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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
6 N# Y9 _( ~5 \0 C7 K/ {/ U6 |安定 āndìng - settle*
" p1 |3 H3 x+ h5 P8 ^
7 Z- n+ h% ?# X0 y4 m9 v: o3 Z4 m: Q$ }8 q' N, X- c
B( ^, y. F. o9 R, ~; K* W8 [0 _
白 bái - white*
4 r5 q& p- V$ r" v白方 bái fāng - white player*. h; r7 p, p& [
败 (敗) bài - failure*
0 a+ {) d! ?: o2 \6 ]; e败着 (敗著) bài zhāo - losing move
$ f! }2 Z% {, B扳 bān - hane2 P3 `8 [5 k9 u  [9 J; x! x
扳断 bān duàn - hane through
; ?" [* a- H  i  g0 E板六 bǎn liù - rectangular six1 |0 w! _$ B; s0 X- u2 W
半劫 bàn jié - half-point ko3 H4 D& j8 U/ Z- |
棒接 bàng jiē - pole connection; b5 h4 i0 D7 w- q
包围 (包圍) bāo wéi - surround*
  E/ r5 g: l: Y" A! x# F薄 báo - thin*
& ]$ z& k. \+ c. {! @保留 bǎoliú - retain; preserve*6 p" Q% _( h4 O" X1 O& x5 q
抱吃 bào chī - capturing technique by atari
9 a; e4 x( i# g( J: k本身劫 běn shēn jié - local ko threat9 [/ W$ m5 V: U% O4 R
本身劫材 běn shēn jié cái - local ko threat4 |7 H) G5 g$ N* P0 D1 W" {, _' O( H
本手 běn shǒu - proper move  U/ I) B6 x  Z
笨重 bèn zhòng - heavy*; Q* M* L/ p) u- C* g  @7 `
崩 bēng - collapse*
) Z" \* @( G% k  z: b崩溃 (崩潰) bēng kuì - collapse*7 s) K. g9 j$ `/ O
逼 bī - checking extension% s+ M1 T, u- {; e9 n' k) K+ o/ D) t/ D
鼻顶 (鼻頂) bí dǐng - nose tesuji  }' a2 ?7 u: K4 |, m( H
比气 (比氣) bǐ qì - capturing race
% j" q0 l/ x1 B' T2 K4 H+ U比赛 (比賽) bǐ sài - tournament*7 p4 @+ b9 L5 l- F! |
边 (邊) biān - side*
6 [, @: M5 n& ?- l4 w3 t变化 (變化) biàn huà - variation*/ s* t! f7 w4 i! o
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
! |2 r# W2 W  Y( m- h5 u& {变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening4 A, p, V. j7 o0 x* z; D
变着 (變著) biàn zhāo - unusual play  |: l3 E- W) H3 F2 f! m6 F
并 (並) bìng - horizontal stretch
2 P5 ^' r7 y- P6 Y2 ?6 `+ c- b步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
5 X) x4 u: q( O" I! o/ q补强 (補强) bǔ qiáng - reinforce*
+ r2 ?+ j* x* _" p; F布局 (佈局) bù jú - opening4 [2 T+ z% d. N$ J5 s8 S
不利 bù lì - disadvantageous*
, W) G8 i( B- C* n& N3 I5 _& r不入 bù rù - suicide
, W8 P+ Y: S  T3 M0 H& k0 z! w不入子 bù rù zǐ - suicide+ B% R) j3 u6 G9 p- y# v
不提三目 bù tí sān mù - three points without capturing
3 j" Z* n5 d, G6 V- r, O2 m; X6 C9 [" b不提五目 bù tí wǔ mù - five points without capturing
( u2 d( j" `6 U4 Z3 t
! s# i4 @$ Q% C4 G+ h2 t: ]7 U4 R3 ?( Z7 h+ ]! Z
C
9 g! o- c* {! K5 D猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
/ Q  L3 i+ {# g# {0 z4 ]猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game). w/ @8 H! t1 I" L% Q
参考 (參考) cān kǎo - reference*
& a2 Z) v9 W0 W0 y残忍 cánrěn - bloody or merciless*
4 d, K' W4 o: i; U. p+ ]拆 chāi - extension
( L3 [0 v4 J  |拆逼 chāi bī - checking extension
& f. H8 \- }' }0 |9 P- f! F, A% D拆二 chāi èr - two-space extension
' F" }4 ^- |* x7 ~$ W" u: k3 [拆三 chāi sān - three-space extension
4 O8 ^0 G  r$ y( B7 t( ]0 ~拆四 chāi sì - four-space extension7 z. @) u+ n- a' `
拆五 chāi wǔ - five-space extension, |8 f8 I0 `0 V9 }
拆一 chāi yī - one-space extension
; H0 w- U* y# {9 Y* T; p& b缠绕 (纏繞) chánrǎo - harassment technique! D. b, a7 ~1 W3 M+ }1 {3 u4 v
长 (長) cháng - stretch
5 R3 s' w/ H1 a7 f4 c长考 (長考) cháng kǎo - think for a long time
8 y  |- z1 H4 Q9 ~2 M/ j长气 (長氣) cháng qì - increase liberties
. \) {/ e* o$ G( N7 [( t1 Z长生 (長生) cháng shēng - eternal life0 U  ?0 T9 @! \% H  S; W- m
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
. E! J3 I# C  O0 Y; [超大飞 (超大飛) chāo dà fēi - very large knight's move
: _9 p  ?! q) ]超高目 chāo gāo mù - 4-6 point5 S- a; C; i5 F  }/ t) Z
超时负 / 超时 (超時) chāo shí fù  - lose by time, t" K$ @' V$ z4 K# j* x
超时胜 chāo shí shèng - win on time/ g' H7 I! \% c& V5 W
成功 chéng gōng - success*9 u! ]& H$ ~+ i* E
成立 chéng lì - possible*( H! O6 R' y! _" y
秤砣 chèng tuó - two-stone edge squeeze
2 p3 \1 U% }0 m3 N1 W6 j6 a/ \吃 chī - capture2 S8 \3 W3 j, @$ o! H
吃亏 (吃虧) chī kuī - loss*& e- B! D& x1 w2 L* `8 [
持棋 chí qí - jigo
* F( B$ v- j/ M0 j, H冲 (衝) chōng - push through
6 r2 B: a; n4 R: P* |重复 (重複) chóng fù - overconcentrated
1 O) f, W6 x4 T$ W1 ~1 \初段 chū duàn - 1 dan
4 ]' d/ w" {, D, o/ W# z! g" c, ?初级 (初級) chū jí - beginner level*  @8 }$ b4 j! j+ S. e* a2 l* _
出头 (出頭) chū tóu - getting ahead* ~! u2 d4 ~8 F
刺 cì - peep
! E) ]1 }( T5 r6 U: Z  \次序 cì xù - sequence*
* h0 a0 d7 ^; y" L2 O8 L错误 (錯誤) cuò wù - mistake*( a9 x0 W& u! W: S! M& Z1 J
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points1 i- o) p  n& m# u

: w: e+ i! ^, l5 t5 V7 {5 R! r* R. E! z% O4 [+ x6 @3 k
D) Z* h& v9 K4 a: x+ j+ v
搭 dā - attach" @( |  S6 H* q) p
打 dǎ - atari$ P% {! ~) ?7 n( T  j5 R
打吃 dǎ chī - atari
; p6 ]6 [4 w8 k. ?4 D打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
