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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
  f- X( ~" j5 H5 C2 M安定 āndìng - settle*- W5 O, i! b9 k; p+ Y0 l* `6 I: T

: C1 F! P4 b/ h3 x4 V
5 [$ h5 U' y* u% iB
" w, C5 V7 f1 q白 bái - white*' z: z$ ?6 A; H3 m
白方 bái fāng - white player*
, l4 P$ `7 j4 |+ [败 (敗) bài - failure*% D- O; y& }4 _2 }  i
败着 (敗著) bài zhāo - losing move
5 \& I3 [! \% L6 U扳 bān - hane
3 k6 p( J7 N' x8 m* l* x7 h+ c扳断 bān duàn - hane through, k5 `! U' V7 X- j2 L( E4 V
板六 bǎn liù - rectangular six
+ q$ q( h) w# G2 x半劫 bàn jié - half-point ko
6 g+ Y/ [0 B& s( d/ z( `. }+ u棒接 bàng jiē - pole connection
7 l' s# N  b; L. y: P0 E. T4 h6 a( w包围 (包圍) bāo wéi - surround*
3 D) s( ]$ n; }/ o3 Z0 P7 P8 Y  x薄 báo - thin*# b$ ?3 f+ x* Y
保留 bǎoliú - retain; preserve*/ K; x2 c5 w9 N3 K
抱吃 bào chī - capturing technique by atari
1 _. y" Y. i  [" f本身劫 běn shēn jié - local ko threat
# g5 B! R* [. z2 y0 F' \3 P8 F本身劫材 běn shēn jié cái - local ko threat
5 y  ^: [- i1 ~/ J$ E# C% D% F% ?本手 běn shǒu - proper move8 G# _( B! X$ U3 n$ L2 [
笨重 bèn zhòng - heavy*) o. S. J7 }5 _: Q3 h! j! f% ~2 I) M( L
崩 bēng - collapse*
+ Y! x* d8 C" B崩溃 (崩潰) bēng kuì - collapse*5 X+ [/ t' g8 `* U7 @' d3 N4 o
逼 bī - checking extension  C  U+ Z* b1 g- [  J+ |
鼻顶 (鼻頂) bí dǐng - nose tesuji
' X! C1 A" J, _比气 (比氣) bǐ qì - capturing race
+ s9 m+ D7 A2 T! M2 J比赛 (比賽) bǐ sài - tournament*- T/ P6 }# S8 x- u' ~' H0 _* j- L
边 (邊) biān - side*
1 y4 @, w4 l% W. v! S) E" ^5 P2 `变化 (變化) biàn huà - variation*
& T  X0 z7 a7 [  E9 g变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening6 r8 L/ z+ H/ K3 w& L  h' O5 B
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
# x* y% b5 h9 M% R( U1 h% r变着 (變著) biàn zhāo - unusual play
' g: {3 _2 ]! H# A6 V并 (並) bìng - horizontal stretch! |: P  a$ f/ L- E7 L, ]
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint). g1 X; C- n! {0 J1 R, f' {2 O
补强 (補强) bǔ qiáng - reinforce*2 M; K8 s4 P' Y# j" r
布局 (佈局) bù jú - opening
. R8 ]( M. @" H, S0 f不利 bù lì - disadvantageous*+ d7 Z$ M# X6 p8 r4 @+ f
不入 bù rù - suicide
5 g+ C2 \* A0 C) ~4 X& X  l, u3 x不入子 bù rù zǐ - suicide4 @/ B, ]( V! Q. ^% u. g
不提三目 bù tí sān mù - three points without capturing/ J/ _5 a! e8 u% O  M( u
不提五目 bù tí wǔ mù - five points without capturing) v8 `  ]; H3 n/ r  e
3 [: L5 Y% {4 p: ^8 E- _

( S# n. _0 f0 \) ?; H. HC. v1 V+ a+ y( B8 q
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)/ s( t; Y8 b' h/ @4 a
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)6 g8 l+ x7 i+ }$ @
参考 (參考) cān kǎo - reference*. C9 T$ W" j! [( A8 [& Q
残忍 cánrěn - bloody or merciless*
5 e# A. v/ v' ]) a) n: B5 K; c拆 chāi - extension
4 t0 B3 u# {: n: |  J# d; S- f) C4 P: s拆逼 chāi bī - checking extension
* }+ t, Q: o: t* p, [拆二 chāi èr - two-space extension: N* o# z  [% {
拆三 chāi sān - three-space extension
3 T1 W3 F: ~9 \- u5 k+ u拆四 chāi sì - four-space extension0 P6 Q# y+ D# z: m
拆五 chāi wǔ - five-space extension
! L+ I5 b4 i- P# P! K拆一 chāi yī - one-space extension& s, j: J0 Z9 ^4 U+ j2 ?, U" C' v
缠绕 (纏繞) chánrǎo - harassment technique
5 W$ ?( Z. y. e* v长 (長) cháng - stretch
) M2 \- n. t4 l% z' {0 y% _7 C长考 (長考) cháng kǎo - think for a long time2 d5 |( d; Z  O% P' M  j) Q
长气 (長氣) cháng qì - increase liberties
