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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
1 S2 m; [, W% G# w. a, n安定 āndìng - settle*
; q: Y/ n+ d7 c" e9 n3 }* O6 o" [' \& J' d& l. t2 V
4 p, m2 O& z! B" f( D* D
B- F: k1 R0 w) Z$ U: U
白 bái - white*1 v# {, d  U6 [$ G$ b- V
白方 bái fāng - white player*4 X7 p  x# s+ E' J. d4 S
败 (敗) bài - failure*
9 Z7 `) `7 @* @, z1 u4 z9 t败着 (敗著) bài zhāo - losing move* \8 |  O( B* A4 T: Y; k
扳 bān - hane
: m. C4 _, z" Z扳断 bān duàn - hane through
8 y8 j& J# h* o& n* ~. ~板六 bǎn liù - rectangular six- e, @4 Q0 I: K  w
半劫 bàn jié - half-point ko
6 D5 g, q. l. Y9 N" n/ P棒接 bàng jiē - pole connection
  b5 T8 w2 X; I$ j0 z" v包围 (包圍) bāo wéi - surround*% m+ V: N5 n) q/ ~( k6 s4 @
薄 báo - thin*5 X& K3 o+ a. \, O
保留 bǎoliú - retain; preserve*. s, G  j% ?, e+ R/ T7 I  \& @9 Z
抱吃 bào chī - capturing technique by atari8 y* x' j, W8 y8 s& f# X2 Q
本身劫 běn shēn jié - local ko threat
: s- V; j( Y. F  R4 h, ?本身劫材 běn shēn jié cái - local ko threat
1 d( k6 y/ e7 ?/ C' ^- N本手 běn shǒu - proper move
( N: M0 W( T) ~$ o笨重 bèn zhòng - heavy*
4 r( l9 |4 X" |  @, f崩 bēng - collapse*% p& V5 W9 D2 G
崩溃 (崩潰) bēng kuì - collapse*$ Q! _) n. x4 M
逼 bī - checking extension
, z& H* W# V9 D9 q0 n鼻顶 (鼻頂) bí dǐng - nose tesuji
) ?( _2 S  m5 l4 B9 i  y比气 (比氣) bǐ qì - capturing race) `* f9 F) }( w3 K/ o
比赛 (比賽) bǐ sài - tournament*  I- R$ v8 @7 j+ t  _
边 (邊) biān - side*
, \- _( \7 Q+ G5 x' L变化 (變化) biàn huà - variation*/ B; `* r$ `  E' Z) v+ ?* q  A$ ~, G
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
" x9 c" {1 U4 T( U2 T1 Z变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
( h* B$ \4 x# Q) `" c3 g5 T变着 (變著) biàn zhāo - unusual play
& v/ W! s8 A2 B, l9 D0 |并 (並) bìng - horizontal stretch
4 q$ x% Q0 x# _- T2 }6 p% F步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)7 s8 x, n3 c- e! k, m5 J
补强 (補强) bǔ qiáng - reinforce*) i# [* l* y4 a7 e3 m7 p$ c5 \
布局 (佈局) bù jú - opening
+ y8 b; Y1 D  Y$ L不利 bù lì - disadvantageous*$ c' A0 Q" s1 O5 s2 D* D
不入 bù rù - suicide4 x# N$ p) b  U9 w, E& S& v
不入子 bù rù zǐ - suicide
' F9 U0 ]9 C  y6 x4 P- L) O不提三目 bù tí sān mù - three points without capturing. I8 I7 U; ?5 {: e7 x
不提五目 bù tí wǔ mù - five points without capturing
$ B. i+ T9 d+ E8 t# B; }& p
/ j5 I2 A2 Y+ `
8 ]0 C3 A9 e1 a3 b) Z8 F4 S6 HC
6 a+ _# H9 A; J% ]猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
* H- }$ H- W& s% H' ?猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game). F" U1 h7 a3 I9 q
参考 (參考) cān kǎo - reference*
2 Q0 w! f$ d, ~) K; u" Z1 G" c残忍 cánrěn - bloody or merciless*- o4 M$ Q* r. b, O
拆 chāi - extension* G8 c; |. h8 w6 _* c
拆逼 chāi bī - checking extension
" q: y, H3 w, Z拆二 chāi èr - two-space extension/ P( p" R9 a+ {* F/ Z
拆三 chāi sān - three-space extension2 T$ I1 ]8 }1 c( K
拆四 chāi sì - four-space extension
  t9 x  v$ I9 b) S拆五 chāi wǔ - five-space extension
9 R% \6 q; E1 t" Z, {  \$ t0 c拆一 chāi yī - one-space extension
" ^7 ?& \+ P, V1 b缠绕 (纏繞) chánrǎo - harassment technique: S% C: y6 R/ X
长 (長) cháng - stretch
% `5 Y2 f  ^- c0 v( c长考 (長考) cháng kǎo - think for a long time
" @! F0 X: B" o2 p. [* @; S长气 (長氣) cháng qì - increase liberties- v% t2 _$ B$ i* G1 ?! }9 D( G
长生 (長生) cháng shēng - eternal life$ G0 L' @4 K) @9 @1 V; ~+ u! L
场合定式 (場合定式) chǎng hé dìng shì - situational joseki8 l/ i; o# @) ]# J6 h5 h  E$ j
超大飞 (超大飛) chāo dà fēi - very large knight's move! _9 h, J2 Y* X7 c4 i
超高目 chāo gāo mù - 4-6 point$ O0 n2 J  ~* x$ R+ a# ~* n
超时负 / 超时 (超時) chāo shí fù  - lose by time
6 B1 L; e$ r. j2 ]# K超时胜 chāo shí shèng - win on time- ~1 I! v- j4 Q: V! |( n1 {' q! x
成功 chéng gōng - success*, v( h$ P. P0 m& X# C9 q# v
成立 chéng lì - possible*$ c6 d. d) H1 U( ^
秤砣 chèng tuó - two-stone edge squeeze
; q: ?, d! s3 i6 @0 ]5 W- M$ \* O吃 chī - capture  `4 E, B0 A) A/ P
吃亏 (吃虧) chī kuī - loss*
1 ]( p( a8 E" _% g持棋 chí qí - jigo& a0 Z) L, K) H+ R) y
冲 (衝) chōng - push through2 V. F" i, I, h. _1 `; w
重复 (重複) chóng fù - overconcentrated
" l# I  {. s  o7 r( R初段 chū duàn - 1 dan
2 Y- O. G2 \0 R2 \) N9 Q初级 (初級) chū jí - beginner level*
* Y: |# @6 Z4 U; P+ T* t$ V出头 (出頭) chū tóu - getting ahead$ s! I  y) |7 G6 o- t
刺 cì - peep
* ?/ c- c0 i& a) a- S次序 cì xù - sequence*
3 D2 [2 G1 P4 z  L# J% {错误 (錯誤) cuò wù - mistake*& Q1 E. ~# \$ G5 v9 W* G
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points6 l9 E# f7 b6 J9 B

% i. t- U1 G$ ]% u: f) J- l0 v
4 H  B" J; w6 K$ C1 U% ~! zD- d+ O; v: J4 @4 ]; I$ I7 c
搭 dā - attach  e0 Z3 Q: O1 n7 s, ^9 k1 n9 B8 s
打 dǎ - atari) ~, |$ }0 _9 a' f9 _7 ~& w
打吃 dǎ chī - atari& \# K/ x0 ^2 r, [9 C
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
0 k: _6 W8 h' \4 `8 g! z8 f打挂 (打掛) dǎ guà - adjourn game
. q8 z( ^6 a: v2 G打劫 dǎ jié - ko- h9 _7 K, v8 D5 A5 _4 g8 m
打入 dǎ rù - invasion8 B8 |- {, w+ w
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one4 H3 S: N6 v9 K# k  P
大 dà - large*9 T+ B0 _6 X' {3 |) g# K" a
大场 (大場) dà chǎng - big point
7 x. o# ^* ^1 c) a1 p: Y+ ?大飞 (大飛) dà fēi - large knight's move
4 r% G+ v: U$ G0 Z; y3 F9 o  v$ Q大局感 dà jú gǎn - whole board thinking8 k" W$ f$ K4 q( s
