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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A+ B- A- t- ?4 d. @
安定 āndìng - settle*
: i& W0 S# E& {6 Z+ b, I
3 E: W" d% C) M8 i
7 z0 b( t0 @  \9 yB
3 Q, w' V1 k# P, r白 bái - white*, y: R$ W$ C$ K7 f8 q
白方 bái fāng - white player*
; e( {- O7 z0 N5 e5 Y; V8 _败 (敗) bài - failure*+ Q+ l7 L6 U+ z$ \# f5 H
败着 (敗著) bài zhāo - losing move$ G6 P0 L' |4 ]7 p4 D3 v
扳 bān - hane! a3 N+ L' |' U! v
扳断 bān duàn - hane through
, M7 p3 q  [3 y. }板六 bǎn liù - rectangular six! U! O3 S0 A# q% @) X. \
半劫 bàn jié - half-point ko
5 @7 X" P% `2 l# t1 D. k棒接 bàng jiē - pole connection
0 f8 ^; B! Q3 u  X( f4 P, K包围 (包圍) bāo wéi - surround*) s- A( i6 c* w, D
薄 báo - thin*
: r: n, |% m: U/ z保留 bǎoliú - retain; preserve*8 M! B, `: o; A) d
抱吃 bào chī - capturing technique by atari
- J7 O5 \& J7 i; _! B7 p本身劫 běn shēn jié - local ko threat
- z$ L- ^+ `+ Q+ _$ t/ W( }0 Z$ ^本身劫材 běn shēn jié cái - local ko threat5 u. E0 A9 {! V7 K/ v, h. {
本手 běn shǒu - proper move
7 Y# @* M5 b* Q( A笨重 bèn zhòng - heavy*) M$ ?6 I5 ~% B
崩 bēng - collapse*
2 W7 @. a8 p$ ~, z$ Y8 x0 u0 n6 ]崩溃 (崩潰) bēng kuì - collapse*
! G6 r5 p9 G1 L逼 bī - checking extension3 T! T- \# p4 Y; y( ]
鼻顶 (鼻頂) bí dǐng - nose tesuji
1 a1 K9 n' V7 G3 V; i比气 (比氣) bǐ qì - capturing race
6 B/ K4 ~; z  o; m# j4 i& R比赛 (比賽) bǐ sài - tournament*
6 s5 w7 B0 c0 S7 Q+ b) p6 Y* A边 (邊) biān - side*
5 t8 q! U9 y& l/ F变化 (變化) biàn huà - variation*8 F7 F- \1 K0 P  t* I% y# J
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
. G4 h0 o5 f  Z7 R& Z0 e8 g8 A变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening/ U" t9 c+ ^6 y  v3 P7 j4 H
变着 (變著) biàn zhāo - unusual play$ q! k; p5 E: a8 D* V4 j- _& g  k
并 (並) bìng - horizontal stretch, u- b1 Q8 h1 Y4 z
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
# v! E8 Q0 k- w! G* ~  V补强 (補强) bǔ qiáng - reinforce*
' M" P7 ^/ {2 v布局 (佈局) bù jú - opening9 f0 y7 Z# o( x5 F8 q
不利 bù lì - disadvantageous*
3 S2 Y3 K, N; s( I% W- {" j) D, P不入 bù rù - suicide4 {# T( H; m; a8 `6 [
不入子 bù rù zǐ - suicide4 V6 Z7 i3 d# u" i# N" k
不提三目 bù tí sān mù - three points without capturing8 b% ]* U5 u) C1 g" ]# A
不提五目 bù tí wǔ mù - five points without capturing/ x3 J  }2 q2 n9 `8 X
3 H' m+ \$ O- m' G; x

- A0 M4 t6 f7 s  G: g- E  NC$ b5 e( G. ]4 T8 G8 }2 [
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)! }+ c- ^  w) K( ~9 b7 C
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
9 _4 O2 Y( h6 S3 E+ @9 f# c4 l5 V参考 (參考) cān kǎo - reference*! ?& u+ ?* D. w& p1 Y2 O3 {& C% o6 X/ E
残忍 cánrěn - bloody or merciless*
6 F% k3 y& B' o& L6 r0 g0 U拆 chāi - extension; f6 N! R; r( N. R
拆逼 chāi bī - checking extension! }5 R( c7 b- R7 w- k1 M( \4 S' Y* I. p
拆二 chāi èr - two-space extension
5 w+ `0 \5 Y0 R2 c拆三 chāi sān - three-space extension
. w( P$ Y) ~1 B# {7 C拆四 chāi sì - four-space extension
& ]! _& J+ i6 d/ e拆五 chāi wǔ - five-space extension
+ ?& l( u. M5 ]( X3 ^6 q拆一 chāi yī - one-space extension
4 ?: ?# E  _* f0 c缠绕 (纏繞) chánrǎo - harassment technique% k! }* u9 b  y/ c. L
长 (長) cháng - stretch
8 @9 p4 b. e: O' b. O: X9 T长考 (長考) cháng kǎo - think for a long time
  R* Z* Z6 i% B, x. ~长气 (長氣) cháng qì - increase liberties
8 e' d6 n2 a, L7 I! b3 f长生 (長生) cháng shēng - eternal life$ }& {+ _/ Z% j* T, n
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
/ _! {7 b+ E% ~( b0 e超大飞 (超大飛) chāo dà fēi - very large knight's move
* O8 |% e  }' o" f0 F6 J* Y! \# C' _+ Y超高目 chāo gāo mù - 4-6 point
( R$ b5 s) b8 ?4 S: `2 A- z" R超时负 / 超时 (超時) chāo shí fù  - lose by time) ~- h: l: o. F% V) G
超时胜 chāo shí shèng - win on time, E7 F; h7 o: B2 T- g
成功 chéng gōng - success*
* G7 y; }* D1 O, k成立 chéng lì - possible*) R6 h2 E4 w$ M: b& v$ w, ]* _
秤砣 chèng tuó - two-stone edge squeeze) M/ ?* G+ P5 ?& p( F* v; e/ l
吃 chī - capture9 _0 m* O! d1 b* c" W
吃亏 (吃虧) chī kuī - loss*" M+ x: Q5 t$ @7 I" O( I% y1 u
持棋 chí qí - jigo
+ a/ g: z0 d/ d3 j( H冲 (衝) chōng - push through
9 H6 S+ _2 A7 o, n1 C7 k重复 (重複) chóng fù - overconcentrated
& r* K+ F1 k1 U$ o9 ]初段 chū duàn - 1 dan* U; c: @( b2 K' W
初级 (初級) chū jí - beginner level*6 _. q& a+ {% Y2 d
出头 (出頭) chū tóu - getting ahead
" P# G  r- `" v* m刺 cì - peep6 ]: n2 r, C5 ]$ }/ I& ~- V
次序 cì xù - sequence*
8 y# ]1 u& K* K2 |- \* A1 W错误 (錯誤) cuò wù - mistake*
8 C" {1 |; U9 `2 d! @错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points1 }% o7 M% R( s6 t+ p2 T6 A

8 L/ R4 i* N9 v) B$ p1 j  b& q5 B7 t1 p: M4 ^) `+ l, k6 d
D
, U( D+ X0 m3 G7 E1 U& k; g- X搭 dā - attach
- m2 @% N+ s2 j9 [3 W9 e打 dǎ - atari5 u* Y2 m' {' ], _
打吃 dǎ chī - atari
9 H4 q1 Y( z; h( R打二还一 (打二還一) dǎ èr huán yī - capture two recapture one  {1 ^1 ?$ X% x! U( C* N; @
打挂 (打掛) dǎ guà - adjourn game, a% d% K6 @; i0 E
打劫 dǎ jié - ko/ Y# x( A3 p" r- s
打入 dǎ rù - invasion+ G! \% W9 X* [+ k
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one3 c2 P, Y$ @# I5 _
大 dà - large*
; C/ c6 d, |+ ?2 h9 {* t# Z大场 (大場) dà chǎng - big point
# G& t+ S4 @' I" v大飞 (大飛) dà fēi - large knight's move
1 r' u6 D# n& R" g大局感 dà jú gǎn - whole board thinking" E3 j( n' A/ i1 S! ]% o; u
大龙 (大龍) dà lóng - dragon*+ y# R8 U  `* b2 ^
大模样 (大模樣) dà mó yàng - large-scale framework
