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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A/ v+ S1 s  y6 E- b" @6 H
安定 āndìng - settle*
0 k' @1 @5 N/ d" _; p9 j7 u6 Z7 \3 l  g' M1 L2 S) L7 o$ Z
6 S5 o# b% [" f* U5 K& n
B
/ K3 c* X2 y4 Q+ f3 O: F* e白 bái - white*
. ^$ u9 f  c: J, [. L; E9 q白方 bái fāng - white player*$ a3 r" S# X2 j6 M
败 (敗) bài - failure*' p+ h9 O3 R7 x3 H/ L
败着 (敗著) bài zhāo - losing move& V5 `; w7 y4 i& R
扳 bān - hane2 n4 |0 ?1 \% [( [6 u4 @- }8 ?
扳断 bān duàn - hane through
+ F; i- @, k# _1 v$ B6 ?. U1 ^板六 bǎn liù - rectangular six
# Q8 l! Y! @: s& i% h6 V半劫 bàn jié - half-point ko
5 J7 @; o/ ?6 k/ N& J$ _! F7 E棒接 bàng jiē - pole connection
' H  ], p8 t# k' `2 e包围 (包圍) bāo wéi - surround*
" y; t4 a6 j8 `* x0 V. j薄 báo - thin*
2 J& `( _# K" y: M, B; ~( I保留 bǎoliú - retain; preserve*
$ C8 d2 p' }$ y8 f2 g* C& V; P8 d/ _抱吃 bào chī - capturing technique by atari/ c# ]/ `* w8 R6 j+ v; c* j6 ]
本身劫 běn shēn jié - local ko threat0 j- I/ h9 ~2 `
本身劫材 běn shēn jié cái - local ko threat
. t  K# U! A/ N( I0 L% v本手 běn shǒu - proper move
9 v: |" m: G8 h( M2 P  x: N笨重 bèn zhòng - heavy*0 l; c9 h: H3 F, k9 Q: ?+ V
崩 bēng - collapse*
1 W6 A' t, Y5 C: t. j" d7 ?) [崩溃 (崩潰) bēng kuì - collapse*
( n" ]# o& e' ~+ s9 N; s逼 bī - checking extension
5 y5 \6 y( A  z" U  t鼻顶 (鼻頂) bí dǐng - nose tesuji) }1 f5 q; r4 Y% i& k
比气 (比氣) bǐ qì - capturing race/ }! |8 P' U; M8 V7 |" ?; k! f
比赛 (比賽) bǐ sài - tournament*2 I+ K! o+ p( u/ o# k, E
边 (邊) biān - side*1 i- n& W  @4 C2 ~% {& R. ]
变化 (變化) biàn huà - variation*
1 Z( W3 K& Y$ K变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
4 G/ P- [8 _9 c7 Z2 H6 a) K9 ]变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening8 _9 o7 M( c1 k0 Y; X
变着 (變著) biàn zhāo - unusual play
# @8 s1 c% c- h8 g; |' E并 (並) bìng - horizontal stretch$ B/ ^; {$ ?" J/ Q5 U: _9 H) Q0 A
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)( z$ `" D1 O# w$ U2 T- R" [
补强 (補强) bǔ qiáng - reinforce*4 ^+ P) f4 G- B" j
布局 (佈局) bù jú - opening
) f+ H# L( w7 g2 J: P- l6 y不利 bù lì - disadvantageous*# }2 s; k" _3 t" Q$ g9 i
不入 bù rù - suicide
" K5 }2 ?+ i4 q* ^( h不入子 bù rù zǐ - suicide
' ~. K6 u( ~* v+ P" C+ r) g不提三目 bù tí sān mù - three points without capturing
- y* v% g( m0 r* M" ?不提五目 bù tí wǔ mù - five points without capturing
( N4 @) c. C9 a& N6 K+ v' H: }) L4 Y: l; U* s

7 c# @' A- `3 F" Q) OC
3 J1 _0 u; P; V, ?) ]猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game): V0 |: q; j) P& Y
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)5 p/ G4 W% p1 S% m2 X: ^# b0 E2 A
参考 (參考) cān kǎo - reference*
9 r) ?8 ^, N" M9 |: h0 o残忍 cánrěn - bloody or merciless*
% j5 N, J+ d, n; W+ P+ x) g/ R拆 chāi - extension
7 J* L" r) r4 J6 R拆逼 chāi bī - checking extension: s8 q, I$ B. e, x
拆二 chāi èr - two-space extension5 h9 g6 d3 q- A0 l4 N
拆三 chāi sān - three-space extension- P8 h7 |2 Q7 o" y
拆四 chāi sì - four-space extension& r2 e$ o! ]; A
拆五 chāi wǔ - five-space extension; h8 e8 z4 V% F+ N) Y
拆一 chāi yī - one-space extension: x$ b5 ]7 _$ Q: g6 U
缠绕 (纏繞) chánrǎo - harassment technique
6 C, C" P. Q* I$ f$ o7 x长 (長) cháng - stretch
$ L1 b" x, s7 {( f长考 (長考) cháng kǎo - think for a long time
2 |* `6 b4 d. w" A/ w" n0 X1 Y9 L长气 (長氣) cháng qì - increase liberties1 D! z8 l& v/ P1 [' x" f4 e
长生 (長生) cháng shēng - eternal life) T1 L" {# G- g4 h+ S% C- b: ~- s
场合定式 (場合定式) chǎng hé dìng shì - situational joseki) k8 {' f2 A* D/ a. k3 m9 d
超大飞 (超大飛) chāo dà fēi - very large knight's move
+ a  C3 h! S" t# i" L超高目 chāo gāo mù - 4-6 point
& x+ j1 W3 {( Q# j0 M) K超时负 / 超时 (超時) chāo shí fù  - lose by time
! w( V  |; A' A+ y超时胜 chāo shí shèng - win on time
' ^  z9 n- |, o- l* q, q成功 chéng gōng - success*
% m. k. `* L2 D7 j成立 chéng lì - possible*& H/ H3 ]  x" ]% C# S
秤砣 chèng tuó - two-stone edge squeeze- U& Z/ V) R; A! T; l: L
吃 chī - capture
( k& K; g) w% n! {吃亏 (吃虧) chī kuī - loss*0 s) m/ v" c3 q+ [
持棋 chí qí - jigo
2 r! l/ n" V8 k% m& x4 ]2 ]6 _/ s" E冲 (衝) chōng - push through
! K: Z* N) [/ A) o# R重复 (重複) chóng fù - overconcentrated% W7 o- M0 q8 a/ M. J$ m
初段 chū duàn - 1 dan
8 Y$ {" S& d+ k" ]* L初级 (初級) chū jí - beginner level*
4 X+ f6 ~7 Q" D* K! {出头 (出頭) chū tóu - getting ahead
- a5 W+ Y2 k1 h( ~+ ^刺 cì - peep
9 E: F; @/ T2 m; K) u$ A次序 cì xù - sequence*
! ]0 {. V) H& G: n* E2 Q错误 (錯誤) cuò wù - mistake*
0 G/ j7 `' W% ^! d% v0 d! C0 S错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points9 l# |3 E4 k2 k9 z; Y. }

5 \5 e% @2 J7 U3 J
* v3 r* P+ O& r" e; [: Y4 {D
" p$ M) _$ P4 T) S3 u搭 dā - attach
  ]4 W$ O2 q: W) m打 dǎ - atari
: d+ O0 s$ X5 o# v打吃 dǎ chī - atari4 @0 `# R% K. Z& {$ ~
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
* L1 a" D5 ]: O# T打挂 (打掛) dǎ guà - adjourn game+ q# j# _" y3 L/ _
打劫 dǎ jié - ko
" H  }0 a* X! o- p7 S/ K2 ^9 I: V+ M打入 dǎ rù - invasion; R3 {4 j! W! {# g4 G
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
' e+ e0 \0 `/ C& W- t& h大 dà - large*
7 T) k, d; w+ w大场 (大場) dà chǎng - big point
  [- s& x, Y" g  P& o% n; z7 z大飞 (大飛) dà fēi - large knight's move
) p. }( {/ [4 h& x, e3 X& k/ X5 i' ~大局感 dà jú gǎn - whole board thinking1 U* l/ \! Z  N4 |# }9 k: Y; F
大龙 (大龍) dà lóng - dragon*
4 T6 b' p/ r9 A# k大模样 (大模樣) dà mó yàng - large-scale framework
+ Q% S2 w7 D. E  c0 Z. W2 S! z大盘 (大盤) dà pán - large board (19x19)
3 j2 ~- Q% J) @6 E1 c大棋盘 (大棋盤) dà qí pán - large board (19x19)
# X1 q$ Q( z9 f3 p8 _" k大伸腿 dà shēn tuǐ - large monkey jump
3 o& R/ Z) B1 ^1 P大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze8 p3 h/ \2 o4 M$ j! W* q8 v
