 鲜花( 152)  鸡蛋( 1)
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A
C) I. h6 t, V) t. e5 i [安定 āndìng - settle*' k9 C: ~0 c( O. ]& B2 o" g
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7 ]' d& U0 A! _8 k( g; F1 h. KB; w2 z9 x+ F# O' n# H/ W: _
白 bái - white*
7 u& c1 y/ A; m! G9 b2 d; ^白方 bái fāng - white player*/ j% m- P" I" Y' O4 |5 p
败 (敗) bài - failure*
9 d9 c9 x' L- w! a4 |- U ^3 @) ^败着 (敗著) bài zhāo - losing move& d5 v+ O& U- f0 f8 D3 Z* q3 J( w
扳 bān - hane
- w5 o) n0 A5 u* r; G( E* f, ~扳断 bān duàn - hane through
" Q' L; ^5 m% A I( }% K% @板六 bǎn liù - rectangular six: c. E# E+ C3 S1 Z0 {% U; {0 V* l
半劫 bàn jié - half-point ko6 R0 e& [) l& ~; C( J
棒接 bàng jiē - pole connection" d9 G i8 q q/ o1 S1 R
包围 (包圍) bāo wéi - surround*
; {8 U9 w* ~: V @* |薄 báo - thin*: }/ @ K) {+ h9 [
保留 bǎoliú - retain; preserve*% G% t# T; N& z, }
抱吃 bào chī - capturing technique by atari' T4 w7 Z" m/ J1 T' L3 T
本身劫 běn shēn jié - local ko threat
3 W9 B- Q& r) P1 [0 C$ J本身劫材 běn shēn jié cái - local ko threat: x4 K9 q; D9 k8 Y; M' T7 a* D
本手 běn shǒu - proper move
. |9 @* b6 q% D8 s4 D7 X% @笨重 bèn zhòng - heavy*, {* R/ j+ ?0 p9 M: a: S: Q
崩 bēng - collapse*
$ V% f, z0 M( l A% R崩溃 (崩潰) bēng kuì - collapse*( T, M1 b& v+ g: ~. S3 u
逼 bī - checking extension
2 ^# S2 B: F6 {7 a; ]+ m3 ~1 M' Y* I鼻顶 (鼻頂) bí dǐng - nose tesuji
+ y- i2 y' H" H( g$ x& x比气 (比氣) bǐ qì - capturing race* U- c8 d- g' B5 m" M- d$ T% }
比赛 (比賽) bǐ sài - tournament*
6 {& ^1 Y% \7 I7 X7 e边 (邊) biān - side*
( t$ P2 p! {7 ]3 ?# r# b( j变化 (變化) biàn huà - variation*) K N0 P) {/ d; A
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening, H7 p5 F t# x$ C) Q2 w
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening( z% d: J) r# `* A8 j8 y. K
变着 (變著) biàn zhāo - unusual play
j% m$ f' w) F$ }3 I) i* }并 (並) bìng - horizontal stretch
- U: X- o! r! p& Q步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)% H% y- V5 q' _$ U+ U' V% W
补强 (補强) bǔ qiáng - reinforce*
, |# A$ S2 G0 V7 ~4 }1 a& K9 u! w" G& F布局 (佈局) bù jú - opening* Y" v2 k- J$ x( k! w; C# U2 R$ G
不利 bù lì - disadvantageous*
9 e; F1 o8 c5 @7 _7 ?不入 bù rù - suicide
8 ^; V7 e6 q2 b0 G' F不入子 bù rù zǐ - suicide" u, j4 Y4 T& S* Z7 x
不提三目 bù tí sān mù - three points without capturing0 u" Z. \+ Y9 H9 g$ Z* J
不提五目 bù tí wǔ mù - five points without capturing2 D- u; W5 `. \" N. W9 B) ?- \
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C
3 {( O0 ~7 w* N+ t" _4 ~6 w/ U猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
- H0 s0 }% E8 v/ o. u猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)0 h6 i8 }# k) @# K: f6 [" ^
参考 (參考) cān kǎo - reference*
& Y7 k2 d# l! j( o* u残忍 cánrěn - bloody or merciless*
! [# |/ R: s9 j) m. N拆 chāi - extension
5 A5 L5 @$ e+ M' z拆逼 chāi bī - checking extension
3 Z6 s( |3 x7 h2 k+ b4 `拆二 chāi èr - two-space extension b# [& `) [1 _, G
拆三 chāi sān - three-space extension/ p- G- | K$ |
拆四 chāi sì - four-space extension
( ~+ g' w% _# V# h: @8 B$ |4 ~) W拆五 chāi wǔ - five-space extension
6 e# N5 M# A# k& g) B# j2 A拆一 chāi yī - one-space extension
- @: ^3 z$ P/ m+ g; X缠绕 (纏繞) chánrǎo - harassment technique3 D0 F" W' ]( L4 A M& c
长 (長) cháng - stretch) P; N7 ]% E" g
长考 (長考) cháng kǎo - think for a long time
0 ~* D8 E) ?. S9 G( a B长气 (長氣) cháng qì - increase liberties2 \! N, ]+ q4 L
长生 (長生) cháng shēng - eternal life) m0 D, l* w8 |% ^! s! r0 L
场合定式 (場合定式) chǎng hé dìng shì - situational joseki" c" E1 q2 l; r( n
超大飞 (超大飛) chāo dà fēi - very large knight's move* Q8 B* O' F$ V# X; `6 Y7 u( f9 V
超高目 chāo gāo mù - 4-6 point+ Y% p- R4 H+ b. O
超时负 / 超时 (超時) chāo shí fù - lose by time
( B3 O7 }( t/ z9 S+ t4 |6 c" \超时胜 chāo shí shèng - win on time
+ L$ l3 H5 A, H j2 X成功 chéng gōng - success* k2 [8 b- M/ F# h
成立 chéng lì - possible*# {/ h2 N& m# O" i/ e7 n6 D0 w
秤砣 chèng tuó - two-stone edge squeeze
z$ b5 ^2 D- q0 L/ t" E吃 chī - capture1 L5 q L; Y) ^$ u" X
吃亏 (吃虧) chī kuī - loss** }) N2 D' N- _6 l
持棋 chí qí - jigo
2 |6 K5 g) z. A" S, t$ o冲 (衝) chōng - push through
6 H- H6 |# d, i- \重复 (重複) chóng fù - overconcentrated. C8 R1 q" d3 X3 E# O( o
初段 chū duàn - 1 dan7 x4 d! u. T# B
初级 (初級) chū jí - beginner level*$ m w# K3 v( |9 L
出头 (出頭) chū tóu - getting ahead
; z8 G8 k* m; P+ z刺 cì - peep( W1 l. L5 E) O+ E6 q
次序 cì xù - sequence*+ I* C9 x3 L, W) K+ z+ M
错误 (錯誤) cuò wù - mistake*
( }7 F& i g8 ^0 [; I- y) |! m% b错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points! g" P: r3 k! T% y5 e
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D
2 L6 ^9 _& S/ A6 L% V搭 dā - attach
9 \) e$ V. f" V打 dǎ - atari
R) T2 r4 V8 o g* u3 x打吃 dǎ chī - atari! ^7 F0 q% M9 w V$ l$ j! G
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