/ ~3 q# n2 C$ U% m3 h长生 (長生) cháng shēng - eternal life# M1 s8 ]/ i6 T6 w0 B& w" l
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
9 o% j, f! n% E' v超大飞 (超大飛) chāo dà fēi - very large knight's move
" E3 h9 u( f+ x/ A- f  W% N超高目 chāo gāo mù - 4-6 point
3 V8 E! J( p, m7 q& l4 H; r超时负 / 超时 (超時) chāo shí fù  - lose by time
3 `8 B  U# e! f. H超时胜 chāo shí shèng - win on time/ I) M* z1 E) ^5 `: Z% G, N/ l6 q7 m
成功 chéng gōng - success*
' \3 [% |0 j* x3 r( O成立 chéng lì - possible*- j' V2 @- N/ e8 B0 x- d
秤砣 chèng tuó - two-stone edge squeeze: d! T; s! T( Y# m
吃 chī - capture7 L! F7 r, u- M! K
吃亏 (吃虧) chī kuī - loss*
) e0 J' g: K: X' U' n2 f" y4 d持棋 chí qí - jigo
2 I" X0 y8 n/ W1 a9 M冲 (衝) chōng - push through4 i- l4 @" s: \1 R, z2 s' g
重复 (重複) chóng fù - overconcentrated
' M2 \$ L; W/ f: d$ V初段 chū duàn - 1 dan
, N. s& |3 _8 d初级 (初級) chū jí - beginner level*% K# T: A5 D9 b3 W
出头 (出頭) chū tóu - getting ahead
/ R& k, E# d9 H( a1 B* c3 U刺 cì - peep
* j# X& \" D+ X3 t) T# C( N) C* u次序 cì xù - sequence*
$ ?/ `6 q8 x* M: q) W错误 (錯誤) cuò wù - mistake*: [9 X+ l* a, S
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
; |# O' j7 {& h! X" [7 y+ T
! T. ]* r, \- Z( Y# `1 u. ?( o  M  ?( ~( ]( H
D
0 {% H; a4 n5 H  ^, q6 v9 ]搭 dā - attach
  M9 s* I- F8 E) Z8 O7 \  Q( g$ V打 dǎ - atari: R4 ?  }/ K, ]# O! P) n# @" Q5 y
打吃 dǎ chī - atari* I$ |  N7 |( _3 i. t1 L7 R
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one. Y: o! _, }3 ^
打挂 (打掛) dǎ guà - adjourn game
, J& Q9 f: o8 _. {7 o/ f6 x打劫 dǎ jié - ko8 F* x' Y) q- {7 z
打入 dǎ rù - invasion
8 \+ e3 n& h# [4 F1 G# M打三还一 (打三還一) dǎ sān huán yī - capture three recapture one* U1 J, \  ]2 ~
大 dà - large*% \( x1 m$ U  c  o4 l2 |, n0 U
大场 (大場) dà chǎng - big point' ?$ `7 O, I% D% L* Z; S4 v
大飞 (大飛) dà fēi - large knight's move) [# [3 `+ R: P4 B# p
大局感 dà jú gǎn - whole board thinking
- }6 ~: c5 x3 ~. G5 |大龙 (大龍) dà lóng - dragon*4 y- m: f3 R" V+ G; x/ k
大模样 (大模樣) dà mó yàng - large-scale framework# S3 k$ ^1 S6 X" \* ~& u8 I' V
大盘 (大盤) dà pán - large board (19x19)
6 L9 I6 ^9 C  w& {8 J) Y大棋盘 (大棋盤) dà qí pán - large board (19x19)
/ c3 C8 e" X! W+ N6 ~& ]8 T大伸腿 dà shēn tuǐ - large monkey jump# a; W4 c5 o: i
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
$ }. u: Z! c" e; i: P" n! `大雪崩 (da4 xue3 beng1) - large avalanche& y$ @" T( H2 d/ K
大压梁 (dà yā liáng) - Da Ya Liang7 @! H! d; H) g( \6 U7 |
大眼 dà yǎn - eye with two or more spaces
5 W0 f; T" @& N$ X& n% _; r- y. U7 y% c大猪嘴 (大豬嘴) dà zhū zuǐ - j group2 k( f8 [. ]. l! a
带钩 (帶鈎) dài gōu - long l group
5 R' |+ d5 n+ Y单关 (單關) dān guān - one-space jump; d1 P2 P5 A8 C
单官 (單官) dān guān - neutral point
7 H. y- F; ]6 E' J9 k0 f单劫 (單劫) dān jié - half-point ko5 l/ K9 w0 X7 r& T" R
单行道 (單行道) dān xíng dào - one-way street*( r+ s% I! o) I6 ?0 U
挡 (擋) dǎng - block*- I9 m# w" c" M1 V! R6 P0 G
刀把五 dāo bǎ wǔ - bulky five
9 H" y/ p7 q& }! Z刀板五 dāo bǎn wǔ - bulky five( n. [" q( {7 a; I# J8 U1 s
刀柄五 dāo bìng wǔ - bulky five
0 f9 \2 K" B; w7 V刀五 dāo wǔ - bulky five+ e3 J% a' p: W
倒扑 (倒撲) dào pū - snapback
6 c( k: A3 m; i# V9 h倒贴 (倒貼) dào tiē - reverse komi* f6 ]/ f$ J, t) S
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
3 X$ f9 {. M* V  x# K低 dī - low*" J# @  J8 \& e1 C5 |5 P3 R
敌 (敵) dí - enemy*0 b& N) d: L7 L. z
