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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
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安定 āndìng - settle*
7 d; H. z% R- \' N$ P) ~" i6 y/ B) i  y. X8 o/ ~

) v: ]7 d+ j; pB( Y6 ]) k- }9 D, P( i
白 bái - white*8 u% u6 k$ i! _2 Y4 y
白方 bái fāng - white player*8 s- g6 K% I0 T: f0 f
败 (敗) bài - failure*& B  i4 u0 R6 ?% j$ p! i5 w
败着 (敗著) bài zhāo - losing move
. i/ W( Z7 n  c- }7 Q* B2 W扳 bān - hane$ H7 p5 u+ Q# c6 v: k9 J2 n
扳断 bān duàn - hane through
3 Z% Y, v4 b; [; D& e板六 bǎn liù - rectangular six
" |4 H' d3 V8 B- |7 @半劫 bàn jié - half-point ko8 ^/ Y7 M: N+ s) G/ z9 a8 h0 [5 m
棒接 bàng jiē - pole connection$ \: l$ W$ N0 `3 i4 T% a$ }9 K0 s
包围 (包圍) bāo wéi - surround*
- g' l7 e; W4 a9 |* C0 g薄 báo - thin*% b5 L' s. o' n9 L
保留 bǎoliú - retain; preserve*4 u( X+ i$ @3 w1 N
抱吃 bào chī - capturing technique by atari& D8 W7 _8 M. }7 P- ~+ O( B  {
本身劫 běn shēn jié - local ko threat
: u/ w% ^2 h1 F' H* b! T& r本身劫材 běn shēn jié cái - local ko threat0 l, H) ?7 y1 r( [$ W5 i2 C
本手 běn shǒu - proper move
2 S0 t/ x! {4 ]* \. `* U  a笨重 bèn zhòng - heavy*
3 S- s8 i( S& X( e7 L8 ^* B5 t( ^崩 bēng - collapse*
: ~3 Q; h3 \8 H  \. \. x崩溃 (崩潰) bēng kuì - collapse*; S) D4 J) D& t" a" q, ~
逼 bī - checking extension
, P( M3 z" g8 F鼻顶 (鼻頂) bí dǐng - nose tesuji1 \% s, c' X# z1 `. u
比气 (比氣) bǐ qì - capturing race
: [2 e$ `/ `& [2 q比赛 (比賽) bǐ sài - tournament*( U  N% c2 m# U% f1 {
边 (邊) biān - side*
, m3 h0 f  x7 P0 k' p变化 (變化) biàn huà - variation*; M* X% ^4 Y7 b0 A3 @& ^# z- H, E: [
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening% q/ e' u3 @! b( f( }/ y9 P4 X" w
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening# x! j! g' o- X; v2 t. U; o% _
变着 (變著) biàn zhāo - unusual play
* C0 y2 K  C. b并 (並) bìng - horizontal stretch
7 I! `5 E2 h9 \7 f. @' \步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint); ?& e# Y9 Y# U+ v$ K
补强 (補强) bǔ qiáng - reinforce*
1 E/ w) r& G$ v" R, t% Z布局 (佈局) bù jú - opening
8 ?8 A+ C1 N* k6 B不利 bù lì - disadvantageous*
" s; Z. k) \. {- Z8 P: d0 l, o不入 bù rù - suicide* V$ t6 s: z4 A
不入子 bù rù zǐ - suicide
5 N  x* I8 |8 E( o4 W5 c2 x2 N! U' q不提三目 bù tí sān mù - three points without capturing: i) N# L/ A3 e2 B% W) C
不提五目 bù tí wǔ mù - five points without capturing
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9 ?. Y8 f3 W/ Y; n0 J4 B4 g5 j* w8 u! L0 g
C
/ Y( I2 H7 c+ C) _5 y猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)% M; T& N  f# \+ U3 U
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
9 ^: q8 A  F  G. I( ~参考 (參考) cān kǎo - reference*4 V& I6 @8 K0 l
残忍 cánrěn - bloody or merciless*
( d& G+ `. ~! w$ {5 C! d, x拆 chāi - extension- B' F2 g2 _8 ~" P$ S& n) v
拆逼 chāi bī - checking extension
- A& o0 {. X( R4 z+ [: i拆二 chāi èr - two-space extension7 q4 _- e( M0 \+ |
拆三 chāi sān - three-space extension
% n8 y$ U2 a8 e2 Y拆四 chāi sì - four-space extension
  B3 y) M* N* t拆五 chāi wǔ - five-space extension# ?8 k. W7 [# L/ ^# S* a2 M) E, Q1 ~
拆一 chāi yī - one-space extension- `4 K! m3 E  q2 c' z
缠绕 (纏繞) chánrǎo - harassment technique! b( w. D3 W) i+ o8 s( w
长 (長) cháng - stretch6 J- [) r1 g6 E# T; i1 J* |1 k
长考 (長考) cháng kǎo - think for a long time
+ O3 g, ]% L) I; e" g( p4 u1 u" S长气 (長氣) cháng qì - increase liberties
7 `6 M' G0 p$ G# r* l1 m长生 (長生) cháng shēng - eternal life2 ?0 ~7 w( x0 j
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
3 M) r5 W; o/ n' [6 p超大飞 (超大飛) chāo dà fēi - very large knight's move. [0 C! ~* Z! J/ e7 t8 g& k
超高目 chāo gāo mù - 4-6 point- h. u0 S( z  g7 R! q  a" |. _' I  ?4 C( @
超时负 / 超时 (超時) chāo shí fù  - lose by time5 X! u5 @8 H0 C$ h0 [1 q/ m
超时胜 chāo shí shèng - win on time8 H" B" Y* Y4 S0 P
成功 chéng gōng - success*
- b+ ^$ X' n: N& @成立 chéng lì - possible*
& Z0 s8 J3 u0 F  _6 I秤砣 chèng tuó - two-stone edge squeeze( q4 \" J! g2 P. j$ Y1 ]
吃 chī - capture# O0 f! ^1 g  h$ ~: R8 I# N
吃亏 (吃虧) chī kuī - loss*$ l% V/ z7 `3 }, Z0 S3 p  r, k
持棋 chí qí - jigo
/ d5 v/ e* e) ]* R4 r冲 (衝) chōng - push through) Z8 ^8 Y8 w4 D) y, T5 E6 B/ `
重复 (重複) chóng fù - overconcentrated7 E6 [# Y; v7 I4 C. t4 A
初段 chū duàn - 1 dan$ ?/ [" @7 t0 F; @" w$ M" q
初级 (初級) chū jí - beginner level*  e( b& K8 D, N! a
出头 (出頭) chū tóu - getting ahead
1 f8 W4 i# o4 w2 p! y1 O刺 cì - peep! U% F+ S( G5 Q4 y( {
次序 cì xù - sequence*" s" i( S# z% ]( s7 w+ p
错误 (錯誤) cuò wù - mistake*( P6 H0 J" Q. N% r# x4 ?