/ s9 x3 o1 y9 z+ V& F* _ ?打挂 (打掛) dǎ guà - adjourn game
8 K2 M' T+ m3 p4 u6 F1 {/ [! l* x+ \打劫 dǎ jié - ko
7 L& x2 `) U4 I打入 dǎ rù - invasion6 v9 g: t% A" t) c8 z( b. T5 V
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
$ j% L8 B. Q5 A6 N* \大 dà - large*
- J9 ^5 j6 q P! K大场 (大場) dà chǎng - big point
) ^- c% K6 L( X% j大飞 (大飛) dà fēi - large knight's move
& A% V! w+ _" E3 B大局感 dà jú gǎn - whole board thinking* X% T6 B0 i# \& o! N" e
大龙 (大龍) dà lóng - dragon*. n3 E6 U8 ~+ G
大模样 (大模樣) dà mó yàng - large-scale framework
, U* [& F! y, P7 p4 y& Q9 _大盘 (大盤) dà pán - large board (19x19)
* Y8 z7 }/ U8 b4 o) c大棋盘 (大棋盤) dà qí pán - large board (19x19)
5 t3 b. ^$ j# i' {1 a( ^+ g大伸腿 dà shēn tuǐ - large monkey jump+ h4 X4 I$ `# ^( t
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze8 p* l( C5 H: g9 H
大雪崩 (da4 xue3 beng1) - large avalanche
5 i+ D: f! P \1 L4 m大压梁 (dà yā liáng) - Da Ya Liang V" W3 o% @2 C* D9 l
大眼 dà yǎn - eye with two or more spaces
* |& ?3 e& o- Q' n P- d0 O' w* d" Y大猪嘴 (大豬嘴) dà zhū zuǐ - j group6 U* B4 J& e. w) R5 E
带钩 (帶鈎) dài gōu - long l group j% R5 \ n: m7 [: R6 b, x# d
单关 (單關) dān guān - one-space jump
. |) L9 h4 T% Q1 B9 @* _# @单官 (單官) dān guān - neutral point
4 ~; Z% U% g) ]1 V! o单劫 (單劫) dān jié - half-point ko% E. e3 @1 s5 g4 q. [! D
单行道 (單行道) dān xíng dào - one-way street*
) W. c$ I: |: D% K" [9 V# ^挡 (擋) dǎng - block* Y: k4 r+ w0 f! ?6 \ a
刀把五 dāo bǎ wǔ - bulky five8 E( T/ T8 E" _. h0 b) q
刀板五 dāo bǎn wǔ - bulky five
( w$ z8 i. a& I' ?% y0 h刀柄五 dāo bìng wǔ - bulky five, l! w" U% X( `( s
刀五 dāo wǔ - bulky five$ L' F0 m: z* \' _
倒扑 (倒撲) dào pū - snapback" i' B0 W! E7 H# o1 n' X
倒贴 (倒貼) dào tiē - reverse komi
' y1 ~' E6 R1 F, @ H0 @倒脱靴 (倒脫靴) dào tuō xuē - under the stones
7 L1 Y4 A5 N, @, y低 dī - low*& l' ~% R# ?3 U) ]
敌 (敵) dí - enemy*$ ]! J6 A6 M, L6 k, i- A" j
抵 dĭ - hold up; push against, to support, to resist*
+ X# q8 D% u) X1 W" Y. B抵抗 dǐkàng - to resist; resistance*) I' [, V4 E7 F" k+ J$ y- a( W
敌人 (敵人) dí rén - enemy*4 Q7 z0 j8 e- b5 s/ N
地 dì - territory*$ e; f) m; L* k2 R) m) P
地盘 (地盤) dì pán - territory*
5 t8 ^* r: q$ M/ I+ _% n+ n地域 dì yù - territory*
% n, `7 B2 G/ V. _点 (點) diǎn - placement; point
6 O8 g! W- y+ g/ Y2 F# ]1 q点方 (點方) diǎn fāng - eye-stealing tesuji
# y8 U+ `3 S) u0 a* Z点角 (點角) diǎn jiǎo - corner invasion/ L3 k4 J" w1 v/ m4 `
点目 (點目) diǎn mù - counting0 j+ t, a/ ]3 e# u8 G8 [. a
点眼 (點眼) diǎn yǎn - placement inside opponent's eye7 l7 Z" V1 M9 h4 r
调子(調子) diào zi - choshi. l4 K) U5 `' e0 i" d: B8 l
丁四 dīng sì - farmer's hat; pyramid four
8 }6 D! ^* r$ g& Q! M8 a* ?3 I" g# y6 K顶 (頂) dǐng - bump4 n% d6 P; k, Z2 _9 S1 \! m! U7 ]
定式 dìng shì - joseki' E: C4 R3 [' U% j s
定型 dìng xíng - settle
# e2 L& T/ C6 g7 Q东坡棋 (東坡棋) dōng pō qí - mirror go Z3 s! n3 a) e9 Q
斗方 (鬥方) dǒu fāng - carpenter's square
$ O& I# M$ Y) A7 q: q+ A- I% c读秒 (讀秒) dú miǎo - byo-yomi, ]0 Z% X. d0 b+ C
渡 dù - bridge under( Z0 k$ J, {) @4 c) K
断 (斷) duàn - cut** R, P% o- |6 c/ e8 ?: g6 R) I
段 duàn - dan: `6 x7 A" ~, }( {- |0 ~2 P
对策 (對策) duìcè - countermeasure*
% \3 n0 \* E# o$ x9 a对局 (對局) duì jú - play game*% ~, R8 D+ D( U& `" @; a; Z
对杀 (對殺) duì shā - capturing race x. X5 T# B1 C W$ K/ \
对弈 (對弈) duì yì - play game*- Q3 q2 l% u" y* D, o3 _. Q7 z6 R
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*- `: T( \/ g/ B% j
多元劫 duō yuán jié - multiple ko2 ^- ]+ ^+ ~1 X& t
4 s! h8 e! v* X/ N% a4 k
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E
' q& H) Q: b) [) d& N恶手 (惡手) è shǒu - bad move
5 ^! ~4 y: M3 z& A4 W5 k二间拆 (二間拆) èr jiān chāi - two-space extension
1 |9 L. Q$ f8 Q9 N0 i" O二间跳 (二間跳) èr jiān tiào - two-space jump
9 E2 B/ F. k8 Y) v! T二连星 (二連星) èr lián xīng - ni ren sei
' H+ E9 j4 \" ^) ~; [: o5 x6 z0 \0 J二手劫 èr shǒu jié - two-step ko
% b* ?' u; b7 U6 x" C+ s( ?& ^) d6 l1 j- U: f: t/ b! A) n
6 i ?; S. r* R8 c IF
4 S5 V2 R7 E: Z& w6 J( G发展 (發展) fā zhǎn - develop*
! s2 y- i6 V" H2 @- [法 fǎ method, way (also 下法 xiàfǎ)*$ k& b" |& ?% a$ b6 ^ f
反扳 fǎn bān - counter hane
2 ^* T1 y# }; C* k* r! {* P7 [6 ~反打 fǎn dǎ - counter atari
j, i( j3 h' K+ s反攻 fǎn gōng - counter attack. _! w+ W5 h. P# ]+ t1 Y% Q+ L
反击 (反擊) fǎn jī - counter attack6 i& a. E; `( C/ u% Y
反夹 (反夾) fǎn jiā - counter pincer
) Q, K& h9 n$ a0 l0 u反提 fǎn tí - recapture" j1 Q$ s* w! G+ \
方法 fāng fǎ - technique*
( z, q2 a. z9 T0 d方四 fāng sì - square four
) U- ^8 I: e2 |3 E" i7 c方向 fāng xiàng - direction*7 i1 N* U5 I" o! T4 K
方形 fāng xíng - mouth shape
5 ]# k" H: ^/ q) L$ {防 fáng - defend*+ @- |# ?9 O$ `. X4 Z: ~5 V
防守 fáng shǒu - defend*; m9 V4 h# s* j' L
飞 (飛) fēi - knight's move' g0 C1 [" b& u0 ^: U" `& _8 y
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete. S1 [8 c% {3 e( m
飞压 (飛壓) fēi yā - press