大雪崩 (da4 xue3 beng1) - large avalanche
! E* N9 [4 ?4 W1 t# I4 `4 h大压梁 (dà yā liáng) - Da Ya Liang( g. G5 C3 s% T: w9 z. }& L8 V- {
大眼 dà yǎn - eye with two or more spaces
* p; L+ B  i1 ^  ]  k, m9 D1 M大猪嘴 (大豬嘴) dà zhū zuǐ - j group
8 v' K& H' _! a& O* y带钩 (帶鈎) dài gōu - long l group
! m, N- ?0 g9 l8 P' c3 R" j单关 (單關) dān guān - one-space jump' S3 Y: m6 D+ R7 |8 j' C3 K6 L
单官 (單官) dān guān - neutral point
. K( t; L7 H$ ~7 @2 \8 F; @6 t单劫 (單劫) dān jié - half-point ko) X: @0 h1 h' S- M- B  H2 N
单行道 (單行道) dān xíng dào - one-way street*
5 n0 Q4 E! d2 b7 A3 C: \- ^挡 (擋) dǎng - block*0 Z2 ^# G" d1 f  b% c' J! P
刀把五 dāo bǎ wǔ - bulky five  k& K: I' F: m
刀板五 dāo bǎn wǔ - bulky five* b( S3 O* L+ ?8 `, S; {8 X: H  H( K
刀柄五 dāo bìng wǔ - bulky five8 d6 u8 F# o2 R5 ?; h! ^$ w  \; U
刀五 dāo wǔ - bulky five* B5 Q3 C, b* D
倒扑 (倒撲) dào pū - snapback
9 u3 s5 c- z3 {: S倒贴 (倒貼) dào tiē - reverse komi
- o% Y2 E# C6 e  F) `# _7 }倒脱靴 (倒脫靴) dào tuō xuē - under the stones4 o; Q: D0 O, r& q3 g9 t) e& n
低 dī - low*
5 l, W5 {- V3 y& b: ~# F敌 (敵) dí - enemy*
) {0 [! f7 O  S7 D抵 dĭ - hold up; push against, to support, to resist*
& t7 p. a, a8 U7 }抵抗 dǐkàng - to resist; resistance*
9 _. P7 M9 O' F  j5 \8 O& L" D敌人 (敵人) dí rén - enemy*9 q% F6 |) L* V: D& V
地 dì - territory*2 [( [+ L& I) A8 A9 p
地盘 (地盤) dì pán - territory*
4 _, Q, R- z+ M7 H( ]地域 dì yù - territory*
8 f% l1 D5 S$ p6 @, Y& m3 |点 (點) diǎn - placement; point
, E* H- Z5 ^! ]# ]3 m点方 (點方) diǎn fāng - eye-stealing tesuji$ `/ S' _# e4 Y2 J  O& A8 A5 h, z
点角 (點角) diǎn jiǎo - corner invasion; z  Y9 ^% @4 Z" y
点目 (點目) diǎn mù - counting
! E% W" Y5 V0 Y& R# _2 K9 r/ n点眼 (點眼) diǎn yǎn - placement inside opponent's eye) C2 Q2 x! L. F
调子(調子) diào zi - choshi
5 K2 A1 @2 v8 v' J; \7 ]  v丁四 dīng sì - farmer's hat; pyramid four
0 k5 e: L' f" I( G8 S( V* N顶 (頂) dǐng - bump/ d+ l7 d, j8 r& v) R
定式 dìng shì - joseki
' Q2 Y& J/ N" F定型 dìng xíng - settle
+ }4 d/ B  {8 H8 b东坡棋 (東坡棋) dōng pō qí - mirror go+ X5 _# a7 n' W% [0 ~# ^2 k4 W1 J
斗方 (鬥方) dǒu fāng - carpenter's square
: e4 A5 A" n& l; X/ {2 K读秒 (讀秒) dú miǎo - byo-yomi
& k2 [  M" A2 o: q$ B2 i: T渡 dù - bridge under; X' i0 n) E! b7 U# T& f! H. `
断 (斷) duàn - cut*/ J% _2 w' f0 Y2 C( d$ J. n4 M
段 duàn - dan: w  I& B& J) @! v: X; y4 |
对策 (對策) duìcè - countermeasure*7 t& A: ^* b8 m
对局 (對局) duì jú - play game*
9 t6 b: A* Z: H+ R/ _& U8 z对杀 (對殺) duì shā - capturing race
: L) Q! f, T4 g8 f# L  H对弈 (對弈) duì yì - play game*1 c9 x! Y+ [* X* R% u+ F
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
' f- U( y/ k. P; ^) s, I0 ?5 ~多元劫 duō yuán jié - multiple ko
- z, ]' i3 a5 y3 V9 d
3 n4 N2 y* W0 V6 T+ y; [  [+ m" J3 ^0 F, b" s, F! f8 v1 a! _
E
  v8 l% q  \6 d' s: _( u+ Q恶手 (惡手) è shǒu - bad move
0 N$ |# X3 ~' v! T- Z二间拆 (二間拆) èr jiān chāi - two-space extension
1 x8 ^3 S! p3 ^( i) M$ y1 Z二间跳 (二間跳) èr jiān tiào - two-space jump7 p0 K/ H) u. v& ~# l
二连星 (二連星) èr lián xīng - ni ren sei
( E3 w6 E7 ?( O+ W  I% \二手劫 èr shǒu jié - two-step ko
& g4 U- {+ p: L/ e
- W4 ^# Y3 S( p6 j3 w; E: \4 s: Y: _
F$ \% c( O* m5 H5 \2 o4 e, ]
发展 (發展) fā zhǎn - develop*
) p+ {) `( z. Q: W: A法 fǎ method, way (also 下法 xiàfǎ)*0 N0 s1 ]* O# x$ N
反扳 fǎn bān - counter hane
$ i$ _- l& q: c0 m0 U4 I2 N7 o反打 fǎn dǎ - counter atari9 h/ t; f4 M# q( k0 {% I
反攻 fǎn gōng - counter attack
& \( }9 C& n( Q4 n, p' h反击 (反擊) fǎn jī - counter attack/ L$ ~: K* ]" ?" `# g
反夹 (反夾) fǎn jiā - counter pincer4 b. L2 J5 w2 ?: p  T0 D6 B# A
反提 fǎn tí - recapture1 D0 h4 @. L1 L; H6 D: {
方法 fāng fǎ - technique*
- J4 G2 b% l# ^+ a- p/ a2 M+ A/ F$ ?6 V方四 fāng sì - square four% ^5 @9 A, r  X$ X  N
方向 fāng xiàng - direction*4 Y1 v, a3 s7 s
方形 fāng xíng - mouth shape
1 g5 G) i) B' ?- H- N; W9 A防 fáng - defend*
' s! U( q) g7 z, V/ b; w防守 fáng shǒu - defend*
* e0 o) U+ X; `  O飞 (飛) fēi - knight's move
" P, X, @* O! _2 a* A" L飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete6 V0 i  ^5 o+ r1 \; p  o0 j/ J
飞压 (飛壓) fēi yā - press( _& m" h# l' R; J: K( `
废着 (廢著) fèi zhāo - useless move3 w( ^2 T" _. l1 A# J8 ?0 O
废子 (廢子) fèi zǐ - useless stones
: E' j, x' K8 e2 p分投 fēn tóu - splitting move
% b# f+ V! T1 K) {1 q8 W分先 fēn xiān - even game$ M. Z6 |: g+ O0 v0 f
封 fēng - seal in*1 I: V  w6 }* g/ U
封手 fēng shǒu - sealed move
- q. a/ Z0 r# D; D6 b$ m封锁 (封鎖) fēng suǒ - seal in*- v$ G( l2 f( o9 F, Y/ @
浮棋 fú qí - floating stones
7 e5 L" Z: u6 `9 t5 K浮子 fú zǐ - floating stones* _2 }% y& O2 H& b
负 (負) fù - lose*
, ~" O' |. r  F7 J( e( E6 F' J复盘 (復盤) fù pán - game review
0 L1 `9 Z) K* m( L" R1 ?3 n* U0 S; ~1 V8 M
7 m: ~2 I' }& z
G
+ m, w% w& ?. z# V4 {概念 gài niàn - concept*
8 }' @" s5 r, }/ A8 {感觉 (感覺) gǎn jué - feeling*" @$ N% i4 |1 e
高 gāo - high*
# \8 U8 ~8 G1 |  H8 |高级 (高級) gāo jí - advanced level*; F# A; S, W! M. D, _6 J( t
高目 gāo mù - 4-5 point& N3 y' U3 G: n+ j! N( Z
根据 (根據) gēn jù - base*  T1 B4 l! p* H+ Y5 ^- c
根据地 (根據地) gēn jù dì - base*
2 I* |% H/ |1 I: r) b; C攻 gōng - attack*
) U8 ?5 K8 r- G2 N攻击 (攻擊) gōng jī - attack*
: d1 M8 ^  v* c+ n  Z共气 (gòngqì) - shared liberty; F9 M2 r& ^" B# k4 _
公气 (公氣) gōng qì - shared liberty
$ ]3 Y$ |/ ]3 o0 v5 p/ o( H攻守 gōng shǒu - attack and defence*
9 D9 J- `  @6 e) @+ l: a8 H共活 gòng huó - seki
* d4 W; B! H. I3 Z孤棋 gū qí - floating stones
6 t: K' }6 l; e7 y" r5 I3 {挂角 (掛角) guà jiǎo - corner approach
/ ~# r& x" ~9 l) ]拐 guǎi - bend*! C3 z* A) k! ^9 y7 e9 J8 ~+ k$ i) k* p
怪着 (怪著) guài zhāo - ghost move: G# o9 ?$ F5 Y5 Y# o: b
关 (關) guān - one-space jump
( ^% E& U& }5 C: j" M) E# \9 o官子 guān zǐ - endgame0 C0 C% K; |' ?