抵 dĭ - hold up; push against, to support, to resist*
. `2 L1 n# O* G7 B2 ~- r9 j5 w抵抗 dǐkàng - to resist; resistance*+ n; ?9 A# N& g! P, ~! g9 D3 V
敌人 (敵人) dí rén - enemy*
3 r. V0 [( m8 D! g2 u1 n3 G地 dì - territory*0 v5 w0 N, V* U4 }4 ~% T1 y
地盘 (地盤) dì pán - territory*
3 _# }; m6 m1 v" v地域 dì yù - territory*- d; U' b7 @% _: _% p! t
点 (點) diǎn - placement; point
1 x! Q$ i) n9 `) ]点方 (點方) diǎn fāng - eye-stealing tesuji' L! P- |/ e7 y5 Y. Q0 S
点角 (點角) diǎn jiǎo - corner invasion
9 p7 W' P" W9 l+ E% b  R点目 (點目) diǎn mù - counting
6 M# V; q" O8 s+ X( d. c5 L点眼 (點眼) diǎn yǎn - placement inside opponent's eye& M) b0 Z& W) u
调子(調子) diào zi - choshi
. V! S- n' l3 x丁四 dīng sì - farmer's hat; pyramid four% d( V6 W* |) d0 X9 m
顶 (頂) dǐng - bump
) [+ ~/ Q5 o$ t5 F0 ~; ~定式 dìng shì - joseki! f# ?- o2 h, r# Y5 k) Z
定型 dìng xíng - settle
. `4 \, F" Y. U5 [  X东坡棋 (東坡棋) dōng pō qí - mirror go
- H- Q$ F: \6 h( S, {9 e斗方 (鬥方) dǒu fāng - carpenter's square
2 ]5 _8 m7 Q7 {  ~+ h读秒 (讀秒) dú miǎo - byo-yomi- c' Q7 t: L$ ^7 y6 s- {
渡 dù - bridge under
$ T4 L- W9 L2 i" }断 (斷) duàn - cut*9 T% j9 l- ~( S) M+ r
段 duàn - dan/ s8 Q0 S, h5 b& O
对策 (對策) duìcè - countermeasure*
6 @6 ]( m8 n" _. v3 ~& v0 Q; d. _对局 (對局) duì jú - play game*
' y- z7 _5 ~: q2 }7 x, }+ M对杀 (對殺) duì shā - capturing race
5 v6 @( @. ~& Y对弈 (對弈) duì yì - play game*1 X  p, F. z- [& I
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*9 X0 E& h7 ]' z4 w3 W2 K
多元劫 duō yuán jié - multiple ko
! f! q% _( `, x8 l8 M+ ^0 a; s& Y( @6 V$ k3 Z# J/ N5 M0 Z
1 m+ u; b9 _# o( v
E2 e! k# M1 I6 \; z& Q% A( \/ k) x
恶手 (惡手) è shǒu - bad move# N" t  r2 W) F9 z
二间拆 (二間拆) èr jiān chāi - two-space extension% a8 e0 i. z: x6 E8 R
二间跳 (二間跳) èr jiān tiào - two-space jump
! l* Z1 ~0 ]# y, [; s5 L二连星 (二連星) èr lián xīng - ni ren sei' C" t6 D- S. Z1 x
二手劫 èr shǒu jié - two-step ko$ D; j# P" j# n) s! d

" N1 }5 n: ?$ M% r% [; l. W7 R6 L: }) u; _3 |
F% ^7 Z1 b6 P* _
发展 (發展) fā zhǎn - develop*$ y, p9 f9 P& _' u
法 fǎ method, way (also 下法 xiàfǎ)*
  r1 p- X. h+ B反扳 fǎn bān - counter hane
8 l" l9 j+ q3 _4 X8 u. d4 a- n反打 fǎn dǎ - counter atari' |2 [5 V' b5 `, }3 N1 z; |/ k# S
反攻 fǎn gōng - counter attack6 U! M  M2 C  A' P2 Y
反击 (反擊) fǎn jī - counter attack# I9 S" H) N; q- e( Q! T8 |7 L
反夹 (反夾) fǎn jiā - counter pincer
/ M: g9 P/ g! ^5 R反提 fǎn tí - recapture; t& B# e$ k6 v8 ?0 ^9 ?
方法 fāng fǎ - technique*) S4 s1 T) D! c( e! P$ i7 q! R
方四 fāng sì - square four' T! u3 s' g. z* T
方向 fāng xiàng - direction*% l& u% g( x* F( m. A) Z
方形 fāng xíng - mouth shape9 M  z! _9 {: {+ \& i$ z$ p. w/ s
防 fáng - defend*+ M+ k6 V1 O+ n2 N- m* p/ j$ a1 g$ G
防守 fáng shǒu - defend*- Z5 d/ s8 W' S
飞 (飛) fēi - knight's move9 C/ o5 g* w, ]* T
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete" X5 n% c, |" C  ~. K$ V2 c
飞压 (飛壓) fēi yā - press# y- n; F' }7 ?( l
废着 (廢著) fèi zhāo - useless move4 x$ h4 r3 Q1 h5 X
废子 (廢子) fèi zǐ - useless stones
% a, x( @2 L% e# `分投 fēn tóu - splitting move" {! H% p, E  e' B9 N* N
分先 fēn xiān - even game
1 t0 L$ D3 z9 c' g" ]封 fēng - seal in*3 q* K, R; X( H2 R9 X
封手 fēng shǒu - sealed move5 _8 q/ N9 K+ h* F, H/ c  f
封锁 (封鎖) fēng suǒ - seal in*
, K' y( i" G& X: A" [, }浮棋 fú qí - floating stones+ }! L8 H& G. n3 |
浮子 fú zǐ - floating stones: J& k; u' P6 F+ M2 ?
