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围棋术语英文

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鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A4 {1 R$ r) G! W! Y( @& |
安定 āndìng - settle*
( O& E# x. s& N: L: v
# s! E% G( Z: z. u* Q. v8 H2 i! B
3 }+ J: d4 a" r9 E, U6 pB$ y' \0 i1 t9 L; b
白 bái - white*
. s. v  h- n& ~! J: k& @白方 bái fāng - white player*
8 s* A$ ~- s6 t: _, s% m败 (敗) bài - failure*
9 m( A5 n' ~' Z' M# K败着 (敗著) bài zhāo - losing move+ c% |+ ?; R& j, V1 R, F
扳 bān - hane; `) x( l; v5 y- g9 Q7 P" ?
扳断 bān duàn - hane through: P1 J7 z% n& q' u
板六 bǎn liù - rectangular six- C1 m. w0 E$ J  n3 t4 ~. s
半劫 bàn jié - half-point ko
8 u0 D6 e' M& }棒接 bàng jiē - pole connection0 P  y/ f: R$ R+ h& w3 `
包围 (包圍) bāo wéi - surround*3 p( R- ?) W4 @5 x) r- P2 T/ ^
薄 báo - thin*# j: O4 n7 Z3 v
保留 bǎoliú - retain; preserve*. t. d9 e, c0 U# c3 v: G3 Y. O$ y3 q+ X4 L
抱吃 bào chī - capturing technique by atari
, N* i& w" q$ ?+ I1 T本身劫 běn shēn jié - local ko threat
" q% j' ]2 ~" s) x. W# I本身劫材 běn shēn jié cái - local ko threat% g! ~0 i: O1 l" u" H0 V$ F6 o- a8 I
本手 běn shǒu - proper move1 X& h3 `! m' u, _; w, _0 Q" [! n
笨重 bèn zhòng - heavy*$ Z6 `* C" o7 ?) U
崩 bēng - collapse*
8 j6 N2 P' P2 L% D" l6 F崩溃 (崩潰) bēng kuì - collapse*) T- Y7 E2 g. ^  Q5 d0 l
逼 bī - checking extension
$ {% u# X7 p& R" c鼻顶 (鼻頂) bí dǐng - nose tesuji$ C1 G4 u) |' q# J5 i
比气 (比氣) bǐ qì - capturing race
9 _6 N: I2 w' k; M7 a; e比赛 (比賽) bǐ sài - tournament*
' W, i% m3 h) e, U3 F6 Z' G边 (邊) biān - side*
+ S$ }8 l& f- b  L& Z. Y7 Q0 P8 }/ U. c变化 (變化) biàn huà - variation*
0 r9 ]: @  n: H- ?变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
8 n  U7 @  c( E; {# W/ W变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening. F0 l6 n3 l6 b' D1 b; f: t
变着 (變著) biàn zhāo - unusual play- x9 q; p( G- e  X- V2 e, T
并 (並) bìng - horizontal stretch
7 z9 w1 Z+ d1 v/ W  n" j6 U4 X+ c步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)% L$ ^  n/ `/ z( j/ _' D9 j8 S" N
补强 (補强) bǔ qiáng - reinforce** o0 @8 m3 k0 h% r) n
布局 (佈局) bù jú - opening' A0 Y' g/ N" g3 }: e8 y
不利 bù lì - disadvantageous*  Q# r  U- [# d8 Y' H" x1 j, c' z  o
不入 bù rù - suicide; t  \" j9 ^, a
不入子 bù rù zǐ - suicide' S9 H4 {5 y2 N. f' b3 L5 t! a
不提三目 bù tí sān mù - three points without capturing
7 ^& M# t# g; A1 g不提五目 bù tí wǔ mù - five points without capturing
) t/ Q$ y6 a: F9 V2 [
( t/ w4 c  F* r& Q. n% B1 C# Y6 e: D, n  k( E1 ?; n
C
5 i6 Q- u( ]' H猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game). V" y7 W6 w0 o2 @; O
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)1 M/ c/ r% [% n5 b# ~
参考 (參考) cān kǎo - reference*- ?# N/ q7 [  {, Y4 m7 ]
残忍 cánrěn - bloody or merciless*1 w* `9 y# n% r  }
拆 chāi - extension$ q# ^3 ?' D9 W0 B; Z) X  h
拆逼 chāi bī - checking extension, J# i8 B9 P/ q) S3 Z9 q- o
拆二 chāi èr - two-space extension9 A* n; @  T1 g+ n
拆三 chāi sān - three-space extension
' d9 Z( x% V" n" H' e拆四 chāi sì - four-space extension8 \! P2 l1 C% S1 l( ~
拆五 chāi wǔ - five-space extension) B: Z5 F- R9 O
拆一 chāi yī - one-space extension4 `- W; U/ S: a) X
缠绕 (纏繞) chánrǎo - harassment technique
* H5 U' a# @/ Z长 (長) cháng - stretch( `) j0 f. F* w( p
长考 (長考) cháng kǎo - think for a long time
2 ?) t. H/ U* h, s+ l长气 (長氣) cháng qì - increase liberties: O' X( j% M/ v% h/ j
长生 (長生) cháng shēng - eternal life" f0 b3 P: ?5 i/ C$ x" F6 s& ?
场合定式 (場合定式) chǎng hé dìng shì - situational joseki; e$ }4 o- b( @" y, d* |
超大飞 (超大飛) chāo dà fēi - very large knight's move
6 o9 X" W' F6 _5 w% n1 u  w5 r超高目 chāo gāo mù - 4-6 point
; J  k- T$ J7 c( {- F  k+ k超时负 / 超时 (超時) chāo shí fù  - lose by time4 p8 R; Z& o9 r$ f6 S$ b
超时胜 chāo shí shèng - win on time# y% u1 |) D' @4 j* @- w
成功 chéng gōng - success*
# u4 w; t' U0 c- ^0 ]9 X成立 chéng lì - possible*! k: f$ U* y: ~% Q& z. A
秤砣 chèng tuó - two-stone edge squeeze
: H9 \/ _0 i3 s/ q吃 chī - capture8 C( m0 I# Y5 K' {/ B
吃亏 (吃虧) chī kuī - loss*
6 Z. ?% K2 X' y0 m& J# `- l- D持棋 chí qí - jigo
$ ]4 ]4 k( }# i冲 (衝) chōng - push through  ^1 X# z4 R- i( r
重复 (重複) chóng fù - overconcentrated% z; U& ^- \* ]9 c" X& E
初段 chū duàn - 1 dan
$ ?8 a5 w# c6 H5 t* X: V8 S初级 (初級) chū jí - beginner level*
2 E; [$ }7 u( ?: V8 N6 ]2 ?% s# d出头 (出頭) chū tóu - getting ahead* F: u, [( f3 U) |, |$ c
刺 cì - peep
2 ^  U  D. @+ H2 u次序 cì xù - sequence*
9 o$ f' [8 E7 Q错误 (錯誤) cuò wù - mistake*9 E- O* \+ B) P3 V! u. T
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points* T* k) @6 `! M( c

( a3 k2 T; |. V+ S: h
& q" O# j4 h; F2 gD" ~) _* U% Y7 r0 f1 N, a0 t- w
搭 dā - attach+ Q9 _8 }0 E6 }" R. \
打 dǎ - atari% ^4 j" T4 T4 G! d. K0 X
打吃 dǎ chī - atari# k: L% X4 n4 {. d7 p
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one& @2 p- y, \2 B( k) a
打挂 (打掛) dǎ guà - adjourn game' B2 ]# {  y( f7 B& @% N+ U
打劫 dǎ jié - ko
( Z% l: ]; K/ w; N% \打入 dǎ rù - invasion7 ?4 c7 q7 R1 R8 H  n5 A
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one; L  H& P  k; ?2 ~3 T0 p
大 dà - large*: C0 ?+ W+ M& n5 g( q
大场 (大場) dà chǎng - big point