; g! T9 Q3 {1 `废着 (廢著) fèi zhāo - useless move5 ]' z7 I1 U0 W$ c9 A9 [
废子 (廢子) fèi zǐ - useless stones& F. s5 F& Y U1 m5 o% `
分投 fēn tóu - splitting move6 e; Z& B* o' N6 W8 ?) E5 v
分先 fēn xiān - even game' w$ { ]6 r1 G
封 fēng - seal in*
7 g+ o a; \6 f* N2 [, x2 _封手 fēng shǒu - sealed move
( u7 W. C5 j! E/ x* k$ ]4 b封锁 (封鎖) fēng suǒ - seal in*; a4 D U/ s9 P9 Y+ n7 R
浮棋 fú qí - floating stones/ O0 i \$ [2 X8 b# k6 O, M2 N
浮子 fú zǐ - floating stones
" ]. Z- ~7 ~; ?1 g; l6 o# q- s6 b! r o+ q负 (負) fù - lose*
0 g+ s: c* \% s3 _5 a: e) |5 V复盘 (復盤) fù pán - game review, b4 e; i1 U7 h, v
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概念 gài niàn - concept*
) l2 Y3 w6 e6 O c% c3 b* \感觉 (感覺) gǎn jué - feeling*
1 ?0 ]/ _: a6 w9 G: a* W4 f高 gāo - high*# [0 U( D# _5 Z) U; V- D- n
高级 (高級) gāo jí - advanced level*
4 {2 {) s$ X% w/ @6 B高目 gāo mù - 4-5 point
! x0 i4 K, t3 q( c& y2 u7 V根据 (根據) gēn jù - base*
+ g$ g" x4 a7 X$ W1 j F根据地 (根據地) gēn jù dì - base* m; g ^7 H* \: P0 m% v
攻 gōng - attack*, F- Q/ w, f5 t4 c ~5 r: F1 P
攻击 (攻擊) gōng jī - attack*
/ L. p8 e; v2 x1 b共气 (gòngqì) - shared liberty W: u4 O" g/ X O( l, x) G
公气 (公氣) gōng qì - shared liberty
8 v# N/ \, h; W t" H/ e攻守 gōng shǒu - attack and defence*! e6 U/ [1 b6 D0 ]: k) ^# z) v5 N9 N
共活 gòng huó - seki3 r" K& i" W3 {! D( J
孤棋 gū qí - floating stones
3 J' [1 a+ q- q& n) B$ b- @7 O( x挂角 (掛角) guà jiǎo - corner approach2 u: j7 W: B' Y0 }( g* }; y8 `1 z
拐 guǎi - bend*
( V( {5 T0 I1 W n& d怪着 (怪著) guài zhāo - ghost move* B' Q' z, k- A" n6 R# _
关 (關) guān - one-space jump
7 _, i: D6 d$ C3 c+ [% j7 O官子 guān zǐ - endgame
F/ R6 E6 c C; z; M) k龟甲 (龜甲) guī jiǎ - tortoise shell& \5 E5 w3 \3 a) c' k
规则 (規則) guī zé - rules*# F; V2 s, P! }8 g, c, [
鬼手 guǐ shǒu - ghost move8 u5 u7 q) s9 g( j9 L
滚包 (滾包) gǔn bāo - squeeze' Z6 o, S; h/ T) w+ u/ D/ A, J
滚打 (滾打) gǔn dǎ - squeeze* Q9 I3 S/ _; d4 C1 r
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
; I3 i/ c6 n$ W5 v* `' s" B) \过分 (過分) guò fèn - overplay
5 `, V* m0 W% _% ^/ t国手 (國手) guóshǒu - national champion*: v7 a1 C) f8 f3 B
: R- Y6 N1 p5 V+ e9 T9 F8 D+ {8 Z; b5 b! [& l
H- R5 o* I# A- A M4 }
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki9 `! ~. m0 v7 b& v0 l; E, W
好点 (好點) hǎo diǎn - good point
; W, n: i# [) S$ ]和棋 hé qí - draw*2 U- ~3 Z0 Y% U& m- t& u2 W
黑 hēi - black*
# i9 Z! {/ T6 d黑方 hēi fāng - black player*/ g' V' S+ A' t2 r. `4 s
黑先 hēi xiān - Black plays first*
- U# g: v( c; S猴子脸 hóuzǐ liǎn - Sake bottle shape
+ r2 C1 b2 {& w7 a3 U厚 hòu - thick*
8 O: p4 v& G5 _% r$ U, F后悔 (後悔) hòu huǐ - regret*1 j" ^3 q) X9 L: w
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
. _8 `! F% d- {: @/ p3 I厚实 (厚實) hòu shí - thick*
+ _; ^" x0 s! O/ Y/ Q3 e$ b) ^厚势 (厚勢) hòu shì - influence*
% @% r) S* N+ m$ H! H. }后 (後) hòu - after; later*
9 g1 C5 l0 A4 L( U- ?7 C后手 (後手) hòu shǒu - gote2 V8 ] ~1 E( ~0 j- O4 m
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
$ v( b1 Q2 Z% o; F( S' w% ?后续手段 (後續手段) hòu xù shǒu duàn - follow-up+ j/ }9 t+ ^) C: O, i
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
/ M) |/ W; }; \) w7 T7 j7 `虎 hǔ - tiger's mouth
; ]; X' F! S2 u n虎口 hǔ kǒu - tiger's mouth
1 W. i3 I) y; x W' F互破 hù pò - mutual damage
8 w; X: J g$ j2 u互围 (互圍) hù wéi - mutual surrounding of territory
1 Y7 `1 }+ `2 a5 F+ D/ h& E花见劫 (花見劫) huā jiàn jié - picnic ko
+ W9 c6 {0 L7 S1 P9 e* W花六 huā liù - rabbity six
^! e* D1 A; e( y5 G7 N花五 huā wǔ - crossed five% `. P+ |. E* N* L$ _, p3 w
还原 (還原) huán yuán - transposition
4 H! w5 J( S5 l缓 (緩) huǎn - slow*
" X& q, L7 r" s% b3 e' R9 |缓慢 (緩慢) huǎn màn - slow*7 h; V7 O; }5 V/ L. b
缓气劫 (緩氣劫) huǎn qì jié - approach ko
7 E8 i7 W, ]1 S; J$ g3 X缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)7 ^# o7 |" I3 b1 J9 t! F' C
缓手 (緩手) huǎn shǒu - slow, _3 V* Q7 N: T4 k1 c Y6 V
缓征 (緩徵) huǎn zhēng - loose ladder
5 x- ~6 |+ b7 @# _2 ~( Q y D( Y缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder. C* }, X/ n. p+ e
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
( S {- i, q& l3 K6 s$ |回手 huí shǒu - take back*
* R7 \$ n+ y! L1 Z4 y6 G% V回提 huí tí - recapture) [. Y- o- ~/ _" N% e( S' j
悔棋 huǐ qí - take back*5 H- @5 b6 n4 N- R2 S) G) A. c6 _
活棋 huó qí - living group& M" ]- i9 K! ~# P2 v
# Z* @& a1 i0 J/ `- I1 e- E' p# Z! E) r% Z% F @5 S% v) I- q, z
J1 x* _8 r, B3 e. L0 h4 A
急 jí - urgent*
$ o3 N/ c& M: B级 (級) jí - kyu% p1 d1 o9 a/ w+ [% G( F
急所 jí suǒ - urgent point
. V" k% y0 v3 X+ T. s, K! X" H挤 (擠) jǐ - bump into diagonal; choke; atekomi5 y$ E& V% D, N' g/ X
技巧 jì qiào - technique*
9 E! {- a+ q) Y! _! l5 \' Q) l) R# u计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
" n, f6 Q% u/ w8 r5 E+ {佳 jiā - excellent*
3 j( d( ^7 f; z) b夹 (夾) jiā - clamp; pincer