大龙 (大龍) dà lóng - dragon*/ X* X' _# e1 O7 n. d) E) I/ p
大模样 (大模樣) dà mó yàng - large-scale framework0 N8 X9 d+ n8 ^; |+ h# |# D& F
大盘 (大盤) dà pán - large board (19x19)
) |' {( Q  m+ Z% y! s; v5 x大棋盘 (大棋盤) dà qí pán - large board (19x19)
% C) g% q# K* p& X: K大伸腿 dà shēn tuǐ - large monkey jump
! S$ A; C, \$ e% H$ W大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze" x! O: H+ F! w; B  v3 }
大雪崩 (da4 xue3 beng1) - large avalanche! I) \) C. R3 p
大压梁 (dà yā liáng) - Da Ya Liang
) V  D/ {/ `4 r) R大眼 dà yǎn - eye with two or more spaces$ r* b. s: v; c6 f. r
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
+ M% |, Y+ R& n0 I带钩 (帶鈎) dài gōu - long l group. o! G( k2 f8 k' U3 t2 }0 r
单关 (單關) dān guān - one-space jump
0 h2 G* S6 J4 S4 S) i/ X单官 (單官) dān guān - neutral point4 a1 d1 q- C# s: W
单劫 (單劫) dān jié - half-point ko3 {" z: L3 Q9 G+ T
单行道 (單行道) dān xíng dào - one-way street*( j! v- ]. I' n! C1 _
挡 (擋) dǎng - block*
5 P$ Y' ?1 D4 P0 V2 m/ D" I2 s- Q刀把五 dāo bǎ wǔ - bulky five% d3 q! E8 n/ x5 w) h
刀板五 dāo bǎn wǔ - bulky five+ f- O/ `$ p: I, S2 m
刀柄五 dāo bìng wǔ - bulky five
: N! C- t# c# b1 j/ Q. P刀五 dāo wǔ - bulky five9 ]* f" X. A9 I$ I
倒扑 (倒撲) dào pū - snapback: F9 a# d! y, E6 S# a& c' o
倒贴 (倒貼) dào tiē - reverse komi
5 }/ I* B  z  `- R+ ?3 F2 Q0 B倒脱靴 (倒脫靴) dào tuō xuē - under the stones4 L6 a5 \1 {5 O% Z/ J7 \
低 dī - low*
" S, F& Q+ v7 ~! X' r9 j# a3 ^& m敌 (敵) dí - enemy*
% E( w# y. b' J: p' q抵 dĭ - hold up; push against, to support, to resist*
2 V! X4 c3 x& p抵抗 dǐkàng - to resist; resistance*
5 r+ @: P! B7 u- L2 g敌人 (敵人) dí rén - enemy*
" ^. ~8 u; m6 V. j地 dì - territory*
1 D2 O* P" J2 u地盘 (地盤) dì pán - territory*; r6 n. l6 M4 o7 X, ]5 n
地域 dì yù - territory*6 b9 X  B4 e4 g
点 (點) diǎn - placement; point4 Z* H: G: j- ]1 d/ l
点方 (點方) diǎn fāng - eye-stealing tesuji$ X2 j; P& s, _  _! {+ ?/ A- O! X
点角 (點角) diǎn jiǎo - corner invasion5 m: B) n+ F4 y/ o: x) h6 Y9 S
点目 (點目) diǎn mù - counting! [! Z1 `+ |9 c0 E6 Y$ q6 i; k
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
  M- I* i5 z1 v- x4 ~调子(調子) diào zi - choshi+ p% F( {3 }8 v4 e. L- |8 X. Q
丁四 dīng sì - farmer's hat; pyramid four
2 r9 X: B/ S* K  F% m+ u+ ~顶 (頂) dǐng - bump
; q0 H* X4 T3 N5 Z. M' ]1 Z定式 dìng shì - joseki
; k" {% x6 r) P8 m6 J9 M定型 dìng xíng - settle
" o$ t6 |5 X+ J6 q东坡棋 (東坡棋) dōng pō qí - mirror go$ g1 y* f: ~, n$ c  h) s- ?! i
斗方 (鬥方) dǒu fāng - carpenter's square
+ V3 [4 O% J( O& u6 y3 v" K% h读秒 (讀秒) dú miǎo - byo-yomi5 _5 k6 U* J, M
渡 dù - bridge under  l+ c$ L+ Q" V) {. _* _' i$ u" L
断 (斷) duàn - cut*
( H; N# ]) o! u6 j- C段 duàn - dan
  y3 K3 k9 X# b4 O+ R对策 (對策) duìcè - countermeasure*
. o0 g$ b' X# l, b. b4 h" s5 |对局 (對局) duì jú - play game*
# \" ~, n2 e( k. W' [, t对杀 (對殺) duì shā - capturing race$ ^+ _" j- x! ~& ~
对弈 (對弈) duì yì - play game*
" s/ M8 i1 @) G) v) K/ ^# t遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
* S" w' k: {& e8 C+ t多元劫 duō yuán jié - multiple ko$ A4 p, Y0 n' `1 e

0 ?! H) X1 U1 C+ \$ h" F
% a, `  r0 W" w7 l& UE3 x# t2 n0 C3 h0 D
恶手 (惡手) è shǒu - bad move
! m2 a0 b5 V; S. _% T二间拆 (二間拆) èr jiān chāi - two-space extension
- z. c( \% z3 r6 V二间跳 (二間跳) èr jiān tiào - two-space jump8 R0 W1 f) T* c0 M, h' |# X, u
二连星 (二連星) èr lián xīng - ni ren sei! [8 O2 ]/ x3 h3 f0 p% Y
二手劫 èr shǒu jié - two-step ko
: o" r; w7 t: M  H$ W7 I- O/ G3 M' }. z+ v9 Y( H
7 |1 D9 Z# E5 o
F
, Y. P* h) m2 W& n  J& U发展 (發展) fā zhǎn - develop*
* u8 G9 o" H3 M法 fǎ method, way (also 下法 xiàfǎ)*
+ i3 V  U1 v- t' A9 b' e4 u8 w* J反扳 fǎn bān - counter hane0 y: L. [! J3 O% a
反打 fǎn dǎ - counter atari
) }' s0 o; [0 [& n5 }& a反攻 fǎn gōng - counter attack' F% e+ L6 D8 e3 o
反击 (反擊) fǎn jī - counter attack
, X, u' H" ]# Y( H2 q/ T1 E反夹 (反夾) fǎn jiā - counter pincer( y7 p' Z: L/ Z! e% p5 m
反提 fǎn tí - recapture, H$ C$ N  j+ ~9 \$ t
方法 fāng fǎ - technique*( z. a% H7 E& f$ ]- @) _
方四 fāng sì - square four
% B. g* I" k3 v& ~! K0 X方向 fāng xiàng - direction*
9 V& M9 m- ^, U6 w方形 fāng xíng - mouth shape: i4 N( c7 {6 ]" o' P/ L* R/ s& R  j
防 fáng - defend*
% K) o" K1 y( A. z防守 fáng shǒu - defend*
- |! X/ i6 Z& M4 }飞 (飛) fēi - knight's move
  s' O( R" C# X$ v% }7 E飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete: Q0 P. p8 a2 O- M! O, k9 D7 {
飞压 (飛壓) fēi yā - press
* }9 ~7 _1 |+ d1 u8 z, f废着 (廢著) fèi zhāo - useless move
& N" x! e, Y2 N  m& e+ H% B9 E废子 (廢子) fèi zǐ - useless stones
4 f* F+ |% u8 u" u) f$ W% u  [分投 fēn tóu - splitting move8 J2 {3 |5 f/ r7 l5 o
分先 fēn xiān - even game% F2 N( a5 R5 x% d) M+ c
封 fēng - seal in*1 q. ?' X- k5 }" H) f1 a) R
封手 fēng shǒu - sealed move, E6 w; O( P: k- ~9 u3 k6 }. D. I
封锁 (封鎖) fēng suǒ - seal in*) p3 k$ P4 R" v" a2 y
浮棋 fú qí - floating stones! H3 M: v3 ]' a# P' b& v, |1 m
浮子 fú zǐ - floating stones8 p7 {9 G! I/ [6 {
负 (負) fù - lose*6 U: x' E: F. U# ^) B
复盘 (復盤) fù pán - game review/ u0 |1 b' V( x+ B4 \
4 @# Y3 g6 t4 O
3 [  h( A: t+ F3 z! H0 ~" C
G; s4 m5 c" j* a  i$ a! D7 r
概念 gài niàn - concept*/ U8 W& g1 z% z+ s/ f5 M
感觉 (感覺) gǎn jué - feeling*
, q6 o7 [1 U. d, v高 gāo - high*( d) e2 A9 z# w2 F# d; I1 ]# U1 z6 M
