 鲜花( 152)  鸡蛋( 1)
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A
2 i& D2 x. j& s) K& l0 R安定 āndìng - settle*. O' D( X; q2 e: [. [7 d
- Y: ~5 T9 K/ p( H/ ^
# m2 H) c& H ]8 e* q; ]
B4 M. v! i+ v4 L, i! P: ~
白 bái - white* w9 g% c! Q; b0 D( m- ?$ c" L
白方 bái fāng - white player*1 U& y v; v+ q: F3 X3 l! @1 ]
败 (敗) bài - failure*' L/ { ^( Y# l* M0 N3 A
败着 (敗著) bài zhāo - losing move' W: U% ?7 u9 d2 ?
扳 bān - hane
: D8 ~5 F4 e* v2 Y% @* Z: G6 t扳断 bān duàn - hane through2 f3 e5 X: `( ?$ |$ H
板六 bǎn liù - rectangular six* F/ i3 r$ ~* M0 [
半劫 bàn jié - half-point ko
( n. n9 D" `+ l% ?( \2 F棒接 bàng jiē - pole connection
+ F* n$ g- v% _5 z0 R" B包围 (包圍) bāo wéi - surround*6 ~& N5 B7 [, F8 C% I( Q; d
薄 báo - thin*6 W+ h2 j, ~* J4 G
保留 bǎoliú - retain; preserve*
3 O7 X+ P4 f' y0 U; ^- f抱吃 bào chī - capturing technique by atari8 v# C7 [: F( u/ s( V# h7 K
本身劫 běn shēn jié - local ko threat
' b: V9 R- V/ E6 `本身劫材 běn shēn jié cái - local ko threat! ]* _( A' ~- W
本手 běn shǒu - proper move
( n: V7 f8 ?" F* M1 o笨重 bèn zhòng - heavy*
" N1 |( G( O9 C崩 bēng - collapse*3 L0 X$ j7 U. S* @+ u- [ z) t1 N
崩溃 (崩潰) bēng kuì - collapse*
% b- R u& a4 _, | r) s3 s3 z# {8 D逼 bī - checking extension5 ~# X/ N8 H' U' E6 X# \' |: ^
鼻顶 (鼻頂) bí dǐng - nose tesuji9 Z( n' P% w" N; e* }& A
比气 (比氣) bǐ qì - capturing race9 v" c6 n+ B$ ^4 v$ N. d5 j( f
比赛 (比賽) bǐ sài - tournament*
x* L4 {& N2 o0 R7 K2 }- C边 (邊) biān - side*
( s5 H! a8 |3 k7 T/ D3 O$ T变化 (變化) biàn huà - variation*
& V8 X( N: T/ \) @变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
" x$ T& `" f, D& S) ?9 {% C变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening/ B; Q9 Q0 a4 l; r! V j
变着 (變著) biàn zhāo - unusual play3 Z% u2 _8 K9 G, G
并 (並) bìng - horizontal stretch" s2 E! r: {: r) m/ H, T4 ]$ K! b
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)+ `7 J/ @1 R% z: O: C8 r# w, X, c
补强 (補强) bǔ qiáng - reinforce*
9 r" T) G: d. w$ R. _: [布局 (佈局) bù jú - opening. a1 K# Q: u' w# J
不利 bù lì - disadvantageous*
, W3 V* f5 x9 G( |2 _不入 bù rù - suicide
* s! P6 R. d( q; P% d2 X不入子 bù rù zǐ - suicide, R* d6 x8 V* @- a0 g
不提三目 bù tí sān mù - three points without capturing# B. p* J/ U7 L) v
不提五目 bù tí wǔ mù - five points without capturing
9 E5 K: a) b3 L& l) S+ i. o, m3 W6 N9 z2 E# H }
' g3 ` U, p5 M3 f# ~- x, dC
0 y* }2 z* F! }# H+ e猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)7 A9 r+ X) C# o: L; I8 [. X
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)3 T2 e8 X6 t% i- F7 F* ^+ B5 C
参考 (參考) cān kǎo - reference*
/ @: J4 S6 ]' I! s! d残忍 cánrěn - bloody or merciless*
0 O4 `6 H7 U+ N+ a* i. I拆 chāi - extension5 q/ r( K3 `# ` G1 K
拆逼 chāi bī - checking extension
" S- T0 o/ T; F8 [4 B( s拆二 chāi èr - two-space extension3 E# x, R) ] B1 ?
拆三 chāi sān - three-space extension
1 G7 s. t, Q# E5 X: U& a拆四 chāi sì - four-space extension F4 x2 r X+ W
拆五 chāi wǔ - five-space extension6 y& x$ T4 K9 _! c
拆一 chāi yī - one-space extension4 J" }. K9 y, L& q; I" Z1 X* I
缠绕 (纏繞) chánrǎo - harassment technique- u; B- g& G5 }5 k. ]; E
长 (長) cháng - stretch
& n. Z, T' G" E6 Z3 `0 [' D- R长考 (長考) cháng kǎo - think for a long time
1 H* g# O: p. Z. C& T长气 (長氣) cháng qì - increase liberties
- _3 b& }& y3 b长生 (長生) cháng shēng - eternal life
7 G6 x. F2 t) `! l5 n. S l场合定式 (場合定式) chǎng hé dìng shì - situational joseki
# M% L2 l& p( c/ x" ]0 b& O% n超大飞 (超大飛) chāo dà fēi - very large knight's move
0 s$ ]: u# N% ^% E& \* `- m: h5 t超高目 chāo gāo mù - 4-6 point
9 w' ^$ o" R4 q1 C$ q' q超时负 / 超时 (超時) chāo shí fù - lose by time
1 ?& x3 F3 P I$ c超时胜 chāo shí shèng - win on time+ Q5 ~ u5 g# d9 R' C8 L* o
成功 chéng gōng - success*
6 j/ y9 K" d6 I2 U! }8 ^成立 chéng lì - possible*
9 O8 \, r; I o5 d4 Q0 B" N秤砣 chèng tuó - two-stone edge squeeze; {2 P& M# e2 r6 P8 X
吃 chī - capture
' _% z$ b9 W- c' o( Q# f/ \吃亏 (吃虧) chī kuī - loss*
6 E% W" [- l- x$ n! G* o) i持棋 chí qí - jigo" ?4 E- I. v. N9 x7 l1 \
冲 (衝) chōng - push through& I- Z) u! h8 W8 Z0 J9 c. V1 r& G
重复 (重複) chóng fù - overconcentrated
) v. }" a' M. l- P4 j+ z初段 chū duàn - 1 dan
3 O9 \5 |8 S0 I5 n7 f初级 (初級) chū jí - beginner level*0 [8 Y6 X& {, n4 N$ J8 `7 y0 C9 T
出头 (出頭) chū tóu - getting ahead
6 M' x- F% K+ ?刺 cì - peep
' _5 i( w& Q- i# ?" ]* L$ h m次序 cì xù - sequence*3 ]1 y" x5 b- z1 I
错误 (錯誤) cuò wù - mistake*
. L6 s: k6 }% U x5 S- s& Y" |' f( u错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
7 ]+ c+ L" M5 d0 Z, `8 }. `) e/ T+ t$ G& l/ F/ q
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D
: q3 \8 j! K. H搭 dā - attach7 R% T0 [2 }; _% x) j1 S+ T z
打 dǎ - atari4 ]6 F& K' K a. N- [2 Y: V6 y
打吃 dǎ chī - atari
. _& |0 k; |4 y' Y0 \2 D打二还一 (打二還一) dǎ èr huán yī - capture two recapture one) l6 l4 y8 \1 @2 U L0 e4 t$ x
打挂 (打掛) dǎ guà - adjourn game+ L% j4 w0 V& ?
