 鲜花( 152)  鸡蛋( 1)
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A& V+ Y. v" a+ R+ h8 {
安定 āndìng - settle** b/ Y2 t" i2 Q* l' P8 z: b; _$ r
: u7 Q& q! D+ {( \* ?* P6 b$ i# K1 f2 H$ b( Q) H- G
B
7 c/ L: x* l- c: b9 H/ a白 bái - white*% j0 j- H/ V& Y, u4 V
白方 bái fāng - white player*
! I4 G6 u c: `% {9 D3 U( c& t败 (敗) bài - failure*
" O3 p& y' d/ ^9 L9 s+ \败着 (敗著) bài zhāo - losing move4 [3 |/ ?/ w: G) Q# I" U* t: |9 T! P
扳 bān - hane
0 Y! w/ R* W: ?# P/ j扳断 bān duàn - hane through3 K$ l T& N" Z+ H _, I' c4 ^5 e
板六 bǎn liù - rectangular six7 P5 Q7 N; U0 X* _; `
半劫 bàn jié - half-point ko4 I0 M7 O' d: O( g0 r0 p
棒接 bàng jiē - pole connection
. g: s$ y" X# N3 O8 Q" g* y* x2 `包围 (包圍) bāo wéi - surround*
( Q& z( u/ U% M薄 báo - thin*. h2 n+ P4 B' {. u
保留 bǎoliú - retain; preserve*" O! U; `& z" H
抱吃 bào chī - capturing technique by atari% D% z- F8 n$ s
本身劫 běn shēn jié - local ko threat" n7 f' h; R1 R
本身劫材 běn shēn jié cái - local ko threat/ E' K$ U9 P ~8 i9 s! ?" c x
本手 běn shǒu - proper move
+ H/ ]# N: }9 J0 ^/ @1 v2 i笨重 bèn zhòng - heavy*
+ e& U8 r4 W% u d+ K H( H0 I崩 bēng - collapse*
. ^7 J$ w4 W: b% r1 k2 [崩溃 (崩潰) bēng kuì - collapse*# X5 Z1 G" v$ \# J1 w1 n r
逼 bī - checking extension& s7 g4 p1 ?; e
鼻顶 (鼻頂) bí dǐng - nose tesuji. [! ]/ F3 a* `) T4 f9 {( b8 x
比气 (比氣) bǐ qì - capturing race
0 M" M( H( D+ B5 ^& O比赛 (比賽) bǐ sài - tournament*9 \2 S4 J2 s+ d. V
边 (邊) biān - side*
! F3 y8 ~" a& d) ]变化 (變化) biàn huà - variation*: A9 M% x8 C4 r; W
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening5 B7 b; ]0 R+ N
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening% w. y, p* \, O2 j! C* B
变着 (變著) biàn zhāo - unusual play" W- {$ y9 O' s: \8 M" ` ^
并 (並) bìng - horizontal stretch
) g: U& [! P5 O: v7 v步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)2 x6 R2 b1 Y' }, F
补强 (補强) bǔ qiáng - reinforce*: q: }( g$ S! x; B: w3 A2 W3 J3 \" K
布局 (佈局) bù jú - opening
. P0 G9 j& A) U+ S! z不利 bù lì - disadvantageous*
; \/ a( T4 _, ^1 {! r2 O6 ?# j* I$ n不入 bù rù - suicide! Z- |: I- O# N, z% c6 G
不入子 bù rù zǐ - suicide
) @' e8 q) d" ?4 c* v& j( s, z不提三目 bù tí sān mù - three points without capturing
5 w$ U% i! c& {5 o( ~不提五目 bù tí wǔ mù - five points without capturing* c! l4 u" ]% I; s8 E, J. b# J
9 b* f8 O* a/ k' P: b: F
! [$ R+ Q$ }, r: `C+ f% L0 b4 {" M* I# D
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
1 a3 {8 W: V6 j1 [" A$ h猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game); {9 ^1 C- P9 X6 v8 V# {6 I
参考 (參考) cān kǎo - reference*
) I3 X5 c9 K4 G4 @: V& O残忍 cánrěn - bloody or merciless*7 x: P; N" p" p- f$ |8 @, G5 l' T" R
拆 chāi - extension4 p/ e- d3 ^) R* Z. Q, S8 b( _
拆逼 chāi bī - checking extension: H' n. p1 R/ @: g
拆二 chāi èr - two-space extension
' y8 `$ u8 m. ]6 G! `. B; e: q拆三 chāi sān - three-space extension' ^, e# y o" Y5 z: I, f
拆四 chāi sì - four-space extension
/ y. ~4 K. z4 R9 Z- H拆五 chāi wǔ - five-space extension
$ }$ _# U; O) t" {! f拆一 chāi yī - one-space extension
( l+ n( m% U4 X6 M B缠绕 (纏繞) chánrǎo - harassment technique) p4 p8 ~' ~! C- U
长 (長) cháng - stretch
2 d: R( {( G, q: j3 s7 k) n长考 (長考) cháng kǎo - think for a long time D4 b( M8 P) \' H {0 U, ?; @% G
长气 (長氣) cháng qì - increase liberties f( ?4 V' A4 }7 n- \0 S
长生 (長生) cháng shēng - eternal life, |4 F% T- @9 z! r, G
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
8 c# x$ [7 D4 m: u5 r' u) X s超大飞 (超大飛) chāo dà fēi - very large knight's move9 h2 \' x( e/ c. m. V6 |
超高目 chāo gāo mù - 4-6 point0 v% M+ o* x0 S7 O1 c/ x/ b
超时负 / 超时 (超時) chāo shí fù - lose by time
$ Z+ l! v/ z7 k& ^, C- P* ]超时胜 chāo shí shèng - win on time( w! L- p4 D7 F! P: [
成功 chéng gōng - success*
3 N$ {6 P* w' T; k0 M* b+ T成立 chéng lì - possible*4 x4 ^, v" R# W; c. ^2 O
秤砣 chèng tuó - two-stone edge squeeze
* R8 |! g: M5 F6 P吃 chī - capture) A( D, |1 W7 |$ O5 y
吃亏 (吃虧) chī kuī - loss*/ B* y3 [! c5 L
持棋 chí qí - jigo' Z, W; T4 z- f
冲 (衝) chōng - push through; ~4 d# g# M3 O, w
重复 (重複) chóng fù - overconcentrated/ O! O: c4 h+ k1 E! q& ]" g4 x1 }
初段 chū duàn - 1 dan
2 [% Q h; j3 w9 X3 M; }初级 (初級) chū jí - beginner level*
" k: e0 |# l0 L: e出头 (出頭) chū tóu - getting ahead
2 c% W' g+ O+ Q: l- y刺 cì - peep
, M! p2 ]& a% C! r4 [- R1 m6 Q# R. ?次序 cì xù - sequence*
6 r' w4 C& K& ]' ?1 \5 [! L$ [错误 (錯誤) cuò wù - mistake*
# \' |7 I$ |( P. U. ?6 N& o1 c错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
" M7 x, ~7 Y; N* w2 w* L5 P
7 ~7 k/ g1 [$ T; s7 E( K$ v
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搭 dā - attach6 ~1 j; o8 ^. q; k. ?