高级 (高級) gāo jí - advanced level*9 o5 _4 c- A+ V: I/ w5 u
高目 gāo mù - 4-5 point
- M. T/ N- P3 L根据 (根據) gēn jù - base*( i2 S0 U# }$ a1 x3 I4 q. [
根据地 (根據地) gēn jù dì - base*
3 ~% [+ r6 Y9 Y攻 gōng - attack** G* D' Y  z& g0 p. E& r3 q# ^
攻击 (攻擊) gōng jī - attack*
( W1 M) \& v6 t共气 (gòngqì) - shared liberty
" p/ y; D2 S: \5 @& m) d( H  B公气 (公氣) gōng qì - shared liberty
" G( d1 [6 F1 U5 t: e" g  j攻守 gōng shǒu - attack and defence*
( ]& W4 c5 h' u9 z共活 gòng huó - seki: Y* N1 y4 _$ l6 S
孤棋 gū qí - floating stones3 v5 ?$ ?9 Q, y) b6 G, d
挂角 (掛角) guà jiǎo - corner approach! V' A1 X0 K0 k/ \* x* V4 V
拐 guǎi - bend*
+ i# y% D) `/ N) O怪着 (怪著) guài zhāo - ghost move
6 U4 ]* D) O1 S: F" Z1 d# V关 (關) guān - one-space jump% u: i1 E& g9 ?- m
官子 guān zǐ - endgame
. Z$ t4 K) n; \* a/ o龟甲 (龜甲) guī jiǎ - tortoise shell! R) t9 ^' x" `
规则 (規則) guī zé - rules*
. Z0 a" \# z# o9 y9 E鬼手 guǐ shǒu - ghost move
1 O; ?1 `: L7 {8 u2 }% L" t! |  q滚包 (滾包) gǔn bāo - squeeze
) a/ n# h) O7 z' S& Z1 M# R滚打 (滾打) gǔn dǎ - squeeze
6 q4 Z3 }; T/ S7 T" y滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze4 i4 L  e, \$ g: H6 T
过分 (過分) guò fèn - overplay
! h+ y1 [4 L, V# C国手 (國手) guóshǒu - national champion*
, i8 O) O5 W( Y0 ~. g  Q4 X) I: S. \! e0 m' `, }

6 ^( k1 R+ [2 I$ T4 c: ZH
* o0 ?  P/ c( g! G( [. t韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
! j/ `' Q0 ?/ d# y好点 (好點) hǎo diǎn - good point
2 G' N4 R. I9 e9 y% W和棋 hé qí - draw*
# e' e  t( l/ `. k黑 hēi - black*6 x( a1 a, B5 Q, j/ w1 q% m2 Z- O" @( n
黑方 hēi fāng - black player*" G: u7 K+ \: z3 y9 x9 G1 u
黑先 hēi xiān - Black plays first*
% ?/ s) ?. H3 r) O2 |$ i猴子脸 hóuzǐ liǎn - Sake bottle shape  w* F; ^9 r, u3 F6 u: h
厚 hòu - thick*
6 `0 D! p! M% E2 t5 N2 @$ I7 J后悔 (後悔) hòu huǐ - regret*; L; h: s  B: `, N; _3 |- M
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
9 I4 m! w  S5 O) n. b0 R) N厚实 (厚實) hòu shí - thick*
9 M# L+ w; L  I' i/ c& m厚势 (厚勢) hòu shì - influence*7 D$ Q/ F. e' ~1 L
后 (後) hòu - after; later*
) a; o' [. ]4 h/ d9 q0 N后手 (後手) hòu shǒu - gote
9 }. |' F8 |4 U6 p! l后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture5 t) X, z4 G6 K+ A' n
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
6 R3 G+ S0 e+ B3 V2 O后中先 (後中先) hòu zhōng xiān - gote with hidden sente
( X! G* I9 N+ B- u+ {& _0 D) B2 C$ u虎 hǔ - tiger's mouth
7 Z" {8 S6 x9 L- z; a( s虎口 hǔ kǒu - tiger's mouth$ N7 U/ F9 d% C. K2 t
互破 hù pò - mutual damage
: C; s) q' B" [" [' m2 r互围 (互圍) hù wéi - mutual surrounding of territory
/ P) U! }4 [8 I. T  ]" `2 P花见劫 (花見劫) huā jiàn jié - picnic ko/ ?! m$ k0 D* ?( D4 E
花六 huā liù - rabbity six
2 f( O2 q9 n/ Y9 u花五 huā wǔ - crossed five
2 Y4 ?* Y/ z( d! F: Y/ T& ?2 j( j7 |还原 (還原) huán yuán - transposition# F  O. Y% f3 H& o6 y% h4 o
缓 (緩) huǎn - slow*
! H1 b. w4 g- r% ^9 {缓慢 (緩慢) huǎn màn - slow*
1 f, @2 G( i, Z  ~, D; {% N: _0 s缓气劫 (緩氣劫) huǎn qì jié - approach ko
8 s: {7 v" j! a6 ]! Z) _缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)' \; S6 _4 @% S2 K. b$ p
缓手 (緩手) huǎn shǒu - slow& p+ K. C8 B9 {( ~" V8 F% W9 g9 Q
缓征 (緩徵) huǎn zhēng - loose ladder
; d0 {4 N/ @6 r5 i* D2 M缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder1 C& J# \; W) i) n5 h) Y1 B4 J
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique$ _# F+ o4 e: U! `9 x2 ~
回手 huí shǒu - take back*
1 w4 L$ L: O% ]. p7 c! S回提 huí tí - recapture- o9 W% ^: _! F4 x# |% K
悔棋 huǐ qí - take back*9 x+ I% c7 b9 I& p) v9 D
活棋 huó qí - living group
$ ~: V% x4 y9 k8 `
. y: j2 V5 F6 L, z- J4 g
9 {. B. _4 U! v7 z  j7 q/ I) yJ
# G$ y, [" L5 o/ M' h0 D! u. N) `急 jí - urgent*
" f1 w4 A9 t* S2 H) B  t3 u- @级 (級) jí - kyu
. _0 o3 i4 g  x6 W" ~4 ?急所 jí suǒ - urgent point+ K7 x3 h7 c; j0 e
挤 (擠) jǐ - bump into diagonal; choke; atekomi
+ ~2 d6 G7 ]; o1 Z* Z' f技巧 jì qiào - technique*7 S& k& H+ z/ }
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*" {& a; ~( J" E7 S* v3 h/ R
佳 jiā - excellent*
8 {$ m; r# a4 G6 o* K+ ~8 k% ?' L& V夹 (夾) jiā - clamp; pincer" A# S4 i! H1 Q6 S
枷 jiā - net
7 k' i" M4 m# A# R8 ~: m5 m枷吃 jiā chī - net
5 _- Z! k9 I4 @' E: _$ p9 N夹攻 jiā gōng - pincer3 ?2 \1 ~8 k* {: t6 D' \2 r# E
假劫 jiǎ jié - false ko threat
' n3 ]( w# x% @5 A  {4 ?假双活 (假雙活) jiǎ shuāng huó - false seki
# R( _) M& O' p+ y6 {: \0 v' U假眼 jiǎ yǎn - false eye' t- ]0 ^6 Y4 p# t: F+ n, p
假眼活 jiǎ yǎn huó - two-headed dragon) J$ K& \& }& \# i* k
尖 jiān - diagonal
/ l0 d7 G3 Q. u* s尖冲 (尖衝) jiān chōng - shoulder hit8 K, a% J8 n' C8 x9 M# I9 I' p6 R  G
尖顶 (尖頂) jiān dǐng - diagonal attachment  C, l& Y( Q0 }7 c3 x/ I2 X. C# ^3 U
坚实 (堅實) jiān shí - solid
/ n; v" u5 e: i见合 (見合) jiàn hé - miai
! a7 {, D5 Q- X教 jiāo - teach*) K5 h* E( j2 ^* \; m, f
交叉点 (交叉點) jiāo chā diǎn - point
! }- Q( O& I& L7 V: u3 z交点 (交點) jiāo diǎn - point
3 ~$ ^- \: b5 }5 y* E" Q5 I5 D+ L焦点 (焦點) jiāo diǎn - focal point*
$ a1 b" D" W, K9 l  y2 u% b/ V交换 (交換) jiāo huàn - exchange*
* s$ |$ N; y4 l' R2 Z2 ^- b7 y3 H角 jiǎo corner (angle, horn-shaped)*
" E9 m) }" Q5 u" D: P+ k0 g叫吃 jiào chī - atari* Z! h+ W7 u" d: ?2 _! S
教师 (教師) jiào shī - teacher*
  I& ~  \2 r% G  W# X教室 jiào shì - classroom*
