 鲜花( 152)  鸡蛋( 1)
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" j) J2 r$ l3 j* J, O安定 āndìng - settle*
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9 E |. ]6 l( ]+ ?" F) S, |1 L白 bái - white*
, a4 f. ]& E- A" t' Y白方 bái fāng - white player*8 n0 _: X$ e1 Q" x, t, m
败 (敗) bài - failure*9 H* X% d. o9 H: @
败着 (敗著) bài zhāo - losing move5 o- }* D# P* M8 g) O# J. B7 ^
扳 bān - hane& ^ c' Z+ `3 l& r& L
扳断 bān duàn - hane through
- o' O& {" Y) C; S' H: k板六 bǎn liù - rectangular six( T% G# u' `$ s& S, v
半劫 bàn jié - half-point ko: w( L" k3 q* L
棒接 bàng jiē - pole connection
3 z0 G7 F3 I. u" p6 H. J3 U" B3 D包围 (包圍) bāo wéi - surround*
1 D1 }) n2 }" c' p8 a2 V6 `薄 báo - thin*
' y: c* N4 k! \3 e) \保留 bǎoliú - retain; preserve*2 Z! ]) d6 E5 c# z2 {2 t
抱吃 bào chī - capturing technique by atari
: J3 k. I; U& Z/ e本身劫 běn shēn jié - local ko threat
q" x! c+ B2 l4 }+ L本身劫材 běn shēn jié cái - local ko threat
0 b% \# C# q4 l& ^本手 běn shǒu - proper move
- k+ t) M) ~0 H1 Z6 z$ a& F$ Z笨重 bèn zhòng - heavy*2 k3 I W7 S( {8 W8 w# t
崩 bēng - collapse*
; Y" s$ G6 Z f% x崩溃 (崩潰) bēng kuì - collapse* x( F' X- p& Z
逼 bī - checking extension9 @( j8 h7 \9 G6 h
鼻顶 (鼻頂) bí dǐng - nose tesuji
) @: p# C8 |5 h( G比气 (比氣) bǐ qì - capturing race L* |6 [8 x2 p) J; j
比赛 (比賽) bǐ sài - tournament*% E( X1 q3 f3 ]5 W( C
边 (邊) biān - side*
' U N" P! a$ J' a2 t变化 (變化) biàn huà - variation*
9 _! B4 h ~+ w! Z. q% J+ x变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening3 A5 A1 M+ k. e1 M! g( V
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
$ W! G$ C9 q+ M) `8 z% o变着 (變著) biàn zhāo - unusual play
4 p& \5 s+ B$ l6 q1 m+ a2 P并 (並) bìng - horizontal stretch
* h% H; X( p8 T4 ?& i( B! p步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
7 {' Y, r; ~1 [: {6 z0 M/ H补强 (補强) bǔ qiáng - reinforce*/ `- R/ C. u0 E1 h) O8 d
布局 (佈局) bù jú - opening+ v9 Y# T: R/ x1 B5 q6 b
不利 bù lì - disadvantageous*0 j- U; d/ A: s+ y9 o2 i- h2 o
不入 bù rù - suicide
9 e) M+ ^$ I1 X6 p3 |不入子 bù rù zǐ - suicide
; `0 m. S& [8 m! S6 u- @不提三目 bù tí sān mù - three points without capturing4 p! L, q" d4 y2 z5 k
不提五目 bù tí wǔ mù - five points without capturing9 ?& k# I6 W' F; o" ^) U. j5 z
$ _, d2 V* D: ^. }7 _
* x1 U# V+ B( d4 y' r9 M ]C0 L" W* {& l$ W6 G% u1 I/ x
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)$ {) g2 a2 H( |7 f
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)5 ~" X Z3 l0 ]: `2 i
参考 (參考) cān kǎo - reference*
6 A7 e C ~; ]2 u/ L残忍 cánrěn - bloody or merciless*
" R- g9 P8 ^4 o8 |2 a- @) m拆 chāi - extension
# f% J( a) k2 Q% \拆逼 chāi bī - checking extension
5 p& }8 R! I3 f拆二 chāi èr - two-space extension/ [7 ?. k# a% S8 {5 T
拆三 chāi sān - three-space extension
& T$ E# D( V& K7 D( R ?拆四 chāi sì - four-space extension
/ I$ v1 m1 ^3 D! X, r, k4 d# T拆五 chāi wǔ - five-space extension% c$ V% E/ b2 v; z+ j1 f8 h6 ^( a8 _
拆一 chāi yī - one-space extension
' A7 X+ H. z" x$ `& f% s) a. u$ W缠绕 (纏繞) chánrǎo - harassment technique) B# m0 }/ g. r; v
长 (長) cháng - stretch5 u$ f# y9 \* r5 [6 O5 v
长考 (長考) cháng kǎo - think for a long time; k; K" o9 F+ o5 s7 g/ n
长气 (長氣) cháng qì - increase liberties
% ]9 Q" e# h! K% @. ]" m! r: Y3 g长生 (長生) cháng shēng - eternal life; h4 }( ]$ m7 @+ b+ J7 ~
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
) n# @8 a9 t% N7 D" l! X: k超大飞 (超大飛) chāo dà fēi - very large knight's move* o9 w S* ?/ b+ |" G% U
超高目 chāo gāo mù - 4-6 point
4 i! R4 Z4 m* O8 G; _0 F. t0 y$ p超时负 / 超时 (超時) chāo shí fù - lose by time
& J* A# c' f9 `超时胜 chāo shí shèng - win on time+ [5 {! F `3 u: o5 G- _
成功 chéng gōng - success*
1 }4 T) L. h, S7 ]% M成立 chéng lì - possible*
# E. W! I( L4 U- o秤砣 chèng tuó - two-stone edge squeeze% O0 ?. U! E) O& |8 r. r- h
吃 chī - capture
& \0 j, R1 H1 h" D E7 @吃亏 (吃虧) chī kuī - loss** O* ^+ X% H. k! W8 B
持棋 chí qí - jigo: X8 v7 ]4 f* @- u3 f( S) n( E( R9 g
冲 (衝) chōng - push through" a# D9 g: n0 w7 ^
重复 (重複) chóng fù - overconcentrated- f4 Q* ^$ S" F9 W( G m
初段 chū duàn - 1 dan' c+ f1 W' \9 ]- S
初级 (初級) chū jí - beginner level*
$ O2 d$ m/ J$ [' F% i+ d( q出头 (出頭) chū tóu - getting ahead' w, X* U& d& r) \
刺 cì - peep, i4 c9 i/ \* c7 |
次序 cì xù - sequence*6 m5 J1 E* O, Z$ c
错误 (錯誤) cuò wù - mistake*
8 a) U6 z0 }* v2 |5 Y- ?+ X( L. s错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
6 [ i$ S5 f3 f$ Q2 W2 ~- ?- y
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搭 dā - attach h4 I, o$ C4 ^+ |, B) z6 l' ^: y
打 dǎ - atari
' A! }% @- g7 Q+ c; ^. T( L打吃 dǎ chī - atari7 R ~2 x- X) K2 ]
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
7 ]4 m+ x2 x1 y7 _: i打挂 (打掛) dǎ guà - adjourn game+ y7 C2 U3 h' H! j+ r8 f
打劫 dǎ jié - ko
" K, y# G9 E5 r3 j* W) ~5 e; u打入 dǎ rù - invasion
# ?0 ?/ V# w5 p, c# P H: d3 \打三还一 (打三還一) dǎ sān huán yī - capture three recapture one0 d. X3 n \4 } X
大 dà - large*- m& o6 r; ~) ~: m5 t$ u7 p7 q% M
大场 (大場) dà chǎng - big point
, W9 H! b6 c$ r$ s& F大飞 (大飛) dà fēi - large knight's move
* O; d! v0 Q% [) y% d6 e; l大局感 dà jú gǎn - whole board thinking
