  d! c低 dī - low*6 H4 `7 _0 ^; v3 u
敌 (敵) dí - enemy*
4 D) a2 [: i$ |' @( B5 O抵 dĭ - hold up; push against, to support, to resist*
/ v! m* B3 L% N# I抵抗 dǐkàng - to resist; resistance*4 R8 m- ]9 H7 f
敌人 (敵人) dí rén - enemy*9 u' X' K2 d: }4 c# _
地 dì - territory*
/ B' {% s. @! J/ d  A5 A* [地盘 (地盤) dì pán - territory*
) m, {5 M# s4 i! ~2 R7 z/ y地域 dì yù - territory*, H  F+ m& f  K$ ]/ M) Z
点 (點) diǎn - placement; point
  z# p6 `2 E9 _* z1 K4 E' Q9 [+ m点方 (點方) diǎn fāng - eye-stealing tesuji& H  @8 f, a# D8 q- y0 C
点角 (點角) diǎn jiǎo - corner invasion" c8 I4 z& e5 g% L! V% S6 h
点目 (點目) diǎn mù - counting
% i7 H: \9 s% ~9 V/ e; R4 A点眼 (點眼) diǎn yǎn - placement inside opponent's eye
; o. A# M  M# ?% z& t3 ?: C: F! S7 x调子(調子) diào zi - choshi
( y7 c. L, N; j6 C4 b2 v/ b) ]丁四 dīng sì - farmer's hat; pyramid four
( E! i- k; s- T/ ~6 S顶 (頂) dǐng - bump# N% \: H/ k) i, k9 S0 w
定式 dìng shì - joseki. e& S. H. U+ \; \7 q  l
定型 dìng xíng - settle; z8 }. }& H% B& h  F; t
东坡棋 (東坡棋) dōng pō qí - mirror go4 Q% {9 P  \2 |: k( v! q& t. `
斗方 (鬥方) dǒu fāng - carpenter's square
. d! e, U. f- A. ?# B) u( t3 m/ U! V( }读秒 (讀秒) dú miǎo - byo-yomi
1 k: j! x3 R+ t渡 dù - bridge under0 w" F$ ?6 c/ w" V
断 (斷) duàn - cut*# ]0 t, u! Z, P- G: [
段 duàn - dan9 i1 D$ d9 ?! r6 U$ J7 _% c' ~
对策 (對策) duìcè - countermeasure*
5 u  V' ~$ U9 x0 n/ ]! H对局 (對局) duì jú - play game*
* G5 P  q, F; N* C$ r$ V- _对杀 (對殺) duì shā - capturing race
6 o, G9 z1 G! `/ y' L对弈 (對弈) duì yì - play game*. b/ I, d' ?& |- U. M4 i, q4 v
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
- `# F7 j; ]! i8 I; y& I+ C# s: t  R; D多元劫 duō yuán jié - multiple ko, E/ _& n9 V- U& _1 I
9 A% B$ K3 u. F) I7 Z

  l/ p% P8 f# [3 j1 o+ ME! B  Z# a: `" E0 O
恶手 (惡手) è shǒu - bad move
& T7 B3 U9 |7 J/ @" G二间拆 (二間拆) èr jiān chāi - two-space extension; V+ T, P8 I7 W+ i7 f! ^
二间跳 (二間跳) èr jiān tiào - two-space jump( L4 u7 x! u$ J0 t% I) ]* |
二连星 (二連星) èr lián xīng - ni ren sei
* v) J5 k' O! Y5 T二手劫 èr shǒu jié - two-step ko% ]8 ?0 q: u/ F; `- K' Q
1 K6 q3 p, P  z: R" c

2 i; `$ S$ ~5 W; V- M5 T* b/ m  hF
  d, ]% K. \. h发展 (發展) fā zhǎn - develop*
/ r5 X: [" v+ D$ g) D% L$ e法 fǎ method, way (also 下法 xiàfǎ)*
0 E5 q0 \2 F( B( q* ^反扳 fǎn bān - counter hane
8 z, s# D8 N; [$ l  x/ B反打 fǎn dǎ - counter atari8 N, |  u* W" O
反攻 fǎn gōng - counter attack3 a+ h! Y1 t0 ~* N) O" J9 T# w
反击 (反擊) fǎn jī - counter attack
" f* \0 s+ x, F9 W) T0 M反夹 (反夾) fǎn jiā - counter pincer& V; N( \: H8 N* S7 k( h
反提 fǎn tí - recapture
$ J/ ?+ Y" n; l- h方法 fāng fǎ - technique*
; t% i; G4 E  v4 }! g8 _方四 fāng sì - square four: ?/ A3 g3 M7 y% z5 r4 F" _
方向 fāng xiàng - direction*
' o2 y* v5 c* R方形 fāng xíng - mouth shape/ m5 I3 {6 n- I% I& M" X0 @
防 fáng - defend*8 o; @* q( h% ?& G; p
防守 fáng shǒu - defend*0 v6 e0 y8 |# t
飞 (飛) fēi - knight's move+ P+ L$ U8 d- H
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete' g9 L* s$ e, b
飞压 (飛壓) fēi yā - press
6 N5 J* S$ B) D& x& q4 d废着 (廢著) fèi zhāo - useless move# ~, P% q* L2 P- G, V# f
废子 (廢子) fèi zǐ - useless stones
) s' }- I1 M4 e6 t& Q分投 fēn tóu - splitting move& _2 j. G0 O; z9 Q
分先 fēn xiān - even game- g+ n4 a, `  S' a  [
封 fēng - seal in*/ U3 ?5 s' f! e; V& e
封手 fēng shǒu - sealed move" [: T8 c+ X, o/ S$ O7 Q; Z4 c
封锁 (封鎖) fēng suǒ - seal in*: P* _2 F( b' A$ f
浮棋 fú qí - floating stones
! w3 I! `6 T1 S" m! j3 N8 F5 ~- B浮子 fú zǐ - floating stones5 q  g$ ?+ |1 L1 A) s, Y
负 (負) fù - lose*5 Y; c# n+ E6 E1 q: |
复盘 (復盤) fù pán - game review
* I1 t- O* B( R( ]+ F7 F4 i/ k( A% z$ {% R3 E3 i! a

0 v  B1 s+ M( X& H4 m9 WG
7 S$ }5 K# m- A8 Q$ w+ N概念 gài niàn - concept*2 ]* _% w* S) |& D
感觉 (感覺) gǎn jué - feeling*) P8 ?3 |7 n. o7 p5 v8 K( n3 B/ h
高 gāo - high*
+ T- m5 v* d6 M7 D7 t高级 (高級) gāo jí - advanced level*8 H" [! m6 C. j$ Y
高目 gāo mù - 4-5 point
3 j; |9 c3 ^1 a+ t: b/ z根据 (根據) gēn jù - base*
% E3 I/ g- j  r8 E: v9 A6 D根据地 (根據地) gēn jù dì - base*! C* ^: H( ]/ g( A  l
攻 gōng - attack*! N, k' r- L! |/ H7 N! H! g
攻击 (攻擊) gōng jī - attack*% s3 |# Q8 f+ J: K7 k- S1 Y
共气 (gòngqì) - shared liberty
8 n4 x; S; M- Y公气 (公氣) gōng qì - shared liberty
9 g$ e( B% n9 q- K. i攻守 gōng shǒu - attack and defence*