打劫 dǎ jié - ko1 [4 L$ g P. R2 J
打入 dǎ rù - invasion/ J3 |& S; l" g: ^" U% h; H$ b: D" j- M
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
7 r$ Z4 t, e! _* k. ]+ f/ f5 R大 dà - large*
( D7 q/ r1 {3 ^6 H- v' |' i' M大场 (大場) dà chǎng - big point7 X8 e# U( @9 [; B! P+ R
大飞 (大飛) dà fēi - large knight's move
. D8 z$ ?* Q! o6 Q2 Z" o8 O大局感 dà jú gǎn - whole board thinking
# z9 b4 R" q" o- }大龙 (大龍) dà lóng - dragon*
$ t) z2 j; O, E. i( k; u }大模样 (大模樣) dà mó yàng - large-scale framework' x2 q; V& U `) a8 K
大盘 (大盤) dà pán - large board (19x19)
2 l2 [; u' t% { a大棋盘 (大棋盤) dà qí pán - large board (19x19). E" R. s8 F( d7 R5 e
大伸腿 dà shēn tuǐ - large monkey jump
8 _* y8 @+ R6 u大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
5 n9 ^+ _" K$ Q; T9 t, ~大雪崩 (da4 xue3 beng1) - large avalanche
( F2 [: a2 l, F0 Y8 T0 Z大压梁 (dà yā liáng) - Da Ya Liang2 z3 q, t3 m/ }8 R" L8 F
大眼 dà yǎn - eye with two or more spaces; ^2 \+ R3 z: u( i
大猪嘴 (大豬嘴) dà zhū zuǐ - j group6 s8 n& B7 ]7 O+ w# U- o
带钩 (帶鈎) dài gōu - long l group
; B9 w5 \9 [; V# v: k) Z单关 (單關) dān guān - one-space jump
* V; T/ B. b+ O3 k+ X单官 (單官) dān guān - neutral point' Y) E9 I R6 T+ V# T
单劫 (單劫) dān jié - half-point ko
* h: F. X D, a& H& J4 {. v单行道 (單行道) dān xíng dào - one-way street*
& s y2 H% }9 j& \6 F: E挡 (擋) dǎng - block*
0 m9 j, J8 }& `7 q" p; s. M刀把五 dāo bǎ wǔ - bulky five
, P& q, m( V0 E6 w- W; E; m) z刀板五 dāo bǎn wǔ - bulky five
4 i- l; w: F" f6 T刀柄五 dāo bìng wǔ - bulky five* K5 k1 Q& B' O& j. v* Y: }
刀五 dāo wǔ - bulky five u/ N2 g& |2 ]+ _# o+ z
倒扑 (倒撲) dào pū - snapback; g) l, M x x* r+ u6 O
倒贴 (倒貼) dào tiē - reverse komi
/ w7 j/ |" H) |倒脱靴 (倒脫靴) dào tuō xuē - under the stones
& I! O8 s a/ }: [, V$ U5 b低 dī - low*0 w6 @0 K; C9 }# X5 I
敌 (敵) dí - enemy*
4 T! G% V. f; O, W- \; |, x& ?抵 dĭ - hold up; push against, to support, to resist*3 R9 ~; z+ n- f7 K5 R, t
抵抗 dǐkàng - to resist; resistance*
* u! \# [! R j! c4 {" t4 `& J敌人 (敵人) dí rén - enemy*) ]: c5 b$ ~6 V, D( {; m; b, e
地 dì - territory*: n& A4 a5 [ v6 L8 J. m8 e r
地盘 (地盤) dì pán - territory*
* e: x# h& h& I1 `' |9 q& F& T地域 dì yù - territory*- c# g0 l8 c7 U) x
点 (點) diǎn - placement; point
, q4 Y& ?1 O; `. s9 \点方 (點方) diǎn fāng - eye-stealing tesuji! s2 D! W! z! W6 v& Q+ Y6 n' v8 l
点角 (點角) diǎn jiǎo - corner invasion
: o' O, R* {( R0 p点目 (點目) diǎn mù - counting2 S# H7 E- C5 k8 \# Q
点眼 (點眼) diǎn yǎn - placement inside opponent's eye; Z3 N) r+ u7 U3 Z6 ?
调子(調子) diào zi - choshi
, y3 J& n ~) F- R丁四 dīng sì - farmer's hat; pyramid four
8 d( h0 {3 `) g& b% @顶 (頂) dǐng - bump
6 f8 H/ B" G! p2 j定式 dìng shì - joseki
( o9 O7 N2 f! w* {' B7 w/ b定型 dìng xíng - settle
2 h# K5 V c `$ e; [东坡棋 (東坡棋) dōng pō qí - mirror go0 K( s4 T: b w. l7 r% H6 T4 v
斗方 (鬥方) dǒu fāng - carpenter's square# W q8 W# N2 x& [; H ?
读秒 (讀秒) dú miǎo - byo-yomi
* }- P( P% [( K: q3 } @渡 dù - bridge under, C9 a9 E% v( G$ R2 F; A9 z
断 (斷) duàn - cut*
5 y+ d5 ?; R) g段 duàn - dan
1 b8 U2 c) f) @+ p9 `! B- Z/ V对策 (對策) duìcè - countermeasure*
8 ]1 O7 w/ g& w- ~5 f) N Z对局 (對局) duì jú - play game*
3 W( A8 v3 [0 |1 j! A对杀 (對殺) duì shā - capturing race! z% Y" E* X( t* a5 c3 R# B
对弈 (對弈) duì yì - play game*% q7 ^9 e' R. @8 A
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
0 E" K# S$ ?: A多元劫 duō yuán jié - multiple ko
! |8 ?$ g- e6 l$ @8 H- B" Z" O) K; j3 z1 C0 j: e. U5 i
8 z: d% P5 |7 N1 B% eE
* {& J6 G9 W4 O" T: Z o9 q恶手 (惡手) è shǒu - bad move$ ^6 N* |7 Z8 M6 ?5 ]3 {
二间拆 (二間拆) èr jiān chāi - two-space extension
0 \3 S" e+ L3 ]: N8 G二间跳 (二間跳) èr jiān tiào - two-space jump8 j' ~+ G1 o0 \ O
二连星 (二連星) èr lián xīng - ni ren sei0 w! H$ _/ w: O
二手劫 èr shǒu jié - two-step ko
6 q( E# g& b# G% O! }
1 ~: A7 E; R6 w7 N# X' `# _: ^$ q8 H! y, |: f+ g$ M7 F
F! A7 a2 E& W. B
发展 (發展) fā zhǎn - develop*
: w5 M8 i4 f9 y- j# w! @法 fǎ method, way (also 下法 xiàfǎ)*8 {) g4 r ?4 } L8 Y
反扳 fǎn bān - counter hane
% W5 L S& Z0 i- D反打 fǎn dǎ - counter atari
5 v( ]! z8 C5 C5 m; R( X2 G反攻 fǎn gōng - counter attack( z3 {! ]+ p7 _2 t7 J0 v- h* I
反击 (反擊) fǎn jī - counter attack/ h; C. h h. W
反夹 (反夾) fǎn jiā - counter pincer
2 i' {# z, _) ~! k6 f反提 fǎn tí - recapture/ ]( M7 O/ Y' a' X. c- S
方法 fāng fǎ - technique*/ A0 }+ s4 V6 j4 O2 @
方四 fāng sì - square four
5 H D1 d! t3 ]- f4 H# ?- T) b方向 fāng xiàng - direction*- ]) P& z0 Y2 q4 A0 y
方形 fāng xíng - mouth shape
) h5 o% B9 D9 `3 J6 I, M7 ~防 fáng - defend*9 G1 [2 L1 v$ ^6 V( `
防守 fáng shǒu - defend*
( p8 K5 V! R5 k飞 (飛) fēi - knight's move: I2 [8 p3 O9 J$ `/ b
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
2 t0 f/ k/ B( o9 o' Y, j2 H飞压 (飛壓) fēi yā - press
6 [# J0 C5 }( @5 J" q废着 (廢著) fèi zhāo - useless move: [/ v+ n9 l3 E9 L3 ]9 K! a
废子 (廢子) fèi zǐ - useless stones) I5 ?# f* e. f
分投 fēn tóu - splitting move \* D( \$ ?! l8 R, ?$ I
分先 fēn xiān - even game5 t# @- z2 w$ g% R+ P- D# {
封 fēng - seal in*3 a% ]% @4 J- ?7 e
封手 fēng shǒu - sealed move
* k+ y6 v( M$ Y& s/ q封锁 (封鎖) fēng suǒ - seal in*
5 z# @/ W% Q$ o- w8 V% b浮棋 fú qí - floating stones& Z ?1 W" ?' i0 _! P# D* g$ F
浮子 fú zǐ - floating stones
1 u+ Q, B1 G; L6 Z: O负 (負) fù - lose*5 W& ^/ E: ^) t
复盘 (復盤) fù pán - game review/ l6 D" p8 r" s: n& u+ o/ ~: @8 r
' L1 C, c, Q7 ^: o1 l) E6 s" x/ | E u3 @
G. ^+ X; O: c' h
概念 gài niàn - concept*
" J9 J+ u) @. @% u4 i9 F, |/ G0 v8 L感觉 (感覺) gǎn jué - feeling*' }2 s! K. s: q6 p! ~# a
高 gāo - high*4 a. x" X% t4 a" p7 E, n
高级 (高級) gāo jí - advanced level*
0 E* n/ N9 B2 ~$ F9 Z3 m高目 gāo mù - 4-5 point g! ^7 A4 X0 H" [" ~0 w