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
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搭 dā - attach5 J8 H# G! O" x' S0 M, ~
打 dǎ - atari
6 Y/ E! ~( G- z4 x  f打吃 dǎ chī - atari
6 m6 R- Q7 u8 [! x, h打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
1 i! F% b# q8 i打挂 (打掛) dǎ guà - adjourn game6 w) u- W( a  u  w1 p% b- l
打劫 dǎ jié - ko
1 ?3 y1 ~( L. _1 G6 {打入 dǎ rù - invasion# G3 _/ J: M1 Q
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one( C. l7 V4 ?- Z( n" `4 d
大 dà - large*
7 v3 @; x7 c7 r" g, R大场 (大場) dà chǎng - big point
5 h; ]4 R: K9 U8 g3 U. A* I3 x大飞 (大飛) dà fēi - large knight's move/ t) O6 L" }5 O8 Y! T
大局感 dà jú gǎn - whole board thinking
. F9 ^) i7 w; s, k大龙 (大龍) dà lóng - dragon*
% ]& C5 J! o: W7 i( Q大模样 (大模樣) dà mó yàng - large-scale framework
% Q3 I( Z9 C5 j4 h0 G大盘 (大盤) dà pán - large board (19x19)
8 Y8 ?. X0 T; m* q& @: Q大棋盘 (大棋盤) dà qí pán - large board (19x19)( s' s% y, D- Q% ~8 q7 V5 I
大伸腿 dà shēn tuǐ - large monkey jump
. h. l5 Q0 R. L9 T2 Q# z0 Z* B! ^大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze" U' N  c1 m1 I  }6 b9 X
大雪崩 (da4 xue3 beng1) - large avalanche; e0 b" e# I( |  W
大压梁 (dà yā liáng) - Da Ya Liang
% _5 f8 g9 z# O大眼 dà yǎn - eye with two or more spaces# B3 h) o/ O# ~& ^7 ~: w2 v/ v
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
- {# R1 T. f- N' A! L  y带钩 (帶鈎) dài gōu - long l group
/ z" _9 J* h1 _3 k0 x+ L单关 (單關) dān guān - one-space jump
) |  d% v- l& X; F- [( Q单官 (單官) dān guān - neutral point+ K; i# T2 J' q7 y: e- u
单劫 (單劫) dān jié - half-point ko6 N- u; t: R, f5 Y2 v( r+ t# a
单行道 (單行道) dān xíng dào - one-way street*# x6 ?9 s# z) [5 m# l
挡 (擋) dǎng - block*
' R! n4 M3 _8 U" k7 A刀把五 dāo bǎ wǔ - bulky five
( s1 J. X0 `! ^5 J5 I- l! D5 K刀板五 dāo bǎn wǔ - bulky five) j3 ?% i% S! t$ L3 \
刀柄五 dāo bìng wǔ - bulky five
" F- J0 |7 ]5 o/ Z3 B" ~刀五 dāo wǔ - bulky five+ c( Y2 g, |4 `. B, c
倒扑 (倒撲) dào pū - snapback
. r# U* k3 H$ {! {倒贴 (倒貼) dào tiē - reverse komi
9 e7 X7 O( Q  s$ Y- j5 }: s倒脱靴 (倒脫靴) dào tuō xuē - under the stones/ a* T& U9 C; c4 ~: T2 V& G* u
低 dī - low*- g- l" m9 }1 \6 x# J) `8 [
敌 (敵) dí - enemy*( i# i6 K$ E% R9 ~, ?  K
抵 dĭ - hold up; push against, to support, to resist*
$ e5 `( }) f' H- \/ T  X4 K抵抗 dǐkàng - to resist; resistance*& h% R: F6 G5 ~( ]; V2 a8 u& C  f. D
敌人 (敵人) dí rén - enemy*
  q: Y3 g2 P3 ~1 v7 f地 dì - territory*
) g3 _) {6 S  Z$ J' n) ?7 F地盘 (地盤) dì pán - territory*
+ @) o/ T$ S8 k# }" a5 s地域 dì yù - territory*
# ^( H/ V9 O; r' u! E7 |, Y点 (點) diǎn - placement; point
7 ]. F5 s5 K, C0 c点方 (點方) diǎn fāng - eye-stealing tesuji
, e% Z3 }1 X/ J0 H点角 (點角) diǎn jiǎo - corner invasion
/ P+ T8 z6 O! g& U! c点目 (點目) diǎn mù - counting
* M5 S; u1 U" ^- |/ k+ c! C点眼 (點眼) diǎn yǎn - placement inside opponent's eye
1 `5 w. @4 h; ]" d) [调子(調子) diào zi - choshi8 M' U3 {$ x0 G
丁四 dīng sì - farmer's hat; pyramid four
: B! {" S$ D: y8 S: d- A2 a4 {顶 (頂) dǐng - bump
4 b: \# M+ G7 d' f, c( m定式 dìng shì - joseki8 Q9 w5 m, c% L% _# t$ v' X: a2 x
定型 dìng xíng - settle# B+ v6 f" T2 F$ t9 w" O7 n
东坡棋 (東坡棋) dōng pō qí - mirror go
7 o: K7 j! m4 o, B  @+ j9 [8 a斗方 (鬥方) dǒu fāng - carpenter's square: K. ]! E4 _4 f9 Z, V
读秒 (讀秒) dú miǎo - byo-yomi
0 w2 s3 K9 x- h& g$ f3 P渡 dù - bridge under1 ?5 k2 x/ L0 K, I" X* t1 G" r
断 (斷) duàn - cut*
3 P- q9 X7 N# t% z/ j段 duàn - dan
: z, O8 A, ]; F9 I1 n0 q对策 (對策) duìcè - countermeasure*
% }3 N7 W: Z3 j( y& e( M) @对局 (對局) duì jú - play game*
6 s+ U, r8 |- C* }, ]8 _对杀 (對殺) duì shā - capturing race
* B; U9 D% O' {9 P/ L# o: P! J对弈 (對弈) duì yì - play game*
: h5 ^  A: y% v8 q- L5 U遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
) z, T/ O! E3 _: f* M, P多元劫 duō yuán jié - multiple ko( _( M, [$ b6 X/ O* z) m- U5 j  {
& q# R5 k3 ]3 P. S/ E
$ [5 o2 A* d/ f8 d& z* L4 N! l
E
( r3 D5 M# i+ S& {: c5 a恶手 (惡手) è shǒu - bad move
. c# u1 x2 p/ c4 H' G% Q二间拆 (二間拆) èr jiān chāi - two-space extension
1 x( t6 l+ [. Z0 M# Q二间跳 (二間跳) èr jiān tiào - two-space jump8 X2 z8 d- o/ _/ I+ ]& E
二连星 (二連星) èr lián xīng - ni ren sei
. k0 B3 P1 v. e3 a! O' U: |二手劫 èr shǒu jié - two-step ko+ a8 F, D3 p* i/ d

8 ^, r" A% p, ~& w+ ^
7 M; `' n$ r4 R8 QF! l5 S9 w9 x" b/ k" `0 O
发展 (發展) fā zhǎn - develop*3 m1 p6 F# d0 w( \" X, c0 A6 G
法 fǎ method, way (also 下法 xiàfǎ)*
1 r8 _$ u6 w4 @7 w; J反扳 fǎn bān - counter hane
: A* P9 j1 d* s7 v8 f5 |反打 fǎn dǎ - counter atari! |9 H! E8 ?- V/ Z, m' R  }# F
反攻 fǎn gōng - counter attack$ A0 g% |# ~, \* o! b
反击 (反擊) fǎn jī - counter attack
  B7 _9 m6 r0 K( @- r' o反夹 (反夾) fǎn jiā - counter pincer0 {8 R$ }% l( T6 ~' i3 \0 j
反提 fǎn tí - recapture6 s: p# L1 i* j" C+ p
方法 fāng fǎ - technique*7 H" o+ q- h8 V+ X
方四 fāng sì - square four6 h# `& L8 U# b6 {0 J, C
方向 fāng xiàng - direction*
" \2 [4 U% @1 _: ]- o* `方形 fāng xíng - mouth shape. i# b8 E) L: {* b( x
防 fáng - defend*
, b2 X  ^$ s0 m防守 fáng shǒu - defend*
$ ]/ H! n0 K. r/ o0 K飞 (飛) fēi - knight's move/ C# P6 h- q1 \" j/ @- d/ k
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete. d0 [% L- x, Q9 B. U
飞压 (飛壓) fēi yā - press9 F$ q) T1 ?0 w2 n0 B
废着 (廢著) fèi zhāo - useless move
( p8 \, @8 q  n! N& C3 p) {0 ~2 Q废子 (廢子) fèi zǐ - useless stones+ i3 d. W: y. [' x
分投 fēn tóu - splitting move% D% F8 r# r* O7 b. y* l0 J9 S2 |
分先 fēn xiān - even game
. C' Z2 V/ M7 K& x/ ?封 fēng - seal in*
9 t! d/ u' V* r/ ^' w& H1 B封手 fēng shǒu - sealed move$ A& v+ j2 ?. c
封锁 (封鎖) fēng suǒ - seal in*
2 c# d) f% Q% m# j浮棋 fú qí - floating stones1 N3 I( D( q, N$ ]