2 e2 Q5 a1 F& h4 Z# C  V大盘 (大盤) dà pán - large board (19x19)
9 f5 |8 |8 i' m  l6 u大棋盘 (大棋盤) dà qí pán - large board (19x19)
" f. e5 ?5 l' }( g" E8 u/ v大伸腿 dà shēn tuǐ - large monkey jump
; d, U: Y3 K) r5 K) q0 A大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
3 A5 K9 o7 _- |' }; |  D6 P. _2 W大雪崩 (da4 xue3 beng1) - large avalanche
( z/ f" g* ]* u大压梁 (dà yā liáng) - Da Ya Liang1 S8 Q4 M5 K6 E2 r4 r2 `
大眼 dà yǎn - eye with two or more spaces! l- s! I* D$ u' q0 V
大猪嘴 (大豬嘴) dà zhū zuǐ - j group" Y" P# O. F) ~1 V, K
带钩 (帶鈎) dài gōu - long l group
3 |! ]: M0 z0 y5 g& z! v- h# t2 L单关 (單關) dān guān - one-space jump. }( F9 d9 D. r3 N8 p
单官 (單官) dān guān - neutral point9 V7 w) L" W% \0 H3 _+ r  j. U
单劫 (單劫) dān jié - half-point ko8 [8 ~/ v0 C  ?' F' K
单行道 (單行道) dān xíng dào - one-way street*
+ H9 S9 F( }+ S. O8 i$ }. Z, H挡 (擋) dǎng - block*) w5 p. h1 F) }: W
刀把五 dāo bǎ wǔ - bulky five" D4 j: P# ^' [% t. l& }- b$ w; Z
刀板五 dāo bǎn wǔ - bulky five
$ K1 K2 V% ?; K+ [刀柄五 dāo bìng wǔ - bulky five
; X0 l  N- V4 {$ U3 h+ m刀五 dāo wǔ - bulky five+ r6 Z; G) e3 U1 l( c% R( b$ |
倒扑 (倒撲) dào pū - snapback+ {' f$ s: {, a& V. f5 K, Y5 h, M
倒贴 (倒貼) dào tiē - reverse komi* s/ S/ c/ F3 h$ h8 k  O
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
& {# R* z# Y* o0 c5 p9 u+ U/ K. g# Z低 dī - low*% ?8 z  }( c* |) f  x# h
敌 (敵) dí - enemy*) t+ w) _4 |  R2 k
抵 dĭ - hold up; push against, to support, to resist*
8 _' h' p" Z2 Z! X* h, x$ g抵抗 dǐkàng - to resist; resistance*
6 e9 K( Y& Y) N" o, N敌人 (敵人) dí rén - enemy*& L1 b% I- Q: K/ m, e# k1 B
地 dì - territory*
* m# M9 f1 q& m0 A地盘 (地盤) dì pán - territory*
9 x# E( T" A1 L4 w/ C地域 dì yù - territory*4 A1 O: j$ [" S9 Z9 T
点 (點) diǎn - placement; point
* [1 H) N  N. W8 C点方 (點方) diǎn fāng - eye-stealing tesuji1 y4 K( E" y' @0 {" z
点角 (點角) diǎn jiǎo - corner invasion
$ t/ [) G$ f( I1 q点目 (點目) diǎn mù - counting. P# E& T5 b! g. c4 q2 J6 J  g
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
, T8 t0 G- l$ n& P0 }4 E) f调子(調子) diào zi - choshi
$ S/ L8 H) b" D" d+ ]/ {% n3 o丁四 dīng sì - farmer's hat; pyramid four
7 g) U* C" Y; G7 e1 v$ o3 N顶 (頂) dǐng - bump( ^  y0 H. g* {8 ?" [) ^  L
定式 dìng shì - joseki
: d% p4 `; ]) k* G' b' u; u+ o定型 dìng xíng - settle
: A6 k8 e; D! G) J东坡棋 (東坡棋) dōng pō qí - mirror go
4 l2 m6 M# @; H1 v2 t斗方 (鬥方) dǒu fāng - carpenter's square
0 O! C) f3 X3 ^) ]读秒 (讀秒) dú miǎo - byo-yomi
# n9 j5 `2 W6 \7 |+ O+ @渡 dù - bridge under
$ Z- I) E4 u3 ^% ~断 (斷) duàn - cut*8 Y% A" ^/ G; T3 R6 N4 g
段 duàn - dan' Z; y6 l* U% F. C8 W
对策 (對策) duìcè - countermeasure*
% p+ ]4 Y5 O$ u; D3 f1 L4 y/ v对局 (對局) duì jú - play game*9 d3 S$ {3 f, [' z
对杀 (對殺) duì shā - capturing race
6 w; E! M% W% c/ {6 A. \4 w2 }3 S对弈 (對弈) duì yì - play game*( ~8 R( P& D9 D9 b% {5 E
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*) f( o- I! P4 `/ Y' B9 u5 \; E
多元劫 duō yuán jié - multiple ko
+ S7 `3 I( E' t9 _& H5 w
  \* W3 i$ R5 s5 j
/ K& r$ ~4 ~! \E. |: _- H& {# Z! Y1 l0 H7 G4 F6 C
恶手 (惡手) è shǒu - bad move
6 y8 F: P# a4 L3 Y' W二间拆 (二間拆) èr jiān chāi - two-space extension, w& ?1 l- s' g6 H# j/ o
二间跳 (二間跳) èr jiān tiào - two-space jump$ a: r& N: t7 f% p  _1 p
二连星 (二連星) èr lián xīng - ni ren sei
" v, T6 g" k& u1 |6 }二手劫 èr shǒu jié - two-step ko; ?. h2 R) @2 z

  y8 {4 A& W. m
) @5 v" b3 `5 V# }% vF6 i' t9 O6 l- @
发展 (發展) fā zhǎn - develop*$ }8 z7 r& G6 c
法 fǎ method, way (also 下法 xiàfǎ)*
3 ]9 B2 u4 H( K% @% S反扳 fǎn bān - counter hane) o$ B, v$ i) b: S. Z* \
反打 fǎn dǎ - counter atari
( m/ _( m3 b7 k0 p" L反攻 fǎn gōng - counter attack
0 b$ B; P* }5 |( ?反击 (反擊) fǎn jī - counter attack
' F6 b( ]5 L2 c3 h% C, G7 r, f反夹 (反夾) fǎn jiā - counter pincer  Z4 `. E  i+ i; C; b
反提 fǎn tí - recapture( K/ g" `- Q/ [7 f$ ^
方法 fāng fǎ - technique*' `$ X6 E- v: E- W# F. L, [: N' [. v3 f8 o
方四 fāng sì - square four* }" q7 D4 l+ e) B" p8 z* L6 v
方向 fāng xiàng - direction*% r& ^  f9 ?* C' D
方形 fāng xíng - mouth shape4 u, S$ |0 I, A
防 fáng - defend*
$ [+ @+ {+ W7 l# Z& F9 U防守 fáng shǒu - defend*$ S  G1 l+ O& v, ^0 r. x& h  G- k
飞 (飛) fēi - knight's move
7 K/ K, J  ~- q  A5 ~8 O0 ~- _飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
9 g2 a8 x! m: n# F1 D9 k$ f% ^. A飞压 (飛壓) fēi yā - press
$ G8 A/ I: v9 l# J$ h废着 (廢著) fèi zhāo - useless move. m7 v/ U& k% U1 \; V  B+ Q
废子 (廢子) fèi zǐ - useless stones
6 ^7 c/ C  I* ^, Z( U( V分投 fēn tóu - splitting move' A8 e. r9 u6 c8 a! G9 L( l& n- Z
分先 fēn xiān - even game7 Z6 G3 s  T# r3 D5 b
封 fēng - seal in*$ r# g. q, U% Y, h
封手 fēng shǒu - sealed move$ _5 l" h( w8 N2 ~0 W$ Z. I0 B
封锁 (封鎖) fēng suǒ - seal in*, m  X2 S6 J  F; ?" A; h
浮棋 fú qí - floating stones6 [1 K+ ]( C3 H# a9 A& ~/ j$ ^$ a
浮子 fú zǐ - floating stones
: w& a) Q' x9 A/ Z, k$ R负 (負) fù - lose*3 W' M  u# d! Z- J% N! H
复盘 (復盤) fù pán - game review, ?" s* ]) `. Q% D1 w5 p  a
  |) h$ @% m0 ^0 k/ Z
) T; k5 [/ J7 O4 w+ ]! H0 o1 t
G0 U6 T( f( ?4 g$ n4 W$ R& a0 d
概念 gài niàn - concept*8 r6 s% w4 V2 s  a
感觉 (感覺) gǎn jué - feeling*
! ]' t# |8 }* O4 k高 gāo - high*
4 B8 ?$ x7 a7 w& u: s. p: L高级 (高級) gāo jí - advanced level*( d4 D! v2 k9 L& j- G- ]; N8 G
高目 gāo mù - 4-5 point! l0 Y9 x9 W6 }! u0 ~4 `2 r; |
根据 (根據) gēn jù - base*