' o" O, ^7 u8 @8 z r! M枷 jiā - net0 w3 C1 a7 {: W; {8 f
枷吃 jiā chī - net
+ i& i0 ?1 Q4 F1 W( B5 Z夹攻 jiā gōng - pincer
4 {9 C4 P4 B" C! m, O假劫 jiǎ jié - false ko threat
2 }, s- w$ \" w4 o* l/ ^7 E5 |假双活 (假雙活) jiǎ shuāng huó - false seki1 s) E4 Z# _- q6 }# W+ ^1 \2 ^
假眼 jiǎ yǎn - false eye
+ ^" I) r7 ]5 O" m9 O2 ~假眼活 jiǎ yǎn huó - two-headed dragon
- k; H8 w1 Y3 a+ L( U( V) T尖 jiān - diagonal
1 l% ~& F/ F: ~9 k2 u' ~尖冲 (尖衝) jiān chōng - shoulder hit9 i7 F% X3 l! e/ k1 Z6 h
尖顶 (尖頂) jiān dǐng - diagonal attachment
+ Z; @' Q2 l7 K坚实 (堅實) jiān shí - solid
/ m7 M2 y% x6 q0 \. ^3 a见合 (見合) jiàn hé - miai
* A% v: f w1 Z0 d教 jiāo - teach*
. O* [7 F) R0 B+ T交叉点 (交叉點) jiāo chā diǎn - point, p$ W) o$ g0 l# e U; e, S! |
交点 (交點) jiāo diǎn - point
F+ j! I6 ~5 ?3 \$ J0 r焦点 (焦點) jiāo diǎn - focal point*
: }. ]) c( n: |交换 (交換) jiāo huàn - exchange*
7 W2 ~+ P- G/ u- |. Y" S角 jiǎo corner (angle, horn-shaped)** h2 B$ R1 u# I. i
叫吃 jiào chī - atari
% V5 s9 ]7 l5 P3 ~( Z教师 (教師) jiào shī - teacher*6 R6 e4 x) p9 i% p* z6 v0 e
教室 jiào shì - classroom*6 p8 j R+ O5 U) j1 @
基本功 jī běn gōng - fundamentals*
7 E( _3 m' M7 r) H接不归 (接不歸) jiē bù guī - connect and die
\% J- C) W' {3 l; L1 @; l$ u劫 jié - ko
9 i6 ^# M/ n, y劫材 jié cái - ko threat
3 U. r x" R# A6 d结果 (結果) jié guǒ - result*+ P8 `6 r6 R" T/ Z7 t# q' T
劫活 jié huó - live by ko+ t- h/ D6 ^3 ^8 q* m8 Z
诘棋 (詰棋) jié qí - life and death problem
. x) |% {6 }( t3 a! `/ A劫杀 (劫殺) jié shā - kill by ko! F* _, P* c2 _* h+ A
劫争 jié zhēng - ko fight5 i8 Q; ?* E& _: P
解答 (jiě dá) - answer, solution*+ f, d/ m" \+ l& s& h: d" j
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square( U: [, s1 c6 N) V* G" d/ [
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg7 i O* P7 G4 l6 x/ V/ @4 H2 c
紧 (緊) jǐn - tight*
]3 k1 o( W' o: t ]8 z% N8 h6 ^紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties4 k! h6 Y2 `% a7 \* d! u! p# n
紧劫 (緊劫) jǐn jié - direct ko
7 S1 m- \8 t. H' T紧气 (緊氣) jǐn qì - reduce liberties% T$ L- E" J: U. n9 h
紧气劫 (緊氣劫) jǐn qì jié - direct ko
& T* k5 R5 O/ u% L; K* |禁着点 (禁著點) jìn zhāo diǎn - illegal point/ ~. ?" u+ n0 z7 ?- n
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)& P) B: P* d- V$ d9 j1 J9 x; _* x
净活 (淨活) jìng huó - unconditional life1 m8 r0 ~, M# \. Q
净杀 (淨殺) jìng shā - unconditional death
/ I' n, c1 I4 `净死 (淨死) jìng sǐ - unconditional death
$ H$ |. E: K, [* B: ]3 i6 P0 z救 jiù - rescue; save*' t0 e# c6 J2 _7 \& L/ n. x5 i
聚 jù - placement inside opponent's eye) g$ @* [+ e* z$ m# {
俱乐部 (俱樂部) jù lè bù - club*; l) V% _2 M. i
聚六 jù liù - six-space killable eye shape8 `/ ~$ _ p& E
聚三 jù sān - three-space killable eye shape- W) |# V. j& s
聚四 jù sì - four-space killable eye shape z, l2 W5 J8 `
聚五 jù wǔ - five-space killable eye shape! k4 [! L8 ?+ T+ g+ U! n- u# O
决战 juézhàn - decisive battle*
" _; M9 L1 z$ @! r$ r# E) {* _诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*. J6 F! r" G( z1 i' w
9 `1 D/ `; d. v T6 G' U0 o+ g7 E
* z7 M. s- k/ {5 ^) [- S- R% ^; |K
" Q" p N7 h0 g4 J2 r) Q2 ]/ f9 w" W卡眼 kǎ yǎn - falsify eye0 k5 J' }/ F9 x; q/ N
开拆 (開拆) kāi chāi - extension
3 s8 G" b/ c R开花 (開花) kāi huā - ponnuki
! B. b, V7 N" K8 k" B" n4 W开劫 (開劫) kāi jié - create ko/ t5 U: U# f2 o# J H$ l8 k
开局 (開局) kāi jú - opening
3 k( c! f/ Y$ ~ L8 w% ]看花劫 kàn huā jié - picnic ko
4 l; n/ B0 e5 p! v3 G( O" |抗 kàng - to resist, fight; to oppose to defy*
0 i# i. K0 X& R1 c( T3 j靠 kào - attach one line higher than enemy stone1 l. a( R( b u, G& S; R( u0 f
空 kōng - empty*5 s5 d' A. A* |! y
空间 (空間) kōng jiān - space* X" A0 f4 T% {, @1 G6 G, }4 K, G9 h
空三角 kōng sān jiǎo - empty triangle C! E. J( A/ ^5 ~0 Z4 a% h2 u
空 kòng - territory*6 X$ f/ W; y' _. r% [6 m) m7 `
跨 kuā - attach at waist of knight's move, t& B" O& Y. ^6 u' }4 E
跨断 (跨斷) kuā duàn - waist cut
. n4 [8 c3 l5 B; j% W1 P& V快 kuài - fast*
, ]9 W5 h5 h. O; ~快棋 kuài qí - blitz game2 \4 T. ? r5 p$ t3 _7 N- q/ p
宽 (寬) kuān - loose; wide** h& A8 T- k: j4 X
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties& `; T5 G" k, w" @1 ^
宽气 (寬氣) kuān qì - increase liberties
3 }4 D" X+ j' ~% ^& N1 `3 v8 _宽气劫 (寬氣劫) kuān qì jié - approach ko
W% Y; y2 ^9 N$ X/ h X亏 (虧) kuī - loss*' S- l% [. ?4 ~7 i' W- ]. \" e% }
亏损 (虧損) kuī sǔn - loss*( A6 c8 g) B, c ]- o& i' T
扩大 (擴大) kuò dà - enlarge; expand*
/ c6 M7 c3 h6 g# y' t3 }扩张 (擴張) kuò zhāng - enlarge; expand*$ b/ L( s$ Y1 l" d! P3 o: M' O
[edit]: q: w2 ]* @4 o; t7 G
L" p4 L+ X/ f- q7 U5 o
赖皮劫 (賴皮劫) lài pí jié - many move approach ko" x, n D1 P* R/ U
拦 (攔) lán - checking extension; prevent opponent's advance*! `. f d2 Y. D; e9 i
拦逼 (攔逼) lán bī - checking extension
# W- g+ p& o1 V7 O% @( a烂柯 (爛柯) làn kē - ranka
+ |3 d- f; i+ L) w$ ]1 _6 J; j: ~, V老师 (老師) lǎo shī - teacher*+ d" M* M) G9 ~: E% l- _