$ `0 s# c( g: A/ V) I" O基本功 jī běn gōng - fundamentals*$ Y" n( o9 V) o
接不归 (接不歸) jiē bù guī - connect and die
0 h% ~, t8 n* U) s! f& U! I劫 jié - ko
- I. K8 @& t7 f9 c劫材 jié cái - ko threat
; R! k+ M: m+ S" R结果 (結果) jié guǒ - result*
! J5 H8 P3 X! [$ N! o7 |劫活 jié huó - live by ko9 x2 ^% @5 I; ~  q  _9 O3 _" c$ Q$ a
诘棋 (詰棋) jié qí - life and death problem; o/ s  ~) J0 L7 ~! q
劫杀 (劫殺) jié shā - kill by ko4 T0 }: B+ Q* W) k: c7 L+ H, i
劫争 jié zhēng - ko fight
# w# t2 F  H6 \; h% y解答 (jiě dá) - answer, solution*
1 T# Y9 W* Z6 i! K* K9 M  j金柜角 (金櫃角) jīn guì jiǎo - carpenter's square* d. z+ e. v" m- L5 j( `5 i+ g2 h
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
6 c" q) M# ]) C3 X( }7 v紧 (緊) jǐn - tight*: M1 r7 w  B( I
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties0 c, ?# S' u& }: f0 x
紧劫 (緊劫) jǐn jié - direct ko: i, ~* _9 f" x% r+ W$ g
紧气 (緊氣) jǐn qì - reduce liberties$ h- J1 i+ Z0 S3 Z0 x. I
紧气劫 (緊氣劫) jǐn qì jié - direct ko) n8 x6 S& i3 E3 B! d4 \0 ^
禁着点 (禁著點) jìn zhāo diǎn - illegal point
4 c5 E( w  b) o0 ]/ S$ S) I' K净吃 (淨吃) jìng chī - unconditional kill (净= clean, only), O# O5 p  T3 V, r, J6 V
净活 (淨活) jìng huó - unconditional life! M( O9 ]1 _$ T; v) R+ T4 b; R
净杀 (淨殺) jìng shā - unconditional death( `0 j) {: @' L& j2 Z' m! r2 |
净死 (淨死) jìng sǐ - unconditional death
  p% d, z2 H  S救 jiù - rescue; save*2 l* Z  l' \+ B' U; [) [" l
聚 jù - placement inside opponent's eye; F: v) y5 L; k# i9 T  g7 a
俱乐部 (俱樂部) jù lè bù - club*
! h( x+ K/ U+ |1 A* H% ^+ a聚六 jù liù - six-space killable eye shape
  B& v3 ^" \0 y( F$ X1 _- H聚三 jù sān - three-space killable eye shape
- L' X  w( t8 s  o% v- c, @1 s0 V聚四 jù sì - four-space killable eye shape* t/ M) p, u6 n$ K
聚五 jù wǔ - five-space killable eye shape; {( {- ~) |4 g! R* |7 j1 n
决战 juézhàn - decisive battle*
. n; L) f+ G2 F诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
4 }/ r& o) S. H8 @/ l! z4 `$ |2 F. D: i
9 ]- I3 z+ {, U; x1 D, W! d( h. ]  I' T9 H/ @9 h+ @+ g& ]3 z
K9 |, E" Q! f& t+ _  m
卡眼 kǎ yǎn - falsify eye- |! B4 s/ O* s8 u4 v7 D
开拆 (開拆) kāi chāi - extension- e$ K* ], Q5 d0 B  a
开花 (開花) kāi huā - ponnuki% x' f" ]" I$ v: W$ ?# e6 \
开劫 (開劫) kāi jié - create ko$ p1 T; I# q8 h) J" F) w- c% m( O
开局 (開局) kāi jú - opening
8 y. k' ]$ ~( r4 @/ u. A看花劫 kàn huā jié - picnic ko
4 r8 {; S' K7 z4 n1 O" I" Q抗 kàng - to resist, fight; to oppose to defy*
% f9 v! [) E- @: z# l, L靠 kào - attach one line higher than enemy stone
% w2 P' U: q& y( i+ S. u2 ?空 kōng - empty*+ M9 B9 c7 c) G" [/ H. Z3 J
空间 (空間) kōng jiān - space*
# r& F$ [6 P$ J/ ?: O空三角 kōng sān jiǎo - empty triangle6 {% ?4 {5 P, S+ k- |6 ]0 r6 ]
空 kòng - territory*
2 L( T. c% n8 ^+ x0 R* y* Z跨 kuā - attach at waist of knight's move
7 Z' l0 A3 I$ K& w( H跨断 (跨斷) kuā duàn - waist cut# O" J  ^& C2 x7 u/ q
快 kuài - fast*
* }3 o" _0 |# U1 ]1 L5 P% B* ?1 h4 K快棋 kuài qí - blitz game: y  r: U" `8 R# d! @
宽 (寬) kuān - loose; wide*
1 h$ _3 B- D  k5 E( ^2 r8 T宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties0 y- h* s% G/ X6 b; R& k$ j
宽气 (寬氣) kuān qì - increase liberties; b. I0 m7 ^& P; z
宽气劫 (寬氣劫) kuān qì jié - approach ko4 E& u8 p+ ?! y; f) s' W
亏 (虧) kuī - loss*
. {7 h% Y& E3 i! \. P亏损 (虧損) kuī sǔn - loss*
6 G. t" B2 p" Y$ G扩大 (擴大) kuò dà - enlarge; expand*
0 B* k. z' C$ d' c; h扩张 (擴張) kuò zhāng - enlarge; expand*
) Q; |! D5 q7 V. }3 j[edit]1 x0 |: R& P$ k
L+ x, g5 _8 R3 Z- H
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
3 R& A, p( N6 O+ B! I! S拦 (攔) lán - checking extension; prevent opponent's advance*
$ F1 |3 G) V3 ]) |7 ?1 L( c# K拦逼 (攔逼) lán bī - checking extension
4 X2 J5 |. Y, V: v1 u烂柯 (爛柯) làn kē - ranka
! s9 [7 I  _" t+ c, g0 N/ e老师 (老師) lǎo shī - teacher*2 l8 \. V9 V  s+ P0 I0 V. i0 `1 f( J1 P3 z
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
7 L( S# p4 U/ C: [9 r/ H类型 (類型) lèixíng – pattern, type*
) u) W# b, j5 ?5 I' L, a  ?  w冷着 (冷著) lěng zhāo - unexpected move" v' l; W7 f& H6 j' I; _7 R
利 lì - profit*
! j% x( R3 U! C0 x. k立 lì - descent; stand& t7 k, ]9 O9 R4 Q/ ~8 p+ {0 u' Z
利用 lì yòng - make use*
  n. ^3 @" g. t: [7 c连 (連) lián - connect; continuous*
& S0 e! \. ]4 w: j+ p连扳 (連扳) lián bān - double hane" A( y7 n0 M+ E" `/ h. x$ e
连环劫 (連環劫) lián huán jié - double ko
8 ]7 o" o5 k0 s1 B. v" Y2 Y) O. G连接 (連接) lián jiē - connect*( T! B+ n& x# p+ F
联棋 (聯棋) lián qí - pair go6 l/ u2 Z  k- U. c' _
恋子 (戀子) liàn zǐ - reluctance to sacrifice0 z5 I, h) \6 X  L0 E, m" c
两分 (兩分) liǎng fēn - equal*
9 C0 ^5 x# w3 z0 E: M; d' ^两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")7 w- \0 r, z5 b  N
劣势 (劣勢) liè shì - inferior*6 ~- ?* e9 ^0 z6 S+ }
裂型 (裂型) liè xíng - split shape
: n$ p* }* h; j. m" [4 \6 K龙 (龍) lóng - dragon*: S9 S6 R( q2 N' F2 Y) v
漏着 (漏著) lòu zhāo - oversight- l3 P; `# j" z( ~' f. @
落子 luò zǐ - playing stone on board6 A6 Y% t" \! i+ |5 p, {# x3 z
; \/ N) J: b0 N. T+ I: N

/ {7 e( ^9 s2 n- O6 ZM
. N! n+ ^- W! F& ]* k满意 (滿意) mǎnyì - satisfied*
3 H# s! w8 J9 K: l+ K! l+ z+ l慢 màn - slow*, P/ e% d  d: g! W" L
盲点 (盲點) máng diǎn - blind spot
3 x! H, @! |. _& A梅花六 méi huā liù - rabbity six7 E! Z7 q1 D2 A( {+ c8 P