+ D* O) l4 J( E4 C; a1 A根据地 (根據地) gēn jù dì - base*# r0 D6 J& I! Z- _: {+ ~3 e3 X3 V
攻 gōng - attack*$ }* x. `& t8 M  n; s" z+ Z
攻击 (攻擊) gōng jī - attack*8 v6 ^+ j0 p0 R1 r
共气 (gòngqì) - shared liberty
3 G6 H; E- M" H" X. y  h公气 (公氣) gōng qì - shared liberty
8 B1 {- M% P# M2 V/ ?; J攻守 gōng shǒu - attack and defence*& B* m( ^/ A/ ~' o6 _/ \
共活 gòng huó - seki4 g$ Q' R$ ^  N0 V) q  p6 H
孤棋 gū qí - floating stones7 B6 r2 @  N- D; }; h0 l
挂角 (掛角) guà jiǎo - corner approach8 V1 K- t' u( y
拐 guǎi - bend*9 z) _1 o1 s0 Q3 N. ^
怪着 (怪著) guài zhāo - ghost move
+ S3 f" S* v& K! _* g* C( A关 (關) guān - one-space jump" M1 X% d" Y" N
官子 guān zǐ - endgame
- p! L" G' A) c. c. y9 |- v" c4 d龟甲 (龜甲) guī jiǎ - tortoise shell
2 a" o; S1 I) |2 `4 L规则 (規則) guī zé - rules*8 L0 o/ A9 ?) H# v  P
鬼手 guǐ shǒu - ghost move( z# @4 y! Q4 o: O$ m
滚包 (滾包) gǔn bāo - squeeze
* Q) Z7 Y5 _! X$ O6 d& Q滚打 (滾打) gǔn dǎ - squeeze+ p& f3 q2 m+ q  X5 F
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
6 I3 b% u' r. e! M# b6 h/ p' Q过分 (過分) guò fèn - overplay9 v! \& g$ N1 J) I
国手 (國手) guóshǒu - national champion*
, U3 M  d& \1 g: m$ Z( f5 l$ e8 s
; }  x; N1 U. r' k
H
( B1 D# m6 z/ b" K韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
1 g( `( F7 g1 c6 k6 @" i% X; b好点 (好點) hǎo diǎn - good point
: J- X- S7 E+ G  Q8 k0 i和棋 hé qí - draw*
! P/ Y5 R/ X5 j黑 hēi - black*
" v# u1 d# W) x- V* |/ e# @/ ]* ]黑方 hēi fāng - black player*+ H6 ]3 z4 @8 X3 E: s. N. i# J2 k
黑先 hēi xiān - Black plays first*
0 l( e0 h, m4 l) z猴子脸 hóuzǐ liǎn - Sake bottle shape
! q; h/ H# C5 m# e6 c/ F厚 hòu - thick*
8 C. Y; p( r% G4 i; w; S  C# U2 G4 y后悔 (後悔) hòu huǐ - regret*1 `$ ?/ s' T2 h9 }, g  ~0 l
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind8 P% K/ U8 n5 u9 ~: H: W' \/ P1 ?" c4 T
厚实 (厚實) hòu shí - thick*0 j. I9 R3 `5 T0 M
厚势 (厚勢) hòu shì - influence*
; A; h3 i: v% q$ v3 |5 ]后 (後) hòu - after; later*
% N' j$ |! C$ u; I4 S7 Q5 V后手 (後手) hòu shǒu - gote8 ~/ Z3 m- H: I' P* P
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture) j* d. ^5 b( l. j# S! S5 O- y
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
5 d1 E# r2 n. W! j+ P后中先 (後中先) hòu zhōng xiān - gote with hidden sente9 \0 G) Y+ Y; D# M% w$ [' z
虎 hǔ - tiger's mouth0 y# N1 m: A( V# {
虎口 hǔ kǒu - tiger's mouth, u$ Z! [0 q$ g
互破 hù pò - mutual damage+ q  L8 W; ?% T& U6 Y
互围 (互圍) hù wéi - mutual surrounding of territory; x2 M7 E% q* v8 k% E$ t7 ?
花见劫 (花見劫) huā jiàn jié - picnic ko$ Q5 t% j9 y5 \' x0 d
花六 huā liù - rabbity six
8 p4 r& g. q& [/ D' k" b' t6 ^# h花五 huā wǔ - crossed five- j* C  n6 H7 b) U  j1 M
还原 (還原) huán yuán - transposition
/ M6 {0 a3 k" y6 K缓 (緩) huǎn - slow*8 W1 l$ U; r$ x4 ]# ^7 J% H* z4 U2 v
缓慢 (緩慢) huǎn màn - slow*% t" }: v( `. E( d3 m, D; R6 f
缓气劫 (緩氣劫) huǎn qì jié - approach ko
' S* Q; k9 b- K/ T缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
* I: ]+ H* j2 f缓手 (緩手) huǎn shǒu - slow0 |5 c0 U  b9 U
缓征 (緩徵) huǎn zhēng - loose ladder
/ a( p, h% U5 S. F缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
* `  _6 d9 T  j7 w5 T黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique) Z, O+ Q% u% a6 F6 ~; g& }: K
回手 huí shǒu - take back*
6 v7 l% I* {6 K- ?2 E回提 huí tí - recapture6 n- G; j4 ^1 `$ [! Q  I
悔棋 huǐ qí - take back*3 u7 f3 S2 j' T( J' X
活棋 huó qí - living group
( A  I0 }/ ~+ v1 @
* E) i7 ^! H7 C" `7 H
- z! V! Q$ {. K/ L( N9 N1 y5 RJ2 f( q8 _6 Q* W: g3 H) X8 L' G
急 jí - urgent*( _8 S( F1 i" X+ @+ R1 c8 ~, |+ o2 p
级 (級) jí - kyu" J3 _+ ]* y, C# X. m: k
急所 jí suǒ - urgent point0 B5 V8 s& z8 M1 E
挤 (擠) jǐ - bump into diagonal; choke; atekomi
2 \5 Y! h- |9 }0 g: m, s技巧 jì qiào - technique*
% t7 J" j8 a; }9 M. Z8 ^6 @计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*% g8 g$ W# n& l4 h! p
佳 jiā - excellent*
( d  N% [  A) `# f1 M$ N" S- J8 c; r夹 (夾) jiā - clamp; pincer  a' T$ h; _. \" P
枷 jiā - net6 l0 P3 I/ d% Z) q9 A' c( c/ a
枷吃 jiā chī - net( r- {* a: N* Z: {. i
夹攻 jiā gōng - pincer
; t  X" N% \; w4 u, \1 ]$ ?假劫 jiǎ jié - false ko threat2 A; w% L+ O6 ^/ E8 V" r
假双活 (假雙活) jiǎ shuāng huó - false seki
; E: m% v- W+ ^  U5 f$ p* }假眼 jiǎ yǎn - false eye# X. }, V4 {( z( c) `6 }- A
假眼活 jiǎ yǎn huó - two-headed dragon( V  U3 V* J, N; x6 A( o# m
尖 jiān - diagonal0 s, g0 k  ~; `/ y% U( y4 s6 G
尖冲 (尖衝) jiān chōng - shoulder hit1 N. f; S9 _/ r- x& W
尖顶 (尖頂) jiān dǐng - diagonal attachment7 }" n" M1 D$ U# O% q
坚实 (堅實) jiān shí - solid
6 g# d& ]2 O2 `$ z, h' s见合 (見合) jiàn hé - miai
3 _" P8 D  ]( X6 I教 jiāo - teach*
6 W# _, w. T  {/ y: u! t7 j+ J8 @7 y交叉点 (交叉點) jiāo chā diǎn - point
& z& \; w) H" B- O, D. `交点 (交點) jiāo diǎn - point
( w2 v9 d! ?( \- C( }( [9 z焦点 (焦點) jiāo diǎn - focal point*. S% X- P7 K4 \) p
交换 (交換) jiāo huàn - exchange*# j. x; c) _7 l" D2 Z
角 jiǎo corner (angle, horn-shaped)*- L& Q  G- W& i  H
叫吃 jiào chī - atari6 P  K. _0 }- L. M
教师 (教師) jiào shī - teacher*
  |6 W" Y! R! a+ q教室 jiào shì - classroom*! l  O9 U: E( o; r; Q; ^7 r9 K& m
基本功 jī běn gōng - fundamentals*
+ U! g* ?- ?) J$ z" H: X接不归 (接不歸) jiē bù guī - connect and die
# L# [& M/ s( c2 e8 s, h劫 jié - ko& S. g" y; ?9 A5 C; j
劫材 jié cái - ko threat1 t# Z  }3 {+ s4 c" n
结果 (結果) jié guǒ - result*
. Q7 J: U5 w/ p( B劫活 jié huó - live by ko8 i, J3 @5 S  M) I