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil, E# m& j; N3 H6 J' ^
类型 (類型) lèixíng – pattern, type*
' H1 R8 s3 ?" P' N" g$ ~冷着 (冷著) lěng zhāo - unexpected move
7 r- O) h E0 u8 N- H( b8 M* V利 lì - profit*3 T8 u/ ^, L y& F3 U$ g% |
立 lì - descent; stand8 h. Y: Y6 w- y n/ }9 V
利用 lì yòng - make use*
/ r4 ?" I/ m6 F连 (連) lián - connect; continuous*8 F# y- R; }. v! k6 E3 o5 I
连扳 (連扳) lián bān - double hane" \# X$ F" f6 Z, C4 U1 d
连环劫 (連環劫) lián huán jié - double ko
" e1 R! D: X6 D1 r( U连接 (連接) lián jiē - connect*+ V" V: a/ E! p1 V! M
联棋 (聯棋) lián qí - pair go* b8 X$ R, b: R( q
恋子 (戀子) liàn zǐ - reluctance to sacrifice
5 L! k" Q$ y" @两分 (兩分) liǎng fēn - equal*- P: T8 s y: _
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
3 y+ E2 v1 W7 ~6 |0 n+ N劣势 (劣勢) liè shì - inferior*4 P, a1 U, `* \& J
裂型 (裂型) liè xíng - split shape
" S1 X2 F9 x; k$ D) \% X龙 (龍) lóng - dragon*
4 L5 J+ I0 W- `1 t2 j) n9 ~8 M漏着 (漏著) lòu zhāo - oversight5 [( D# N5 Y6 G
落子 luò zǐ - playing stone on board
) m+ Q4 y, ~& j% X; o' `/ `9 E9 c2 A
' g+ l3 V% a- r: |- ]M2 x* p3 K$ K* ^
满意 (滿意) mǎnyì - satisfied*
# @2 U' z1 {3 n8 g8 s慢 màn - slow*
/ r/ W* ^) t* [( K, S& _8 a" L8 V盲点 (盲點) máng diǎn - blind spot
; g V! Z& s B1 B梅花六 méi huā liù - rabbity six e& L* D/ @. l( t, H
梅花五 méi huā wǔ - crossed five
/ V+ x4 f' E* d/ D门吃 (門吃) mén chī - capturing technique by atari
5 F& Q% V* L: s( }! Q- g! z6 |0 y. f迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening& x5 Y- O! k2 [# i
妙手 miào shǒu - excellent move! y9 ?! T; Q, j' [9 y- K& Q
妙着 (冷著) miào zhāo - excellent move
' ~' W- }9 O# H模仿棋 mó fǎng qí - mirror go3 n- }1 E1 Q# a1 E, Z
模样 (模樣) mó yàng - territorial framework- J- c' F1 H2 S' g" [6 G
目 mù - point of territory/ m, X) b* T3 v d' C
目外 mù wài - 3-5 point
: N- b# Q# A' e( J
8 k: z2 F0 n. s1 ~. R( A- w( N
" N2 c0 V# n" e0 t1 ]) V. H/ lN
' A. S( G, Y+ {7 w7 Q内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
$ J& w7 T( a4 C s. p逆官子 nì guān zǐ - reverse endgame move
) a3 }. l# j; d7 Z逆先 nì xiān - reverse sente
9 d7 |( X& O& d% P3 F0 g: Y/ I逆先手 nì xiān shǒu - reverse sente6 b% v& }$ q% ^) i& I( E
逆转 (逆轉) nì zhuǎn - overturn game
7 _$ N, U( Z3 ]% g( u: v粘 nián - connect*7 G" }" c' j; G/ s# q1 U9 H" X
凝形 níng xíng - overconcentrated shape& K8 |9 I! e( g' h. ?4 I; n+ Y
扭断 (扭斷) niǔ duàn - crosscut; Z, C2 x! a( l
扭十字 niǔ shí zì - crosscut
% \' d0 I% ]3 g1 [! T5 u扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut4 n: f, i, M$ z; t3 H
扭羊头 (扭羊頭) niǔ yáng tóu - ladder( V& Z, e- u* B. D' v
" I" [& F4 ]" e3 G
: A3 g$ r5 r6 z$ F! ~$ G" W# S& t0 NP- |$ ^- U) S) @( \ C8 x/ |/ D* B' O
爬 pá - crawl*
9 y; p z0 o8 F+ o! ~/ L盘渡 (盤渡) pán dù - bridge under1 T& o2 L+ U! Q( m+ f( ]
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner" n$ X3 G' R! f1 P6 j
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner2 W" v: N" h2 M2 r! J
抛劫 (拋劫) pāo jié - throw-in ko
5 E% k- |! a+ V! O* D配合 pèi hé - coordination*
3 s5 m" p! G! K3 ]7 ]% |碰 pèng - attach to the side; _9 \) t/ x6 ^( ~! X
便宜 pián yí - profit*
, }" B: P4 Y, _. |骗着 (騙著) piàn zhāo - trick play, hamete
, S1 {9 z+ l6 d平衡 píng héng - balance*
8 x# h8 c$ R8 P1 F6 H1 r破 pò - break*/ ?5 a N4 n1 j
剖析 - pōuxī dissection / self-analysis
3 E9 F/ h. Z4 o+ ~破解 pòjiè - solution, answer to a problem*0 ], ?. j" W9 K1 I/ J* P c
扑 (撲) pū - throw in
$ G. K) S5 A" G4 C* [葡萄六 pú tao liù - rabbity six5 h6 f0 G3 P) r) b4 w x
谱 (譜) pǔ - game record3 Y6 X) j/ p. _7 Q
普通 pǔ tōng - common*
$ p K6 r% Z7 w[edit]3 O& k& [5 R! e P% n& R+ T( l/ c3 k
Q
4 I* q2 r4 i- d9 J& g6 [+ D* e1 V欺着 (欺著) qī zhāo - trick play, hamete
3 u1 M( R+ F; @棋板 qí bǎn - go board
# C/ ^% N& g* T# M3 d" ^棋风 (棋風) qí fēng - playing style
# K' y$ z' S# B% a: b# [棋盒 qí hé - stone container
# c5 V3 {- M; N棋筋 qí jīn - key stones
3 v* O. Z2 V. u' \棋精 qí jīng - key stones% ~5 [8 ?+ {, T* V& ^
棋理 qí lǐ - go theory* S% k# `" {8 F% c5 E- @
棋力 qí lì - strength in go- C; }8 z% o: d0 [+ a: s
棋盘 (棋盤) qí pán - go board
! m, B, k$ t# B+ n) ?棋谱 (棋譜) qí pǔ - game record( M. H5 T1 [( U4 ^
棋石 qí shí - stone+ z" ?" b" D. ~0 v# Z
棋手 qí shǒu - player*
3 t9 c( o s1 \* f+ ]棋书 (棋書) qí shū - go book
! X2 s4 @! k( U1 }棋院 qí yuàn - go institute
2 ], p8 s) c; n3 N棋形 qí xíng - shape
|3 i E v4 A* a5 P棋钟 (棋鐘) qí zhōng - clock*- w/ q' t: r- M( B5 U+ t' x+ s
棋子 qí zǐ - stone( p' y6 {" J) z% [/ v& P
弃 (棄) qì – abandon, to discard, throw away
/ R6 d- C+ D$ i3 p+ x* E弃子(棄子) qìzǐ - sacrifice* R" B4 R3 U1 i2 f" i
气 (氣) qì - liberty
& [$ Z" O: e" \7 p4 b5 C, W7 i气合 (氣合) qì hé - fighting spirit
6 j1 @1 O( P" l, s; `! j t气紧 (氣緊) qì jǐn - shortage of liberties u( S X1 j" h$ \$ M* s