% {" y) Y6 L* f& I. |9 ^) J5 R打挂 (打掛) dǎ guà - adjourn game& g4 x( D; @- K! i4 i
打劫 dǎ jié - ko
+ ~4 U4 T2 Y+ @7 Y1 W7 H# B! e打入 dǎ rù - invasion' x3 R: M$ X7 D  C5 j3 x
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
2 D: k2 e  |/ E2 c大 dà - large*
$ F0 _( p3 F$ F4 {  _1 M* R大场 (大場) dà chǎng - big point- J2 _$ m9 F% q4 J+ Y
大飞 (大飛) dà fēi - large knight's move
! I, ?/ U4 c2 p" p; U. a5 I大局感 dà jú gǎn - whole board thinking
9 L) n( ]% Q( m7 ~8 Q2 O& ~  L大龙 (大龍) dà lóng - dragon*
$ I' ]. q' p* w" K6 \大模样 (大模樣) dà mó yàng - large-scale framework
7 T) s8 W$ G: ?! F6 T大盘 (大盤) dà pán - large board (19x19)0 b( u' F! Q, j# g* q8 Z
大棋盘 (大棋盤) dà qí pán - large board (19x19)
, s$ H" \- n0 x/ V+ _/ `& t, f8 G大伸腿 dà shēn tuǐ - large monkey jump% M9 ]# z1 m. _! _3 g/ o
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
4 O" _5 j/ n. e4 B大雪崩 (da4 xue3 beng1) - large avalanche2 s6 f' P  j4 N( o" B
大压梁 (dà yā liáng) - Da Ya Liang
8 y* R1 ?( F5 u+ L# T6 _大眼 dà yǎn - eye with two or more spaces3 o# H& h" w* D) V$ O
大猪嘴 (大豬嘴) dà zhū zuǐ - j group; p$ {7 r7 G3 g! c. I' Q
带钩 (帶鈎) dài gōu - long l group) I" v7 k' p, d
单关 (單關) dān guān - one-space jump
8 q, I! l/ S; p: Z单官 (單官) dān guān - neutral point
7 m. H! `1 g* u. [4 s单劫 (單劫) dān jié - half-point ko! B+ O7 y# A; G0 _. M: q
单行道 (單行道) dān xíng dào - one-way street*
$ y4 ]& F! k( m挡 (擋) dǎng - block*4 i6 \: o8 |, h) o  c' z  V
刀把五 dāo bǎ wǔ - bulky five
" K1 \8 }, c0 x8 m$ r! u8 s刀板五 dāo bǎn wǔ - bulky five; r, R+ F' L7 ~; }9 @; u! ^
刀柄五 dāo bìng wǔ - bulky five& ~5 L  p: q. E2 ^$ Z( i6 Y* X, [
刀五 dāo wǔ - bulky five3 X. g6 g8 p& w2 R
倒扑 (倒撲) dào pū - snapback
. M5 @$ o- `# E/ n% N倒贴 (倒貼) dào tiē - reverse komi
+ S2 v8 M: D# U1 @. h2 F倒脱靴 (倒脫靴) dào tuō xuē - under the stones
8 M; R6 ?' K( \低 dī - low*0 b  H8 q  }3 u& E- X
敌 (敵) dí - enemy** ^* k+ Z) T! H& z1 ^
抵 dĭ - hold up; push against, to support, to resist*
8 U- `0 {. W4 K抵抗 dǐkàng - to resist; resistance*
- G8 _8 f9 j4 M1 u9 g6 W敌人 (敵人) dí rén - enemy*
2 p2 ~2 P2 T5 `$ [/ D8 W7 x地 dì - territory*( B% O+ F: s/ u4 q
地盘 (地盤) dì pán - territory*3 t7 X3 t! E% l9 d. Y
地域 dì yù - territory*
% Y5 B% h1 U& V" Z' e点 (點) diǎn - placement; point
  U) M$ g7 \6 J; m) S/ X6 X点方 (點方) diǎn fāng - eye-stealing tesuji$ ]* H* h) R% U* v8 _& q# F
点角 (點角) diǎn jiǎo - corner invasion
7 x$ P2 `; m5 d9 F0 m' f: C点目 (點目) diǎn mù - counting. y" v* |; [9 z* h6 K
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
& w2 i6 ]: `/ _* i7 O调子(調子) diào zi - choshi6 W! i* @8 g" s6 U3 T: g
丁四 dīng sì - farmer's hat; pyramid four
  z& Q8 K' l5 `/ V6 T顶 (頂) dǐng - bump
/ u3 ?  H0 B: Q3 Z3 k定式 dìng shì - joseki( v" y0 ~4 G0 v" S4 D) ?
定型 dìng xíng - settle- ~' V" ^: W8 @
东坡棋 (東坡棋) dōng pō qí - mirror go/ `& V3 [; u( A7 g8 U6 R
斗方 (鬥方) dǒu fāng - carpenter's square
2 P, A' X  A' \- I读秒 (讀秒) dú miǎo - byo-yomi
# ^, h1 w: O/ A9 L- U; _渡 dù - bridge under7 R# t( d4 {9 q
断 (斷) duàn - cut*" g' t8 J* Y: Z2 L7 Z2 O
段 duàn - dan+ c* Y: J3 @+ [; A! F: A
对策 (對策) duìcè - countermeasure*
7 W$ S6 c- j5 ~: o7 @对局 (對局) duì jú - play game*
7 V3 P* L7 Z) H( C对杀 (對殺) duì shā - capturing race* C% G' y; N3 F5 X' O, k# c
对弈 (對弈) duì yì - play game*
4 Y' n# j) y, v) }4 `( s) w3 a6 k遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
$ p& M- ~. u/ w  A多元劫 duō yuán jié - multiple ko
, Z1 T# {8 v3 Q7 P: v$ y! w" w$ ^- s, `
) J, c3 `8 ~1 Q. I7 z
E
1 B7 e: \6 a+ C- `: X" m9 y/ \恶手 (惡手) è shǒu - bad move5 H4 y" O8 s7 A! q) R5 m! D
二间拆 (二間拆) èr jiān chāi - two-space extension# V0 P/ T) t8 Y  k3 e" V
二间跳 (二間跳) èr jiān tiào - two-space jump
/ }$ t; M% @/ v+ k$ o. e二连星 (二連星) èr lián xīng - ni ren sei; l$ P; k1 ^4 K! M; V
二手劫 èr shǒu jié - two-step ko% N  k$ [( d/ L" i0 D& h
4 `4 K$ T: `" ]- r2 V
& i& `; o0 _& I
F
* |* |0 d) J9 B/ s/ S5 h发展 (發展) fā zhǎn - develop*
" I5 q# O  r, G: W* R4 b# n法 fǎ method, way (also 下法 xiàfǎ)*
2 A4 u. b2 |6 e9 H4 g4 J+ ~反扳 fǎn bān - counter hane0 C& ]+ L6 W& {/ r6 }$ d5 e
反打 fǎn dǎ - counter atari
+ e, F; ~+ h4 f( Z+ L: u反攻 fǎn gōng - counter attack! k! r) ^  j* `3 B- C" u
反击 (反擊) fǎn jī - counter attack, p% w8 b4 T- j4 J( s5 W' B
反夹 (反夾) fǎn jiā - counter pincer
* E: i0 e7 g8 X; {( a( P) A' L反提 fǎn tí - recapture; K9 |& [8 Z) m4 T" l& K9 i$ d7 n4 ~7 I. V
方法 fāng fǎ - technique*7 ]7 ~! B" c# x  d6 }' v7 S- O( L
方四 fāng sì - square four
4 a' m7 b" s9 y& v5 x方向 fāng xiàng - direction*
, m! \3 @2 q  f- j& P/ }2 o! _方形 fāng xíng - mouth shape  \) ^1 |3 G4 G  ?% E
防 fáng - defend*
- I9 K; P: c2 {! x/ A- ?' V- ?$ U; w防守 fáng shǒu - defend*
1 c3 C1 [' V* S& F/ _& Y- v2 K; e飞 (飛) fēi - knight's move& C' P3 n( z- A6 {
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete$ ]2 x, m& p! k
飞压 (飛壓) fēi yā - press