打 dǎ - atari
- h5 w4 v& Y7 X4 X0 A打吃 dǎ chī - atari8 G+ q- u5 @: R3 L# N; ~' |3 j* a
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one$ k+ e+ L* V4 n
打挂 (打掛) dǎ guà - adjourn game
Z6 I* O$ b# x4 y# O打劫 dǎ jié - ko
- p$ F) f" `$ X4 b" @打入 dǎ rù - invasion. x3 D1 Y% w, a& G1 e
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one, K$ K5 \/ q1 M+ q C" X7 g5 V
大 dà - large*& U8 E+ W; }( C, R' I- X9 l
大场 (大場) dà chǎng - big point! F* n6 g2 T9 v) N- ^! {8 C
大飞 (大飛) dà fēi - large knight's move
+ b8 U( s q& |大局感 dà jú gǎn - whole board thinking
9 V5 c9 u8 O0 F8 ^大龙 (大龍) dà lóng - dragon*
: e/ U- n$ a0 v8 L: N. p大模样 (大模樣) dà mó yàng - large-scale framework
! T: ? D4 P5 k% b7 B; B& G大盘 (大盤) dà pán - large board (19x19)
; Z0 m6 A* J6 ]9 d- X5 o' y大棋盘 (大棋盤) dà qí pán - large board (19x19)
/ k F0 b4 P: `5 {# G大伸腿 dà shēn tuǐ - large monkey jump% ^7 C) l* _! y& u. c/ l9 \
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze: t7 _; |6 f( j
大雪崩 (da4 xue3 beng1) - large avalanche0 |. G. P5 @; _4 D, N+ B9 q6 V
大压梁 (dà yā liáng) - Da Ya Liang$ N9 u- {* @# Z7 T }* c! ~
大眼 dà yǎn - eye with two or more spaces
9 {: Y( V" y6 Z( Z" ? z! e' Z大猪嘴 (大豬嘴) dà zhū zuǐ - j group ]2 ~2 }, i# P$ B. U: t
带钩 (帶鈎) dài gōu - long l group
: u5 w8 ~3 D7 e8 P单关 (單關) dān guān - one-space jump
" G) ?6 c9 E* U单官 (單官) dān guān - neutral point4 N1 e) x5 l/ D; V3 ?2 V
单劫 (單劫) dān jié - half-point ko
) d+ q1 ?$ q# S单行道 (單行道) dān xíng dào - one-way street*8 e/ }$ L. W* ^% s. k8 |
挡 (擋) dǎng - block*
: l; }+ O: e: D$ K刀把五 dāo bǎ wǔ - bulky five/ \! h6 ?% A4 u% Z' b
刀板五 dāo bǎn wǔ - bulky five' T- y. c+ A# ?9 v
刀柄五 dāo bìng wǔ - bulky five6 S8 B1 K( j: j5 j; D0 S2 L* ?4 c
刀五 dāo wǔ - bulky five2 F" x8 S1 _4 j
倒扑 (倒撲) dào pū - snapback
- [+ t5 i: l. h倒贴 (倒貼) dào tiē - reverse komi" I% d8 h$ i, |! x
倒脱靴 (倒脫靴) dào tuō xuē - under the stones: j# Q' V% A7 n+ z& [! q
低 dī - low*
) M3 J5 C! {9 E/ I2 O! C/ r* _敌 (敵) dí - enemy*" g* d- w; K7 T& W% U
抵 dĭ - hold up; push against, to support, to resist*
8 m" y, K: o* e2 O* Q$ O+ d抵抗 dǐkàng - to resist; resistance*
/ T. X6 U z# q# ~) q敌人 (敵人) dí rén - enemy*/ }* D8 n5 O% ]( ?5 e
地 dì - territory*
, h @! h9 {( ~$ D地盘 (地盤) dì pán - territory*$ {4 M% \& k8 d
地域 dì yù - territory*
3 ^/ w' w2 q* k7 ^' O( f" d% \点 (點) diǎn - placement; point: s7 ~/ x/ ]! U7 k4 ]0 r
点方 (點方) diǎn fāng - eye-stealing tesuji( i) t5 c( P- U7 K4 M5 I) S, \
点角 (點角) diǎn jiǎo - corner invasion
" [% ], ^8 j) ^' v; G* Z点目 (點目) diǎn mù - counting0 r, K. V$ B3 N1 d2 x
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
. s: S& q$ Z5 x4 i调子(調子) diào zi - choshi) Z! P5 e* R: c8 c, T
丁四 dīng sì - farmer's hat; pyramid four' p. }- z; ^. K. \1 S
顶 (頂) dǐng - bump$ J; X8 b5 A% U
定式 dìng shì - joseki, `, e* _( U @" m- k
定型 dìng xíng - settle
; K$ S( Y) Q ^% n; K, C6 i5 E东坡棋 (東坡棋) dōng pō qí - mirror go
' o ?$ n- N6 H& ~2 \6 ^+ d斗方 (鬥方) dǒu fāng - carpenter's square7 k1 m! [7 x: A1 t
读秒 (讀秒) dú miǎo - byo-yomi
( Q0 c/ i# u* A# T5 x2 y渡 dù - bridge under( B1 c M/ t6 W% P( K6 F! T' m
断 (斷) duàn - cut*2 m" z& d" I( U9 p! P
段 duàn - dan
`4 q8 q2 g& V3 u, k: a/ C, a! J对策 (對策) duìcè - countermeasure*
$ d% S B' J3 X2 ]6 F0 \ m4 ^对局 (對局) duì jú - play game*
. |8 @/ F, K3 ]5 \6 C对杀 (對殺) duì shā - capturing race
) g7 X- q" H* u( U. q: P v对弈 (對弈) duì yì - play game*6 l: M8 c9 l: E3 R8 T
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
; Z6 @5 Z+ E7 Q/ Q* ^: V多元劫 duō yuán jié - multiple ko
7 ^8 a: Y# ?6 J& w7 Y8 }$ Y. m- U" d& F( ]4 i
4 j5 _9 t E, K* [& [0 ~: U; p: QE
% J8 [9 _8 G2 l恶手 (惡手) è shǒu - bad move3 Y9 x/ \) I% w& `; w- z
二间拆 (二間拆) èr jiān chāi - two-space extension2 H* X! d3 i5 b' G1 O( |3 a
二间跳 (二間跳) èr jiān tiào - two-space jump% h+ {( z. @" L6 @' o5 V2 H
二连星 (二連星) èr lián xīng - ni ren sei
" q$ u5 K$ ` F0 y1 A( `二手劫 èr shǒu jié - two-step ko
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F
9 u2 C0 d i% M发展 (發展) fā zhǎn - develop*
* L$ g' n9 J, G& n9 v! Y4 I法 fǎ method, way (also 下法 xiàfǎ)*
- K4 R! t% O8 _& @8 o& b8 k反扳 fǎn bān - counter hane
$ h" i* G) z0 z# @- d6 U' a反打 fǎn dǎ - counter atari; e/ \7 f2 I2 l( S7 ?, i1 i
反攻 fǎn gōng - counter attack! o/ j1 w; f8 a, z# X
反击 (反擊) fǎn jī - counter attack
7 x" l( t5 B, j3 A( Z反夹 (反夾) fǎn jiā - counter pincer
+ K2 I2 M2 `; `) z. R' s. t2 _反提 fǎn tí - recapture8 E& e j2 R+ ~0 ]0 q+ B
方法 fāng fǎ - technique*
7 R5 R* W+ H: [; b3 ^4 L) V' n方四 fāng sì - square four8 C6 K; j) d Q$ r
方向 fāng xiàng - direction*8 H+ I( N% i3 ? b1 M4 l% y/ c
方形 fāng xíng - mouth shape
1 D" P0 l p) r1 c Q& l防 fáng - defend*
) e* L# m. U4 I1 o防守 fáng shǒu - defend*9 c! {& @* Y' A2 \1 h# O5 q2 g
飞 (飛) fēi - knight's move, `, P3 I( Q2 V# V8 }% l# Q7 F- \
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
" R; s9 a3 A( _飞压 (飛壓) fēi yā - press7 w8 c, N/ ~2 ^! ?- c q& k
废着 (廢著) fèi zhāo - useless move5 [3 L- ~6 r5 e2 e
废子 (廢子) fèi zǐ - useless stones/ E- m6 M! Z& Z* v
分投 fēn tóu - splitting move H" O$ W5 s# b# H5 e% G- |
分先 fēn xiān - even game( x w0 k2 W- O/ W6 h) }- o" ]2 e
封 fēng - seal in*
6 \% w9 ~3 J8 J* A封手 fēng shǒu - sealed move
/ o: v2 y$ O. N. I; d封锁 (封鎖) fēng suǒ - seal in*! W& O- i8 @* Z( C0 r* ^
浮棋 fú qí - floating stones! I. O! ^$ B2 _& |2 m; [0 P
浮子 fú zǐ - floating stones
! @' ^ K) u- U t; z, {负 (負) fù - lose*
m# W; D2 S$ k复盘 (復盤) fù pán - game review
( @5 E* p+ _' q2 |; [3 h: T4 l$ b) ~$ S, S( P4 i, v
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G! t6 H. o V$ }& R! e1 F
概念 gài niàn - concept*