浮子 fú zǐ - floating stones5 T6 B- e' F9 j+ A# {& Y
负 (負) fù - lose*/ b0 f9 C8 F$ k  T* a# j
复盘 (復盤) fù pán - game review  R$ g0 Y; l( k; V7 l+ S

2 D2 p+ P7 u. n+ H/ T3 s% q2 |* Y0 A* W
G5 n/ G( X+ k5 C% J" E
概念 gài niàn - concept*6 ~1 I. y& m% J2 t4 ^- E
感觉 (感覺) gǎn jué - feeling*
! y  {- p: {4 e) j- T高 gāo - high*
6 K& H8 S6 v1 U1 }高级 (高級) gāo jí - advanced level*
  C- c! U! Z& \# `, W高目 gāo mù - 4-5 point5 y# K5 |  ~" q7 L) K9 O: k& w
根据 (根據) gēn jù - base*
7 E" Y* |$ D0 q2 o3 F' E- W' j" {1 j根据地 (根據地) gēn jù dì - base*% P: g1 x/ s5 Q' u( f
攻 gōng - attack*  N3 E7 s2 F" {& x' u' X) w
攻击 (攻擊) gōng jī - attack*
/ q! ?! C( L: i* f  H8 m1 R共气 (gòngqì) - shared liberty; L$ [0 P! m  t6 {' Z( Q
公气 (公氣) gōng qì - shared liberty
& N+ I! s. [. M; ]+ t3 \8 L; H攻守 gōng shǒu - attack and defence*2 G3 O0 e# e, W
共活 gòng huó - seki. l/ p5 K6 ^$ b, j9 }- W7 d
孤棋 gū qí - floating stones: M, @& l* U* t
挂角 (掛角) guà jiǎo - corner approach3 c1 g4 v; J/ \  S/ H$ R7 `
拐 guǎi - bend*
1 Z4 q9 X+ ?8 p0 z0 i6 n) Q怪着 (怪著) guài zhāo - ghost move
' T8 ?4 `' S" Z4 T0 ~1 i# Q5 g/ _$ i关 (關) guān - one-space jump$ o+ `/ [& z6 d4 q
官子 guān zǐ - endgame
% w  u7 t, ]* R0 |* F% z* J龟甲 (龜甲) guī jiǎ - tortoise shell8 z& p% U4 G6 E* y
规则 (規則) guī zé - rules*' U' Z$ _9 V  t
鬼手 guǐ shǒu - ghost move4 h& X5 D- F& }3 Z  @! x" b
滚包 (滾包) gǔn bāo - squeeze. q$ e6 S7 ~' j
滚打 (滾打) gǔn dǎ - squeeze% X& I/ x4 F  O0 s
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
. @6 l' v$ b7 X" j# q: E过分 (過分) guò fèn - overplay
$ H" N' ~' _9 K/ P- R2 z8 e" s. a" w) t国手 (國手) guóshǒu - national champion*- s- x7 H7 G  D& _/ J5 M; u
( e( ^( n+ n/ p6 _. O5 ]

5 h9 ^8 P! K$ }! X2 oH3 u6 Z5 S; J6 k3 ^
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki" h6 N- I% t8 `5 j* p5 f9 k
好点 (好點) hǎo diǎn - good point' W8 ]* x7 l2 c8 q) f- Y
和棋 hé qí - draw*3 ^" }( \& R1 _$ K
黑 hēi - black*7 n" T/ T' @! \  k# `9 M! P3 R
黑方 hēi fāng - black player*1 N+ E7 J  i' G
黑先 hēi xiān - Black plays first*4 t0 v; B6 \8 P# d1 `
猴子脸 hóuzǐ liǎn - Sake bottle shape
8 C; q6 h5 e$ s$ s* V- M厚 hòu - thick*' b4 B0 _1 L) t' s# {
后悔 (後悔) hòu huǐ - regret*
" f& k! o. ~4 g* W2 @3 P8 `1 ]% L后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
% u$ T6 G2 R1 n( o4 s厚实 (厚實) hòu shí - thick*
0 I3 F4 f. x& \! j9 Z$ r3 O& p厚势 (厚勢) hòu shì - influence*0 [8 k5 a2 _9 z, h- S
后 (後) hòu - after; later*- W; j5 H6 Z4 T" g2 R  u
后手 (後手) hòu shǒu - gote/ v3 U: E. u0 p- k: a
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
1 f7 N3 f$ ]& }$ r  e$ c后续手段 (後續手段) hòu xù shǒu duàn - follow-up/ f: R6 a, w3 s/ F$ k
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
# `( l( R6 {( E* g& K虎 hǔ - tiger's mouth, T* @% `1 e0 p* I# E) Y* i
虎口 hǔ kǒu - tiger's mouth
( j( k/ h; v* ]6 F5 \" c互破 hù pò - mutual damage
4 R; B, D/ h/ C6 i8 p  v互围 (互圍) hù wéi - mutual surrounding of territory
* z. h5 i& p5 |# J花见劫 (花見劫) huā jiàn jié - picnic ko
" |! A; h$ l7 N" R8 P- A( n/ ^% n& n花六 huā liù - rabbity six& j2 A$ S' R3 C! ^+ g7 ^9 N
花五 huā wǔ - crossed five
+ O+ Q; o$ T+ x还原 (還原) huán yuán - transposition3 V7 T$ N. Y3 K4 W" V( @) y6 `
缓 (緩) huǎn - slow*5 f- _1 M: x8 y* E  \3 ]6 n
缓慢 (緩慢) huǎn màn - slow*
6 _: t4 [; X$ o缓气劫 (緩氣劫) huǎn qì jié - approach ko
% d! \( F7 s2 t" r缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
* i6 J5 ?; b& b. x+ |2 B缓手 (緩手) huǎn shǒu - slow/ k8 A4 p4 U/ N
缓征 (緩徵) huǎn zhēng - loose ladder# d' e, J/ c* I1 a  d( E# q, v
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder5 n8 |  ]6 \. A. |4 P7 S1 H
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
) e2 a* m: m% |+ S  }- F7 {回手 huí shǒu - take back*- k0 Y5 @( J4 {  _
回提 huí tí - recapture4 W" r5 {& C+ v( c0 E
悔棋 huǐ qí - take back*
0 n; p, a4 C2 h- }  I活棋 huó qí - living group& U0 A" V0 h3 @% [+ t

6 e4 f1 |. s- `/ }! }- X$ z7 l0 r/ B  Z+ ^$ |+ V2 a
J
, \" j; B' |  v+ }  a" C. l急 jí - urgent*$ R" e' v+ |% a$ ~. m) a5 \
级 (級) jí - kyu# A$ k. T* Y$ d& o7 T# G5 p. P
急所 jí suǒ - urgent point2 r& z0 J; r. E. T" g
挤 (擠) jǐ - bump into diagonal; choke; atekomi
6 u5 Y, L/ u, H- h技巧 jì qiào - technique*
2 r' K: ~# U, y' M3 E% {计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*: G1 S' g$ U4 m) u' a, _8 |" l
佳 jiā - excellent*0 C  _9 X' u& o0 f6 @( v) t& P
夹 (夾) jiā - clamp; pincer2 k/ h& |$ [2 p  v/ K: C5 u9 u
枷 jiā - net
- u$ u% c+ u% }1 [3 l) o2 I* N0 D! l枷吃 jiā chī - net
6 v9 ~# R3 i. L& _% z( ?) C3 M夹攻 jiā gōng - pincer
  R9 d$ r! v6 R- A% C& k* x假劫 jiǎ jié - false ko threat
& F% `' C* W6 [7 q0 p+ M假双活 (假雙活) jiǎ shuāng huó - false seki3 d* ?( j1 ?9 M5 w( \, t4 u
假眼 jiǎ yǎn - false eye2 ^: a& F5 w, V) r0 {
假眼活 jiǎ yǎn huó - two-headed dragon. v+ S+ \# P, M: n  s, C
尖 jiān - diagonal2 U0 S' l) _5 r. `
尖冲 (尖衝) jiān chōng - shoulder hit
4 S- \) K3 d4 c, m8 [尖顶 (尖頂) jiān dǐng - diagonal attachment
- O$ Y. @% u' `5 [& i& r+ W6 H坚实 (堅實) jiān shí - solid  B" [. q2 [- x5 R6 t3 Z
见合 (見合) jiàn hé - miai
; B9 N* V$ P6 [教 jiāo - teach*
% E8 ?4 y! }2 F& Z0 l) p交叉点 (交叉點) jiāo chā diǎn - point
8 B& J  a; G8 J/ R* p交点 (交點) jiāo diǎn - point; F! x: i" s) T; X" g8 u
焦点 (焦點) jiāo diǎn - focal point*
( h- L7 B- B5 P  W交换 (交換) jiāo huàn - exchange*
7 ~5 z0 y; _8 c- G& I1 |角 jiǎo corner (angle, horn-shaped)*7 C) ]" Y) x+ B; ~$ k; w: o
叫吃 jiào chī - atari7 |% R  c. p# _
教师 (教師) jiào shī - teacher*
. P6 X. d# `) l教室 jiào shì - classroom*
5 `) H3 ?6 p* O基本功 jī běn gōng - fundamentals*
9 a9 B( F1 `5 S! I接不归 (接不歸) jiē bù guī - connect and die, ~8 b' Z- q( F$ b7 P" ?