/ s. y$ `* t% ^( X废着 (廢著) fèi zhāo - useless move
( o8 U- `( b6 H5 j( q废子 (廢子) fèi zǐ - useless stones
7 J9 i8 u& @* L3 Y5 q1 w分投 fēn tóu - splitting move
% R3 C. R5 D  B分先 fēn xiān - even game
( E; X) F: B! q& k0 I封 fēng - seal in*1 \5 C0 f: M, M  T
封手 fēng shǒu - sealed move
* T& Q: g; r. R0 M7 V封锁 (封鎖) fēng suǒ - seal in*6 K) s9 O1 X/ a* {3 _* q) j9 U" [
浮棋 fú qí - floating stones
# E/ A7 U: i1 ^浮子 fú zǐ - floating stones& q/ d- `) e& o) t; P
负 (負) fù - lose*
% F8 T2 Z4 A- S复盘 (復盤) fù pán - game review
9 E7 u" R2 a# ~) \- `% o
/ T6 E6 ?4 \$ p6 B
7 e2 o/ F& i. }7 d9 g, uG
, r: I# h9 k5 Z. R5 t' S概念 gài niàn - concept*8 e( z( l8 \3 O3 Z- I2 ?# g
感觉 (感覺) gǎn jué - feeling*& p2 \" g* z% {- I3 P; G( X
高 gāo - high*+ p; y0 l4 z; l( o& R9 }8 w1 h
高级 (高級) gāo jí - advanced level*
$ m) X. y7 P4 D1 h高目 gāo mù - 4-5 point
8 t# _7 o& j5 q* ?3 v* `根据 (根據) gēn jù - base*1 d5 C8 z" A# B6 t. D5 L! ~" a
根据地 (根據地) gēn jù dì - base*1 H* u/ c! I& j* V( b2 a
攻 gōng - attack*. W5 T9 u( f% Q2 t
攻击 (攻擊) gōng jī - attack*
( D; d  W9 Z# Q) N4 G共气 (gòngqì) - shared liberty
6 r* ?4 ?5 t0 X, S# e. O8 x+ @+ Q公气 (公氣) gōng qì - shared liberty4 Y3 K( z0 P, r) Z
攻守 gōng shǒu - attack and defence*
$ h2 r* |1 u1 H, f' ~. J共活 gòng huó - seki7 _' D0 X+ G; `  }: R- ~1 l
孤棋 gū qí - floating stones7 t9 l: Y0 a* \
挂角 (掛角) guà jiǎo - corner approach* R; y& K$ D5 m/ T: c* ^
拐 guǎi - bend*- S+ O% s2 X; _  Z  G+ Z
怪着 (怪著) guài zhāo - ghost move+ }, q" B, ~7 O! J) j
关 (關) guān - one-space jump. W* g  K+ p8 H# W: i
官子 guān zǐ - endgame
5 k, N7 f! _+ F0 F$ `龟甲 (龜甲) guī jiǎ - tortoise shell) ^/ M5 V. w) @' H5 p2 Z6 G' A& `9 E
规则 (規則) guī zé - rules*
, t7 e8 `# X. c0 ~" v9 h5 a9 ~鬼手 guǐ shǒu - ghost move# H& F8 a0 ^! z2 j0 `
滚包 (滾包) gǔn bāo - squeeze) k* ]5 P2 a3 r. N
滚打 (滾打) gǔn dǎ - squeeze( V: W3 x; h* _
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
/ `7 {' L# E2 k  [" ^' _过分 (過分) guò fèn - overplay8 P; t% v6 M9 V1 m* U; I
国手 (國手) guóshǒu - national champion*& ]4 U4 w2 w9 {: ^+ ?" Z0 ]
2 L3 N0 W. r# ^' w  L5 E

  U/ G/ v. L* Y' Y2 \H$ {% @  n" Z4 Y0 A6 F
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki& f$ Z) W" S4 M; i3 e; y$ B/ d8 U
好点 (好點) hǎo diǎn - good point8 C& I5 \/ v3 R2 a
和棋 hé qí - draw*
+ m1 C7 H9 i& _6 H8 T黑 hēi - black*
* T- A  m1 V% t; s" u2 r! y6 p黑方 hēi fāng - black player*
6 E4 o( Q& `4 W, ?( i8 {$ P黑先 hēi xiān - Black plays first*0 k# i  B% i7 \; z2 Q
猴子脸 hóuzǐ liǎn - Sake bottle shape' X4 L$ _- K- \9 W
厚 hòu - thick*
, B  j& \7 i' k8 T  c后悔 (後悔) hòu huǐ - regret*9 i3 g8 Y* d& W& \5 S2 s
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind; [- A  S9 T% l1 w  v7 }% _4 S7 F
厚实 (厚實) hòu shí - thick*# \' @$ J3 H9 Y. F' C
厚势 (厚勢) hòu shì - influence*
% h' S; E1 N2 J: @& ~+ ~- M后 (後) hòu - after; later*- A+ H. v5 @! T7 Z/ O  K
后手 (後手) hòu shǒu - gote) I  N& W6 G. {# r# t. z4 {' w+ R
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture# j* T6 W! F4 w1 I" V
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
8 B3 W# Y) u  O' F3 g. @6 t后中先 (後中先) hòu zhōng xiān - gote with hidden sente  M* d$ i4 X5 k- W* ]- t
虎 hǔ - tiger's mouth, j5 Y6 L4 \: \& Y
虎口 hǔ kǒu - tiger's mouth
2 l% O3 A* M, j+ f9 X7 z互破 hù pò - mutual damage* j5 H+ g0 B8 |/ u2 N
互围 (互圍) hù wéi - mutual surrounding of territory
+ f6 m/ N2 s: Q% m7 i) E  V花见劫 (花見劫) huā jiàn jié - picnic ko9 T& r- J9 M1 G% H
花六 huā liù - rabbity six+ g0 g/ x7 ^' b* f: Z
花五 huā wǔ - crossed five
' i8 {4 H* ^2 j还原 (還原) huán yuán - transposition$ }0 w/ R0 Y3 L$ i& y
缓 (緩) huǎn - slow*
  I8 U, }& H% @9 A0 a. A, Y缓慢 (緩慢) huǎn màn - slow*
  {& w/ I; i8 n* J9 y6 p% `缓气劫 (緩氣劫) huǎn qì jié - approach ko
4 N6 q  J  }# h) \! J$ X+ S  L缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
8 N+ j* @6 X! R% f缓手 (緩手) huǎn shǒu - slow
8 f5 I5 I7 K0 t% M缓征 (緩徵) huǎn zhēng - loose ladder8 [* ~1 L! ?/ X$ w* O, M2 v) K. Q
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
% O9 e; U( h. L  U0 |黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique# s* a( ~2 ^: q; R
回手 huí shǒu - take back*9 ], X8 T' |1 _4 m( K4 p8 s0 S+ ]* `
回提 huí tí - recapture: Z. U) b' y% O* |$ ~* G) F
悔棋 huǐ qí - take back*
8 H7 D$ n( d( ], d. |: z活棋 huó qí - living group
$ q- \! N8 y1 _/ l* N1 ~5 g# a, I; P; V8 k

% g8 M% X( S  i1 i; VJ  ^/ T. m/ c+ }/ s. G0 L- E
急 jí - urgent*0 l2 S: o- g7 M/ K* ?5 v  ?# e" z
级 (級) jí - kyu
: [- O, e/ ~0 b" E急所 jí suǒ - urgent point
) i& O% |  e( w1 q2 x& i挤 (擠) jǐ - bump into diagonal; choke; atekomi; b. V6 J0 T- \3 {, d  b* z' h
技巧 jì qiào - technique*1 t' F$ q( g# f" R
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
' b: M( x  f2 ~' B佳 jiā - excellent*
4 [4 U% k* H9 `0 z! {, @. ?夹 (夾) jiā - clamp; pincer  z' Z# w0 G# A8 @( l& \& ?