5 d. @* J& y& g共活 gòng huó - seki
. d( u: @/ f! o孤棋 gū qí - floating stones
* C2 r+ i+ `. \$ \6 {- `挂角 (掛角) guà jiǎo - corner approach
2 D" |( h( p# P/ U. I! p拐 guǎi - bend*3 B" T! B9 T* O" b
怪着 (怪著) guài zhāo - ghost move- Z3 }5 L0 |# b& g
关 (關) guān - one-space jump$ i6 G1 H% H1 e
官子 guān zǐ - endgame
, L6 L1 a2 U& j8 d6 m龟甲 (龜甲) guī jiǎ - tortoise shell- Y; @3 f, q! O. f2 _- U' C
规则 (規則) guī zé - rules*# }# h8 X4 z! s7 ?& b) I2 V  @( V. ]
鬼手 guǐ shǒu - ghost move/ n$ i  |5 P2 f0 p0 z) ^
滚包 (滾包) gǔn bāo - squeeze; T/ k0 z1 [& k
滚打 (滾打) gǔn dǎ - squeeze
# I& d5 E& B" i! D7 H% U滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze; X1 d  |9 \9 A4 I: n5 B* e6 o0 l
过分 (過分) guò fèn - overplay
& r, A' |  U5 s& P国手 (國手) guóshǒu - national champion*" {& X. g' D4 J$ O& o
+ z5 n( _" v  Z; H
& @9 V5 z- `) e" V  ]) J/ U) C7 T
H
/ p9 ^# w0 [5 W5 U7 X/ _韩国流布局 (Hánguóliúbùjú) - Korean Fuseki$ r- N+ e8 k- m( d8 M0 X
好点 (好點) hǎo diǎn - good point: e) J) e1 y) v
和棋 hé qí - draw*
1 K* e, t0 U  O2 V+ r( T2 M: d' a  `9 V黑 hēi - black*
5 l1 O) P" F% @  L5 l黑方 hēi fāng - black player*
. t) l8 `: I. V. a# _+ y4 \" r6 b; C黑先 hēi xiān - Black plays first*
. H4 _3 N4 q- J# W' t* v猴子脸 hóuzǐ liǎn - Sake bottle shape* J* ^) w3 i$ B2 D
厚 hòu - thick*. l. [4 ^, q3 U! A* A: }5 P
后悔 (後悔) hòu huǐ - regret*
+ |, ]+ H. R2 C后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
* Q6 h0 x3 I) M" X厚实 (厚實) hòu shí - thick*- f! j* e0 G* H- {+ D" E7 B8 O. d
厚势 (厚勢) hòu shì - influence*
5 u5 S  h+ Q1 k1 u9 U9 E后 (後) hòu - after; later*& B. S3 O. a2 @9 k% a/ t
后手 (後手) hòu shǒu - gote+ ~% o' t9 p" L2 q4 l8 J% {0 D& u
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture0 o. p7 z1 h! {- V, d; h
后续手段 (後續手段) hòu xù shǒu duàn - follow-up& |8 t4 f- ?/ P
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
" a; K5 [, D3 W1 J& w' {! k虎 hǔ - tiger's mouth
( d  q! {# I* k! J虎口 hǔ kǒu - tiger's mouth& f3 u$ M% j! i4 K) b( S
互破 hù pò - mutual damage1 O% `: Q* c9 y+ p1 Q
互围 (互圍) hù wéi - mutual surrounding of territory2 d7 t# Q" ?( B& q8 H- P' R% P
花见劫 (花見劫) huā jiàn jié - picnic ko8 {: C. i; n( V1 L' f9 }
花六 huā liù - rabbity six: V3 }  F6 @" t
花五 huā wǔ - crossed five3 ?, C& ]2 b; q1 ]) z& Q
还原 (還原) huán yuán - transposition
& @9 f, Y! m! a$ h* g缓 (緩) huǎn - slow*
, @1 p7 M8 B- n+ H* D缓慢 (緩慢) huǎn màn - slow*9 [$ m- A7 L7 m4 N% s+ I" j( k7 k
缓气劫 (緩氣劫) huǎn qì jié - approach ko3 N. V; b; G7 r( X
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
8 H/ v8 r4 a! b( c; X缓手 (緩手) huǎn shǒu - slow
+ I# h3 j7 d! z缓征 (緩徵) huǎn zhēng - loose ladder0 t/ N: M9 N  U+ V& E
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder$ P& S# D* Y* a
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique  {8 Y0 |; M7 [! [  d" V- W! m
回手 huí shǒu - take back*
* Z9 I; L) `0 ]回提 huí tí - recapture5 G7 p  J! {; H  ?" S4 r( i
悔棋 huǐ qí - take back*
9 [. e1 L2 y) h4 a) z3 ~; B活棋 huó qí - living group, N( \2 s- c; Y; H$ m2 E, l0 k
" c* C7 D" \9 y# A- b
5 N* {6 W% W$ s. [
J0 n2 r" f# v4 I- l
急 jí - urgent*5 K4 o- W9 M9 p& R
级 (級) jí - kyu
, u0 V5 [. Y0 e" k7 `: T6 a1 X( M0 |急所 jí suǒ - urgent point* }5 }4 e) K2 q
挤 (擠) jǐ - bump into diagonal; choke; atekomi: l# h7 j4 ]' o1 t9 w
技巧 jì qiào - technique*! U+ n0 U; P7 ]% ^2 ~
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*# k2 b' T- C  L$ V. ~- i
佳 jiā - excellent*
0 N7 l( {; A8 w6 ~+ Z+ r" e% Y夹 (夾) jiā - clamp; pincer
& ^7 b3 O* n/ l7 s/ L% A- Q. P枷 jiā - net
' g( v0 J5 O+ n+ c) C: g; H枷吃 jiā chī - net7 N# ]% _, x" t$ r6 x
夹攻 jiā gōng - pincer
/ L4 {: C" H# j假劫 jiǎ jié - false ko threat
1 b. n- W1 `8 U8 s" T假双活 (假雙活) jiǎ shuāng huó - false seki
5 k5 ]! j1 D+ }假眼 jiǎ yǎn - false eye" R. s( x' B5 z9 }
假眼活 jiǎ yǎn huó - two-headed dragon
3 L; U  Q7 O5 f0 K7 I! m( |  X尖 jiān - diagonal
0 F( v$ w9 O/ y7 z6 D5 ?尖冲 (尖衝) jiān chōng - shoulder hit; I! }6 V. G* S2 t; [
尖顶 (尖頂) jiān dǐng - diagonal attachment
  c5 h# f( L( k+ A# x- d% [" }坚实 (堅實) jiān shí - solid$ D* a" P0 w6 h- W
见合 (見合) jiàn hé - miai
) c( C( e* j+ I& Z2 `* O9 {4 e" [4 J教 jiāo - teach*
% f, K1 W0 D5 ^- j交叉点 (交叉點) jiāo chā diǎn - point