劫 jié - ko4 b6 R. u5 W) j0 I
劫材 jié cái - ko threat' o9 N4 K6 w$ c
结果 (結果) jié guǒ - result*% ]9 [7 i3 ^, c  ?
劫活 jié huó - live by ko
6 @9 x* D) n/ X+ p2 X/ Q诘棋 (詰棋) jié qí - life and death problem" e; x# D' i. H/ t- G7 }
劫杀 (劫殺) jié shā - kill by ko
+ s, g% _$ P; X6 ]6 x6 A  g劫争 jié zhēng - ko fight
9 Q* G# q0 `8 D7 m! B+ x- u1 N解答 (jiě dá) - answer, solution*
; J& o! m/ l+ a& P金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
# g  ]( q* Z+ T8 R金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg2 u# S1 B4 @; N
紧 (緊) jǐn - tight*
- U" W2 _1 l. V* v# B! B9 f0 u紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
. I# |8 D, n; K2 I: ?紧劫 (緊劫) jǐn jié - direct ko
; |/ W4 O$ O2 w7 L紧气 (緊氣) jǐn qì - reduce liberties
4 `; J. J, |5 C5 J+ u紧气劫 (緊氣劫) jǐn qì jié - direct ko& j: w' I: H& Q5 V, ^
禁着点 (禁著點) jìn zhāo diǎn - illegal point% Q- }/ ?0 M# v  ~. ?
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
9 b  l9 j1 b; N- X4 D+ Z5 q净活 (淨活) jìng huó - unconditional life; I. l! f$ R0 N
净杀 (淨殺) jìng shā - unconditional death
& f) \, a- u+ t+ q* j2 R" h: `* c0 w净死 (淨死) jìng sǐ - unconditional death
) N; G) S% n4 M% A- Y3 `救 jiù - rescue; save*7 b8 x7 r2 J! ]$ ^7 ]' Z8 C* e1 D
聚 jù - placement inside opponent's eye
  A2 g# q0 u9 d4 `7 W俱乐部 (俱樂部) jù lè bù - club*
, @( o/ S, h5 y聚六 jù liù - six-space killable eye shape
$ t8 M; o$ i5 `& ^! F聚三 jù sān - three-space killable eye shape( P+ K! Y+ i- |+ V& {
聚四 jù sì - four-space killable eye shape
8 z% e0 G# Y7 B* N0 z/ {聚五 jù wǔ - five-space killable eye shape5 a' D7 e! a$ h4 j4 A1 L
决战 juézhàn - decisive battle*
/ `& C  g8 Z' V9 C1 R诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
4 M7 ^2 V$ V: @; W! J; B* d9 [
2 G7 E! w* s4 Q& h9 M6 y0 r, A: c  e
K6 o0 R2 m$ y# i; N
卡眼 kǎ yǎn - falsify eye6 @+ W4 p' k5 B8 M6 E2 M3 L
开拆 (開拆) kāi chāi - extension9 D9 x; a0 L7 J2 L8 z
开花 (開花) kāi huā - ponnuki
9 `: y# y; U- ?7 w开劫 (開劫) kāi jié - create ko
( n' a" ?- j/ Q3 f开局 (開局) kāi jú - opening6 Z$ V, G  O1 J: J1 M0 ^9 k
看花劫 kàn huā jié - picnic ko8 w) z& J4 `& ]- W* O
抗 kàng - to resist, fight; to oppose to defy*) f6 V4 i6 m0 ~
靠 kào - attach one line higher than enemy stone% G7 K+ Q8 I8 y
空 kōng - empty*$ _2 U4 \0 U& [" O
空间 (空間) kōng jiān - space*. E" ^0 h4 |  A! p/ m% n" Y
空三角 kōng sān jiǎo - empty triangle
( a6 Y! s# E$ t, s空 kòng - territory*
: G1 ]* G+ t- g" E5 C, m5 E5 {1 k跨 kuā - attach at waist of knight's move( F+ ?9 H" D( W. }
跨断 (跨斷) kuā duàn - waist cut
* h2 X; E4 Q, o, E/ @快 kuài - fast*
2 r. F4 `5 e, f4 ]8 l! C. T  D: I快棋 kuài qí - blitz game$ l1 h# N+ I+ Y* b! O
宽 (寬) kuān - loose; wide*$ y) s$ X8 G! v  j& n
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
1 f; M2 s; e2 j* G宽气 (寬氣) kuān qì - increase liberties
/ T2 H1 h4 @- P9 g% D宽气劫 (寬氣劫) kuān qì jié - approach ko. C1 i0 h  V4 H$ U+ }3 S. K6 ^
亏 (虧) kuī - loss*! U1 I1 T8 C1 ]& b+ n
亏损 (虧損) kuī sǔn - loss*
3 W" G2 d* D. t6 q/ d' k( }扩大 (擴大) kuò dà - enlarge; expand*
: [# M' ?" s# x5 X扩张 (擴張) kuò zhāng - enlarge; expand*
: ?3 ~5 S* L7 w2 U9 K, g[edit]
. Q4 T) j6 [. Y; L4 P# qL) I! O* R1 f5 ]6 i+ D
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
- Q  _6 d' y- R; F拦 (攔) lán - checking extension; prevent opponent's advance*8 v, {# Y  V, r% e6 M
拦逼 (攔逼) lán bī - checking extension) e5 r8 I/ A: l8 j# t
烂柯 (爛柯) làn kē - ranka7 u& U, L+ V6 c7 ~2 U8 i# m4 X
老师 (老師) lǎo shī - teacher*; r3 o0 p" E5 j2 x  j; g% ~4 Z% J
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
9 N% S, }6 \$ P0 _( H2 d0 [类型 (類型) lèixíng – pattern, type*
$ |$ r6 j) Z! S  l$ z' {% F冷着 (冷著) lěng zhāo - unexpected move
7 _& z4 s( A- o# M. h8 V$ `9 l4 u利 lì - profit*
' `5 Q4 H/ e& _- G$ P立 lì - descent; stand. W' [! y8 C; c+ O, _9 ?& N
利用 lì yòng - make use*+ |5 w. @! B6 L* M
连 (連) lián - connect; continuous*
" }5 F% Q% o/ ]7 Q连扳 (連扳) lián bān - double hane$ X  Y7 ~2 M  I# N
连环劫 (連環劫) lián huán jié - double ko
% }: F% Y# D1 R% ^# t. U连接 (連接) lián jiē - connect*, t6 A; @2 v" f' E7 `) W
联棋 (聯棋) lián qí - pair go
- H6 j( X6 u4 I# `. H. \# Y; Q恋子 (戀子) liàn zǐ - reluctance to sacrifice
1 N5 w  K! M) P' @1 Z! g两分 (兩分) liǎng fēn - equal*' m* q( b- l, F+ R* R" b
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")- m3 m7 w% r4 @
劣势 (劣勢) liè shì - inferior*& f  r  G% Y9 k' G+ x6 H) ]9 j
裂型 (裂型) liè xíng - split shape
2 [' W/ G5 d; G" t3 \! n龙 (龍) lóng - dragon*
% F- ?+ }5 r' t# [3 _4 u漏着 (漏著) lòu zhāo - oversight: N8 X# W9 E3 M, s
落子 luò zǐ - playing stone on board
" V% ?/ a" }# i' o1 L
9 Y% U! X9 R- ?" b0 b5 K
9 c" k9 t8 A4 m1 R8 JM
; q; S& V, p; K+ z& B满意 (滿意) mǎnyì - satisfied*
( y  D. w$ e6 {! f' T慢 màn - slow*# C$ E: k9 N& o/ F- S
盲点 (盲點) máng diǎn - blind spot' w; I. i* V* G$ s
梅花六 méi huā liù - rabbity six
/ L) F  j" O3 D2 i梅花五 méi huā wǔ - crossed five
! j. T+ j5 W$ Y4 F1 r; g- d门吃 (門吃) mén chī - capturing technique by atari