枷 jiā - net
6 P4 z  s& j: K: j枷吃 jiā chī - net
. f7 }* c/ q9 W$ q& n' M夹攻 jiā gōng - pincer
; A- A) p7 D0 S假劫 jiǎ jié - false ko threat
  R" k" p* L0 Z+ D7 p  h假双活 (假雙活) jiǎ shuāng huó - false seki! U$ U3 u( A: ~( b, N1 V
假眼 jiǎ yǎn - false eye
* y) i4 K( y8 c$ c; _6 z假眼活 jiǎ yǎn huó - two-headed dragon
! P6 O- N. H% ^) \! m7 m尖 jiān - diagonal1 X0 m9 h0 h( T+ b  R2 b  |
尖冲 (尖衝) jiān chōng - shoulder hit0 ^! ]; E3 v' x
尖顶 (尖頂) jiān dǐng - diagonal attachment' e* i; d* M5 [. E3 H5 G0 p
坚实 (堅實) jiān shí - solid5 H1 z2 J4 X1 _" [. r* A6 K: e
见合 (見合) jiàn hé - miai
9 e* V- c- w' E+ O教 jiāo - teach*" F% g+ `7 s3 p/ d% h
交叉点 (交叉點) jiāo chā diǎn - point8 `! n* x9 I$ [  Z5 ?* `
交点 (交點) jiāo diǎn - point
- h; {. G8 i. S$ r0 i$ Z焦点 (焦點) jiāo diǎn - focal point*
0 a9 Q* r6 M$ J& Z8 {& X% n交换 (交換) jiāo huàn - exchange*
! O/ K2 c; w! \角 jiǎo corner (angle, horn-shaped)*
( V! V( L' d6 w5 P叫吃 jiào chī - atari
  i# g+ z- G( [; n教师 (教師) jiào shī - teacher*# w: s1 t# o0 L; {
教室 jiào shì - classroom*; a9 @2 B' a& r& o1 W4 Q
基本功 jī běn gōng - fundamentals*1 u) n4 \( N. c  Z) w( G" V" I1 p# V
接不归 (接不歸) jiē bù guī - connect and die
8 y: J4 \% Q$ R, Q+ a劫 jié - ko3 D; I0 s0 Q& C' R$ \' J$ ]* }5 b
劫材 jié cái - ko threat
5 @6 \3 ~+ @) h, c, W0 d" V$ @- F4 N结果 (結果) jié guǒ - result*
5 F; e  \! N0 i$ Z" t6 s劫活 jié huó - live by ko
* l- H$ f' G' o3 Z: z. |诘棋 (詰棋) jié qí - life and death problem
$ a! {. D3 N* S劫杀 (劫殺) jié shā - kill by ko
' |7 Q2 y7 v3 C  S3 Z% U劫争 jié zhēng - ko fight+ P0 ?% [% {$ R1 a0 W
解答 (jiě dá) - answer, solution*8 M3 d; u, K) M5 Y1 N
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
3 s! Q6 y+ e/ O金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
6 C2 F- G+ r3 J7 ^" |9 M& @) `% j) @紧 (緊) jǐn - tight*
- c3 l5 g4 U; c, Z. C: b紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties( C$ ?8 t- ]  N- R, E* H
紧劫 (緊劫) jǐn jié - direct ko" Q8 X, C  }, c5 b, S
紧气 (緊氣) jǐn qì - reduce liberties2 e/ X' ?* k2 B9 E* m
紧气劫 (緊氣劫) jǐn qì jié - direct ko# s4 _9 p: a) m
禁着点 (禁著點) jìn zhāo diǎn - illegal point
: i  i! f: V, c( u4 R3 [6 s净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
+ Y! h: m& I( v1 L* G5 t4 ^净活 (淨活) jìng huó - unconditional life" u6 x4 F9 S2 Y) [! ~& e3 z
净杀 (淨殺) jìng shā - unconditional death
* }) y* T0 T; z4 D, |净死 (淨死) jìng sǐ - unconditional death% i6 w/ {8 d" y5 `5 f( K1 x
救 jiù - rescue; save** ~8 b. w# ]7 g" M. G- B# s; b
聚 jù - placement inside opponent's eye
) o/ u3 r  n4 k' j% I俱乐部 (俱樂部) jù lè bù - club*
; V; E+ U. k& `聚六 jù liù - six-space killable eye shape
- u. a5 N7 ^$ g6 m) J5 w' g聚三 jù sān - three-space killable eye shape: L6 I) d7 u, Z" s* r
聚四 jù sì - four-space killable eye shape1 S& `& {( `. e1 F
聚五 jù wǔ - five-space killable eye shape' R" l6 n: j+ C1 }
决战 juézhàn - decisive battle*/ l$ E2 x: D* q" i2 [; o
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*' a5 r5 l1 G. K4 w6 d. [
: v9 b& k9 |" t+ X

& A- U1 r' ?! jK& D6 z2 h- ~+ Q$ k
卡眼 kǎ yǎn - falsify eye9 M! ^5 C6 p- X
开拆 (開拆) kāi chāi - extension
: Z7 R- Z5 T$ u) G# H$ o, U开花 (開花) kāi huā - ponnuki
/ Y* M6 I4 f6 P# Y7 @0 M: f+ L1 m开劫 (開劫) kāi jié - create ko% K0 u. x' j3 a/ p8 z
开局 (開局) kāi jú - opening  e, K* Q" s- `8 G* ~
看花劫 kàn huā jié - picnic ko4 Z8 f, o! W) q
抗 kàng - to resist, fight; to oppose to defy*3 R# I& f& F$ }* x3 A- p7 z
靠 kào - attach one line higher than enemy stone
0 f' u, |6 C; s$ t4 i空 kōng - empty*$ D( C/ g/ a( P0 `; U+ _, x7 Y
空间 (空間) kōng jiān - space*3 D$ {, ^8 W( Y- d7 o: B, v( K
空三角 kōng sān jiǎo - empty triangle- `' j! |! y( H9 \  v
空 kòng - territory*# ^% b. B, J. r3 k0 n4 z  C1 v
跨 kuā - attach at waist of knight's move5 Y  {1 x1 [. M" v" x7 ^1 q
跨断 (跨斷) kuā duàn - waist cut$ D* [$ ]& E, Q
快 kuài - fast*, ?8 |8 l+ b2 F; [
快棋 kuài qí - blitz game+ }- A6 z/ J/ @  Y
宽 (寬) kuān - loose; wide*
3 F9 I0 ^' v7 L6 Q8 u, ?宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties9 z2 z3 g* N) Y7 _
宽气 (寬氣) kuān qì - increase liberties
# W9 `2 w1 a* I/ P+ e  q宽气劫 (寬氣劫) kuān qì jié - approach ko: I+ D% G) N8 q( I- w% Q
亏 (虧) kuī - loss*6 Y9 u+ ~7 T' B/ T/ p* j
亏损 (虧損) kuī sǔn - loss*: S, i& D6 g' ^  U% v
扩大 (擴大) kuò dà - enlarge; expand*; r) y6 A" F0 A" P. B: D
扩张 (擴張) kuò zhāng - enlarge; expand*
5 K* j" P3 i0 Q* q7 [0 a1 N[edit]9 y( d1 e/ ?2 k8 y8 }% I
L) |! o; N4 }' N; K, [# Y" M
赖皮劫 (賴皮劫) lài pí jié - many move approach ko* f1 H' A& Q" O' m* c$ v$ d  }
拦 (攔) lán - checking extension; prevent opponent's advance*
) }, F4 S0 v- c8 L拦逼 (攔逼) lán bī - checking extension
% ?6 j7 I* `6 K- D5 h烂柯 (爛柯) làn kē - ranka
3 f& h- \1 [. Y( k- a& p: k1 w老师 (老師) lǎo shī - teacher*) N4 G' T. h" v- `1 u6 j
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil9 p/ V. b' r( r/ a+ ~
类型 (類型) lèixíng – pattern, type*
3 y0 ?  N  H: l" C' J* S冷着 (冷著) lěng zhāo - unexpected move
) J0 m4 S& a. K$ E- m& t利 lì - profit*
6 E8 ?( J; ^1 ^( W2 b) V立 lì - descent; stand2 {! Z! E- |/ c4 e
利用 lì yòng - make use*$ Y# q6 e3 z0 `
连 (連) lián - connect; continuous*
: x6 u$ e3 E+ _; n  \* Q7 v连扳 (連扳) lián bān - double hane
. ~% |& ?0 d8 J, }2 m" W) Y: [连环劫 (連環劫) lián huán jié - double ko! g0 @" J" W! C  `4 H
连接 (連接) lián jiē - connect*
) T! I  c% D4 G3 f7 L) Z' _联棋 (聯棋) lián qí - pair go/ h% h. X9 X! M6 w' H
恋子 (戀子) liàn zǐ - reluctance to sacrifice
% l$ V) `7 K6 i: T两分 (兩分) liǎng fēn - equal*
) F% S! k1 V! k% w/ J0 N3 g; G. @两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")7 D$ ?$ h% ]* ]
劣势 (劣勢) liè shì - inferior*
6 s* B6 B8 D& D裂型 (裂型) liè xíng - split shape
7 d3 Y9 h  J) W2 a" I2 r龙 (龍) lóng - dragon*$ }0 x$ _: u1 l) _4 m
漏着 (漏著) lòu zhāo - oversight
0 J$ j! x! `$ c/ M% |6 }, m/ Y落子 luò zǐ - playing stone on board; T: j0 c: y  C: o  }4 c* u
3 d8 f5 r/ n, E, o
. M$ K( L0 V( k
M; O2 t5 y/ M9 p+ d
满意 (滿意) mǎnyì - satisfied*
, r( W, a' R9 \: q1 o5 |慢 màn - slow*
% e6 a* l4 g" N盲点 (盲點) máng diǎn - blind spot
9 b$ ]7 s" Y0 b$ X) F1 F' y梅花六 méi huā liù - rabbity six/ P  L7 ~9 ?  P4 w5 B, L
梅花五 méi huā wǔ - crossed five$ P& ?+ x1 l9 s5 D1 L, l$ M$ v, ]: T
门吃 (門吃) mén chī - capturing technique by atari6 {6 R, z( {6 `$ E& l; M( x# Y
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening/ V* S& V4 Z  \) ~  x
妙手 miào shǒu - excellent move, z4 K. H; E; s, q" ^
妙着 (冷著) miào zhāo - excellent move
: [4 d2 k; @/ D+ U8 V( ~  ^& B模仿棋 mó fǎng qí - mirror go
0 W3 \1 W; j! c2 k* Y模样 (模樣) mó yàng - territorial framework
) p& B+ H( e& l8 ]+ Y0 P" f, E" J0 ?目 mù - point of territory) i# W- c8 J5 d8 j0 ]7 s$ M
目外 mù wài - 3-5 point9 m# Z: c7 R" A8 G, x

. j; q8 f# |/ t" v. L9 W1 K* B' D4 B6 c
N* R) E( i5 j% z
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
$ i8 z" c# r" h( r7 v  Z7 s' x& I$ _逆官子 nì guān zǐ - reverse endgame move
& Z8 c; I& _: ~3 N4 j逆先 nì xiān - reverse sente/ z1 {, c2 w9 I- C
逆先手 nì xiān shǒu - reverse sente0 Y, Q: [+ w) ^, `' z) f$ n
逆转 (逆轉) nì zhuǎn - overturn game8 A: T$ j/ H. Q0 o; o) S2 N
粘 nián - connect*3 V0 g+ O& T( w  D
凝形 níng xíng - overconcentrated shape
0 N5 X8 f+ \- k# D8 E' X7 v扭断 (扭斷) niǔ duàn - crosscut
+ K  f1 B. n* O! \0 v- E6 }扭十字 niǔ shí zì - crosscut
& {9 D9 r4 a$ _' _扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
/ k# P$ c+ B/ M( v& [5 I扭羊头 (扭羊頭) niǔ yáng tóu - ladder
: U* v6 }" K% R9 [9 Y$ q, n1 H$ r6 X) I- G+ n+ r
; H( R( L  I& A6 j; L9 X% P
P1 I: l( p; F7 B. w7 ?