7 H4 L" f/ C* T交点 (交點) jiāo diǎn - point, H, C4 M. W0 h' I: o) x
焦点 (焦點) jiāo diǎn - focal point*6 ~# f$ {# K, B4 X5 a; s. `" ]
交换 (交換) jiāo huàn - exchange*
/ f. x6 u# T5 N角 jiǎo corner (angle, horn-shaped)*6 r# {" d( G3 r/ c* T5 j& B
叫吃 jiào chī - atari
6 B( b5 ^) j5 G" q0 [5 K- F6 h2 A教师 (教師) jiào shī - teacher*
  i+ x/ \) M! o6 C; W+ `8 A教室 jiào shì - classroom*
  A6 V  V" l8 z- N9 ?1 ]基本功 jī běn gōng - fundamentals*$ ?2 O4 y7 Q# p+ G; u
接不归 (接不歸) jiē bù guī - connect and die9 Q' G$ _- S, j% N
劫 jié - ko
2 G5 \% v1 Q( q0 T) _1 {劫材 jié cái - ko threat
( I9 o+ e2 |% p5 ?2 S结果 (結果) jié guǒ - result*
/ }) G$ c1 C: t劫活 jié huó - live by ko, S1 F5 q& e+ o* h3 T
诘棋 (詰棋) jié qí - life and death problem" m9 Q# g. h. b7 p- W- o6 z- J# w
劫杀 (劫殺) jié shā - kill by ko
6 H; `. u, |5 o9 i: O7 r- K劫争 jié zhēng - ko fight
; s) t- ~0 t$ r# n, S4 `0 r解答 (jiě dá) - answer, solution*2 P+ E6 h6 N4 H: o
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square1 Q( O8 j$ Q' c8 R) G* _( Q
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg; b  N1 z9 D3 ~1 W
紧 (緊) jǐn - tight*2 z8 n0 W4 n! a2 ^& K' z4 @5 Z; r
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties' W) ~: H+ t8 D, ^' d$ @  `
紧劫 (緊劫) jǐn jié - direct ko
& Z+ e- z' t4 G$ _, j8 y  H$ s紧气 (緊氣) jǐn qì - reduce liberties! d4 Q7 Q  v! p! u# s3 a# j
紧气劫 (緊氣劫) jǐn qì jié - direct ko5 R: O6 B0 }% |7 ?4 i
禁着点 (禁著點) jìn zhāo diǎn - illegal point* y0 y  r' }( A) G8 V& P
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
! S) l7 f: i/ Y( S2 [8 Y净活 (淨活) jìng huó - unconditional life
" \, n9 e% K: F, m' j; L# o7 s净杀 (淨殺) jìng shā - unconditional death$ M, i9 }& l/ l: C
净死 (淨死) jìng sǐ - unconditional death, A! ^, d( p3 R) S( W3 M1 W
救 jiù - rescue; save*; Q4 e# J" d0 Y- E" U! i
聚 jù - placement inside opponent's eye$ H6 M7 x" q, ?! [1 e6 C  N
俱乐部 (俱樂部) jù lè bù - club*
: K$ C* |- b$ W- }* m聚六 jù liù - six-space killable eye shape6 m! n% p6 a8 E" l5 K& |9 z( g
聚三 jù sān - three-space killable eye shape2 `$ G0 h- |; i3 r) b8 P
聚四 jù sì - four-space killable eye shape) t: L  C6 ~, L4 l
聚五 jù wǔ - five-space killable eye shape
+ U  y, N) f* u, D8 y$ u1 f& }决战 juézhàn - decisive battle*
# h4 q+ |5 D" k0 E6 Q诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*( J" J) r( |& h, L5 N3 e- H
! c1 h$ u/ a" X( y1 }7 K, @+ G3 e

! m1 Q8 a2 F; r- m4 [! V; pK
6 b3 n! b' Y/ X5 `卡眼 kǎ yǎn - falsify eye
& {" q/ o7 A6 f7 c6 a* T) a5 u$ q% s, ^开拆 (開拆) kāi chāi - extension
% p1 C/ E& N  K; ]9 B开花 (開花) kāi huā - ponnuki1 W! G4 w/ r& E9 Q
开劫 (開劫) kāi jié - create ko
5 j0 E6 G- ?$ d  E" m$ r开局 (開局) kāi jú - opening; U) O: }' i: f- i
看花劫 kàn huā jié - picnic ko
3 m1 g0 q3 M8 q; Q! d抗 kàng - to resist, fight; to oppose to defy*6 [5 @! s/ ?" n  Z; w
靠 kào - attach one line higher than enemy stone
* P' F. ~8 n' {) G空 kōng - empty*
1 W' {, v$ R  @! ^空间 (空間) kōng jiān - space*! A3 ^, d. O& a, |. p' X
空三角 kōng sān jiǎo - empty triangle" }8 h; f0 e: @2 l
空 kòng - territory*; z# q' C3 M. q% v
跨 kuā - attach at waist of knight's move& p* S& ]7 P7 J& _$ o: F# W8 M
跨断 (跨斷) kuā duàn - waist cut# ~+ Z2 @; C) K6 v* @4 ]
快 kuài - fast*# q9 {9 \0 z: a
快棋 kuài qí - blitz game9 D( l+ F" [6 X) Z4 Q
宽 (寬) kuān - loose; wide*
" P5 t" V  ~2 K, H/ s宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
7 }5 g  W4 J6 ?. D% V宽气 (寬氣) kuān qì - increase liberties; J  Q$ |) S; Z$ T. @
宽气劫 (寬氣劫) kuān qì jié - approach ko- e$ p' Q4 f, M6 o, O5 k$ c2 P
亏 (虧) kuī - loss*
( r% e4 q$ u/ V* c/ q亏损 (虧損) kuī sǔn - loss*
$ Z* x; S, t4 O- m7 W7 L( Q扩大 (擴大) kuò dà - enlarge; expand*
, c4 J3 v! ^, `扩张 (擴張) kuò zhāng - enlarge; expand*
$ r9 J6 A5 {* n( Z! {1 H6 L* ]* p[edit]+ [1 g9 ], n& p0 L1 k
L
! F7 A' k2 Y% @8 N& O4 [# M赖皮劫 (賴皮劫) lài pí jié - many move approach ko! H9 e& f3 f, c: D
拦 (攔) lán - checking extension; prevent opponent's advance*. f* B' F1 R, A  v
拦逼 (攔逼) lán bī - checking extension4 R- g: q. ^  u* [) O
烂柯 (爛柯) làn kē - ranka  N# |8 s' ]0 T1 j; V
老师 (老師) lǎo shī - teacher*
3 E9 C% n6 y5 i9 B老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
. @: p# f: s( ?类型 (類型) lèixíng – pattern, type*. F* }* p+ W' j  y. o
冷着 (冷著) lěng zhāo - unexpected move, B0 ]% B. k* d3 ^2 h- H) n