* x3 C! S6 D# y) x1 c感觉 (感覺) gǎn jué - feeling*, v) w/ {! J9 S
高 gāo - high*/ ]) X+ B; ]* i
高级 (高級) gāo jí - advanced level*$ y( I) ^/ s: C3 N3 }4 y# k- P
高目 gāo mù - 4-5 point
' r! {# j$ |6 a* x1 f根据 (根據) gēn jù - base*
! S+ }3 O" T+ \! b1 N根据地 (根據地) gēn jù dì - base*
9 }6 c( L% C- F+ M. W攻 gōng - attack* \* u" u2 B" N! V* H( r
攻击 (攻擊) gōng jī - attack*% b+ V4 N3 T) s4 K; g7 B, B1 [" L
共气 (gòngqì) - shared liberty
, S5 H7 Y* |' b7 ~: g& k! q/ V! z公气 (公氣) gōng qì - shared liberty5 x3 d" s0 L2 T% [; i& R6 Y9 r
攻守 gōng shǒu - attack and defence*
6 {3 G N4 q( d共活 gòng huó - seki# y! S$ u! T# \4 | M
孤棋 gū qí - floating stones0 N4 D8 g, s j2 u: Y' @
挂角 (掛角) guà jiǎo - corner approach4 ?8 a, i7 ]& d6 t9 Q) }: h! |
拐 guǎi - bend*/ M1 _" {) P4 E/ N! k6 |, i
怪着 (怪著) guài zhāo - ghost move9 N: D4 |% c6 `+ b: F
关 (關) guān - one-space jump
: b8 Q" V) w2 T: K) A5 t3 D官子 guān zǐ - endgame
& q; M8 v3 q, T( h, ~9 F8 s龟甲 (龜甲) guī jiǎ - tortoise shell
2 V; q5 [ ?: e0 Y. s$ X2 n规则 (規則) guī zé - rules*
* R+ j+ }& G7 j6 e2 ?, s2 h鬼手 guǐ shǒu - ghost move0 u n5 H5 G" l) y' ?. u
滚包 (滾包) gǔn bāo - squeeze) S8 z% }8 z, j9 V
滚打 (滾打) gǔn dǎ - squeeze s$ G0 ?9 t* K2 H5 s& {, l
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze0 k' Y+ W; B* h& r v
过分 (過分) guò fèn - overplay
6 K% f8 D* v1 G/ P8 b国手 (國手) guóshǒu - national champion*6 ?6 J0 l9 ]8 X! q
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# m5 W/ m4 L b+ V$ r* V
H- i$ m+ K7 h _: i; f, C
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
) C$ d$ c# _. F- [1 \# }好点 (好點) hǎo diǎn - good point$ @0 d1 f3 z9 X7 t6 g/ ~
和棋 hé qí - draw*
: @! v9 u0 D3 [' d黑 hēi - black*& _! [, K; s2 v; Q
黑方 hēi fāng - black player*2 S# {9 v: Y9 Q7 m: Q8 Q
黑先 hēi xiān - Black plays first*% k+ P6 j4 y8 b
猴子脸 hóuzǐ liǎn - Sake bottle shape1 C" w# H7 A! @2 U
厚 hòu - thick*
8 J; v7 s" R- n9 L4 p后悔 (後悔) hòu huǐ - regret*
) J2 V: Z: _7 }/ b/ P6 B后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
3 x2 z/ P9 y& c1 p厚实 (厚實) hòu shí - thick*
& j Z( o5 x/ M5 P) r+ O厚势 (厚勢) hòu shì - influence*
5 n1 Q' o0 b; r+ Q; ^( V7 N; r后 (後) hòu - after; later*
: Z, L* ]( J8 q# Z9 y0 U后手 (後手) hòu shǒu - gote7 Q7 U" D* o2 e1 y+ p
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
: v: t( {' t) {' r$ ?) k) d后续手段 (後續手段) hòu xù shǒu duàn - follow-up/ s" c# z& W* x, E3 Q4 g' L0 J
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
- |! a' Q8 Z. s; i% |, w虎 hǔ - tiger's mouth3 h/ z2 e7 M {( |" `
虎口 hǔ kǒu - tiger's mouth+ a& e. R4 }( B- ^7 Y- D
互破 hù pò - mutual damage
* r B" O% q7 k7 d3 N U互围 (互圍) hù wéi - mutual surrounding of territory. @3 D M- H. [: r8 r
花见劫 (花見劫) huā jiàn jié - picnic ko
( L, o0 x! G9 Q- o" i8 y' } D花六 huā liù - rabbity six' k3 x* a q! Z# m) i* j
花五 huā wǔ - crossed five% q; k% b+ Q4 a) U- h9 e x
还原 (還原) huán yuán - transposition
; G7 n$ l/ d8 _7 V5 F缓 (緩) huǎn - slow*$ `0 B; d8 P7 R% h9 N8 e% Z4 h
缓慢 (緩慢) huǎn màn - slow*
, J( {' O6 f3 J' G1 K缓气劫 (緩氣劫) huǎn qì jié - approach ko" ^7 p6 b- L, T6 D3 e
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
) ]" j$ e5 @$ G" T% k缓手 (緩手) huǎn shǒu - slow
1 V1 P+ j4 R; d( O& O缓征 (緩徵) huǎn zhēng - loose ladder' l R6 \* q6 J! Z# U
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder5 ]- {1 t# x( K P, h! s
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique3 v- P4 k2 f# z8 j4 |
回手 huí shǒu - take back*
& |' H/ {8 E; m, g( A回提 huí tí - recapture
+ e5 a9 b/ X. W悔棋 huǐ qí - take back*
}' F, V" f- r, w/ i活棋 huó qí - living group/ o* ]1 C3 W* b4 R& h5 U& }9 J
; W1 T3 \: n$ G% q0 M
, b' u4 G+ I( b3 }! PJ
1 O, N+ R: R( q- @急 jí - urgent*) Z/ ~3 s0 |: Y J
级 (級) jí - kyu
& p4 w" _3 E1 v: p. g$ L! @急所 jí suǒ - urgent point% x4 G6 C' x, [9 C% Z
挤 (擠) jǐ - bump into diagonal; choke; atekomi
9 P: d# M& s$ F2 H& @ v( j# a技巧 jì qiào - technique*
& r5 c! \ C) W- r5 i计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
( Y, e6 U m j' m/ Q) k* N佳 jiā - excellent*' r' V6 R: e# t5 _) N9 t x
夹 (夾) jiā - clamp; pincer* o7 p* d3 ?" n1 g3 m
枷 jiā - net
' E; c8 J5 s- X8 f! M1 V* e枷吃 jiā chī - net+ S" x8 y! ], X4 G
夹攻 jiā gōng - pincer9 }1 J# ?+ u& `+ I9 ~5 Y
假劫 jiǎ jié - false ko threat& R9 k8 z0 Y% g1 I' N
假双活 (假雙活) jiǎ shuāng huó - false seki
# O9 Y1 t5 z! N9 l9 c假眼 jiǎ yǎn - false eye* S$ A O' x: F+ m9 d0 [
假眼活 jiǎ yǎn huó - two-headed dragon( u1 x6 V! Z1 a" |' \9 }8 x2 f' i: _
尖 jiān - diagonal& x1 y; c5 ], r5 w9 X5 T. ~
尖冲 (尖衝) jiān chōng - shoulder hit& F( d+ L' h7 s0 ]* A# [( u' a9 k
尖顶 (尖頂) jiān dǐng - diagonal attachment' t, g. L; C" g/ u- w0 N
坚实 (堅實) jiān shí - solid. N! \: y4 M: q Y, B$ P
见合 (見合) jiàn hé - miai
- w N% O0 w& i* V6 x- X教 jiāo - teach*
) K5 I+ [* _# y交叉点 (交叉點) jiāo chā diǎn - point
+ {2 l5 o+ z3 ~, h) s# `交点 (交點) jiāo diǎn - point
" v( S+ S' j% e- c焦点 (焦點) jiāo diǎn - focal point*; {& @2 A: l7 i2 D( L% @
交换 (交換) jiāo huàn - exchange*( B8 J+ S# K5 D
角 jiǎo corner (angle, horn-shaped)*
' g: ^1 [$ H7 L/ |. k6 j叫吃 jiào chī - atari6 c; e( N8 C, a
教师 (教師) jiào shī - teacher*2 K1 q& K! M% x4 ]( a
教室 jiào shì - classroom*2 `& G# J% p4 h" O5 Z6 ~) u8 S
基本功 jī běn gōng - fundamentals*7 U! b l: a8 }8 }" g
接不归 (接不歸) jiē bù guī - connect and die
4 b- a, _' a! l" K3 h3 I5 F" _/ b6 ~: ~劫 jié - ko/ Z/ s" ]$ B% T' Y+ t
劫材 jié cái - ko threat
/ d) l5 @# m9 {- j结果 (結果) jié guǒ - result*6 N& r! o$ {& u. m
劫活 jié huó - live by ko
; m& t/ F. [! v( h/ ]诘棋 (詰棋) jié qí - life and death problem! V; Z8 F9 |0 n2 }( W* b
劫杀 (劫殺) jié shā - kill by ko2 J" a* Q; ]4 k' h
劫争 jié zhēng - ko fight