负 (負) fù - lose*
! O# T1 V! Y4 F* l/ Y' H  i复盘 (復盤) fù pán - game review/ T3 m& D/ B  s! Y

+ m( n( ]& Q& |  l. n# J, z( U' q" M1 {; A  O% ?3 ^" H
G
$ [  U8 s' h/ }# w# [概念 gài niàn - concept*
3 V/ ?& K4 B2 }2 `感觉 (感覺) gǎn jué - feeling*7 K; X# Q. I8 B3 \4 X; h
高 gāo - high*
5 U5 P: M' C6 |' f6 y高级 (高級) gāo jí - advanced level*
. A" r$ ]/ ^& I% N高目 gāo mù - 4-5 point) E# i, X) B8 F) t
根据 (根據) gēn jù - base*
: \& o2 r  R; _- ?  w根据地 (根據地) gēn jù dì - base*' k9 m7 }2 z; ~/ k1 {* A1 m
攻 gōng - attack*! u/ u( P6 e& I' }# X& E/ L
攻击 (攻擊) gōng jī - attack*" U( J; G4 h  L2 M
共气 (gòngqì) - shared liberty
2 u6 d5 j1 b- e: h6 F公气 (公氣) gōng qì - shared liberty
; i0 s) }+ g% F: c攻守 gōng shǒu - attack and defence*
$ o( g6 N5 D4 K" m% V+ ?共活 gòng huó - seki
' Y8 w3 Y/ c8 _+ o/ [: X) S孤棋 gū qí - floating stones
( O( g' i5 z5 k2 d! Q+ b挂角 (掛角) guà jiǎo - corner approach
' [9 n, k5 @' C  i' R3 i8 f拐 guǎi - bend*4 Q9 l( ^& X% X2 o8 o( O
怪着 (怪著) guài zhāo - ghost move
- j1 G% d1 u5 ?9 v8 G: |关 (關) guān - one-space jump
7 s% ^" y9 j" ~9 e8 f. s8 ?官子 guān zǐ - endgame8 s; f  E& q( D; y! \3 L1 s5 n
龟甲 (龜甲) guī jiǎ - tortoise shell
5 k6 M2 O% q5 ?$ ^规则 (規則) guī zé - rules*. C* Y6 e3 [" t8 D: p7 m- ^
鬼手 guǐ shǒu - ghost move
! N2 f0 ^3 y; C# Z; D滚包 (滾包) gǔn bāo - squeeze
) f7 `" \5 [- L4 ?, A滚打 (滾打) gǔn dǎ - squeeze
. J8 p6 _' E$ i$ D! ?% `! e" Z滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze: g7 Q, q# T# k- k% {8 L
过分 (過分) guò fèn - overplay5 t' @5 M- @; D' j/ Q) L
国手 (國手) guóshǒu - national champion*2 C- Z* T' t3 J8 u0 |

- v- {' K# Z$ D
  i- O# k  A2 J1 DH. g6 Z* a7 k7 N
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki' l% k; t0 F& D3 A8 x
好点 (好點) hǎo diǎn - good point$ v' t. X: q8 U
和棋 hé qí - draw*
! E; ?, e2 u, _黑 hēi - black*( E+ ^1 r6 V4 W; q) {; H
黑方 hēi fāng - black player*9 V% Q& y. [1 f$ {! `/ b1 R
黑先 hēi xiān - Black plays first*& W7 y' x2 P$ l9 N
猴子脸 hóuzǐ liǎn - Sake bottle shape3 M+ B/ q9 L! e# y
厚 hòu - thick*( h/ B+ o& a! u" i# }3 ]5 ]
后悔 (後悔) hòu huǐ - regret*; K$ o0 I, z% D5 u
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
& T6 `8 }$ [7 ^$ w8 o, y3 B$ x! N厚实 (厚實) hòu shí - thick*" ^' i! B" B" ^
厚势 (厚勢) hòu shì - influence*
/ p, F+ i! R0 D$ t0 O. R后 (後) hòu - after; later*
( a+ K; j+ J) \3 ]0 i- T后手 (後手) hòu shǒu - gote, {1 G' }& ]- A* O0 B5 t5 W' i. h
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture' s* u$ l. O" l+ X/ ?9 i
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
, }) R- B* q& e" _* x) F# D后中先 (後中先) hòu zhōng xiān - gote with hidden sente
5 R8 I7 k1 G- \& e" F) K& u4 H虎 hǔ - tiger's mouth2 Y) _( ^  Y- F/ w% }( b# H& \/ r
虎口 hǔ kǒu - tiger's mouth
; u$ n6 H% j5 s$ Q' ~$ s6 d, b4 I互破 hù pò - mutual damage
4 E6 f6 ]" A2 B: E9 k' g- J互围 (互圍) hù wéi - mutual surrounding of territory4 j8 g5 _; k9 N$ S6 |+ f
花见劫 (花見劫) huā jiàn jié - picnic ko
9 r; a+ k+ \. }7 _: @; j花六 huā liù - rabbity six
- z# u- }7 F; z* C( U花五 huā wǔ - crossed five
  K: U8 Z' Z8 P  P. O" \. L还原 (還原) huán yuán - transposition
5 i+ Q8 {6 C9 ~7 S1 z6 N1 Y0 B% t# r/ f缓 (緩) huǎn - slow*
8 |% M2 @5 b, J! z* x* n  \缓慢 (緩慢) huǎn màn - slow*8 a  P3 y1 r' x# d
缓气劫 (緩氣劫) huǎn qì jié - approach ko
; q5 y5 d: a4 y3 S! O2 H缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)) G; g. s3 G2 t
缓手 (緩手) huǎn shǒu - slow
+ ^8 @- c' U" ]8 I9 n缓征 (緩徵) huǎn zhēng - loose ladder7 S2 d5 t( U- G8 m8 l/ S" L
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
: t# q- t; E6 Y4 t黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
9 C9 T& T  h# \! N. x  D# W回手 huí shǒu - take back*
& x$ Q# b; w7 E& O回提 huí tí - recapture
2 V' Y& `2 u/ f- x悔棋 huǐ qí - take back*7 j" N2 R* j- y9 B
活棋 huó qí - living group
1 P3 t0 d+ y( }  ~% ?. A  ~, \5 ]- A! P* [+ o
0 p$ n" J" y3 Y" `+ s) R2 `8 T
J
+ [0 F8 l2 O% R! y* k9 E; F急 jí - urgent*
% v6 u9 S/ W; ~2 Q0 N& R级 (級) jí - kyu$ ]5 ?  D+ c6 c1 C
急所 jí suǒ - urgent point