利 lì - profit*# ^  P  D& @7 d% w9 A( y# Z
立 lì - descent; stand
  z: h8 C" ^- T3 q; O. L0 e利用 lì yòng - make use*" P, l# ^) _* a3 P# H% \
连 (連) lián - connect; continuous*+ B" q3 [7 E" j& K& e  J
连扳 (連扳) lián bān - double hane. x9 \% e# Z9 R# b0 P* X) r7 L3 k
连环劫 (連環劫) lián huán jié - double ko
3 B3 ^3 i: e$ [. `连接 (連接) lián jiē - connect*
6 a  @) Y% x5 v+ \% Z联棋 (聯棋) lián qí - pair go
/ P: v' s7 s# t# s* B! }0 \3 {' ~恋子 (戀子) liàn zǐ - reluctance to sacrifice6 q# v" N( Z) I5 Y3 {9 B5 \/ b7 q
两分 (兩分) liǎng fēn - equal*  c( |4 B. j  f) o
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
: y$ D8 x0 l' q6 Z劣势 (劣勢) liè shì - inferior*" h1 ~/ L, L* b3 L, o
裂型 (裂型) liè xíng - split shape  R1 M- ]# k. f( L# `" x1 n
龙 (龍) lóng - dragon*- b2 Q4 G7 @4 S
漏着 (漏著) lòu zhāo - oversight2 s" K) y, X' O) K% o" c2 J( a% l& f
落子 luò zǐ - playing stone on board7 C* j3 d( X, O# L2 Y1 s

1 I; z3 H8 v4 ]4 j0 H
2 h# r% g" R; VM
: X+ M9 A2 `  \" \满意 (滿意) mǎnyì - satisfied*
9 Z+ b- x9 h! G: B+ y- E$ I慢 màn - slow*
- E! L$ t$ W  m盲点 (盲點) máng diǎn - blind spot
' [( A. b/ w: J! a; J! p) o3 E# @! l梅花六 méi huā liù - rabbity six5 F' \& }  e" `+ O% \
梅花五 méi huā wǔ - crossed five( @3 z4 M' [! j3 z
门吃 (門吃) mén chī - capturing technique by atari
( _% k) a/ U% E" C% \8 `迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
7 V9 l, _$ B5 r7 }妙手 miào shǒu - excellent move) I0 O% R4 Q$ T+ T7 t
妙着 (冷著) miào zhāo - excellent move
% g. A1 E% c& y+ v" W1 Y模仿棋 mó fǎng qí - mirror go8 g; _* b5 J, e& A
模样 (模樣) mó yàng - territorial framework
3 C7 T0 j5 f& B, ?0 X; {$ A目 mù - point of territory
0 b% Y8 v' K  a- _5 @目外 mù wài - 3-5 point) |: o2 B* m! N6 Q) b+ r* [

3 N% [, i( U% `# p% \8 M. D( [$ n& n8 m, l! L
N
  }- S7 Y; c) j. u内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
5 T4 z# Q( {  Y# G6 N) t$ ?逆官子 nì guān zǐ - reverse endgame move
  l& {$ H/ X* `: I* |# {/ N$ m( g; t逆先 nì xiān - reverse sente; q' i9 ?! N8 H
逆先手 nì xiān shǒu - reverse sente
5 m( G* Z% Q& R; c$ |2 d5 u  g逆转 (逆轉) nì zhuǎn - overturn game
& x7 r# O4 Z5 w- D7 G粘 nián - connect*
& S. y2 C( J: C/ r/ t( y凝形 níng xíng - overconcentrated shape
, W+ Z( E! L9 t5 f( c/ H2 h1 x. ^扭断 (扭斷) niǔ duàn - crosscut
8 Z  T; H! K) ]: y4 T+ A6 A) \扭十字 niǔ shí zì - crosscut  I- s& [" C  ~
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
2 m% |; _/ Q* I  w2 J扭羊头 (扭羊頭) niǔ yáng tóu - ladder# E% S1 _( \! O; [5 g

+ M) x2 X5 s( M
% P! R. g  P" L* h2 s. oP
( F6 W6 k! H: F' F: g' s0 ?( i6 Z爬 pá - crawl*
7 u& ?. w. S3 l+ ?. s盘渡 (盤渡) pán dù - bridge under
, w" h" b& y7 P. I4 d8 A3 `盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner$ z0 D& q$ Y( a' |3 t# G. C. P
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner( ]" S  d8 j9 P; f" l
抛劫 (拋劫) pāo jié - throw-in ko! x: b/ t) s; i8 K
配合 pèi hé - coordination*3 f( R! E) R& o, R6 a/ @
碰 pèng - attach to the side
; o! c( W% L# M* g" L便宜 pián yí - profit*# R7 U9 W5 ^/ a6 t0 g+ \) M3 e
骗着 (騙著) piàn zhāo - trick play, hamete
8 s/ _# {$ e* {( Q" r平衡 píng héng - balance*0 I" J2 o; Y! R, q" ?" L9 v
破 pò - break*
0 y8 w9 M' \  g: }& Y7 m2 H  V7 c. J剖析 - pōuxī dissection / self-analysis6 K0 y+ Z( L* S, A: D( P/ ?
破解 pòjiè - solution, answer to a problem*, F. g3 g" \' [$ I5 q: T! ]. \% H
扑 (撲) pū - throw in% M2 a2 T; b. @, [9 v* D
葡萄六 pú tao liù - rabbity six: m/ m7 |8 Z2 _
谱 (譜) pǔ - game record' ?3 m& w( d- ~0 D( X
普通 pǔ tōng - common*
5 ?5 L! d4 }3 y8 q# n* |% x[edit]* K6 f: R# I6 y: s
Q
) Q, ]6 Q3 }& l7 u+ }) Z欺着 (欺著) qī zhāo - trick play, hamete) P/ K( M3 _+ R4 |" D% P
棋板 qí bǎn - go board, d' c! C$ y1 h1 v+ e
棋风 (棋風) qí fēng - playing style  f" ^! e2 ?5 t( e
棋盒 qí hé - stone container& Z; j5 r5 W% [  o9 |! C$ F
棋筋 qí jīn - key stones
. g- [5 L1 c! [! t' ]; g棋精 qí jīng - key stones
) C3 F* p0 g; u& _; H, b, L( e棋理 qí lǐ - go theory
) R$ ]1 ]2 Q5 U; t& J5 f' {棋力 qí lì - strength in go0 a. A) |# o, x1 Z
棋盘 (棋盤) qí pán - go board  q  l8 C6 ~  }+ P
棋谱 (棋譜) qí pǔ - game record
; h1 z" q3 k1 {$ J棋石 qí shí - stone* V0 u1 L6 Y" Y! x0 Q
棋手 qí shǒu - player*
5 i. D2 A9 C- e5 t; A9 y棋书 (棋書) qí shū - go book