/ X) _4 b& q8 _- X3 X( K$ U解答 (jiě dá) - answer, solution*
9 B5 o! t" t! ~5 x金柜角 (金櫃角) jīn guì jiǎo - carpenter's square) G0 |+ |# B9 k$ i; M" z. T" V4 B/ l; W
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
+ L9 h9 ^& b# p! \2 g2 p紧 (緊) jǐn - tight*3 ?5 j; i: m! P0 `9 |* P/ r0 o6 |
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
, j" u, y; q! g" H紧劫 (緊劫) jǐn jié - direct ko) U+ Y- ]5 V, X; ^, S4 ?- V- C
紧气 (緊氣) jǐn qì - reduce liberties* Z6 l4 x; T9 ]
紧气劫 (緊氣劫) jǐn qì jié - direct ko
& U4 C- _+ j9 t. m禁着点 (禁著點) jìn zhāo diǎn - illegal point. C4 U4 B3 n4 q5 B- ^* {5 L$ A
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
0 D d! y u9 M7 Y: R$ ~( A3 R净活 (淨活) jìng huó - unconditional life, X s. v! o, M& J
净杀 (淨殺) jìng shā - unconditional death
" Y# s" Y. D( p净死 (淨死) jìng sǐ - unconditional death
; [! V, h" V! f5 S救 jiù - rescue; save*; l5 i( @$ @4 t. r/ [/ K
聚 jù - placement inside opponent's eye
) W9 q, v" M" U' X: a俱乐部 (俱樂部) jù lè bù - club*
' C% r0 l, s" b# ^聚六 jù liù - six-space killable eye shape
/ k D+ a& I9 g. p+ a聚三 jù sān - three-space killable eye shape
8 d& n: a4 m- z5 L5 O7 |$ P. `聚四 jù sì - four-space killable eye shape
6 s" r6 e' P5 W4 l4 c) m% D8 R聚五 jù wǔ - five-space killable eye shape
+ V6 h+ B. t( w, f1 X决战 juézhàn - decisive battle*
: P& e. p# c/ K7 D% o7 O诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
2 {. \2 Y0 A/ s2 I* L+ \7 R
1 X% A# q1 r- `5 |% Q8 V' `" k, o: ?& t! R0 G. d
K0 ^: c# y% \! b. M; r$ _
卡眼 kǎ yǎn - falsify eye# e" }8 z4 F8 q2 l
开拆 (開拆) kāi chāi - extension0 j+ o7 P7 \- w* W
开花 (開花) kāi huā - ponnuki* X* `& N! A' V* L4 H3 }
开劫 (開劫) kāi jié - create ko
! w8 n G( s4 j3 y7 a4 U开局 (開局) kāi jú - opening$ a0 L, b& h3 C
看花劫 kàn huā jié - picnic ko
& n; `: i0 P/ F- o抗 kàng - to resist, fight; to oppose to defy*
?$ Z8 }4 Y8 i2 ?) F4 k靠 kào - attach one line higher than enemy stone
# @( H' @& [7 A* z% l4 g7 T空 kōng - empty*
. ?! K$ y2 C2 b K" g& e$ |空间 (空間) kōng jiān - space*
3 i' ]% F# v9 p: ?2 P空三角 kōng sān jiǎo - empty triangle
! |5 D/ \% h1 ?1 ? Q空 kòng - territory*
" o# ?% P8 c; z$ j4 ]$ X8 k D跨 kuā - attach at waist of knight's move
9 @, \7 D3 W1 e e4 w跨断 (跨斷) kuā duàn - waist cut
: @6 c4 T- r b快 kuài - fast*4 g; f6 F6 q0 f- W* x. b& Z; p
快棋 kuài qí - blitz game. R/ I1 M, P# v/ C
宽 (寬) kuān - loose; wide*
1 {+ g; Z! B) B1 X7 T宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
" E% V8 R( r P$ V宽气 (寬氣) kuān qì - increase liberties
% [; I. O; G# B: k% \. W& A9 k3 h宽气劫 (寬氣劫) kuān qì jié - approach ko0 S6 W: e7 F) l
亏 (虧) kuī - loss*1 |" P3 P ?; d' K1 l
亏损 (虧損) kuī sǔn - loss*+ f# L6 l) E. L* u+ }
扩大 (擴大) kuò dà - enlarge; expand*
2 p1 G, k# B7 w4 V: r( O; ~7 U扩张 (擴張) kuò zhāng - enlarge; expand*
0 q1 S9 W6 a: h# s[edit]' U4 X; @! K0 o9 f4 v
L2 T5 K& L& M5 _$ [' H( d/ f
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
B+ N% p& r+ M, X8 D8 ?: d拦 (攔) lán - checking extension; prevent opponent's advance*
3 T `/ g# O5 v. L5 S! c拦逼 (攔逼) lán bī - checking extension# G& Z- x6 i" S
烂柯 (爛柯) làn kē - ranka6 f# z* Y8 H9 Q( l) D2 G
老师 (老師) lǎo shī - teacher*9 U! z; X) a- A8 w$ G! Z0 u
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil w6 R8 v# v8 T# e! Q$ b% ^
类型 (類型) lèixíng – pattern, type*
/ a+ W: U4 p7 ~, G X/ c: J; o冷着 (冷著) lěng zhāo - unexpected move
5 @" P) k7 o" w3 r* D利 lì - profit*8 }$ L6 Z9 p' J
立 lì - descent; stand! z- C- U; E Y H3 Y9 `( g
利用 lì yòng - make use*! Y, a+ W6 a! {: r, I% s
连 (連) lián - connect; continuous*
% v/ V3 {5 l4 L. M# x' g% T连扳 (連扳) lián bān - double hane0 ]/ ]* v, h. L8 A! M
连环劫 (連環劫) lián huán jié - double ko, b3 p( K# Q; G5 m; A. |
连接 (連接) lián jiē - connect*
9 Z9 E! `) q0 {1 ^# j1 ~1 n联棋 (聯棋) lián qí - pair go- s/ P6 ~4 [. J5 T2 }9 O
恋子 (戀子) liàn zǐ - reluctance to sacrifice
$ ~! f H8 N' }$ [& m3 Z5 S. B两分 (兩分) liǎng fēn - equal*& p8 f9 M! e( W8 E7 y8 f" t4 D
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")5 Q( i B+ i9 S2 h
劣势 (劣勢) liè shì - inferior*
% n# E1 W( d9 B- z2 s裂型 (裂型) liè xíng - split shape9 P( K- e. |' Y( h* C7 N
龙 (龍) lóng - dragon*
0 B8 C+ S3 N# _! ^+ t/ _, Q% L& b) `- l漏着 (漏著) lòu zhāo - oversight
3 X/ H) E( s# Y1 Z$ f落子 luò zǐ - playing stone on board( W4 [, R4 n3 Y, u' S+ j, u! k
1 j1 z) Y- x" A2 s8 w7 ]
/ S4 z" d" O5 }& H8 yM
) O( O% A- h( F. h8 X+ T- X满意 (滿意) mǎnyì - satisfied*; B* C! c2 g8 i+ B
慢 màn - slow*
" Q/ U0 D' d( t盲点 (盲點) máng diǎn - blind spot5 P) q7 o$ Y. h8 z ?( T
梅花六 méi huā liù - rabbity six
' ] m( T }: u3 a% w8 J梅花五 méi huā wǔ - crossed five
" K- c' p3 t3 k" `* t门吃 (門吃) mén chī - capturing technique by atari& I3 V; `! ~+ C+ [& X; P
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening$ \: i6 j1 k1 q! X& ?2 K% P$ C
妙手 miào shǒu - excellent move' s/ @" Z/ B; c: V% S
妙着 (冷著) miào zhāo - excellent move2 Q& O& x4 n+ Z5 B8 m
模仿棋 mó fǎng qí - mirror go; H8 Z% S! _- u4 X& [
模样 (模樣) mó yàng - territorial framework
! q0 g0 H/ H# }+ T4 @2 q目 mù - point of territory
: Q }$ [5 c: e& [0 v# A) d目外 mù wài - 3-5 point/ _4 E w: A( {: Q: p4 a% G3 ~
; P4 A1 G5 F4 Q( C, ?2 P/ p% I2 d0 l' b1 b0 F% ]
N
& \. u, V0 l, A ^内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones+ V J' m. |1 O, N7 {4 p' S
逆官子 nì guān zǐ - reverse endgame move
* \# k- Q Z6 S: m1 k逆先 nì xiān - reverse sente. u0 e# O* [/ A3 `, V
逆先手 nì xiān shǒu - reverse sente
5 `+ F4 f0 L% f; l; E逆转 (逆轉) nì zhuǎn - overturn game& m5 H/ |0 ^; Q- \7 } z; I* j
粘 nián - connect*
2 _: a: h: F. U% m凝形 níng xíng - overconcentrated shape: O& m+ D4 E3 I ?