龟甲 (龜甲) guī jiǎ - tortoise shell
7 N4 r8 n' a2 H9 f' {+ ^规则 (規則) guī zé - rules*+ J  H0 v' y+ Z, K5 ?2 Z) I, q
鬼手 guǐ shǒu - ghost move
- Z) F2 `* N5 L9 N: j滚包 (滾包) gǔn bāo - squeeze
: t- d! M4 V9 t9 M; v( f# ~滚打 (滾打) gǔn dǎ - squeeze* A' {0 |* r0 D3 a
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze) o. ~% D, \4 T: F+ O( q
过分 (過分) guò fèn - overplay5 T! e$ X. k* O3 u4 e3 L4 |
国手 (國手) guóshǒu - national champion*
' @: b2 u$ }( [' K. p0 Y' u: W+ r, D3 d# x9 E& X
9 Z& K3 v# U% ]8 q
H+ R8 }* Q( C; Z$ a
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
9 _9 T' z; I/ L( G  L5 X好点 (好點) hǎo diǎn - good point
& H* C3 b9 u% p3 ]+ p5 B) j9 K和棋 hé qí - draw*9 K! M' I% c% R8 y) L: \
黑 hēi - black*
/ v' f( F4 ?9 N3 D  f黑方 hēi fāng - black player*
! @* Q4 u! }. _6 u/ V: f黑先 hēi xiān - Black plays first*
1 a5 u0 A6 U1 Y: {9 X& X9 _猴子脸 hóuzǐ liǎn - Sake bottle shape+ i# y" S# Z2 H
厚 hòu - thick*
7 F4 ]9 R. d( |后悔 (後悔) hòu huǐ - regret*
. b7 s; ^! }  S+ ~5 }2 w1 U7 K后面推车 (後面推車) hòu miàn tuī chē - pushing from behind2 ?' U  P+ x: z8 B; A1 h
厚实 (厚實) hòu shí - thick*" o1 b  c% t$ Y8 o0 v8 H
厚势 (厚勢) hòu shì - influence*) l& b% q" Q$ B
后 (後) hòu - after; later*/ H; p0 C7 o2 U: q
后手 (後手) hòu shǒu - gote9 R/ T+ r9 Y* d, C5 E; L* q
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture7 R+ n- K3 b8 T4 g- B4 y3 i
后续手段 (後續手段) hòu xù shǒu duàn - follow-up* |2 R+ K2 z# _+ a- o6 `' W
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
+ q. c$ J; ?5 J$ w/ y# H虎 hǔ - tiger's mouth7 H$ Q8 k9 t: v7 @7 A3 j5 h0 l8 ~
虎口 hǔ kǒu - tiger's mouth
( Z% N3 D% n! g1 K9 A互破 hù pò - mutual damage1 f0 k: D8 h' w* G# R2 D
互围 (互圍) hù wéi - mutual surrounding of territory
( d; ], I+ Y: n& _花见劫 (花見劫) huā jiàn jié - picnic ko
* n* c- G& p4 W  S+ X! {花六 huā liù - rabbity six. q6 Q, Q6 j" [2 M
花五 huā wǔ - crossed five
# K% y4 x' Y' w, p还原 (還原) huán yuán - transposition  n; \& I0 \% U* }- W0 n# N' E  |1 B
缓 (緩) huǎn - slow*4 @# n* P8 m$ G2 H! \* }3 @- u
缓慢 (緩慢) huǎn màn - slow*
, g. a) K/ \  U2 _缓气劫 (緩氣劫) huǎn qì jié - approach ko
0 S$ L# W" O" j. x缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
% h* I: a/ G: k; p% h6 M缓手 (緩手) huǎn shǒu - slow
, h" ]7 c+ ~! D3 B9 `5 k缓征 (緩徵) huǎn zhēng - loose ladder5 L9 T( i) i1 _* B) n1 \; @3 L" L
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
) k- V2 _8 T% l9 [6 o7 c# {6 L黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
5 g8 ~" J' K' |  w! L! ]回手 huí shǒu - take back*
+ z; y: f" U1 s( ?) b0 D$ ^6 a6 O回提 huí tí - recapture
; R2 U: y- B2 x. g; f悔棋 huǐ qí - take back*
2 q% @: r2 H2 C. ~% F# T活棋 huó qí - living group& c/ f. }: O- c3 k4 z) X# O
6 E  f3 F0 |$ T# b

- h; e2 T9 D" H! v* w! \3 ~# O, CJ7 V1 L' {0 K" H6 V3 J& V1 n
急 jí - urgent*- D$ O" y$ H/ L, m3 J
级 (級) jí - kyu
' r4 X" h6 F; y: k4 c0 }7 U8 Y, Q急所 jí suǒ - urgent point
3 D8 {) ~! }3 x- S2 z$ a挤 (擠) jǐ - bump into diagonal; choke; atekomi
) Z, H7 D! W9 ^  Q' {5 I+ p技巧 jì qiào - technique*
: E, `6 @6 d- d计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
) `  n1 m8 B" d佳 jiā - excellent*
) e' d& k5 u6 }4 U- n* @* e4 G: K夹 (夾) jiā - clamp; pincer
) a9 z, _4 Y9 l. T8 B枷 jiā - net" k! n. ]& D, @/ @8 e( h# G3 P  l, h
枷吃 jiā chī - net
' N, v) j$ m+ _7 Y& [: ]  D1 s" Y夹攻 jiā gōng - pincer' q1 J# c% G+ C: @7 ^
假劫 jiǎ jié - false ko threat  u( H1 z, S3 o7 b
假双活 (假雙活) jiǎ shuāng huó - false seki% ]9 \$ }$ }7 S  F% O
假眼 jiǎ yǎn - false eye
7 o- {( b9 w" v2 y$ [& j假眼活 jiǎ yǎn huó - two-headed dragon
' P( n- p) ~" i* A, c. F尖 jiān - diagonal3 ^! U7 B3 y, ]& H
尖冲 (尖衝) jiān chōng - shoulder hit
  l* _3 _8 i& y3 u& i7 P, b7 b- f尖顶 (尖頂) jiān dǐng - diagonal attachment
1 L6 i( T% Q) i# r坚实 (堅實) jiān shí - solid3 D8 r( C- f# E' G: g1 B# q& b
见合 (見合) jiàn hé - miai  o1 c5 U! x% e
教 jiāo - teach*
& I; @. Y0 `! `3 r% |& P/ i+ W  I交叉点 (交叉點) jiāo chā diǎn - point
' p/ v( q! p4 Z9 U' r交点 (交點) jiāo diǎn - point
+ n) _) ]1 A) N/ u  ~) g焦点 (焦點) jiāo diǎn - focal point*% t2 d" w/ z' d2 t
交换 (交換) jiāo huàn - exchange*
- n8 D5 h$ y4 n9 E' A角 jiǎo corner (angle, horn-shaped)*
2 \" A$ T1 {7 F7 [2 o, \' a4 n, i叫吃 jiào chī - atari8 F1 A9 U  S5 f. d
教师 (教師) jiào shī - teacher*
) Y4 J8 E! f9 M5 o# l5 ^教室 jiào shì - classroom*
1 e3 {; N6 W' X3 t2 W6 v基本功 jī běn gōng - fundamentals*
0 P2 c/ Y. n2 {  t# P% r接不归 (接不歸) jiē bù guī - connect and die
: J  ~5 B% T; Q: a劫 jié - ko
$ p3 M/ a* j; Y" m' q劫材 jié cái - ko threat
: `, d' P0 A+ k+ ^" V; T结果 (結果) jié guǒ - result** x) x3 @) I* c
劫活 jié huó - live by ko# i) v5 ~: H. N' X+ P
诘棋 (詰棋) jié qí - life and death problem+ a" p' m: ~% p6 u! B2 ?5 o
劫杀 (劫殺) jié shā - kill by ko  e- o2 U4 K0 ~; Y
劫争 jié zhēng - ko fight
4 X; s; \, y% Q解答 (jiě dá) - answer, solution*
- X" p; g, Q; _: [; o金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
$ R+ x* V0 s4 W  Y- K金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
4 o3 y6 q; o- Y: |紧 (緊) jǐn - tight*