; e" v2 M# b! v' f# C% I, v9 C棋院 qí yuàn - go institute/ i$ L) M" a+ }, F' C. F, Q
棋形 qí xíng - shape" ~& `' N& Q, C; I, W* E/ Q3 k
棋钟 (棋鐘) qí zhōng - clock*! I9 d; F6 o9 ~: I5 A& v
棋子 qí zǐ - stone! W0 @! {4 n- F$ P- [. G0 N$ b6 l# K
弃 (棄) qì – abandon, to discard, throw away0 _) t$ i0 U3 T: ]2 B
弃子(棄子) qìzǐ - sacrifice
! m2 [8 t- Z. c" P4 A! X气 (氣) qì - liberty
$ L/ Z2 Q- [7 ^  Z( [, Z) I6 W气合 (氣合) qì hé - fighting spirit
: Q7 e+ d" y: ]气紧 (氣緊) qì jǐn - shortage of liberties3 {! r% l& a5 W
前 - in front, before*: K  c( s# h8 j/ e0 }: A1 s8 s
浅消 (淺消) qiǎn xiāo - erasure$ j3 e/ f! ~/ D
墙 (牆) qiáng - wall*
$ J2 H7 d$ O2 z8 [  x  c. b* X强 (強) qiáng - strong! G2 c+ d) D+ V! k* h
墙壁 (牆壁) qiáng bì - wall*4 o7 A& |* |: n4 s; J0 P1 J: `
强棋 (強棋) qiáng qí - strong group. Y0 z. @4 n' F
巧手 qiǎo shǒu - clever move
/ v+ u3 {6 A' K+ b6 O巧着 (巧著) qiǎo zhāo - clever move" q+ v9 J$ g4 p4 i5 _
切断 (切斷) qiè duàn - cut*0 d! y' `/ p) h( _
侵消 qīn xiāo - erasure
4 V5 p" E: \: ~/ z3 S" A! B轻 (輕) qīng - light*1 _* A% z! }3 s
侵入 qīng rù - invasion
/ Q* n: j# y, {- a% L0 k轻盈 (輕盈) qīng yíng - light** e7 F1 D' r  q0 c/ H/ d* D
求活 qiú huó - make life
. v3 p, R' U0 l8 q- N; T曲 qǔ - bend
3 b3 A7 _4 Q0 O9 e0 ?2 B1 R曲尺 qǔ chě - carpenter's square
, K5 o; s* i+ J曲三 qǔ sān - bent three. D- w1 h1 t% Y: t3 F$ b" i! f$ U
曲四 qǔ sì - bent four- d3 z! ]4 Z2 N4 _- Q! n6 E2 z
觑 (覷) qù - peep
/ E5 u6 r) w5 ^: u7 n权利 quán lì - privilege
) w( k( k5 t- V, d" l, b4 K确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*) c- T5 W) H! [! N; A# Y
) O9 l" o" w# `2 F4 v, ]/ Z) G
7 ^0 v! q$ l8 Q2 w; f# ~$ h3 @# z
R1 z; H* P" M4 \9 r! o& J, g) c
让子 (讓子) ràng zǐ - handicap
1 ]! h* u% g1 A5 C+ a' Y$ R让子棋 (讓子棋) ràng zǐ qí - handicap game) q9 S4 w% J; |& H5 s3 Y) s8 `- B- L
认输 (認輸) rèn shū - resign*+ g6 s  O6 ~- E. i
弱 ruò - weak*
" ?7 g$ U6 [" e( V' M6 A弱棋 ruò qí - weak group
1 W4 B0 W) r0 x8 W6 L6 C
9 }5 x) G) G( C. J# P
- r7 z3 e# _- k8 [" u' |S+ |5 L2 Q  F$ A7 P
三间拆 (三間拆) sān jiān chāi - three-space extension
3 _# P( c! y' V! s三间跳 (三間跳) sān jiān tiào - three-space jump
* N7 P0 a- e' J4 ?7 R& I三劫 sān jié - triple ko
# G+ J0 l" I, G0 p" x$ z! w三劫循环 (三劫循環) sān jié xún huán - triple ko% b( U; U" a7 h+ ?' H0 I, e
三连星 (三連星) sān lián xīng - san ren sei& s; l% M4 e5 I
三目正中 sān mù zhèng zhōng - center of three stones
& O7 X& X1 p$ m- N. q三三 sān sān - 3-3 point' e- t" N7 s2 K% _) Z% Q  u0 m
三手劫 sān shǒu jié - two-move approach ko/ t2 s/ `# T  }8 N; ]* {
三子正中 sān zǐ zhèng zhōng - center of three stones
2 q7 o7 M  ~: u* S5 e杀 (殺) shā - kill*) x- V1 z% l1 f7 l) s) }% z
杀棋 (殺棋) shā qí - kill7 N+ G3 t8 o4 h) T
杀气 (殺氣) shā qì - capturing race
0 i1 a$ ~1 q4 s4 ]! F$ h9 S! b3 k/ g/ P上 shàng - upper*: F& L  z9 w7 k, b1 N0 |
上级 (上級) shàng jí - advanced level*
/ ^( A" l5 q8 x7 u. F/ ^: u上下同形 shàng xià tóng xíng - symmetrical position
3 v" y; i: w* I3 }稍 shāo - somewhat; a little*
+ w. g% O/ Y$ J; B8 `伸气 (伸氣) shēn qì - increase liberties- c; N# w. x/ F" R
伸腿 shēn tuǐ - monkey jump% b; O. M; ]/ ~9 ]2 W/ ]& G
生死劫 shēng sǐ jié - all-dominating ko
+ W5 F" y2 @, l* j0 \8 `/ W* N胜 (勝) shèng - win*% K1 `+ i+ X, T; a" u
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move" A5 P0 p$ L" Q+ D8 T
胜着 (勝著) shèng zhāo - winning move& J0 z) A! d6 T6 e4 d* p
失败 (失敗) shī bài - failure*
& P8 j% B$ b( c" Q) M! }实地 (實地) shí dì - solid territory5 g8 w8 t, K/ O2 C' c' J4 t9 j
十番棋 shí fān qí - ten-game match
- J) C, h; u' Y% x- U5 d0 h+ G实接 (實接) shí jiē - solid connection
4 t4 n2 b5 d# N! z" g8 d( `0 [石塔 shí tǎ - two-stone edge squeeze3 t2 b: Q' o6 N: m& z3 f1 R
实战 (實戰) shí zhàn - actual game situation
' |2 r; Y: D: \实战手 (實戰手) shí zhàn shǒu - situational move
7 a5 Q. z+ `/ l# {* Y- O势 (勢) shì - influence*) g3 k$ S6 {8 Z* a7 i9 e$ Z
室 shì - house; room*2 z5 M1 [/ ]1 \1 C  U/ d9 a5 m
势力 (勢力) shì lì - influence*
& i# p$ b: N; L% ^5 x. a& k0 o  E试应手 (試應手) shì yìng shǒu - probe/ r* a4 U5 k9 Y8 @6 C
收官 shōu guān - play endgame5 {  B9 U8 b& h7 F
收官子 shōu guān zǐ - play endgame
3 \3 r! S) h' ~$ K3 ~6 o+ \! I收后 (收後) shōu hòu - last play
& O% |! j0 _# D5 }# N" a' V0 h收气 (收氣) shōu qì - reduce liberties- X5 R/ y9 H3 s3 m7 a, a
守 shǒu - defend*% V/ v9 N* p" o! ?