扭断 (扭斷) niǔ duàn - crosscut7 n- L# }) G# ~" i) y! _' ?% A
扭十字 niǔ shí zì - crosscut# P- w$ [/ s2 Q1 L- Z
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
3 H I+ @5 x- E: f% @1 s# t* N" a扭羊头 (扭羊頭) niǔ yáng tóu - ladder U1 C. M1 x5 k* w% C' w6 D! v
8 S" M4 c6 h2 P; r8 g2 u6 C( w! v4 u( x$ C3 Z! s, F& }
P: k& I* ], c1 T# D
爬 pá - crawl*
( I/ c) g/ O9 _+ _! I9 P9 K4 @盘渡 (盤渡) pán dù - bridge under* i0 I5 \1 n0 a( I% k2 R
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner* |$ f( Q# a8 ]
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner- Z' R; o3 X ^8 |
抛劫 (拋劫) pāo jié - throw-in ko
2 g$ N" v% x3 R( C* l/ B" e* q& H配合 pèi hé - coordination*; d) X* p3 v7 j1 _ g3 g
碰 pèng - attach to the side( P7 p3 K4 \8 c7 ^' [
便宜 pián yí - profit*/ b! X3 t6 w+ x6 E. O' G$ v
骗着 (騙著) piàn zhāo - trick play, hamete
* M! P: a2 W2 k; B% }) s% s8 B1 `% L平衡 píng héng - balance*
% S1 p- G# I3 a0 F) U+ u5 a, d3 ]破 pò - break*- h; u8 E# y# R' @3 M$ o1 J
剖析 - pōuxī dissection / self-analysis
% G1 s6 ^8 L. |$ U) P- I6 @- {破解 pòjiè - solution, answer to a problem*
& v$ K7 c5 h' |0 `& b) j- s3 j扑 (撲) pū - throw in
6 F% N2 ~* \- \ }葡萄六 pú tao liù - rabbity six: @/ s+ K; N5 K. D( j0 O
谱 (譜) pǔ - game record
% ?& i; H& \* @9 Q普通 pǔ tōng - common*
+ H; a# h# h' O9 U7 M[edit]- r$ E3 ^9 C- K; S4 X3 k* R, u
Q
0 w4 A( e4 d" Z* M" @4 B欺着 (欺著) qī zhāo - trick play, hamete
( M6 K0 \6 G9 Y( {! L棋板 qí bǎn - go board
) s5 i# G# I/ P, Z4 f' m7 Z/ p棋风 (棋風) qí fēng - playing style' K+ W0 T F. L8 d2 ?, i
棋盒 qí hé - stone container
9 R* L) [ G) i5 ]5 l4 i H j棋筋 qí jīn - key stones
" U) F: I% j# S4 F+ J6 z5 F3 u5 L棋精 qí jīng - key stones
; S% a9 w% z7 x& k, X @9 p棋理 qí lǐ - go theory$ |" `3 k: w; ~
棋力 qí lì - strength in go# {9 O4 M: ]4 d' p' h: A8 A3 m
棋盘 (棋盤) qí pán - go board
: O: _9 j; e* C1 I' g棋谱 (棋譜) qí pǔ - game record
k D: s# F# j3 q- F% M- [; z6 X棋石 qí shí - stone
) J% C9 q; c7 }8 t8 w棋手 qí shǒu - player*
7 ]3 b+ s. ~: A: n* h: }, ^0 ^棋书 (棋書) qí shū - go book6 N, d* E; e9 R7 O n) p
棋院 qí yuàn - go institute, W2 i5 ~8 v+ s6 t
棋形 qí xíng - shape
. X* E+ }4 g6 Y" M* T7 A棋钟 (棋鐘) qí zhōng - clock*" T6 |. J: ]/ G p0 b# j5 i2 G
棋子 qí zǐ - stone9 Z; O% a7 H$ ~' {7 Y! G
弃 (棄) qì – abandon, to discard, throw away
- t3 o9 m( e3 W4 @ g) j# ^: F弃子(棄子) qìzǐ - sacrifice
+ z1 D: C4 j$ H; Z' H+ m% c气 (氣) qì - liberty
$ G! p9 t" x7 \0 ^: \气合 (氣合) qì hé - fighting spirit0 z. }6 L0 u1 [4 {7 I
气紧 (氣緊) qì jǐn - shortage of liberties. ^. y2 `0 w, ?* }# v- Q* g& W
前 - in front, before*
* q. d" |6 w$ O8 h B浅消 (淺消) qiǎn xiāo - erasure
. K$ ?/ F6 V( I# P# W墙 (牆) qiáng - wall*$ x A/ R$ q. P/ `9 \+ |1 m! o7 U3 x
强 (強) qiáng - strong
; Y; K) M% Q6 ~墙壁 (牆壁) qiáng bì - wall*
4 @& \/ {4 e$ o1 @* u" b强棋 (強棋) qiáng qí - strong group2 j9 H* x1 v2 P3 w( R
巧手 qiǎo shǒu - clever move: |$ h. ~: v/ k; y; X9 x+ v7 Z
巧着 (巧著) qiǎo zhāo - clever move
# j5 |7 e# u, f7 W切断 (切斷) qiè duàn - cut*8 q8 q1 T! |4 R W9 V
侵消 qīn xiāo - erasure' p6 G8 j7 Q- N
轻 (輕) qīng - light*" z. }3 C2 t% f
侵入 qīng rù - invasion
! v0 P% J7 r5 `2 X) }0 k$ D; p' @轻盈 (輕盈) qīng yíng - light*
8 }7 n" |3 T3 a5 N5 F% w6 ?求活 qiú huó - make life
7 P! d# h4 ]1 n+ C曲 qǔ - bend' B9 @2 k0 F) x# x; S
曲尺 qǔ chě - carpenter's square4 ]; s0 H/ T# L+ u* e5 D
曲三 qǔ sān - bent three+ E" y1 w7 y8 ?% X2 W3 j2 u( }
曲四 qǔ sì - bent four& [9 Z1 U& W6 g" L
觑 (覷) qù - peep
. `/ e0 c$ n+ S3 E4 v- J权利 quán lì - privilege e7 f0 p& V' e# ^( {5 ^/ b
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
' d8 I% ^& q" d' Q; V
: w/ R0 u7 z |0 o) L3 q: I
+ J# R a/ A$ D; o( w% ]R* E" m) l+ Y! @1 G. k4 ]3 R
让子 (讓子) ràng zǐ - handicap; R b" K: S, w, p" o1 f
让子棋 (讓子棋) ràng zǐ qí - handicap game
% t3 N2 k, A' \3 o认输 (認輸) rèn shū - resign*
. G V' j" D A) W) T8 o# O弱 ruò - weak*0 _2 g0 o, M. \/ S \* B
弱棋 ruò qí - weak group, t' d, F1 d* c& w# Z- F
/ n- |7 v8 s6 U3 j- n' i4 v
" S/ v7 [- n8 K" M6 U
S
" `" u7 {3 k* M5 s三间拆 (三間拆) sān jiān chāi - three-space extension# R7 z! e% K% J: g3 @5 N
三间跳 (三間跳) sān jiān tiào - three-space jump
5 C. M4 ]7 \/ H0 e: ~三劫 sān jié - triple ko. a* F+ Z6 n: {: V3 `! V. r/ m
三劫循环 (三劫循環) sān jié xún huán - triple ko
" d* u8 L$ n U* |9 K0 ~, q三连星 (三連星) sān lián xīng - san ren sei
) s* x( w9 s8 Z; m三目正中 sān mù zhèng zhōng - center of three stones& a7 v7 j0 ? }
三三 sān sān - 3-3 point) k1 r5 B* n; t: ~6 j: Q
三手劫 sān shǒu jié - two-move approach ko
& D: p& n B/ _2 [6 p5 B0 \三子正中 sān zǐ zhèng zhōng - center of three stones- V7 O0 s* |% s0 y) y; E6 `
杀 (殺) shā - kill*
# L: {3 _' I7 i( Z( g% ?杀棋 (殺棋) shā qí - kill) K z7 ^) ?7 s5 ^
杀气 (殺氣) shā qì - capturing race9 p. [8 J7 s. _& `! l$ Z* L
上 shàng - upper*
: I- W: r3 L/ M9 m8 {上级 (上級) shàng jí - advanced level*
: J5 h. [/ [' B8 ]上下同形 shàng xià tóng xíng - symmetrical position! Q! ?4 z* u8 Y) ?