, F, s2 b- e: w& F  E2 E大飞 (大飛) dà fēi - large knight's move, B7 t! c: S; l% E
大局感 dà jú gǎn - whole board thinking  F$ s1 N2 I/ f& N  z
大龙 (大龍) dà lóng - dragon*
: Z; h; s; N0 s' l, y5 [大模样 (大模樣) dà mó yàng - large-scale framework! v, L0 m! F; B, W. x7 Z
大盘 (大盤) dà pán - large board (19x19)
5 }$ @6 i; ]* O  o) ^( o3 A大棋盘 (大棋盤) dà qí pán - large board (19x19)& t* y5 N& s% w( d6 A1 V  n
大伸腿 dà shēn tuǐ - large monkey jump7 R1 P3 @. O6 k0 g) d$ [. ~
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze. \) k  N# Q0 t# h
大雪崩 (da4 xue3 beng1) - large avalanche0 @) Y1 U- W  G1 }1 V* ^3 o0 _
大压梁 (dà yā liáng) - Da Ya Liang& q9 k: f. }+ J' y' h- N3 d* X- y
大眼 dà yǎn - eye with two or more spaces
/ J& |' G, e$ v/ T4 }1 \( V: C大猪嘴 (大豬嘴) dà zhū zuǐ - j group0 {: h6 S) [- t+ a: U) m( u9 u
带钩 (帶鈎) dài gōu - long l group9 n& Z. l9 h* u
单关 (單關) dān guān - one-space jump
4 W" k, A9 h4 b* x  h! Q% [2 a单官 (單官) dān guān - neutral point1 q! d& O6 C& e2 u
单劫 (單劫) dān jié - half-point ko
  b9 f" e6 ^. ~单行道 (單行道) dān xíng dào - one-way street*
& b3 R: x( U5 z& T8 T' }* I挡 (擋) dǎng - block*# @5 B9 z  v4 a- q
刀把五 dāo bǎ wǔ - bulky five" e: l' S4 a6 h: l
刀板五 dāo bǎn wǔ - bulky five
  b: a  m8 b% l" L8 k- a刀柄五 dāo bìng wǔ - bulky five2 N5 y7 J0 R' `6 u
刀五 dāo wǔ - bulky five
8 x& J2 r7 s( `9 w* K倒扑 (倒撲) dào pū - snapback( f* F; n' u6 x
倒贴 (倒貼) dào tiē - reverse komi
" f  S& n: K% m3 N倒脱靴 (倒脫靴) dào tuō xuē - under the stones
0 m$ O  h; ~9 g! ^, d' Q, B低 dī - low*
( U6 Q* y+ B- s* n7 C; H3 }敌 (敵) dí - enemy*
. V- E9 r% F& K$ _: t% Z) ~抵 dĭ - hold up; push against, to support, to resist*
9 V3 `- l* ~9 v3 |5 R, u抵抗 dǐkàng - to resist; resistance*
& o( {2 U8 q# e敌人 (敵人) dí rén - enemy*8 J% f2 t7 H4 ~1 S' [9 n0 w( W
地 dì - territory*
9 @7 Z2 k& e1 U7 }8 [) ^2 P地盘 (地盤) dì pán - territory*' a1 j5 n$ L1 @' {
地域 dì yù - territory*( S8 Z5 K; ]3 s) R. w( o% Y: t5 _
点 (點) diǎn - placement; point
% V4 m$ L: W/ i  _8 }( t6 v4 W点方 (點方) diǎn fāng - eye-stealing tesuji+ }- C) x* K9 [4 t& S
点角 (點角) diǎn jiǎo - corner invasion5 q1 d, K+ ^9 }0 y9 C9 ?. ~8 w; Y
点目 (點目) diǎn mù - counting: Y7 S- h8 H7 t
点眼 (點眼) diǎn yǎn - placement inside opponent's eye  u1 t! \# L: Z  {5 v. u
调子(調子) diào zi - choshi: a2 I  ?% b* y
丁四 dīng sì - farmer's hat; pyramid four( [/ m2 _6 m: n9 V4 h) D" v5 o
顶 (頂) dǐng - bump
( ?8 i$ ]* [! ~8 A, n4 L定式 dìng shì - joseki% W2 c: T. ^0 _+ Y' o
定型 dìng xíng - settle
" H# k% j; r. ~9 O; L1 t6 I东坡棋 (東坡棋) dōng pō qí - mirror go
2 P& |$ U; R4 f2 ~/ h) b: G斗方 (鬥方) dǒu fāng - carpenter's square
) ?& K# v; f* b5 C读秒 (讀秒) dú miǎo - byo-yomi
$ ]5 l7 R  c7 w7 l4 n! f( g渡 dù - bridge under
- Y# M9 L8 F/ K# w断 (斷) duàn - cut*
; P5 ~" r! a: h段 duàn - dan& Q+ }2 g' a/ K2 y# k
对策 (對策) duìcè - countermeasure*
0 C6 i# {/ l6 N8 u对局 (對局) duì jú - play game*0 x1 d+ U& b! a' x$ B& Z
对杀 (對殺) duì shā - capturing race
$ {4 n# A! d: }$ T2 n对弈 (對弈) duì yì - play game*
+ h; m/ a6 @" u! M4 f遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*0 {- J; T1 m4 M6 @" U/ ^" s
多元劫 duō yuán jié - multiple ko
  `% w  n0 k) i3 P! ?9 e$ J  c6 U; @
/ I; C; ^1 C* X9 B$ r) K; J6 }
1 X  o; {4 f! {% V8 x) K) |E
$ m# `9 }" U9 ]% v# H1 v7 I恶手 (惡手) è shǒu - bad move
: f- `+ t5 q: R0 I6 ^; b& N+ y& B" `二间拆 (二間拆) èr jiān chāi - two-space extension' Y! {) g1 r2 ^! `! u
二间跳 (二間跳) èr jiān tiào - two-space jump! `3 i. K" q% g0 o' c. Y& H
二连星 (二連星) èr lián xīng - ni ren sei8 j+ I% A/ |9 }( R  ^
二手劫 èr shǒu jié - two-step ko
4 H/ m8 v/ i% d+ x- E- K1 u: d& {" G( X- f* {! r8 g

: Q! p5 T) |, S' iF
7 C) [: Z( K0 P  N5 W5 i发展 (發展) fā zhǎn - develop*7 D0 ?2 {% D" F) w* P2 q5 W
法 fǎ method, way (also 下法 xiàfǎ)*
% @) P+ K5 K  ^  Z8 o0 h反扳 fǎn bān - counter hane
" m( ^0 ?& v" i5 T  P0 p* I4 q4 U反打 fǎn dǎ - counter atari7 S6 m/ k  ~+ B" o
反攻 fǎn gōng - counter attack* N; \8 P7 D0 `6 x% E6 l
反击 (反擊) fǎn jī - counter attack
( l/ s: U( T1 K) s, z3 \反夹 (反夾) fǎn jiā - counter pincer0 p  A: z7 O1 b" [% O1 X
反提 fǎn tí - recapture" o5 i' a% ]7 m% }, y' N
方法 fāng fǎ - technique** w' l- c# `" o& S
方四 fāng sì - square four
: I4 G+ Z4 U' j% d' c2 Q' I方向 fāng xiàng - direction*4 k3 U: R9 m6 X; k# F3 Y
方形 fāng xíng - mouth shape
2 T9 X* a! L6 \防 fáng - defend*; Q! Q5 `8 q8 p# {8 W" I6 _6 }
防守 fáng shǒu - defend*
; B, P3 W& k" B) p飞 (飛) fēi - knight's move
4 r( Q; L* ]7 H飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete) S8 ^$ d: W9 C9 P* O
飞压 (飛壓) fēi yā - press
9 E( [3 X, [# {/ @! h& n废着 (廢著) fèi zhāo - useless move4 u) E3 y8 T* V0 D
废子 (廢子) fèi zǐ - useless stones
2 y+ q  k% p% T/ S  Y5 P分投 fēn tóu - splitting move! K+ \) x' H8 R. }  }
分先 fēn xiān - even game
( ?' ], J0 c- r封 fēng - seal in*# A! `+ v0 _/ v& L9 N
封手 fēng shǒu - sealed move
0 M! k! c9 i; \5 P8 r封锁 (封鎖) fēng suǒ - seal in*/ ^+ I' E2 u4 k
浮棋 fú qí - floating stones
8 _8 t8 |, n4 |, x( ^6 \浮子 fú zǐ - floating stones& Q% f9 f, Q3 Z9 a  W' ?6 `
负 (負) fù - lose*
2 @( r3 k. c4 \" ^) h复盘 (復盤) fù pán - game review) _, d  {; B5 R# ]$ D
$ M2 ]# b$ j& ~& ~' r

2 Q3 Q  ~# q0 n5 f2 L, O! ^3 jG
" G! i- k5 j# N% d概念 gài niàn - concept*