手 shǒu - move& o+ @, {& F3 U
手段 shǒu duàn - technique*
! n: N7 b# r! k, S( ?# X4 j2 `5 U1 a手割 shǒu gē - reorder sequence
, O3 k1 c& z0 R: A守角 shǒu jiǎo - corner enclosure( {6 o& H, p% ]. u. s" C, |
手筋 shǒu jīn - tesuji9 M  u6 x; q! z1 b9 d
手顺 (手順) shǒu shùn - sequence
3 A' d2 v: l. V- o手谈 (手談) shǒu tán - hand talk  p& g' T6 ^/ C0 I& s: U
授先 shòu xiān - one stone handicap: J$ l- _/ f* Y) a
授子 shǒu zǐ - handicap4 Z3 S- l, f/ O! K9 ~8 H+ p
授子棋 shǒu zǐ qí - handicap game
  g: A; L& F" E; ?& f2 e书 (書) shū - book*2 p' m! |1 f! X4 C0 E: i
输 (輸) shū - lose*
$ w$ T4 G, Z' P$ L2 p; M( n" p书本 (書本) shū běn - book*+ u. }: B+ K$ X( i
数目法 shǔmùfǎ - territory scoring
( T( t& {. D3 U: R数子法 shǔzǐfǎ - area scoring8 e  j; C' @+ p& b
梳形 shū xíng - comb formation
( L; L6 i2 _! ?9 n6 z梳形板六 shū xíng bǎn liù - comb formation
! j7 A+ _) N$ P& s' Z双 (雙) shuāng - bamboo joint# _0 Z4 j2 V5 `
双吃 (雙吃) shuāng chī - double atari
2 z8 ]2 n6 y% Y/ h双打 (雙打) shuāng dǎ - double atari8 h; b( g" I: [- t2 v0 Y: g/ y! s6 h
双打吃 (雙打吃) shuāng dǎ chī - double atari! W9 |- c9 [8 [) B' E
双倒扑 (雙倒撲) shuāng dào pū - double snapback
8 B2 Q; C& }' S" n7 s双方 (雙方) shuāng fāng - both sides*
0 @) a9 V; J1 m6 U& x双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
1 s, j2 t# ^0 c% U- a9 S, W双挂 (雙掛) shuāng guà - double approach/ w7 J  _7 j  p
双虎 (雙虎) shuāng hǔ - trumpet connection8 M" R# B4 k/ l8 F
双活 (雙活) shuāng huó - seki# s8 C6 `4 v. x9 J* l
双叫吃 (雙叫吃) shuāng jiào chī - double atari- T3 h% R. p& R9 g: }8 a+ D
双劫 (雙劫) shuāng jié - double ko& a0 A1 {9 q/ v6 q
双征 (shuāng zhēng) - double ladder
7 |% Q/ T7 t- m* P. W顺序 (順序) shùn xù - sequence*: i/ Z, n# R1 \0 H2 v" G! e" z
死活 sǐ huó - life and death
1 L& n' Y  G3 L$ M2 y死活题 (死活題) sǐ huó tí - life and death problem
" O, I% h# v. e. {# w死棋 sǐ qí - dead group
1 h' Z# I3 S! Z! ~, e+ c死子 sǐ zǐ - dead stone
6 X- D/ K7 p( F; i, p四间拆 (四間拆) sì jiān chāi - four-space extension
; I# [* m( Q& F  z# e四角穿心 sì jiǎo chuān xīng - occupying four corners and center8 D3 I4 m" D# l6 z- A
四劫 sì jié - quadruple ko! X7 @/ }  d  @/ t# f0 a
四劫循环 (四劫循環) sì jié xún huán - quadruple ko, _7 Y8 d3 K( x- i6 h3 ^; X
四连星 (四連星) sì lián xīng - yon ren sei# G9 C* i" t  l9 T8 Z
松 (鬆) sōng - slack*4 E$ ~2 I# w: U; a% @& W
松气 (鬆氣) sōng qì - increase liberties0 c$ [& A+ u' P4 U1 D( V  f
松气劫 (鬆氣劫) sōng qì jié - approach ko
" i  `" ?3 \4 [% t俗手 sú shǒu - crude move& @! g) [. c# O+ D
随手 (隨手) suí shǒu - hasty move
* P) J: N6 r* @; Q; e随手棋 (隨手棋) suí shǒu qí - hasty move/ n/ z+ d! ?# _+ d, N: z6 N' K
损 (損) sǔn - loss*+ p2 Q4 u$ T* D" X5 M1 u( A5 z
损劫 (損劫) sǔn jié - losing ko threat
! e  R  `1 Z2 B. J, Y4 A6 M7 r损失 (損失) sǔn shī - loss*
3 z- `+ ~; _& V顺序 (順序) sùn xù - sequence*
2 X6 ]# Q7 g8 n* b5 T* p3 h* k3 ?  G- |/ f% G, t" O7 m" V/ h

( H. D% f- G" a! h) Q. w/ n  R: ~T
9 I/ q) b1 A" K! f+ ~台象 tái xiàng - Tower
% I+ {6 b7 u& Z9 o弹性 (彈性) tán xìng - flexibility*
& x8 V" \% B, U" R5 \, p. A- B8 I搪 táng - block** N. b" y) |, A2 u) [1 y4 l+ ]# B: V
套劫 tāo jié - two stage ko, X. Z; x# u; j  B6 m& y
逃 táo - escape*) @$ ^% d* z( [; a) U# \' n' W
逃遁 táodùn - to escape, to run away, flee*
2 f- m! ^& H8 A1 P- R逃生 táo shēng - escape*
2 c( `5 P) O& P2 n% ^$ B腾挪 (騰挪) téng nuó - sabaki  @3 F1 ^: n% o3 {$ q
提 tí - remove from board
0 F; `2 L% ]4 G( Y) D$ S- T提劫 tí jié - taking the ko7 @% \: F) n5 d
提子 tí zǐ - remove from board6 B8 v9 d/ G8 H+ l7 @
天王山 tiān wáng shān - tennouzan
7 Z( `2 z$ l7 E* g5 ?天下大劫 tiān xià dà jié - all-dominating ko& `4 \/ W  @$ F, j9 z( J7 Q' ^
天下劫 tiān xià jié - all-dominating ko& f0 _) ]% E! m0 J; p  F0 A
天元 tiān yuán - tengen: W) q( C# m* H- z- C1 c
跳 tiào - jump*
# a  k5 u9 ^1 ~: ^贴目 (貼目) tiē mù - komi7 O( x& W/ v5 _/ s: c
铁柱 (鐵柱) tiě zhù - iron pillar*3 L2 }+ H1 V- I
挺 tǐng - push up; stand*
: e  T' o2 p# \7 ~3 f; U) J5 s. w投降 tóu xiáng - resign*
$ c% t- F9 x! ^/ _/ U投子 tóu zǐ - resign
2 h- G. t* U. l2 `4 s! E透点 (透點) tòu diǎn - placement
# u& o- ?, X% K. \图 (圖) tú - diagram*5 _. e, J8 t6 O5 r+ [, Q$ T5 `/ E
退 tuì - pull back
$ K# j  v/ @8 v- y托 tuō - underneath attachment
9 i. u# [; R$ d& j; {  R脱出 tuōchū - escape, break out
% r* e- T. S( E$ b' M! o脱骨 (脫骨) tuō gǔ - under the stones5 G! O0 q3 S( r
脱先 (脫先) tuō xiān - tenuki& g; d; S& k, L# e2 ]; _; I
8 J* O, R& Y- f4 c! a

; R5 O# M  t6 s) G: o* B) e" YW7 ~+ v& }; v% u. o- C7 r
挖 wā - wedge4 I- Q6 v1 V  I' d  ^8 ]7 J. p
外目 wài mù - 3-5 point
. H: A( u0 ?( T6 H3 x5 W外气 (外氣) wài qì - outside liberty& p4 u) f  v7 O, J" }  p/ n0 I
弯三 (彎三) wān sān - bent three% ]3 d& o0 T' V2 y
弯四 (彎四) wān sì - bent four
* l6 J: l/ A& n. X# U万年劫 (萬年劫) wàn nián jié - ten thousand year ko" k* X3 l" P" o+ Z2 f0 D! O
围 (圍) wéi - surround*9 o, _$ f/ l; T' o
围棋 (圍棋) wéi qí - go8 L9 t4 r1 g4 X/ @+ h9 _
尾巴 wěi bā - tail*
% n% `4 n! B/ K9 X味道 wèi dào - aji
! K. W0 E" M" R1 p  ~文凭 (文憑) wén píng - diploma
5 u8 y) T; |1 ]/ p* W6 B1 y稳当 (穩當) wěndang - stable; firm*
. I# j6 \2 S$ i: B. V问应手 (問應手) wèn yìng shǒu - probe
. W! {0 [- @# N+ D! L% S+ f乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest7 O& x( `) ]# t  |: U; E" ^
无理 (無理) wú lǐ - overplay: l. u9 z. ?  I3 V* R/ y% e4 t& F
无忧劫 (無憂劫) wú yōu jiě - picnic ko
; k& T: z6 f/ O# i五子棋 wú zǐ qí - gomoku narabe  ]% S) l" U- ~4 ~
五间拆 (五間拆) wǔ jiān chāi - five-space extension8 ?  K) |; M4 A8 O4 ?