; ]8 R& F% @- N: N# s挤 (擠) jǐ - bump into diagonal; choke; atekomi4 F" e0 T% ~3 o" Y( U, ^! b
技巧 jì qiào - technique*
3 v( i) @  m/ [; V9 Y- |4 o" o. r计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
( g2 j8 ]! ~2 q+ i' w佳 jiā - excellent*
( [4 Z: m) D( [$ Y6 z( @9 y! T夹 (夾) jiā - clamp; pincer! I$ G0 Q! g( @& {8 i/ B
枷 jiā - net/ X  g4 q4 r, b) n- ^
枷吃 jiā chī - net
! E4 N! `+ h* C" ~) k5 s7 [夹攻 jiā gōng - pincer: k4 [! d8 Y* h$ Y# V6 m$ t
假劫 jiǎ jié - false ko threat
8 e4 H0 D3 L$ N) d假双活 (假雙活) jiǎ shuāng huó - false seki$ k$ X9 f, o9 J- ]8 Q- @
假眼 jiǎ yǎn - false eye5 ^) K; p: S  X
假眼活 jiǎ yǎn huó - two-headed dragon0 Y, a% X- n8 Q. q  e! M7 X' n
尖 jiān - diagonal
2 |$ p8 ?) C6 I3 C6 n尖冲 (尖衝) jiān chōng - shoulder hit* C& W! K. }& ~6 a# \! h6 |
尖顶 (尖頂) jiān dǐng - diagonal attachment2 v4 G1 b) m! M2 X! x, q
坚实 (堅實) jiān shí - solid( ~4 H* @% ~6 B) l7 p
见合 (見合) jiàn hé - miai
6 P: h) b9 u# q( h# ], c$ k( l' r教 jiāo - teach*! S; d, N/ X' I1 l$ ~
交叉点 (交叉點) jiāo chā diǎn - point
' u" @' |  D4 h: i9 c. @交点 (交點) jiāo diǎn - point! a" r7 s9 K% H: Y: x$ u3 q
焦点 (焦點) jiāo diǎn - focal point*4 `/ `- a- s1 i! b
交换 (交換) jiāo huàn - exchange*
# H, z# `9 h4 J( t! F: F角 jiǎo corner (angle, horn-shaped)*
1 D: Q  T  q% e3 }: T1 k* v) s# ?叫吃 jiào chī - atari% l' s, D; w# Q3 ~
教师 (教師) jiào shī - teacher*
$ O) `- @/ x; R# `9 Q教室 jiào shì - classroom*/ U5 P0 v' d) B$ X9 d( Q/ |
基本功 jī běn gōng - fundamentals*2 M8 w1 m1 Y9 N+ d. v) f5 ]
接不归 (接不歸) jiē bù guī - connect and die) ^6 b+ y/ B1 M4 @. w0 T! g9 [/ m
劫 jié - ko
1 R! p5 b; t' j" Z/ a8 s+ ~% m劫材 jié cái - ko threat
1 a3 T( p$ r0 w! s结果 (結果) jié guǒ - result*
/ a. x$ ^% J8 p, T6 L3 L1 ]6 r劫活 jié huó - live by ko
/ Q) M" ~  y' G诘棋 (詰棋) jié qí - life and death problem' n$ f# j! U1 c6 x% P' S
劫杀 (劫殺) jié shā - kill by ko
: L6 a% ]. J3 _2 }6 s$ C0 _: Z劫争 jié zhēng - ko fight
* ~$ r9 X, i2 E3 H3 v, v解答 (jiě dá) - answer, solution*/ q+ P, ?/ L, J+ @# p. i3 w
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square5 D9 [, B6 s! C9 z% [: @# F8 U1 X
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg8 p& t- k+ S: Q+ q0 n! L# R' c
紧 (緊) jǐn - tight*' ^6 u2 B- V* _: m# H" e/ C  B: B
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
0 s0 V$ ]# Y0 f4 ^$ G* y( L3 o& I紧劫 (緊劫) jǐn jié - direct ko" Q) K* V6 @6 h
紧气 (緊氣) jǐn qì - reduce liberties
7 p( \$ z+ X" u$ I& n2 _紧气劫 (緊氣劫) jǐn qì jié - direct ko3 f9 J; M& x% f8 ^+ X! B
禁着点 (禁著點) jìn zhāo diǎn - illegal point3 b6 i* `; J& {
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)6 p* J; @0 Y; S9 Y/ K7 u/ D8 B( Q5 y3 U
净活 (淨活) jìng huó - unconditional life0 f* Z6 e$ ]) Q, A
净杀 (淨殺) jìng shā - unconditional death
# o6 \% X0 V! {净死 (淨死) jìng sǐ - unconditional death
$ u1 a3 i" X3 Z! o救 jiù - rescue; save*
) A7 K* L8 }. I0 `6 y' Q聚 jù - placement inside opponent's eye, K3 x7 Y# I" x/ g' U5 Q, ^" ~1 b
俱乐部 (俱樂部) jù lè bù - club*# `9 t  s2 d8 R) Q8 ^/ ~7 G
聚六 jù liù - six-space killable eye shape
9 f6 T/ G4 s" J, y: F6 l聚三 jù sān - three-space killable eye shape: p* g; l5 `; b- Y6 w7 r: L
聚四 jù sì - four-space killable eye shape1 d, Y3 X2 p- p- s: ^3 Z* s
聚五 jù wǔ - five-space killable eye shape
2 Z  G! f/ X- E: _* J1 j决战 juézhàn - decisive battle*6 K/ N4 C, r# |
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*7 N1 P* l9 l$ `/ w  Q

" ^9 B) [, @! M
+ t6 H5 V- W3 Y9 ^+ a4 eK/ k2 t3 L& ]( Z8 \
卡眼 kǎ yǎn - falsify eye/ _1 p1 G8 @( |2 l- b) _7 ~
开拆 (開拆) kāi chāi - extension' p& h; @8 Q: m, q3 i
开花 (開花) kāi huā - ponnuki
" q. \- o) o- |开劫 (開劫) kāi jié - create ko$ e( ~; D  h1 ?- H8 _
开局 (開局) kāi jú - opening, G( a3 M2 w1 K9 [* p" O
看花劫 kàn huā jié - picnic ko
% G  \- T3 Z/ i/ Y抗 kàng - to resist, fight; to oppose to defy*
9 ~) M" x2 A$ l/ m7 F9 Y+ u靠 kào - attach one line higher than enemy stone
2 k* H3 F5 P1 M  S空 kōng - empty*
, o8 m. B. F! x空间 (空間) kōng jiān - space*- O% X( Z: s5 x, O
空三角 kōng sān jiǎo - empty triangle