! _3 n0 i' W2 M感觉 (感覺) gǎn jué - feeling*
1 I6 @: x0 Z$ R5 j& O. W高 gāo - high*
7 Q* W% M0 t7 b0 f高级 (高級) gāo jí - advanced level*
' o0 d9 w; s+ A& s/ }高目 gāo mù - 4-5 point
6 v. n, ^8 ]7 q7 Q根据 (根據) gēn jù - base*! B0 {. a& i( U
根据地 (根據地) gēn jù dì - base*. X8 w; C$ r0 a4 D
攻 gōng - attack*& P  A8 g% o8 s; x: D( ]6 O7 V3 e( n
攻击 (攻擊) gōng jī - attack*
: D! d5 k7 V2 H共气 (gòngqì) - shared liberty$ ^" q1 G/ m. O+ l% [  Z
公气 (公氣) gōng qì - shared liberty
" E% n+ D# x8 r攻守 gōng shǒu - attack and defence*. f% t1 f& W8 P
共活 gòng huó - seki: u6 Z9 N! L( m+ P6 q1 s6 Y7 `0 K
孤棋 gū qí - floating stones
! |' T9 y/ W0 ^! Z2 N9 f3 J' H2 x挂角 (掛角) guà jiǎo - corner approach  H/ \; V+ h) n; b8 g& F
拐 guǎi - bend*7 {5 [$ d3 N8 m2 E1 w' N
怪着 (怪著) guài zhāo - ghost move* N  G( p5 }2 Y3 J; }
关 (關) guān - one-space jump" ~; @; i7 e$ m  o* _; T2 ^0 p
官子 guān zǐ - endgame
: I, x3 j5 {( j6 D, u0 Q9 {龟甲 (龜甲) guī jiǎ - tortoise shell
: I; Q8 l; A" O" [) N规则 (規則) guī zé - rules*
5 l- {% D+ }% |$ W8 i: w; `+ L鬼手 guǐ shǒu - ghost move5 W. S2 g3 P0 V8 {! I$ _
滚包 (滾包) gǔn bāo - squeeze& G5 t: l  t! S$ J# g/ L  K
滚打 (滾打) gǔn dǎ - squeeze
) {( J0 P) Q5 @9 u滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
0 d6 B8 @1 {2 S( H过分 (過分) guò fèn - overplay
9 i$ T, ^' S" t5 f+ v& D+ [) m! L: q国手 (國手) guóshǒu - national champion*9 B2 F- @" T+ e* G, |5 x2 j. h0 \

( M6 N$ }* p, ]9 D
" C7 F- _- m+ k3 I- O6 {3 _H
3 M* M& p5 V5 e5 G  l" Z韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
) F0 c* `, J3 J: {; O好点 (好點) hǎo diǎn - good point
( _' h0 T: J5 j和棋 hé qí - draw*
: i" h' Y, R* v8 {# D黑 hēi - black*  V6 U; O( T) k7 x7 u
黑方 hēi fāng - black player*
/ ~9 g# y3 w2 M$ p黑先 hēi xiān - Black plays first*
: M: l% ~$ M6 l- O- K猴子脸 hóuzǐ liǎn - Sake bottle shape
& w- g: V# Z. ~厚 hòu - thick*
* W/ D& [+ g  T% ?  x$ b后悔 (後悔) hòu huǐ - regret*6 G" `4 c) Z) B: c; L& I: u
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind; ?4 W! d* n" f4 }7 X5 |9 D1 y6 h
厚实 (厚實) hòu shí - thick*& ]1 _  |) i8 k* z9 f
厚势 (厚勢) hòu shì - influence*# b9 u6 y4 M/ {$ w5 b& l' M
后 (後) hòu - after; later*! R7 w5 Z# J# z" N/ Q& ^
后手 (後手) hòu shǒu - gote
9 n- ~. i6 \4 W7 r后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture4 v( F! ?# k8 k6 t* K$ E0 g
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
7 N/ [" j  R5 g后中先 (後中先) hòu zhōng xiān - gote with hidden sente
  H  d1 P/ T5 {) ^( C6 N+ R) L1 l虎 hǔ - tiger's mouth+ V# [. W" n& K, E1 E" J3 y
虎口 hǔ kǒu - tiger's mouth/ G1 S1 k# O. R: I* t* _% k6 \, ^
互破 hù pò - mutual damage& B2 R. t) P) L7 a$ O4 k
互围 (互圍) hù wéi - mutual surrounding of territory5 }5 w* r/ D& K5 I0 Z2 |# O
花见劫 (花見劫) huā jiàn jié - picnic ko
1 v3 [# g5 o, a花六 huā liù - rabbity six5 e, r( O1 }& Q0 E& J+ m
花五 huā wǔ - crossed five
3 z& ?, K: P* e' ?还原 (還原) huán yuán - transposition
2 }' W# N$ q  r# p- l缓 (緩) huǎn - slow*
7 I0 O) b3 A( R( G! R! d' p缓慢 (緩慢) huǎn màn - slow*
& o7 N) u8 o! ^$ z$ O缓气劫 (緩氣劫) huǎn qì jié - approach ko
! O+ @) C1 \* z, r  w2 O7 [缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
1 S  J1 Y0 X" q7 A/ J; x缓手 (緩手) huǎn shǒu - slow( C# C+ `, e) j& t
缓征 (緩徵) huǎn zhēng - loose ladder
" g  s# ~+ L, Z5 p/ M8 [0 h缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder; ]' I) I. M! @
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique# D4 c! }1 M) ~/ o/ _
回手 huí shǒu - take back*% D8 N6 }3 Q% M* v# `' i$ l3 s& K6 X$ U
回提 huí tí - recapture
3 i- c( ]# W! X; \悔棋 huǐ qí - take back*9 }+ V% d  G: K% |( k
活棋 huó qí - living group  a3 h0 e! ]& p7 t
' {: d7 i9 E" T! F

, P; `6 K0 l$ L. S: k/ WJ
7 u) N) O( a, Y5 ^2 c急 jí - urgent*
8 g' t# L7 V4 y7 _7 [' {- A: M, [级 (級) jí - kyu
/ e! T- F5 W0 q0 ~+ O急所 jí suǒ - urgent point
" ]$ w5 X7 F& B# M6 C挤 (擠) jǐ - bump into diagonal; choke; atekomi: E, m/ ^4 m/ @. t) {7 H. \
技巧 jì qiào - technique*1 y0 _8 C6 |& P, Y& k+ q4 J+ h' D3 f
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
1 X) g8 M% u1 p  R5 Q* g4 r( ^' A佳 jiā - excellent*
  S$ R, i& s& b6 C( p- J6 |# f夹 (夾) jiā - clamp; pincer
3 ?8 j5 Q0 v, p1 B0 v1 F, e枷 jiā - net+ q; {5 J% [/ D; {& w
枷吃 jiā chī - net
" P: A4 j. S* G$ _' S0 H. Y夹攻 jiā gōng - pincer8 ]- k" j1 D1 T& u
假劫 jiǎ jié - false ko threat' r) v, k0 S( G0 {( n7 L# A
假双活 (假雙活) jiǎ shuāng huó - false seki- ^9 n. O  b! q. o! ~6 E: F/ p
假眼 jiǎ yǎn - false eye8 p* r# y, m# R; Q, h) R- _
假眼活 jiǎ yǎn huó - two-headed dragon
. j+ ~3 K. w$ F7 }尖 jiān - diagonal
# f2 d- \' ^/ g- s7 L9 E4 I" s尖冲 (尖衝) jiān chōng - shoulder hit+ z& X! F7 A& d$ k3 m* C1 Q
尖顶 (尖頂) jiān dǐng - diagonal attachment
& T" H  {9 ?: u3 [6 d( L坚实 (堅實) jiān shí - solid% q6 F1 {9 e7 a# G4 |; N1 h- K' m
见合 (見合) jiàn hé - miai, s' ?. K6 ^& }' K% \
教 jiāo - teach*6 L2 u, }  N$ r) s8 v
交叉点 (交叉點) jiāo chā diǎn - point
/ N/ t  w) s+ _" i' f9 [7 j% r交点 (交點) jiāo diǎn - point
% q5 P5 J; j& L" N) f: f焦点 (焦點) jiāo diǎn - focal point*
3 ]* j0 ^0 g! f$ b# y交换 (交換) jiāo huàn - exchange*
* R$ m; a/ N5 \4 H% V- F角 jiǎo corner (angle, horn-shaped)*, p; c( ?! |* x" m- L/ F/ a8 I; Q