爬 pá - crawl*- x( F* [2 c- T+ P
盘渡 (盤渡) pán dù - bridge under% b; W3 h- R" F
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner' w$ R. T4 u* E$ X3 f& {8 ^) p
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner1 N' {, x/ q" x( a1 a2 J9 o4 h
抛劫 (拋劫) pāo jié - throw-in ko2 f$ u! \8 b0 ?( q
配合 pèi hé - coordination*: h7 N3 G' Q% ^, A% ^
碰 pèng - attach to the side
) p+ m+ c# T* z7 @  K0 {便宜 pián yí - profit*. ?8 a+ o- m# |& |( W+ U
骗着 (騙著) piàn zhāo - trick play, hamete# R* K( U; `$ c3 B5 g0 m
平衡 píng héng - balance*" [7 E/ ~/ E/ q4 K( q2 \- Z1 |
破 pò - break*
" e# m/ U! ~# D. |8 H3 d5 n* |剖析 - pōuxī dissection / self-analysis3 f: o. ]: K* r& t' O' W
破解 pòjiè - solution, answer to a problem*
2 h% U1 ~, c+ P7 ?* ~扑 (撲) pū - throw in
) a1 A& {/ h" T. B" N葡萄六 pú tao liù - rabbity six
  S! C' U, M7 d8 I谱 (譜) pǔ - game record
: |) N5 s3 L4 k9 i  b9 o% Z: A普通 pǔ tōng - common*& A4 x; [$ D/ J; `
[edit]& S6 e# u2 P1 v7 f7 h
Q
, T* r$ a3 Q8 g; x; w% O2 c5 A" w; ?欺着 (欺著) qī zhāo - trick play, hamete
( f# s/ |, ?1 m. s. q- ~1 P* o棋板 qí bǎn - go board
: L  Q! m0 R9 J! Y0 w& {棋风 (棋風) qí fēng - playing style
. l7 c3 x- Q% X& @棋盒 qí hé - stone container
  Q3 e' {* V! Z+ D/ U棋筋 qí jīn - key stones
3 V. T) a# t9 j* S* T+ w  {! D. a棋精 qí jīng - key stones/ k# K( U, @: S8 P+ t
棋理 qí lǐ - go theory8 d+ p; r; |: ?9 S2 d) w2 g
棋力 qí lì - strength in go
5 ^. o5 M& t( T- g' I* r* \' z棋盘 (棋盤) qí pán - go board7 [8 o! o6 s2 E  f
棋谱 (棋譜) qí pǔ - game record
; N: x6 g) s: w' C) q0 P  L% f棋石 qí shí - stone! t. z% R" X  m. i% Z/ x( w: D# w$ n
棋手 qí shǒu - player*1 f; ]$ f$ D, j2 \  h
棋书 (棋書) qí shū - go book
) r. Y+ O0 f, j1 {% A棋院 qí yuàn - go institute
* {9 |: X9 ?, f& _0 Y3 Q/ _% h棋形 qí xíng - shape$ l  g/ h7 `. |6 q1 N
棋钟 (棋鐘) qí zhōng - clock*
( U- G6 h4 g/ o* I; g8 G# X棋子 qí zǐ - stone& q5 U3 n5 d+ Z1 F8 k4 W! R
弃 (棄) qì – abandon, to discard, throw away/ z1 T' o2 t  I+ T
弃子(棄子) qìzǐ - sacrifice
& Q1 d2 l% Z9 O% M: q; {9 V/ c5 V: u气 (氣) qì - liberty/ Q6 C  L1 e% X; _* V8 X/ `
气合 (氣合) qì hé - fighting spirit
  ]5 Y+ J& C/ q( x4 \7 r气紧 (氣緊) qì jǐn - shortage of liberties
6 E/ z7 y! s8 j+ i前 - in front, before*) M. z0 z8 ?; `% s4 h& f7 ^
浅消 (淺消) qiǎn xiāo - erasure7 ]: q$ e) J% c# u- p: W! @
墙 (牆) qiáng - wall*; c( ~  |/ `, b$ |* Q
强 (強) qiáng - strong
. N6 q/ A9 W) F: X: _5 B' g墙壁 (牆壁) qiáng bì - wall*
8 o; s$ }2 i* v6 L; J& E6 M强棋 (強棋) qiáng qí - strong group0 X3 H$ B- p! \! `; B
巧手 qiǎo shǒu - clever move
* [0 v7 A6 \, C& M4 E& D  e7 C( v& a巧着 (巧著) qiǎo zhāo - clever move; [$ A2 v/ R  `4 Z
切断 (切斷) qiè duàn - cut** x1 K6 i. x" l& |5 c* z5 W, ~
侵消 qīn xiāo - erasure# H0 v5 A6 U% w
轻 (輕) qīng - light*
* i9 }7 z8 S! ~; G$ x0 ~% t. T侵入 qīng rù - invasion
' V9 ]! H8 b% h) W+ u' n轻盈 (輕盈) qīng yíng - light*3 y5 ^# g) F+ o
求活 qiú huó - make life0 e4 J, I  N; d/ u& K- Q
曲 qǔ - bend# T6 E4 S+ K1 C" B' k
曲尺 qǔ chě - carpenter's square
9 ^6 f6 X$ J, m5 g# l7 y4 z曲三 qǔ sān - bent three
, S% u$ t! S& W  R% k曲四 qǔ sì - bent four: i. Z1 S) y: q  W0 Q! p
觑 (覷) qù - peep
3 {7 C/ D/ y1 ?* h, r3 F权利 quán lì - privilege* N9 `% Q( i- P* F' b$ W( K" ~+ o
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*% I6 M% A% |# W
' n. k8 p! u! d* G: B, Y

- k6 d% \( p# s9 e! o3 AR
6 ]; i# p. U) V6 V& ~$ D& u让子 (讓子) ràng zǐ - handicap0 Q; j6 W" N% `9 Y: P. H
让子棋 (讓子棋) ràng zǐ qí - handicap game
* H3 ^1 Z1 O, [* `+ W- Y认输 (認輸) rèn shū - resign*
# v3 f. P) ~' F8 j* ~3 g" @' I弱 ruò - weak*
! ]4 F- n. f" W5 n4 ]4 \0 l; O  y弱棋 ruò qí - weak group% E# T1 O( Y6 b, M0 ?