前 - in front, before*9 h6 z' T% g$ s" l# P4 G0 `
浅消 (淺消) qiǎn xiāo - erasure: U" i- `- W+ s% T. b
墙 (牆) qiáng - wall** Q6 q0 D: ^; ]1 r$ f# F# z1 {( I
强 (強) qiáng - strong
; r( |9 g( Z& ?1 o8 e4 H* _墙壁 (牆壁) qiáng bì - wall*3 y+ O; S7 x' I2 P. y
强棋 (強棋) qiáng qí - strong group* V- H3 |+ F( M' v; }
巧手 qiǎo shǒu - clever move
) {' X5 K0 C5 l* u3 p" x巧着 (巧著) qiǎo zhāo - clever move3 h/ J3 r% Z/ m
切断 (切斷) qiè duàn - cut*
: F0 o2 e5 u; m* k6 a- p侵消 qīn xiāo - erasure
5 G/ ]9 E& m8 b5 D& ^1 i! T$ {轻 (輕) qīng - light*! t0 n2 a+ W! g% y, L: U) S0 ?
侵入 qīng rù - invasion
) O) G4 w" x0 U7 _/ w轻盈 (輕盈) qīng yíng - light*7 j: Q) F5 X2 o" u% \' m
求活 qiú huó - make life
# H' }; ?) W. R$ w: C4 X曲 qǔ - bend
c, o8 W# }2 I' }8 [1 ^3 p( ]) D曲尺 qǔ chě - carpenter's square
2 }) K0 z( `8 t ?" l8 O7 j曲三 qǔ sān - bent three
# e o; P3 `! b! g2 p8 n! N; Q曲四 qǔ sì - bent four( h- G& {; N; p' Y+ F$ A4 y9 k
觑 (覷) qù - peep Q$ ?$ y8 C) A/ u: M Q
权利 quán lì - privilege4 q1 ~/ g ~6 A* @
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
( C, N* ^# ?9 {8 ?4 B
7 G; B* }" V& g* h+ t5 |3 Y( U
, {( V' G4 }; P- N" ?R
- M1 ~5 ?8 k& N5 \3 G3 H让子 (讓子) ràng zǐ - handicap
5 N. T- t M' w h$ k# h3 Z" J让子棋 (讓子棋) ràng zǐ qí - handicap game1 g; t/ Q5 o& v! z
认输 (認輸) rèn shū - resign*
6 v( @# g) Q0 s0 H. \0 a# |0 ^弱 ruò - weak*
5 |+ }5 L& Y3 F. `' }, p弱棋 ruò qí - weak group
2 T/ A7 _& M# @. `. s4 r1 P( ~( t: h
4 p; e' x- C4 Q0 \' ^3 ]2 M7 e# nS- `4 ^) @2 S" Y- X7 a2 W8 T
三间拆 (三間拆) sān jiān chāi - three-space extension
) ^" F3 _3 z) v. @0 X; h: g三间跳 (三間跳) sān jiān tiào - three-space jump# `' |7 q# O J+ s ?- ] o1 I
三劫 sān jié - triple ko
7 q2 ?5 d( n \2 J# ?三劫循环 (三劫循環) sān jié xún huán - triple ko
9 l5 A9 L8 D! _" B5 B5 Q/ v& g8 _三连星 (三連星) sān lián xīng - san ren sei
2 K: L3 N# Z- O0 @/ H: g2 g三目正中 sān mù zhèng zhōng - center of three stones
G6 O# }) Y& c9 C三三 sān sān - 3-3 point
1 h' t* T9 O- o& l6 ~; H0 \三手劫 sān shǒu jié - two-move approach ko: t3 O. c& d/ i) u2 t( S% j& P
三子正中 sān zǐ zhèng zhōng - center of three stones2 u" x( l7 i$ Q, A
杀 (殺) shā - kill* n$ _: s# c- p
杀棋 (殺棋) shā qí - kill4 \3 r" {1 m/ n7 f; i
杀气 (殺氣) shā qì - capturing race
5 w1 V( S! a. N0 t" d) Z上 shàng - upper*
4 f, _2 Z) s ^$ w上级 (上級) shàng jí - advanced level*
4 O9 f* a7 t- V8 i- Z/ |上下同形 shàng xià tóng xíng - symmetrical position
1 @3 k* W4 s a稍 shāo - somewhat; a little*
d. b3 i) M& _ g) D! y伸气 (伸氣) shēn qì - increase liberties1 P; S" q/ T j% u+ ^! t( P, I
伸腿 shēn tuǐ - monkey jump
. ]' S5 r: T) w4 T1 l% l0 E生死劫 shēng sǐ jié - all-dominating ko" v7 J. ^. {) k% J; K0 ?. X+ u7 @3 P
胜 (勝) shèng - win*
1 J8 w6 C3 i) s4 B胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
( B; k! H g5 B0 X: P9 Y4 E0 {. A胜着 (勝著) shèng zhāo - winning move3 h. ^7 Q- E( A# `, A1 t! E7 ?2 ^
失败 (失敗) shī bài - failure*- L1 Y0 k% b4 v& ^% x' S9 j
实地 (實地) shí dì - solid territory
: H6 z( f1 Y& g6 J" w4 b" h- r$ g十番棋 shí fān qí - ten-game match9 |7 C; W: Q3 R* X6 R6 L, L
实接 (實接) shí jiē - solid connection8 Z* s2 V9 T% O' B# @
石塔 shí tǎ - two-stone edge squeeze
C2 Z$ B0 g5 ~9 e+ o7 i- k- r实战 (實戰) shí zhàn - actual game situation
$ @) B3 E) N4 {4 M' [实战手 (實戰手) shí zhàn shǒu - situational move7 K/ j& N0 T5 e; R
势 (勢) shì - influence*1 W) g7 p2 s9 m9 _9 I
室 shì - house; room*
+ b0 w% |5 X7 |( M6 o; y势力 (勢力) shì lì - influence*3 f+ i; V6 w. e- P z- a( C6 P
试应手 (試應手) shì yìng shǒu - probe6 q) T+ m( ^& p) S4 l& Z, b
收官 shōu guān - play endgame
6 B5 a- Q$ e# L* ^! {( ~! x1 r收官子 shōu guān zǐ - play endgame' H0 j. M# T, n
收后 (收後) shōu hòu - last play
4 w9 G( x( M6 D, K收气 (收氣) shōu qì - reduce liberties2 Q& c p/ h+ L9 C! y9 i
守 shǒu - defend*
" c+ N. e# Z+ Q+ t手 shǒu - move$ f: H' K4 b6 B C
手段 shǒu duàn - technique*# U* L$ v0 L0 x i: {4 Z# x
手割 shǒu gē - reorder sequence5 u/ J# R9 r- _0 q2 x! ]: z
守角 shǒu jiǎo - corner enclosure
2 C% S2 `6 M I- A( K8 J: f手筋 shǒu jīn - tesuji
3 R8 G x: A. w6 U- }" u手顺 (手順) shǒu shùn - sequence
3 ~! i7 ~; _3 w+ ?" f手谈 (手談) shǒu tán - hand talk
+ F% ` u/ T' }. Y8 @授先 shòu xiān - one stone handicap
0 x3 J/ E3 A/ o7 Q9 u$ X; V: Z( }授子 shǒu zǐ - handicap
2 ], G( }& A. M2 i* M! d授子棋 shǒu zǐ qí - handicap game1 C$ K( p2 o0 S, [9 }* ?& i# q0 O: W
书 (書) shū - book*( f# z$ ~' h% l. K" M" u9 C
输 (輸) shū - lose*
% e. G: n- y& {书本 (書本) shū běn - book*
5 b6 D- P; T+ I. s' Y数目法 shǔmùfǎ - territory scoring
( l5 J1 L2 L) A3 W3 b, Q! @6 ~数子法 shǔzǐfǎ - area scoring
3 u/ B/ o* ]' w( a+ K梳形 shū xíng - comb formation
5 n0 g* G6 h7 X/ b; q/ L梳形板六 shū xíng bǎn liù - comb formation, f2 Q' ^& R* B8 x" \5 q
双 (雙) shuāng - bamboo joint
J/ W k/ G. l$ g' _" a双吃 (雙吃) shuāng chī - double atari
$ s' f- }5 Z( v# D: _双打 (雙打) shuāng dǎ - double atari
1 L+ l/ ^5 @/ S9 X0 Z双打吃 (雙打吃) shuāng dǎ chī - double atari
7 U4 `: r; Z7 a3 j) L; A- x双倒扑 (雙倒撲) shuāng dào pū - double snapback
; H' s/ e7 c; G双方 (雙方) shuāng fāng - both sides*# u8 J/ r7 H. h( f3 g" ~- t
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach, T! w `. @ w
双挂 (雙掛) shuāng guà - double approach5 ^( U' N& W$ h" |* [% d
双虎 (雙虎) shuāng hǔ - trumpet connection4 e2 g$ k4 J: t% {) O
双活 (雙活) shuāng huó - seki4 x" r8 l- o( ]6 J" W
双叫吃 (雙叫吃) shuāng jiào chī - double atari* A( r. }, }; y. k6 D7 |( |2 j; o _
双劫 (雙劫) shuāng jié - double ko
" |6 m0 x$ M9 _6 {. |* d4 |双征 (shuāng zhēng) - double ladder
2 Y1 A X3 y, ?4 E0 {! F' A3 A顺序 (順序) shùn xù - sequence*' V2 \: H4 `. @, O8 X( a1 F, o
死活 sǐ huó - life and death9 h6 u% N4 u8 o, U5 h
死活题 (死活題) sǐ huó tí - life and death problem0 z! ^: n* U8 y5 P$ E s! P! K
死棋 sǐ qí - dead group
1 ?9 q6 r& A& |5 x! j% ?3 l死子 sǐ zǐ - dead stone6 K2 k0 _+ @$ e6 X9 m# b$ A
四间拆 (四間拆) sì jiān chāi - four-space extension3 [4 ^, s+ |6 {4 d' r
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
9 X* i! Z* k+ U Y四劫 sì jié - quadruple ko# g0 T, F+ t* ? R: _- M5 `
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
2 j) S8 d: ]" h% U# \四连星 (四連星) sì lián xīng - yon ren sei/ {' j& Y* y- }& T. m. h
松 (鬆) sōng - slack*$ y5 ^) @% u r, E2 _- {, [5 _& ]
松气 (鬆氣) sōng qì - increase liberties
$ p! Y! R" b) Y; u1 Z松气劫 (鬆氣劫) sōng qì jié - approach ko( v0 j" N1 D" x5 D6 i
俗手 sú shǒu - crude move$ V3 x8 p3 K; {5 [% R- [# h
随手 (隨手) suí shǒu - hasty move
8 Q! T* Y! W+ I随手棋 (隨手棋) suí shǒu qí - hasty move; M" t7 A4 h% ^0 q
损 (損) sǔn - loss*1 n' O3 m: Q, z
损劫 (損劫) sǔn jié - losing ko threat
# c7 I2 D/ d N8 I- Y损失 (損失) sǔn shī - loss*
/ ]( D! L. W8 g2 |" N顺序 (順序) sùn xù - sequence*( x9 _4 R. _. ^# ]. z5 {4 W$ U" l" @" w
) E5 _. l+ n z) @$ q7 w- E0 t( X8 w" C& c5 k# ^9 E
T! _& H& R6 G5 F8 |+ D( Q
台象 tái xiàng - Tower
, v, t( @& a1 r) k弹性 (彈性) tán xìng - flexibility*
; n3 Z* K" x+ c4 s( ]3 W, B+ C搪 táng - block*
4 `3 z* D+ g% [5 c5 `套劫 tāo jié - two stage ko" Y% d8 Q+ r! Y% n
逃 táo - escape*
: [- t( ?: B, r! q; P' I- _' w) U逃遁 táodùn - to escape, to run away, flee*, C- v! y8 c4 X+ C* ~7 f5 t0 e
逃生 táo shēng - escape*/ @+ S" ?9 q* ?