梅花五 méi huā wǔ - crossed five  \8 p/ c( P! k! N
门吃 (門吃) mén chī - capturing technique by atari1 M6 i9 W  i) C' f
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening/ W' v/ ^9 b3 T
妙手 miào shǒu - excellent move
$ K- v/ x4 X  `* l$ s妙着 (冷著) miào zhāo - excellent move8 O$ a1 @5 z* I- M# @
模仿棋 mó fǎng qí - mirror go
- _3 A9 Z- D: Z4 l1 w  `2 B6 A+ k# _1 f模样 (模樣) mó yàng - territorial framework0 R$ l8 ?2 b5 u+ A1 F1 O, n+ e7 Z- _
目 mù - point of territory
7 y3 M: P2 J$ O( p! ?  y目外 mù wài - 3-5 point" \/ @! e$ ~9 Y1 w$ |
0 T  b: f- w$ Z

5 F$ F/ ]% O4 sN$ o7 H8 K/ X  Q6 y( y
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones( ^$ Z' ]( l2 x* w4 \8 g* j- w
逆官子 nì guān zǐ - reverse endgame move" r6 r$ r0 D( ]( r9 \6 w
逆先 nì xiān - reverse sente
2 M7 g8 \. R" e8 d6 k逆先手 nì xiān shǒu - reverse sente% B" [! g0 j/ g
逆转 (逆轉) nì zhuǎn - overturn game
& q9 L9 i, l7 I. ^4 s粘 nián - connect*/ y" n. l# Q" j6 q# u
凝形 níng xíng - overconcentrated shape
4 j: [+ G9 i3 L8 q: I: L$ D2 ?扭断 (扭斷) niǔ duàn - crosscut7 @# S- _9 N# Q8 b- u
扭十字 niǔ shí zì - crosscut
3 a% a+ z7 g' g# H扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
( x# X1 ?* }2 ]扭羊头 (扭羊頭) niǔ yáng tóu - ladder9 \: f! H- G, d- N  ^

/ g  `0 g* p; T$ p. j
6 `* k* a9 l$ c% K7 H# jP
/ M1 {8 Q! K. q! _爬 pá - crawl*/ q4 Y2 L, k. i) p# g
盘渡 (盤渡) pán dù - bridge under
3 G: ~6 ^, N' k6 `% ~( V, p: ^盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner6 r: z# J" }, s. H& q
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
( G1 u$ u  H7 H: L) k4 [- J% b, a( d抛劫 (拋劫) pāo jié - throw-in ko
& o* `% i. {, y$ T配合 pèi hé - coordination** R% R) R. ~/ j4 L# K. {
碰 pèng - attach to the side
! y5 Z5 G# F! z, L- z便宜 pián yí - profit*0 m& |* Y) ^! M8 I
骗着 (騙著) piàn zhāo - trick play, hamete
+ w! a0 x! ^6 t8 V/ j平衡 píng héng - balance*. W+ F3 H$ r) m+ |% K
破 pò - break*4 h/ A) w) v* [) o: U
剖析 - pōuxī dissection / self-analysis" q+ T' K0 {  j: ~: v( X
破解 pòjiè - solution, answer to a problem*9 U/ J- L0 [7 c, W
扑 (撲) pū - throw in4 [% B. ]: K0 K
葡萄六 pú tao liù - rabbity six* q1 _3 A+ S& @/ g3 o. @$ [
谱 (譜) pǔ - game record' H; ]2 M; E2 v
普通 pǔ tōng - common*- ]5 c8 }8 w7 h2 m& F6 u
[edit]# B' L) T+ q: d1 Q2 v, U4 M
Q$ ?0 f; N6 |) i
欺着 (欺著) qī zhāo - trick play, hamete) p0 G* i3 K, R! x6 t; R. i+ E1 Z0 ^
棋板 qí bǎn - go board" l1 S; F/ E0 b2 n4 a
棋风 (棋風) qí fēng - playing style0 C. l: i7 y7 z8 S0 G
棋盒 qí hé - stone container2 g" s" Z# Q, R+ P% j1 R) G
棋筋 qí jīn - key stones, E$ @$ N/ d  b/ P# d- B
棋精 qí jīng - key stones
5 G9 z6 p- `7 h棋理 qí lǐ - go theory4 Z% X/ d1 x1 P" m4 o7 a6 K
棋力 qí lì - strength in go
' [  M" o6 ~: A% R棋盘 (棋盤) qí pán - go board
, K5 w5 P  ?; p  f: {+ B棋谱 (棋譜) qí pǔ - game record
) S0 m1 }0 R6 M, r. M棋石 qí shí - stone) V( \3 T4 u! \6 |/ T: z
棋手 qí shǒu - player*
/ j7 l. i* N, S( `- Y6 n5 y. I棋书 (棋書) qí shū - go book0 T' i4 k# S. A2 i/ Y$ i% ?
棋院 qí yuàn - go institute
! j( n: m) x4 O: G6 P- V棋形 qí xíng - shape& I, u6 P+ m) ^3 f+ U
棋钟 (棋鐘) qí zhōng - clock*6 D6 T3 c  C& |8 T
棋子 qí zǐ - stone* z" P% n- B' F! B/ w9 u
弃 (棄) qì – abandon, to discard, throw away* ~8 R  B* a+ a- l
弃子(棄子) qìzǐ - sacrifice0 W3 L; x! @9 D" X
气 (氣) qì - liberty* L8 I( Z3 G/ O- x. f1 a
气合 (氣合) qì hé - fighting spirit0 B4 Z$ Z6 |6 j3 O
气紧 (氣緊) qì jǐn - shortage of liberties
, W/ D$ ~6 b) G6 V& [! E前 - in front, before*" I# y% @2 P( c/ r/ H+ t
浅消 (淺消) qiǎn xiāo - erasure# e& z5 b3 W" v, A: \$ A3 E2 _
墙 (牆) qiáng - wall*
* l1 P5 ?/ d7 y1 O强 (強) qiáng - strong
, d- [  T- h- z- J4 Q& ?墙壁 (牆壁) qiáng bì - wall*: r' s, p1 x  S4 ?/ q
强棋 (強棋) qiáng qí - strong group
" a+ x/ T9 a: ]' r: l, g, f巧手 qiǎo shǒu - clever move
2 K6 y# v& l: T7 m9 p2 [% \1 e8 t巧着 (巧著) qiǎo zhāo - clever move
# c/ }2 H  I. X; w) b5 J* T" @切断 (切斷) qiè duàn - cut*
+ z* m  b. y0 E2 `6 Q侵消 qīn xiāo - erasure
" z( H  v" e# Y" j- e; Y: L轻 (輕) qīng - light*
( b! `/ v3 Y' H. F( K侵入 qīng rù - invasion
: U6 \3 J& t# U轻盈 (輕盈) qīng yíng - light*
3 X0 @; \% b- j5 ?求活 qiú huó - make life* [' W; N7 f9 G, V
曲 qǔ - bend, E& c, V/ q( b5 T; N6 G: ?& e& ]
曲尺 qǔ chě - carpenter's square
  p. ~) T6 s5 G. O7 [6 d3 T曲三 qǔ sān - bent three
* x& N! `7 R  p6 l  }; ^* K; L曲四 qǔ sì - bent four* D+ R  z$ w; @# t7 I
觑 (覷) qù - peep! g" o$ m; z' `% x" R
权利 quán lì - privilege
5 X9 \7 M5 ^* H- K- R确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
: a0 h: g8 A4 u& g$ u* c1 ^2 ?) |2 S4 w2 _+ h
. ]: g# {! O  X9 T/ X9 [
R( r3 }$ T9 O& Z* j9 _
让子 (讓子) ràng zǐ - handicap
0 A, [* L( y- f2 O& v$ R让子棋 (讓子棋) ràng zǐ qí - handicap game0 B3 c* v) ^: j9 a& s$ S' ~+ N8 j
认输 (認輸) rèn shū - resign*  y+ h: Q3 x6 K- w  q2 a2 _
弱 ruò - weak*
4 i; a3 H/ _/ K: b弱棋 ruò qí - weak group
  d0 u7 Z! N1 U' u
$ ]- O6 n3 x1 Z% k/ L: {2 d7 {. t8 [" \! C3 D! v, V4 a8 n
S5 L4 y* {! Q# X7 N6 s0 M
三间拆 (三間拆) sān jiān chāi - three-space extension; V: T& ]0 @1 F, h. k
三间跳 (三間跳) sān jiān tiào - three-space jump! X/ E, H; G/ d3 r, S( S/ x7 j5 T
三劫 sān jié - triple ko1 D8 T7 h9 L6 S" Y- V& I" r
三劫循环 (三劫循環) sān jié xún huán - triple ko$ I& c- u, t: G# B& }' }( `* t