诘棋 (詰棋) jié qí - life and death problem% F: @' K" A, ]& a" e
劫杀 (劫殺) jié shā - kill by ko
. Q( b$ C3 A; ?( |2 g* j" ?( K' Q劫争 jié zhēng - ko fight
' F: X2 T+ u6 Q* S- t+ S* P2 E- _% T解答 (jiě dá) - answer, solution*  h. e1 ~% o! m! u% K* o: R$ f
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square$ G( n2 z  E5 V$ o* P" ^
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
3 V% O( W# W# H+ `, `紧 (緊) jǐn - tight*
. U5 G) {4 |1 [0 A* U* s紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties0 u. m! }* N2 w/ |4 j0 I
紧劫 (緊劫) jǐn jié - direct ko) z2 V0 q% X: C
紧气 (緊氣) jǐn qì - reduce liberties
0 ~) t1 H. u( ^1 D$ m  a8 H2 j紧气劫 (緊氣劫) jǐn qì jié - direct ko
% b! k3 t5 ?7 r# b5 `禁着点 (禁著點) jìn zhāo diǎn - illegal point
0 y& C, P" x& t1 o" C  T净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
6 c1 V/ E* `6 a; q# E7 Y. i净活 (淨活) jìng huó - unconditional life1 p% F1 X7 T- q" o3 v5 {
净杀 (淨殺) jìng shā - unconditional death% {: H# t7 N8 W, P# ?# j
净死 (淨死) jìng sǐ - unconditional death7 L4 C; w9 n$ Z; n# s
救 jiù - rescue; save*
" |$ ?5 B5 k8 M0 k: n聚 jù - placement inside opponent's eye
; X( _/ S4 L# p1 f% q俱乐部 (俱樂部) jù lè bù - club*
1 C7 i- ^% ?& G  F+ H聚六 jù liù - six-space killable eye shape! D5 e# U2 t" r& J: s
聚三 jù sān - three-space killable eye shape, ?2 W$ G: g4 ]
聚四 jù sì - four-space killable eye shape
% f4 U  w2 O) o0 ]4 T5 S聚五 jù wǔ - five-space killable eye shape. b4 k8 V" ~" `! H( T
决战 juézhàn - decisive battle*# f. y3 E. Z$ W/ ~& C
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
% K! P7 r& A7 W2 f; f  d. T0 M- a) k' N- M' [7 K! @& r

' L) Z+ X- `- v1 TK
2 I8 a: e- _! i  p/ b6 L+ J卡眼 kǎ yǎn - falsify eye: n. E3 E7 \- j. w2 _! [0 [* }2 F  [
开拆 (開拆) kāi chāi - extension/ D. r" Y! ~# j- I# F: D
开花 (開花) kāi huā - ponnuki. ~  W! x$ g4 L* f5 t
开劫 (開劫) kāi jié - create ko& o. t: b( C# K
开局 (開局) kāi jú - opening- b! w7 Y; s! ^2 B) w
看花劫 kàn huā jié - picnic ko
, f% Z8 @* O4 @0 x1 H' Q4 `抗 kàng - to resist, fight; to oppose to defy*3 K2 p3 J% w' v7 @
靠 kào - attach one line higher than enemy stone" i: g6 c6 D$ m4 A) R: G* X' A
空 kōng - empty*
! H. Z" g/ Q' u空间 (空間) kōng jiān - space*  h0 r- i* t$ f$ X4 D* {
空三角 kōng sān jiǎo - empty triangle
9 g/ {2 V+ p! d6 J9 {/ O空 kòng - territory*  l) ^: X( |' z0 O
跨 kuā - attach at waist of knight's move
8 i. w; J% v6 ?7 A跨断 (跨斷) kuā duàn - waist cut
" m0 K7 R9 v5 i2 p2 }快 kuài - fast*
, r" N0 J2 H3 y- X快棋 kuài qí - blitz game
) G; E8 X( a- b& _# {2 ]宽 (寬) kuān - loose; wide*
5 {, M% @  {4 p宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
' `/ S& a, H5 I6 l宽气 (寬氣) kuān qì - increase liberties
* W' Q+ k8 e! P: X) G宽气劫 (寬氣劫) kuān qì jié - approach ko
0 g7 L" B% X0 D- p( Q. N亏 (虧) kuī - loss*
$ i" v# \% u$ K; s亏损 (虧損) kuī sǔn - loss*
" m; W$ }) a3 w: D4 K* z1 {扩大 (擴大) kuò dà - enlarge; expand*' h. M, h/ g4 [
扩张 (擴張) kuò zhāng - enlarge; expand*
7 Y. z, E$ X/ k* [[edit]
' U! e6 K$ s# QL7 @! q# Z% _% i( p
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
" Y4 u) n/ V+ q拦 (攔) lán - checking extension; prevent opponent's advance*6 h4 }1 r5 a* o% o7 ~( w7 D0 o
拦逼 (攔逼) lán bī - checking extension
6 ?  C1 {* ~% J, Q烂柯 (爛柯) làn kē - ranka4 [/ O- j& p. x: z9 h+ \' Z1 {
老师 (老師) lǎo shī - teacher*
$ _/ S* C$ u/ ?  g1 q3 ?老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil* G1 j4 z$ T* k
类型 (類型) lèixíng – pattern, type*
& O( B; p2 p( `9 X5 A( ]5 e/ B冷着 (冷著) lěng zhāo - unexpected move
6 [9 U1 `  ^& k9 F- {* L利 lì - profit*
% y- y- w. V7 ]5 ~, A( [1 X  p8 e立 lì - descent; stand
" I8 ?8 v7 H5 @. l* T7 K利用 lì yòng - make use*
- I1 }# E! l( k. U. W! T连 (連) lián - connect; continuous*
- M- i* w9 F, u/ b* {连扳 (連扳) lián bān - double hane
) C' }4 ?" I, `4 h" B连环劫 (連環劫) lián huán jié - double ko
4 @( b5 f) t, T连接 (連接) lián jiē - connect*, u# C1 k: `2 P% |3 m
联棋 (聯棋) lián qí - pair go
3 C2 _  ?! `' l. s恋子 (戀子) liàn zǐ - reluctance to sacrifice
) o6 i9 l# S: p1 }两分 (兩分) liǎng fēn - equal*
; D: W, A  P/ F* D. O1 G两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")+ {7 I. I: N+ ]* O' }0 w2 o! M3 t
劣势 (劣勢) liè shì - inferior*$ L7 o5 x  y% l
裂型 (裂型) liè xíng - split shape: N8 m  S; \; Z
龙 (龍) lóng - dragon*
  k+ ~. r. x' H9 t漏着 (漏著) lòu zhāo - oversight
8 Y! y, D, u  [, W& l; P落子 luò zǐ - playing stone on board; N( I( E9 U' ~( I- t$ B

: h( q8 @4 e/ F& U& x1 i5 l: C' R, v- W; v
M# Q. M& g8 C: ]- b. S+ F% L7 Y
满意 (滿意) mǎnyì - satisfied*
) ]6 s6 E# l- e. U( H, M3 V9 _慢 màn - slow*- e4 N" i* w9 o
盲点 (盲點) máng diǎn - blind spot; ?8 A* [- V/ G2 S+ X; a) I0 V
梅花六 méi huā liù - rabbity six
( j: Y  Y, c) q* D* \- O8 a% v梅花五 méi huā wǔ - crossed five; G. W( u9 I5 e4 m1 e: }
门吃 (門吃) mén chī - capturing technique by atari
" S* I2 Y' {6 z" H' g6 f, @- T3 p% O6 Z7 R迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
. u1 L' W  C' F4 I/ e* O妙手 miào shǒu - excellent move
( J# M' ?  l+ R4 t( c妙着 (冷著) miào zhāo - excellent move
4 Q  j7 W7 Y! E5 B, b模仿棋 mó fǎng qí - mirror go* r( b+ |: J6 Y; _* K# v
模样 (模樣) mó yàng - territorial framework
& X! _3 }" i5 k: h$ q0 \! b- r目 mù - point of territory
; E: _. F3 i% b( e% W( y% p目外 mù wài - 3-5 point
8 ?4 ^2 G# c4 s" Z+ `  O5 G
0 c# D2 j0 U4 G& ]: s! ?/ Z& Y$ I; r
N- w' Z9 J) m0 ~7 n9 R( S/ ?