根据 (根據) gēn jù - base*/ U. y+ h% B! q9 n) P$ K
根据地 (根據地) gēn jù dì - base*
4 O' Y3 I; `$ I4 Z攻 gōng - attack*, _0 n. I% [: q" R) g
攻击 (攻擊) gōng jī - attack*
, \9 F: c$ B, N+ B/ ?共气 (gòngqì) - shared liberty
1 W) G7 j2 o: z I j" W公气 (公氣) gōng qì - shared liberty. [' u0 |( r2 v( V9 R, \# y
攻守 gōng shǒu - attack and defence*
" w4 @( v4 v0 K. j共活 gòng huó - seki U3 L* ]) p$ {# E9 D& d
孤棋 gū qí - floating stones+ [9 t( R, H4 O& s' ]0 R
挂角 (掛角) guà jiǎo - corner approach. e) P- w1 D. M5 }
拐 guǎi - bend*$ w+ F( O' y, t; `
怪着 (怪著) guài zhāo - ghost move1 @; W% N; m+ M4 _8 w: B
关 (關) guān - one-space jump
- _2 z+ h$ L$ w* y _! o& r: s官子 guān zǐ - endgame
8 _5 r) N' r: t- S龟甲 (龜甲) guī jiǎ - tortoise shell
h! H+ c) a1 m) P) _, }0 v. y规则 (規則) guī zé - rules*$ R4 F9 N* I7 R$ f
鬼手 guǐ shǒu - ghost move9 Q: u7 O9 k; Y! ?/ v1 m1 ~; [
滚包 (滾包) gǔn bāo - squeeze `' v2 E+ s0 g$ L! Q7 k
滚打 (滾打) gǔn dǎ - squeeze: G6 v M/ T. J8 [" [
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze9 m w$ `4 P+ A2 }) c
过分 (過分) guò fèn - overplay5 m6 y7 { t1 w+ G" j
国手 (國手) guóshǒu - national champion*3 U9 L2 z9 o) P
; u( q; r; `8 m V
3 N Q$ b, e6 }& z1 I6 {
H$ q% U2 E1 w' m
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
* e5 }5 f; [& |) q) |6 w好点 (好點) hǎo diǎn - good point
" V3 l/ L" S/ g8 O* n8 [$ d和棋 hé qí - draw*6 n. N: f! p" z3 a
黑 hēi - black*: M, c- m0 ` y2 @$ H5 v
黑方 hēi fāng - black player*
5 J; u. k- `0 Z) q( S& `, _黑先 hēi xiān - Black plays first*
# K( _1 p* ^( n. y) B, O猴子脸 hóuzǐ liǎn - Sake bottle shape
. K! N k3 u8 Y厚 hòu - thick*! A I( |$ @* Q( r" p
后悔 (後悔) hòu huǐ - regret*
0 r5 b/ }5 h1 {& e后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
! `4 O7 h& x6 l/ \; Q# F厚实 (厚實) hòu shí - thick*1 C; \7 a1 E4 z# M# R- [
厚势 (厚勢) hòu shì - influence*( c; |3 X' {2 Q" m+ E3 I- J- ]( f5 h
后 (後) hòu - after; later*
6 F4 I/ `0 ]5 P- u后手 (後手) hòu shǒu - gote
+ K1 R9 @5 b$ L6 s/ X后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture1 X/ {/ G' J" H+ V
后续手段 (後續手段) hòu xù shǒu duàn - follow-up; R0 @: E2 |) z+ \
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
( `. l. q ~9 ^/ z% j8 S& g1 v+ Q( J虎 hǔ - tiger's mouth
" C' ^1 p) @3 S' F) V( q: x虎口 hǔ kǒu - tiger's mouth
- ^4 K8 J. u$ |* G互破 hù pò - mutual damage# z* ]+ F$ q3 U2 ?
互围 (互圍) hù wéi - mutual surrounding of territory
" v1 C/ Y, q! _7 |& L花见劫 (花見劫) huā jiàn jié - picnic ko
( ?# J3 G4 I5 K2 V4 F1 f7 _- D花六 huā liù - rabbity six
# s& G+ T1 A" f# P$ v; i花五 huā wǔ - crossed five
4 S" m5 P4 X( ~0 W还原 (還原) huán yuán - transposition6 J1 v7 ?# r2 ]( y9 J" ~( L
缓 (緩) huǎn - slow*
! ?0 k7 K4 Z* u! W缓慢 (緩慢) huǎn màn - slow*
0 x2 M4 f& a V缓气劫 (緩氣劫) huǎn qì jié - approach ko
" T$ X5 s: T% c+ t$ s缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)5 J! E: {4 O7 ?/ X5 J+ W
缓手 (緩手) huǎn shǒu - slow
) A( R- X5 S% }, r; t9 Q缓征 (緩徵) huǎn zhēng - loose ladder, r: L- q& t2 W% n8 s
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder& J% u& ]7 z/ d# a1 h7 o
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
( z9 u" |) X9 i" a, S回手 huí shǒu - take back*9 p( ?$ R% W! l/ k
回提 huí tí - recapture
( q1 k6 T& }. W- _% v4 Y% P悔棋 huǐ qí - take back*
# l5 d7 b7 y# e0 o9 K活棋 huó qí - living group/ b" q1 H1 k4 W0 }/ y( M9 N
2 Y* c) J" I& B% e' t2 W8 t% L* N" T! k) Q# `- k
J7 K5 f3 R! O, X* i& f5 j' _
急 jí - urgent*
6 r8 _5 ^( z% \9 A级 (級) jí - kyu
! ~, K# {6 c; W急所 jí suǒ - urgent point
9 B3 n1 R- Y3 N( i' A3 f5 B2 }; i- J挤 (擠) jǐ - bump into diagonal; choke; atekomi
5 B# i5 X& W0 @$ D# i: o7 e0 T- ^6 F技巧 jì qiào - technique*0 T5 Z5 V) m5 z8 u
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
# ]7 y( a* c/ O9 o$ k% k% \佳 jiā - excellent*$ F$ y3 V( P, @3 Y) a
夹 (夾) jiā - clamp; pincer9 ?2 i$ ]* c8 Q0 g, ^
枷 jiā - net+ [8 @9 n& K4 U9 t& A6 n {8 u
枷吃 jiā chī - net5 T5 }( M% t1 J Y
夹攻 jiā gōng - pincer
5 ?! V4 X3 B4 c) ]$ A* y- E# H假劫 jiǎ jié - false ko threat
4 z. R/ N; E5 O+ e4 k; _: R2 W假双活 (假雙活) jiǎ shuāng huó - false seki
: l# A, W& J; b假眼 jiǎ yǎn - false eye
( L; [% b6 U& @$ H' X假眼活 jiǎ yǎn huó - two-headed dragon% e* {. m/ y( o* h) d' k
尖 jiān - diagonal
$ j: ^8 h5 Y9 `7 u+ Q. ?- F尖冲 (尖衝) jiān chōng - shoulder hit
k3 e! W1 U& z; [9 f9 o尖顶 (尖頂) jiān dǐng - diagonal attachment
" z, K; }$ ]# G9 l7 _坚实 (堅實) jiān shí - solid! T: R1 K, y" Q' H
见合 (見合) jiàn hé - miai
7 k# S2 a+ R; R3 @) X7 o教 jiāo - teach*
" ?% |: k& q7 M5 a( J$ Y V交叉点 (交叉點) jiāo chā diǎn - point: ?+ y4 u2 Y6 A: [" z! k/ y
交点 (交點) jiāo diǎn - point4 Z. Z8 q4 J, A
焦点 (焦點) jiāo diǎn - focal point*' F( e- S" m1 {2 X% m
交换 (交換) jiāo huàn - exchange*
( e2 Q1 y! G6 X+ J角 jiǎo corner (angle, horn-shaped)*
( V/ P8 D' w* S( N( o叫吃 jiào chī - atari& i3 O: t" x0 g
教师 (教師) jiào shī - teacher*8 R) P7 n: ?* p, u
教室 jiào shì - classroom*
9 @, g+ ^. `+ H6 a, l$ g' o. V8 D基本功 jī běn gōng - fundamentals*
7 A+ P+ E2 b* Y% K接不归 (接不歸) jiē bù guī - connect and die
" J# N( r8 s( i劫 jié - ko; C$ V2 z8 Z: x' I
劫材 jié cái - ko threat
; I4 G0 C Y' w' Y8 T5 J+ Q+ V# K& w结果 (結果) jié guǒ - result*' q# I; }+ h0 J3 G4 K/ w: N
劫活 jié huó - live by ko
) Y$ k% H% J/ ^; f/ o诘棋 (詰棋) jié qí - life and death problem' {2 V; l7 m$ w. ]7 d$ ~
劫杀 (劫殺) jié shā - kill by ko$ y* P `# g' ^2 D* A# E( _4 k
劫争 jié zhēng - ko fight
; i: E. e" \& p+ O1 \8 b: P9 i% m解答 (jiě dá) - answer, solution*
G2 o$ X; T. d# Y* F# L金柜角 (金櫃角) jīn guì jiǎo - carpenter's square0 w: a6 `6 d/ B! w; x8 c4 L