三连星 (三連星) sān lián xīng - san ren sei; w( f  l6 f' p" A' S
三目正中 sān mù zhèng zhōng - center of three stones8 f; m# X2 P: l3 }$ X
三三 sān sān - 3-3 point; U+ h( N. V/ h5 F: i$ ^' c! p& s- ^
三手劫 sān shǒu jié - two-move approach ko+ o+ E7 z5 g) u. O$ S& Z
三子正中 sān zǐ zhèng zhōng - center of three stones# ]) L& P8 n! p
杀 (殺) shā - kill*$ A+ w6 O8 k2 d9 l' c5 e' u7 u
杀棋 (殺棋) shā qí - kill
- ?: x$ e( Y/ j; q; D" T杀气 (殺氣) shā qì - capturing race
1 I; f8 L+ S0 b3 x上 shàng - upper*( p, a; R: c' T
上级 (上級) shàng jí - advanced level*6 R+ Z) b7 k# J' j
上下同形 shàng xià tóng xíng - symmetrical position9 |+ W6 Y) c3 [0 Q3 W6 @, M2 d
稍 shāo - somewhat; a little*
( ~8 h& ?$ q/ c5 I+ q伸气 (伸氣) shēn qì - increase liberties! K6 C6 ^( Q' j# U# y
伸腿 shēn tuǐ - monkey jump- M7 K8 u. K8 O6 [6 O- q
生死劫 shēng sǐ jié - all-dominating ko
* d7 G5 p$ t$ P! Y胜 (勝) shèng - win*7 \( A) M, j$ ]5 C
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move! p  K3 p3 U5 N# D8 K
胜着 (勝著) shèng zhāo - winning move
7 Q; d& Y; K( i$ K# m失败 (失敗) shī bài - failure*
2 R1 K9 n, N  m/ {& i4 l实地 (實地) shí dì - solid territory
9 L6 c# q* K0 C十番棋 shí fān qí - ten-game match0 s  u3 O/ k3 T: I
实接 (實接) shí jiē - solid connection1 m6 }( Y3 y+ _  H) b8 E$ n
石塔 shí tǎ - two-stone edge squeeze
6 L# L3 j, d' U, y实战 (實戰) shí zhàn - actual game situation6 }  Q$ N$ u$ m" }, S
实战手 (實戰手) shí zhàn shǒu - situational move
+ p) y1 B0 m/ z: ~# j& d! ?% N势 (勢) shì - influence*
4 j" W" G- G$ q& {& _# E室 shì - house; room*/ g! s9 }/ s/ C! B  A
势力 (勢力) shì lì - influence*% B- ]; T: C4 s( y
试应手 (試應手) shì yìng shǒu - probe
: B  R( Q: \/ k% v收官 shōu guān - play endgame" u; Q2 t& p  {: a
收官子 shōu guān zǐ - play endgame6 g0 y) e/ `! J4 c
收后 (收後) shōu hòu - last play) b* J0 V* u/ C
收气 (收氣) shōu qì - reduce liberties5 r: U6 N( R* ?4 n7 A
守 shǒu - defend*
$ K% u8 i; ?( z& u  F+ |; |手 shǒu - move  P- s: Q6 |! ^( C% O: A# E
手段 shǒu duàn - technique*
, t# |: V* B& i7 Y手割 shǒu gē - reorder sequence
3 l2 y& H0 o' g+ x& ]6 H9 q& i守角 shǒu jiǎo - corner enclosure
: }" W2 p% Y) V2 b2 R, a# `手筋 shǒu jīn - tesuji) `2 ?: h5 \6 e$ w4 X  k
手顺 (手順) shǒu shùn - sequence
2 r! q9 v9 q# N$ [: E, x# l手谈 (手談) shǒu tán - hand talk/ p( n1 l% c6 u
授先 shòu xiān - one stone handicap  \; ?9 S) y6 K4 v# Y
授子 shǒu zǐ - handicap2 ]# M- z0 c8 {+ e! O7 e4 d
授子棋 shǒu zǐ qí - handicap game
, b* w& N0 Y5 d0 J书 (書) shū - book*3 C# ^! L  ^- o! L3 |2 l
输 (輸) shū - lose*% H) b; Q" f4 T( V; `+ J0 y0 u1 z
书本 (書本) shū běn - book*/ g8 ?+ K3 w# ~; t/ F7 Q
数目法 shǔmùfǎ - territory scoring9 P9 T8 l9 i! m! |. d( d  b
数子法 shǔzǐfǎ - area scoring( g5 [  x+ ]' S
梳形 shū xíng - comb formation8 l5 j" F) Y9 J- U8 v
梳形板六 shū xíng bǎn liù - comb formation
" P0 g, ]# e, {' r: g2 M! g双 (雙) shuāng - bamboo joint
7 d+ N- m7 m9 \" f% v双吃 (雙吃) shuāng chī - double atari
% Y/ F, A8 G$ m7 M- L3 y; E双打 (雙打) shuāng dǎ - double atari" c9 t; w* R+ r+ l
双打吃 (雙打吃) shuāng dǎ chī - double atari
9 n# m. A0 V. d1 W% k! D' o双倒扑 (雙倒撲) shuāng dào pū - double snapback. v8 q' A; V7 _4 ?6 z: i8 s# R8 L
双方 (雙方) shuāng fāng - both sides*/ V% @# Q0 |# `+ K
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach6 `% _( \- @' M, r
双挂 (雙掛) shuāng guà - double approach
9 ~& ^' O& y7 d! `' d双虎 (雙虎) shuāng hǔ - trumpet connection
0 W( m8 p  O% B4 @; y0 A双活 (雙活) shuāng huó - seki
4 o+ W" _- l) {' t双叫吃 (雙叫吃) shuāng jiào chī - double atari0 b+ s& H+ q- M: D; C' t
双劫 (雙劫) shuāng jié - double ko
8 g2 Z6 m& a. ~; V双征 (shuāng zhēng) - double ladder
0 ]$ m$ Q! A/ b6 S1 `  ~& N, Q顺序 (順序) shùn xù - sequence*
1 d# z6 ?  f9 {0 M/ \- K/ s, b死活 sǐ huó - life and death* l( N4 L% x0 M( C
死活题 (死活題) sǐ huó tí - life and death problem1 n7 g7 w4 I8 X$ E9 u" B2 b( G1 U8 P
死棋 sǐ qí - dead group
/ y3 @* N9 k) |' p死子 sǐ zǐ - dead stone
0 z5 y# l- l* V! p* {3 F6 W9 D四间拆 (四間拆) sì jiān chāi - four-space extension
0 O$ f( m9 ]" E2 q4 y! N四角穿心 sì jiǎo chuān xīng - occupying four corners and center
8 P0 M3 Y9 n, u四劫 sì jié - quadruple ko, D& j& c- C& o! }
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
- w3 [3 ^& {" _& G( @; j( ~! O  |四连星 (四連星) sì lián xīng - yon ren sei, |9 A+ ^7 U: {, w, ]% p
松 (鬆) sōng - slack*+ y$ R( ?# l* D3 p& M
松气 (鬆氣) sōng qì - increase liberties6 O" n- E( B/ V3 z* g8 m
松气劫 (鬆氣劫) sōng qì jié - approach ko1 H& Q9 [) O3 v- e1 s
俗手 sú shǒu - crude move
' f# g0 n4 J# o+ v9 }2 n1 `随手 (隨手) suí shǒu - hasty move8 b* C6 v: K/ ]( s! c8 z  P
随手棋 (隨手棋) suí shǒu qí - hasty move
' u+ U" U/ F/ n) `; @4 T损 (損) sǔn - loss*
# Y6 ~( ?  I5 R% H损劫 (損劫) sǔn jié - losing ko threat6 R1 r5 v7 V/ O; b4 t
损失 (損失) sǔn shī - loss*3 G# E$ p  S5 g# a( N% E' Z. }
顺序 (順序) sùn xù - sequence*8 G7 r- [: _9 s3 U( d0 Z

  G; |! {* o; K- V4 k- b' T$ d) }, w
T9 n' h) x' v. N4 F9 V1 E
台象 tái xiàng - Tower
# h4 y/ e, ^8 M6 g8 |; p1 i4 f弹性 (彈性) tán xìng - flexibility*5 |9 q, B5 q9 F* k
搪 táng - block*
4 C# q% Y( l( T& l7 T5 |, x! K套劫 tāo jié - two stage ko
. P+ k( Z2 Q0 V/ q逃 táo - escape*
8 a# r4 }8 f# S% @' d逃遁 táodùn - to escape, to run away, flee*. k: h2 Q$ p6 L5 B+ _7 `
逃生 táo shēng - escape*
& Q7 n1 o1 E- X* z6 R  |腾挪 (騰挪) téng nuó - sabaki/ L  U* e, I+ {( I6 m* g