* j4 d8 a3 z- H8 C: c/ c3 g大龙 (大龍) dà lóng - dragon*. r! Y( W* x2 |" ?4 O4 m( A5 |
大模样 (大模樣) dà mó yàng - large-scale framework
* I9 J5 h$ a4 Y7 U" }7 a/ ]大盘 (大盤) dà pán - large board (19x19)
- O0 ]1 d. {2 ?& M: \3 l, Z4 _大棋盘 (大棋盤) dà qí pán - large board (19x19)0 L, z, v# y/ M' G' g
大伸腿 dà shēn tuǐ - large monkey jump
. ?1 B+ H: h, {' n大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
H+ n! S; M \6 S/ H9 ~$ q大雪崩 (da4 xue3 beng1) - large avalanche7 u/ W, w; n3 m4 s: _& P* f" l
大压梁 (dà yā liáng) - Da Ya Liang
* v. }$ u5 ?' A# h: U大眼 dà yǎn - eye with two or more spaces- e; M3 Q* J2 P; D
大猪嘴 (大豬嘴) dà zhū zuǐ - j group. E0 O p% V5 o. n* T& s/ m
带钩 (帶鈎) dài gōu - long l group
4 n, | s- T% p6 X3 _1 K. W: J& b( M单关 (單關) dān guān - one-space jump
% U% S e$ B0 ~) I2 J8 L! t单官 (單官) dān guān - neutral point$ U/ ~2 R) q, g5 e v4 Q8 i
单劫 (單劫) dān jié - half-point ko9 L' u* T' S# C
单行道 (單行道) dān xíng dào - one-way street*5 G" V; s- u E
挡 (擋) dǎng - block*
! x T# Z: g9 h0 t2 z刀把五 dāo bǎ wǔ - bulky five) o2 V9 V r6 c+ p6 v3 R8 q. G
刀板五 dāo bǎn wǔ - bulky five0 p5 B* B9 y$ h6 c8 w
刀柄五 dāo bìng wǔ - bulky five$ B" ~. e. H5 ~ L0 g
刀五 dāo wǔ - bulky five w( v) R$ M, m) o; Y) m0 Q
倒扑 (倒撲) dào pū - snapback
9 H; G- H5 d6 ? r2 p d" H倒贴 (倒貼) dào tiē - reverse komi8 Z+ b ~+ |: v8 m5 R \9 R
倒脱靴 (倒脫靴) dào tuō xuē - under the stones \' J3 _7 ~5 M5 J V' ~$ \) x
低 dī - low*7 ^6 V- ~. `) d/ S$ N
敌 (敵) dí - enemy*
- h3 q" y: e) H+ U/ A* d抵 dĭ - hold up; push against, to support, to resist*% P0 L% j0 x K& }
抵抗 dǐkàng - to resist; resistance*4 W' J" v% h7 F8 C$ \2 R0 u
敌人 (敵人) dí rén - enemy*
D) z! @4 j' M" G地 dì - territory*" F0 T4 G0 `- V* o5 L4 h! Q/ Y
地盘 (地盤) dì pán - territory*
1 I; _' J% t) Q9 }$ o3 F6 j地域 dì yù - territory*
. ] W7 w2 I# f+ f% I7 m4 a- j. X点 (點) diǎn - placement; point! Y" X- \# r3 w8 C& V
点方 (點方) diǎn fāng - eye-stealing tesuji6 v2 Y+ A3 I6 i
点角 (點角) diǎn jiǎo - corner invasion
4 K6 v, u1 _, O' r点目 (點目) diǎn mù - counting
. J1 i6 X# l1 n7 i点眼 (點眼) diǎn yǎn - placement inside opponent's eye' N$ M& r: W! \- g m
调子(調子) diào zi - choshi
6 a- c+ ^) g4 ]7 T8 y丁四 dīng sì - farmer's hat; pyramid four
0 b& i; E% x' C) A5 ?顶 (頂) dǐng - bump
/ G( R# ~! O) `, \; v: w定式 dìng shì - joseki
5 ~' p, r& t% r) A8 y4 n定型 dìng xíng - settle* E" M, p4 [5 S! W/ l# P
东坡棋 (東坡棋) dōng pō qí - mirror go
; r2 e/ Y% R, Y) h+ F2 {斗方 (鬥方) dǒu fāng - carpenter's square# M! m9 q4 v p: N; r8 e+ A
读秒 (讀秒) dú miǎo - byo-yomi
' @7 C$ M+ I N" x渡 dù - bridge under# ]" C9 J" Q4 J
断 (斷) duàn - cut*! }4 _4 ~2 q, e2 e" R, }. B* ?
段 duàn - dan p" i( r8 t( t6 c
对策 (對策) duìcè - countermeasure*+ Y- ]1 T8 N( X- l
对局 (對局) duì jú - play game*
' w+ h( `' z. j! @对杀 (對殺) duì shā - capturing race3 X# ^% b; f+ o' T3 X+ L# x6 S5 m
对弈 (對弈) duì yì - play game*0 R4 b; e6 o3 T& \5 F1 M! e- t
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
4 K: V- | @6 R) z5 K! f) K多元劫 duō yuán jié - multiple ko/ H x, c8 {9 B* A4 g1 ~; _+ }
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% w" [& U; f, G+ Y- C1 i恶手 (惡手) è shǒu - bad move+ h8 r! A* R9 c- [9 A7 |
二间拆 (二間拆) èr jiān chāi - two-space extension; U( k E1 g) l% K+ a
二间跳 (二間跳) èr jiān tiào - two-space jump
l( Y5 M- c% T j/ ?0 e& ?8 a二连星 (二連星) èr lián xīng - ni ren sei5 n+ k R. X$ ~. [3 `5 {$ ^$ M5 a2 f
二手劫 èr shǒu jié - two-step ko
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发展 (發展) fā zhǎn - develop*/ }! N+ O S" G! Q
法 fǎ method, way (also 下法 xiàfǎ)*
, j2 f! m$ s, w$ H3 x8 V反扳 fǎn bān - counter hane
4 Y! t h$ x8 A4 W8 s反打 fǎn dǎ - counter atari/ M/ X8 Y t/ N$ N: E% F; P
反攻 fǎn gōng - counter attack) M' {) D" r( t; i7 W! B
反击 (反擊) fǎn jī - counter attack
& ~# n0 Z/ W4 M( c+ X6 v: G反夹 (反夾) fǎn jiā - counter pincer! {2 o! |/ s2 Q; @ R
反提 fǎn tí - recapture7 Z/ v/ B" {( |9 q; ~# }" t& Q
方法 fāng fǎ - technique*
0 r# Z. Y7 p5 A; h/ n方四 fāng sì - square four0 C: P+ V: X% D4 u
方向 fāng xiàng - direction*/ k v/ b, J: Y3 l( I% y
方形 fāng xíng - mouth shape1 v8 g1 i* q' M; n" o% p/ ]9 }
防 fáng - defend*" v; ~0 D# c: b/ l, z I% j+ k
防守 fáng shǒu - defend*% J! ~6 Q) C8 Q- d }% } J
飞 (飛) fēi - knight's move/ a4 t. [; q6 q' I' [( L m
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete" j0 f; B A4 n. |. [3 C3 t- }
飞压 (飛壓) fēi yā - press
" B; R- n; p) a. J# P' `* d% h4 i废着 (廢著) fèi zhāo - useless move
a$ K0 C* p( Y6 I0 {% [废子 (廢子) fèi zǐ - useless stones
8 v: I/ S6 D+ s6 V% L$ |" Z分投 fēn tóu - splitting move+ Q/ Y) ]: m5 b0 s7 R
分先 fēn xiān - even game
2 J7 H% y3 P3 }6 [封 fēng - seal in*3 v V+ e" q/ z3 M8 O4 ]
封手 fēng shǒu - sealed move* B6 ?; J; ^) s" J
封锁 (封鎖) fēng suǒ - seal in*
) `- a, g0 J* e: w3 z; _9 T# G浮棋 fú qí - floating stones
. l1 O5 `, M H浮子 fú zǐ - floating stones% R% h, [* S9 `& X
负 (負) fù - lose*8 U' M/ `/ `. Z% s& L
复盘 (復盤) fù pán - game review" v4 Z, f. m7 R) u# L. ~5 {
! s! S8 d9 h" j3 {# I% H- i$ C6 }' G" Q' T& ^6 |" I' o; h9 m; ?4 \
G9 q2 w C. Y8 q: R( O; L
概念 gài niàn - concept*
' M6 t8 R: R0 v$ Z6 K感觉 (感覺) gǎn jué - feeling*: l5 L' t7 J2 I# r7 f