五连星 (五連星) wǔ lián xīng - go ren sei  p5 W+ C* ]% ~; J8 Q( q0 L
五五 wǔ wǔ - 5-5 point
; A, ]5 \' p; I6 I  U/ X6 `2 t! g) T2 p4 G$ P
' R$ I' B: @; @6 L& Z
X! Y; `4 x8 g; T% f" r" {! D$ ~
细棋 (細棋) xì qí - close game1 \7 F% k/ ~+ M) p' X1 c- `0 X
瞎劫 xiā jié - false ko threat
" X2 [8 w8 w& \! X' Y7 B下 xià - lower*
) Z2 S( G' u3 V! W1 z: G$ A下法 xiàfǎ - method*
8 K8 T* l" }0 l) j先 xiān - before; first*0 F/ u" O5 C/ ~- d
先手 xiān shǒu - sente
+ c$ p% u5 h1 S& Q/ F7 j先手劫 xiān shǒu jié - a ko in which the player makes the first capture; N4 d: N  B6 V* N/ e$ N' Q
先手利 xiān shǒu lì - forcing move7 T# f. g2 ]4 d. x) w2 w& B* T  ]
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
1 r% y4 O9 z$ ]& Z2 Y陷阱 xiànjǐng - a trap*
$ B7 C' Z7 E7 z0 E象步 xiàng bù - elephant's move
6 S* e4 k3 X  R- V3 b0 s  N象步飞 (象步飛) xiàng bù fēi - elephant's move! e# P3 W9 _$ U- }! b
象飞 (象飛) xiàng fēi - elephant's move
9 ]; a4 F+ _+ s2 G5 {向小目 xiàng xiǎo mù - facing 3-4 points/ y+ ~8 L7 |) ?3 K2 Z( {
象眼 xiàng yǎn - center of elephant's move7 [/ M- F3 K! ~: e! M
消劫 xiāo jié - ending the ko
. \- p; I( [, r% Y, J2 D小 xiǎo - small*8 \+ V* y4 E: R3 J" G6 d
小飞 (小飛) xiǎo fēi - knight's move
" n9 L+ o' s- I2 k- N4 V. R小尖 xiǎo jiān - diagonal
8 S/ m# ^9 A, k5 _2 ?; g小林流 xiǎo lín liú - kobayashi opening( g; V  c) `1 x# s
小目 xiǎo mù - 3-4 point9 _7 {: h) D% }$ n3 s, p/ A2 y8 i
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
" N* `; O- o" J, B小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)' S0 J- u; B' Q+ F4 D0 l3 e
小伸腿 xiǎo shēn tuǐ - small monkey jump
  k( }* A% f1 ~# n小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg2 i: f4 C  I' J# ~
效果 xiào guǒ - effect; result*5 Z- q6 H5 {: V
效率 xiào lǜ - efficiency*% {/ H1 G0 l! c4 i' x4 R9 a! G
新布局 (新佈局) xīn bù jú - new opening
/ y) N6 l; o) r. c8 e% I: L' |' I新手 xīn shǒu - new move0 q5 c! n9 N+ Y0 }* Y+ z8 v
星 xīng - star point2 l  t. g# n7 B: ?+ u0 S- l  p( \
星位 xīng wèi - star point
3 Q8 v' y" z' s: r7 A6 P0 g' B形 xíng - shape*
0 o1 c/ t3 v  t8 u, u3 G5 _形势 (形勢) xíng shì - situation*
! R  Y& y$ {, X  i( _% |形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement8 y, t7 ~' T8 J5 p
形状 (形狀) xíng zhuàng - shape*2 g- c- {4 A* t) c/ U
秀策流 xiù cè liú - shusaku opening& L! r; r8 N  j$ t
虚手 (虛手) xū shǒu - pass
) o: r! \( X1 |' _+ }- }* p虚着 (虛著) xū zháo - pass
2 z% ]% j, ~  l3 u& {3 e序盘 (序盤) xù pán - opening  A5 r  V0 ^" v. v2 u- ^4 {
学生 (學生) xué shēng - student*+ `& h* l" a; X# K- E3 N/ ~; X- B; Y
雪崩 xuě bēng - avalanche*
7 l. [/ D3 Q2 F8 ~7 k: L( G5 C循环劫 (循環劫) xún huán jié - double ko: o7 j1 h. x: z% I; C

& z1 E, A4 c9 g. r! `) q! c7 a! J- i8 Q) e% T$ e5 v4 h
Y/ @+ \( W3 n* W+ m& @7 h
压 (壓) yā - push down*
" d6 Y+ R2 _6 {# l6 Q. [压力 (壓力) yā lì - pressure*, ?- T3 H" d7 X- ]+ E
延气 (延氣) yán qì - increase liberties
1 s' C- y4 Y; k* P' M眼 yǎn - eye*
$ W5 I' A' O8 P, Q" J8 k$ |! m眼位 yǎn wèi - eye potential; eye space
( q2 \9 e/ y) z( c眼气 (yǎn qì) - eye liberties0 n5 ]: ?- L8 y) M) b" @) X
眼形 yǎn xíng - eye shape; eye space2 e% z' _; X# t! L/ `) E
妖刀 yāo dāo - magic sword3 V9 D2 e8 ]; o. @
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
, k! p/ C' @0 R# Z: Z要点 (要點) yào diǎn - vital point
( X7 B- o" @3 ^) e1 \& K$ }要子 yào zǐ - key stones3 z8 O+ ^4 y* W2 E5 z' g
业余 (業餘) yè yú - amateur*
" r7 U5 o- ~% q一方地 yī fāng dì - one-sided territory- ?8 d" T- C4 {3 C) x& y6 I4 W
一间拆 (一間拆) yī jiān chāi - one-space extension
0 M, T; I3 ~: |4 f一间跳 (一間跳) yī jiān tiào - one-space jump5 e% o6 `9 ?$ P& f' L
一手劫 yī shǒu jié - direct ko
/ r/ R3 _9 j' c0 @9 F. W- Y一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
9 I* {; Q+ x+ ~: v2 c0 X疑问手 (疑問手) yí wèn shǒu - questionable move
6 e0 ?& [6 `9 \弈棋 yì qí - play game*' K3 Q( I2 \7 a! S5 D
引征 yǐn zhēng - ladder breaker
! H1 a+ w* H2 Q5 F! y/ P' W& F赢 (贏) yíng - win*
" m4 ^8 w/ t! X, R1 w应氏 (應氏) yìng shì - ing's0 }3 @, r. Y& S' _4 i0 I/ S. y8 Z7 e4 x( S
硬腿 yìng tuǐ - first line descent4 M; u- z1 y" l9 P
优势 (優勢) yōu shì - superior*
7 s- D- f9 Q) E* t. A9 B6 w9 y有利 yǒu lì - advantageous*- O; m% Q5 z7 E, `  n5 J3 ]