# _) i9 x1 e% J9 Y紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties. S+ S* ^  J$ S9 E* ^: A! j- X
紧劫 (緊劫) jǐn jié - direct ko
; }- b: ^  J0 ?0 b' A紧气 (緊氣) jǐn qì - reduce liberties
7 W7 ?! b# l' ]! `' A9 Y' }紧气劫 (緊氣劫) jǐn qì jié - direct ko$ h/ ?3 [2 q' L9 @4 a" X
禁着点 (禁著點) jìn zhāo diǎn - illegal point
% e. t% |0 C6 e/ V2 f5 u. K6 z净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
; M; I, Y5 T5 P6 |" s' G净活 (淨活) jìng huó - unconditional life+ {- ^* L& t. A- l- b$ l$ q/ p1 S) {
净杀 (淨殺) jìng shā - unconditional death3 j/ s4 F1 X3 N- ]  p) y- x
净死 (淨死) jìng sǐ - unconditional death8 u4 f* B1 C9 D* ^. {1 \0 B: ]
救 jiù - rescue; save*
3 y& p) z- J' e6 W3 L6 ?% a/ l' N: p聚 jù - placement inside opponent's eye# e9 ~" O- F2 m2 H6 B
俱乐部 (俱樂部) jù lè bù - club*
* Q: f* t& Q/ r3 ?( ~# V+ y聚六 jù liù - six-space killable eye shape4 r" {$ F6 x* ~: K/ i
聚三 jù sān - three-space killable eye shape0 r% j! D7 m  D1 r3 G# X
聚四 jù sì - four-space killable eye shape3 i1 |6 E1 h: ^
聚五 jù wǔ - five-space killable eye shape
' K" U7 l# v8 |+ X2 [1 p. w决战 juézhàn - decisive battle*
% d% a1 L1 A: n/ d- B9 X诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*; s. b9 _# j0 |0 _/ S2 t

) N/ _7 b/ n0 j! K$ `% H& Y2 D: @6 t* i9 \8 F8 s2 V, k
K
; p$ d: P. I4 {7 m8 P卡眼 kǎ yǎn - falsify eye9 Q6 @  |, g- Y# t8 }. I
开拆 (開拆) kāi chāi - extension2 C$ G# Z, P% k: X1 g9 _% U/ `
开花 (開花) kāi huā - ponnuki
  K7 \' P% K2 n' h# I1 k; C. O开劫 (開劫) kāi jié - create ko7 n9 X6 a4 A9 X+ {
开局 (開局) kāi jú - opening
: ^1 b* m/ |, V3 l3 U8 v看花劫 kàn huā jié - picnic ko
2 e4 W. m3 k) L$ U% S6 [! `" a抗 kàng - to resist, fight; to oppose to defy*
- N/ r$ W+ ]% R, O' J靠 kào - attach one line higher than enemy stone- \! j% `5 F( k0 V0 f2 v
空 kōng - empty*
4 B, F% z: j1 ~空间 (空間) kōng jiān - space*( g6 r6 [; `( J) ?9 g7 S1 R2 O
空三角 kōng sān jiǎo - empty triangle
/ P8 C, M' B' n- P5 {空 kòng - territory*& k  O$ r0 N7 ~! g$ |
跨 kuā - attach at waist of knight's move
- b- Y6 z, o% K+ n  A! O跨断 (跨斷) kuā duàn - waist cut) o! p) h2 \9 C% e
快 kuài - fast*
. y7 b0 M8 @2 l0 T3 H# \快棋 kuài qí - blitz game
9 n# b+ O& |  j" s  X宽 (寬) kuān - loose; wide*/ j: V# O& g+ M: r+ w
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
& s1 U/ |: @' D6 q: L8 v2 o+ S宽气 (寬氣) kuān qì - increase liberties
3 Q/ t, \2 V1 s% E; m' M宽气劫 (寬氣劫) kuān qì jié - approach ko
1 p9 \3 q* w3 [0 i+ i1 \& m, y亏 (虧) kuī - loss*6 ~9 C; ^  k- e7 y. b! s, N; e
亏损 (虧損) kuī sǔn - loss*
/ `: {6 b; C% W扩大 (擴大) kuò dà - enlarge; expand*) d" E" P( l/ O9 `' _2 c
扩张 (擴張) kuò zhāng - enlarge; expand*. L4 M0 s* D8 @
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4 ^* N$ [4 j# `# K/ p$ Q+ N. E# ~0 KL8 r% Z4 _* {, W, ~  {& ?$ n+ }9 U$ M
赖皮劫 (賴皮劫) lài pí jié - many move approach ko* w5 _2 X7 e9 e: A/ F: x
拦 (攔) lán - checking extension; prevent opponent's advance*% ]( X4 q" b; _+ G* H
拦逼 (攔逼) lán bī - checking extension
4 G' _- n! j6 L) J5 j烂柯 (爛柯) làn kē - ranka+ w( y, d: @0 p5 z* W
老师 (老師) lǎo shī - teacher*
9 c" p, \5 c& D) b3 \老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
; q7 a8 X( P& |类型 (類型) lèixíng – pattern, type*2 ]+ c5 X  D8 O! M, U
冷着 (冷著) lěng zhāo - unexpected move- O2 U* [$ C8 i. b2 P5 W+ S
利 lì - profit*! O0 P8 @# h" A  r
立 lì - descent; stand9 x4 H% I7 S- ~2 I" s' y' S
利用 lì yòng - make use*! k1 O) T( B0 H- g" r
连 (連) lián - connect; continuous*' n( g0 j1 Q5 J& {- D
连扳 (連扳) lián bān - double hane
/ Z6 L5 l: r, b" \连环劫 (連環劫) lián huán jié - double ko
! W# R- `. Y# r, w连接 (連接) lián jiē - connect*
8 z8 ^8 Y; g4 e" q4 f, U联棋 (聯棋) lián qí - pair go2 H: j0 b% C( E- q0 g5 {
恋子 (戀子) liàn zǐ - reluctance to sacrifice5 n; ], V7 ]) _6 D
两分 (兩分) liǎng fēn - equal*
* O  z6 M6 V* E% N" O- D7 j. E两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")  B3 z/ ^3 Q0 _1 B1 f# V0 v" s
劣势 (劣勢) liè shì - inferior*3 a! g1 P* T1 ~5 t4 a- X( Y' k
裂型 (裂型) liè xíng - split shape
. X1 }* m  n' L5 [龙 (龍) lóng - dragon*% ~: J/ F/ b3 l! h2 B( _$ ^" D9 F
漏着 (漏著) lòu zhāo - oversight
2 f+ W- V6 _! @落子 luò zǐ - playing stone on board8 v2 G) a/ ^5 Q% `9 V' E. M

5 `! r; o; u0 S* y+ l# g) K& s/ H7 r/ q
M4 Y1 C4 J1 \9 |1 o9 u! p
满意 (滿意) mǎnyì - satisfied*
& ?) X. t$ q& Y# I慢 màn - slow*$ P6 z$ S) D; h  B
盲点 (盲點) máng diǎn - blind spot8 v. ^5 L% s; D! l* M) t
梅花六 méi huā liù - rabbity six
# Y; i' h: A) m梅花五 méi huā wǔ - crossed five: Z. }5 z; Y% ?1 _) r
门吃 (門吃) mén chī - capturing technique by atari
) z1 P* p& {4 e5 P' ]迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
& }$ x) W" w, k  A: N6 `妙手 miào shǒu - excellent move
4 ?+ Q) Y" h- ~4 O$ ~) |妙着 (冷著) miào zhāo - excellent move) G  u  ~( B* S3 n6 r5 I, |# F
模仿棋 mó fǎng qí - mirror go: k6 t) ~* c# f, O* u
模样 (模樣) mó yàng - territorial framework- Z- {( z# |  c) }2 ?' Z$ r! g. k% V
目 mù - point of territory
" `# o. ~" i/ l目外 mù wài - 3-5 point
' W9 v' _5 i4 U7 h+ H: T9 x5 u4 ]1 F( G% V
2 `# v0 K, T* {) p: A0 D
N3 V! _( B+ G  r
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