高 gāo - high*% K: `- _7 X% f9 Z- X7 B9 j
高级 (高級) gāo jí - advanced level*
! X m( t9 B7 w c" z高目 gāo mù - 4-5 point
9 @, S* @/ g9 p5 H/ e% ]- _根据 (根據) gēn jù - base*
: x$ c z: i! l0 W, c根据地 (根據地) gēn jù dì - base*
4 n' n! W5 w3 ]. t3 X5 J# [攻 gōng - attack*
0 M/ _9 z! g; U$ o攻击 (攻擊) gōng jī - attack*+ N8 Q0 P7 C& X0 ~
共气 (gòngqì) - shared liberty$ \9 N1 ^3 f2 `5 z5 t
公气 (公氣) gōng qì - shared liberty8 J+ y- V( d$ y0 A) h' b
攻守 gōng shǒu - attack and defence*& ^7 F4 i; n6 `3 q; F
共活 gòng huó - seki* B8 V' ?& Z8 |, Q9 C
孤棋 gū qí - floating stones
3 e0 X% y+ V0 x/ E挂角 (掛角) guà jiǎo - corner approach5 M- }! `1 @2 O; N" Z
拐 guǎi - bend*
- f! n! s( {# o' k怪着 (怪著) guài zhāo - ghost move: z( }8 r# L) V% s
关 (關) guān - one-space jump* o# R) ?- U- V
官子 guān zǐ - endgame
9 \1 E) w* u3 J. O! ]; _% i. O9 f龟甲 (龜甲) guī jiǎ - tortoise shell
$ ^) _& ^4 g$ [, A' N6 A" f- U/ p规则 (規則) guī zé - rules*$ P5 _; h) D! a1 {0 c5 S* n( i- }$ S+ p7 b
鬼手 guǐ shǒu - ghost move
( U) F3 F: @9 w- O; U# S滚包 (滾包) gǔn bāo - squeeze
& q% Q% H2 ?" |' D: d% E滚打 (滾打) gǔn dǎ - squeeze% c6 Z8 p8 Y( v7 C3 q
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
6 n# _7 O" Y" b, Z6 I过分 (過分) guò fèn - overplay
3 n5 U& Z9 Z& P# D国手 (國手) guóshǒu - national champion*
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H
8 w7 i) l2 B. ]( l: s: j F, W韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
0 q9 x8 k; u& O$ L好点 (好點) hǎo diǎn - good point
/ C& b9 \3 Q& L H i9 _- |6 B和棋 hé qí - draw*
9 ^7 c, Q" l* J0 s/ ?) y3 Z黑 hēi - black*0 s& P2 |4 b T# A9 L/ z$ X3 B* ?9 v
黑方 hēi fāng - black player*
5 ^9 h! s% t+ i; y黑先 hēi xiān - Black plays first*
7 v: }% y7 U# ?4 D3 u# J猴子脸 hóuzǐ liǎn - Sake bottle shape
- o. k3 |% Y2 i s" W9 I3 Q厚 hòu - thick*. m! [, x/ N) e. E2 y& q' t% f
后悔 (後悔) hòu huǐ - regret*
5 n; r; |) p" |/ Q4 `后面推车 (後面推車) hòu miàn tuī chē - pushing from behind2 E# T7 N* b4 b" l4 N/ z
厚实 (厚實) hòu shí - thick*/ Z$ {/ N F B
厚势 (厚勢) hòu shì - influence*
& X3 A7 I* @$ p% y. ^后 (後) hòu - after; later*
9 J1 K; e: z5 J5 a后手 (後手) hòu shǒu - gote
, a3 z- N3 D: Q! w2 D* h" q后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
, L8 l0 M% y ?后续手段 (後續手段) hòu xù shǒu duàn - follow-up
* q, X Z) F4 A1 X; K后中先 (後中先) hòu zhōng xiān - gote with hidden sente' b3 N3 d3 I, }7 G3 ]/ b6 q
虎 hǔ - tiger's mouth/ s9 l% z" L2 c( b
虎口 hǔ kǒu - tiger's mouth
6 I/ r4 ^9 s8 s. d) A# J$ h& ?9 g互破 hù pò - mutual damage; i) f7 _7 D3 ?- Y( K. J; Y! e
互围 (互圍) hù wéi - mutual surrounding of territory9 L* ?' ]9 D* f+ H1 }, u `# E
花见劫 (花見劫) huā jiàn jié - picnic ko b) O e% ?5 n1 N
花六 huā liù - rabbity six
* L2 k3 {" Z' ?4 F& b6 _花五 huā wǔ - crossed five
" x; q: n+ o7 X1 E还原 (還原) huán yuán - transposition
; w* P9 x V3 x! s9 F缓 (緩) huǎn - slow*2 S9 ~+ ]7 H" k$ ?
缓慢 (緩慢) huǎn màn - slow*" q% @; E+ i4 Q% y+ |; L
缓气劫 (緩氣劫) huǎn qì jié - approach ko! z m* u0 ^% l% D; G- p
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name); z1 a) n3 ]7 t, J
缓手 (緩手) huǎn shǒu - slow* |5 G: N* p! F
缓征 (緩徵) huǎn zhēng - loose ladder* M; N6 n& {3 d7 [3 A
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder# M; H; q8 `# @/ f, Y0 v
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
; d5 C1 Z1 G7 U X0 j# B/ }回手 huí shǒu - take back*0 D) A7 x9 \6 |
回提 huí tí - recapture
5 H' J8 v2 O) x& K3 b% E6 j悔棋 huǐ qí - take back*
8 k9 V8 g2 u5 G# ]+ D活棋 huó qí - living group' d* Y+ @3 b9 Q% T% Z
: H3 }& X5 A" M2 _
$ X! F9 Y5 {9 k9 _8 A8 @* @! OJ
3 w5 ]# L0 T) @& C% r急 jí - urgent*
) j! }: K# {4 `* q级 (級) jí - kyu7 r2 N8 P- Z' I- Z3 |3 D
急所 jí suǒ - urgent point
v% g' I9 P+ Q5 j5 p" T挤 (擠) jǐ - bump into diagonal; choke; atekomi
3 _. s: ?, t }5 Q( h. H# {技巧 jì qiào - technique*
0 |% R" v- p6 z8 A1 H( f y计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*$ Z' r( ]& ]3 o; ]9 o( W
佳 jiā - excellent*1 Y1 ^" Q& a' H0 J$ i9 R
夹 (夾) jiā - clamp; pincer
# W4 C4 ?& Z# m" X, o: E6 e枷 jiā - net7 Y' v( U8 E) Y; H, k0 Y0 g2 ]
枷吃 jiā chī - net
- C6 Z- f; c+ L: m夹攻 jiā gōng - pincer
, d; H: z1 I3 O( q) P假劫 jiǎ jié - false ko threat( C# K' V: m4 q8 x
假双活 (假雙活) jiǎ shuāng huó - false seki
: Q2 } T0 m6 G9 U# w/ G* q7 ]' A假眼 jiǎ yǎn - false eye: {$ x- i% X$ d. n9 C+ j1 i
假眼活 jiǎ yǎn huó - two-headed dragon' n/ m3 |2 z5 ^, U c
尖 jiān - diagonal
/ Y: r) r% G' w! P# z2 J+ N尖冲 (尖衝) jiān chōng - shoulder hit' E) N1 S) q2 M! `: P( B: L3 x
尖顶 (尖頂) jiān dǐng - diagonal attachment
) B4 Z0 D- _0 |9 A0 q- b坚实 (堅實) jiān shí - solid
, r, n7 L* j: [0 `见合 (見合) jiàn hé - miai+ g. t, b8 e; `" Q6 k0 ~( u
教 jiāo - teach*
# G9 ?5 H' |9 I( h1 l- L交叉点 (交叉點) jiāo chā diǎn - point! c+ i$ w2 |3 s3 |
交点 (交點) jiāo diǎn - point
' F3 L+ o1 a" ]/ V% L1 C焦点 (焦點) jiāo diǎn - focal point*" z3 j; Y/ E: g1 V) n+ `, d/ z
交换 (交換) jiāo huàn - exchange*
4 G( v% D* E8 ^- |1 N* Z角 jiǎo corner (angle, horn-shaped)*/ c$ g- Y, v( F3 ]8 p
叫吃 jiào chī - atari2 i7 ]! u1 S9 Z& z1 u
教师 (教師) jiào shī - teacher*: P+ @' G4 h9 T. U
教室 jiào shì - classroom*/ c+ D0 Q# s$ g$ d8 o8 o) u! w$ H