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones$ U1 R* I9 X/ }4 @% q6 e
逆官子 nì guān zǐ - reverse endgame move
1 F% @# L. R! S! {逆先 nì xiān - reverse sente9 n5 i7 a2 ^$ ^  c
逆先手 nì xiān shǒu - reverse sente) @1 [4 b0 {6 c7 L4 q8 G1 D  `* m
逆转 (逆轉) nì zhuǎn - overturn game
4 r( v8 v# T& Q, p1 G0 S粘 nián - connect*
2 v; w6 O- K' ~  L4 \5 @8 x: u  d凝形 níng xíng - overconcentrated shape. I7 N+ v6 C5 ?% M& c9 \/ E7 x
扭断 (扭斷) niǔ duàn - crosscut7 _+ B" ^7 {' H3 X. T
扭十字 niǔ shí zì - crosscut
# V1 j4 V- E- I( d( P& z扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut9 h+ C  l6 J( O& {
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
. N4 ?+ B+ p9 x" R0 t
% e2 c8 E" u7 i' V- R+ B. f( G6 g$ v% L7 r& I: @( H% M
P( I; L7 V6 y, u3 }  p2 b
爬 pá - crawl*
5 c& Q0 `8 |( T4 y; N9 s盘渡 (盤渡) pán dù - bridge under
' l; X& e: ]. M1 e7 f9 |- e盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
. A# d& X& q" Y+ A盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
6 X6 `' S' w( |1 ?0 @抛劫 (拋劫) pāo jié - throw-in ko; j* x9 h9 J# K* ?$ u% M0 ^
配合 pèi hé - coordination*
$ Z6 F- K/ m1 z碰 pèng - attach to the side
2 B: v" k4 K0 L# y0 b  {便宜 pián yí - profit*
; P) [1 i& K9 h1 M8 l9 Q骗着 (騙著) piàn zhāo - trick play, hamete
. k# L1 {* w3 x$ S平衡 píng héng - balance*3 B. f& @) W% m* G
破 pò - break*  \$ k: S5 R; \8 i% _# H! q
剖析 - pōuxī dissection / self-analysis! j3 x$ i' e4 g# y" |  A
破解 pòjiè - solution, answer to a problem*
- B0 [2 u& L. s9 k# q3 `0 ]: L扑 (撲) pū - throw in6 S5 w, R0 E& K
葡萄六 pú tao liù - rabbity six
3 h' x7 n) D  s5 f, _谱 (譜) pǔ - game record1 ]( o/ y$ G; ~3 c- h. H
普通 pǔ tōng - common*3 N5 p/ G. x  D+ J' Z4 i% ^
[edit]: }- ~) N. h- y! @+ D
Q+ t; J2 z8 S. r  ^8 F
欺着 (欺著) qī zhāo - trick play, hamete' x& `2 Y) E2 P& i( W" z
棋板 qí bǎn - go board
8 K) s, X# @2 \9 ^棋风 (棋風) qí fēng - playing style
3 A( [; ~: m1 t8 K( ~/ Y( R棋盒 qí hé - stone container
9 s3 \5 S# s" x1 ^! H: Q; C棋筋 qí jīn - key stones5 X, O! o9 l5 y* C. ?- ]7 \
棋精 qí jīng - key stones* ]" V  C# a- {* l) @
棋理 qí lǐ - go theory
$ i2 d8 S; t& w6 }4 r! g# ?8 V棋力 qí lì - strength in go
2 t; j! _% r- H0 C' Z棋盘 (棋盤) qí pán - go board5 t3 g! z5 Z, {
棋谱 (棋譜) qí pǔ - game record# c& b  y" _2 ^; g) q* G8 S1 Y4 e
棋石 qí shí - stone
2 r4 G1 Z) \: a* H棋手 qí shǒu - player*$ O$ Z+ R3 y! A' P
棋书 (棋書) qí shū - go book/ u$ ?* m" |0 t% i, y/ N
棋院 qí yuàn - go institute
) C" W& j$ [  ^5 z) l棋形 qí xíng - shape
; x3 c# J; w# V& v棋钟 (棋鐘) qí zhōng - clock*# `& C2 c) @/ A
棋子 qí zǐ - stone$ c0 ~* ?: `0 r. }/ E
弃 (棄) qì – abandon, to discard, throw away
- K; M: _3 d8 m/ o/ h( R# l弃子(棄子) qìzǐ - sacrifice
  b1 _; {( \( X( a' z0 O气 (氣) qì - liberty
  x+ j6 C: G) \( M& Z. R1 ~1 D气合 (氣合) qì hé - fighting spirit) b( ^% h* w2 l% _7 l( Q4 N
气紧 (氣緊) qì jǐn - shortage of liberties( M+ e- B6 T; k9 n# P( X
前 - in front, before*# x$ J, [9 ^/ Y4 e- j* t
浅消 (淺消) qiǎn xiāo - erasure
( m) P5 w9 O/ M: e墙 (牆) qiáng - wall*
2 c# l8 A' p; L) C" u, T6 {8 _强 (強) qiáng - strong
9 y% Q$ A  f1 q2 t4 w7 R墙壁 (牆壁) qiáng bì - wall*
  S, ^- f) t& d% \7 ^! ^* ?% n/ g强棋 (強棋) qiáng qí - strong group- y  |( _) H+ T' I) l- V" h) ~
巧手 qiǎo shǒu - clever move; G' |  v! F' o+ K) X. m; A
巧着 (巧著) qiǎo zhāo - clever move) B0 f& |# i4 _' y6 Z
切断 (切斷) qiè duàn - cut*
% a3 \% K( k. y- [, ^, n% h# {* r1 e侵消 qīn xiāo - erasure
; d; \! ]! M8 u8 Y轻 (輕) qīng - light*
% T) s' O: h1 f* m# o8 p: D侵入 qīng rù - invasion
. m/ g/ T! j7 g轻盈 (輕盈) qīng yíng - light*8 A% T6 b  _5 D' k# G' L
求活 qiú huó - make life2 g- ~1 B1 F2 ]+ Z5 ^: H7 h
曲 qǔ - bend% H6 a* k4 H1 ?1 I
曲尺 qǔ chě - carpenter's square
5 a% q' D( {* i8 C# u2 @( @曲三 qǔ sān - bent three& C! o% i9 ?' s3 s: n6 l4 i
曲四 qǔ sì - bent four
6 {: E1 `1 N; C- @+ W觑 (覷) qù - peep) a% A4 D7 W8 A4 ?: L
权利 quán lì - privilege
7 j4 p' `  |' K) P6 g确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*, M0 \) ~6 y+ I6 X3 W* H& L
" p# R4 l# s, P5 s/ V7 G* I

5 Z$ _( |4 w; e  D3 M$ u- P/ dR+ z% f4 o9 w) c
让子 (讓子) ràng zǐ - handicap, {& D  C2 e+ }9 G: t# U
让子棋 (讓子棋) ràng zǐ qí - handicap game  Y6 l: W" O# U0 U# m# ^. U7 F9 g. f1 E
认输 (認輸) rèn shū - resign*
5 m$ Z9 E$ k4 S; U% G5 L弱 ruò - weak*
8 U5 x# n5 J7 @! A& @2 U, {' D5 U弱棋 ruò qí - weak group
1 {7 d5 e- h0 z8 I! b6 I: ?) }, m' u$ J8 f. w- t

0 y+ K) E  O& |1 S9 u" W+ A& ~S
8 V9 J7 S, J  \/ x5 v, d& \  I8 m三间拆 (三間拆) sān jiān chāi - three-space extension
$ e, {7 `% T( E三间跳 (三間跳) sān jiān tiào - three-space jump
% C* D9 b- d8 v/ ^  q4 f! R1 o三劫 sān jié - triple ko. r& ?0 h: H/ |
三劫循环 (三劫循環) sān jié xún huán - triple ko) b) b7 I$ n( ]" J0 {1 X
三连星 (三連星) sān lián xīng - san ren sei( K& C6 ?  C; v3 }6 b6 ^; q
三目正中 sān mù zhèng zhōng - center of three stones9 _  M- z, ?0 D: ~% N
三三 sān sān - 3-3 point
" ~# T* m6 H$ x5 A( s三手劫 sān shǒu jié - two-move approach ko4 X! i# f6 F# E0 V3 X