提 tí - remove from board
; V/ {& T7 z$ \% l* O  j) u* _提劫 tí jié - taking the ko
4 \. l& ]9 W5 B6 g" _/ A! x提子 tí zǐ - remove from board
$ Q9 @# R6 L9 i8 u; u, D天王山 tiān wáng shān - tennouzan
/ o' X, d# c, d+ I天下大劫 tiān xià dà jié - all-dominating ko9 s% i$ U, m) u  W5 X8 ?& _
天下劫 tiān xià jié - all-dominating ko
" |# d$ I  R2 ^! {' [1 m天元 tiān yuán - tengen
7 G2 O- L. Q2 q% S- n- U8 u. W, E+ S跳 tiào - jump*
( S$ P% i. l7 B& F/ w  N5 Z贴目 (貼目) tiē mù - komi
) N* m# A: o8 E# l+ L铁柱 (鐵柱) tiě zhù - iron pillar*# T+ T" I* O0 T2 L
挺 tǐng - push up; stand*  x* }! y$ p/ I/ a; @7 I
投降 tóu xiáng - resign*
8 ^3 i2 L4 p5 P) C投子 tóu zǐ - resign
% d5 U4 Y4 B7 {; J8 c+ @; C5 C& y' U透点 (透點) tòu diǎn - placement
( c7 a% `3 C7 I* u) p0 Z2 e' C图 (圖) tú - diagram*% y+ Z+ g4 c+ M0 e: P
退 tuì - pull back. V- x7 {# S# N% H
托 tuō - underneath attachment
  ^# U( L+ N+ U$ d7 ]% {% |8 t脱出 tuōchū - escape, break out7 O7 @; p( `" w" E  S% Y1 o
脱骨 (脫骨) tuō gǔ - under the stones7 r1 u" k8 Z  o9 o5 u( \
脱先 (脫先) tuō xiān - tenuki* I$ S' y' O% I& a
8 u  B' ?* _" n% T

! S" K$ w, q2 e3 EW9 U5 Q3 Z& p8 S: C) V' U. _
挖 wā - wedge$ ^, n3 i7 [2 ]# I
外目 wài mù - 3-5 point5 D" |, K5 q% q
外气 (外氣) wài qì - outside liberty2 T) i' O( M1 N; g" f1 }
弯三 (彎三) wān sān - bent three
' v- D# @" L& D- C% V0 [弯四 (彎四) wān sì - bent four9 X" [3 q/ u0 q: P* K6 H
万年劫 (萬年劫) wàn nián jié - ten thousand year ko9 z7 Z0 s6 @& x3 D" L$ I
围 (圍) wéi - surround*
. T" D3 X! q3 R+ G围棋 (圍棋) wéi qí - go1 d$ {$ y" Q# s/ L& U# |2 z
尾巴 wěi bā - tail*3 B7 T0 G! q) W1 b& p
味道 wèi dào - aji7 B- M. N8 Q. q( I& }  ]. b. Y: ?/ v
文凭 (文憑) wén píng - diploma# g3 i0 Z8 L, x# H# G) K
稳当 (穩當) wěndang - stable; firm*
% g* k& ^/ c' k& z' f4 H问应手 (問應手) wèn yìng shǒu - probe
) J6 s& m8 k. J4 Y* \: o6 Y3 L0 n乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest, F) t; Y4 l+ Z4 u% ^5 v7 N9 t
无理 (無理) wú lǐ - overplay% K  R+ F4 u. y/ q& G/ I
无忧劫 (無憂劫) wú yōu jiě - picnic ko" U% L% w8 M3 y* i0 W0 ~# N
五子棋 wú zǐ qí - gomoku narabe
6 Z5 i6 P( T8 [- D9 w3 O五间拆 (五間拆) wǔ jiān chāi - five-space extension
% T+ T. Z) n$ |  |$ a) C$ C: w; @五连星 (五連星) wǔ lián xīng - go ren sei
# g7 |% T% J8 v% R% c) ~( ^五五 wǔ wǔ - 5-5 point$ @* w+ {+ W& t) Z& c
2 T, B8 s1 u# I- l8 d! h
) t4 R) [7 M" `) D. K. D6 u
X: I3 o; ?; L3 _, V
细棋 (細棋) xì qí - close game
, A2 O0 B3 G' A, j9 K' @. }瞎劫 xiā jié - false ko threat
" r* x$ r0 S: Y6 z4 v下 xià - lower*- E& Z# [8 ]. v) d
下法 xiàfǎ - method** E: \5 u& a5 O' Q
先 xiān - before; first*, d/ Y, W3 J3 L. k; b
先手 xiān shǒu - sente* x# i: i9 @- C
先手劫 xiān shǒu jié - a ko in which the player makes the first capture" ?% `+ V8 X% ~
先手利 xiān shǒu lì - forcing move
: G4 B8 R6 ~. g, _0 l' q先中后 (先中後) xiān zhōng hòu - sente with hidden gote
1 G% z9 P5 q& c; n2 ^( t- D陷阱 xiànjǐng - a trap*' m* p* c) t4 I8 b( S" H* ~# r) @! Y7 v
象步 xiàng bù - elephant's move. h( u+ e7 K& P/ J
象步飞 (象步飛) xiàng bù fēi - elephant's move
0 c, Y8 D3 \8 ?- I1 B- D/ S象飞 (象飛) xiàng fēi - elephant's move
- g' c& K. X2 E% @# [! {向小目 xiàng xiǎo mù - facing 3-4 points4 S: ^0 h6 M" A. b* G  |/ O
象眼 xiàng yǎn - center of elephant's move/ M; c; o, e8 z' n" P
消劫 xiāo jié - ending the ko
; [3 Q# q6 y7 P小 xiǎo - small*
" B( _2 w0 H6 }小飞 (小飛) xiǎo fēi - knight's move
+ P1 K  i# i! U9 a0 g( S小尖 xiǎo jiān - diagonal8 x9 E; u# q+ I8 W2 h) E3 a/ O7 A8 x
小林流 xiǎo lín liú - kobayashi opening
$ @3 M) ~$ L, x( S" [小目 xiǎo mù - 3-4 point
- ~- t: r4 `" p& f. ]( |, B小盘 (小盤) xiǎo pán - small board (13x13 or smaller); F' h8 }' y% N: y
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
5 C( K' _  h3 j/ d小伸腿 xiǎo shēn tuǐ - small monkey jump
! @. P9 d* H+ J* R; w4 Q4 h, J小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg7 E$ w1 o+ L0 D. u" @1 n
效果 xiào guǒ - effect; result*
" W. T) e* u- ^- l8 S5 h效率 xiào lǜ - efficiency*
& h* C$ L7 M1 i: D新布局 (新佈局) xīn bù jú - new opening0 i( f/ l, O+ y( `; F" `
新手 xīn shǒu - new move& Y( i* ~0 T- Y9 h# u
星 xīng - star point
9 V1 r9 A7 `9 t  a! h- d: Z星位 xīng wèi - star point/ ?& N/ I' ~' P$ O, N
形 xíng - shape*
: x- j3 b6 z) h# ^形势 (形勢) xíng shì - situation*
! t8 @- i. Q' [  S9 w形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement8 n; e+ b8 M/ B  Q
形状 (形狀) xíng zhuàng - shape*
9 M; A, W8 ^+ n, }* k秀策流 xiù cè liú - shusaku opening' @3 A; K) S' G/ z
虚手 (虛手) xū shǒu - pass
- q& t7 [7 n1 A! g3 R( K9 w% h虚着 (虛著) xū zháo - pass/ S- ~9 m4 A; o! {, q
序盘 (序盤) xù pán - opening: q6 Q# O! C7 S, [! s% T" G
学生 (學生) xué shēng - student*
! k& `# G" w4 V$ d+ g% u3 `雪崩 xuě bēng - avalanche*' B$ @2 L+ y/ _- n) a: c
循环劫 (循環劫) xún huán jié - double ko$ W0 ^1 m% ?) N# x+ Y- q8 s) c- t
* U3 V9 F: h& y; S1 S9 t
& t5 H6 O( U7 P$ }- C% S
Y
2 r; ~. @- p* s3 Y( \压 (壓) yā - push down*$ |3 S9 b% `9 \) f4 m
压力 (壓力) yā lì - pressure*3 @+ @- I4 {1 D; ^4 {5 u& W
延气 (延氣) yán qì - increase liberties/ a* h2 i6 X3 t0 z3 g
眼 yǎn - eye*
' u" z6 ]) O" s. l7 L1 F眼位 yǎn wèi - eye potential; eye space) K$ o3 C& i/ S+ k8 M6 b# A8 q: S0 X  \. D
眼气 (yǎn qì) - eye liberties5 K# T# f  b- m$ V! Y% g& c
眼形 yǎn xíng - eye shape; eye space+ j$ h+ F; c. W2 p9 u* B