基本功 jī běn gōng - fundamentals*
+ K* S: H7 h* o8 }* u接不归 (接不歸) jiē bù guī - connect and die3 }2 b0 A8 Q" d2 x+ @) w/ T
劫 jié - ko
2 X; S p) r$ s* ^+ @- B. c& `* ~劫材 jié cái - ko threat
8 z; `' J* S: ^' Y# q1 |/ ^% g3 F4 }结果 (結果) jié guǒ - result*% _! c1 l. K) q/ E# H* Z. T8 ~
劫活 jié huó - live by ko
/ C: S, L3 H S' v9 w# _) Q# k诘棋 (詰棋) jié qí - life and death problem9 F) r. X4 s# H! R2 M) T4 r3 a
劫杀 (劫殺) jié shā - kill by ko/ ~* S5 j2 g h/ L8 v
劫争 jié zhēng - ko fight
: X( _* J7 R7 d$ i2 {$ l% q解答 (jiě dá) - answer, solution*
9 v' e# o8 [4 |/ s4 t S4 l/ E金柜角 (金櫃角) jīn guì jiǎo - carpenter's square7 W7 X2 y1 x' }3 M) X
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
# u, g' b+ {% x: I紧 (緊) jǐn - tight*
8 R& _( P7 q5 {紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties- u, E7 C r/ P* @
紧劫 (緊劫) jǐn jié - direct ko
, b u6 g# v5 k( h/ s$ X3 f紧气 (緊氣) jǐn qì - reduce liberties
) d; e- O5 G! }, p% @1 F紧气劫 (緊氣劫) jǐn qì jié - direct ko3 f4 F5 y2 x8 M+ i
禁着点 (禁著點) jìn zhāo diǎn - illegal point, O0 F+ f9 u6 O, z* U
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)0 R4 v& e+ B/ W, [6 b
净活 (淨活) jìng huó - unconditional life
! z( w- D& Q- A6 c. _净杀 (淨殺) jìng shā - unconditional death
; l. A+ s6 n o' f净死 (淨死) jìng sǐ - unconditional death
, h' t: o3 X8 V) A救 jiù - rescue; save*
, s# [% D: [) i聚 jù - placement inside opponent's eye5 E$ o8 q3 `* M, l! Y
俱乐部 (俱樂部) jù lè bù - club*, f/ f9 C/ k/ D7 p+ |3 e
聚六 jù liù - six-space killable eye shape4 m' b1 I2 a# ^( Y' s2 N. G( |+ O
聚三 jù sān - three-space killable eye shape
( N" V0 V, W. _6 V: F聚四 jù sì - four-space killable eye shape
1 }- F/ o% U/ B& B% Y. H6 u聚五 jù wǔ - five-space killable eye shape
0 u* g3 u, W& s+ M决战 juézhàn - decisive battle*
" u! P+ @+ u6 @# R6 s诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
# Y+ G- b# _" w2 w% J2 g1 M( U0 N1 r5 Q& O
; U! \/ n$ m7 S* `% N( k! p
K% L0 \* d1 n* k; S2 i! n" y
卡眼 kǎ yǎn - falsify eye# z2 R5 u3 P. }& d
开拆 (開拆) kāi chāi - extension; F. ~& S9 ?9 ?% q+ G p
开花 (開花) kāi huā - ponnuki; u; L- p/ o n, Z- h- [7 \
开劫 (開劫) kāi jié - create ko' }2 _6 F) h( e5 N
开局 (開局) kāi jú - opening
/ K2 |+ O% j$ N O( F* }看花劫 kàn huā jié - picnic ko/ l+ {( L& Z3 T1 B0 \( d
抗 kàng - to resist, fight; to oppose to defy*) m1 \% T4 f" P
靠 kào - attach one line higher than enemy stone! ?& @% Z& N' H3 @* Z. P) y- ?
空 kōng - empty*; d# m- s5 ~8 W0 _, E8 }' ~, W
空间 (空間) kōng jiān - space*% E9 T1 I8 I9 M
空三角 kōng sān jiǎo - empty triangle
' T4 a! [( G$ t' Y f7 F空 kòng - territory*. h" A* O+ C- j: T3 B) u
跨 kuā - attach at waist of knight's move. s8 w Z+ @ K* |5 e P, M# s/ W
跨断 (跨斷) kuā duàn - waist cut
+ \3 ^8 X; o, P( a1 `( R快 kuài - fast*, ~ S" j% v2 u# W; Q
快棋 kuài qí - blitz game5 N0 S: K, V0 Y1 ?/ S, K/ M
宽 (寬) kuān - loose; wide*& G! o# v1 q; p4 a* w
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
6 @& a6 v3 M7 E" n% B宽气 (寬氣) kuān qì - increase liberties, f/ B2 w2 q6 w
宽气劫 (寬氣劫) kuān qì jié - approach ko/ a( t. x) Q- R; Z6 }# u) T
亏 (虧) kuī - loss*3 b3 V' g/ y" `2 }! v4 @
亏损 (虧損) kuī sǔn - loss*' |+ c2 A7 C! `2 S# t+ m& D
扩大 (擴大) kuò dà - enlarge; expand*
7 E- L8 W# f1 j3 ?扩张 (擴張) kuò zhāng - enlarge; expand*
' d: x, R s5 T/ M7 ^[edit]
% n; Y$ g7 m% b: H' UL4 m+ O0 | j. [# G
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
6 ?% ]$ @+ o6 |' L! h8 Y拦 (攔) lán - checking extension; prevent opponent's advance** G) c* z: y! k; ~, e ` b
拦逼 (攔逼) lán bī - checking extension2 e, H7 k7 a& s3 H! d& W k
烂柯 (爛柯) làn kē - ranka
! o+ h/ `' q; _& A" C. J老师 (老師) lǎo shī - teacher*
; Z# X2 t1 x/ v1 `( F9 s8 s老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
. f1 H0 B9 {& r, F& f/ [类型 (類型) lèixíng – pattern, type** r/ x& I8 ?5 U" {. W3 @% f, {& D
冷着 (冷著) lěng zhāo - unexpected move/ N! }% I( k6 {4 i9 `
利 lì - profit*
: _' z5 B' [4 h% z$ J+ q立 lì - descent; stand: \! u' K3 y5 e* a6 Z, n2 t! T+ x
利用 lì yòng - make use*
6 B7 e) g5 y8 A" {3 I- R0 @+ t连 (連) lián - connect; continuous*7 ^8 s) b9 J* S2 n2 J
连扳 (連扳) lián bān - double hane3 r# l0 k# z2 F. b2 {1 R) H7 j; ]
连环劫 (連環劫) lián huán jié - double ko
: [3 b2 l$ J) `! e3 A连接 (連接) lián jiē - connect*
s4 R) X# A$ B, k3 k# W& Y联棋 (聯棋) lián qí - pair go
# Y; F# m* S$ p! y恋子 (戀子) liàn zǐ - reluctance to sacrifice
) j/ K t/ b' X9 @! J% w! j" ]两分 (兩分) liǎng fēn - equal*
9 _! Q, j7 G1 S/ Z两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
2 n* ]! h" G3 Z# R( Y+ D% }劣势 (劣勢) liè shì - inferior*! M& g( d- |3 W+ K
裂型 (裂型) liè xíng - split shape
' h# K. Y" i) g' } i8 \" W龙 (龍) lóng - dragon*
* X. c6 A- Z; E, n8 u* m漏着 (漏著) lòu zhāo - oversight
9 [" h% U6 s- i7 o- y( C9 e落子 luò zǐ - playing stone on board4 w4 S+ F. R7 ^
1 d. w2 I, h0 P
9 X" g7 L# P( `; n+ OM% e, i0 i; Y7 b' ]
满意 (滿意) mǎnyì - satisfied*
8 V7 `) L; @- M! R7 Z) [3 W0 u6 d慢 màn - slow*
5 e* s$ J; \3 x2 {" D盲点 (盲點) máng diǎn - blind spot0 m& n& ]8 E# h! D, p
梅花六 méi huā liù - rabbity six2 F2 K N' d0 v# v) _. I+ N: y
梅花五 méi huā wǔ - crossed five+ i) o7 U* ]+ W" j! N' ?