腾挪 (騰挪) téng nuó - sabaki
- G! X: p; m& D- r4 o; \/ q) G u提 tí - remove from board/ q% P) ~5 q( x: u0 k g) L
提劫 tí jié - taking the ko* r3 ?" I0 `2 Q2 ]7 y( l l. [
提子 tí zǐ - remove from board# R# n9 o/ C. [9 i
天王山 tiān wáng shān - tennouzan$ v" [& Q/ ~' i+ H O5 Y4 c' a
天下大劫 tiān xià dà jié - all-dominating ko( @- P5 A! ]! w& O
天下劫 tiān xià jié - all-dominating ko: R: L, V7 b4 M) i
天元 tiān yuán - tengen: i" D" T# \$ E6 R) Z4 r F1 v
跳 tiào - jump*
/ E. ^# C* T& e' }8 l7 r+ |贴目 (貼目) tiē mù - komi
" R; z) a' V4 v: h# X1 _铁柱 (鐵柱) tiě zhù - iron pillar*
1 S/ r' T/ j* v1 Z& b8 t% L挺 tǐng - push up; stand*. j( N* |' v8 U/ R- E2 M0 O
投降 tóu xiáng - resign** Y8 X6 `( Y: e4 ]/ K
投子 tóu zǐ - resign
) i# z# O0 k+ V" h7 V$ W透点 (透點) tòu diǎn - placement
6 I6 E9 x& u1 u图 (圖) tú - diagram*" Q" ~- c# L9 q1 d
退 tuì - pull back
1 M5 e' h# r+ H a3 d3 s$ ~托 tuō - underneath attachment* k* `& Y- _0 z; o8 g/ ]! n0 F0 E' n2 k
脱出 tuōchū - escape, break out
. K; I7 g+ @' t8 w; {+ x! s脱骨 (脫骨) tuō gǔ - under the stones, T! b9 C1 Q0 k! c2 L# g0 f+ U
脱先 (脫先) tuō xiān - tenuki
2 o8 H3 u1 [# `
, _6 b$ N/ B( D0 h5 k" C( u$ V+ I" K' @$ }/ Y; ?- w
W5 O3 b$ W0 P' j' I
挖 wā - wedge# ~9 k5 Q' R9 [( v$ ~
外目 wài mù - 3-5 point
: f5 o u4 u' |2 z; ?' S外气 (外氣) wài qì - outside liberty
% @6 b1 a6 b5 y8 k2 W弯三 (彎三) wān sān - bent three7 U7 ]. Z# t2 ^1 q6 R
弯四 (彎四) wān sì - bent four
; Y. b& b. `# z2 w6 m* z- s1 y4 @/ Z" F万年劫 (萬年劫) wàn nián jié - ten thousand year ko
8 e+ N7 g% ~6 P* }# w2 b围 (圍) wéi - surround*6 {/ T2 [, Y1 Q, O& ~0 T# `6 {
围棋 (圍棋) wéi qí - go
( u: U E/ r7 S# x r5 H0 L. t尾巴 wěi bā - tail*
! X) y/ _5 b0 Q# Q! Q味道 wèi dào - aji& b+ k! Y t& n$ t: W# F
文凭 (文憑) wén píng - diploma7 T& X+ m5 k/ o# P# _
稳当 (穩當) wěndang - stable; firm*2 j) R2 i" j* t- i4 I8 c
问应手 (問應手) wèn yìng shǒu - probe
* U* Q+ e6 F) `1 ^ |乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
' F6 ~& |/ S# r1 V无理 (無理) wú lǐ - overplay
. X6 r- q$ N A4 k无忧劫 (無憂劫) wú yōu jiě - picnic ko+ c# V5 M0 \' R( C2 |
五子棋 wú zǐ qí - gomoku narabe
! m8 P/ K# Y2 }% {. Z! m4 \" [0 D' w! h五间拆 (五間拆) wǔ jiān chāi - five-space extension
. T) ~: z; W, `' h五连星 (五連星) wǔ lián xīng - go ren sei2 Z1 ~: g$ z% F ~7 b
五五 wǔ wǔ - 5-5 point+ w, ]4 C9 \" A% n- x8 e( y4 ^
+ C- G& M% ^% c9 K
2 |/ y# N; k L7 X9 k: EX2 t }* k3 m; v8 i9 @1 v4 k0 c- @
细棋 (細棋) xì qí - close game
. F5 [# w, c3 V, f0 X( @* p. f/ K瞎劫 xiā jié - false ko threat- x( n: d$ v0 K/ l" _3 A+ Q* x; {) P
下 xià - lower*; M, C9 x* D& R' g& D* b
下法 xiàfǎ - method*
5 s* E f! I( u先 xiān - before; first*0 z, ]. ]$ [" @9 P" n& C
先手 xiān shǒu - sente9 u# ?9 X, [3 h) h2 L$ I4 m
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
+ K& {: [- d' ^1 z( T0 [9 ~9 k先手利 xiān shǒu lì - forcing move
( \; g8 H; b3 R1 `* \先中后 (先中後) xiān zhōng hòu - sente with hidden gote) @, |5 e* M& ~" E! ]
陷阱 xiànjǐng - a trap*5 O! j; A/ L: o/ M. A
象步 xiàng bù - elephant's move9 S% @" W) `6 P: P* S; S& U
象步飞 (象步飛) xiàng bù fēi - elephant's move f) P5 w2 e/ E) V
象飞 (象飛) xiàng fēi - elephant's move
# i1 c* Y( o T+ Y向小目 xiàng xiǎo mù - facing 3-4 points
" J2 H' \2 z3 \) q& \8 G5 i象眼 xiàng yǎn - center of elephant's move
) U8 A* Q, h) l$ }8 r2 Z I# s消劫 xiāo jié - ending the ko
3 H, S9 @ @9 l; _% _; F; k小 xiǎo - small*" j0 v( ?; `) N! w$ n
小飞 (小飛) xiǎo fēi - knight's move2 x K9 G1 ^! l" d4 d
小尖 xiǎo jiān - diagonal
- V! i' o6 K( s小林流 xiǎo lín liú - kobayashi opening3 L9 [5 P6 @. U" M' }9 b9 v# J7 v
小目 xiǎo mù - 3-4 point) U" U& Y, k6 v
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
) N' w, w+ D; B; r% G小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)* c! E" Z8 [2 U' U0 R
小伸腿 xiǎo shēn tuǐ - small monkey jump
" d# ^$ W/ `, C9 r小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg- h ]. \. u! Z. o
效果 xiào guǒ - effect; result*
9 ~. s9 R+ |; P/ l3 H2 Z! ^0 ~3 z效率 xiào lǜ - efficiency*0 H* \' r p- C% ]/ A
新布局 (新佈局) xīn bù jú - new opening
1 |0 f/ S, P3 H( W新手 xīn shǒu - new move
+ C5 n, @: u5 P. g0 u星 xīng - star point
3 ]2 }4 D( v& v: K8 S) R星位 xīng wèi - star point q" \& _0 ]9 ]. {& e: J: ^+ ^# c
形 xíng - shape*& ^( [' e0 n5 m6 e, a6 w
形势 (形勢) xíng shì - situation*
# v4 I$ u; A6 @8 j* U形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
+ }7 ]# a4 K3 M3 w形状 (形狀) xíng zhuàng - shape*' d" _; I0 A" s
秀策流 xiù cè liú - shusaku opening
+ E. u: ~3 w. E" j; y' e虚手 (虛手) xū shǒu - pass
# Q$ [; [6 F/ C" c3 V/ H, m: e虚着 (虛著) xū zháo - pass
9 b0 D$ d! `$ f1 Q& [; w序盘 (序盤) xù pán - opening
; ~$ n4 @- ^8 x; o2 o, l3 w. W( K学生 (學生) xué shēng - student*
. ]5 {2 S$ m7 c4 I5 [- I& O& Q. ?雪崩 xuě bēng - avalanche*# u; e' b" v- M: N6 ], F. s8 F6 S
循环劫 (循環劫) xún huán jié - double ko
5 Y. V5 I5 x$ B
6 m9 d- @4 \! F: R! F) u; e0 |% s( a; f; ^( p
Y
7 g1 ]. U2 A- B; j压 (壓) yā - push down*
- ?- w; e2 \1 L+ B+ [+ x压力 (壓力) yā lì - pressure*
: r) `! V/ E! ~! S4 h* f延气 (延氣) yán qì - increase liberties