: L2 n% U4 r8 _! P6 t$ k; r6 X  r" U$ b空 kòng - territory*9 u5 V0 f3 n5 I0 p( d7 N8 V  K
跨 kuā - attach at waist of knight's move( k' p1 f, J! j
跨断 (跨斷) kuā duàn - waist cut
9 s% F9 h% V: |: c5 q/ I快 kuài - fast*& g, A/ [5 i* D/ q! R
快棋 kuài qí - blitz game" X: C# ~" j) f" R# }
宽 (寬) kuān - loose; wide*
' n" H0 U. `' @5 e: S$ d宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
! i# j3 q" J2 W* X( Q* }宽气 (寬氣) kuān qì - increase liberties( h6 Z! E+ n/ J0 N
宽气劫 (寬氣劫) kuān qì jié - approach ko
8 Z* U# D- c8 Z" }& i亏 (虧) kuī - loss*/ ]) u4 M- z- D$ J0 H' \& i
亏损 (虧損) kuī sǔn - loss*
& k- z1 N; V' d' ]/ h  `扩大 (擴大) kuò dà - enlarge; expand*
. g8 t& |7 c( z% W扩张 (擴張) kuò zhāng - enlarge; expand*- B$ R# y, F5 V- q6 M7 n
[edit]
  @- V2 s- H6 C" B9 I$ dL
. [* ]2 Z! M3 _$ R! _6 |/ J* J$ }赖皮劫 (賴皮劫) lài pí jié - many move approach ko
- }7 p# I; T4 K拦 (攔) lán - checking extension; prevent opponent's advance*- z$ U) T0 {7 ]2 s: v* G: g% H
拦逼 (攔逼) lán bī - checking extension5 g' O9 h; [$ o) j& T
烂柯 (爛柯) làn kē - ranka
& ^3 w, l1 _$ e$ \$ L  ~老师 (老師) lǎo shī - teacher*
4 r* q2 G& i( _8 F% y# C老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil* x4 K  C2 s6 n
类型 (類型) lèixíng – pattern, type*& t, c) \( ^4 y3 H; P( Z
冷着 (冷著) lěng zhāo - unexpected move6 H% m; l1 \6 }) g. f2 h
利 lì - profit*3 ^: ]& {9 z$ }
立 lì - descent; stand- V' I" a3 r# _6 e5 @
利用 lì yòng - make use*, s' ?7 n/ U" ?8 ]# H, }+ q
连 (連) lián - connect; continuous*
7 |% a/ l, L6 _连扳 (連扳) lián bān - double hane. L. |0 S& s4 Y% T
连环劫 (連環劫) lián huán jié - double ko* x; ]$ Z( E6 d, L+ C- H
连接 (連接) lián jiē - connect*
9 f4 {; {  \( B0 k- b/ ~联棋 (聯棋) lián qí - pair go
. X# J* ?# r. z8 J- X恋子 (戀子) liàn zǐ - reluctance to sacrifice( U# j; a2 V( }8 {* b
两分 (兩分) liǎng fēn - equal*
6 m& L7 G) B' z( ]+ D4 k- Z两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
  Z/ g0 ~' ?6 ?6 A$ L" \! V劣势 (劣勢) liè shì - inferior*. T9 x9 }  q; ^! I) X" g
裂型 (裂型) liè xíng - split shape' K' s0 Z6 Q! d
龙 (龍) lóng - dragon*, n' s9 J; }& h2 Z! X
漏着 (漏著) lòu zhāo - oversight' o" v7 {# f/ A1 L, t3 Y
落子 luò zǐ - playing stone on board" h# I# O. [4 ?! a

& X- x* X3 e1 @2 q3 \7 ?- [+ j& s* G8 {
M
6 i. _% e: S: I% T满意 (滿意) mǎnyì - satisfied*9 W8 y8 {5 l" h: v
慢 màn - slow*
+ S* W% H$ R. n1 R! M盲点 (盲點) máng diǎn - blind spot
3 i$ n' f2 P4 M; w! w梅花六 méi huā liù - rabbity six+ i  D& h4 J% \! ?
梅花五 méi huā wǔ - crossed five
/ \% E3 Z* S- \8 _5 w/ |  m  \8 g门吃 (門吃) mén chī - capturing technique by atari
( @: ~( D% S7 {# [, y/ q- t$ z迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening; E* W9 v- {0 c2 _  t/ {* Y" V( p
妙手 miào shǒu - excellent move6 H/ ]! {/ T( D5 r$ d
妙着 (冷著) miào zhāo - excellent move
0 u) S6 D" O/ a1 m模仿棋 mó fǎng qí - mirror go* }9 a) x8 i$ y; z8 k
模样 (模樣) mó yàng - territorial framework2 W1 [& A) z& E' u2 F4 T
目 mù - point of territory/ @/ C% p) {3 I+ z* B' w
目外 mù wài - 3-5 point
3 i: u$ p: L6 v% P" C  x! ?4 I: n! D: o2 v# z3 c# D; F' j
1 P7 n* u8 e1 F/ |. n* x
N1 O7 S. ~1 s4 s' C5 }& \
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones2 T8 g/ D" T/ C* p( h$ _
逆官子 nì guān zǐ - reverse endgame move/ l# N$ T( Z3 Q* M/ d
逆先 nì xiān - reverse sente, L& L9 u6 F: h3 r8 y
逆先手 nì xiān shǒu - reverse sente
( B2 Y9 V. [8 _# y逆转 (逆轉) nì zhuǎn - overturn game% A: [" M- x5 Q' ]! T0 g% [, _+ }0 C+ y
粘 nián - connect*9 y$ [' [2 n. k# A1 D) m
凝形 níng xíng - overconcentrated shape  _+ {- |0 T- P/ n: m. N3 o
扭断 (扭斷) niǔ duàn - crosscut
* }" P/ `& c) {$ z8 ^扭十字 niǔ shí zì - crosscut5 A# m/ d( |4 w
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
; l; ^3 O2 e  Y. z8 b4 m1 s扭羊头 (扭羊頭) niǔ yáng tóu - ladder
  r# U2 ^) F0 }, d  J* C  [% _) P3 J9 o

) ~: ^' }3 d) {- [" \. ]& rP
& v( {3 j9 W2 u! K. {7 j) u7 E爬 pá - crawl*
  M- w% u+ j/ s! C盘渡 (盤渡) pán dù - bridge under5 I# f9 f- n* C5 Q
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner9 F3 V" X2 j0 \$ ?