门吃 (門吃) mén chī - capturing technique by atari( m& Y4 P6 w6 ~8 C
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
6 g. T8 c$ T9 k4 y! H妙手 miào shǒu - excellent move1 t4 e7 U+ P# `. `# D+ s5 d
妙着 (冷著) miào zhāo - excellent move# c( ^& z. R& E# N' j
模仿棋 mó fǎng qí - mirror go
- x# e u/ ^% t模样 (模樣) mó yàng - territorial framework4 b A! z$ z$ ~; F: G1 k, S
目 mù - point of territory
! |9 ^- }( n/ q. H4 i目外 mù wài - 3-5 point
4 @6 ~, Z, Y( a* l7 l M f; ]% Y: r: T9 N0 t$ q' m2 D
9 D, v e( k% S+ R" o- A! GN% q9 K P1 I- [- R) q
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones8 z" q# U) M+ D7 U3 Q- P v
逆官子 nì guān zǐ - reverse endgame move5 m4 u5 R% h# ?+ }
逆先 nì xiān - reverse sente
1 s" F1 a& Q( ]0 |: [; f" y/ I% F逆先手 nì xiān shǒu - reverse sente! h4 |8 I% M* P, i3 S, w
逆转 (逆轉) nì zhuǎn - overturn game
3 Y7 Y9 z5 d* U: F( ^& ]: T; q粘 nián - connect*
6 ^) C+ \- B: _8 K+ i6 {& Q |凝形 níng xíng - overconcentrated shape
9 p, Y; M4 H" v4 F+ I2 V# I扭断 (扭斷) niǔ duàn - crosscut
: Q) |3 M1 z+ b扭十字 niǔ shí zì - crosscut+ c0 D0 \9 M. E& P
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
! E, U0 x# i/ l# A. l1 x扭羊头 (扭羊頭) niǔ yáng tóu - ladder
/ c, ~* \- V* `* |1 } \2 R2 I D: v) D) @1 g8 Q; Y
. g I9 ]1 i- Y* I5 o: C+ nP/ {* X) C; g8 r4 G( A9 E6 D
爬 pá - crawl*
- n9 Q/ C) s8 h# {7 H/ B盘渡 (盤渡) pán dù - bridge under
. X% a; o( d S2 T2 g2 R( b盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner) v7 o9 h1 _; x, U2 G
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
! w5 E5 B0 o. k. H抛劫 (拋劫) pāo jié - throw-in ko
( O; Z- B) L& ^5 @3 c8 @配合 pèi hé - coordination*0 f) v( a$ d6 Q/ U; K
碰 pèng - attach to the side
' {7 D! ^& l7 c; C6 I- j便宜 pián yí - profit*% H3 d; i& o1 ]$ V/ }: m
骗着 (騙著) piàn zhāo - trick play, hamete. R+ T& K! \" ]2 @! `
平衡 píng héng - balance*# y, p) M' y+ ^, k$ N
破 pò - break*
1 {$ n$ F" @$ [0 T1 |3 c剖析 - pōuxī dissection / self-analysis
I. A$ @& a8 [. d7 M7 T破解 pòjiè - solution, answer to a problem*! r4 o: K8 k3 K. w8 p
扑 (撲) pū - throw in
6 {5 H& a r6 u/ q% j- s9 ]' j葡萄六 pú tao liù - rabbity six
2 ?5 h8 d0 D! Y0 c; l" i9 h谱 (譜) pǔ - game record+ S# @" J7 J$ Q) C/ _" h
普通 pǔ tōng - common*
. q+ ^' w3 H. B( r[edit]
" d) R5 H4 ~2 t- W+ k: @1 aQ6 B# k& F$ k8 n
欺着 (欺著) qī zhāo - trick play, hamete
1 ]2 Y( o. ^( |- X0 i棋板 qí bǎn - go board4 t& Y: o6 r |; S5 K3 N4 y
棋风 (棋風) qí fēng - playing style
r+ S" q' |2 J7 }0 K0 K: `9 S/ {棋盒 qí hé - stone container) l* U3 u. ?' ?% n/ H
棋筋 qí jīn - key stones: [9 i/ J! E6 ]; k- Z& S
棋精 qí jīng - key stones: i+ M. y7 E1 _& m6 s3 `3 C
棋理 qí lǐ - go theory2 r' \* D5 r/ m# \6 u8 w
棋力 qí lì - strength in go( z$ R2 k( I( X5 M, U- J$ |( m0 x0 I
棋盘 (棋盤) qí pán - go board+ t- n& @' | h4 O# p
棋谱 (棋譜) qí pǔ - game record
0 D' i# o4 ^) d. C+ F- Q7 q' V棋石 qí shí - stone
( Q0 k9 t, V9 v) k& D# m棋手 qí shǒu - player*7 |& l6 m8 I0 ]7 y4 V5 _) K
棋书 (棋書) qí shū - go book6 S! Y4 c7 @3 ~$ F6 N
棋院 qí yuàn - go institute$ q/ ^* n/ q; N1 P4 x0 T. m3 _
棋形 qí xíng - shape
! q* E) l( i( d; u" P1 a棋钟 (棋鐘) qí zhōng - clock*
# _3 ^7 P6 _2 h- q棋子 qí zǐ - stone
. T3 {. z: A' Y6 F弃 (棄) qì – abandon, to discard, throw away
- K5 W% q0 _0 }# _弃子(棄子) qìzǐ - sacrifice
o5 K; M; V% q P气 (氣) qì - liberty
- z" b) r5 g' d% A. `( ^: k; e6 O! X气合 (氣合) qì hé - fighting spirit
0 ]! I8 a0 I" m3 ]0 \5 A9 h i4 f气紧 (氣緊) qì jǐn - shortage of liberties$ y; f3 m5 P) x
前 - in front, before*
$ Z; R# U2 V2 m' d6 g8 E0 d浅消 (淺消) qiǎn xiāo - erasure
8 E" z7 L. {6 i7 P% D* _墙 (牆) qiáng - wall*8 @ u$ ?" e$ _. i8 X
强 (強) qiáng - strong7 O: C ~& |8 Z1 ?5 F
墙壁 (牆壁) qiáng bì - wall*
: W" Y9 g* t7 U. z: G* g& g强棋 (強棋) qiáng qí - strong group
! d2 P" {, x. P& w巧手 qiǎo shǒu - clever move
6 ?6 ? o6 I' E) N- Q巧着 (巧著) qiǎo zhāo - clever move
$ C6 v8 a* H2 L& f- S切断 (切斷) qiè duàn - cut*
/ s7 }- c3 w, Q1 Y侵消 qīn xiāo - erasure' J2 w" k4 U# r. y7 \. _
轻 (輕) qīng - light*
8 T2 D0 x- B6 r' |7 {* b9 a* V0 b侵入 qīng rù - invasion
, I6 x5 c, ^( D+ V8 U轻盈 (輕盈) qīng yíng - light*; ~3 O+ P. \) u# }' Z
求活 qiú huó - make life6 i2 `) E$ o0 B' U# t8 K
曲 qǔ - bend
5 A, e. w, h* ~5 S% ~, P1 P曲尺 qǔ chě - carpenter's square" v4 O4 i, p2 m. S- _2 ~5 K% N
曲三 qǔ sān - bent three
9 Q# J% l5 P& B1 p3 f1 ^3 I曲四 qǔ sì - bent four( l, Q& C" a4 f+ j& U% F( ~$ f
觑 (覷) qù - peep
: B4 ~' D! F7 x* V6 `# V权利 quán lì - privilege
3 u' B$ y, v+ X! C/ ?确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
3 g" p+ u* r2 z; N
- c ^- x; t: E
5 E; a1 U4 M2 H* rR9 i3 ~( \/ U6 z
让子 (讓子) ràng zǐ - handicap
. X* H/ |* C. |9 w0 ?/ h让子棋 (讓子棋) ràng zǐ qí - handicap game- ^6 |3 h6 f; k, D
认输 (認輸) rèn shū - resign*6 p9 p0 S) J* _( _# A
弱 ruò - weak*: v0 b- l2 L1 K2 ^* |! A
弱棋 ruò qí - weak group
* }7 H$ {. a0 G5 i* J2 \5 D+ n" u& s! P" P' \4 e
' y8 }: j7 D: e2 P# `S
" X! z% ]. M+ j' c2 T三间拆 (三間拆) sān jiān chāi - three-space extension9 A& l) I" G7 ?& t k8 R4 N0 }
三间跳 (三間跳) sān jiān tiào - three-space jump
+ l" {) H/ G. R! J. k三劫 sān jié - triple ko
' R W1 d$ [! |三劫循环 (三劫循環) sān jié xún huán - triple ko, V% `, O! A; s7 `; ?9 B
三连星 (三連星) sān lián xīng - san ren sei5 ?( D7 K9 W h- J# K+ b
三目正中 sān mù zhèng zhōng - center of three stones
) l! h2 _: c8 P: a三三 sān sān - 3-3 point
" _9 v$ I5 U, v. e三手劫 sān shǒu jié - two-move approach ko
; F/ m5 Z1 j% I$ o6 K$ i/ b三子正中 sān zǐ zhèng zhōng - center of three stones
/ G! ]* U" ^& x# [. X, y杀 (殺) shā - kill*2 G/ P5 x! o* `
杀棋 (殺棋) shā qí - kill
B4 _6 Q: |0 v. t8 t( Y杀气 (殺氣) shā qì - capturing race
' R/ o' A7 X. ^' q; u, D* ~上 shàng - upper*
5 O/ s; X+ s( z& d上级 (上級) shàng jí - advanced level*