三子正中 sān zǐ zhèng zhōng - center of three stones+ q/ v, w9 B+ i6 B5 i
杀 (殺) shā - kill*7 b9 R9 _7 v/ j0 ^- f
杀棋 (殺棋) shā qí - kill" }" n* \. m3 s/ g) l: J& X
杀气 (殺氣) shā qì - capturing race
5 Y9 r8 Q* P5 r- {6 Z! ^上 shàng - upper*
; L; K' b& f: a) j上级 (上級) shàng jí - advanced level*
( h7 Z$ m) O6 w' _  g上下同形 shàng xià tóng xíng - symmetrical position5 e* r6 A' n2 m) ^1 H0 b4 @3 \' D+ m& e
稍 shāo - somewhat; a little*3 `, J5 d/ P! I9 Z0 {$ R; z
伸气 (伸氣) shēn qì - increase liberties
* Z6 x8 A* Z5 p- x伸腿 shēn tuǐ - monkey jump
6 r' P8 `6 a* F" V生死劫 shēng sǐ jié - all-dominating ko9 P4 H, h0 B* \: f
胜 (勝) shèng - win*
- U0 y6 {4 [& O  V. a- n% s; `! ~胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
1 |  p% v7 k( D$ W' e胜着 (勝著) shèng zhāo - winning move
) i  ~1 Y4 r7 O0 f失败 (失敗) shī bài - failure*0 _0 Y) A' V2 A! o
实地 (實地) shí dì - solid territory
4 W6 {$ |1 z8 L+ t7 ~! B/ X) V5 U十番棋 shí fān qí - ten-game match
2 v8 Y9 v# i# a8 f实接 (實接) shí jiē - solid connection
& l6 ^; h! ]+ n; s0 B9 `石塔 shí tǎ - two-stone edge squeeze+ h( h; C7 n; P4 I
实战 (實戰) shí zhàn - actual game situation0 h+ {. `' p' I% x: k) D$ O
实战手 (實戰手) shí zhàn shǒu - situational move& O1 n$ u6 }( N2 D
势 (勢) shì - influence*4 E+ j5 l; k5 @
室 shì - house; room*
8 l% G( J: p* M9 ^1 U' B# t5 T' y势力 (勢力) shì lì - influence*( f, K9 F" `4 N3 a. A
试应手 (試應手) shì yìng shǒu - probe
3 E/ Y8 Q" n6 |, N0 {收官 shōu guān - play endgame
: B7 V( Z. c5 h. Y( p1 t1 [5 H' f  t% g收官子 shōu guān zǐ - play endgame2 q, e/ M' W6 _' g+ n- P
收后 (收後) shōu hòu - last play+ c- _  B0 J, R6 g  U$ T5 s# l
收气 (收氣) shōu qì - reduce liberties
0 U* P5 n& I2 y8 T$ ?守 shǒu - defend** v! Z1 R7 ~. a+ ]
手 shǒu - move
8 o, b3 H& t7 P2 N( n7 p手段 shǒu duàn - technique*
" C+ D# `2 l. B1 \手割 shǒu gē - reorder sequence/ v/ `, T. F4 F& _. ]2 E& D
守角 shǒu jiǎo - corner enclosure
) e3 _7 o* L3 m' C+ l手筋 shǒu jīn - tesuji5 q9 o7 r! W/ C6 \8 V
手顺 (手順) shǒu shùn - sequence7 ~5 ]/ u, S  n: c8 I/ O, d. I
手谈 (手談) shǒu tán - hand talk
) g7 }8 k/ I4 Z( s授先 shòu xiān - one stone handicap
8 h7 h0 o0 g' q8 j8 O7 i- Q; y授子 shǒu zǐ - handicap% G' Q4 x4 u! }( l% \: V1 @, D0 v
授子棋 shǒu zǐ qí - handicap game: |$ H; Y& ^4 X/ ?; D3 B
书 (書) shū - book*
8 s/ v; `( J- j4 K输 (輸) shū - lose*
  N8 O8 [; u8 U$ S' c  n! V书本 (書本) shū běn - book*
9 E5 l% G* A) m, E# K/ x3 O5 n数目法 shǔmùfǎ - territory scoring
- w9 y( H; l- U数子法 shǔzǐfǎ - area scoring1 L2 D# ^8 L5 B7 d9 m
梳形 shū xíng - comb formation! x1 n5 Z- M/ c( X. Q" o; l1 `8 t
梳形板六 shū xíng bǎn liù - comb formation9 W8 y5 n) m/ `; s
双 (雙) shuāng - bamboo joint7 {& d  w' ^4 f1 @2 V
双吃 (雙吃) shuāng chī - double atari
$ Z5 F% {0 f9 e4 u- u双打 (雙打) shuāng dǎ - double atari
! U- L# h3 J8 n9 x双打吃 (雙打吃) shuāng dǎ chī - double atari3 N5 m: X+ H. `' ^* M7 d7 f
双倒扑 (雙倒撲) shuāng dào pū - double snapback
- ~6 u5 k& O2 t2 M9 y双方 (雙方) shuāng fāng - both sides*" n! {- S/ }9 `; k! A* ?1 H1 z
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach2 ~0 r# |' {/ {4 l- a
双挂 (雙掛) shuāng guà - double approach# ?. A' b* g# \, Q* M# P
双虎 (雙虎) shuāng hǔ - trumpet connection- Z' g3 O+ r4 ^+ G
双活 (雙活) shuāng huó - seki
, j- d5 N  p. x( s双叫吃 (雙叫吃) shuāng jiào chī - double atari- m' ^1 p! p* c" ~
双劫 (雙劫) shuāng jié - double ko
2 g6 B6 r. |' h: `6 N双征 (shuāng zhēng) - double ladder; }9 A4 W3 O  d6 ?) I1 \! p
顺序 (順序) shùn xù - sequence*7 N* G9 r' H) j3 R% R
死活 sǐ huó - life and death1 e: j, ]0 K$ T$ @9 d) W6 ]* j
死活题 (死活題) sǐ huó tí - life and death problem
3 H2 D, G* y. g死棋 sǐ qí - dead group. r, ?* {8 e$ O' H/ n/ y0 c
死子 sǐ zǐ - dead stone
( D) V) L$ S1 G* B. j: ?. H* i四间拆 (四間拆) sì jiān chāi - four-space extension
. g+ n7 ]1 l* c& s% Z4 a  v四角穿心 sì jiǎo chuān xīng - occupying four corners and center
# v. x$ b4 A- h( R1 l. z7 R四劫 sì jié - quadruple ko5 e2 q7 [/ }6 B& W
四劫循环 (四劫循環) sì jié xún huán - quadruple ko, @( V1 P4 v* G1 ?# `! ?
四连星 (四連星) sì lián xīng - yon ren sei: K; `/ J+ g3 |% H# m4 q
松 (鬆) sōng - slack*
$ k: E  _- f. H% o' u. [松气 (鬆氣) sōng qì - increase liberties( p+ s0 r3 @! n. D6 l) i( i
松气劫 (鬆氣劫) sōng qì jié - approach ko0 y! u, ?# Y+ X2 p; S
俗手 sú shǒu - crude move& d3 O3 J1 v- n6 h0 z; Z$ M3 K2 e
随手 (隨手) suí shǒu - hasty move7 i' C) b, `( H4 x
随手棋 (隨手棋) suí shǒu qí - hasty move
3 N3 J! v+ _( _7 g9 G6 F. O损 (損) sǔn - loss*. Z( |) A9 s. T9 a) Y& r0 z. `( C* V
损劫 (損劫) sǔn jié - losing ko threat
/ K: O. J% e% K5 _损失 (損失) sǔn shī - loss*
$ H$ ^) U* y, N5 {! l2 M顺序 (順序) sùn xù - sequence*
, F. @0 v* ^" n  u5 v
7 W4 {: \7 o, F6 C
% V8 k7 m+ _4 bT$ A4 N  S* S3 G* Q
台象 tái xiàng - Tower; \' c$ c  o1 ~4 m6 L, A
弹性 (彈性) tán xìng - flexibility*% b/ |5 t( O# \& N
搪 táng - block*6 z: R$ Q; G# f- V* y1 m
套劫 tāo jié - two stage ko
. r* z. A; _: S0 _0 I' Q逃 táo - escape*2 k: B# U4 S0 b' {
逃遁 táodùn - to escape, to run away, flee*
( M4 t% u4 O7 V逃生 táo shēng - escape*+ q8 E5 X# [. S- ?