; N. D2 I% R& @* Z- O. n

" p' w" j8 ~9 v4 L! m, NS
2 j* j! q8 W4 F! K% A三间拆 (三間拆) sān jiān chāi - three-space extension
. o' X. w  x; ^# b三间跳 (三間跳) sān jiān tiào - three-space jump
) o* B$ M+ B, B* ?3 U5 r, m三劫 sān jié - triple ko' u- r& G, A0 _
三劫循环 (三劫循環) sān jié xún huán - triple ko! c, V; \& V" S. R* I5 K
三连星 (三連星) sān lián xīng - san ren sei
, ]) P1 `4 N! P三目正中 sān mù zhèng zhōng - center of three stones
2 }; Q+ l8 y+ ]+ A6 x0 S三三 sān sān - 3-3 point- {' l' w, @/ F( l
三手劫 sān shǒu jié - two-move approach ko
: e8 G/ T% @1 v9 c" x三子正中 sān zǐ zhèng zhōng - center of three stones. e" ?$ `5 X2 L! Z
杀 (殺) shā - kill*
0 \6 c! P6 @; V% S8 k杀棋 (殺棋) shā qí - kill
+ c; e7 [6 i. m$ s- h! D3 c杀气 (殺氣) shā qì - capturing race7 K+ x, C& M$ `6 E; N1 {
上 shàng - upper*
8 E/ B9 G! R3 W上级 (上級) shàng jí - advanced level*3 y9 Q. Y( W6 f8 b& U2 _( j
上下同形 shàng xià tóng xíng - symmetrical position' J1 [& q7 L- D1 u
稍 shāo - somewhat; a little*
3 m, w8 A" o8 ^! v# k伸气 (伸氣) shēn qì - increase liberties
( W2 x, W8 D6 x' N, o伸腿 shēn tuǐ - monkey jump
, q  l3 P( G4 ]生死劫 shēng sǐ jié - all-dominating ko
' S# N& g& g; G胜 (勝) shèng - win*; g0 g& U4 N8 `" g! _' i7 j/ a
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move1 l: M1 Z2 ?0 X1 y  j
胜着 (勝著) shèng zhāo - winning move
: I- W# F' N1 c" m, `- g( g失败 (失敗) shī bài - failure*, X" `) g0 F$ f9 y4 Y0 _+ \+ g
实地 (實地) shí dì - solid territory
7 v$ X* e  `- ~% l6 @1 J十番棋 shí fān qí - ten-game match- L0 C' D* R/ v, _, Q) G% u, |/ b$ j
实接 (實接) shí jiē - solid connection
5 V7 B. K) u* r) z6 |, c4 U石塔 shí tǎ - two-stone edge squeeze" u* s. P$ R- k' @; z
实战 (實戰) shí zhàn - actual game situation
* w9 `9 v6 t1 A% U- l8 v, X实战手 (實戰手) shí zhàn shǒu - situational move
" t( M- h& J' ?5 i# w/ U: d7 C% }势 (勢) shì - influence*( _! ]4 R4 x0 _
室 shì - house; room*+ ~! n/ R8 |% S# c; w% x: b) u
势力 (勢力) shì lì - influence*0 u3 v6 S: q6 o/ [
试应手 (試應手) shì yìng shǒu - probe
. h0 U/ `! Y- o收官 shōu guān - play endgame* m: C- K0 k# O8 v& T
收官子 shōu guān zǐ - play endgame
5 y- S" O. |3 [收后 (收後) shōu hòu - last play* }& b+ T9 q5 L' H# G( f
收气 (收氣) shōu qì - reduce liberties
* G5 ^% t* o% B: ?0 y! h6 u( v- J守 shǒu - defend*$ q- Y# {6 O% {& f2 [* V8 O. z2 k2 c0 p- P
手 shǒu - move; A) b( u* P' B
手段 shǒu duàn - technique*
9 v% u) _; d, h9 m+ \9 l7 c手割 shǒu gē - reorder sequence
3 ?$ S0 x, Y* D- T8 p  @9 q' o守角 shǒu jiǎo - corner enclosure, ?$ u! a/ ~7 j: O
手筋 shǒu jīn - tesuji- d4 i9 C# S1 x( s& Z5 Z
手顺 (手順) shǒu shùn - sequence1 A1 h( R7 m! T- P% L4 y* k
手谈 (手談) shǒu tán - hand talk' L0 P3 D( K9 H
授先 shòu xiān - one stone handicap
  @! A% X: z+ e0 ?7 k% D授子 shǒu zǐ - handicap3 L8 @$ p5 `( z7 ^! C
授子棋 shǒu zǐ qí - handicap game+ a# A3 x2 p5 l1 r
书 (書) shū - book*, L! N& j4 ^2 k+ ~. ]$ u
输 (輸) shū - lose*
: `  I7 L( v- ^% W" U2 R& J/ x书本 (書本) shū běn - book*0 X! n" b3 v/ d) v" }
数目法 shǔmùfǎ - territory scoring
$ V) J3 g% M+ O/ q# x0 n  D数子法 shǔzǐfǎ - area scoring
& q3 m2 q4 A" E; j4 j梳形 shū xíng - comb formation
1 l, Q9 n# G/ l8 E; K梳形板六 shū xíng bǎn liù - comb formation
/ X, r8 K# b1 D2 f# g0 U双 (雙) shuāng - bamboo joint+ [4 k- `" k3 g! r; G8 @8 U
双吃 (雙吃) shuāng chī - double atari1 D) a* i9 `0 q
双打 (雙打) shuāng dǎ - double atari' I% r# C. `3 P8 X3 M
双打吃 (雙打吃) shuāng dǎ chī - double atari
/ i7 m& G# {2 u4 Q. F3 o4 r双倒扑 (雙倒撲) shuāng dào pū - double snapback
, i$ K/ a. u2 \' X0 u6 I双方 (雙方) shuāng fāng - both sides*/ ?7 `8 Z. Y# I+ K; M2 t+ J$ }; l3 F
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach  v, d3 I; M( F3 F
双挂 (雙掛) shuāng guà - double approach- n  Z5 U" p% h+ _0 ]% t, i6 W
双虎 (雙虎) shuāng hǔ - trumpet connection
# P+ l( s  r  ]( q+ N1 b' y  Q/ z6 e双活 (雙活) shuāng huó - seki
% L/ g; l& Q+ O/ N双叫吃 (雙叫吃) shuāng jiào chī - double atari. F% f) f' z3 g" [) k+ V
双劫 (雙劫) shuāng jié - double ko2 U7 g1 {2 ]" e" y" m2 g
双征 (shuāng zhēng) - double ladder
* Q' L7 F# Q. Q  D8 @3 d7 \  |, E顺序 (順序) shùn xù - sequence*" @: t7 a, c$ F' o/ `
死活 sǐ huó - life and death" u* f$ x& i5 S4 h
死活题 (死活題) sǐ huó tí - life and death problem* Q% i! @" M; F
死棋 sǐ qí - dead group7 M5 X! T! M8 S) J1 ?4 \* e, O) ]
死子 sǐ zǐ - dead stone% U; M9 v+ f6 N$ M# G
四间拆 (四間拆) sì jiān chāi - four-space extension1 d: h$ U) Z/ w3 Y( t$ R) n
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
3 o, J" Y: m( W* b四劫 sì jié - quadruple ko
+ }& c9 p% i4 B6 H9 o: _+ X四劫循环 (四劫循環) sì jié xún huán - quadruple ko
' n0 ?5 E' a2 b四连星 (四連星) sì lián xīng - yon ren sei
3 g" ?+ K3 G, M6 ~( Z% H松 (鬆) sōng - slack*
3 y" \% m/ Z/ M松气 (鬆氣) sōng qì - increase liberties6 C! t9 z0 O/ y9 f% h  z: ]
松气劫 (鬆氣劫) sōng qì jié - approach ko. t: v6 A- b5 ~5 x: ~. ?* M) ^
俗手 sú shǒu - crude move
$ ]2 y) p- B4 s随手 (隨手) suí shǒu - hasty move- H0 _& F4 W; l" V+ n1 t
随手棋 (隨手棋) suí shǒu qí - hasty move
/ [3 T9 ]' {# d4 Q* n损 (損) sǔn - loss*' z, x, I! p; N) y/ ~% g% r
损劫 (損劫) sǔn jié - losing ko threat5 y0 C' Y) b6 g$ f% E
损失 (損失) sǔn shī - loss*
8 r0 P9 u/ ^6 w9 ^" @& [1 t顺序 (順序) sùn xù - sequence*
/ ^2 @& H6 z' c9 W/ Y
% ^1 u  g( |+ b& @- o' Z" n  |; O4 [4 Y; R
T: ~5 Y8 {3 s. ?* M3 j* r5 J( l
台象 tái xiàng - Tower- D+ O1 [% N% j) E; Q