妖刀 yāo dāo - magic sword
. N. E9 X7 b2 \5 t* C摇橹劫 (搖櫓劫) yáo lǔ jié - double ko" N( H0 _: B6 m8 m6 u$ U6 H& l2 g
要点 (要點) yào diǎn - vital point
$ M" z' [# u% o7 J5 V$ Y要子 yào zǐ - key stones) D& I  [4 K: ^2 p9 \, Z
业余 (業餘) yè yú - amateur** }( K2 r. G; K# H( w
一方地 yī fāng dì - one-sided territory
+ N: ?# |  Q9 o: ^, z' E; R2 E一间拆 (一間拆) yī jiān chāi - one-space extension" I* ~3 h/ g8 O0 S# s9 q4 m6 q2 A& H  [
一间跳 (一間跳) yī jiān tiào - one-space jump4 C- x0 s( x2 A; H# y, ^
一手劫 yī shǒu jié - direct ko
0 ]/ ^: `6 n7 w3 V一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker* ^* `% C7 b0 o( [1 W! a" T
疑问手 (疑問手) yí wèn shǒu - questionable move! B2 t: V6 k5 J8 J7 }! N$ Q
弈棋 yì qí - play game*$ n' }+ v. R! U' U4 e
引征 yǐn zhēng - ladder breaker1 V1 i7 s! `3 V3 V, R3 \3 s" \2 _# ^
赢 (贏) yíng - win*( j$ Z; ^% j: }. N
应氏 (應氏) yìng shì - ing's
" ^* x/ N/ |; m9 S硬腿 yìng tuǐ - first line descent" p6 P2 h& C8 r
优势 (優勢) yōu shì - superior*
/ k9 `6 R4 H$ ?  g, u( I* F! @有利 yǒu lì - advantageous*3 l+ W/ X0 f( k+ i9 q
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye7 I6 G. k  n; y6 O- M4 _" |( j
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye9 g) x8 k; X; V
右 yòu - right*! h& y' f! R* m% F7 l  U
余味 (餘味) yú wèi - aji
6 M$ P4 e) k( A  b; v2 m% {% w0 G愚形 yú xíng - dumpling shape6 C6 o& V: a% W& I* P- W8 k3 e+ X
宇宙流 yǔ zhòu liú - cosmic style! H' h4 B! R. e  Y& j4 q- F
原则 (原則) yuán zé - principle*8 W# H- Q# m$ J6 G/ h( B
院生 yuàn shēng - insei1 v6 f0 l2 [2 g2 d- o

, a/ S  F; k1 j4 U- \6 D% I/ Y( Y5 Q
Z9 E9 [  l. G+ c, m6 [, Z% I/ R
枣 (zǎo) - jujube (Chinese Date Wood)*
  C% I  H' I3 |0 A扎钉 (扎釘) zhá dīng - iron pillar*
* ^- f3 E1 j( z1 w3 }长 (cháng) - stretch2 v, U: n: y6 b, E( ]9 @: c- T/ a7 b
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi7 H2 ~' c; ?& q. i4 ]8 n$ c4 L
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
* }9 Y$ L; [0 A. }6 T着 (著) zhāo - move: e  ~  Y( m" Q* m
真眼 zhēn yǎn - real eye2 _; i" E9 `8 a
镇 (鎮) zhèn - capping play5 x' m+ x& U$ E2 N! I0 ?8 ~
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
% p8 b0 |% q5 I; C3 F镇头 (鎮頭) zhèn tóu - capping play
: I* {, y# c. `+ ~' [5 n证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma6 Y" D  a& Y0 ]! m( U* ?0 N! N  m
征 zhēng - ladder2 r8 p7 z! p; Z# H: x
争棋 (爭棋) zhēng qí - official challenge match
& @, C/ [! s% f9 J+ `征子 zhēng zǐ - ladder
# B: t( L  X: S  N2 D! r, S5 x% B+ L征子劫 zhēng zǐ jié - ladder ko
& ]" t$ `+ A8 d, x* d( R0 _整体 (整體) zhěng tǐ - chain
7 U; Q7 A' h' ~2 {+ h9 D- K) g  `整型 zhěng xíng - settle
; q" E) B0 y+ y正解 zhèng jiě - solution*
7 A0 x5 _4 _3 K& t正确 (正確) zhèng què - correct*6 n% x9 @9 r8 `; B6 ]- H
证书 (證書) zhèng shū - certificate*
* O- S, A( b) z0 }) K" m+ i正着 (正著) zhèng zhāo - proper move7 f; p: b' b, {& H' k
指导棋 (指導棋) zhí dǎo qí - teaching game" N; L4 J' Q" U6 |! M9 M$ \$ s& h
直二 zhí èr - straight two
0 Y4 _' C* C8 e/ ]: x直三 zhí sān - straight three
$ F! V+ q+ h/ I8 j5 m* c直四 zhí sì - straight four
& @) b4 o: T" v3 l. s* S职业 (職業) zhí yè - professional*
! ~1 M% x, I* V2 R9 J# D$ i9 W, V只此一手 zhǐ cǐ yī shǒu - only move, G* b7 e8 P$ d
治孤 zhì gū - managing isolated weak group
3 \. d/ E6 U  M: R9 }2 I中 zhōng - center*
7 n% R- b8 b# e9 Y5 i+ G, A钟 (鐘) zhōng - clock*
! l; g9 ^" {& n; `& s中腹 zhōng fù - center*
  ]* `( l$ D' ?1 b1 {6 I% b中国流 (中國流) zhōng guó liǔ - chinese opening
+ C6 j6 v1 b2 Y( G. |中级 (中級) zhōng jí - intermediate level*' F( h9 `: r' }: \
终局 (終局) zhōng jú - end of game. [8 @: h4 r/ v0 n3 T$ q! [
中盘 (中盤) zhōng pán - middle game
+ w7 ]) M7 g! \8 g* Z# o& o) `1 Q7 D终盘 (終盤) zhōng pán - endgame: D# r* r- j8 {9 n5 J1 n0 s
中心 zhōng xīn - center*
4 l+ y  S- [, \: T+ R! o中央 zhōng yāng - center*! \5 ?& `( @: f9 V9 X
中原 zhōng yuán - center*3 \# E; a4 B: I" K! S
重 zhòng - heavy*
0 q$ X3 Y+ m) i; t8 q3 b: Y主动 (主動) zhǔdòng - (to take the) initiative*  x( S+ K. V0 \: P2 N- a" T
专业 (專業) zhuān yè - professional*
- V( |6 O6 z2 R5 t, Z' U- _' ~转换 (轉換) zhuǎn huàn - exchange*! ?4 c- @" Q8 J7 k
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
2 w4 ~! ]7 [8 a/ |) }3 n/ T8 D/ d装劫 (裝劫) zhuāng jié - a move that threatens a ko
9 M' d4 m+ [+ Q( ]3 v4 N撞气 (撞氣) zhuàng qì - reduce self liberties
. y, P3 b& k- w7 A2 g追 zhuī - chase*
- p- w) r8 m& j追捕 zhuī bǔ - chase*
# Y1 `% l& g& q2 q4 Y: D子 zǐ - stone; unit in chinese counting* K8 y' p; a& l( a; y# t
自然流 zì rán liú - natural style
" c, T: q* T" T- s) C自杀 (自殺) zì shā - suicide*+ Y/ \  o4 z# u- b' U" q, T' {6 y
左 zuǒ - left*
9 j" i6 E& E1 y4 r左右同形 zuǒ yòu tóng xíng - symmetrical position1 o' e$ @5 y7 F' L
做活 zuò huó - make life
# W: G( l7 a- t( M0 [, v- t! l做劫 zuò jié - create ko1 ~  S- j/ {: j5 T7 R4 T7 M$ J( [
作战 zuòzhàn - combat*
5 X* y1 W/ ?& g# d, ?0 z做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules). B) p; _1 n+ R' i" h
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发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了' |2 F' O& M3 L. K

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发表于 2015-12-17 21:32 | 显示全部楼层
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