3 S- A* m3 I/ Z$ [1 N眼 yǎn - eye*8 ?7 N- x# T$ Y
眼位 yǎn wèi - eye potential; eye space+ o( s9 d9 d! |6 ~( G/ q4 t
眼气 (yǎn qì) - eye liberties8 J2 Q7 X) n! \8 x
眼形 yǎn xíng - eye shape; eye space8 e5 V) ?0 U) _) c$ G# J
妖刀 yāo dāo - magic sword
2 r5 q5 w+ E6 M4 G; F8 l' b摇橹劫 (搖櫓劫) yáo lǔ jié - double ko5 R5 ~% z' n. o( ~) V( C
要点 (要點) yào diǎn - vital point
- i* u2 Q3 P0 s5 N: V9 H要子 yào zǐ - key stones
# F6 ?0 m* |' K s* x# G业余 (業餘) yè yú - amateur*& H* [4 e& m( s, a) R
一方地 yī fāng dì - one-sided territory
, D. U: l$ K3 M, F+ e7 h4 h一间拆 (一間拆) yī jiān chāi - one-space extension
9 F5 I- ]5 H' w- L9 e一间跳 (一間跳) yī jiān tiào - one-space jump
, B: y; q( w2 G一手劫 yī shǒu jié - direct ko& B" W7 P* G& {8 l
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker$ A. I, L S% J: M. h2 H9 u
疑问手 (疑問手) yí wèn shǒu - questionable move, d& F4 a# E2 L! k# ^* m
弈棋 yì qí - play game*: t1 v. E& O g: r8 \4 P
引征 yǐn zhēng - ladder breaker }2 R9 G. @) L4 b
赢 (贏) yíng - win*
$ X; j" u0 J; [. ^5 S应氏 (應氏) yìng shì - ing's; a4 N9 e2 T. y) s( E
硬腿 yìng tuǐ - first line descent
% f( a Q: D$ C8 j% e优势 (優勢) yōu shì - superior** j" E/ x/ I: ~ S+ m
有利 yǒu lì - advantageous*# X5 H! p* p* A& z; h7 g# b+ S
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
3 n& G+ R) @/ E4 m. L有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye" k3 N. c/ f* L* Y* D: i' w
右 yòu - right*
& o' m7 {4 \6 j/ r; S$ g6 a" u2 H余味 (餘味) yú wèi - aji
: `' p' |5 u. g# P8 @$ l+ Z愚形 yú xíng - dumpling shape9 X2 x8 J4 K% l9 ^
宇宙流 yǔ zhòu liú - cosmic style
3 D* m2 g' K3 M; S4 H原则 (原則) yuán zé - principle*" q0 i# F7 f8 B, Y( F9 U! p! W
院生 yuàn shēng - insei) p* L- ~* D) g* c
& U2 W H/ s& N/ b. p2 V7 n5 \/ q7 n5 R/ ]( E: t$ L
Z
5 _! @* ^" K! R" F h! o" u枣 (zǎo) - jujube (Chinese Date Wood)*
1 S& G7 T' e' K) F' J! A: |扎钉 (扎釘) zhá dīng - iron pillar*
) Z7 B: R; z5 h6 Z p长 (cháng) - stretch
; W9 J s8 c( Z$ J胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
9 o( J, m5 T2 ]胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
% R$ Y \; c1 d9 m& o }& I+ c着 (著) zhāo - move" [; L2 g `2 Q: t( }
真眼 zhēn yǎn - real eye
7 c# C# O) ~: C; p镇 (鎮) zhèn - capping play
- E) R, w) D% c$ O% Q镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
1 F* q7 h% F: S- Y* I% k镇头 (鎮頭) zhèn tóu - capping play8 c/ m* d3 d) p& V. c
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
8 ~+ D; J- y; v. ^. s1 x征 zhēng - ladder
" \7 A" U/ o# l, f' [; ~0 B9 H1 a争棋 (爭棋) zhēng qí - official challenge match* G+ l* }( M0 O. B" e& K
征子 zhēng zǐ - ladder1 }9 c+ A) S! {! n4 ?+ ?
征子劫 zhēng zǐ jié - ladder ko
+ Z3 s3 ^/ e9 B4 A1 ?整体 (整體) zhěng tǐ - chain3 u C# ?5 B, K" F
整型 zhěng xíng - settle/ N0 z; L- K' l! e
正解 zhèng jiě - solution*
! [0 K) W) L. G, E: h正确 (正確) zhèng què - correct*
& a, l7 Q) u* C, d证书 (證書) zhèng shū - certificate*
3 T2 ~5 v- H" i& G7 O# {$ ]正着 (正著) zhèng zhāo - proper move/ x7 y* m) A8 \$ D7 u
指导棋 (指導棋) zhí dǎo qí - teaching game
% x' \: B/ P9 j. n直二 zhí èr - straight two; A- j3 z$ g( I
直三 zhí sān - straight three
1 V* E- m3 R0 k0 c9 o2 h4 ]直四 zhí sì - straight four
6 Z' [9 T1 n2 X职业 (職業) zhí yè - professional*, L% F! V0 F- p: q E
只此一手 zhǐ cǐ yī shǒu - only move7 U6 C" x; B- u/ X! n
治孤 zhì gū - managing isolated weak group
1 ~! v" _7 M; B中 zhōng - center*
9 F- z& Q; W( g/ s! u4 H- J3 i9 q钟 (鐘) zhōng - clock*
?1 U( i7 H# F j0 V! Q% @7 S中腹 zhōng fù - center*' A$ R3 Z! X$ V" @ [
中国流 (中國流) zhōng guó liǔ - chinese opening
* ~6 q- o) ?& T# V& X中级 (中級) zhōng jí - intermediate level*
/ W! n. b# m- b终局 (終局) zhōng jú - end of game
( M% H. u, S. ~" P中盘 (中盤) zhōng pán - middle game7 w+ e! W' z# k+ P/ Z' z. s1 `+ A
终盘 (終盤) zhōng pán - endgame
- Z. f$ \ C1 `中心 zhōng xīn - center* @" u" v: c1 r; I$ _- k' i
中央 zhōng yāng - center*3 \+ ^3 h% `4 N3 j5 a4 v; n
中原 zhōng yuán - center*
" L$ v4 F# K% {( ~, Q; m重 zhòng - heavy* y, p( m8 Y5 f, E6 B, O- w
主动 (主動) zhǔdòng - (to take the) initiative*
! c, g! v# P7 k8 G$ A- l专业 (專業) zhuān yè - professional*5 l" \- I# ~0 a- ~
转换 (轉換) zhuǎn huàn - exchange*: l" A2 @- t3 @* T0 k
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback7 r0 M# C0 s" U+ b& V$ ]
装劫 (裝劫) zhuāng jié - a move that threatens a ko
8 B4 H* `' y- R8 a撞气 (撞氣) zhuàng qì - reduce self liberties
' O" O: f$ J- b- k: W4 S2 K. F追 zhuī - chase*
) x' x+ E) m" R/ D5 U追捕 zhuī bǔ - chase*
! \* o( u8 s9 W- ^) p子 zǐ - stone; unit in chinese counting
+ i4 H0 F) g; q7 l自然流 zì rán liú - natural style
/ G5 W+ @/ ^7 _" \6 ~ u$ S自杀 (自殺) zì shā - suicide*
; _ @2 d9 s) ], n左 zuǒ - left*3 K* [# l/ G g. T9 R7 E) C" ?
左右同形 zuǒ yòu tóng xíng - symmetrical position
/ \- x- q* M3 Q! a" W做活 zuò huó - make life+ W9 v& S S8 G( J2 l' ^
做劫 zuò jié - create ko
8 u$ n/ \* {8 Q( a, L' n作战 zuòzhàn - combat*! _# ~, u/ A! T5 J8 Z
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
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