腾挪 (騰挪) téng nuó - sabaki
2 S( E2 C* P$ `; u; R" ]: g9 R提 tí - remove from board
7 v' X' y  u: W提劫 tí jié - taking the ko
7 i  F6 Y! Y0 A提子 tí zǐ - remove from board
2 x0 ~7 O" M$ |) c. X. A1 |+ |; e天王山 tiān wáng shān - tennouzan; Y, i( ^- S) n- R! E7 H+ Q
天下大劫 tiān xià dà jié - all-dominating ko" c  g, M- e5 p( o6 k/ `
天下劫 tiān xià jié - all-dominating ko# P/ g7 V% ^" [/ I( k& H0 U
天元 tiān yuán - tengen
; o, {6 S6 Q- I, u3 K9 P; ]跳 tiào - jump*# w: Q8 K# D' N# n
贴目 (貼目) tiē mù - komi
3 }3 ^. T1 m! V5 ]8 E2 A; e8 ^  f铁柱 (鐵柱) tiě zhù - iron pillar*
6 Y6 a$ ^2 G: K- d) N挺 tǐng - push up; stand*
: x7 j2 ~) V" t# s投降 tóu xiáng - resign*
$ ^. ~% E5 A! t6 t投子 tóu zǐ - resign# D# z0 j: C# `" |8 q/ g2 r- N4 ]
透点 (透點) tòu diǎn - placement
* e/ t- f* W* D6 {5 e% y$ G图 (圖) tú - diagram*
) n% X' o- S4 q退 tuì - pull back
, l. e3 E# q3 A* F$ F, \6 {4 T托 tuō - underneath attachment1 [' h& R. ?! m& T# T! }
脱出 tuōchū - escape, break out
7 d$ o, f- j. U$ ]1 @4 n2 Q脱骨 (脫骨) tuō gǔ - under the stones
- i( w  R& B/ }6 |1 t0 l2 P脱先 (脫先) tuō xiān - tenuki5 F6 }% I8 \  K* E

8 p; i* r1 d8 A1 ~0 j% Q# f9 T
2 e3 S4 W5 x, }4 kW
9 Q' L8 H* J, l  |# N挖 wā - wedge
( x( v( h- N+ V7 j外目 wài mù - 3-5 point
# T8 r% f, k( F7 C6 \外气 (外氣) wài qì - outside liberty+ z) j+ k, \8 [$ C& z4 z
弯三 (彎三) wān sān - bent three
! b$ T! F8 i/ \* W4 [弯四 (彎四) wān sì - bent four
( W5 L- `* z% S) G( e4 L: s1 q8 P* ]万年劫 (萬年劫) wàn nián jié - ten thousand year ko& r1 Z- A, A$ E8 P- ?8 b# c6 _
围 (圍) wéi - surround*
5 P2 o! ]; H3 M) y( \" {. O$ o围棋 (圍棋) wéi qí - go
- `% d- v' u& G- ?$ W4 a% \尾巴 wěi bā - tail*
) |/ K2 z8 ^6 P/ t味道 wèi dào - aji
3 l& ]; c4 ^7 e- o文凭 (文憑) wén píng - diploma- h4 h/ {9 V* y& n/ `# A) N% u
稳当 (穩當) wěndang - stable; firm*
9 j* P8 B( K1 x, z7 p问应手 (問應手) wèn yìng shǒu - probe7 ?: `( j2 h- Z, J" K
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest6 w: L6 x2 u3 _1 g3 X
无理 (無理) wú lǐ - overplay
$ l, L7 [5 [0 G: A无忧劫 (無憂劫) wú yōu jiě - picnic ko
, x/ N1 X% |& w# ?4 s/ X五子棋 wú zǐ qí - gomoku narabe1 ?! E# R, K- Y9 B3 o
五间拆 (五間拆) wǔ jiān chāi - five-space extension
1 s4 W* Z; g9 Y五连星 (五連星) wǔ lián xīng - go ren sei
) b+ s# E0 m+ s* d( A5 o: H五五 wǔ wǔ - 5-5 point
1 d' _8 e* E" R# o2 E7 Y% {2 d2 S/ l  R4 A

* k. d! R; p5 D" Y/ j) K# n, UX$ T, [4 j5 t' t% \. i( z
细棋 (細棋) xì qí - close game% H# N8 _7 E5 |4 \2 s
瞎劫 xiā jié - false ko threat" z: m/ n! j3 v# z" L1 G+ r
下 xià - lower*
" a. a: g. c4 [3 }9 }$ w: @4 z下法 xiàfǎ - method*& }" @- X1 l% X% ~* G
先 xiān - before; first*; k! }" I9 `( d. O0 l/ y
先手 xiān shǒu - sente: k: t( U- `+ d3 k- M0 D3 C3 z7 G6 R% G
先手劫 xiān shǒu jié - a ko in which the player makes the first capture! e0 w6 E- ^9 i8 S3 N
先手利 xiān shǒu lì - forcing move
! Q; q: \1 E; b$ h先中后 (先中後) xiān zhōng hòu - sente with hidden gote7 W. D) n8 T% w4 A" B& G" K
陷阱 xiànjǐng - a trap*
& ?' c5 }0 `2 r象步 xiàng bù - elephant's move+ n8 Y. z  ]5 D' W& W' s; F
象步飞 (象步飛) xiàng bù fēi - elephant's move! r, a* i" g  L' w
象飞 (象飛) xiàng fēi - elephant's move. U/ V. w7 H% p" P6 m
向小目 xiàng xiǎo mù - facing 3-4 points
, R$ R/ e& q* f9 Y象眼 xiàng yǎn - center of elephant's move
6 Q" |: y4 A( E, B3 [* t消劫 xiāo jié - ending the ko/ m  z' V2 t, n. S2 ~/ Y
小 xiǎo - small*7 `+ o+ m0 W. A; o
小飞 (小飛) xiǎo fēi - knight's move5 ]2 U5 K1 q0 H) l" b! \
小尖 xiǎo jiān - diagonal! u6 L+ m& o" y$ E' V$ u1 r
小林流 xiǎo lín liú - kobayashi opening
  ^1 |0 G; n8 C4 H# \* X! X4 Q* N, h小目 xiǎo mù - 3-4 point
. ~4 s, J" A. J  h( c2 K' H% D小盘 (小盤) xiǎo pán - small board (13x13 or smaller)6 G$ J6 u* T# F9 e' I3 Y
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
3 D( A* E6 ^9 b% T8 F小伸腿 xiǎo shēn tuǐ - small monkey jump
* H0 W2 n/ |3 g9 \: V; g小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg% r5 s& a* x. n- j/ T
效果 xiào guǒ - effect; result*# D- m/ q% B0 t
效率 xiào lǜ - efficiency*
6 A5 |( t: B8 b5 f9 Y! ?! C新布局 (新佈局) xīn bù jú - new opening
* B( s- M* \$ Z9 y新手 xīn shǒu - new move
8 l6 {2 g7 e2 S4 i  k5 Q$ z星 xīng - star point, D- [7 p/ |! I, e
星位 xīng wèi - star point1 \8 |8 B$ Z: k& f1 C
形 xíng - shape*1 N5 N6 b+ O$ l4 d" ^0 D0 D
形势 (形勢) xíng shì - situation*
1 K, r# R, M* t) H9 b/ E6 K形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement) U) F. A# b( b9 Z+ z5 ~; u
形状 (形狀) xíng zhuàng - shape*
* \# b0 e& I- [秀策流 xiù cè liú - shusaku opening( D$ W0 C5 x; L, J, q+ C
虚手 (虛手) xū shǒu - pass$ A0 f2 j' d* _' y: {* j- c
虚着 (虛著) xū zháo - pass
  Q4 Q. B% [. {; j4 y* O* r序盘 (序盤) xù pán - opening
: d0 j! g" u% ~" G& D0 y  g" l) o学生 (學生) xué shēng - student*# Q0 d0 b" P9 z7 ~
雪崩 xuě bēng - avalanche*
! d! h8 G' H) G9 X循环劫 (循環劫) xún huán jié - double ko
7 n1 Y! N. D) R( o+ \' v4 U; E# W) U) N2 U( X3 o7 ^0 F/ D' a+ Z: K
+ b  {% }" t; B
Y( ^& k1 V2 L* x5 Q# b- R+ D& t( n+ o3 x
压 (壓) yā - push down** ?5 D' V# m: p8 B: N5 K
压力 (壓力) yā lì - pressure*
+ P6 u0 U  c* f  k延气 (延氣) yán qì - increase liberties" V# ]* K7 x6 E* o" A" A2 H
眼 yǎn - eye*
! e$ x- K2 S7 ~. ^; g5 F( z6 D. K眼位 yǎn wèi - eye potential; eye space1 S9 [# x- H0 ?+ }, _, T: Z