叫吃 jiào chī - atari( A$ Z) r) g" ]" y% O! c
教师 (教師) jiào shī - teacher*7 U/ k8 F# L# E0 D% Y" [- c
教室 jiào shì - classroom*
' l& R- }8 z0 \. q) ?* i' L7 N0 M1 \基本功 jī běn gōng - fundamentals*
9 W7 K1 s; F. |接不归 (接不歸) jiē bù guī - connect and die& Z; X4 b( f+ D" f2 P$ @* j7 ?
劫 jié - ko  r: E; v+ @8 [* l8 C
劫材 jié cái - ko threat
+ F2 R% y6 U2 O; ?# x结果 (結果) jié guǒ - result*. U9 e2 f9 v7 s: C. G2 K; F0 Y. n" e# b
劫活 jié huó - live by ko3 }3 ~9 t! t3 J
诘棋 (詰棋) jié qí - life and death problem& b! }9 l( F4 ]/ `& |( i2 C
劫杀 (劫殺) jié shā - kill by ko$ y' ~- Q( k& O* ~+ g. y
劫争 jié zhēng - ko fight
+ E* I. \; U+ |, U+ `4 C5 h解答 (jiě dá) - answer, solution*
9 N8 I- v$ Q4 h金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
( n1 s* P3 u* _: C" O# |金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
" ?* m# x. M* g) O5 S紧 (緊) jǐn - tight*7 a3 p$ v( ^- X
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
) W$ h5 J' W* _/ X! W紧劫 (緊劫) jǐn jié - direct ko+ E0 M0 e( }8 Y& I/ r' B4 G
紧气 (緊氣) jǐn qì - reduce liberties6 j: R, A) C- t2 x
紧气劫 (緊氣劫) jǐn qì jié - direct ko
8 ]" |# o" [2 O! {禁着点 (禁著點) jìn zhāo diǎn - illegal point2 Y# L7 @* n% Z. E
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
; Q2 f" `6 ?' ~净活 (淨活) jìng huó - unconditional life
. b# w* \! ^8 U3 l7 j净杀 (淨殺) jìng shā - unconditional death8 `" t) d% w* b1 I' X/ P
净死 (淨死) jìng sǐ - unconditional death- `. ?0 }7 C2 T8 f3 x
救 jiù - rescue; save*
- a$ X: L% F& n  l1 x! m5 u聚 jù - placement inside opponent's eye2 u) y# R7 [5 }; F
俱乐部 (俱樂部) jù lè bù - club*5 T2 k+ \' V. r- u
聚六 jù liù - six-space killable eye shape
1 [  P- ?) g1 L( B/ S4 @4 Q聚三 jù sān - three-space killable eye shape1 k2 T0 a7 B4 y. {4 ^
聚四 jù sì - four-space killable eye shape
0 u2 m# d- L& a3 D! `6 X8 v聚五 jù wǔ - five-space killable eye shape
& `. t( ?9 r! N/ f: h决战 juézhàn - decisive battle*
' y  V& N) m" S, J5 e5 P; F- k/ G* i诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*1 o. D4 w" G5 T! r- h# B% S5 m: u

; r; y2 |! D) L4 X7 F1 ?( T# Z% I: j! U: K3 H8 d* t; a
K
0 Z0 z  r9 \9 ~5 u$ E4 q! H卡眼 kǎ yǎn - falsify eye
# K' P0 k5 k2 V2 A! G/ J$ {- Q' ^开拆 (開拆) kāi chāi - extension/ g* \" {/ @7 |3 t3 W: _! o: p
开花 (開花) kāi huā - ponnuki' \" Y' m& A& d# S# ^/ U5 e
开劫 (開劫) kāi jié - create ko
. P8 e6 Z4 t3 X# S4 {0 D6 {开局 (開局) kāi jú - opening2 ?$ M- n/ V# p
看花劫 kàn huā jié - picnic ko
; z* \: X3 J, G8 }6 Y抗 kàng - to resist, fight; to oppose to defy*
. G1 g: W. `# p& z$ h靠 kào - attach one line higher than enemy stone
8 g% x4 M$ X2 c; a9 d& T空 kōng - empty*( J% Z' Y8 _3 x3 H; A" h/ o( u. j
空间 (空間) kōng jiān - space*
  U3 ]; t. D) [5 N4 @空三角 kōng sān jiǎo - empty triangle
4 U4 O3 g) ]! C1 r空 kòng - territory*! V% b$ q" I2 N$ U- ^
跨 kuā - attach at waist of knight's move7 j& o* w5 k6 Q; M+ G
跨断 (跨斷) kuā duàn - waist cut5 ~9 B# ~% ^2 s6 I1 |& i
快 kuài - fast*
. H9 z, ?' h9 a0 f3 f+ o9 ?  o+ m快棋 kuài qí - blitz game: g. D/ Q8 `- I& g1 _" X; ?8 {
宽 (寬) kuān - loose; wide*4 ~) {4 G/ p9 R) R
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
! I7 P8 L+ T6 |6 F0 o- W, y宽气 (寬氣) kuān qì - increase liberties! I+ ]& R5 v0 R% d, Z4 n
宽气劫 (寬氣劫) kuān qì jié - approach ko6 B6 V# \6 B- f$ r" v$ K
亏 (虧) kuī - loss*
. u: E1 E, ~& ?" U& d  k亏损 (虧損) kuī sǔn - loss*
' V0 Z( M1 p5 e3 q6 n) q( y扩大 (擴大) kuò dà - enlarge; expand*
. U  a. U& M% x8 W5 Z8 C扩张 (擴張) kuò zhāng - enlarge; expand*! m8 k2 H* @& [5 |1 j* F+ X* ]
[edit]
& h8 _8 ^+ U/ rL
- C3 ]6 Z6 D0 R赖皮劫 (賴皮劫) lài pí jié - many move approach ko
+ @7 u  q5 R* K5 ~/ b# ]拦 (攔) lán - checking extension; prevent opponent's advance*- T* r; U& c6 v1 K9 p  m( w
拦逼 (攔逼) lán bī - checking extension0 f9 ?6 b, c- ]$ b, J7 y% C0 {
烂柯 (爛柯) làn kē - ranka
& U6 l. g8 q3 q; {9 V5 l老师 (老師) lǎo shī - teacher*' O8 T. Q4 O  |( m
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
/ E2 S  M+ V/ t' g- `7 e类型 (類型) lèixíng – pattern, type*8 e* V$ {+ g& I% Y6 X# x3 C
冷着 (冷著) lěng zhāo - unexpected move  e# \8 u4 L$ X+ L* ^
利 lì - profit*
/ Y) ^2 r: k( a, Z4 ~, t6 ?2 Y立 lì - descent; stand% I8 ?2 _# m- v- L, M: S* w, a6 M- I; H
利用 lì yòng - make use*
0 t+ `  f8 x$ w连 (連) lián - connect; continuous*
/ X* z" S( A3 S- L" l/ h连扳 (連扳) lián bān - double hane! s% U& f" C9 p5 u+ D
连环劫 (連環劫) lián huán jié - double ko$ d5 m! r6 e1 ]2 W) Z5 L
连接 (連接) lián jiē - connect*
: L7 C3 Q' v4 V3 `# w- j1 B' `6 |联棋 (聯棋) lián qí - pair go' M4 D, E& ^/ G9 G2 n
恋子 (戀子) liàn zǐ - reluctance to sacrifice1 E& {' R! n- I# w4 [
两分 (兩分) liǎng fēn - equal*& K  k# P" Z; z8 a
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake"): D. g# b- P; `4 ^1 K& f1 R
劣势 (劣勢) liè shì - inferior*4 D0 K: M# P3 B  o/ Q
裂型 (裂型) liè xíng - split shape
7 G4 c1 z1 z* m5 i龙 (龍) lóng - dragon*
$ m4 y$ m& x/ m8 J3 ^/ y: _9 z3 ?+ h漏着 (漏著) lòu zhāo - oversight& t% b+ u, A1 Q" K3 R/ A, I$ g
落子 luò zǐ - playing stone on board; N6 |& E: I4 C' }, o  v

) a) _$ f: f8 T. l( T0 y7 c( g4 I& C# g* `: q' X& r
M
& p" `( m+ L: I满意 (滿意) mǎnyì - satisfied** w( L1 q& u- ]0 _8 E  E: T
慢 màn - slow*
* S0 N. C" y% d盲点 (盲點) máng diǎn - blind spot