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
: B# _7 {1 W5 D0 J3 \5 M% H8 u2 d! b有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye; ^$ `6 z. |- W$ [" Y1 `
右 yòu - right*
% R4 p, n5 n+ r! i) S余味 (餘味) yú wèi - aji. j/ V) I- ?5 A: I, {5 d6 M* X
愚形 yú xíng - dumpling shape
7 l6 \* W, ], n3 S' z! J; Q宇宙流 yǔ zhòu liú - cosmic style
+ _6 G2 A7 Y6 t% C原则 (原則) yuán zé - principle*- C7 E1 g; A: X
院生 yuàn shēng - insei
+ G+ h1 {6 z/ q* \) S  i! ?) {# s0 n* w) k8 |

3 n7 v1 I7 d6 qZ7 I1 [7 ~% L+ r, [, w
枣 (zǎo) - jujube (Chinese Date Wood)*
# S2 _3 ?, B5 r( N' R9 t扎钉 (扎釘) zhá dīng - iron pillar*' r; Y) B7 @+ T1 E  @; b
长 (cháng) - stretch
. @# U9 j/ E& Y9 A1 a9 f胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi! H( E4 N" i+ A" c+ O5 I
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
# H& l% S- w$ `着 (著) zhāo - move8 J0 W  ?0 {) O" D
真眼 zhēn yǎn - real eye' b2 G3 Q8 D/ Y* Q
镇 (鎮) zhèn - capping play. t3 Q' q$ v& n) K5 i) H! a4 t: ?
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker! h# x- V: O! l" q
镇头 (鎮頭) zhèn tóu - capping play( F2 r5 `. K0 ^4 N: W& M4 s- p3 {
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
  f* \1 _' x0 f( B: f1 {! ~0 M2 Y# e征 zhēng - ladder
& f* {0 `2 g% a- m; y1 H% e争棋 (爭棋) zhēng qí - official challenge match! r' F+ V" H: S- z3 S; [
征子 zhēng zǐ - ladder
3 X4 W" k  F; y. T  A征子劫 zhēng zǐ jié - ladder ko
3 S2 }( |! a" ~* {1 \9 ~0 J; R整体 (整體) zhěng tǐ - chain
6 [5 Q5 g' K7 n/ R: K整型 zhěng xíng - settle
3 T) _" M9 c' K0 `# g正解 zhèng jiě - solution*
5 Y* H9 A! J; }4 U' ?- k+ h正确 (正確) zhèng què - correct*; T/ L6 V- m4 T/ g, G* w1 l
证书 (證書) zhèng shū - certificate*
% |- X( Z' l; A正着 (正著) zhèng zhāo - proper move
  X5 }9 u9 j5 a: B6 V* s1 D指导棋 (指導棋) zhí dǎo qí - teaching game
! [4 Y; k! O8 ~& L4 x直二 zhí èr - straight two
/ A& m. X8 J0 I( @& I' N/ i; s0 n直三 zhí sān - straight three
9 F$ a5 }7 L; o, E4 H7 c2 N直四 zhí sì - straight four
. a* F3 }4 A  I5 {2 U职业 (職業) zhí yè - professional*
$ B1 Q* Z5 ]6 `/ A只此一手 zhǐ cǐ yī shǒu - only move% g6 L! m1 w8 a. K( K% w) r, M! Q& l
治孤 zhì gū - managing isolated weak group6 e1 I4 U( r) Z
中 zhōng - center*
; W7 @' \4 P3 t钟 (鐘) zhōng - clock*; Z: h; x, }! c2 _
中腹 zhōng fù - center*' ?$ x% d& y8 X8 w% o+ ~
中国流 (中國流) zhōng guó liǔ - chinese opening
2 U3 i% c( r$ h- o3 v7 l/ L& i中级 (中級) zhōng jí - intermediate level** f) y2 g, J+ s, V5 ~& w
终局 (終局) zhōng jú - end of game
- u) b5 O+ W6 Y5 d( y# E' f4 Y. d中盘 (中盤) zhōng pán - middle game% i) z) x% ?( \
终盘 (終盤) zhōng pán - endgame' W( g; K4 n4 v" ]- f
中心 zhōng xīn - center*/ P2 W) g9 _/ g1 N9 N& R+ B
中央 zhōng yāng - center*0 I2 r8 r. ]4 F" c) e6 k8 p
中原 zhōng yuán - center*& i3 c6 P$ n3 u, g
重 zhòng - heavy*
, D$ E/ I. Q; \  c: U8 }, y1 |" `/ E主动 (主動) zhǔdòng - (to take the) initiative*1 j' H6 b8 i1 C4 n, r/ B' m. [' Q
专业 (專業) zhuān yè - professional*
6 H4 m, n0 U6 |) C转换 (轉換) zhuǎn huàn - exchange*% v9 _' S0 K: R, l+ F
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback% {6 x0 w- v* l( P& u
装劫 (裝劫) zhuāng jié - a move that threatens a ko
0 c0 q0 g% j4 O  W% D. U: z6 H撞气 (撞氣) zhuàng qì - reduce self liberties
% z9 M2 t. J* N5 ~6 z; U追 zhuī - chase*
( [; i+ x- s9 S2 Z* R追捕 zhuī bǔ - chase*$ r7 u9 s: p( g# |# G
子 zǐ - stone; unit in chinese counting
+ k& ]  e8 ^" f# ]# V自然流 zì rán liú - natural style
9 L' ], M, z/ ~' T自杀 (自殺) zì shā - suicide*
; T" |  `7 O0 a# v左 zuǒ - left*3 R& J. c! {2 G/ G- R8 C
左右同形 zuǒ yòu tóng xíng - symmetrical position2 b2 H1 f" V! v9 P, c
做活 zuò huó - make life' x. T: X$ F% i7 `
做劫 zuò jié - create ko
0 P! D" ~* S) {" k! ^3 A作战 zuòzhàn - combat*
  f( h: {3 I5 ?3 q, `9 {) v& Q做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
0 o: z& T+ z6 O: Z9 e; X7 w, T
鲜花(3) 鸡蛋(0)
发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了+ N2 ]+ g  m( \+ I; l
8 m8 }# Z  X+ j9 J" d6 b
鲜花(4) 鸡蛋(0)
发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
您需要登录后才可以回帖 登录 | 注册

本版积分规则

联系我们|小黑屋|手机版|Archiver|埃德蒙顿中文网

GMT-7, 2026-6-19 12:53 , Processed in 0.102891 second(s), 14 queries , Gzip On, APC On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表