9 _) u/ C- a7 s0 _2 @) l迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening7 j, S9 f8 w. k9 O6 G
妙手 miào shǒu - excellent move
+ |1 k, G) t/ A9 `妙着 (冷著) miào zhāo - excellent move
$ g' x$ \2 G* K模仿棋 mó fǎng qí - mirror go
( _5 y0 s/ Z7 r0 O6 X' o) ^模样 (模樣) mó yàng - territorial framework& y1 h  L8 E: [  T+ `
目 mù - point of territory9 O4 n0 s  A2 Z" ~* N9 r" ~
目外 mù wài - 3-5 point5 m% t: T# r! ~' u% s, _. y: E. v
+ R) S& u4 i$ _. ~

+ q% E% D" m0 uN& _9 C- x# S9 [' b, x
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
" Q( ?2 Z- \6 Q0 `逆官子 nì guān zǐ - reverse endgame move* A/ y( Q5 y( J
逆先 nì xiān - reverse sente5 V" E+ g0 z4 `+ w+ _
逆先手 nì xiān shǒu - reverse sente( @; S$ ]% {; W. J7 v9 B
逆转 (逆轉) nì zhuǎn - overturn game! Y. v9 K2 k8 n
粘 nián - connect*' N! ?! p$ a% \  v  N
凝形 níng xíng - overconcentrated shape
1 \' u0 E4 \! ]. T) A; c扭断 (扭斷) niǔ duàn - crosscut
  k* \; X& L" X* t% _2 l扭十字 niǔ shí zì - crosscut9 k. U) {3 p5 `
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut. m7 O% ~9 i  L, m0 L5 L* b
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
; X+ T- I' K5 _$ x3 m
4 ~5 G( n) \0 n% {$ t6 O. G% ]7 N6 t6 f: x4 [. H
P
6 l$ a- }: J( s9 g' A' J. v1 }& G爬 pá - crawl*7 q, W3 |$ t4 L+ M7 b
盘渡 (盤渡) pán dù - bridge under- ]6 z6 y$ q8 }9 U
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
: |5 J& V7 c7 H7 j盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
2 Q$ w) N# {2 a7 I% V7 D抛劫 (拋劫) pāo jié - throw-in ko& ]  R' l$ W. t
配合 pèi hé - coordination*5 A  ^0 S4 q) K: Y8 I& P$ q/ w6 J0 X
碰 pèng - attach to the side
% X) ?# n6 [, s便宜 pián yí - profit*
' @) y0 `4 \% G* |# J( O骗着 (騙著) piàn zhāo - trick play, hamete) G1 X* U  E" @1 E/ v
平衡 píng héng - balance*
+ n6 J( `" }7 A破 pò - break*
% ^' G$ }! T8 L0 o% \* s1 v剖析 - pōuxī dissection / self-analysis5 t' q' I6 _: w; b8 D* a1 _/ }
破解 pòjiè - solution, answer to a problem*4 I5 C9 U, ?; l
扑 (撲) pū - throw in; C. Y% F" a4 i9 `. A5 ^
葡萄六 pú tao liù - rabbity six$ o0 k3 F; l- F8 Q6 u* _
谱 (譜) pǔ - game record; v; H; x0 u, z0 n% k- T7 J
普通 pǔ tōng - common*1 n/ @  B! z( \/ j5 d( ?5 H$ ~
[edit]
: p% ^3 G3 ^4 L1 q- l2 DQ
2 o; ~2 c! g! T, g0 W. _5 k- H欺着 (欺著) qī zhāo - trick play, hamete
' K2 g# ^: J9 y! n0 H$ Y) U; m  z棋板 qí bǎn - go board
8 j7 J0 _2 C7 C棋风 (棋風) qí fēng - playing style
0 m* ?! q% X) R- u. K  |; V% j棋盒 qí hé - stone container
- o9 X* P; ^' N7 I* f6 u棋筋 qí jīn - key stones1 W  z8 |/ u% L& I6 Q3 c. o9 y. ~
棋精 qí jīng - key stones( m  _$ P5 w  Z* S* j
棋理 qí lǐ - go theory8 a* R; N" [( E( A
棋力 qí lì - strength in go: V. m% f: z7 X* K9 b! @  _
棋盘 (棋盤) qí pán - go board
5 }8 M1 b- A1 h棋谱 (棋譜) qí pǔ - game record: b7 j% X- d2 G& A% _6 B- Z
棋石 qí shí - stone
% G  M; z6 n- D0 a4 L. h棋手 qí shǒu - player*
. g( v4 ]6 [1 L; n" M棋书 (棋書) qí shū - go book
5 }; U. H& Y! n* F棋院 qí yuàn - go institute
" P" H3 E0 Q+ H1 d棋形 qí xíng - shape0 l* R& F* H/ F  S8 M% l
棋钟 (棋鐘) qí zhōng - clock*( o8 h2 e. V! \4 P& A8 {9 l7 b
棋子 qí zǐ - stone
' h! d1 }) g8 V: |5 m弃 (棄) qì – abandon, to discard, throw away
( E' {; i0 \3 @弃子(棄子) qìzǐ - sacrifice
: N7 D% {& L4 `1 @* ]- |3 ~气 (氣) qì - liberty6 j  q5 x; Z' D* d
气合 (氣合) qì hé - fighting spirit
: R: A" I/ c  S! B8 S) w气紧 (氣緊) qì jǐn - shortage of liberties7 S9 V+ k9 S5 ^6 ]
前 - in front, before*( Z3 |/ ~" y3 ]8 d/ P3 u* w4 b( @
浅消 (淺消) qiǎn xiāo - erasure
( ?+ U4 f  @- b墙 (牆) qiáng - wall** s! r0 u+ O6 l! {0 h2 B
强 (強) qiáng - strong
5 I- W5 b# h, q& y; ~墙壁 (牆壁) qiáng bì - wall*$ n: |3 b& {" _  O, y0 W% v
强棋 (強棋) qiáng qí - strong group
; y$ ]9 ?" A3 d' U/ V* r巧手 qiǎo shǒu - clever move) y" b2 Y# p/ y: x9 O' L
巧着 (巧著) qiǎo zhāo - clever move
" Q: R/ Q1 N% h5 Q: ~% d切断 (切斷) qiè duàn - cut*
  d+ P! \. Y' m8 A! m- Q( }7 B侵消 qīn xiāo - erasure7 F- ?- o/ M6 w6 b5 w( ?) r
轻 (輕) qīng - light*& O  R- x6 B9 k' j
侵入 qīng rù - invasion: k  n( Y+ _6 H6 d
轻盈 (輕盈) qīng yíng - light*1 O3 W" N* k  r* c0 G* U9 A
求活 qiú huó - make life. h, N$ y. l8 u$ F
曲 qǔ - bend& \1 [0 l) i0 l2 M" L3 |! w* r% D
曲尺 qǔ chě - carpenter's square( _& Q. [7 V. ~6 K4 e
曲三 qǔ sān - bent three$ i0 H0 y7 `; [" `8 Q. P
曲四 qǔ sì - bent four- A9 w) T8 o6 e0 m; B( s$ @* x6 |# r
觑 (覷) qù - peep
1 l& k, Z8 F  Y7 v权利 quán lì - privilege. X9 _6 o$ J, c
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*8 x! L" Z/ g$ U' C/ T& K

9 ~5 c2 q5 T9 j( r( `7 l6 T
* a/ j% g$ }: c9 t" I. B  UR9 x8 x5 p7 }7 q; i# I) `: j- }
让子 (讓子) ràng zǐ - handicap
/ a* E0 `0 M) \% b& r. P) |4 o" k8 O让子棋 (讓子棋) ràng zǐ qí - handicap game
; i% Q( J  K9 h1 Z% C) z4 c+ j* _+ l, b认输 (認輸) rèn shū - resign*
; ~! H7 n) f* J1 F3 z弱 ruò - weak*
2 t5 e0 Q  U. j1 s2 E弱棋 ruò qí - weak group
+ `) }& S2 \( P/ n4 d& h: f4 X# Y; [0 I0 d1 w2 w
, L% T7 f6 k+ L2 A
S- a8 f+ t4 D& C* A4 d8 h% x- ^' x
三间拆 (三間拆) sān jiān chāi - three-space extension