9 @6 h. f+ z$ F逆官子 nì guān zǐ - reverse endgame move
+ T$ F0 K" Z0 p3 I# u逆先 nì xiān - reverse sente: `1 X9 }( h6 E( O# _8 P% T1 L
逆先手 nì xiān shǒu - reverse sente
8 f2 d8 _/ u" Z. I! x6 B6 }( W逆转 (逆轉) nì zhuǎn - overturn game- T! }* P0 A2 k2 m) E2 u# [
粘 nián - connect*+ p0 b( E, S, h1 _  @
凝形 níng xíng - overconcentrated shape4 X5 z- i) H0 I4 e& A
扭断 (扭斷) niǔ duàn - crosscut
% V$ m. }" m: M* h扭十字 niǔ shí zì - crosscut
. {. U" m0 d& w" c9 V$ q: d扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
3 G' p- w% R- X, T扭羊头 (扭羊頭) niǔ yáng tóu - ladder
. f2 r8 L% b; ^) S9 n& r0 Q. T5 v
  W; [% {0 Y. E& H
8 p4 R0 c4 i8 l0 G6 W! K3 tP8 Z% l. q3 h2 X6 E/ L  |
爬 pá - crawl*1 k4 N7 @* }. K6 ^
盘渡 (盤渡) pán dù - bridge under  q5 Z8 ]% c5 Q# e
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner/ B' W! w& M1 i6 ]# L, L
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner' ]# Y0 {) {, k3 e8 ]2 \) ]+ b
抛劫 (拋劫) pāo jié - throw-in ko
" h5 s8 e( f* I) t& P3 J# I配合 pèi hé - coordination*9 B( V) @6 x2 p$ h3 m
碰 pèng - attach to the side. s# y) Z, w1 k
便宜 pián yí - profit*
3 Z* L7 a, M/ r. E! F  a3 [骗着 (騙著) piàn zhāo - trick play, hamete
7 a- ?! S/ m  X6 W) w5 i平衡 píng héng - balance*0 \5 P9 d# @$ U0 o; v6 A( U
破 pò - break*
: K7 \- `8 T6 b. B剖析 - pōuxī dissection / self-analysis& O4 E. k0 W# n( z
破解 pòjiè - solution, answer to a problem*
' s5 Q- x( ?( o0 h8 s, j扑 (撲) pū - throw in
4 F/ ]- F  o1 ]# p( k葡萄六 pú tao liù - rabbity six
8 w+ ?3 h) l3 h8 p2 ]8 l0 q" K4 D谱 (譜) pǔ - game record! Y$ j6 }, \/ A4 ^' u5 g5 P
普通 pǔ tōng - common*2 |, m% o3 o* V, B+ v/ h; ]
[edit]5 d4 F+ c7 I/ j* h5 u' c" f: V8 F7 A! Z
Q
: V  W7 L8 {8 c& W5 J  O欺着 (欺著) qī zhāo - trick play, hamete5 z1 r/ {3 |* W4 t5 F
棋板 qí bǎn - go board
$ d8 N4 X% x3 G. d& b& P0 d1 z棋风 (棋風) qí fēng - playing style) Q$ U3 a5 G5 F# y* \. v* a+ z
棋盒 qí hé - stone container
3 f0 A+ D- Z* P5 U: R  F棋筋 qí jīn - key stones
& l" \: R4 E% P棋精 qí jīng - key stones. E4 x# v1 t6 Q  f
棋理 qí lǐ - go theory
% `/ W3 D9 ^7 D. F/ b5 n棋力 qí lì - strength in go
9 D( [. h& Q* R/ Y. j棋盘 (棋盤) qí pán - go board
" R: T2 r4 h, P. Y+ h+ D8 c棋谱 (棋譜) qí pǔ - game record
1 Z( f1 z+ t6 N棋石 qí shí - stone
$ a3 s% f5 J; Q' N" Q棋手 qí shǒu - player*0 D, T  L* Y" n- i
棋书 (棋書) qí shū - go book
6 c0 W1 ~' c8 A/ I: @) O棋院 qí yuàn - go institute
( t6 N6 H; c. S+ Y9 K0 q4 J  I棋形 qí xíng - shape) d& C4 q0 ^/ v+ }0 a! A
棋钟 (棋鐘) qí zhōng - clock*
6 A) ^4 `; i5 B* m; S棋子 qí zǐ - stone
$ J/ S6 ]; z8 J: C5 b4 d弃 (棄) qì – abandon, to discard, throw away8 ^- W! N2 }# g( a' G% E0 J- b: x# K8 `) Y3 I
弃子(棄子) qìzǐ - sacrifice
; d3 {' o! m" R气 (氣) qì - liberty/ u* A" M  [' C0 `) b
气合 (氣合) qì hé - fighting spirit
( G$ J# \. i8 ~气紧 (氣緊) qì jǐn - shortage of liberties& r, J  o' f+ h' V3 b1 C/ N
前 - in front, before*
5 v. P& ~, l5 l- Z2 A( y浅消 (淺消) qiǎn xiāo - erasure. G, y: w  G, W0 x8 q
墙 (牆) qiáng - wall*
, d, D: |9 s6 a5 L$ ]* {强 (強) qiáng - strong* f  c4 f9 I# e: X
墙壁 (牆壁) qiáng bì - wall*
" O* t2 I  U6 ?. m7 z6 G强棋 (強棋) qiáng qí - strong group* {+ |& F4 C* i5 |8 x5 X# d& t5 W
巧手 qiǎo shǒu - clever move5 G) a9 T3 a. ~7 l+ D7 B, r
巧着 (巧著) qiǎo zhāo - clever move2 d' M4 v  `3 B/ ]
切断 (切斷) qiè duàn - cut*( u1 |, g$ j( @5 `
侵消 qīn xiāo - erasure4 Q8 G3 L4 h$ m+ @9 t/ S. C
轻 (輕) qīng - light*) F% [8 ^- J+ w4 k/ t7 _- @' ^2 ~# a
侵入 qīng rù - invasion& u6 I8 r6 b- I" \" T- q  s3 }
轻盈 (輕盈) qīng yíng - light*
* a4 C+ K; I: X求活 qiú huó - make life
1 m5 W: X2 t; }& i: c曲 qǔ - bend
# n8 @9 s7 u4 i! G4 P( g* r. X曲尺 qǔ chě - carpenter's square
5 u" _- o8 ~! k+ u+ u1 M  n) p9 S曲三 qǔ sān - bent three
) x8 }+ q7 C$ ?& H6 Y/ c# B2 z4 K曲四 qǔ sì - bent four3 _0 E% B8 q* z( x
觑 (覷) qù - peep4 @; x4 J# ~( ?, ~  n8 ^, T, K
权利 quán lì - privilege' [- V" _" {/ C4 p+ R8 s+ }2 l
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*& w' P' H! z/ i) z7 \% X: ^0 x* R

* V% r' {" T. y6 m) \$ g: [  H9 `4 \! h+ f& K
R
' N! T: P8 q% S% y# C3 ]让子 (讓子) ràng zǐ - handicap9 {7 M: A- t/ F# V4 H& i  a/ p
让子棋 (讓子棋) ràng zǐ qí - handicap game" |1 X& u, T3 ~' r: I: P
认输 (認輸) rèn shū - resign*& D! j9 b7 r9 u) z
弱 ruò - weak*$ b3 a4 U7 F& a6 ?- p! I7 z, w( ~
弱棋 ruò qí - weak group3 N  T# H) I" D7 |) m

% H3 a6 s. v' p1 b
! g. L. r; ]7 S$ s" [S2 V  b! E$ M7 w, ~
三间拆 (三間拆) sān jiān chāi - three-space extension
9 c" U( i6 T! H1 I. [4 P4 o三间跳 (三間跳) sān jiān tiào - three-space jump
4 ]# s  N$ h  D1 f% L& ^三劫 sān jié - triple ko
$ X8 j* s* N. k3 q8 i2 Q8 l7 D/ K三劫循环 (三劫循環) sān jié xún huán - triple ko8 f9 L4 [3 ?- Z, Z
三连星 (三連星) sān lián xīng - san ren sei' A  f8 H; ]1 [) |/ Q& E$ h* S* H
三目正中 sān mù zhèng zhōng - center of three stones
; ~1 C/ `2 ]5 Q: h; I三三 sān sān - 3-3 point
1 m1 {8 B. N1 k' Q三手劫 sān shǒu jié - two-move approach ko) W" _( n2 S5 a, Q
三子正中 sān zǐ zhèng zhōng - center of three stones& e1 c; Q8 d  @- o. |8 q: i
杀 (殺) shā - kill*
! H/ h2 ^) u- q( L& M; \杀棋 (殺棋) shā qí - kill; A/ @/ j* h7 V, Y& y
杀气 (殺氣) shā qì - capturing race( t0 x0 _! q0 Z8 ?' z8 r. B