3 t* P$ U" @) m' Q* a/ }梅花六 méi huā liù - rabbity six
* Y  _, |; i8 h% }9 H& Z4 E; f梅花五 méi huā wǔ - crossed five" i+ D8 q$ N4 e& _
门吃 (門吃) mén chī - capturing technique by atari9 v3 q( E" ^8 P+ Q
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
* O7 o( c' [$ x) b9 G妙手 miào shǒu - excellent move
; j" P" O9 c  _2 S. `9 A$ q妙着 (冷著) miào zhāo - excellent move0 t" a% m. B2 }" Q5 U& K8 E) G
模仿棋 mó fǎng qí - mirror go
- o4 r# ~6 H& r! j( r7 l模样 (模樣) mó yàng - territorial framework" w$ T5 O  y# [" X* v
目 mù - point of territory3 \% N* T+ `, a" D. ~5 |
目外 mù wài - 3-5 point0 [* Q: ?' V5 Q' H3 E- |
: `- I' a3 w8 C+ q

0 o0 l+ J0 j5 g$ nN" e& O+ w" |% r1 Y1 q" H7 s6 [/ P
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
6 g  y4 O% ]; N# l: O逆官子 nì guān zǐ - reverse endgame move. z2 g+ y, E0 t5 |- H" @
逆先 nì xiān - reverse sente
. V. Q2 l: p# i$ ~7 E逆先手 nì xiān shǒu - reverse sente; v) x  y2 G( H6 E- Y* r
逆转 (逆轉) nì zhuǎn - overturn game
; q% ~1 m' D6 f: P1 U3 m粘 nián - connect*
$ l* O6 _* ^0 Q9 E1 q凝形 níng xíng - overconcentrated shape
& P- N( H; a; q7 @: H扭断 (扭斷) niǔ duàn - crosscut1 q+ h2 f6 i$ F" b- k
扭十字 niǔ shí zì - crosscut
; v: G2 t3 q4 @+ ~8 i扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut7 E) l8 M/ n3 D4 G0 d9 m, e
扭羊头 (扭羊頭) niǔ yáng tóu - ladder3 }9 o7 z) W: X
" M; Z, B- ]; W+ L  J: S& D

4 w: _5 Y5 t5 h& _P
1 V4 w4 z! d2 ~爬 pá - crawl*
. H4 F5 b( d/ D- D" B5 n. L* ?8 a" |盘渡 (盤渡) pán dù - bridge under+ M' T5 b: }) A9 ?! B3 c- V
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner" X  d0 z* L. p4 t+ M. d9 e; ^+ R! O
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner# ]) k# Q, |. ?, }
抛劫 (拋劫) pāo jié - throw-in ko
# H3 Y# s! P( i! y5 ]配合 pèi hé - coordination*
4 U& s* W( k. m碰 pèng - attach to the side# r( x9 w/ G$ \
便宜 pián yí - profit*% @6 s9 ~' D3 X# E0 e( m5 C
骗着 (騙著) piàn zhāo - trick play, hamete
" S8 s! ~+ I" [+ k! T) _  G: r平衡 píng héng - balance*8 U6 H; P/ N5 T1 W  {0 ]# ?, s5 T
破 pò - break*6 [& m8 \# a1 t, v- b/ N0 y2 h9 J
剖析 - pōuxī dissection / self-analysis; X+ C$ n: Q4 S( |# b( e
破解 pòjiè - solution, answer to a problem*
& U; Q! E0 w  d" _) i扑 (撲) pū - throw in" L& @& F& r1 r/ I' [( r1 @
葡萄六 pú tao liù - rabbity six+ |1 Z" S+ i7 v* g8 Z0 M
谱 (譜) pǔ - game record
$ y& z6 `# k) ^( y7 j普通 pǔ tōng - common*
- Q$ P: w+ B: s6 |[edit]5 m* T/ c( N- z1 B' E/ h
Q- B" Y0 F& d+ F* |9 Z
欺着 (欺著) qī zhāo - trick play, hamete4 q" E8 [  i' r! q2 r0 E
棋板 qí bǎn - go board
4 b; _5 Y+ ]7 [0 e$ v棋风 (棋風) qí fēng - playing style# Q9 R2 B, o3 c  a
棋盒 qí hé - stone container" i& A9 A* u9 F7 M' `
棋筋 qí jīn - key stones$ M8 F4 Q% u0 E% B- M1 v
棋精 qí jīng - key stones
! C# F1 N. W( x7 r棋理 qí lǐ - go theory
. G# M2 ~- l% b, A' T" |) j棋力 qí lì - strength in go
. k: H% ^1 C8 d* T) b9 X棋盘 (棋盤) qí pán - go board
2 N9 j; L$ p: v+ u1 d( R4 u棋谱 (棋譜) qí pǔ - game record" s/ Q: O, R# y* x$ Z( k
棋石 qí shí - stone, s) \# z! S( F# _
棋手 qí shǒu - player*5 w. S/ r  M6 J: k/ K
棋书 (棋書) qí shū - go book% i% J: ?# o# F* g3 Q- m. m; X
棋院 qí yuàn - go institute
+ t9 ^( w5 {9 n棋形 qí xíng - shape
# n: H2 i+ q% G8 X+ d; i棋钟 (棋鐘) qí zhōng - clock*$ @, l2 N0 [! y2 _5 ]( M9 O
棋子 qí zǐ - stone4 `* @: k- |1 ~! S6 b6 Q1 j( {) [1 N
弃 (棄) qì – abandon, to discard, throw away6 K6 b7 _% [2 P$ u
弃子(棄子) qìzǐ - sacrifice
9 C" H, a' x& O% {; U气 (氣) qì - liberty" A- Q, E- `4 }% {
气合 (氣合) qì hé - fighting spirit
) L! w0 H) A* l) `# n气紧 (氣緊) qì jǐn - shortage of liberties6 V, ~& ^6 H8 s1 m$ x0 I1 B
前 - in front, before*! `+ k% e7 F, [% t3 u6 d: M
浅消 (淺消) qiǎn xiāo - erasure/ L* L) i) j  d$ n, _) R
墙 (牆) qiáng - wall*
" M" M6 p. l+ P6 Y% }; I, Z( s6 T强 (強) qiáng - strong
0 M; R. x# n; G8 Q3 [墙壁 (牆壁) qiáng bì - wall*5 e( T6 s: C* t6 h! L
强棋 (強棋) qiáng qí - strong group! M$ s1 h2 O/ }. f: j' T
巧手 qiǎo shǒu - clever move$ k/ a5 T4 y2 c; C
巧着 (巧著) qiǎo zhāo - clever move8 L$ Y" `4 [& ?5 |) t2 D
切断 (切斷) qiè duàn - cut*
5 H$ I1 t$ b# D) \$ _7 ~侵消 qīn xiāo - erasure3 A6 [6 X; B! ]0 I8 p
轻 (輕) qīng - light*
. n: d6 ~1 e* ?# n$ N侵入 qīng rù - invasion! b5 ~6 X( _! i7 `7 A
轻盈 (輕盈) qīng yíng - light*1 ?, I6 m# H) U: H4 i5 x
求活 qiú huó - make life# a9 p9 ^' s5 h7 D( E: U4 G
曲 qǔ - bend  r; }; R3 w, R1 ]
曲尺 qǔ chě - carpenter's square
4 m$ x6 p$ J9 R曲三 qǔ sān - bent three1 ~* t% \* ?1 x; v0 H
曲四 qǔ sì - bent four9 V6 _, f& z0 e- ~  w5 F
觑 (覷) qù - peep7 K( d$ d3 D9 ~' ?- u
权利 quán lì - privilege
8 e) w" O9 m3 U! u7 X4 |确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*% Z; B9 f' L- s4 @- \* c' n$ |- w
' i- ^# Q! L+ |

$ m" j2 \7 Z+ D9 A+ yR4 E- O5 D( ^: {5 [4 ]/ J
让子 (讓子) ràng zǐ - handicap
6 b1 A5 |" v$ L* a让子棋 (讓子棋) ràng zǐ qí - handicap game! c/ `7 _1 C& j; z, E8 r6 E* U
认输 (認輸) rèn shū - resign*# H: s- X& q( y  u3 j. A7 |1 I
弱 ruò - weak*& y2 ]* Z" y# B( I  e( h
弱棋 ruò qí - weak group
" B5 ~" h. W6 a# O0 |! Z8 {
6 \( `; l: \2 p! v& l8 O( D4 M" I. w+ q1 R0 h$ f
S# e5 r4 y% o5 q0 C/ z3 a' Q
三间拆 (三間拆) sān jiān chāi - three-space extension: [( x' g3 O0 b
三间跳 (三間跳) sān jiān tiào - three-space jump9 D4 a' {/ ]9 F# o
三劫 sān jié - triple ko5 [- g) o. t2 j  c' j% o