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg% ` F, B# w9 ~! O% t
紧 (緊) jǐn - tight*
9 o3 l+ a* Q) V) x0 ~8 b紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties7 B% P0 ]) W& T, C( G
紧劫 (緊劫) jǐn jié - direct ko
; _9 q* ~. ^$ Z9 a! K" j8 E紧气 (緊氣) jǐn qì - reduce liberties$ X+ d0 x2 J6 j% g6 c2 ]. P
紧气劫 (緊氣劫) jǐn qì jié - direct ko+ s& m" ^) |, ~" r9 {
禁着点 (禁著點) jìn zhāo diǎn - illegal point
, N# U8 }$ J& p+ J净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)+ O) u! O" S. I2 c# ~
净活 (淨活) jìng huó - unconditional life! @, M8 Y! y1 g% p$ U2 \
净杀 (淨殺) jìng shā - unconditional death# c2 T" W( m/ T+ ~! p# O8 a
净死 (淨死) jìng sǐ - unconditional death- R) b7 d, R) d0 x) ]# @# U
救 jiù - rescue; save*, @% S2 x1 t% O+ G+ k+ Q! Q& L- A
聚 jù - placement inside opponent's eye) n o9 E9 G6 _% ]" \! j
俱乐部 (俱樂部) jù lè bù - club*
7 L8 A( q: u l( [* U W' i聚六 jù liù - six-space killable eye shape& l& `! R! b8 \/ j& V' ^
聚三 jù sān - three-space killable eye shape) T3 d1 @/ t/ H" p
聚四 jù sì - four-space killable eye shape
3 s4 v6 x8 w) U7 t n4 R0 L7 E$ Q聚五 jù wǔ - five-space killable eye shape
8 M+ U! e' W l* L) O决战 juézhàn - decisive battle*
! t8 d, G6 `- }0 u# k# p' n诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
, R2 {8 d! A! Y w! M8 c
3 F2 R, d: ~3 M; ` m; ^9 a$ l) S0 H y# v% I7 |
K, i+ L' T1 Z4 c
卡眼 kǎ yǎn - falsify eye
1 Z1 L9 S4 i" P S5 L" q. O' O9 u6 s8 i开拆 (開拆) kāi chāi - extension- y$ X0 r- b, M7 M6 p6 Y
开花 (開花) kāi huā - ponnuki* l F* w+ U. O o7 o# N8 x; a
开劫 (開劫) kāi jié - create ko
6 H2 l7 }+ D; M5 D; s开局 (開局) kāi jú - opening
( M6 F0 ]* O1 \. K. j) N- v+ M- J+ F看花劫 kàn huā jié - picnic ko& E$ k4 o; |' O9 S* T# o' {
抗 kàng - to resist, fight; to oppose to defy*
( U* P1 M7 Y8 _2 R1 _0 ~8 O$ z靠 kào - attach one line higher than enemy stone
7 B$ C" |3 I9 A! \( m' z7 Y2 u空 kōng - empty*4 C( S" Y2 U+ x: b6 \( \ {- S
空间 (空間) kōng jiān - space*9 y5 @ u5 S" S" }* A4 ]( I
空三角 kōng sān jiǎo - empty triangle
" _7 Q$ I& C( m4 h8 D+ x& v. i空 kòng - territory*
( e# E& W- k' T0 T, u4 r8 V9 i跨 kuā - attach at waist of knight's move9 |) T& u/ O4 f+ ?
跨断 (跨斷) kuā duàn - waist cut$ e. ^, ~! |2 L6 ?9 A/ d
快 kuài - fast*
: I' i: [ ~9 Q) z/ n" G快棋 kuài qí - blitz game5 e& S/ Y# k' f6 M
宽 (寬) kuān - loose; wide*8 A5 a8 V( @# x
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
3 o4 x5 w, j* d3 Z- L宽气 (寬氣) kuān qì - increase liberties( m8 _, s9 r( O. x" w
宽气劫 (寬氣劫) kuān qì jié - approach ko# I0 p5 w4 t$ y' ]- j
亏 (虧) kuī - loss*5 e8 k ~) P% L1 h6 v
亏损 (虧損) kuī sǔn - loss*& u, P5 |! ]7 F5 L3 F
扩大 (擴大) kuò dà - enlarge; expand*
, Z9 _. {* [1 l9 P; Y扩张 (擴張) kuò zhāng - enlarge; expand*
$ V; y) z. r8 B9 z[edit]- Y& j3 Y7 A, l/ {- {9 c
L
! n4 G- X k2 ~( _; ^% F& W赖皮劫 (賴皮劫) lài pí jié - many move approach ko
0 R5 s: V5 T( b5 o" f) u拦 (攔) lán - checking extension; prevent opponent's advance*
# |" }0 m; K1 e0 X- X: C) B' S拦逼 (攔逼) lán bī - checking extension
n/ S6 d4 V) T烂柯 (爛柯) làn kē - ranka
- c; M3 H: l1 u E$ J3 A: K老师 (老師) lǎo shī - teacher*3 _9 ^8 P( U' v8 N
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil/ Q$ ]2 _& @4 t2 Z; `6 n
类型 (類型) lèixíng – pattern, type*
2 c0 u4 v. W# i- U冷着 (冷著) lěng zhāo - unexpected move
6 k! l/ C* E/ v6 p利 lì - profit*- {8 b% @4 w7 j, Q6 {
立 lì - descent; stand i) \& y, F! r' I7 O
利用 lì yòng - make use*" A. u4 J V8 I I' z
连 (連) lián - connect; continuous*- Q; y# _! b; D% H% l+ S3 H
连扳 (連扳) lián bān - double hane
1 v" a) m3 e. D# Y6 q6 A连环劫 (連環劫) lián huán jié - double ko
5 ]- f1 }9 v; z连接 (連接) lián jiē - connect*& }5 i* v+ X7 F+ o1 D0 e; J8 M
联棋 (聯棋) lián qí - pair go) |- F4 q+ L' W) i. ` y0 `
恋子 (戀子) liàn zǐ - reluctance to sacrifice
* }" {$ s: n3 m& G4 I* w两分 (兩分) liǎng fēn - equal*
+ _2 }, e: e& `4 e: n两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")- d- H0 B$ W6 G" X! x* S3 K
劣势 (劣勢) liè shì - inferior*
8 M8 Z$ Q9 w4 b' @1 G9 N+ s裂型 (裂型) liè xíng - split shape/ G8 ~/ ^) c7 y0 j$ [6 A
龙 (龍) lóng - dragon*
+ ]- Z. w, w. G$ f+ ~. V漏着 (漏著) lòu zhāo - oversight9 s& V x) V9 o( \8 N7 A
落子 luò zǐ - playing stone on board. `% B& N" z3 h
' U7 {% q8 I3 u! \/ n+ |
( _9 e5 S& X3 H% A3 ?- }6 |3 aM; Y7 Q" |$ W0 i0 @- }5 J/ A
满意 (滿意) mǎnyì - satisfied*
9 E' N8 ~* e# m$ o4 L/ l3 f慢 màn - slow*1 a1 u8 j5 C. g# h4 U% q
盲点 (盲點) máng diǎn - blind spot) V* M8 V4 Y' |1 g. r1 i
梅花六 méi huā liù - rabbity six
8 `' R. L* J, f5 x$ o2 }- n梅花五 méi huā wǔ - crossed five9 U: I' p2 D1 H* N9 H
门吃 (門吃) mén chī - capturing technique by atari
9 ?$ a- ?. h: x D迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening4 A7 j1 I% m) j5 t' s- K
妙手 miào shǒu - excellent move' t* e" d7 O) s% T) b/ |4 S P% F
妙着 (冷著) miào zhāo - excellent move$ e) i% g: p& u+ \
模仿棋 mó fǎng qí - mirror go7 V9 I' j, n% v9 _# Y* V' Y( h- C
模样 (模樣) mó yàng - territorial framework
. ]$ ~- I3 m( E# B目 mù - point of territory
9 z( E$ F/ z* z4 ~$ t# `目外 mù wài - 3-5 point" `. f: z+ E2 |8 A; ]6 R* h6 Z
7 A2 j- L% h, U7 ^3 T6 Q
8 m5 m+ r) t; x# c& ON
7 J) M* T& K1 |& Q+ T内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones& [/ h" P6 @9 p9 N' b0 U
逆官子 nì guān zǐ - reverse endgame move4 k) o* S" O/ E) r
逆先 nì xiān - reverse sente& m5 i4 Z9 L0 e% \' I3 ]) K
逆先手 nì xiān shǒu - reverse sente
" F" ^; C' D" [; h8 K2 D逆转 (逆轉) nì zhuǎn - overturn game
9 _: W, K+ d9 ?" t8 E粘 nián - connect*
( y6 h. u+ C6 G. b5 ]2 [凝形 níng xíng - overconcentrated shape
; Y; Q0 L( k: ]; C7 s9 [扭断 (扭斷) niǔ duàn - crosscut- V6 s. r7 @2 Y1 ]( S