5 ^5 v' v7 d" M1 i) f上下同形 shàng xià tóng xíng - symmetrical position
0 ]& A% l2 ^+ q# K! e# _稍 shāo - somewhat; a little*5 [0 I4 p% M4 F2 F) m5 X5 s4 g- p1 n
伸气 (伸氣) shēn qì - increase liberties% u6 n9 ~( q8 V5 Y1 ~4 n
伸腿 shēn tuǐ - monkey jump8 ? b8 C/ s$ J& h6 v9 R4 c- h
生死劫 shēng sǐ jié - all-dominating ko d8 a- e9 ]2 p( z7 O* i
胜 (勝) shèng - win* {+ O* S% g9 d
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move2 {. S8 @6 z8 _2 d* E2 R/ Q2 X. T5 V
胜着 (勝著) shèng zhāo - winning move- G7 I) F5 |: E( @
失败 (失敗) shī bài - failure** H) I7 A0 D% G, x' m
实地 (實地) shí dì - solid territory1 l- J) j% d$ Y! Z
十番棋 shí fān qí - ten-game match+ e( F8 m3 k; s8 W0 O- j+ ]: i; r- F
实接 (實接) shí jiē - solid connection
9 ~, p2 D. n8 }- O石塔 shí tǎ - two-stone edge squeeze
- G2 X ~) |( m! n- q; _5 F1 N实战 (實戰) shí zhàn - actual game situation/ g) K& ?/ m$ c3 N% W+ q q8 G4 q
实战手 (實戰手) shí zhàn shǒu - situational move' C' l- l. h6 k+ Y& @$ V* @$ V
势 (勢) shì - influence*' S; u$ t+ s; X0 B& }. A9 V: u
室 shì - house; room*! Y5 ~8 p0 B8 S# {
势力 (勢力) shì lì - influence*0 C0 s" o3 n8 k }1 O: c4 G6 x: i
试应手 (試應手) shì yìng shǒu - probe
' j9 S$ C# Y7 A* U; p% p$ Z* n, R收官 shōu guān - play endgame. t, U* Z$ k3 g3 _7 r# R9 i
收官子 shōu guān zǐ - play endgame
; W" b C4 ?: } F3 b; [2 h2 [0 G收后 (收後) shōu hòu - last play
$ ?: m. F* s3 y0 z5 v) A收气 (收氣) shōu qì - reduce liberties' U% ?' j3 [8 ?1 Q9 F+ z$ f( [4 s
守 shǒu - defend*. ^" b; _0 R; F0 z
手 shǒu - move
~7 {& j1 e$ q- f9 A手段 shǒu duàn - technique*
+ ^( U7 i' x! M& [手割 shǒu gē - reorder sequence
' k8 C% L1 y8 ~( ~: T, C0 A守角 shǒu jiǎo - corner enclosure
6 B2 k$ b- @7 y$ G4 F3 v手筋 shǒu jīn - tesuji
7 M3 ?9 b) \2 ]- G2 \手顺 (手順) shǒu shùn - sequence9 U K, T! |5 v" [# T
手谈 (手談) shǒu tán - hand talk C# t% b9 |, p+ a" l8 z
授先 shòu xiān - one stone handicap
@0 T! C" Q% t授子 shǒu zǐ - handicap
& G$ J) }1 w3 b C" I- x授子棋 shǒu zǐ qí - handicap game) \9 N$ X4 h4 ]* n2 W3 t" a2 W
书 (書) shū - book*+ b! b/ w% h# Y, V- O
输 (輸) shū - lose*" K7 s+ e7 P" E6 U( V' K5 r
书本 (書本) shū běn - book*# B4 R' K- \$ J6 J* H7 X" D
数目法 shǔmùfǎ - territory scoring& I% `& k3 q0 L7 W( |- m
数子法 shǔzǐfǎ - area scoring0 A0 ?1 g" J1 @4 z x* L
梳形 shū xíng - comb formation
' u8 Q% s- m. r- c$ u/ E& k梳形板六 shū xíng bǎn liù - comb formation' `1 t; M/ k; f. k
双 (雙) shuāng - bamboo joint
4 M9 [/ }9 d+ |4 Y% E3 s双吃 (雙吃) shuāng chī - double atari& Z6 |) r2 U8 a# F( k
双打 (雙打) shuāng dǎ - double atari
6 ~) A9 _. j% E0 B! m双打吃 (雙打吃) shuāng dǎ chī - double atari% F* R' r0 s' F
双倒扑 (雙倒撲) shuāng dào pū - double snapback+ t0 Q% q9 A; _! y2 W( z ~# r
双方 (雙方) shuāng fāng - both sides*8 ]6 y8 |* e1 i+ l
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach. }, X! i. b, K3 O' v5 P& S
双挂 (雙掛) shuāng guà - double approach
. e2 e( ~. {: f+ r' O& C双虎 (雙虎) shuāng hǔ - trumpet connection
5 Q: s! q1 g8 f双活 (雙活) shuāng huó - seki
a9 ]4 K1 J" X; X' B$ J双叫吃 (雙叫吃) shuāng jiào chī - double atari
4 @& F/ L9 a# V/ ~( p双劫 (雙劫) shuāng jié - double ko e5 ?8 D( n' ?% `, L" I; r0 a" H7 B0 `
双征 (shuāng zhēng) - double ladder
% H9 R8 T/ D) @1 T' g顺序 (順序) shùn xù - sequence*
8 U" \* r% G; T, R死活 sǐ huó - life and death
' U, A3 m- s, m, k; k9 H1 |) |死活题 (死活題) sǐ huó tí - life and death problem
5 Q" k( \- n2 T5 }* g8 F2 J死棋 sǐ qí - dead group; h- R& V& {5 s6 a$ a9 K: K. [2 i
死子 sǐ zǐ - dead stone; @9 W. n8 m0 h, {
四间拆 (四間拆) sì jiān chāi - four-space extension; r0 m' s1 ~( A
四角穿心 sì jiǎo chuān xīng - occupying four corners and center, V' I3 o# Q* ]. f0 T" u* @. W3 G
四劫 sì jié - quadruple ko$ L7 j. C \: C x1 m& q
四劫循环 (四劫循環) sì jié xún huán - quadruple ko+ d8 d4 n3 d p/ U/ Y( |/ O
四连星 (四連星) sì lián xīng - yon ren sei
. f. [( A7 Y" i+ m5 @6 Y" G松 (鬆) sōng - slack*, S& _( N" i0 M' u
松气 (鬆氣) sōng qì - increase liberties
% p8 B& B1 y" g, t1 b) k松气劫 (鬆氣劫) sōng qì jié - approach ko
3 A7 {% n* v4 o. d俗手 sú shǒu - crude move9 ]! D4 ~3 Z/ Z( M
随手 (隨手) suí shǒu - hasty move$ |( W1 [( ~" C+ _ f, A
随手棋 (隨手棋) suí shǒu qí - hasty move( \: B' S( l* U: R
损 (損) sǔn - loss** B! A) m7 C# U* x
损劫 (損劫) sǔn jié - losing ko threat' K3 }5 \; j* R Y
损失 (損失) sǔn shī - loss*- `: s. t( O+ F" L1 E1 S/ T
顺序 (順序) sùn xù - sequence*
- K, p$ U* W9 C) o* o% }6 Q
* K$ ?* w3 R) h2 Y( g# d! |, _1 w, r6 @8 _
T
( y9 g2 S; J' Z9 V, B台象 tái xiàng - Tower
2 h& V0 {* J: g, X9 m弹性 (彈性) tán xìng - flexibility*
4 A% |$ P2 V9 D A; @搪 táng - block*
" V' @: }4 E! u+ _0 f$ o- ^* t套劫 tāo jié - two stage ko
7 Y" z9 N9 `7 ^逃 táo - escape*
0 p# P: t2 H3 X: V逃遁 táodùn - to escape, to run away, flee*
5 R5 x3 x2 g1 ]逃生 táo shēng - escape*
+ P, r% X6 r2 _: G腾挪 (騰挪) téng nuó - sabaki; M5 q+ W2 p9 Q# R- b) j! ]
提 tí - remove from board" @/ s1 Z' E/ e$ A8 N4 w2 y
提劫 tí jié - taking the ko
' m( C$ G7 U R1 @2 D* ~提子 tí zǐ - remove from board
) k5 O/ a* s$ w" E0 m: @: Y1 o天王山 tiān wáng shān - tennouzan
4 M2 e& J' [& I9 c天下大劫 tiān xià dà jié - all-dominating ko2 X s! [- _" O2 A
天下劫 tiān xià jié - all-dominating ko" N: q+ \/ u+ c1 F3 y
天元 tiān yuán - tengen& Z1 h1 }8 u: b, O
跳 tiào - jump*
/ D& [0 F5 c1 P+ W4 e, e8 V6 Y贴目 (貼目) tiē mù - komi
! t3 ?5 F/ w* Z/ p铁柱 (鐵柱) tiě zhù - iron pillar*+ v% I7 H/ L9 `4 Z# G
挺 tǐng - push up; stand*
o8 H/ `7 l9 `- v4 R: Q6 R9 Z" ^5 Y投降 tóu xiáng - resign*' ^9 b% O4 m) p- R6 K. r* g2 O
投子 tóu zǐ - resign
3 ^, v/ U% D) G2 {透点 (透點) tòu diǎn - placement
/ w) O2 _7 h2 ^5 z, U; L图 (圖) tú - diagram*
; R) t/ Q+ L. V退 tuì - pull back4 R: u- }3 M; |' D* e
托 tuō - underneath attachment
1 z6 i) V% j# o5 U1 n3 o脱出 tuōchū - escape, break out) E; d3 T* Y8 Q: f! ?