弹性 (彈性) tán xìng - flexibility*
/ B$ [, t- i2 v! |* n搪 táng - block*
( Y7 d% y& u# A. c9 z套劫 tāo jié - two stage ko3 L5 x. O% r/ F8 E# U4 E
逃 táo - escape*
, C7 E+ {, `& ^- K2 t逃遁 táodùn - to escape, to run away, flee*
% G0 Q! E' l+ y* Q逃生 táo shēng - escape*
- Z: `/ ]2 W  \5 C- Y腾挪 (騰挪) téng nuó - sabaki
7 o9 T" a8 K: G) O' b提 tí - remove from board8 |) n% x0 Z- Z. }0 w' i
提劫 tí jié - taking the ko
6 t4 Z, J. |  n1 _# c6 \; c提子 tí zǐ - remove from board
2 L' T4 S/ w8 g8 B6 O, s' |- \天王山 tiān wáng shān - tennouzan
/ X: Q+ U& `# x% w" r6 A天下大劫 tiān xià dà jié - all-dominating ko+ ~8 g/ G$ x+ x0 n- R8 Y; O
天下劫 tiān xià jié - all-dominating ko
) O. i2 o. v2 s. B天元 tiān yuán - tengen
/ o1 I7 P: n5 J  j' w, r5 t跳 tiào - jump*3 |8 X8 W8 j2 f3 Q1 w0 x
贴目 (貼目) tiē mù - komi
, @- l4 `4 {( k& G8 j铁柱 (鐵柱) tiě zhù - iron pillar*3 |: K8 u9 d8 w* M9 e
挺 tǐng - push up; stand*
1 W4 d* V# |/ k+ U( l" ]" s2 Y8 x* E: G投降 tóu xiáng - resign*" ?2 F: N) n, E
投子 tóu zǐ - resign
2 h  R# ?# N# u5 e$ \" A. W! g透点 (透點) tòu diǎn - placement" ^5 o& a7 ?5 E
图 (圖) tú - diagram*, C( ]! D( J  @
退 tuì - pull back; @1 |9 z: t3 y- t, c6 @
托 tuō - underneath attachment
% M9 r  c* n  ^( m! Y% Q; d5 C脱出 tuōchū - escape, break out0 m  X% P1 u$ u7 w
脱骨 (脫骨) tuō gǔ - under the stones) n8 B, ~  O) M
脱先 (脫先) tuō xiān - tenuki
7 ]3 l  W8 g- C! ~8 S# Z, u3 i
' V* H8 ^$ I/ @1 h. T. e* U4 o, z5 I6 ~1 ^3 T+ h5 n
W
; W: R& B' M( r! U$ X% C& X挖 wā - wedge6 G2 X+ Q( x( s+ r% h+ b
外目 wài mù - 3-5 point
. N3 A! \; U! ~1 H8 {$ j7 |1 a* B外气 (外氣) wài qì - outside liberty
* X6 `3 B* t9 M, K5 g弯三 (彎三) wān sān - bent three' E6 {  N7 ^8 k0 |
弯四 (彎四) wān sì - bent four4 R2 D* S. I" U( t8 v, G
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
' n+ E7 A" [) M, J7 g' @围 (圍) wéi - surround*
2 K, X* r' }; R; ~5 u# h围棋 (圍棋) wéi qí - go
  _. M5 a: h% |尾巴 wěi bā - tail*. l( l9 l" t; k) [* X4 F
味道 wèi dào - aji/ {1 Z5 B# W6 G. M: v
文凭 (文憑) wén píng - diploma' j" a# r  q) x5 V7 _; ^* ]6 Z! a
稳当 (穩當) wěndang - stable; firm*/ \; m) W, O8 q
问应手 (問應手) wèn yìng shǒu - probe, H0 y# U+ f8 ?2 |* _
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest% m7 P+ H; n1 u$ L- j1 s& [
无理 (無理) wú lǐ - overplay
& p1 p' R% n$ w- g8 S5 G$ H/ r无忧劫 (無憂劫) wú yōu jiě - picnic ko; |) ~/ _' D  x; m
五子棋 wú zǐ qí - gomoku narabe. t% O% p0 q0 L2 o. G
五间拆 (五間拆) wǔ jiān chāi - five-space extension
" I, I) y% n3 ?& J3 A! [2 _五连星 (五連星) wǔ lián xīng - go ren sei
6 E+ M- c/ U1 X* m五五 wǔ wǔ - 5-5 point5 Q% I) w3 {$ i7 K; g! u$ L

4 O6 f. Y+ j  \) Y2 D+ l& i2 k! y5 B* [- W2 s8 N" s
X" v+ C3 o( `# D9 K8 L9 T
细棋 (細棋) xì qí - close game9 Q$ D- d0 z# Y
瞎劫 xiā jié - false ko threat
+ _) i* [" \' z7 y" ^& X下 xià - lower*
  x7 G5 W8 T  ~# x# \# G$ Q下法 xiàfǎ - method*
, v% u: i: ]9 y) W# v/ E: {: y先 xiān - before; first*  N3 s1 }, E3 _+ z9 f# p) d, y* p
先手 xiān shǒu - sente9 |# i4 w2 i5 {$ K/ t: ~
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
% `( [6 k4 F; X先手利 xiān shǒu lì - forcing move$ d' v5 d. e  z' L! k1 m
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
9 j! I1 o8 [7 G" |陷阱 xiànjǐng - a trap*3 I3 Q/ ]: c& E1 [# C9 x6 X( t
象步 xiàng bù - elephant's move
" m& i* j8 m. W8 I象步飞 (象步飛) xiàng bù fēi - elephant's move% e: r0 T# w3 i% a5 H. q
象飞 (象飛) xiàng fēi - elephant's move# R% R; U0 O5 O2 A9 _; ?
向小目 xiàng xiǎo mù - facing 3-4 points
4 u5 h0 _" `5 X$ @/ f3 S7 _+ \象眼 xiàng yǎn - center of elephant's move
) c' g7 e3 r+ d- ~0 P/ @6 r; V! K消劫 xiāo jié - ending the ko
/ j  w3 [; ~0 W/ V, d小 xiǎo - small*! a  k  j% l, Z5 w" @3 c' U
小飞 (小飛) xiǎo fēi - knight's move" {( l$ d* K7 }$ c
小尖 xiǎo jiān - diagonal5 K( V2 [$ ~. W2 ^, F
小林流 xiǎo lín liú - kobayashi opening) p7 K, k9 Z; o- T0 u
小目 xiǎo mù - 3-4 point
; i/ V" T: @3 i+ B7 z' P  B小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
8 P; S, A( @+ u( K( p1 B' F/ p4 D小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)% x% P4 f& C$ k
小伸腿 xiǎo shēn tuǐ - small monkey jump8 Y' s3 k( m& q4 `- _7 f. i
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg: g. g! h9 X" H; O+ C5 H9 W
效果 xiào guǒ - effect; result*1 A4 W; I* m7 Z8 \5 n. l. i2 l
效率 xiào lǜ - efficiency*
5 Q4 J( ?# |, d, s6 W# P: W新布局 (新佈局) xīn bù jú - new opening- j0 w  Z+ E' o8 z% O  E/ N3 }
新手 xīn shǒu - new move
$ s* T& J5 h# _' n/ y0 e/ M2 f星 xīng - star point
1 N: s, n4 V% K; J2 [- T星位 xīng wèi - star point9 X$ ]" f$ J6 B" O
形 xíng - shape*
1 h4 D' A2 f' o8 T形势 (形勢) xíng shì - situation*; i( e# C) t  |& y: F, X9 f0 G
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement  }2 Z! [9 {1 F* E" k
形状 (形狀) xíng zhuàng - shape*
  ~1 o- Z" w5 J* K' w秀策流 xiù cè liú - shusaku opening
- ~4 }! b: W. r" v( K4 m虚手 (虛手) xū shǒu - pass) K) @: i5 t- b+ ]  K! U# c( V
虚着 (虛著) xū zháo - pass
- }2 y0 K5 \/ Q# b1 L序盘 (序盤) xù pán - opening! y$ A: g, G3 [
学生 (學生) xué shēng - student*
8 v9 I0 R5 F- c% u4 E雪崩 xuě bēng - avalanche*' P2 d" i- Q  I  D( e" ~
循环劫 (循環劫) xún huán jié - double ko
! _  |0 ]# t5 h  i. v5 z- ~1 \6 d! B/ ~8 O
/ G" t( M: D7 S9 M+ E8 V+ H* O+ w
Y$ j6 @% K4 S* k
压 (壓) yā - push down*; M: H, A: P9 {& g, i" T# R
压力 (壓力) yā lì - pressure*
. B9 w$ [% a6 h- D2 w延气 (延氣) yán qì - increase liberties