扭十字 niǔ shí zì - crosscut0 U4 o' M; |# W3 T
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut! X- P& J( A0 d) j
扭羊头 (扭羊頭) niǔ yáng tóu - ladder$ t4 \, O& n; ?- I( m: R$ z
) [/ |) m" h. \5 r8 X* m2 r" d
' K7 y# I5 _. R) E8 ~P( ?$ Q; r! V1 A9 M) H! R5 _
爬 pá - crawl*
& a2 O/ s n. K: N* y1 H盘渡 (盤渡) pán dù - bridge under
9 k- `4 J+ H4 G) D+ g9 X6 C9 ]. J盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
, i" K' _% c/ Y9 Z. Z( {1 I盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
& j5 m/ Q8 B5 s1 a" U抛劫 (拋劫) pāo jié - throw-in ko: o" I- R" ]- ]2 b+ ^' C7 L+ i
配合 pèi hé - coordination*) k4 U1 z9 ~& u2 c0 n D* x
碰 pèng - attach to the side
* V L/ I9 F) @: G- `# A; j2 U& v4 W便宜 pián yí - profit*
, f* K e B1 n6 j. `* e骗着 (騙著) piàn zhāo - trick play, hamete( V9 w1 H. M1 @# J# ~7 C. V
平衡 píng héng - balance*' U3 J$ O' g, v- ?8 f8 M/ g& B
破 pò - break*
# h" U4 X' {. j5 s, F# o剖析 - pōuxī dissection / self-analysis
G6 I1 A4 h3 S, `. i2 M! S破解 pòjiè - solution, answer to a problem*
$ E- r& u' j6 Z2 o. O扑 (撲) pū - throw in
0 K$ W" ^/ Q! e. Z# n葡萄六 pú tao liù - rabbity six8 l! z. i7 `7 O+ Z2 S+ g) z: q
谱 (譜) pǔ - game record
/ w, P$ I! w# t& P普通 pǔ tōng - common*+ ~8 \' Y" p# U
[edit]
6 M7 Z) u2 }2 C- ?8 ^Q
2 W. A2 {( Y; m# {欺着 (欺著) qī zhāo - trick play, hamete
) {1 _, O4 u- z+ z) w8 p7 _: b( Q棋板 qí bǎn - go board3 n% j( I6 U- \5 d
棋风 (棋風) qí fēng - playing style9 C/ s0 v1 I3 S+ S7 |8 }
棋盒 qí hé - stone container
* q( |, D" M; Y/ f% l棋筋 qí jīn - key stones
; |& S/ ~) e8 _( A% x O, G/ \棋精 qí jīng - key stones
+ k! R# C w, G4 B3 n. G棋理 qí lǐ - go theory3 Q5 z, T8 e" a ?5 f* A' W
棋力 qí lì - strength in go$ @! q$ `3 F5 O6 V9 f4 p" Y
棋盘 (棋盤) qí pán - go board
% E4 _4 R4 `& |/ o6 z棋谱 (棋譜) qí pǔ - game record
" z* p& w* O$ P! F$ Z' i棋石 qí shí - stone
% L- y& P; R2 b1 _: k棋手 qí shǒu - player*
4 E) {( S! R: }/ Y' r3 ?棋书 (棋書) qí shū - go book
+ Y$ U' m" T' B. J棋院 qí yuàn - go institute
$ _, }+ \, b6 B! G棋形 qí xíng - shape# i1 |# N/ c, P! H" L: \6 d! q& ?
棋钟 (棋鐘) qí zhōng - clock*
7 B# z3 ]5 G7 R0 o- n- h z棋子 qí zǐ - stone9 W' r; s2 h: z$ F: F: v
弃 (棄) qì – abandon, to discard, throw away' g/ E R: W7 u$ l% b
弃子(棄子) qìzǐ - sacrifice5 I* j- O( z7 r0 Q* w, ~; @
气 (氣) qì - liberty7 C, t! H8 N0 j# ^3 G. D
气合 (氣合) qì hé - fighting spirit+ _1 g% M4 M' _4 e( d+ I
气紧 (氣緊) qì jǐn - shortage of liberties
2 K) C. d, {8 A% I& M* E' _前 - in front, before*
- R+ U3 u$ \0 p9 a6 W" A5 y7 l浅消 (淺消) qiǎn xiāo - erasure
9 f$ [, z! H9 t' j2 \/ o墙 (牆) qiáng - wall*
! F5 g( R4 x; k8 M6 l7 Q( V) p强 (強) qiáng - strong* W- O' Y) G1 z1 B
墙壁 (牆壁) qiáng bì - wall*
, I& c0 s0 w b! t' x& D强棋 (強棋) qiáng qí - strong group2 h, x! N" ]4 H1 R- p/ `& B3 j6 O
巧手 qiǎo shǒu - clever move
" M% n/ `0 g7 w) s巧着 (巧著) qiǎo zhāo - clever move: v4 C& ~0 u* b# e J7 T2 l
切断 (切斷) qiè duàn - cut*5 s5 i& u: m& ^% |) }. x1 \
侵消 qīn xiāo - erasure
8 }5 Q5 U) Q) \* G; A轻 (輕) qīng - light* e$ t, N8 I2 }( e! q
侵入 qīng rù - invasion C/ `1 j$ H9 ~0 A; s
轻盈 (輕盈) qīng yíng - light*
$ P3 f6 f+ i C) _求活 qiú huó - make life
& _. R% s6 V1 k1 h5 ~曲 qǔ - bend8 d- D/ w8 r' N# e+ h# D# U8 Z1 t
曲尺 qǔ chě - carpenter's square
; a. b! h/ c4 s T曲三 qǔ sān - bent three" |4 O$ I$ L( c2 q U
曲四 qǔ sì - bent four& h2 t0 m' v4 q3 I" N
觑 (覷) qù - peep
; e! j |$ r1 }& Q, g; \' A* o4 }权利 quán lì - privilege
$ r: g @5 K+ h0 o P9 ^; H确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
7 r Q: D8 p8 ?# d
# c1 e- N& }8 c! ]0 T0 X0 S l! [3 l
! O v v: U9 B( b7 Q4 qR
! X- F! A7 S3 p; A5 p- p让子 (讓子) ràng zǐ - handicap, k+ Y N4 s% c9 j
让子棋 (讓子棋) ràng zǐ qí - handicap game
) y# k: C7 j' P, }认输 (認輸) rèn shū - resign*: w; x, m. j9 r4 ~; d- U5 C, w
弱 ruò - weak*
& Y: q* W7 ~0 b F" G) q4 \, p弱棋 ruò qí - weak group/ H- P {5 B) [% G/ n9 D1 c
; @& k3 O; s$ K1 {& T3 r9 L9 h8 ^( F
S
C+ z- `$ z/ o7 j三间拆 (三間拆) sān jiān chāi - three-space extension m8 U* W2 f; s# r
三间跳 (三間跳) sān jiān tiào - three-space jump" K2 S7 ~$ b* }7 g( D- h R8 N' G4 i
三劫 sān jié - triple ko) i4 ^5 {2 V* C0 e, J# j
三劫循环 (三劫循環) sān jié xún huán - triple ko# [. X7 o* o* y% t' i* d& y
三连星 (三連星) sān lián xīng - san ren sei
* D- O( n q0 R5 `三目正中 sān mù zhèng zhōng - center of three stones
0 C+ F+ ]0 E: ~ \' O) g8 ]三三 sān sān - 3-3 point% \: O+ i4 T; ~$ K, W* s' K$ B
三手劫 sān shǒu jié - two-move approach ko+ G* S$ |2 W. |+ H$ n
三子正中 sān zǐ zhèng zhōng - center of three stones( S* ~8 E% Q: A/ Z. d* B
杀 (殺) shā - kill*7 p2 x6 }% A; V, F: r
杀棋 (殺棋) shā qí - kill
, u. g, U: j1 m: s G! c' S1 {杀气 (殺氣) shā qì - capturing race
/ E. l6 W* W; Z, y E上 shàng - upper*1 V- Q4 O7 g5 h
上级 (上級) shàng jí - advanced level*, m U+ T$ j" Q, d8 J( w" c% d
上下同形 shàng xià tóng xíng - symmetrical position
) g7 \' }' N8 x& f1 w5 {6 t0 q# {稍 shāo - somewhat; a little*( T0 B) y1 }. G# y1 e% s2 Q" B
伸气 (伸氣) shēn qì - increase liberties# O; O" A, i S* S
伸腿 shēn tuǐ - monkey jump% s3 g% M4 Q2 M4 t, O
生死劫 shēng sǐ jié - all-dominating ko
: j' Q: L4 P) t/ C胜 (勝) shèng - win*6 [! B! G, i& H1 f% ~
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move; T; x/ ^7 Y3 G2 J7 [. G0 A
胜着 (勝著) shèng zhāo - winning move. H" ?; I( ` b. k
失败 (失敗) shī bài - failure*; J0 a6 D7 _5 y f- j# j5 Q6 Q
实地 (實地) shí dì - solid territory
E+ D2 V* l, p, U2 v u十番棋 shí fān qí - ten-game match
+ G, i9 T' J$ ^. Q- U+ \实接 (實接) shí jiē - solid connection
3 p+ P' d; \/ ~6 ^石塔 shí tǎ - two-stone edge squeeze! i5 R1 b; ~: R8 l+ f
实战 (實戰) shí zhàn - actual game situation' F; ~: T& j0 q- }7 |; ?