1 Y. s% d' ]0 }4 p三间跳 (三間跳) sān jiān tiào - three-space jump
% z+ V8 I/ C* e& d% s三劫 sān jié - triple ko/ t) P1 f' [! p6 {1 _/ ?5 `
三劫循环 (三劫循環) sān jié xún huán - triple ko
* t& C3 r' n5 s) L! S% l三连星 (三連星) sān lián xīng - san ren sei
) N! B7 i* K. v三目正中 sān mù zhèng zhōng - center of three stones. F8 w+ _; L: k& R; N( q
三三 sān sān - 3-3 point2 g7 J3 L! b% {: o1 J
三手劫 sān shǒu jié - two-move approach ko2 N5 T. y! T" A5 y+ B& l4 R
三子正中 sān zǐ zhèng zhōng - center of three stones& H% t$ ^9 E2 x" K  u# w+ c4 [, `
杀 (殺) shā - kill*
# B4 M+ x( J: K# F3 P杀棋 (殺棋) shā qí - kill8 l# ~$ H4 s6 j, u9 O9 ]
杀气 (殺氣) shā qì - capturing race
- O/ X  a) b1 d; ~7 n  }- {6 }上 shàng - upper*3 ~, p' T; A+ H' d% S' }  e$ j
上级 (上級) shàng jí - advanced level*: b& E) j1 w+ ^  y. f, |
上下同形 shàng xià tóng xíng - symmetrical position
( I2 X# I+ G$ |. ~稍 shāo - somewhat; a little*
8 n. `! H4 X& }, o" g$ r伸气 (伸氣) shēn qì - increase liberties- ?# C$ R4 ^0 ^% I1 p
伸腿 shēn tuǐ - monkey jump& l" `# E# h9 y! K& j# G6 a
生死劫 shēng sǐ jié - all-dominating ko
% a! _! x/ W; h+ B1 v% z3 T胜 (勝) shèng - win*! Q1 Q3 Z$ ~# t. b, B6 n
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move# C. w; W6 R- c  O0 O3 R$ P" ]! W
胜着 (勝著) shèng zhāo - winning move9 s. k$ x7 q3 x& w, p$ V. l  b
失败 (失敗) shī bài - failure*5 \/ F, @7 a& a9 r0 @
实地 (實地) shí dì - solid territory! c* K# e; g! n5 j% a" y# t
十番棋 shí fān qí - ten-game match
' E! A4 v& a2 }. f1 Y2 I/ t5 p. P实接 (實接) shí jiē - solid connection7 t+ |8 Y% P/ E+ M: J8 r! s
石塔 shí tǎ - two-stone edge squeeze2 c% X; u8 [0 [1 k2 K  x7 @
实战 (實戰) shí zhàn - actual game situation
; `( b& L" y4 G% S7 g' R实战手 (實戰手) shí zhàn shǒu - situational move4 o  o( x) Y8 s% f
势 (勢) shì - influence*
1 y( {3 R% j/ J5 y( C  M室 shì - house; room** X6 h# G' p9 I* O( c. I
势力 (勢力) shì lì - influence*
3 A  h5 p' [* ]7 k试应手 (試應手) shì yìng shǒu - probe
2 X* M. T7 h* o  ^( O收官 shōu guān - play endgame
4 b6 e2 K  C! }& P+ J- w- }收官子 shōu guān zǐ - play endgame
( S/ q/ x9 N. {. B! ]收后 (收後) shōu hòu - last play
2 i; r+ T5 g, O收气 (收氣) shōu qì - reduce liberties
5 k! E/ E7 U1 ~+ _守 shǒu - defend*, p$ {6 B0 c% M4 w: ?3 T" f3 Y
手 shǒu - move
0 ~+ m2 Y4 {: w9 ~% ^/ m: @2 ^2 ?手段 shǒu duàn - technique*
9 c$ B8 W7 y2 q+ ?手割 shǒu gē - reorder sequence
. X7 `* R) l& p0 n( ?守角 shǒu jiǎo - corner enclosure
3 F1 }% Y. q4 Z- [- d1 s" y2 h: |手筋 shǒu jīn - tesuji, U: @- {8 A! F" J+ {
手顺 (手順) shǒu shùn - sequence1 g2 O) r4 q+ \) r& [4 ?# b
手谈 (手談) shǒu tán - hand talk: {, H' F' [! x) }, w$ r9 N4 y( ^
授先 shòu xiān - one stone handicap
. \7 C! h+ F- [2 q! b! Y授子 shǒu zǐ - handicap* Y# a9 h( H2 r$ @) ]) |0 u( p& P
授子棋 shǒu zǐ qí - handicap game
. J: u/ J7 j, I& z" l) f% v0 H书 (書) shū - book*: \  [8 ]: L' H6 J3 a
输 (輸) shū - lose*0 ]0 ^. g6 c# `& }
书本 (書本) shū běn - book*& J3 d- C5 v  d
数目法 shǔmùfǎ - territory scoring
! @% w; W/ T( Q0 }5 Q数子法 shǔzǐfǎ - area scoring8 U: }4 o4 Q- O5 j  o
梳形 shū xíng - comb formation
( t- @, L% Q' m% V7 L" u梳形板六 shū xíng bǎn liù - comb formation$ u: d1 b$ t4 V9 O
双 (雙) shuāng - bamboo joint! u) Y- I  Z( M4 P$ F  X+ B: W$ h6 p
双吃 (雙吃) shuāng chī - double atari- p9 j. Q/ G6 j( D5 i7 Z- \+ c* P
双打 (雙打) shuāng dǎ - double atari
6 U6 ]/ H/ s( C9 c& M双打吃 (雙打吃) shuāng dǎ chī - double atari+ A' u( c0 x  I% ]
双倒扑 (雙倒撲) shuāng dào pū - double snapback, f* ?& B4 I) N9 j
双方 (雙方) shuāng fāng - both sides*9 p% m& }2 b$ F; p
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
+ d/ V& p, Y7 i2 q双挂 (雙掛) shuāng guà - double approach  f" @% t" `* T# L, g7 n0 P  Z5 B
双虎 (雙虎) shuāng hǔ - trumpet connection
7 g! P, _% Q& b4 A5 r双活 (雙活) shuāng huó - seki
' r: A) e% H5 u双叫吃 (雙叫吃) shuāng jiào chī - double atari
, ~$ B0 J* v; P2 j* f3 d双劫 (雙劫) shuāng jié - double ko
5 {$ p* I6 t- j, B6 o双征 (shuāng zhēng) - double ladder
: S  W. _- `# w5 a9 ^顺序 (順序) shùn xù - sequence*
- Q( k* K. C( B/ Q% R- f死活 sǐ huó - life and death
9 [2 D- }0 j8 H! @死活题 (死活題) sǐ huó tí - life and death problem( `1 E, C2 d8 b: R& X, r6 s  N9 W# z. O
死棋 sǐ qí - dead group
2 R) {7 v" ]4 R' }3 B6 ^3 c死子 sǐ zǐ - dead stone
7 Y2 e) X" o" r2 v四间拆 (四間拆) sì jiān chāi - four-space extension
4 Y* n# Y& |9 p% t( h四角穿心 sì jiǎo chuān xīng - occupying four corners and center
+ ], I# `" _5 D' K) N四劫 sì jié - quadruple ko1 X- r1 A4 ]* ~$ j! p' m# O3 n
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
( y# T! c4 U3 f8 |- |( i. U- m  v四连星 (四連星) sì lián xīng - yon ren sei
! Z! Y, Z2 ]" v& f0 g松 (鬆) sōng - slack*
/ S9 a4 o1 O$ z0 r) ]4 ~0 C. r松气 (鬆氣) sōng qì - increase liberties
: J$ U6 N5 R4 Y" e1 B松气劫 (鬆氣劫) sōng qì jié - approach ko
; K8 }7 L2 e  a0 q俗手 sú shǒu - crude move, B# K: j2 H! h, q
随手 (隨手) suí shǒu - hasty move- s2 `& ^; B  q+ b( M  y
随手棋 (隨手棋) suí shǒu qí - hasty move
  _0 o$ I8 ?2 ?" i" J* K7 t损 (損) sǔn - loss*
$ \, v$ H- E0 y# R3 u损劫 (損劫) sǔn jié - losing ko threat; u# C4 w: n7 P1 |# i0 @! ?