三劫循环 (三劫循環) sān jié xún huán - triple ko# d; S; K/ p# P9 Q0 [' O
三连星 (三連星) sān lián xīng - san ren sei
  C3 f1 X! U- P4 P6 `# m0 H三目正中 sān mù zhèng zhōng - center of three stones' c& ^6 ^4 C) b& l1 Q! @" L8 T
三三 sān sān - 3-3 point( Z4 C3 w7 D7 M! \. ?: k; s
三手劫 sān shǒu jié - two-move approach ko
% X; U) ?/ _+ R& e5 e3 O; ]三子正中 sān zǐ zhèng zhōng - center of three stones
" ^4 z2 V. ^9 C; A8 }9 R# K) N杀 (殺) shā - kill*
) h* I" X) w. Y5 l杀棋 (殺棋) shā qí - kill
9 f1 o' _4 `1 k3 T杀气 (殺氣) shā qì - capturing race
- R: l5 R+ p4 l上 shàng - upper*( }9 N( Y8 R0 `. S
上级 (上級) shàng jí - advanced level*
+ l8 V/ L# {6 j0 x5 P; I# Q- p上下同形 shàng xià tóng xíng - symmetrical position
9 T$ s9 x- X/ B) D/ l; s& N稍 shāo - somewhat; a little*
% k2 I4 O3 T! e* F伸气 (伸氣) shēn qì - increase liberties- u& n: t$ _; B, g$ ]0 K
伸腿 shēn tuǐ - monkey jump
& n2 ]* C; K& o) X生死劫 shēng sǐ jié - all-dominating ko6 a/ p; j5 L  U- R1 I* x
胜 (勝) shèng - win*
0 d$ E$ t- _* V6 Q胜负手 (勝負手) shèng fù shǒu - all-or-nothing move2 o" @6 F% i& a/ E( ~* a& @- e
胜着 (勝著) shèng zhāo - winning move# y# N: W8 H* ?7 T4 [8 u$ ^
失败 (失敗) shī bài - failure*
8 `1 \% G- X' ]5 y! U! K实地 (實地) shí dì - solid territory$ i. X$ m6 l  b' @( k
十番棋 shí fān qí - ten-game match
" Y! I; S# N7 ?实接 (實接) shí jiē - solid connection, Y& t: i  i5 y/ q( e- F8 Y
石塔 shí tǎ - two-stone edge squeeze
$ F  D( c& a% I/ t实战 (實戰) shí zhàn - actual game situation$ v2 l9 e* D" `8 `( I
实战手 (實戰手) shí zhàn shǒu - situational move
* U1 Z+ d% e0 T* P" b势 (勢) shì - influence*2 l6 _" |9 v  c1 }3 H4 C% x
室 shì - house; room*5 k0 i6 d1 ?* P; i$ c; X2 O% [
势力 (勢力) shì lì - influence*
! x) D9 Y" R7 |5 b( L6 B试应手 (試應手) shì yìng shǒu - probe' l( R% w1 A$ Z4 B: t* l( q
收官 shōu guān - play endgame% Q! }& ?! Z; D! Q( B" z8 H7 g
收官子 shōu guān zǐ - play endgame7 p: O8 X& h0 q& K
收后 (收後) shōu hòu - last play5 a' E- G/ Q1 T& P  E2 g5 m
收气 (收氣) shōu qì - reduce liberties+ {5 A& T/ I9 W
守 shǒu - defend*5 ~2 A* ]9 A* m
手 shǒu - move5 ]/ V+ `$ |& B4 g2 F2 b, ~$ L1 \
手段 shǒu duàn - technique*
: P: B9 a" X# i3 C3 ]& `4 u7 x手割 shǒu gē - reorder sequence
" ?0 m: }2 S3 G4 ?2 v  |$ c守角 shǒu jiǎo - corner enclosure& h0 s0 X3 `7 [( j0 k0 E  `
手筋 shǒu jīn - tesuji
1 y0 R- c5 H( |- \* w手顺 (手順) shǒu shùn - sequence
% W. ?+ U3 ^& ]) I/ u手谈 (手談) shǒu tán - hand talk. b+ E2 n( n7 w
授先 shòu xiān - one stone handicap
6 N9 V+ r( d: `$ {, y, z) X授子 shǒu zǐ - handicap
- w: L/ U- E: E+ x% M/ y% _授子棋 shǒu zǐ qí - handicap game
' m& i$ k3 w- l- b8 M8 J* m$ g书 (書) shū - book*
3 J, ^- N: p: Z5 i+ C: J输 (輸) shū - lose*
+ j+ y+ q: L: k书本 (書本) shū běn - book*
" J0 F$ M6 S/ g9 ]4 ]$ L% a数目法 shǔmùfǎ - territory scoring1 T8 J0 C$ e" }: ?8 |
数子法 shǔzǐfǎ - area scoring
, `0 B, i6 L% U$ Z: @; J! J$ k- w; T梳形 shū xíng - comb formation
4 H; h7 n* z# W* e& }梳形板六 shū xíng bǎn liù - comb formation. ^; p  c* g; Y1 j# p
双 (雙) shuāng - bamboo joint+ g5 i2 J0 N- m: T" m
双吃 (雙吃) shuāng chī - double atari) S8 H! z% c5 m1 O
双打 (雙打) shuāng dǎ - double atari6 G! C* x4 V9 K  P7 J
双打吃 (雙打吃) shuāng dǎ chī - double atari% R: a% \9 p2 \
双倒扑 (雙倒撲) shuāng dào pū - double snapback
# A; r8 B6 s# e双方 (雙方) shuāng fāng - both sides*3 G; o8 E# a7 F% T2 u! R0 Q/ q( A
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach& R6 [% g! O8 I5 F1 J9 }
双挂 (雙掛) shuāng guà - double approach2 V" m8 \& u& }9 `
双虎 (雙虎) shuāng hǔ - trumpet connection5 T( M6 j" f9 x- I1 T0 j9 t$ g
双活 (雙活) shuāng huó - seki7 r8 z  G. i$ p3 o" G
双叫吃 (雙叫吃) shuāng jiào chī - double atari( }) e+ P1 D1 Z/ g, p+ M* }
双劫 (雙劫) shuāng jié - double ko- ^. y7 D: ]3 @* t9 G$ o* @
双征 (shuāng zhēng) - double ladder: N0 R+ P8 E  G* p1 `, ]# a
顺序 (順序) shùn xù - sequence*/ D% @; L5 G( m9 A/ |$ w, l
死活 sǐ huó - life and death# C: h5 \5 O9 ?( @# s9 M
死活题 (死活題) sǐ huó tí - life and death problem
# u3 V6 w+ u, W  {' m死棋 sǐ qí - dead group/ g4 h/ i& W, f* s+ n
死子 sǐ zǐ - dead stone
  S1 P4 r6 o* ~* {- J/ ~* w四间拆 (四間拆) sì jiān chāi - four-space extension
1 M; {6 m# [, h5 {# k四角穿心 sì jiǎo chuān xīng - occupying four corners and center9 R$ H9 o" z- Y6 w, i% V/ f
四劫 sì jié - quadruple ko9 ~! V) E% k; {: X
四劫循环 (四劫循環) sì jié xún huán - quadruple ko* g1 x( p7 N6 w! o. C8 {
四连星 (四連星) sì lián xīng - yon ren sei0 q+ n1 z; S  i
松 (鬆) sōng - slack*% e' h1 U, o( i
松气 (鬆氣) sōng qì - increase liberties# K+ x$ m+ R3 p) I' }9 h
松气劫 (鬆氣劫) sōng qì jié - approach ko# [: D( |, c% K. b
俗手 sú shǒu - crude move4 n( V  t% F7 B+ M
随手 (隨手) suí shǒu - hasty move5 T( @& a% @: @7 q
随手棋 (隨手棋) suí shǒu qí - hasty move& O% ?: s+ b5 U/ l2 _. D! z' k
损 (損) sǔn - loss*
% ]3 w3 C: W9 i8 w; m* G9 W损劫 (損劫) sǔn jié - losing ko threat
! M8 m$ {/ f' p. Z" Z损失 (損失) sǔn shī - loss*
7 S  ]! e* z* T顺序 (順序) sùn xù - sequence*3 U; S8 p$ f' u3 j$ M( R

$ j, R8 k  u/ b4 w; g) ^6 e8 K' q, y) X( `! n2 J1 G7 `) [
T
2 G! Y  o" F" G* N+ e3 o台象 tái xiàng - Tower; {; y. A- i8 i; Z  s$ P
弹性 (彈性) tán xìng - flexibility*
! r5 P9 g( I3 i" }3 G. n) F0 y搪 táng - block*
- ~. K# Z/ H; M9 R7 v套劫 tāo jié - two stage ko- F; t9 {$ M1 t; k) L! d( K
逃 táo - escape*