上 shàng - upper*& G, q+ a$ M& y9 ?! C
上级 (上級) shàng jí - advanced level*3 W; G  `) U" k8 V4 D& T% V8 \
上下同形 shàng xià tóng xíng - symmetrical position$ {( ~- ?& ?- g
稍 shāo - somewhat; a little*
) R" r( b( ^6 ~* _+ R伸气 (伸氣) shēn qì - increase liberties
$ y4 Z( _$ H! f+ [9 x3 R; B伸腿 shēn tuǐ - monkey jump
) n/ T- C" @/ |, J& g6 j( K$ ~生死劫 shēng sǐ jié - all-dominating ko! |* k7 ~2 Z8 p2 k( x0 T$ a
胜 (勝) shèng - win*
4 [. I2 i, D# ^胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
  E4 W5 T6 Z' g& m# n" E7 B5 L/ E胜着 (勝著) shèng zhāo - winning move$ x* b! O  s" x/ F
失败 (失敗) shī bài - failure*, n; @& ^1 k) M
实地 (實地) shí dì - solid territory, x; u% s6 H: C; p9 \* [$ A# n
十番棋 shí fān qí - ten-game match
; [- q, `- U' C实接 (實接) shí jiē - solid connection
' B, |* s- `+ G6 b$ g石塔 shí tǎ - two-stone edge squeeze1 r/ q& |( A7 E1 G% A; z
实战 (實戰) shí zhàn - actual game situation
: r" Z$ w& Y5 _. X' ~$ e6 h实战手 (實戰手) shí zhàn shǒu - situational move
, Z; W$ x+ f) O8 j5 G( F' k5 V势 (勢) shì - influence*
/ _7 Q" X: p" d0 N8 M" [# ^1 m室 shì - house; room*
: D2 y) c' Y1 B- W0 @* D- s6 \( [势力 (勢力) shì lì - influence*6 p0 M$ A  [" b/ |0 A; E* k+ {" N: X
试应手 (試應手) shì yìng shǒu - probe/ b, O# c2 }2 `7 _# X7 r
收官 shōu guān - play endgame
6 H1 u1 T7 @- \/ I1 z# I, Q收官子 shōu guān zǐ - play endgame! U, t) r- @! a; A  s/ r
收后 (收後) shōu hòu - last play1 M  r! E) O4 s! q/ R# D4 ]$ {
收气 (收氣) shōu qì - reduce liberties
8 Y* Z' i9 t1 T' H1 w守 shǒu - defend*$ o9 M) _9 `; C+ S' B
手 shǒu - move
& k. S' J' G- g手段 shǒu duàn - technique*# O8 u8 A1 A& ~& r, J
手割 shǒu gē - reorder sequence/ A. K7 H0 F8 |
守角 shǒu jiǎo - corner enclosure
- X) ]8 z! Q0 q  U7 D; w手筋 shǒu jīn - tesuji
$ ]9 ]- n& A0 D  V手顺 (手順) shǒu shùn - sequence
$ h$ T# E9 h8 X7 G手谈 (手談) shǒu tán - hand talk
' K2 B7 h/ M: S- ]- z" j授先 shòu xiān - one stone handicap
" c8 F: G5 T) I. u  M7 X0 Y授子 shǒu zǐ - handicap# y" q2 X1 ]+ q: I" L" O; O* j
授子棋 shǒu zǐ qí - handicap game8 p7 ?. c+ }) K* e; G; V4 L8 i8 y
书 (書) shū - book*. V: i( o- P; P) Z0 v
输 (輸) shū - lose*7 ~5 V$ R% a& K6 T! ?
书本 (書本) shū běn - book*
$ O) I% n. `  |4 U6 F) p数目法 shǔmùfǎ - territory scoring
7 F/ n& ]* o. e/ E% I7 b) }数子法 shǔzǐfǎ - area scoring* G5 c( N: P/ h
梳形 shū xíng - comb formation
. Q6 r9 ?) {) O2 ]7 @/ N4 U3 _梳形板六 shū xíng bǎn liù - comb formation+ r% n7 c# j( Y2 x+ n
双 (雙) shuāng - bamboo joint
( t2 e, u3 R- |# m9 |" C双吃 (雙吃) shuāng chī - double atari
3 g5 v6 `! n* }+ B: \+ c4 p9 J双打 (雙打) shuāng dǎ - double atari: b+ w# Y' ^8 E! e
双打吃 (雙打吃) shuāng dǎ chī - double atari
: a6 W, M/ }- M) f# q# T双倒扑 (雙倒撲) shuāng dào pū - double snapback- w+ J% R5 ^: o; [, ]# v0 E& m! r
双方 (雙方) shuāng fāng - both sides*) @9 C4 u1 Y" `9 y! Q0 P" I$ s# ^
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach6 U8 U; N+ W  t# |( \! x' u" p
双挂 (雙掛) shuāng guà - double approach
7 A+ W" S( g$ e8 O, ]) Z- x双虎 (雙虎) shuāng hǔ - trumpet connection
  j/ h2 W& p: C& C2 c+ y8 {双活 (雙活) shuāng huó - seki$ x8 n8 D) [* l
双叫吃 (雙叫吃) shuāng jiào chī - double atari
3 m5 w2 N, @+ s2 s6 T: R双劫 (雙劫) shuāng jié - double ko* x7 @. {* Q( ]; F- \7 {2 F4 O, J
双征 (shuāng zhēng) - double ladder0 I, i4 ?# Q+ P' ~3 Z! C. o1 F
顺序 (順序) shùn xù - sequence** M7 I7 Y& u. O4 d& ^2 y) ~  d7 o
死活 sǐ huó - life and death
* g; b& `: x! Q. ]5 _+ D死活题 (死活題) sǐ huó tí - life and death problem  z5 t9 T" j8 `# s0 l$ r
死棋 sǐ qí - dead group
( i/ a. @: g/ |1 W9 p. J7 Z死子 sǐ zǐ - dead stone1 D& y: T7 X1 }/ ]
四间拆 (四間拆) sì jiān chāi - four-space extension
1 u( |3 c1 w( a) ]0 `$ [四角穿心 sì jiǎo chuān xīng - occupying four corners and center1 d+ D: K4 I8 `' K9 y( C
四劫 sì jié - quadruple ko
$ Q5 u6 ~* W. E) Z/ A- o四劫循环 (四劫循環) sì jié xún huán - quadruple ko5 P( z  B2 t' }6 u, U. K7 s
四连星 (四連星) sì lián xīng - yon ren sei
" \! X. B* V) Y( |% x" ^松 (鬆) sōng - slack** C) K- t2 ]- R  i! l
松气 (鬆氣) sōng qì - increase liberties
( [2 Q9 j, z4 W% o松气劫 (鬆氣劫) sōng qì jié - approach ko
5 U' p/ I$ N% I6 \6 t1 Z俗手 sú shǒu - crude move
9 @; p9 Q+ i- _/ M5 r随手 (隨手) suí shǒu - hasty move, u8 c; B2 _+ g( E- N+ p' L
随手棋 (隨手棋) suí shǒu qí - hasty move/ a4 p1 p8 \- ~
损 (損) sǔn - loss*
3 h  w- Y; H; J6 ^8 a2 n. B损劫 (損劫) sǔn jié - losing ko threat/ l2 z, e; {8 v' d2 o
损失 (損失) sǔn shī - loss*2 n9 u3 R8 O+ p$ u
顺序 (順序) sùn xù - sequence*0 w' H( B/ ~) j" y  h$ @( g

4 O) e" e% ]% J! j  g; z7 Y" m2 j  N3 q/ \& L3 ~$ c# ]# z
T! E8 [' m& ~7 j
台象 tái xiàng - Tower
/ |; B9 b3 s7 l弹性 (彈性) tán xìng - flexibility** f1 p* b& |2 ?% f3 x+ U) q. h
搪 táng - block*2 A8 A$ F! r+ x% |7 k* V# x  k+ r
套劫 tāo jié - two stage ko
/ {7 b, a7 j& w/ m; a' j/ L: ]逃 táo - escape*
6 w3 h/ W5 N- Y+ c3 x# [逃遁 táodùn - to escape, to run away, flee*) \  d( F7 |8 l9 t1 d; k
逃生 táo shēng - escape*
2 }% j4 X2 y- g* }1 ~& f腾挪 (騰挪) téng nuó - sabaki9 {' u) E8 o- \  Z5 E
提 tí - remove from board
4 a- X! L) ^/ B$ G7 V3 q8 G4 W提劫 tí jié - taking the ko* y9 @  X0 D, s; b
提子 tí zǐ - remove from board! P5 V8 c7 y9 }$ ^: ?