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
+ E+ |7 e4 r" K2 j( T# F! F6 Q抛劫 (拋劫) pāo jié - throw-in ko
' j7 n5 O1 _5 E+ A& w配合 pèi hé - coordination*( {& L8 P4 i% ?7 q* t. h  @6 N: M' B
碰 pèng - attach to the side, q6 k1 e6 v+ P  l6 e
便宜 pián yí - profit*- B- h/ V0 I' ]& w
骗着 (騙著) piàn zhāo - trick play, hamete8 d6 W- y2 p4 L5 E: V
平衡 píng héng - balance*& H4 f/ V8 c+ Z
破 pò - break*/ }) T# ~  o" g5 Q- h
剖析 - pōuxī dissection / self-analysis
. k8 Z. j5 i( W破解 pòjiè - solution, answer to a problem*
2 Z/ n* E% g8 e4 S1 X5 m- F6 L扑 (撲) pū - throw in+ Y: x. e' _% e+ t' T
葡萄六 pú tao liù - rabbity six- g1 {" |, }5 [5 t& Y
谱 (譜) pǔ - game record
4 Q4 v/ e0 ^/ D- z普通 pǔ tōng - common*
' o  N% t$ A. ~, U6 t1 y) q: @[edit]
5 q0 _% B% U" |6 M4 o9 BQ3 }/ C! N& P. L
欺着 (欺著) qī zhāo - trick play, hamete& s& ^7 N8 V1 ^% K8 |
棋板 qí bǎn - go board0 e+ u6 ?/ J- l! y9 k. ^1 f
棋风 (棋風) qí fēng - playing style
* \  ?( i9 b8 c5 L7 F  x棋盒 qí hé - stone container' v1 K4 }0 Z8 y1 S- P9 {
棋筋 qí jīn - key stones) M1 H% f% U+ T. }
棋精 qí jīng - key stones
4 n  m4 Y# b+ P! i; i6 a棋理 qí lǐ - go theory/ a+ m$ ]" q4 k5 O- d7 I4 x+ |
棋力 qí lì - strength in go
, m3 f* U3 S. `& c棋盘 (棋盤) qí pán - go board
- b7 G# A  S  v- L# r' V棋谱 (棋譜) qí pǔ - game record; I( {( o- h7 L' i) h# S  c; K
棋石 qí shí - stone& U" E& p: O+ r3 p) Q1 }$ _
棋手 qí shǒu - player*
+ z0 S% \& H: w3 f+ e& t* w" z棋书 (棋書) qí shū - go book
" @' m# d2 C4 B9 x8 F  t棋院 qí yuàn - go institute) P! |+ |& {  C( D
棋形 qí xíng - shape
9 `! m% E7 y- o6 F3 j棋钟 (棋鐘) qí zhōng - clock*
3 Q, u; M+ D/ a) q& _. o! o. l: i0 i" a# f棋子 qí zǐ - stone
. ?6 m# n$ |# N+ m* i6 }弃 (棄) qì – abandon, to discard, throw away
5 j( ^6 A2 J. _8 o弃子(棄子) qìzǐ - sacrifice. Y3 m. u  A+ [* F
气 (氣) qì - liberty
% R. C7 c  o3 K* ~2 Q6 l- U4 [气合 (氣合) qì hé - fighting spirit& K! g+ {6 D/ x; d: M& [+ n
气紧 (氣緊) qì jǐn - shortage of liberties9 Y4 {% e: f; r- E
前 - in front, before*0 f* n# e9 p9 L# I) _0 n
浅消 (淺消) qiǎn xiāo - erasure6 w9 V' C+ b" C- a: s* a. u
墙 (牆) qiáng - wall*: Z% a3 q( Z0 ^' b! s8 K1 O
强 (強) qiáng - strong" T1 J4 ~& D5 q: i+ v0 D7 @' I: v
墙壁 (牆壁) qiáng bì - wall*
+ e6 T5 g) _& I; H0 {; }强棋 (強棋) qiáng qí - strong group" [# {5 X# k/ J8 z3 l$ i
巧手 qiǎo shǒu - clever move- B1 S) H9 g: H
巧着 (巧著) qiǎo zhāo - clever move
, P3 M* X, n, \5 R) F切断 (切斷) qiè duàn - cut*: P) @' L9 u5 p+ F' Y, F7 l
侵消 qīn xiāo - erasure: |4 c+ _6 j% n  S: E$ ~
轻 (輕) qīng - light*
9 w% t% N, ~( |: ~, P6 k9 q/ H/ V侵入 qīng rù - invasion
  J9 n; A4 [* E& V0 ~$ g$ U$ E轻盈 (輕盈) qīng yíng - light*
; s) T* ~  F( w求活 qiú huó - make life  F2 F2 P% l9 _# s& c
曲 qǔ - bend- S/ \6 R- x# O* }/ N7 d0 h
曲尺 qǔ chě - carpenter's square
0 C- C7 j1 b* I2 G' N: R曲三 qǔ sān - bent three
) H9 l" G7 g& w0 Z( o0 |* X曲四 qǔ sì - bent four, `+ o" K6 \8 {0 f8 A; ]7 I
觑 (覷) qù - peep! R$ U2 f# n9 D7 ~
权利 quán lì - privilege
# U# \9 H0 Z# S; H确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
0 A3 ]0 F* e# H$ U  I1 m
* H; Q; O% L/ V8 o$ m3 \* M  s: o7 d4 Y9 H
R
/ G. ^0 D+ R, J& _4 O让子 (讓子) ràng zǐ - handicap