, m( X# ]' s4 b5 {( \逃遁 táodùn - to escape, to run away, flee*+ Y& `& a, n; n3 G% R
逃生 táo shēng - escape*
1 F' e3 c# W& w4 S& {$ v腾挪 (騰挪) téng nuó - sabaki
1 v$ v/ ~9 U$ ~8 v' Y8 Y# z4 K3 w提 tí - remove from board
2 x/ ^% P; D  @. b, v7 ?6 I提劫 tí jié - taking the ko
9 E3 b# J# r% G7 ~1 s* e提子 tí zǐ - remove from board
+ G: ~7 p6 q& c6 n天王山 tiān wáng shān - tennouzan
/ n- R; w) K- q% I- w% m( S天下大劫 tiān xià dà jié - all-dominating ko! c- D; `& e& t/ J) P( m. H
天下劫 tiān xià jié - all-dominating ko
* y8 p7 a+ o$ P! y. v4 M天元 tiān yuán - tengen/ Q4 o  D/ s3 J) S1 t
跳 tiào - jump*! x3 B0 h: k4 Y9 @  I6 w
贴目 (貼目) tiē mù - komi
" i( r1 Y& j% M7 b/ _' n) p铁柱 (鐵柱) tiě zhù - iron pillar*
( r6 S& c* [6 }. [挺 tǐng - push up; stand*
9 R: \' n8 q: ~6 F, d, B投降 tóu xiáng - resign*0 e5 U1 `: Q& g' o9 z. `( D, |; |
投子 tóu zǐ - resign" N) x4 B3 w" c) z9 \
透点 (透點) tòu diǎn - placement
1 X# ?% {* Y+ n, v1 V' l图 (圖) tú - diagram*
  y9 T6 n+ ^2 z2 @1 t" D退 tuì - pull back( Z3 [2 o  ^1 B; t6 K
托 tuō - underneath attachment' ^$ x) e3 C8 g6 ~+ `8 ~( J
脱出 tuōchū - escape, break out
3 Z! j8 E- b2 B5 F! _1 A脱骨 (脫骨) tuō gǔ - under the stones) u3 z- [* g& s  j+ p; q
脱先 (脫先) tuō xiān - tenuki
$ r1 ]6 y( D/ S* r- \  \1 {; f
/ J: ]. S6 m4 ?+ V* |
9 I( [" u, v; y2 ^; T7 F. R! xW6 S+ T! H! b5 M4 h( q. x& h
挖 wā - wedge* c0 ]. X+ r! w9 M' ^
外目 wài mù - 3-5 point
9 H) v: q- {0 M- e, S$ \3 C) v外气 (外氣) wài qì - outside liberty( \0 B( s; f6 L
弯三 (彎三) wān sān - bent three
1 z* r  `  e3 h  }, K弯四 (彎四) wān sì - bent four& i4 V$ p: i3 p6 P' p
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
' {* Q- i( Z  r5 t6 g# `! s围 (圍) wéi - surround** e" ?9 @/ n: d  b  n; d/ H% J
围棋 (圍棋) wéi qí - go
* W% D1 y3 p1 x8 o* l尾巴 wěi bā - tail*
6 R9 b3 `$ c( }& H% v% R味道 wèi dào - aji) C  |/ D, A1 t+ F  {9 i: U0 _
文凭 (文憑) wén píng - diploma
) e( i/ H8 b* C* ^稳当 (穩當) wěndang - stable; firm*
( @& r/ v: Z1 a& b2 ]" b问应手 (問應手) wèn yìng shǒu - probe8 o9 [( a/ _, E5 w: y* N% K
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
3 {- m% Q5 g: X* N无理 (無理) wú lǐ - overplay! s; ?0 d7 _/ L' s" H4 A4 D9 E
无忧劫 (無憂劫) wú yōu jiě - picnic ko) c2 W% c! h% B- c/ u" n  l2 x
五子棋 wú zǐ qí - gomoku narabe
8 Z$ c4 b$ ^& n1 c4 K$ `8 l五间拆 (五間拆) wǔ jiān chāi - five-space extension% B" Y6 s2 ?3 S5 e5 ^$ a
五连星 (五連星) wǔ lián xīng - go ren sei9 d  z9 J# e' R8 t, i
五五 wǔ wǔ - 5-5 point( s- U7 i, {% v9 P) y
' d) V( B0 ^$ J9 b$ j

8 r9 i& M$ c" F! E* Y( DX. I4 U( `1 }" Z; x* r
细棋 (細棋) xì qí - close game2 {: R! |! c# m$ b8 a: [
瞎劫 xiā jié - false ko threat
& X0 P8 U9 u, O9 ~, I, n& b下 xià - lower*# ^& u* J; B1 O. L6 y
下法 xiàfǎ - method*5 `: F! C# E% ]4 [  s( f6 e! _
先 xiān - before; first*
3 b3 ^6 b5 m: Q7 R8 s" O先手 xiān shǒu - sente0 @$ ]1 F: d# o2 @4 K! E4 ]
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
# e+ s( ?3 r; x2 [( O9 A先手利 xiān shǒu lì - forcing move  I* q9 ]/ q  k" A7 ]$ @
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
; h2 q, ?3 E; D0 G陷阱 xiànjǐng - a trap*
' g) F6 x  c8 g: d! g/ u$ v象步 xiàng bù - elephant's move
6 K3 E+ ^: Y3 _! m  P  a) T2 v) t! \象步飞 (象步飛) xiàng bù fēi - elephant's move6 s: L1 _7 o$ ~
象飞 (象飛) xiàng fēi - elephant's move
+ h/ j5 g5 m8 Z% e4 R" K1 A向小目 xiàng xiǎo mù - facing 3-4 points8 m7 O4 j6 c" }* R# z2 E6 {  c9 c
象眼 xiàng yǎn - center of elephant's move
4 w8 d- X5 m! F7 A消劫 xiāo jié - ending the ko
: t* j/ ]; I1 e! `& o7 U$ Q: A2 w小 xiǎo - small*. A6 ~) a3 B' p! \- K8 k' p
小飞 (小飛) xiǎo fēi - knight's move
: L2 R/ R: D5 k, n5 {$ {小尖 xiǎo jiān - diagonal7 z2 O& S' u0 Q8 u
小林流 xiǎo lín liú - kobayashi opening
3 K1 t4 Y( D$ v! _! |4 s: Z+ s小目 xiǎo mù - 3-4 point
2 F- F. `9 |( Y小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
- p1 K8 k% B! B  f: s5 H小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)* M+ u7 O$ A. S$ a* _
小伸腿 xiǎo shēn tuǐ - small monkey jump( O( p4 N) y$ u4 ~% q7 c
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
, P( J$ ]5 i" D效果 xiào guǒ - effect; result*
4 s# C0 \. h5 f效率 xiào lǜ - efficiency*
  t+ ~/ \. v; v$ ~9 |# d4 R5 D3 t新布局 (新佈局) xīn bù jú - new opening& e& U2 a2 C+ R! P3 q! m$ o) g
新手 xīn shǒu - new move- p& H; _9 Z+ o
星 xīng - star point$ i+ E, Y$ {3 e# @: t* O+ d
星位 xīng wèi - star point
) Q/ L. S2 A% [  O形 xíng - shape*% F' L  C! A8 G4 n# A+ {
形势 (形勢) xíng shì - situation*
$ v/ `$ e- L3 o& D形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement0 A  T* _+ l/ l- m) ?5 Q: W/ f$ p
形状 (形狀) xíng zhuàng - shape*( P) [" C/ Y0 d" i
秀策流 xiù cè liú - shusaku opening9 J: n! w2 @7 F1 ?) r; m
虚手 (虛手) xū shǒu - pass
1 x! e# m, g8 L3 y虚着 (虛著) xū zháo - pass% {% S9 L2 h1 R
序盘 (序盤) xù pán - opening
. Z) `$ ~- }) V. X1 ]学生 (學生) xué shēng - student*2 h$ z* ~' ], w
雪崩 xuě bēng - avalanche*
- C# j) ?  s; M6 Q9 ?  ^: r, o0 ?* U循环劫 (循環劫) xún huán jié - double ko
( {* p. x% Y; Q+ n8 b+ X- U
- [; C+ U, H9 j) U, M" E% O/ q) p3 V4 }
Y
3 @2 l; M7 S# D3 X* f压 (壓) yā - push down*" x$ V# s& T" h* \
压力 (壓力) yā lì - pressure*4 ?5 Q. ]# v3 z- t/ C8 p! {
延气 (延氣) yán qì - increase liberties' ^  u3 y( O) b5 W9 U
眼 yǎn - eye*