稍 shāo - somewhat; a little*
% b! E( @/ W. R }1 m7 Q伸气 (伸氣) shēn qì - increase liberties, x3 @# Y) L1 \( _3 W- C( m2 e- q
伸腿 shēn tuǐ - monkey jump9 j! P" M; z2 v/ _/ m
生死劫 shēng sǐ jié - all-dominating ko. i% p( s9 H; u
胜 (勝) shèng - win** T* V3 q% a9 S7 S* v5 M
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
$ J$ Z% [+ g+ ]. ~: a胜着 (勝著) shèng zhāo - winning move' a; k0 D/ M* |
失败 (失敗) shī bài - failure*
1 B& s4 e8 P: j$ _- S G$ M8 Q6 `实地 (實地) shí dì - solid territory
3 v e9 k8 Y d. c/ ~) r十番棋 shí fān qí - ten-game match, H4 T2 M$ Q) }1 [1 v g- F
实接 (實接) shí jiē - solid connection" s4 H& O$ U0 p0 a, p8 q0 D
石塔 shí tǎ - two-stone edge squeeze
1 T4 D: `: K$ o* p5 f实战 (實戰) shí zhàn - actual game situation
2 E; y9 v) y4 G0 i9 l& ]& z- v实战手 (實戰手) shí zhàn shǒu - situational move
}1 o" h. x8 ^: r势 (勢) shì - influence*' m6 ^3 T4 N; @5 Z8 t) V2 d
室 shì - house; room*
W( p8 L! c! J8 H2 _0 z6 e势力 (勢力) shì lì - influence*1 Y( |7 u- ] d% y9 K; N+ \0 X
试应手 (試應手) shì yìng shǒu - probe: v" z0 d# d- _" B4 ~
收官 shōu guān - play endgame& o# d3 n% [" ^, P
收官子 shōu guān zǐ - play endgame' d- P% l; C ? o( ? s
收后 (收後) shōu hòu - last play, l2 I6 S6 w: S5 l) ]8 c& ~/ W
收气 (收氣) shōu qì - reduce liberties! T4 L4 a; f- ^( u f9 d* ?0 h
守 shǒu - defend*
( `: m# z+ [# E1 v9 Z2 ~3 Z手 shǒu - move. n$ E! @: r5 P9 E2 U% Z
手段 shǒu duàn - technique*
0 o" j8 N* r" w7 g手割 shǒu gē - reorder sequence
* v: \( A {, f# r* A2 z3 ?守角 shǒu jiǎo - corner enclosure' M# x0 v- V; b+ [+ t3 d
手筋 shǒu jīn - tesuji
& M* e7 M0 b, D手顺 (手順) shǒu shùn - sequence2 d6 z/ [/ U' K* ~, G& U" O9 F
手谈 (手談) shǒu tán - hand talk
1 t6 Z- O1 i* w# N6 y2 }授先 shòu xiān - one stone handicap; q9 q0 S' c! u0 G0 l: w5 _' w1 C
授子 shǒu zǐ - handicap! K6 C D8 G' o0 o# |
授子棋 shǒu zǐ qí - handicap game3 F, u* y* ~ a- O
书 (書) shū - book*
$ t# C9 `' S( ?; v" ^& X输 (輸) shū - lose*
+ N# X5 B( y8 X! k书本 (書本) shū běn - book*
2 Z* z6 j0 O0 z/ `数目法 shǔmùfǎ - territory scoring" w* p8 h% Y! T8 C; N' {4 H- J! F& z
数子法 shǔzǐfǎ - area scoring0 o/ U, T: `5 `( O' b" ]: P' x' ? X
梳形 shū xíng - comb formation
! {% w2 ?: Z" J I- c8 r e梳形板六 shū xíng bǎn liù - comb formation) M% K- z* A! ?! |3 @* L
双 (雙) shuāng - bamboo joint! N$ y8 e1 p9 v2 D6 w# G' r5 V, D# U/ H
双吃 (雙吃) shuāng chī - double atari9 X7 b) V! h" V( R! k
双打 (雙打) shuāng dǎ - double atari# ?6 I* t' B! S" l2 S. {/ l5 h+ v5 k
双打吃 (雙打吃) shuāng dǎ chī - double atari+ ]3 k* W3 h% ]+ Y
双倒扑 (雙倒撲) shuāng dào pū - double snapback
8 Y2 y9 `8 Y/ E% q双方 (雙方) shuāng fāng - both sides*- l6 q) d( ^6 x: I* n# f/ e
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
$ u% h5 O8 m/ M q4 g双挂 (雙掛) shuāng guà - double approach
6 }) M \# S" R# N3 }双虎 (雙虎) shuāng hǔ - trumpet connection
5 V. Y" O. W) _; [1 Q双活 (雙活) shuāng huó - seki
+ a% l) o! |7 d9 ~8 Z. Y双叫吃 (雙叫吃) shuāng jiào chī - double atari
: \; Z0 H# `1 \, f双劫 (雙劫) shuāng jié - double ko3 H& C: R4 t: A8 E* S+ n$ c
双征 (shuāng zhēng) - double ladder
7 n& X. A' }9 C7 r顺序 (順序) shùn xù - sequence*: |7 d w( |9 z8 }
死活 sǐ huó - life and death
; J( u' r0 I5 {! I" ]+ z死活题 (死活題) sǐ huó tí - life and death problem6 K J2 n% i7 _9 [
死棋 sǐ qí - dead group
$ O" T3 P9 e. E6 [2 F3 L死子 sǐ zǐ - dead stone( a% I( y- d+ H5 Y1 t0 s
四间拆 (四間拆) sì jiān chāi - four-space extension" {, O& |5 u! u9 d" V
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
( c2 _" K0 V: M四劫 sì jié - quadruple ko
! p o5 [% C, z) g四劫循环 (四劫循環) sì jié xún huán - quadruple ko0 j: N6 I' L2 N/ k
四连星 (四連星) sì lián xīng - yon ren sei
( B* P% [& N1 e0 |8 \5 M5 q- Y9 [- H松 (鬆) sōng - slack*3 g. U' d3 w- M, G) K
松气 (鬆氣) sōng qì - increase liberties+ \3 g6 P; D* _1 l5 K
松气劫 (鬆氣劫) sōng qì jié - approach ko7 O F, h9 G: |0 p
俗手 sú shǒu - crude move
8 Z, c, s1 e4 M a随手 (隨手) suí shǒu - hasty move$ m+ N5 I" J# W! v
随手棋 (隨手棋) suí shǒu qí - hasty move
1 e, U# ~* H9 n7 P% f4 E损 (損) sǔn - loss*
- }/ a( v7 }9 ^1 o% S: U5 e+ U损劫 (損劫) sǔn jié - losing ko threat
' b0 t) {. @% C6 q6 W0 h, A损失 (損失) sǔn shī - loss*/ }. A, p% A! ^, Z
顺序 (順序) sùn xù - sequence*2 A6 V- ^! s* q# x, D4 c+ W
9 f! Q8 m6 L0 n6 i; P, x% L2 H0 Y7 n3 u1 N( \
T
. Z( s) @) T5 {$ p ~: Y8 R台象 tái xiàng - Tower
- r- L8 y$ q; ^+ x u弹性 (彈性) tán xìng - flexibility*
|* |7 F( n/ A8 v Y( x. S' s4 w搪 táng - block*3 B0 y& |" J+ i5 j7 f9 J( I
套劫 tāo jié - two stage ko* \' j# s( c# e, B/ Q% W
逃 táo - escape*
! X6 d# p5 o& B' [( S( V0 @+ Q逃遁 táodùn - to escape, to run away, flee*
) |) Z+ f& ~7 r/ Q. L逃生 táo shēng - escape*4 {9 f. P K/ q& b
腾挪 (騰挪) téng nuó - sabaki
+ }1 Z" F. j" z0 L# k9 X+ F' v O R提 tí - remove from board) d# p, F x |
提劫 tí jié - taking the ko
1 f0 w/ x9 g: z0 R; d" i7 V提子 tí zǐ - remove from board. w* |2 s7 R+ b4 o
天王山 tiān wáng shān - tennouzan