损失 (損失) sǔn shī - loss*+ E: C+ R  k+ ]( t6 J7 r9 X! I
顺序 (順序) sùn xù - sequence*
4 g! E$ F! Y% D9 u6 Y0 n9 i  s$ s- Z1 r0 o" l# p
3 {- G4 ~2 f: m( ^3 q5 |
T
* x$ S2 g  t) K/ g+ F* K9 l# D. S台象 tái xiàng - Tower
4 `9 T$ u3 Z% L$ L( b" G, _$ q弹性 (彈性) tán xìng - flexibility*
6 m, r( X! s- k. X6 f搪 táng - block*) |4 V5 c7 Z; @% a/ n7 O' ]4 ~
套劫 tāo jié - two stage ko
% }+ h1 v! x8 Q1 ?. Q* a: z( L逃 táo - escape*6 O" s" x( i" E- T
逃遁 táodùn - to escape, to run away, flee*1 w  {1 v- g( Q1 H3 m. s% S7 `5 T
逃生 táo shēng - escape*) V; l( N; l( y% |( f( H
腾挪 (騰挪) téng nuó - sabaki
  e+ T5 P3 E0 C9 N提 tí - remove from board
- I+ t+ Y% w* o  H7 |7 L3 @" s# c提劫 tí jié - taking the ko, H' ], b% K# v7 ~- C2 ]7 T- Q
提子 tí zǐ - remove from board
) ~! U  L2 ?4 ~$ x3 A# N8 B4 Y天王山 tiān wáng shān - tennouzan, V- w) \0 B; N; q& ]* A
天下大劫 tiān xià dà jié - all-dominating ko- o) j8 T$ W9 q6 l
天下劫 tiān xià jié - all-dominating ko9 l6 O0 G* B! L5 [5 g+ p
天元 tiān yuán - tengen
/ f+ U% e; d4 t4 o% g9 s' c跳 tiào - jump*
, A- u2 h9 C) l5 s) I! k贴目 (貼目) tiē mù - komi' i/ s: y  b( k0 c1 ~6 g
铁柱 (鐵柱) tiě zhù - iron pillar*0 P( {2 j. o6 M/ Z$ d- J" m
挺 tǐng - push up; stand*
( D9 C- a$ w8 t4 l* K投降 tóu xiáng - resign*
- ~6 t) i* g! b% f投子 tóu zǐ - resign
5 x) g( }1 y  O, `* x透点 (透點) tòu diǎn - placement8 w' f: Q* e9 f6 b3 X, V% j
图 (圖) tú - diagram*
1 w4 ~, j' p4 M3 f退 tuì - pull back
% S2 K* z4 m/ }托 tuō - underneath attachment8 D; h% ~% H! K9 y5 G, y: R% c
脱出 tuōchū - escape, break out$ o! o/ o9 q$ G: i9 _2 S$ |
脱骨 (脫骨) tuō gǔ - under the stones) l* O( K$ o( I0 N/ s+ ^% h4 @& R
脱先 (脫先) tuō xiān - tenuki
: b) _% G1 B4 K, l
" ~, ^/ K5 m- \9 \: r! J; u* u: k; \" d! g
W: t" [0 A8 Q3 a, O( |$ F2 U( K
挖 wā - wedge
+ B+ n0 O8 I7 m: D外目 wài mù - 3-5 point
8 G; Q1 }& v+ |# @" ^) [: [9 C# K外气 (外氣) wài qì - outside liberty4 k  e4 X5 X  ]& r6 S8 T% N
弯三 (彎三) wān sān - bent three# T# m4 j5 P9 G- g/ n2 g- z
弯四 (彎四) wān sì - bent four' X8 Y9 R5 n( U! l. w; Y; R
万年劫 (萬年劫) wàn nián jié - ten thousand year ko4 N% ?  q7 d  c, g
围 (圍) wéi - surround*
+ h7 B7 V" m8 y2 L# H4 J7 w5 b围棋 (圍棋) wéi qí - go
1 O" Y6 J1 J* ^/ f$ H尾巴 wěi bā - tail*- B/ N3 k4 i7 V. G' T/ h
味道 wèi dào - aji6 l3 B! w7 `; n* Q
文凭 (文憑) wén píng - diploma7 w0 M3 O# z% ~4 a4 S7 I
稳当 (穩當) wěndang - stable; firm*. ]+ a/ R7 z5 I# l$ N3 e
问应手 (問應手) wèn yìng shǒu - probe) B+ {" B7 ~. {- O7 ~$ h9 A
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest' ~6 X3 i+ A. n, R/ p( |( H4 \
无理 (無理) wú lǐ - overplay
! O2 m5 |: ?, v' ~/ r# u% f; S无忧劫 (無憂劫) wú yōu jiě - picnic ko0 Z# q9 n! N$ L" ?2 K
五子棋 wú zǐ qí - gomoku narabe
1 R0 V, A' L9 o" Z* L" o  i; q五间拆 (五間拆) wǔ jiān chāi - five-space extension
' o: _) V  v9 n4 B* l五连星 (五連星) wǔ lián xīng - go ren sei( ~" z+ N& n% `1 B
五五 wǔ wǔ - 5-5 point
# i/ G3 h" s9 c: |- r+ X. `6 A( E( r3 _2 c$ V1 G

) W( n; b2 l8 ?- _X
" \3 x- @: N, a; D6 y细棋 (細棋) xì qí - close game! j: q0 ~' B& Y
瞎劫 xiā jié - false ko threat
/ x: d8 j1 }6 a9 m* F8 c下 xià - lower*" K+ y4 A# {7 e! T3 n+ w( ]- [
下法 xiàfǎ - method*
! T/ E# g1 k8 M% q. |先 xiān - before; first*
: i; s+ M5 t4 v0 o' Z6 h9 g先手 xiān shǒu - sente, i  \: ]0 d* n
先手劫 xiān shǒu jié - a ko in which the player makes the first capture. z: |/ d4 X9 K" U+ S9 d2 D* f
先手利 xiān shǒu lì - forcing move6 b3 Z4 y& S  L2 P
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
; M. G8 E: x9 @% V7 l- B) r  j陷阱 xiànjǐng - a trap*/ b7 x& i* x5 }$ W. |+ t3 Q" B7 n
象步 xiàng bù - elephant's move8 e( Z) h5 r2 _+ ^$ ?# U" X3 z
象步飞 (象步飛) xiàng bù fēi - elephant's move
% ], b4 e6 ]( r/ ?3 i象飞 (象飛) xiàng fēi - elephant's move
- q9 M, W5 B  l: L5 l9 d# H向小目 xiàng xiǎo mù - facing 3-4 points
0 u7 X- T0 ^7 x) ]象眼 xiàng yǎn - center of elephant's move
1 q; k/ `. p7 E- N4 Q  R消劫 xiāo jié - ending the ko/ K2 e* u" }& ~7 ^2 a
小 xiǎo - small*
0 [1 m, a; k2 \: V小飞 (小飛) xiǎo fēi - knight's move0 Z, g- C8 E$ Q9 N
小尖 xiǎo jiān - diagonal
% j1 x/ T  ]9 p: M7 H小林流 xiǎo lín liú - kobayashi opening- Y* n2 e0 v; ~
小目 xiǎo mù - 3-4 point$ z( L0 j+ }3 m
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
3 W! C: l) x7 i* h小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)$ i, j. _" a6 r: Z' p# O
小伸腿 xiǎo shēn tuǐ - small monkey jump" [6 \1 }. R% A: _, B% u" H$ Q
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg+ l+ _: K7 v5 U4 i* E* A
效果 xiào guǒ - effect; result*# K+ W9 v! x* \0 S6 f% h( B
效率 xiào lǜ - efficiency*
  t. u5 W- Q% y) f7 G新布局 (新佈局) xīn bù jú - new opening
% Q$ y* o" r5 ?4 x9 {1 t0 e新手 xīn shǒu - new move6 O+ K8 y+ J* I3 h2 c& R2 f
星 xīng - star point; ~9 d- P+ q) f  m& M9 h; o
星位 xīng wèi - star point
) m6 R" O. ~: \/ R7 p6 w形 xíng - shape*
! H* w* D: F% ^  ]  P  Y形势 (形勢) xíng shì - situation*$ p* D. ^: }2 X
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement) h7 m* N9 V5 {' N
形状 (形狀) xíng zhuàng - shape*! R9 j1 t4 {9 W& n" G
秀策流 xiù cè liú - shusaku opening4 g" n9 g5 k4 Q% }
虚手 (虛手) xū shǒu - pass& u% W0 ^' q7 t. D( g5 s1 c
虚着 (虛著) xū zháo - pass
8 P7 @: p9 ^* ]- C8 z: z序盘 (序盤) xù pán - opening& N: J3 W+ d# G" p; n5 m
学生 (學生) xué shēng - student*
( e& E7 ], k7 ~雪崩 xuě bēng - avalanche*+ B4 z* I1 ^4 N% i  d7 @
循环劫 (循環劫) xún huán jié - double ko
5 o4 p$ m0 x& i# [" i4 K- k