6 ~8 O' y# N  x2 _7 h3 `( |& F9 _眼位 yǎn wèi - eye potential; eye space2 P) a$ u- h0 f7 _( Z, d) S% S, V
眼气 (yǎn qì) - eye liberties
( `8 S; w4 J' P$ n% i) i, Q# F眼形 yǎn xíng - eye shape; eye space: z' w# K* ?2 L- ^; I0 L6 f
妖刀 yāo dāo - magic sword: `- V, c8 a& ~$ e
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
) s6 G: O( q% D) F5 C, c要点 (要點) yào diǎn - vital point
: m: C% p* m# y- K3 }$ U  M  Q/ J9 H9 D要子 yào zǐ - key stones
* ]0 j- T+ O1 ~. W1 V8 q; Y% V  c业余 (業餘) yè yú - amateur*
& r7 s1 u9 q; {- O& @一方地 yī fāng dì - one-sided territory) }- m- }' {; u9 g
一间拆 (一間拆) yī jiān chāi - one-space extension* P( }# V3 Y* u9 g; ^
一间跳 (一間跳) yī jiān tiào - one-space jump
9 w! C+ v/ i- q% w) t, K$ c) \( u) X. J一手劫 yī shǒu jié - direct ko  M" Z; k, R+ t
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker5 w& V7 z, F( @
疑问手 (疑問手) yí wèn shǒu - questionable move( F& O  E" v, |  F" \7 q, [( }  q# H" e
弈棋 yì qí - play game*
8 L  t8 P" y- `! ~% t引征 yǐn zhēng - ladder breaker2 o( C& Z1 P( H
赢 (贏) yíng - win*
6 g9 D. O- J, c4 B! o应氏 (應氏) yìng shì - ing's
! J. \. G  K; ^' z硬腿 yìng tuǐ - first line descent
; W  m5 V. g, I: W& [3 S& Z# U优势 (優勢) yōu shì - superior*
! U8 J4 i+ R4 F+ g8 `" k. X! Z7 P4 y: U有利 yǒu lì - advantageous*: U0 N& |4 |, b& W& H, j* i& s
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye4 B4 V: t9 Q' [! q
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye7 q2 b, h4 M* ~& ]- h9 A# W
右 yòu - right*2 Y7 R4 e! i$ K( S) C
余味 (餘味) yú wèi - aji
( L" y5 p, {; y3 q% G愚形 yú xíng - dumpling shape5 z: b/ S+ Y8 Q. e" ?$ t
宇宙流 yǔ zhòu liú - cosmic style
" e2 X( i4 ?( |7 S8 K  v原则 (原則) yuán zé - principle*
1 D+ M2 [; y% W院生 yuàn shēng - insei$ {& u# u  U( M* P
* x+ T# \! V7 r
2 q: }9 A1 K3 f/ e( S$ B
Z
) h; |' O6 o% A8 U枣 (zǎo) - jujube (Chinese Date Wood)*
5 b6 K. o. d; ^7 e5 v- b扎钉 (扎釘) zhá dīng - iron pillar*
4 S: T5 w' u) w6 ?6 C长 (cháng) - stretch! n  }& ?& [% O5 h+ v& y8 E
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
3 v: q3 ~' F3 |* S7 F- q7 a胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi+ S# [5 L! m; V
着 (著) zhāo - move
7 A( \! E% I" W  e2 \$ m0 Q6 K2 E真眼 zhēn yǎn - real eye
% S" j3 Z! x6 M镇 (鎮) zhèn - capping play& j8 L7 S, z5 h  `+ I# y# {
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
( L; z: n9 D5 E7 ]- k镇头 (鎮頭) zhèn tóu - capping play
) H; ?  d! c2 U* C- L证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma/ t) p: e0 U' h$ V: T% C/ c1 `# T
征 zhēng - ladder
6 w2 c2 T6 V; A8 ~争棋 (爭棋) zhēng qí - official challenge match
/ h$ T. W& \: \$ ~9 g8 A& v5 e征子 zhēng zǐ - ladder
, z% C) K  [4 p征子劫 zhēng zǐ jié - ladder ko6 ]5 o- M6 |; w
整体 (整體) zhěng tǐ - chain2 I- z0 p7 s+ z3 O* G$ [' Q+ t0 Q. Z
整型 zhěng xíng - settle
2 _& G$ E  S. J6 l正解 zhèng jiě - solution*
7 i# p& }5 c  ~8 k  k! H" C正确 (正確) zhèng què - correct*
% q7 e* W: S0 `) S$ ^证书 (證書) zhèng shū - certificate*  z+ u1 ~2 Y2 {
正着 (正著) zhèng zhāo - proper move* P" Q4 h" B6 S7 |6 Q7 B$ P, I
指导棋 (指導棋) zhí dǎo qí - teaching game. i0 |7 z* Q& c# D
直二 zhí èr - straight two& O& B+ h% Y. }2 ?, b% c. Q/ C
直三 zhí sān - straight three
( ^) p8 o# e: f4 A直四 zhí sì - straight four( W: d7 C6 n1 e  n! _( e2 n# m
职业 (職業) zhí yè - professional*, U2 L) K7 E3 a* ^% t
只此一手 zhǐ cǐ yī shǒu - only move1 u$ m  A0 z; j) K7 E% ~9 {
治孤 zhì gū - managing isolated weak group
0 w! L2 j% X8 F中 zhōng - center*
5 A, ^" A3 Z" h钟 (鐘) zhōng - clock*' s/ t, K$ D- g: d! O, b$ q9 `0 ^
中腹 zhōng fù - center*
7 d; @7 x" @% N  r5 n6 b中国流 (中國流) zhōng guó liǔ - chinese opening
& B4 v0 e1 J8 g) P, c; |, B. M0 l中级 (中級) zhōng jí - intermediate level*
* {" Z& y+ @4 f0 H! u! B终局 (終局) zhōng jú - end of game1 [5 E; ^% M' h4 {+ ]8 \6 W4 l6 v
中盘 (中盤) zhōng pán - middle game$ p9 H9 G: Z* j9 S8 d/ t' c
终盘 (終盤) zhōng pán - endgame/ P- b* B( u% D) h* h, C
中心 zhōng xīn - center*' Z5 R2 Z# o( R# l) @( A. ^5 t
中央 zhōng yāng - center*% @% b: j& e" x& u) x# y
中原 zhōng yuán - center*
! |) Z' Y, ]( Q9 C% p; A重 zhòng - heavy*% R3 H4 r/ \: N; x) D% p0 L
主动 (主動) zhǔdòng - (to take the) initiative*/ W* r+ p; Q% c, O; i
专业 (專業) zhuān yè - professional*9 ?0 J" g  h' a1 C  ~
转换 (轉換) zhuǎn huàn - exchange*( G/ ?$ ]: ?2 e3 @( o7 M' t( C
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback; a. j' n! N- b. F; y, X
装劫 (裝劫) zhuāng jié - a move that threatens a ko
6 y! E) I5 q3 `% ^撞气 (撞氣) zhuàng qì - reduce self liberties) L2 M/ @7 r, o3 }( Z
追 zhuī - chase*
$ P/ j' _  |( z' J' m5 \0 u追捕 zhuī bǔ - chase*
& T8 F5 g2 k) K6 {! ~+ }子 zǐ - stone; unit in chinese counting
3 W# h/ k" u% v9 p自然流 zì rán liú - natural style
* x* m8 P9 j5 r# A& w8 n自杀 (自殺) zì shā - suicide*, O* b  Y- H: m1 E' H6 s
左 zuǒ - left*+ B9 ~* o7 N; w' Z, P
左右同形 zuǒ yòu tóng xíng - symmetrical position
0 j# O6 V3 @3 R- {做活 zuò huó - make life1 [* g' p3 F# Y/ V. C
做劫 zuò jié - create ko0 E0 \# W  U3 h* u% a" t
作战 zuòzhàn - combat*
' E6 x* D1 g  q1 E做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
; C  G! g! S- ?3 z
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发表于 2015-6-1 14:46 | 显示全部楼层
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