" u/ \, k6 R% v$ }% R天下大劫 tiān xià dà jié - all-dominating ko+ \6 Y4 ^( Y, h- A2 i5 B
天下劫 tiān xià jié - all-dominating ko
) h# E. ?( @. z; u$ p" m `$ S天元 tiān yuán - tengen9 {5 C Q' h2 c& k) A, Y
跳 tiào - jump*; V9 l6 ]3 ^! k3 B6 I+ s
贴目 (貼目) tiē mù - komi
- |7 x5 M( z4 r% v5 o) z: P2 Z铁柱 (鐵柱) tiě zhù - iron pillar*! P& v8 o- x( j$ T: k
挺 tǐng - push up; stand*2 a; j; B/ i" ^8 E
投降 tóu xiáng - resign*; o8 e9 p' j3 m8 `4 o
投子 tóu zǐ - resign$ {% W# S$ H0 y, Y( ]
透点 (透點) tòu diǎn - placement% ]3 b* F( \% c: x* @2 M0 l
图 (圖) tú - diagram*
* \1 ^9 q/ A' k) A8 i# O退 tuì - pull back
! V" }6 T" S6 d5 g) q1 F3 B托 tuō - underneath attachment7 c l3 z2 e4 U; K
脱出 tuōchū - escape, break out
% M. w$ v$ @4 h3 A脱骨 (脫骨) tuō gǔ - under the stones
6 `; P3 L M( t8 k# v脱先 (脫先) tuō xiān - tenuki
4 I0 t0 i5 }% P
0 g5 [" |. V# d9 R. B+ e% H0 O7 \( @& R7 J8 p( x8 z
W) M: K' B6 m1 N6 F
挖 wā - wedge
( L; u$ Q7 N2 [2 r( w9 h/ K外目 wài mù - 3-5 point2 C# |9 A8 [5 M4 y9 [5 v# I
外气 (外氣) wài qì - outside liberty
2 Q0 v- ~2 p! I" K4 Y弯三 (彎三) wān sān - bent three
" E/ u+ p% |' Z% {( A9 n; T- |7 d' b/ A, G弯四 (彎四) wān sì - bent four# b. T& o4 [6 [
万年劫 (萬年劫) wàn nián jié - ten thousand year ko& T3 @- x' y0 I8 c& W; o
围 (圍) wéi - surround*
/ q! v& }$ o Q2 c, t围棋 (圍棋) wéi qí - go8 X W6 Y- g: l6 k) z e
尾巴 wěi bā - tail*: Z. @9 m) a' J, K& q7 J, v* n6 L
味道 wèi dào - aji
3 t7 k9 e8 B0 b( D. v文凭 (文憑) wén píng - diploma2 E& g# B5 \7 i! X5 s* J
稳当 (穩當) wěndang - stable; firm*3 p- [ h1 C. D) D! F8 F
问应手 (問應手) wèn yìng shǒu - probe
! D2 a* P( j7 Q乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
& d: A7 b8 L* C. }3 P无理 (無理) wú lǐ - overplay) M: W5 ^& A3 s. y9 q6 E/ N* G5 t
无忧劫 (無憂劫) wú yōu jiě - picnic ko7 b* m# K/ G( @4 r0 s4 f
五子棋 wú zǐ qí - gomoku narabe( p( x* y- k# ? w u
五间拆 (五間拆) wǔ jiān chāi - five-space extension
3 C# _, l9 E' t五连星 (五連星) wǔ lián xīng - go ren sei3 T o7 P* T5 d! V7 A% K
五五 wǔ wǔ - 5-5 point
8 {5 Y5 M/ a7 q4 { x
( U) H p$ M! o. G
5 N; g8 L& @& C! H7 ^; F/ {3 IX
& L& a6 C' r; Z* c K细棋 (細棋) xì qí - close game
4 j8 ]7 y) G; d3 g$ q0 O瞎劫 xiā jié - false ko threat u( r9 G) t5 D
下 xià - lower*
6 S2 L$ P# U3 \4 A, Q下法 xiàfǎ - method*: t1 K( Z- v# c+ u- }& g! |
先 xiān - before; first*' [9 ^# t9 A0 `4 w. a5 `" ?) j( K* z
先手 xiān shǒu - sente
7 ?& g( P, {. L先手劫 xiān shǒu jié - a ko in which the player makes the first capture0 D9 a6 o$ M! R+ s1 O+ ?6 w6 x% l
先手利 xiān shǒu lì - forcing move
6 r. C( y9 j6 o5 f3 c& c2 O4 G先中后 (先中後) xiān zhōng hòu - sente with hidden gote
9 q8 }9 w2 c4 d( ?; p陷阱 xiànjǐng - a trap*$ [: R, u* b& P
象步 xiàng bù - elephant's move
/ W- D$ ?! p, t象步飞 (象步飛) xiàng bù fēi - elephant's move
7 R; u I r) U" s象飞 (象飛) xiàng fēi - elephant's move; v# H9 j, q# H9 j: R- u) Z
向小目 xiàng xiǎo mù - facing 3-4 points7 r2 Q" J' ~! N3 P( f
象眼 xiàng yǎn - center of elephant's move _( `0 U; j: y8 \4 X
消劫 xiāo jié - ending the ko
, U2 w) j' j R( u小 xiǎo - small*
2 r9 K/ p/ C( @) P小飞 (小飛) xiǎo fēi - knight's move) L/ X: v0 m( u1 x) d$ d
小尖 xiǎo jiān - diagonal
% L' ` ^" d1 d6 E+ Q( m( Q) A小林流 xiǎo lín liú - kobayashi opening4 I4 `5 }2 d/ ^- M- i4 k0 _
小目 xiǎo mù - 3-4 point
, j8 e1 Z! O! j2 O, E6 o小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
, c& D& Z( s3 A* V+ i3 z小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
$ S& P- l( N) s. X/ H小伸腿 xiǎo shēn tuǐ - small monkey jump' p: `$ Y( v0 R% Q- X% @! O
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
2 R4 Z9 C6 X* W3 L效果 xiào guǒ - effect; result*& M' T- h$ D. k6 q/ o; C. C
效率 xiào lǜ - efficiency*
2 E" c [( A* \, L, |$ t新布局 (新佈局) xīn bù jú - new opening
$ M' d+ A B9 x) @新手 xīn shǒu - new move1 @' @( H& |3 Y
星 xīng - star point8 ]" t' [# m$ C8 D
星位 xīng wèi - star point
, g. p4 o" } q2 I/ N形 xíng - shape*
5 N3 W$ V; K! B% q- V形势 (形勢) xíng shì - situation*
3 r; V( i% s5 D3 Q5 }形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
% t- n, s0 t# Q2 _& M/ @形状 (形狀) xíng zhuàng - shape*
0 O0 x, C0 J: l9 x# j1 @1 ]( h0 T* B- W秀策流 xiù cè liú - shusaku opening
1 Z4 a9 k6 F7 O( [$ \9 t虚手 (虛手) xū shǒu - pass$ w! m9 M) `7 p d% D% [- N
虚着 (虛著) xū zháo - pass2 O, Z7 `: h. A# f. h- ^' n
序盘 (序盤) xù pán - opening V6 Z& V! g; P6 A% ^
学生 (學生) xué shēng - student*
, b6 t+ r# E6 f, `! e0 j4 Y, {雪崩 xuě bēng - avalanche*& H, n& \1 b# O! F' g
循环劫 (循環劫) xún huán jié - double ko7 q$ v) \3 t- E6 s9 Q# E
' Z6 U( W/ S/ a
& Q1 l9 g1 f1 Y; Q) ?! V' tY( _5 o1 W$ z: m/ O* S
压 (壓) yā - push down*; P4 m& z8 N# {+ L
压力 (壓力) yā lì - pressure*
/ ~" C# A& V, X8 S& a \延气 (延氣) yán qì - increase liberties, R% }6 e, O! l/ H/ ^( z0 M U7 ]+ X
眼 yǎn - eye*/ ? N* ^4 O1 @" o! o) Q
眼位 yǎn wèi - eye potential; eye space7 ] q" D" Y$ |5 ~4 g
眼气 (yǎn qì) - eye liberties6 d9 l. s, Q' ]) l
眼形 yǎn xíng - eye shape; eye space