天王山 tiān wáng shān - tennouzan: M' D1 p" O3 h
天下大劫 tiān xià dà jié - all-dominating ko
9 e; W6 L, ]; o1 l天下劫 tiān xià jié - all-dominating ko
) C9 s& E* \& v  H天元 tiān yuán - tengen  B3 m( \& A/ C" l- K
跳 tiào - jump*& ]1 t7 {9 j8 j4 B- i" M
贴目 (貼目) tiē mù - komi' B, z: f" C' i7 }. w4 J
铁柱 (鐵柱) tiě zhù - iron pillar*' d, q: y+ ~) W9 j& ~
挺 tǐng - push up; stand*$ {3 j0 `& D) p% w
投降 tóu xiáng - resign*( t6 Z7 {9 n/ \. |" ^
投子 tóu zǐ - resign
+ V6 o: I+ Q7 D6 e1 r7 k透点 (透點) tòu diǎn - placement
9 q6 M/ V; K; q( G7 b( F9 R图 (圖) tú - diagram*
0 D: {) b% j, w2 n( M退 tuì - pull back/ E: G) i" Q+ y* W
托 tuō - underneath attachment
( K3 P) y: Q( D$ K! x! ?( e3 V脱出 tuōchū - escape, break out7 C, ^8 S$ s& f# O' C' m
脱骨 (脫骨) tuō gǔ - under the stones
# }) u- `0 B# Y. h8 U脱先 (脫先) tuō xiān - tenuki; i  w6 d3 q% N' h* |

) r8 c$ V1 c9 G4 N3 j2 A
' X/ R+ n3 O' H7 |6 mW
3 c  I7 o( J4 N挖 wā - wedge
1 R) W1 c* [- d外目 wài mù - 3-5 point% i9 r8 j. b6 Q1 A
外气 (外氣) wài qì - outside liberty* Q( f+ ^& h$ V  a1 |( F
弯三 (彎三) wān sān - bent three
0 k* J, t4 ~. I- l4 F- \弯四 (彎四) wān sì - bent four
2 e" V8 D# ?" W2 u万年劫 (萬年劫) wàn nián jié - ten thousand year ko
$ y, }% u; ?/ Q围 (圍) wéi - surround*" x* ]2 g+ c4 r: ]6 ?6 c
围棋 (圍棋) wéi qí - go4 I+ V" U6 r4 |5 x; v4 ]& T" x! I
尾巴 wěi bā - tail*
8 l1 f$ f' ]4 L1 N1 h: \味道 wèi dào - aji& v) \, Q0 R2 u- z! R/ d; z
文凭 (文憑) wén píng - diploma
  i. ^' k/ p$ O7 f稳当 (穩當) wěndang - stable; firm*$ E) R* ~: o9 [  c9 B! ~9 c' S9 h' y
问应手 (問應手) wèn yìng shǒu - probe* P" y; ]. U; c) z* f/ E
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest, e- Y1 I9 U5 a; q
无理 (無理) wú lǐ - overplay0 Y$ B0 y" j; D. a& w, A' M# ]
无忧劫 (無憂劫) wú yōu jiě - picnic ko
) [9 v8 o7 H/ T* f五子棋 wú zǐ qí - gomoku narabe9 @1 i. Q  P' Z* B$ l: [$ W( c& l
五间拆 (五間拆) wǔ jiān chāi - five-space extension
/ u" y* k" f2 P' d五连星 (五連星) wǔ lián xīng - go ren sei
% Z+ e" A3 z* [! w五五 wǔ wǔ - 5-5 point/ ~- d( k- _' \

2 P$ y) t5 K: f/ ]4 s) X
8 I1 J" P) k7 a4 HX
8 W% C# h6 W! E$ `% Q4 |细棋 (細棋) xì qí - close game7 g& @; w2 m( |) b
瞎劫 xiā jié - false ko threat0 p* ~- a& `: G0 |1 q) C5 W
下 xià - lower*
7 }2 `7 q8 u. [下法 xiàfǎ - method*
8 s+ k% ~! I5 I& X; p- m先 xiān - before; first*
3 S' _- L. E, v先手 xiān shǒu - sente
7 `$ P1 n7 W+ I8 s先手劫 xiān shǒu jié - a ko in which the player makes the first capture
  L# ^+ }% E( g先手利 xiān shǒu lì - forcing move2 @8 p8 Q; y, E
先中后 (先中後) xiān zhōng hòu - sente with hidden gote5 X" d: {  I0 e; ^7 W8 X
陷阱 xiànjǐng - a trap*
3 O( b. N0 w5 o% G象步 xiàng bù - elephant's move- \' U6 A+ \! m0 F8 _
象步飞 (象步飛) xiàng bù fēi - elephant's move, z' R" f& e, _9 e  J" L' P- T! n+ D8 R
象飞 (象飛) xiàng fēi - elephant's move
' ~% l8 Y+ a$ Y向小目 xiàng xiǎo mù - facing 3-4 points
- q4 m) E0 G# U7 e8 w4 ^象眼 xiàng yǎn - center of elephant's move
* A5 X. b3 Z% x. @  y5 _4 [消劫 xiāo jié - ending the ko) ^( j6 o" x! L
小 xiǎo - small** i$ @: s5 i& u5 R
小飞 (小飛) xiǎo fēi - knight's move
8 }" T( j2 e& ]" [) H1 S小尖 xiǎo jiān - diagonal
8 d6 e9 x. E- e* w- J3 p小林流 xiǎo lín liú - kobayashi opening) [6 Y0 o6 H$ a5 k: y6 W
小目 xiǎo mù - 3-4 point
* z& L' a6 }5 b, q/ L2 }3 g小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
' [/ `" I- Q. s9 L- @小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
' F- w( i4 b! d# s小伸腿 xiǎo shēn tuǐ - small monkey jump
: k0 r/ j* `+ ^& _" U9 {小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
& p& W" l4 E3 L7 T效果 xiào guǒ - effect; result*- ^1 ?2 }/ {4 C3 H/ @2 l9 j6 l
效率 xiào lǜ - efficiency*5 c+ f/ M( O& k9 N4 v
新布局 (新佈局) xīn bù jú - new opening
) ]# F6 |" `( |$ j新手 xīn shǒu - new move$ u6 F! w! Z) S" a
星 xīng - star point( s: U! ^5 C, _: D
星位 xīng wèi - star point5 T: m" J9 F* z4 u. ?