* P, r# B7 @' }" A3 R7 Y" s: {! c眼 yǎn - eye*: S" c( }; l  |- i" B; ]
眼位 yǎn wèi - eye potential; eye space
# X7 L: e# R. g5 n' T' h# T5 N眼气 (yǎn qì) - eye liberties
% \. h* X) o3 H+ _* j眼形 yǎn xíng - eye shape; eye space
8 U( }& y6 s6 v9 [1 |. Y妖刀 yāo dāo - magic sword1 t, u5 o5 s# j* h
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko- A" _( I2 K5 G% k0 x# J0 s
要点 (要點) yào diǎn - vital point
5 c! R1 D! S  \/ ]4 d) W5 w要子 yào zǐ - key stones/ a# j& }; }: v( c- h; \, {4 I
业余 (業餘) yè yú - amateur*# p4 F4 a  X2 d2 E' E
一方地 yī fāng dì - one-sided territory
2 V9 t8 f. h1 b$ j一间拆 (一間拆) yī jiān chāi - one-space extension, H8 U, U/ m4 E! p9 z5 }. f# y" Z) E
一间跳 (一間跳) yī jiān tiào - one-space jump" n) B; _) x: ~8 a2 A
一手劫 yī shǒu jié - direct ko% j6 b( E0 H: x, W6 m4 |- T/ ~- v
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker8 \, C- Y+ k, X7 f0 y6 J4 L
疑问手 (疑問手) yí wèn shǒu - questionable move# ]% z5 \; u9 m+ u5 H- V8 h3 X$ ]
弈棋 yì qí - play game*; i$ p, V+ B1 e2 k5 @5 G9 R
引征 yǐn zhēng - ladder breaker
$ q' R* |" N1 l( a% k. r赢 (贏) yíng - win*" {& m" X, h$ r8 k
应氏 (應氏) yìng shì - ing's
5 w3 s$ H$ v1 m) Q) `9 a1 O硬腿 yìng tuǐ - first line descent5 r" ^) d( b2 Y" L4 Y7 t4 F! |, v: V0 W
优势 (優勢) yōu shì - superior*
8 F1 M3 ]' G. Y. C* K, S有利 yǒu lì - advantageous*
+ B* ~! Z1 S3 d7 a有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye: U5 A* u$ q, f' q
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
7 Z4 v* x: r8 L: i1 H4 u7 b右 yòu - right*
/ o2 \5 U; j& U1 Y' ~" p! L% ^' d; u余味 (餘味) yú wèi - aji
1 }. D8 K# P  C5 p" h( q6 I: d愚形 yú xíng - dumpling shape+ _- C8 ?5 q: {2 d. t
宇宙流 yǔ zhòu liú - cosmic style) ?5 k; n1 f: U" A7 f
原则 (原則) yuán zé - principle*  [. X* i2 R" C% C1 n3 y& _
院生 yuàn shēng - insei
- \; p' s& X: T( ?$ Y. S# s2 ~  b& }5 R3 v8 C6 t& h

4 n  F) E: c3 GZ) s" |* z: @5 v, `1 f. @) z
枣 (zǎo) - jujube (Chinese Date Wood)*6 P: f( P# A* m" c( |
扎钉 (扎釘) zhá dīng - iron pillar*2 t8 N3 b+ @# i. M% L
长 (cháng) - stretch
5 _- O" o8 j% C" a; n胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
! p$ B3 W" d3 y3 `: \胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi  n3 ]( F( ^9 [9 H1 f
着 (著) zhāo - move
+ @% }- [3 c# Y  G* h真眼 zhēn yǎn - real eye
# A; R& p6 o, j! o) d镇 (鎮) zhèn - capping play
5 T9 w7 f* V2 m% @- [8 I镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
$ \- M1 {4 Y, R# v0 H5 e+ V镇头 (鎮頭) zhèn tóu - capping play
  c/ a" g/ f: {证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
8 ?. T& h, W( K; E, |征 zhēng - ladder/ \, y/ [0 S" ~5 V
争棋 (爭棋) zhēng qí - official challenge match" i0 B1 F1 A. S: S
征子 zhēng zǐ - ladder1 l! ?" S' m  s8 X! Y  N
征子劫 zhēng zǐ jié - ladder ko; D6 H8 p8 ]; c( u. [% o3 |
整体 (整體) zhěng tǐ - chain; ~; \2 U( N% S% w7 @, [
整型 zhěng xíng - settle
" z. G5 ~/ U+ V) y正解 zhèng jiě - solution*
3 w5 n3 K+ D! I8 c2 u正确 (正確) zhèng què - correct*5 N, ^* S1 V  f5 N- J3 J  |. G5 g
证书 (證書) zhèng shū - certificate*9 |- C- G0 U, {
正着 (正著) zhèng zhāo - proper move/ G9 a& v( p, P$ j" L( \
指导棋 (指導棋) zhí dǎo qí - teaching game
( I& O8 Z5 l: ~; S) y, e3 w5 d直二 zhí èr - straight two
1 P; b& D  r( a. V' t# T. @  {直三 zhí sān - straight three
7 X0 S1 i0 q% f5 J8 W$ P2 E3 H直四 zhí sì - straight four
3 C% ~# K% S" @1 \8 V职业 (職業) zhí yè - professional*$ d; {' C. M2 M
只此一手 zhǐ cǐ yī shǒu - only move
  f  x, h% S( a+ U& F- L) \治孤 zhì gū - managing isolated weak group
( [& ]& R  ?1 t- |' J中 zhōng - center*
2 s8 ^1 d9 D9 U5 G% P1 ^钟 (鐘) zhōng - clock*) ^1 e# V' ~, {  b: r! w
中腹 zhōng fù - center*
+ \3 n+ v8 _6 g4 j8 n* e中国流 (中國流) zhōng guó liǔ - chinese opening6 f! L2 O. j% P: [2 u
中级 (中級) zhōng jí - intermediate level*
0 b- P8 g/ ]6 }, W; F; S# `" U& C" F终局 (終局) zhōng jú - end of game
) M/ B' F; d# L$ Y" i中盘 (中盤) zhōng pán - middle game, m, _8 p* S) `
终盘 (終盤) zhōng pán - endgame9 U% s7 s( ]2 W0 O6 G. n
中心 zhōng xīn - center*
( q: R1 }6 B8 P& b) F6 U% `5 d/ J中央 zhōng yāng - center*. N% v' r0 v$ ^' G7 N5 m
中原 zhōng yuán - center*
6 k2 ^; l! w6 g) B: J& o重 zhòng - heavy*
, y6 J: c5 ^/ Y! X: _, j主动 (主動) zhǔdòng - (to take the) initiative*
- s' W3 L$ p! C% d6 e4 Z6 `  h. d专业 (專業) zhuān yè - professional*. U+ \) {, P" d8 ^3 \: B3 g
转换 (轉換) zhuǎn huàn - exchange*/ t. N" d0 d  Y
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback. O% J/ J2 e& \: u, e. X- `* p
装劫 (裝劫) zhuāng jié - a move that threatens a ko
6 y: {9 U) |; X7 o0 q: n- d0 n5 ?. V撞气 (撞氣) zhuàng qì - reduce self liberties6 O) \# V) [* O) D" }
追 zhuī - chase*2 Q( g, t& |# T8 z
追捕 zhuī bǔ - chase*
0 O1 ]; n6 i0 V. G3 V6 U; _6 \子 zǐ - stone; unit in chinese counting/ M2 a  v; ]% i2 @3 d
自然流 zì rán liú - natural style
" j1 }5 {3 [. `( ^6 h' E  V自杀 (自殺) zì shā - suicide*
5 r) k' L7 N. b8 d& @左 zuǒ - left*
' ]7 q( k/ k. o9 Y左右同形 zuǒ yòu tóng xíng - symmetrical position
/ K+ q  u. a- o! E( Q2 \做活 zuò huó - make life
! j, ]2 k2 K8 v( d! j- k! L9 u做劫 zuò jié - create ko# h7 q; w) ~- y; d
作战 zuòzhàn - combat*: a6 f. a2 O  y0 |5 T4 a. c! h6 [
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)1 G' b$ P. h8 I" Q8 o0 n2 U# O
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