! R) U0 F- @6 `( e- b妖刀 yāo dāo - magic sword. y* P: N% [& R3 E. O2 P4 J4 x
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko( p9 r: M4 L* g3 p. A( o! C) O( n
要点 (要點) yào diǎn - vital point
8 }& B; g/ w+ v7 E' s! Z9 @要子 yào zǐ - key stones) g! U, N' z) b' h
业余 (業餘) yè yú - amateur*
1 H6 F, \2 v: J, E* C一方地 yī fāng dì - one-sided territory
. b9 R$ x" `7 t1 Z; I9 a一间拆 (一間拆) yī jiān chāi - one-space extension
* B/ G' G: f7 ]1 O5 U一间跳 (一間跳) yī jiān tiào - one-space jump$ X5 ~, A: g! T7 T" l
一手劫 yī shǒu jié - direct ko, ? @: J/ I- r$ `4 H& L
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker! P$ v! P4 H; b, r% V) [
疑问手 (疑問手) yí wèn shǒu - questionable move
! p: X h9 _0 p+ O) v弈棋 yì qí - play game*6 r' A+ ] E8 e- [
引征 yǐn zhēng - ladder breaker
9 G7 ~# L; ]! O5 `赢 (贏) yíng - win*
' P$ P" S8 |$ L: X$ d- b4 S& ~应氏 (應氏) yìng shì - ing's6 i0 Z, h4 S$ B/ v8 v* h. F) w6 X' W
硬腿 yìng tuǐ - first line descent
' Z, C# M) x% v1 M" ~4 S/ ]6 T1 v优势 (優勢) yōu shì - superior*( s5 T: E# Y9 ~# P, @- @& a& s
有利 yǒu lì - advantageous*9 C7 F6 m2 ^+ a, H
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
, K# {6 i H" _$ ?有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye! r$ m, @0 m5 c. T9 m0 O. l
右 yòu - right** C4 {: I5 n% k4 q1 `" s4 P
余味 (餘味) yú wèi - aji
6 H: K8 [6 l$ z愚形 yú xíng - dumpling shape
1 Q. N$ }8 y9 o1 g \/ ], ^) S宇宙流 yǔ zhòu liú - cosmic style
! z& A) F" V+ r2 T% u* c% {原则 (原則) yuán zé - principle*
* ?) x/ Q5 y4 E! N) `" }5 f院生 yuàn shēng - insei
) f8 d* f* L$ j: u9 R0 C$ O
4 e* L/ a$ K( \0 Y) [
4 F3 D m; s" l! Y4 LZ
: K0 g& v6 D3 ^- s6 o/ J' z0 i枣 (zǎo) - jujube (Chinese Date Wood)*
+ Q& Z0 g' @5 w1 Y: J9 d扎钉 (扎釘) zhá dīng - iron pillar*
; L# v8 c* o2 R( l长 (cháng) - stretch
8 E8 [, ]8 I7 X. H3 l胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi# Y. u2 H9 d3 h0 G% ^% [* ^
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
% i# l: v+ P3 k4 U$ a% \着 (著) zhāo - move- G; W6 }2 _ x+ B/ d$ v5 n* f7 p$ k
真眼 zhēn yǎn - real eye
7 ?( c! d8 s2 n+ R) V E! u; k镇 (鎮) zhèn - capping play& m7 |6 B3 ]. {
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
1 K. i* T* @- F$ M镇头 (鎮頭) zhèn tóu - capping play: [3 d3 E' t2 a
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
9 w; {4 t- j1 O/ @征 zhēng - ladder
! b5 F, L+ R" ]. K争棋 (爭棋) zhēng qí - official challenge match' {: {7 Q% X# J7 \5 ^% y
征子 zhēng zǐ - ladder
6 _* b+ _/ V$ D% U征子劫 zhēng zǐ jié - ladder ko- {9 Y1 L! u- ~3 v$ y0 w6 w/ J
整体 (整體) zhěng tǐ - chain& _2 ` A" ^1 f/ Z
整型 zhěng xíng - settle; D- U; x. z/ b$ i; r* U: S
正解 zhèng jiě - solution*. W5 [: y$ g' ]9 Y- X+ f ]+ }% g. P
正确 (正確) zhèng què - correct*
+ G% T0 O2 Y% }2 X+ d. D' o' ^证书 (證書) zhèng shū - certificate*
2 ~- L2 C: f9 s& z! r正着 (正著) zhèng zhāo - proper move
2 {3 |; H( G2 L1 U指导棋 (指導棋) zhí dǎo qí - teaching game. x! T- {+ ]; r- i7 ]
直二 zhí èr - straight two' u3 d! O5 Z* y2 Y/ n* S
直三 zhí sān - straight three
: s0 }9 W7 s' T) u直四 zhí sì - straight four5 k. q" r* B. k- Q+ N3 I b
职业 (職業) zhí yè - professional*- h) J6 J2 }9 W
只此一手 zhǐ cǐ yī shǒu - only move' c1 `8 `9 i. s+ i
治孤 zhì gū - managing isolated weak group
2 \% ]( n `% ]% E1 T中 zhōng - center*' Z* ^% W4 u0 u* F: ^/ q
钟 (鐘) zhōng - clock*. e# w% U$ K, O* U
中腹 zhōng fù - center*, M( _! n. P) m% o$ P/ f
中国流 (中國流) zhōng guó liǔ - chinese opening
. o* I& T% Z6 q8 E, c2 r# n0 w+ O中级 (中級) zhōng jí - intermediate level*
8 g9 h( p2 B" E' o终局 (終局) zhōng jú - end of game# {2 _7 D( z1 Y y
中盘 (中盤) zhōng pán - middle game0 M7 n% q4 v+ i( R
终盘 (終盤) zhōng pán - endgame
$ S) y& ], z. J5 K: [中心 zhōng xīn - center*
1 V& O0 G. x! S% q中央 zhōng yāng - center*
+ W6 n( Y: |" N. }& y! ^中原 zhōng yuán - center*
9 c! h" b+ k) ~) c重 zhòng - heavy*8 |' ~5 G) v) ^; k. s; l
主动 (主動) zhǔdòng - (to take the) initiative*
) x8 |; |# W9 K- x# }* [3 j专业 (專業) zhuān yè - professional*) }7 Q- f9 D7 ?6 w, b
转换 (轉換) zhuǎn huàn - exchange*& y4 K2 Z! h/ ]/ _- ~/ R" j, D
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback- [0 I' V: r0 C# }7 t
装劫 (裝劫) zhuāng jié - a move that threatens a ko% }: P: r, }3 ?5 a: q( J% ~2 I
撞气 (撞氣) zhuàng qì - reduce self liberties
: {' l- N8 T" a6 Q5 y4 B追 zhuī - chase*
9 M- f. E' W0 E0 ]0 t追捕 zhuī bǔ - chase*
& {- p7 C: ]: I9 Y7 Z子 zǐ - stone; unit in chinese counting* j4 m3 _/ S$ ~ c( j
自然流 zì rán liú - natural style
. D9 s5 M1 K* Q) Z" C自杀 (自殺) zì shā - suicide*
4 ^4 |0 p/ C4 {: m& i左 zuǒ - left*# G1 M7 E5 e; r8 g0 i' m
左右同形 zuǒ yòu tóng xíng - symmetrical position) b7 E) Q4 ^- ]" s
做活 zuò huó - make life; W$ i" e9 D4 v+ o4 m( R
做劫 zuò jié - create ko
/ O/ I. I4 x) H& N) V: h作战 zuòzhàn - combat*2 M" q5 A% D, U. }/ D
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)2 l8 ]% O! P3 v+ x( x
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