实战手 (實戰手) shí zhàn shǒu - situational move& ~' K2 k- u. J7 T- o% [ \
势 (勢) shì - influence*
y$ u) o- E8 f& }9 h" O室 shì - house; room*
5 i7 {! r% |2 L# L- Z, \1 }势力 (勢力) shì lì - influence*
( K9 g* q( z j5 }7 {$ ~试应手 (試應手) shì yìng shǒu - probe
) A$ j# m% l& [" J& u) m( `7 c4 b收官 shōu guān - play endgame
' z) W1 a4 [7 K. t' l+ [收官子 shōu guān zǐ - play endgame
6 k1 t5 Z/ p5 e! O* W& C0 w收后 (收後) shōu hòu - last play
3 m, u( w1 ~# W9 s5 c收气 (收氣) shōu qì - reduce liberties
9 v& ?8 k# Z, h, R7 N4 A3 c守 shǒu - defend*
4 k! O% ]! L$ n/ s手 shǒu - move6 k B n- n q; z8 J
手段 shǒu duàn - technique*
$ T( f8 \: a0 ?- e! Q% x手割 shǒu gē - reorder sequence
: }7 y- k" q; X2 h0 @5 e% O' C2 t守角 shǒu jiǎo - corner enclosure5 u- P4 [- Y7 k% D' }& P2 n5 x
手筋 shǒu jīn - tesuji- s# [: a0 E7 ~4 _) @/ m
手顺 (手順) shǒu shùn - sequence
" s+ A9 m* W% l2 C9 y手谈 (手談) shǒu tán - hand talk
8 v" b+ e% a; h/ q0 _授先 shòu xiān - one stone handicap5 Y( A: \8 T* Q+ m/ J
授子 shǒu zǐ - handicap
8 T9 C3 |- K: `7 l7 _$ V授子棋 shǒu zǐ qí - handicap game
8 h. @" ^( y% G" ]/ Y: V& _书 (書) shū - book*; A) l8 w: }* C6 }' E3 Q. I
输 (輸) shū - lose*
) w; k( M. |% [# u7 D/ Q" u8 A书本 (書本) shū běn - book*5 \) ]6 s C+ O
数目法 shǔmùfǎ - territory scoring/ m; V# s# k: W6 J
数子法 shǔzǐfǎ - area scoring. U v% a4 M, U( D C. k' p/ ~
梳形 shū xíng - comb formation
. M* \3 r! J+ K梳形板六 shū xíng bǎn liù - comb formation
4 L. H) v% L" ^0 m K双 (雙) shuāng - bamboo joint
$ ^% H0 p) ]. W1 [; `+ e( o/ B双吃 (雙吃) shuāng chī - double atari; F. I- V- X) \! E0 P
双打 (雙打) shuāng dǎ - double atari
/ U2 Q$ ?) L( w双打吃 (雙打吃) shuāng dǎ chī - double atari& s* l$ P# V1 V/ p* D7 [" k0 @5 Z
双倒扑 (雙倒撲) shuāng dào pū - double snapback
: l0 }8 e+ m7 _; D双方 (雙方) shuāng fāng - both sides*
. T; h* D( N# D# K1 w$ N双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach# X; C8 u- ^" E( I
双挂 (雙掛) shuāng guà - double approach
6 x1 i$ C% B5 J3 K- f( r双虎 (雙虎) shuāng hǔ - trumpet connection& p' e5 H" \9 w9 n# ^( T" d
双活 (雙活) shuāng huó - seki
: ]2 I7 }7 `$ G7 I0 b+ C( U双叫吃 (雙叫吃) shuāng jiào chī - double atari
* }! b4 a5 a% d+ H双劫 (雙劫) shuāng jié - double ko$ H8 k; `% [1 ?+ c' ?! i
双征 (shuāng zhēng) - double ladder
/ }6 t& [) J6 G6 ^; F顺序 (順序) shùn xù - sequence*
1 h3 [- ?; C: Z9 D9 r/ ]5 T" ~死活 sǐ huó - life and death
" l) d( r' w, ? J" Y死活题 (死活題) sǐ huó tí - life and death problem, O. ?7 W6 G# s: }5 h* c6 J
死棋 sǐ qí - dead group
9 W# F0 T0 `; I. j% E# M死子 sǐ zǐ - dead stone" Y( t( a' \+ i" D7 |7 |7 U
四间拆 (四間拆) sì jiān chāi - four-space extension
8 H. ?# Z; k2 E* x5 l四角穿心 sì jiǎo chuān xīng - occupying four corners and center& k; _3 A) x; g
四劫 sì jié - quadruple ko- K; }9 n/ D0 Y [+ a: b
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
) y9 p+ F( Z4 T+ B$ t3 T+ {( N四连星 (四連星) sì lián xīng - yon ren sei
. O) Z, k7 _+ q2 _7 J- n松 (鬆) sōng - slack*) I9 ?2 v( o# B$ f
松气 (鬆氣) sōng qì - increase liberties
! O, L( K3 i! u3 C松气劫 (鬆氣劫) sōng qì jié - approach ko8 j/ z$ C5 V& a9 H% Z9 a# X
俗手 sú shǒu - crude move
( }8 O+ D# @( ]2 \* Z随手 (隨手) suí shǒu - hasty move
% Z5 t: x3 n+ ^7 C随手棋 (隨手棋) suí shǒu qí - hasty move6 d6 N7 f/ K5 p' B: ` C
损 (損) sǔn - loss*) [; Q7 C8 y/ L4 d$ M) b1 ]
损劫 (損劫) sǔn jié - losing ko threat
8 a% B5 z2 I/ X* ^# u! o6 A( D$ l损失 (損失) sǔn shī - loss*# R" u3 d6 P" p5 I! d& H l
顺序 (順序) sùn xù - sequence*0 y1 h" l: m7 C5 k2 u+ B
; `8 H; s" A1 D4 L; f, l- e3 k8 T# M
( W" e. h/ s, W8 \# O8 lT
8 j, y6 {( i U# v/ K4 M台象 tái xiàng - Tower' s! Y( q# `" g& ]2 a c
弹性 (彈性) tán xìng - flexibility*
! a' U a2 ]) r6 I搪 táng - block*
4 F1 n; b$ N; z! w9 L+ t套劫 tāo jié - two stage ko# s! u+ J* S1 K& [/ _9 P
逃 táo - escape*; E) L% r( X' Y# j- c
逃遁 táodùn - to escape, to run away, flee*
8 `1 N; g: e2 L& o+ D逃生 táo shēng - escape*
* n8 }5 O/ G1 j; k3 E; S8 e腾挪 (騰挪) téng nuó - sabaki
9 H8 ?9 V( O4 z g& x提 tí - remove from board
& g' B( l& j0 P/ ^) \提劫 tí jié - taking the ko9 { D& R+ _( f5 U+ y
提子 tí zǐ - remove from board" F9 l9 A( h) B
天王山 tiān wáng shān - tennouzan7 x! L. D" u1 W5 }! p) j- s- @. ^3 L
天下大劫 tiān xià dà jié - all-dominating ko7 \3 c$ ^- @6 R* F: _7 x4 Z
天下劫 tiān xià jié - all-dominating ko) X6 Z% R6 Y& Q
天元 tiān yuán - tengen- q9 Y& P( X6 \
跳 tiào - jump* C- ^, C* D: E
贴目 (貼目) tiē mù - komi4 Y8 A* b6 f# F1 n. e
铁柱 (鐵柱) tiě zhù - iron pillar*
7 k& e1 R' f& ?! E挺 tǐng - push up; stand*8 [0 w9 _# l" L6 i" ^6 F! P
投降 tóu xiáng - resign*+ o2 `% i7 S5 d$ g
投子 tóu zǐ - resign
/ b) l" x6 c4 O4 I透点 (透點) tòu diǎn - placement9 h5 P/ S' D8 C' H$ }" c
图 (圖) tú - diagram*( _% ~$ \7 x" p1 f! z