眼气 (yǎn qì) - eye liberties. {( x( |7 n( E% V) H
眼形 yǎn xíng - eye shape; eye space+ {8 P# e; s& H1 u
妖刀 yāo dāo - magic sword
7 U8 ]% E- s  n; u! G( Q( T, ~  q- U摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
& r; q8 M' m$ Y8 d, u3 \1 z, N要点 (要點) yào diǎn - vital point( ^4 U) D$ B. e3 d& p1 P
要子 yào zǐ - key stones* r% [) Y7 J/ U  F: ~" J( w
业余 (業餘) yè yú - amateur** E; ^: R& D# l( S+ _- h) N
一方地 yī fāng dì - one-sided territory
# ^9 ^! S$ c8 i$ |. Y4 h一间拆 (一間拆) yī jiān chāi - one-space extension
" x/ k) R) R. g3 D$ Z8 q$ ?一间跳 (一間跳) yī jiān tiào - one-space jump
% w7 i& f5 E1 A. ~一手劫 yī shǒu jié - direct ko/ V/ w' q* x+ x+ V9 G
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
* p4 }! l$ H9 C5 d4 H, N  B9 o2 ~疑问手 (疑問手) yí wèn shǒu - questionable move( v$ A; W" B4 Y3 ~- _
弈棋 yì qí - play game*
# E$ N0 A- K8 w: y: h" a! h引征 yǐn zhēng - ladder breaker
# e0 Y6 F* e3 T赢 (贏) yíng - win*
( A) T9 ^/ B( E0 Z" j4 ~应氏 (應氏) yìng shì - ing's
. y- Y# m3 s% J1 |: l" Y+ e硬腿 yìng tuǐ - first line descent
9 p& q# C& z; k1 \$ Z" Z3 @优势 (優勢) yōu shì - superior*+ F8 u- ]8 p  I9 V& S$ _3 ]
有利 yǒu lì - advantageous*
7 B5 Z7 H! l" A9 J9 J$ ~( H, H* k9 B0 Y有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye) M/ l) O* Q0 r0 M7 _0 a* u
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
8 P% s% i- C4 P; W7 o3 u  h右 yòu - right*+ m" M8 X# h0 j
余味 (餘味) yú wèi - aji5 {# p. W4 ]0 q4 A1 a9 A
愚形 yú xíng - dumpling shape
! I6 n& ^; b4 U$ P8 S2 `宇宙流 yǔ zhòu liú - cosmic style, u* J( b. T, A) d
原则 (原則) yuán zé - principle*
, s  X9 B: c* l& V院生 yuàn shēng - insei
. F* @2 ^& y0 N3 ?+ \8 `* m: u

/ G2 i) B" e( E' B: F9 DZ2 C9 G8 _: y$ J3 h4 E
枣 (zǎo) - jujube (Chinese Date Wood)*
1 }! h2 M3 n/ z5 i扎钉 (扎釘) zhá dīng - iron pillar*
- [  P0 O, _& Q* Q3 D长 (cháng) - stretch3 e( s7 |; R% X% `6 Z1 |
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi& Y0 D2 k" R3 H4 Q$ a6 P1 ]
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi! ?1 g- W; ?# C( N2 C  }+ s
着 (著) zhāo - move4 j; X/ e* W+ w( K. K6 W
真眼 zhēn yǎn - real eye
) Y: y' m' P! j, f3 J0 H$ x镇 (鎮) zhèn - capping play& t: v! a: I/ u% H7 b4 x/ L, B
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker8 G: a' Y+ m/ G! r9 y/ D7 P* ^
镇头 (鎮頭) zhèn tóu - capping play) J! C. w( e3 j7 k( @" D; R
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
- Y5 j0 s6 \7 k5 t6 n4 Q征 zhēng - ladder& c) B/ Q% M5 u* x
争棋 (爭棋) zhēng qí - official challenge match5 w: w) x; z6 L0 i
征子 zhēng zǐ - ladder) t4 m9 d7 e: \* p1 l( @3 S* K  ]! V
征子劫 zhēng zǐ jié - ladder ko
( E+ m: x* s: i  T% k整体 (整體) zhěng tǐ - chain1 I6 a. d. z, [2 `+ i+ w
整型 zhěng xíng - settle, R' M# v6 r, d% }6 K& ]) E
正解 zhèng jiě - solution*
& o& w: t! m2 z$ j- X" F; r正确 (正確) zhèng què - correct*+ v0 M% n7 h9 T3 Y# k6 N8 \2 X+ A7 _
证书 (證書) zhèng shū - certificate*( Y3 ?7 ^- }% p4 c, f
正着 (正著) zhèng zhāo - proper move
# h7 f% k, ~, f+ R指导棋 (指導棋) zhí dǎo qí - teaching game7 ]' g# k% u1 }! R
直二 zhí èr - straight two
- m0 N* q3 S( ]! n* i! o) [直三 zhí sān - straight three
. N, C# T0 Q6 E* M* Z直四 zhí sì - straight four
* S7 \) ?3 G7 B( r' a- f6 t职业 (職業) zhí yè - professional*
+ e# g/ f+ T- y6 B. N$ j只此一手 zhǐ cǐ yī shǒu - only move
' w' c6 E2 u  V% i, z. l治孤 zhì gū - managing isolated weak group
  z/ B) W5 _# Z  N3 a中 zhōng - center*
) Y/ X! T8 d  S$ o6 w3 w钟 (鐘) zhōng - clock*
  t0 z* e4 C9 w" n) l" |5 b: Z中腹 zhōng fù - center*2 ?- ~# K% s2 g0 Q+ A5 W
中国流 (中國流) zhōng guó liǔ - chinese opening1 E" P- y$ A7 ]3 ~1 x2 L
中级 (中級) zhōng jí - intermediate level*3 ?0 C( k9 F5 G6 d2 b; I" T7 \) Q
终局 (終局) zhōng jú - end of game
- J4 Q4 g9 U4 O# q中盘 (中盤) zhōng pán - middle game9 m; ?  O+ Z7 G' X' @
终盘 (終盤) zhōng pán - endgame
4 S, B8 A/ T/ t) m& J中心 zhōng xīn - center*
' T6 E3 Y; \$ ?" }) T8 ^中央 zhōng yāng - center*
0 W7 g9 T& O3 m* w中原 zhōng yuán - center*& a1 j$ f( ]9 Z5 @
重 zhòng - heavy*
- }( P  ~+ F4 ~1 q/ o/ C/ b0 G: k主动 (主動) zhǔdòng - (to take the) initiative*
8 _1 A& z- E8 \8 w2 N# U' n: T' D专业 (專業) zhuān yè - professional*4 X$ U. R" }; L) g" o8 M
转换 (轉換) zhuǎn huàn - exchange*
0 X8 i( Q3 X( G8 l% P; E9 B6 G装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback/ i% A* \9 m( t5 J+ a+ ?9 [# r* ]
装劫 (裝劫) zhuāng jié - a move that threatens a ko
9 i" I& n1 c3 K( I撞气 (撞氣) zhuàng qì - reduce self liberties- H& x9 `6 G+ O
追 zhuī - chase*
0 S$ f, Y  C# ]& U) X# p追捕 zhuī bǔ - chase*% V" {) ~# n8 R$ f! K4 h
子 zǐ - stone; unit in chinese counting: x4 @. X8 C! s. ?8 [' \7 P% \) e$ E
自然流 zì rán liú - natural style# L) q' m# M& _& j- T3 L
自杀 (自殺) zì shā - suicide*4 A9 q' V( l  x
左 zuǒ - left*
* L4 G1 Q/ _  J% ?, @左右同形 zuǒ yòu tóng xíng - symmetrical position1 D0 y1 K/ Z! W+ k7 }/ ?4 b
做活 zuò huó - make life
( A, K& I  F( T; b做劫 zuò jié - create ko( c0 N; M$ Q2 M$ R: G
作战 zuòzhàn - combat*
' K* w8 O5 j/ O# {: K% K# ]做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)# N; s: i$ {& t; A6 [; r/ I5 w; q
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