脱骨 (脫骨) tuō gǔ - under the stones
- e" Y2 J! f7 E( \- E6 U脱先 (脫先) tuō xiān - tenuki2 G% h$ Q1 s7 b' M+ B2 i7 d
3 Y4 T" Z h ^: _( v, F2 o, H; }0 B" t/ _" V: K+ _+ C
W
: {; X# v' u& s7 b5 r& ^! X挖 wā - wedge( z; `0 i4 X) U: d! V. l E
外目 wài mù - 3-5 point+ a, U' P( ^. f$ s' U+ p
外气 (外氣) wài qì - outside liberty
" j% |. X6 V- d0 p4 }1 k弯三 (彎三) wān sān - bent three
* H5 s) R& Q; [8 [' c' ?弯四 (彎四) wān sì - bent four# _2 k. R3 O+ [) }+ t7 v# ^$ v
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
2 ]' l" b* t V围 (圍) wéi - surround*0 P/ a0 U0 ]' M, L/ z0 @; I( D; |. Q
围棋 (圍棋) wéi qí - go
0 c, Z3 f5 I& B' [7 b7 n; y尾巴 wěi bā - tail*
3 \- F& B$ w9 a5 [味道 wèi dào - aji
: }% m% Z0 Z1 U文凭 (文憑) wén píng - diploma
/ \5 ~/ B- S$ w" r/ y7 i, d稳当 (穩當) wěndang - stable; firm*( T+ m# i D' R- _
问应手 (問應手) wèn yìng shǒu - probe& ^4 W' Q% g/ U! m; c& z+ B3 ?
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest7 R9 q/ t, s- _9 I+ K
无理 (無理) wú lǐ - overplay/ W2 O3 M1 ?7 M! L7 v. \3 p9 [* ~
无忧劫 (無憂劫) wú yōu jiě - picnic ko2 E ^4 D$ U* v- H, x5 Q P
五子棋 wú zǐ qí - gomoku narabe# m& f' U+ W0 l' O3 n# m( W. Q
五间拆 (五間拆) wǔ jiān chāi - five-space extension
! \' j7 ]& B: d# z五连星 (五連星) wǔ lián xīng - go ren sei2 c/ f* |3 |) h$ E+ m
五五 wǔ wǔ - 5-5 point7 L- @+ M3 r1 q( v! y$ \, k5 d2 V
4 d& g0 L- |/ b/ z) p' S3 M! s
2 [5 r1 `" V: c) hX
& @+ m+ w. q8 M& `细棋 (細棋) xì qí - close game
+ Y* v$ X# |& l' j2 J7 u/ s! g瞎劫 xiā jié - false ko threat+ K$ q; X2 B3 z2 h
下 xià - lower*
6 W8 [' o5 }% {$ o, `, c5 m0 O/ J3 P下法 xiàfǎ - method*
. h& w9 ~1 s7 i8 |先 xiān - before; first*
3 B' @( e) |- h2 n% e8 N# c4 y7 T$ K先手 xiān shǒu - sente
* a* ?1 R# {6 F6 r! O6 Y6 s$ f' H& U先手劫 xiān shǒu jié - a ko in which the player makes the first capture
0 ~9 g0 x. Y0 I ]0 N% {先手利 xiān shǒu lì - forcing move O' ]$ I. \; X# d* C3 W4 }/ _
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
6 |0 G1 `0 [9 P$ ~+ V! }- [陷阱 xiànjǐng - a trap*
0 j- n/ j8 S, V$ S# b象步 xiàng bù - elephant's move& |4 t C; @9 w- `0 v/ j
象步飞 (象步飛) xiàng bù fēi - elephant's move" K0 T8 l* C# |; [5 i% T
象飞 (象飛) xiàng fēi - elephant's move
0 K6 @+ a) B7 u: O/ E向小目 xiàng xiǎo mù - facing 3-4 points
% j+ @9 _; J4 }; n象眼 xiàng yǎn - center of elephant's move
0 b! _4 {; N, i: E* F+ s7 c1 Y消劫 xiāo jié - ending the ko! T4 ?0 L6 w4 Z) A8 l4 ~9 c
小 xiǎo - small*3 z$ K/ a5 i& U! Z: O \, N$ x
小飞 (小飛) xiǎo fēi - knight's move
: [' T& a l2 W+ [/ }小尖 xiǎo jiān - diagonal2 [, G; z& Q* S1 R
小林流 xiǎo lín liú - kobayashi opening6 x B$ C: n% A9 t1 b
小目 xiǎo mù - 3-4 point
/ u. J7 @5 t1 f4 o小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
2 w. E9 I& m- P" j; }9 g* D小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)$ P$ x6 c8 k) j& `- l% d: s- ]
小伸腿 xiǎo shēn tuǐ - small monkey jump+ L+ L% V' C- I. Y' n7 \
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
h y+ z" |+ b* x4 X% ]效果 xiào guǒ - effect; result*% N% O1 k5 J7 v" h4 \5 v6 V
效率 xiào lǜ - efficiency*9 `1 m/ E$ o5 |# [3 c) W3 H/ |
新布局 (新佈局) xīn bù jú - new opening
2 h: `( K* b; l+ l8 D新手 xīn shǒu - new move
|; H2 M- Q5 y5 j星 xīng - star point
) f5 X! Q5 H2 H1 N3 x u星位 xīng wèi - star point
! c& ^, {; E, O3 U F形 xíng - shape*
: T0 C1 L9 m# [9 w形势 (形勢) xíng shì - situation*, q4 a7 s/ Q# a
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement7 y3 P) o- u# S6 V% ^/ @$ I) s
形状 (形狀) xíng zhuàng - shape*
k7 \$ T) [( L% T$ Z5 d秀策流 xiù cè liú - shusaku opening2 |8 s0 I. F; q% h1 L' O
虚手 (虛手) xū shǒu - pass0 D: Y) l! [$ l4 A2 S
虚着 (虛著) xū zháo - pass0 Y, l+ ~+ o( Q2 s8 p8 c
序盘 (序盤) xù pán - opening
$ `9 T# L1 s! V0 g: I: `+ m. d学生 (學生) xué shēng - student*8 X' m m' v! G, ^
雪崩 xuě bēng - avalanche*
( ]8 x3 S9 B6 l( U+ Q循环劫 (循環劫) xún huán jié - double ko
( b& n, |+ @& W
7 ?5 h. a4 x7 p+ d3 L X3 R4 d }0 k$ y% T) L* g
Y& H/ C5 L. S# |1 a, ], r( Z# j/ Q
压 (壓) yā - push down*
/ H L& [# o3 P% k E. ~5 J% p压力 (壓力) yā lì - pressure*8 h5 r) i% s6 ^8 `; `4 R
延气 (延氣) yán qì - increase liberties8 s! v a) ~, }& ^
眼 yǎn - eye*# v. y3 c- }) E# h3 k# [: V/ @/ H" b
眼位 yǎn wèi - eye potential; eye space
( A/ V/ `3 Z, ~# y% W+ P* Z& d眼气 (yǎn qì) - eye liberties: f5 o3 |" u. [5 r
眼形 yǎn xíng - eye shape; eye space- y! B+ d" }+ V \ x
妖刀 yāo dāo - magic sword
9 U& O9 S% ]/ f6 W! w, ?摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
$ I- q4 F9 l0 a; p9 w, S要点 (要點) yào diǎn - vital point' m# C" w" }* a( r! }. j$ }
要子 yào zǐ - key stones
& `" G; o! C2 r" W业余 (業餘) yè yú - amateur*8 L9 k6 J5 I: g# v7 c5 I4 h