形 xíng - shape*- z, W5 i. w& w4 o
形势 (形勢) xíng shì - situation*
+ F& T, B7 ?' V0 w5 s形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement" w7 d  D, q4 W0 c
形状 (形狀) xíng zhuàng - shape*2 ^7 W$ ^) ~1 S
秀策流 xiù cè liú - shusaku opening
0 k+ l* q, ~" W2 J$ d5 R. Q% L0 P虚手 (虛手) xū shǒu - pass
9 X  _3 `6 h. Z# p虚着 (虛著) xū zháo - pass
0 u) K5 L, I  R6 z" s2 C/ l序盘 (序盤) xù pán - opening4 N7 z9 X/ w0 X$ i& d
学生 (學生) xué shēng - student*
9 @  C' c1 c+ l雪崩 xuě bēng - avalanche*
9 b+ H0 U' p3 z3 p- |8 c循环劫 (循環劫) xún huán jié - double ko
4 R! Q" G1 |$ ~2 i. B2 T+ n; c) D4 F
* ]3 V& S5 C0 ~! ]8 v* o
3 o" f; D5 _' W% ]Y
4 q  ~+ s2 [$ `5 x压 (壓) yā - push down*
# v/ {8 d& F6 [1 m6 ?4 a压力 (壓力) yā lì - pressure*
: d- z+ f" e3 j* ]9 N延气 (延氣) yán qì - increase liberties0 `8 f. h+ C) l7 j! w
眼 yǎn - eye*' ?& S5 \% g$ \7 F" G% Y; I4 x
眼位 yǎn wèi - eye potential; eye space
2 u( O) a7 ?' v( S1 p6 {眼气 (yǎn qì) - eye liberties
6 Y9 T& e5 A* `. \6 ^) a# u眼形 yǎn xíng - eye shape; eye space8 e  z& P  u: ~# U9 F" Z" {
妖刀 yāo dāo - magic sword
$ p" H, ^0 V+ k9 M/ I( A! V& z  X摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
8 X  Z& W# H! \要点 (要點) yào diǎn - vital point
0 U) ~/ y9 y$ R  ^3 q+ Z" [要子 yào zǐ - key stones
) v$ q7 N1 X" H: I" h9 m4 Y& u& _业余 (業餘) yè yú - amateur*
8 F! t& I7 p0 c1 E$ ?$ u: B; Z# n' \( M一方地 yī fāng dì - one-sided territory
! w  m  I: l# ]( M( s9 p- L' p: g一间拆 (一間拆) yī jiān chāi - one-space extension5 n$ ]. m8 P4 J$ B
一间跳 (一間跳) yī jiān tiào - one-space jump
+ [9 W% H9 \4 {. w一手劫 yī shǒu jié - direct ko- A5 V3 H% w" s2 h& X: x* ~
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
4 J7 b0 h2 z6 o3 u  C疑问手 (疑問手) yí wèn shǒu - questionable move
; J' A/ |1 y/ D7 n2 h, U4 b弈棋 yì qí - play game*
+ Z1 x( \0 v1 E" D, U引征 yǐn zhēng - ladder breaker
7 B/ ~& W% u8 J2 p赢 (贏) yíng - win*3 h* G" c7 N; A  A$ E3 B) p. z" k
应氏 (應氏) yìng shì - ing's
  Z6 q% b' {' J0 h% K! H; l7 Z) g硬腿 yìng tuǐ - first line descent
) I4 U- Q# g: Y. W4 d优势 (優勢) yōu shì - superior*/ K- n1 B0 s4 F4 R9 {
有利 yǒu lì - advantageous*& Z. W8 T/ R1 k6 j( H
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
+ n) x, q5 p, V+ y; j$ U. I有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye6 n& \3 B. d5 e, l& q* t% _/ O3 q
右 yòu - right*
' K! D; B' Q. c# C% N4 u" D* i余味 (餘味) yú wèi - aji! s  M5 D7 l  a- x7 ~
愚形 yú xíng - dumpling shape
3 D6 q3 v  H# d5 W宇宙流 yǔ zhòu liú - cosmic style
; n. d6 L7 z: Q4 y8 j# B9 J$ t原则 (原則) yuán zé - principle*
. X  }& k1 S$ B' d& N. Y院生 yuàn shēng - insei7 ^9 {7 C5 e1 L! Z3 U; D; J7 y' J

" S& f" f; B: U8 v7 u
" s% F9 M/ D6 _! ]1 k! oZ5 ]* ^  _/ N) W
枣 (zǎo) - jujube (Chinese Date Wood)*% o% v0 K8 x& c& r+ y, m
扎钉 (扎釘) zhá dīng - iron pillar*+ Z3 D5 J1 h& t. ?/ a/ Z( Z9 P
长 (cháng) - stretch7 ^4 b" d  I* A* c
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi" [8 S) H8 ^% q: k6 G
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi4 b. |# q+ ]! G( ~" w/ B) A
着 (著) zhāo - move8 `2 z. l2 Z) J3 Z
真眼 zhēn yǎn - real eye
, y& H! B) j# ~8 s7 R" N+ {镇 (鎮) zhèn - capping play9 ]/ I6 i' }! ~2 k+ {
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
- j: w5 O, F: |/ F镇头 (鎮頭) zhèn tóu - capping play/ h0 P1 v9 R1 }
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
% g0 W) P2 }4 O0 ^3 r; N' [/ o7 t征 zhēng - ladder
0 c5 |/ @( N7 o2 G& a( |' \) p$ |争棋 (爭棋) zhēng qí - official challenge match
- _1 [1 h) m5 w0 O: g7 G& \4 ]- R征子 zhēng zǐ - ladder
& q) l$ y7 G8 Y1 _% l征子劫 zhēng zǐ jié - ladder ko# f, p' H# n' O% f' b/ o
整体 (整體) zhěng tǐ - chain0 }3 Y% e% f; J  ]0 |) t
整型 zhěng xíng - settle/ C' X# M+ y7 ?0 M) \7 A
正解 zhèng jiě - solution*
) u3 R8 R! k$ ^正确 (正確) zhèng què - correct*( I5 S2 a! f& n9 k0 \" M3 d
证书 (證書) zhèng shū - certificate*
3 r' m6 r( i6 Z* M8 r% ?, E正着 (正著) zhèng zhāo - proper move
$ Q% [+ X! b  M2 `1 U. E4 N指导棋 (指導棋) zhí dǎo qí - teaching game
/ ~9 ?. s7 t$ B* @: F0 F直二 zhí èr - straight two% B2 m8 ?, V$ ^  s
直三 zhí sān - straight three8 [8 U" y% b  m4 z8 _
直四 zhí sì - straight four4 T* o8 S& V1 N+ V& O* |
职业 (職業) zhí yè - professional*/ Z) G; a2 D2 a9 |1 X( i  I* F
只此一手 zhǐ cǐ yī shǒu - only move
6 g6 d; q+ F& Y% N# X& P治孤 zhì gū - managing isolated weak group
' j7 D: ]# r, D+ m  d, K中 zhōng - center*6 i/ {2 P( z2 N
钟 (鐘) zhōng - clock*; p5 j& ^' ]% u8 V1 \% {
中腹 zhōng fù - center*
% P6 ]3 y( M* D$ s- Q: _中国流 (中國流) zhōng guó liǔ - chinese opening
5 g7 S5 S: v7 _( X6 a. O中级 (中級) zhōng jí - intermediate level*
# m& P$ [: s: W8 J  W( v, w; L终局 (終局) zhōng jú - end of game& V8 T& V' A9 J) [& @
中盘 (中盤) zhōng pán - middle game
- j5 p3 g, X2 B) e! Y终盘 (終盤) zhōng pán - endgame7 I" W! U9 J7 @% b1 B
中心 zhōng xīn - center*
) q7 G2 M, E# r0 v$ H6 \中央 zhōng yāng - center** r( G, q: e2 N9 ~4 a% u
中原 zhōng yuán - center*
) t* Q. j; q7 b. L  B重 zhòng - heavy*
0 W, x, Z7 j, z) I6 T主动 (主動) zhǔdòng - (to take the) initiative*4 i& M" {% [6 d- D' ]
专业 (專業) zhuān yè - professional*
- ?$ |0 l' C5 {+ j转换 (轉換) zhuǎn huàn - exchange*
& R( O4 y+ H; @' ]- [( i6 A装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
$ o5 u/ }: p$ M装劫 (裝劫) zhuāng jié - a move that threatens a ko7 r: ]% `: L  o- F# O6 s+ K
撞气 (撞氣) zhuàng qì - reduce self liberties5 C! C% T$ K# r5 K  _# ]
追 zhuī - chase*/ T, Z! w# A0 X
追捕 zhuī bǔ - chase*
: I0 t( \& c8 r, |3 h1 ~3 M  k0 t子 zǐ - stone; unit in chinese counting
2 n$ N: m5 G, J( [  F9 v) O8 V自然流 zì rán liú - natural style% F6 U/ \, E7 L: a% Z+ s
自杀 (自殺) zì shā - suicide*6 H5 Q# w1 ?4 S0 o
左 zuǒ - left*
  {4 g1 z% F+ V( T" w$ O/ n左右同形 zuǒ yòu tóng xíng - symmetrical position+ E6 T0 B; D6 ], K( Z: c, x
做活 zuò huó - make life" J- v8 N* V% y; W
做劫 zuò jié - create ko
- Y. l: M0 B, e* N+ M作战 zuòzhàn - combat*6 s7 Y7 t$ g) H, U. q! k" V: Y5 u8 X9 Y
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
8 U/ f" Z9 S! m/ Y9 q8 G; I
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