4 `! s* F. m7 p  ^) Z+ k4 D5 T
& V, u5 m: L; C  v" f6 Q1 XY8 N' B" {) f1 p7 R+ c/ F" a* ~1 r* R
压 (壓) yā - push down*
/ \% u2 `7 D0 q  f. n3 {压力 (壓力) yā lì - pressure*
2 d9 k+ J8 z6 D4 B! I3 ~! U$ L) _延气 (延氣) yán qì - increase liberties
% u. F. k$ P1 g% [* f0 |+ J% \眼 yǎn - eye*
- b1 Y! g# N+ O% W眼位 yǎn wèi - eye potential; eye space: _- s7 X! B/ T
眼气 (yǎn qì) - eye liberties
% {/ V* g! ~9 O9 _眼形 yǎn xíng - eye shape; eye space
! v5 |: S& V7 s8 P妖刀 yāo dāo - magic sword$ }, \; j0 x' S# l* n( V; O
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
5 y5 ?/ R4 m' m* [2 ^要点 (要點) yào diǎn - vital point
6 I8 C) h7 u4 R, E! B要子 yào zǐ - key stones
, w: k: \5 n/ w# }. F业余 (業餘) yè yú - amateur*8 m7 Z' N) J! W1 c) W' S
一方地 yī fāng dì - one-sided territory
$ j) {/ Y: A( `  r. Y9 R: r/ x一间拆 (一間拆) yī jiān chāi - one-space extension' c# `! J' m* H1 ^# D
一间跳 (一間跳) yī jiān tiào - one-space jump
' X* @' A! I4 q4 b* R一手劫 yī shǒu jié - direct ko  |) U' p! N* T
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker2 w8 \( C" _) `& o) E
疑问手 (疑問手) yí wèn shǒu - questionable move
, c4 w. t% z, q弈棋 yì qí - play game** ]# f5 B( |1 T, U
引征 yǐn zhēng - ladder breaker
- h( l. x* L* h/ L9 h赢 (贏) yíng - win*& I# G9 o3 W4 i; w
应氏 (應氏) yìng shì - ing's
0 P. b+ e$ ~9 y, V) ~( g硬腿 yìng tuǐ - first line descent9 h2 E2 _9 f: h! J: M& D7 H# i
优势 (優勢) yōu shì - superior*7 @3 I4 Q1 J3 r/ q
有利 yǒu lì - advantageous*. B, I3 a" ]$ e& s- d7 t
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
# U2 L1 L& r. y2 C有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
; w: N' T: f- j/ N& i右 yòu - right** r# l, L- c% S. e2 e$ O% O! u
余味 (餘味) yú wèi - aji
7 b5 B# t9 _, d2 U4 z1 S% q1 f愚形 yú xíng - dumpling shape
; ], T* K$ S7 M1 ]; ~0 o宇宙流 yǔ zhòu liú - cosmic style
7 A. h# k) J$ }* W原则 (原則) yuán zé - principle*, t/ C' b- k" y; ~6 f
院生 yuàn shēng - insei
" T4 E3 K6 H' a# U5 E
% w5 P, X0 I$ l& K0 h3 u. p8 h
9 ]: k! k9 g! u$ k' ]# n: ~* YZ) V4 B+ D3 K- _6 B: h2 Z) y
枣 (zǎo) - jujube (Chinese Date Wood)*
6 [, U& @0 T% Q* h2 ^( d扎钉 (扎釘) zhá dīng - iron pillar*
0 z2 I; P- y% A/ B) j长 (cháng) - stretch
3 F# U" ?# y$ @. b胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
& P* q' A1 p- b4 l8 D. b( I/ d胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi+ j4 F1 c# J: h  P( H% C1 H& l
着 (著) zhāo - move
% p) a4 o5 d5 Q; J9 O真眼 zhēn yǎn - real eye) @! c& x$ n+ N' E9 \
镇 (鎮) zhèn - capping play9 r- ~( n& O5 s' @! m# A
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
, p6 i* ~+ z* N! E  u( N% m& m镇头 (鎮頭) zhèn tóu - capping play$ [) f8 p0 C/ Z' _9 r$ K  B
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
7 j3 }3 F0 ]2 O4 a  K! i/ m) @征 zhēng - ladder
, j6 _0 ?% H# n: c争棋 (爭棋) zhēng qí - official challenge match
% {- p& G- l# D- s6 E- s征子 zhēng zǐ - ladder# K7 s* m/ f' v$ K; b
征子劫 zhēng zǐ jié - ladder ko
3 o, Y8 q: {( c( a  P6 Q& w整体 (整體) zhěng tǐ - chain' R4 u4 e) J2 g. f7 _, k# C
整型 zhěng xíng - settle  Z3 t; G2 [+ g/ ?. |! j9 _
正解 zhèng jiě - solution*
9 P) O+ D+ ~) L2 K( S正确 (正確) zhèng què - correct*
* @2 f$ y# g1 A证书 (證書) zhèng shū - certificate*
4 t( v* W3 w/ @( P正着 (正著) zhèng zhāo - proper move7 S( `) [" h. O, T0 L9 G
指导棋 (指導棋) zhí dǎo qí - teaching game
9 `$ ^9 P' O) I直二 zhí èr - straight two  N7 Y7 \7 t; K' c( e
直三 zhí sān - straight three
: p3 g0 j4 t9 _7 T8 b; P( z' a; n直四 zhí sì - straight four
; K7 M# W4 l& {, d: o' n职业 (職業) zhí yè - professional*/ k' d* N. r" u2 u" Y2 a# [: ?' j
只此一手 zhǐ cǐ yī shǒu - only move5 W; L! C/ H" c& H8 s
治孤 zhì gū - managing isolated weak group1 S) D1 i, F' q! A' d4 G- n& a. v
中 zhōng - center*- N+ m" ]) p; M+ x
钟 (鐘) zhōng - clock*
3 W7 ]8 M2 k! `' N中腹 zhōng fù - center*
# F4 L9 L6 N5 T8 T  J& \中国流 (中國流) zhōng guó liǔ - chinese opening" d1 k( ~1 J( q
中级 (中級) zhōng jí - intermediate level*
9 d* s  B  C& r  \: Y终局 (終局) zhōng jú - end of game3 Q# }7 i3 Z: D7 `
中盘 (中盤) zhōng pán - middle game
) B& H& W* T* v5 b终盘 (終盤) zhōng pán - endgame, _9 i' B4 x, X
中心 zhōng xīn - center*
7 `- j7 ^, E6 a中央 zhōng yāng - center*
+ c8 j9 p! b% n7 B中原 zhōng yuán - center*
1 M4 h; c3 x7 |, _% \重 zhòng - heavy*$ ]  G- K4 Y) ]$ _
主动 (主動) zhǔdòng - (to take the) initiative*5 I' J: E: r" V/ p$ w
专业 (專業) zhuān yè - professional*
  S& E9 D2 o0 I* ?转换 (轉換) zhuǎn huàn - exchange*
; `( o: ~6 j2 E+ _. `& w装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
2 L* ~) S. l. t/ Y装劫 (裝劫) zhuāng jié - a move that threatens a ko
& I: c7 {9 J  V. t. X: c. @+ _撞气 (撞氣) zhuàng qì - reduce self liberties
; @- @8 n  A2 a7 z* H4 F追 zhuī - chase*9 Y; ]$ \2 X% w! O3 M
追捕 zhuī bǔ - chase*
, I( o. e5 S8 @4 k5 Z子 zǐ - stone; unit in chinese counting
6 r* w) N- k; r/ B自然流 zì rán liú - natural style9 a' u% L8 F: n/ f% g
自杀 (自殺) zì shā - suicide*' P) U0 x; S$ W5 s& o3 \4 }2 t
左 zuǒ - left*
- S6 T6 h; i' @: U0 H左右同形 zuǒ yòu tóng xíng - symmetrical position' c% L) U& g) I% [
做活 zuò huó - make life" b/ S- u$ _9 m
做劫 zuò jié - create ko4 i  d4 k! i, x  W& j
作战 zuòzhàn - combat*9 C; K* [) O$ i: G+ k/ W; Z0 R
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
2 z1 m1 _$ S6 [
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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