一方地 yī fāng dì - one-sided territory
5 E# A+ j) X5 n一间拆 (一間拆) yī jiān chāi - one-space extension
& r5 q6 m/ K2 w% l! M一间跳 (一間跳) yī jiān tiào - one-space jump
4 w) J) k3 F+ o4 z+ G! q一手劫 yī shǒu jié - direct ko1 q [% g% o7 I v5 a# D0 @
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
7 c8 Q' A; M1 d* v6 d0 L5 M疑问手 (疑問手) yí wèn shǒu - questionable move6 a" _& G E# j2 F( H% t& ^$ j& r) p
弈棋 yì qí - play game*% b( {/ v$ N }. p
引征 yǐn zhēng - ladder breaker& \9 A6 Z% Z+ U! M% n5 I
赢 (贏) yíng - win*/ X5 w1 [4 g- m, z j- Q( k
应氏 (應氏) yìng shì - ing's1 Q7 P/ a) J9 |
硬腿 yìng tuǐ - first line descent
& M1 R1 B7 ^( @6 D" q1 L6 M优势 (優勢) yōu shì - superior* }) F$ p6 o+ s0 L% A# R6 ?- k
有利 yǒu lì - advantageous*3 @9 T5 `6 b* J/ [+ z) {, i3 U
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
) @4 ^2 c5 w( ?( N. g7 s; C有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
4 a* h) x3 ^9 u" b: O右 yòu - right*
0 P/ p, g; n; g, \$ J8 `余味 (餘味) yú wèi - aji
( n& @ h2 F! V愚形 yú xíng - dumpling shape' s4 c8 O% N0 {% ^, V5 Y0 B9 E
宇宙流 yǔ zhòu liú - cosmic style" Y F! r6 ]3 K' a4 S* m+ |
原则 (原則) yuán zé - principle*+ t- }4 w7 E- J6 @+ J6 M' X) P
院生 yuàn shēng - insei
) L# M$ y6 X+ }! P4 W# H5 X4 x& I: q+ x2 [
7 H& T q0 b0 ]) Q1 q8 x2 E
Z& u" l5 B! l& h+ L1 m' s8 N) y
枣 (zǎo) - jujube (Chinese Date Wood)*. n" Q0 U8 P/ r# [' `) G
扎钉 (扎釘) zhá dīng - iron pillar*, f3 _2 \1 b# ], }/ k1 W6 u, Y% x
长 (cháng) - stretch& B3 F! k) x1 W. O% [: k6 s- x
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi% e: o1 y. a) h
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi- n3 m7 l5 b+ L& w' S
着 (著) zhāo - move
% ]: o C Y4 ~! z真眼 zhēn yǎn - real eye f, F, @3 C, W, C! V% e
镇 (鎮) zhèn - capping play
$ x) K* J- {5 p镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker2 S9 m; l. _7 W" R
镇头 (鎮頭) zhèn tóu - capping play+ O6 U2 ?& c. m5 u8 _4 i! o
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
3 \- D: b! O" K征 zhēng - ladder) y. u4 A1 |' }& t( {5 V
争棋 (爭棋) zhēng qí - official challenge match
, `3 A, t7 q6 U3 m* a征子 zhēng zǐ - ladder$ }0 n* d8 o) ]! v8 Z; ?
征子劫 zhēng zǐ jié - ladder ko
% u# g8 A e. b! n整体 (整體) zhěng tǐ - chain6 V: A4 _9 ^/ {7 d9 g: }. q8 H
整型 zhěng xíng - settle
8 n. J$ Z! f7 V. y1 n正解 zhèng jiě - solution*- B( w- L! J1 R; y2 l: Y) |$ o2 `/ q' u
正确 (正確) zhèng què - correct*
) O' N+ i, \1 ~4 ^5 Q p9 m证书 (證書) zhèng shū - certificate*3 O Y% F, a: F* h3 ^
正着 (正著) zhèng zhāo - proper move% W: {4 ~# v; G1 r: m; l; c
指导棋 (指導棋) zhí dǎo qí - teaching game
, g8 a4 M5 [6 X1 _2 q' Q直二 zhí èr - straight two4 S: P/ V5 N8 s x0 K* l! O$ j
直三 zhí sān - straight three
9 W- \7 V, Y6 i2 H+ j直四 zhí sì - straight four! A( b0 R& `3 o+ [ l
职业 (職業) zhí yè - professional*
5 s- R/ R3 p. s+ B8 W% ?0 m只此一手 zhǐ cǐ yī shǒu - only move
8 w E9 E$ H6 M3 T7 V治孤 zhì gū - managing isolated weak group
" v. |8 }* i( ~( q9 c中 zhōng - center*3 V. c: k' l& O/ U
钟 (鐘) zhōng - clock*9 T) K; v# Q" ^) _+ |
中腹 zhōng fù - center*. G3 E/ P6 o3 D- C& Y* x3 v
中国流 (中國流) zhōng guó liǔ - chinese opening/ d% o' I1 P* Q4 ^
中级 (中級) zhōng jí - intermediate level*
# C7 ?- \! b# V* A% @终局 (終局) zhōng jú - end of game! g/ l L: U+ ~0 Z1 C
中盘 (中盤) zhōng pán - middle game
2 x6 n' S+ D5 N5 i. g终盘 (終盤) zhōng pán - endgame
$ p$ U: y/ |; S" @. k中心 zhōng xīn - center*1 c o3 A- ~& V7 E9 G
中央 zhōng yāng - center*) H' g% b, m* S, |
中原 zhōng yuán - center*# _. L" r4 g2 s' p
重 zhòng - heavy*( |3 V% @1 W+ y3 Y* C1 a" }
主动 (主動) zhǔdòng - (to take the) initiative*
$ `7 r0 N% u; F* f专业 (專業) zhuān yè - professional*. F4 F3 @5 }6 }( i
转换 (轉換) zhuǎn huàn - exchange*3 H$ b) \: ]6 f% P3 C( f
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback4 c& E1 l9 P5 ~" P6 x) }% Y, o
装劫 (裝劫) zhuāng jié - a move that threatens a ko
8 D+ f! s% D1 x1 L撞气 (撞氣) zhuàng qì - reduce self liberties6 J: d) l4 Z G# e; p6 d+ f
追 zhuī - chase*
! ^# O1 ?2 S7 d) K/ O# B1 y追捕 zhuī bǔ - chase*6 _7 g1 J) f& Y
子 zǐ - stone; unit in chinese counting! F) A4 W; w: H: q" t6 d5 t! B# ]
自然流 zì rán liú - natural style
3 z3 Q" f9 R' t( ` _自杀 (自殺) zì shā - suicide*
, K, t9 V/ r% @$ ?6 ] T9 c3 X左 zuǒ - left*% y( [5 ^8 d/ {& l/ W+ c5 A
左右同形 zuǒ yòu tóng xíng - symmetrical position
. A* K: _* a" i8 p% u做活 zuò huó - make life; f0 W+ ]2 ]! X9 A( @5 C
做劫 zuò jié - create ko
/ h. ~3 O! V) M( }( R/ [作战 zuòzhàn - combat*" T, T0 m) O1 B. Z% s% S3 E
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules). n5 \1 E5 A* u2 |: {) h& S \
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