退 tuì - pull back
k9 S {' l! v托 tuō - underneath attachment
+ ]) v- I7 h- R脱出 tuōchū - escape, break out$ c5 t$ x2 C5 L! [* F
脱骨 (脫骨) tuō gǔ - under the stones3 {& D0 p1 j8 J& `0 s# k' E
脱先 (脫先) tuō xiān - tenuki
# N) f, G2 S( [4 |0 E$ w5 p/ r2 P1 U9 P- o
4 |* | Y& h$ N6 C9 dW& {$ }1 A, ~ V
挖 wā - wedge9 \- t2 v& f1 x' L; d
外目 wài mù - 3-5 point8 \6 F5 v1 m' A) c
外气 (外氣) wài qì - outside liberty
5 f$ h. f& n6 n2 T$ s& }$ |' Z2 v弯三 (彎三) wān sān - bent three
& Z. Z3 h- l# G" G弯四 (彎四) wān sì - bent four
4 _: I" A: [# J5 @万年劫 (萬年劫) wàn nián jié - ten thousand year ko
4 N6 ]/ I3 `: |4 U9 e6 l围 (圍) wéi - surround*
4 ~# [$ O6 I! M& q9 R' g围棋 (圍棋) wéi qí - go
; h& v0 h: d4 s尾巴 wěi bā - tail*
- m# b' }5 }# u l+ |9 U( U( k味道 wèi dào - aji6 m: t+ F q# d" T3 a
文凭 (文憑) wén píng - diploma" ^# D+ G4 d9 b q4 @' z U
稳当 (穩當) wěndang - stable; firm*
! Q8 A7 S9 M2 p6 N, ?" |, ~' | z问应手 (問應手) wèn yìng shǒu - probe
# U: K) F9 x$ \# K/ a6 n+ ?0 H乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest' S# ]3 Z7 E$ l: H' _5 I$ d/ Y6 G
无理 (無理) wú lǐ - overplay
5 ^* d9 A( V' G6 L4 X. S无忧劫 (無憂劫) wú yōu jiě - picnic ko
- s. K9 S' j2 \7 U* J/ m/ V5 _五子棋 wú zǐ qí - gomoku narabe
0 ^0 i) J) ]2 e! b/ c五间拆 (五間拆) wǔ jiān chāi - five-space extension
! V+ D8 K# A& G5 B" B, l五连星 (五連星) wǔ lián xīng - go ren sei
; N) p* z) i( A; m& O9 [2 j五五 wǔ wǔ - 5-5 point6 Q' k' b; [) D$ J
5 y( ]0 W* O1 ? x& z! b
2 p) j v) X( M
X6 K* U% ?: N( l V- H1 [
细棋 (細棋) xì qí - close game, Z- h& ~( a( t9 h% X
瞎劫 xiā jié - false ko threat" K7 P ^7 l$ |1 [( w
下 xià - lower*
o. p, z- U7 s3 l下法 xiàfǎ - method*/ q7 P0 Z+ O0 |3 z/ H
先 xiān - before; first*
' f5 w6 Y% q) @ d$ R, I4 ]$ A2 Z8 j" x先手 xiān shǒu - sente2 p3 \' n( O. `% T, a, j
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
! ?1 M9 X+ Q9 U% C' S, `6 @5 P5 ?9 z先手利 xiān shǒu lì - forcing move1 W+ Q6 U9 I! s7 A7 O" e8 q
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
( q. M3 |. |& Q ^! t2 O G" f陷阱 xiànjǐng - a trap*
' R* l0 ~' ^1 E* p象步 xiàng bù - elephant's move, U- `5 M! }9 u9 c0 G; g& s
象步飞 (象步飛) xiàng bù fēi - elephant's move
, q0 p9 B* r7 ]象飞 (象飛) xiàng fēi - elephant's move9 H: A. a& v9 {4 `0 L8 z4 X
向小目 xiàng xiǎo mù - facing 3-4 points
, y" R! I" C2 [' m; C- o象眼 xiàng yǎn - center of elephant's move4 [5 ]1 ~/ a4 b
消劫 xiāo jié - ending the ko
& f5 A S E; q& C4 ~) d小 xiǎo - small*
; P8 O1 ?- C* q; W" m% K$ r. t7 M& k小飞 (小飛) xiǎo fēi - knight's move
& t7 \! `7 M) O9 F l% L: X) g小尖 xiǎo jiān - diagonal; u/ y7 c5 @! s- y E
小林流 xiǎo lín liú - kobayashi opening
3 O+ y: @5 k2 k! S4 C/ e5 e小目 xiǎo mù - 3-4 point
/ I* P& V* ^6 n; N+ r7 k$ [$ P小盘 (小盤) xiǎo pán - small board (13x13 or smaller)- x5 O; I% |& |6 u5 t
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
0 O8 \& y0 Y$ V; D/ \' v小伸腿 xiǎo shēn tuǐ - small monkey jump
: n( l1 `3 u; E; ~ [ [9 y" s小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
! l; W; m& F6 L! U; n2 q效果 xiào guǒ - effect; result*; z" O' v$ m* H0 k( r7 R
效率 xiào lǜ - efficiency*7 d- G. L/ J9 V) m! _5 W/ _
新布局 (新佈局) xīn bù jú - new opening
5 E' V0 g3 r3 z+ ^- a' y6 ]新手 xīn shǒu - new move4 m3 F8 D. E t- R7 C; `4 \7 m
星 xīng - star point5 W: z0 h1 W. g8 }: b+ ^ V. f
星位 xīng wèi - star point
) U0 t& J; [8 J H3 a( w! \9 m形 xíng - shape*
& @$ s* }4 F- h+ L% i! z5 p形势 (形勢) xíng shì - situation*
' |' Q' t% I* X# `形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement# J' g4 x x0 C( F% p
形状 (形狀) xíng zhuàng - shape*
+ \6 f6 Q5 P+ U+ a; V% i/ I秀策流 xiù cè liú - shusaku opening; k1 l( k/ |; N3 f6 V
虚手 (虛手) xū shǒu - pass* z0 d* m- H7 t, D1 Q3 Z% F$ [
虚着 (虛著) xū zháo - pass
, |0 n: x3 B/ I( P" y, c: P7 g序盘 (序盤) xù pán - opening( ]4 v' I& I6 _ p9 J
学生 (學生) xué shēng - student*
0 p+ T J* L! G+ c1 M9 T雪崩 xuě bēng - avalanche*
5 w2 ~. b' t3 N H+ r' t+ @( i$ Y g循环劫 (循環劫) xún huán jié - double ko
! A4 _( C' W( |$ n5 M4 H2 r+ A
, j3 Y% l! j/ }) I% \# E7 G8 r9 xY
7 p% ~/ j1 h+ g) ^" e5 m: _/ _压 (壓) yā - push down*' u* v+ g8 f: o- a$ `% K
压力 (壓力) yā lì - pressure*
$ ~; m/ p, i4 ^6 r+ U8 b% H延气 (延氣) yán qì - increase liberties+ J2 {# c, X7 t5 I- s& }( Z. S
眼 yǎn - eye*
* g2 i) q0 t( v! D g" ?+ g眼位 yǎn wèi - eye potential; eye space
! R/ D$ f3 k! H眼气 (yǎn qì) - eye liberties8 p$ {' }6 ^5 G9 B
眼形 yǎn xíng - eye shape; eye space3 o& F$ S m4 t: y5 k# g
妖刀 yāo dāo - magic sword9 B) H$ n4 Z# R! Y7 F
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko) k" F u- k7 `
要点 (要點) yào diǎn - vital point
6 `) {/ l! s+ V1 e+ j' g8 O) }要子 yào zǐ - key stones# m" s$ N1 n8 ~% ]- t! {8 X3 Z6 t
业余 (業餘) yè yú - amateur*
( r, T9 g. ?6 A! w! T一方地 yī fāng dì - one-sided territory
4 i5 @6 y: D: S5 P. Z0 a! B) R一间拆 (一間拆) yī jiān chāi - one-space extension
7 m, U8 X& H; L; ]' ]一间跳 (一間跳) yī jiān tiào - one-space jump j3 v" I" O) x7 x7 ^
一手劫 yī shǒu jié - direct ko9 B3 D7 O# \) ~* O8 B, J
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
( L; L6 B0 |6 T* k! o* w2 {疑问手 (疑問手) yí wèn shǒu - questionable move+ d: j& ~; L( r$ }9 T( q/ E( |
弈棋 yì qí - play game*
- |( n. g, g' U3 B0 a引征 yǐn zhēng - ladder breaker5 a9 X& Z7 I2 a! z4 y
赢 (贏) yíng - win*
6 V- h2 i: i" }0 k: Z$ `应氏 (應氏) yìng shì - ing's* @ _9 q: G" b: ~
硬腿 yìng tuǐ - first line descent% ^& L3 Q: Q/ b; T U) c& B
优势 (優勢) yōu shì - superior* z' e9 v: _1 f4 ?- H
有利 yǒu lì - advantageous*9 i5 S# U" L2 V4 a4 r! q7 m2 [
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
& J! H5 W8 i/ B' t) j有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
9 U% A* r" a4 b9 C: T3 E右 yòu - right*
3 W& `8 [" t- d8 a1 T余味 (餘味) yú wèi - aji/ ?3 \5 h c6 @) M4 u6 D% a$ I
愚形 yú xíng - dumpling shape
/ Q O4 }& \5 t; r0 C J1 j宇宙流 yǔ zhòu liú - cosmic style
! x1 B! Q ]( f8 o7 Q1 `( B, Q% G2 W8 U8 o原则 (原則) yuán zé - principle*+ d5 y, B0 ?7 }: {' j! u* |
院生 yuàn shēng - insei
" n0 a, a& c: C- v6 `& e( V
+ y' R" u) O, [% ? a
1 f7 d. x( Q4 o- Y9 UZ0 F3 e, j9 W: I8 H6 ~6 g
枣 (zǎo) - jujube (Chinese Date Wood)*
3 P9 _+ a/ `+ N0 [' {1 \扎钉 (扎釘) zhá dīng - iron pillar*
1 c2 W! s8 m! ^7 f% i L% R" J长 (cháng) - stretch
# J3 B ?5 {3 g- t& p胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
( h. C, @# v: Y7 e' W" K胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi" d5 o3 M4 V6 E& L
着 (著) zhāo - move" H3 v# [: \1 ?" X/ R+ O
真眼 zhēn yǎn - real eye
- o3 h: m2 M9 S# X: s6 `0 u镇 (鎮) zhèn - capping play
" A1 M) n; j( E z9 ]镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker: F, f1 a4 }2 J
镇头 (鎮頭) zhèn tóu - capping play4 k) {7 I( @7 Q
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
, u* o( P' h7 b8 b: o征 zhēng - ladder( i' a$ i9 [ n
争棋 (爭棋) zhēng qí - official challenge match# ~0 U( J3 l# q6 U
征子 zhēng zǐ - ladder6 B9 z9 X7 ~5 ~; L
征子劫 zhēng zǐ jié - ladder ko
7 z$ P# s2 f% M* H整体 (整體) zhěng tǐ - chain, C8 f) Y4 H3 p; o# G
整型 zhěng xíng - settle3 B% P: z. F5 P' w
正解 zhèng jiě - solution*8 A$ l' ~8 C- _
正确 (正確) zhèng què - correct*# ~( m* m& Q+ ? E4 ^7 F4 Z, F0 N/ c
证书 (證書) zhèng shū - certificate*; F: u/ r* U" ~
正着 (正著) zhèng zhāo - proper move6 O7 |: b: e# P+ M. I; ]
指导棋 (指導棋) zhí dǎo qí - teaching game
0 ?! o0 h/ l/ N9 N& d4 a b直二 zhí èr - straight two% z. `; T1 m/ @ y
直三 zhí sān - straight three8 _6 V% T& Q8 @$ F7 y" C
直四 zhí sì - straight four+ w; R" ?" k4 A+ [' u
职业 (職業) zhí yè - professional*+ V) @) k; R3 e8 M% E; T
只此一手 zhǐ cǐ yī shǒu - only move0 P; ^2 x. ^4 _ B; @% ?; S
治孤 zhì gū - managing isolated weak group
1 y! L- @ {/ {+ Z中 zhōng - center*
% J* S/ h/ n6 {3 d1 c0 ?. I钟 (鐘) zhōng - clock*- p U4 Q; s. @: v* f% x
中腹 zhōng fù - center*% x# V9 [: y3 M4 l: X
中国流 (中國流) zhōng guó liǔ - chinese opening2 e" ?- Z2 ]0 J8 v& U: }
中级 (中級) zhōng jí - intermediate level*( c! N: M3 {# n# h2 e
终局 (終局) zhōng jú - end of game
5 ]; o1 D- v8 t2 e8 u2 t+ T中盘 (中盤) zhōng pán - middle game1 u7 f' ~9 C) K2 x
终盘 (終盤) zhōng pán - endgame
3 a+ }5 p# C) T" Q/ ]6 z" d% ]中心 zhōng xīn - center*
7 V# y8 W0 B; [* k; v F中央 zhōng yāng - center*
8 P' M6 \# _3 f3 d) t+ R中原 zhōng yuán - center*
1 c& [, @2 k9 W2 [7 _2 W/ Z重 zhòng - heavy*# w* G) u8 I4 D% v, h- h3 ~( O
主动 (主動) zhǔdòng - (to take the) initiative*
3 d% S+ n/ \/ {* k; I专业 (專業) zhuān yè - professional*
7 f, C# i7 q/ U( H, R4 P5 ?转换 (轉換) zhuǎn huàn - exchange*, B0 Y! b5 {) T
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback7 b" }% O$ n3 @0 e" c
装劫 (裝劫) zhuāng jié - a move that threatens a ko8 F5 H) ?, v) M, Q% g& \- F
撞气 (撞氣) zhuàng qì - reduce self liberties
# U# [* A. a4 f追 zhuī - chase*" @" z1 R* w0 [: a1 g7 t
追捕 zhuī bǔ - chase*
. Q- i# ~9 V9 k子 zǐ - stone; unit in chinese counting
1 F& `$ H$ p# W0 @( R自然流 zì rán liú - natural style/ I' F' p' d$ y2 L8 e3 L/ M
自杀 (自殺) zì shā - suicide*
1 \2 T2 L, Z8 h% d, G# m$ c6 z4 P: W左 zuǒ - left*
' p3 b0 s$ o1 v+ Q: ]8 W: I左右同形 zuǒ yòu tóng xíng - symmetrical position% U& y4 o% n; ]% H3 J9 q. R
做活 zuò huó - make life
/ P) o) I: O: ^) p: ~+ [做劫 zuò jié - create ko6 E, I6 n3 _$ w
作战 zuòzhàn - combat*9 Y/ T& J6 X7 ]& X0 i+ H
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)( L0 P4 g' |4 ?6 [4 s/ g) ]" d& n
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