9 x4 e4 ^( m7 L8 @让子棋 (讓子棋) ràng zǐ qí - handicap game1 U0 \$ }& J! V4 g
认输 (認輸) rèn shū - resign*
' \& o7 I/ N* N* ^* p弱 ruò - weak*1 n- H% Q7 y& X  t) X/ f* A. X  m
弱棋 ruò qí - weak group! `9 t) ?/ m2 b1 \8 W4 W: e0 {

1 F8 ~' b) T* V  V$ h+ _1 S, p: c) O8 q
S( ~) @( u0 ^( e- }8 \; B! k5 r0 X
三间拆 (三間拆) sān jiān chāi - three-space extension
) ~* P6 e! K# B三间跳 (三間跳) sān jiān tiào - three-space jump. {+ _- i; s1 e  k$ b, N( H% n$ }
三劫 sān jié - triple ko8 R7 `- B" F% A1 k2 R( x, e) g
三劫循环 (三劫循環) sān jié xún huán - triple ko
+ d( H: o: ~- z& I三连星 (三連星) sān lián xīng - san ren sei1 ~8 o( _0 U1 e
三目正中 sān mù zhèng zhōng - center of three stones% I- b1 u# w  [- ]; x
三三 sān sān - 3-3 point
$ z$ ^; v& F- R" R* P- `( y, U三手劫 sān shǒu jié - two-move approach ko, y0 \6 e' J8 ^3 x- B: j
三子正中 sān zǐ zhèng zhōng - center of three stones5 a! K# N- ?; [2 |% d
杀 (殺) shā - kill*
9 i, w, z& n8 G4 N# t杀棋 (殺棋) shā qí - kill( |+ ~) U& H% q% H1 w/ B
杀气 (殺氣) shā qì - capturing race
6 y0 l5 A1 C! b$ g1 [上 shàng - upper*0 \: s7 P) _- U
上级 (上級) shàng jí - advanced level*
- P0 C( {. T& s: |上下同形 shàng xià tóng xíng - symmetrical position8 H8 B- ~0 k9 T1 i( e9 D/ C
稍 shāo - somewhat; a little*) @/ {' O1 y5 e
伸气 (伸氣) shēn qì - increase liberties; ]9 `$ z3 \5 {, j
伸腿 shēn tuǐ - monkey jump
8 t( m, c* E5 ?1 _0 g生死劫 shēng sǐ jié - all-dominating ko4 u+ E7 |' a4 F7 k" N4 s5 L
胜 (勝) shèng - win*
8 |6 }" F  j! m胜负手 (勝負手) shèng fù shǒu - all-or-nothing move3 V4 \; E8 ?! E- P$ V
胜着 (勝著) shèng zhāo - winning move5 M2 u3 e3 L) e5 R2 g$ \1 `
失败 (失敗) shī bài - failure*# V2 H: D' w7 y6 ~( P* i
实地 (實地) shí dì - solid territory
/ b4 P0 t$ H  w- M6 ^十番棋 shí fān qí - ten-game match
3 G' s2 _, K  A( q实接 (實接) shí jiē - solid connection' V8 Z# ]/ R: Z  O/ ?* j" ]
石塔 shí tǎ - two-stone edge squeeze
8 f! ]: C& J% U. j实战 (實戰) shí zhàn - actual game situation
* N' L/ U% q, X实战手 (實戰手) shí zhàn shǒu - situational move, @  W' Z' R! M6 L% m. X2 f
势 (勢) shì - influence*/ m& y! F( I# [0 T+ U
室 shì - house; room*9 T. t( ~3 ?( n- v0 v
势力 (勢力) shì lì - influence*. R  W! u. L2 x4 i: ?
试应手 (試應手) shì yìng shǒu - probe1 Q1 V4 y+ O, r+ ?5 S
收官 shōu guān - play endgame
+ c$ g# U0 {! i1 {0 ?0 b2 }收官子 shōu guān zǐ - play endgame
, G, j; ]- s$ T, J收后 (收後) shōu hòu - last play: z) r' ~9 n4 X9 m' C
收气 (收氣) shōu qì - reduce liberties* K: d; f  [& N! v
守 shǒu - defend*+ E+ |" c$ z' f  Z
手 shǒu - move( z/ X9 g9 [% V  T$ g
手段 shǒu duàn - technique*
3 _6 \' l1 {& n) f. s; A. o手割 shǒu gē - reorder sequence" A4 X) x$ j3 a+ B3 Y+ h
守角 shǒu jiǎo - corner enclosure. }) ?5 `  n8 K6 Y/ J
手筋 shǒu jīn - tesuji
2 x$ K8 R& N( n/ G8 C手顺 (手順) shǒu shùn - sequence! C# @4 N) O) X) }
手谈 (手談) shǒu tán - hand talk0 R# m6 k$ _+ ^9 L  n
授先 shòu xiān - one stone handicap
+ Z" X$ u& z: Q2 r# L5 \授子 shǒu zǐ - handicap1 ~5 V  U6 Q+ S
授子棋 shǒu zǐ qí - handicap game
  a% A" q4 q# ~& d" v0 f% i书 (書) shū - book*
8 z& t( J& L+ }- w& U输 (輸) shū - lose*
; [# ~( {0 B: ~* ^% f7 v书本 (書本) shū běn - book*
6 e' v/ ^! w3 x. w7 r数目法 shǔmùfǎ - territory scoring
- _+ W% A+ S  t/ P% t/ u数子法 shǔzǐfǎ - area scoring; p9 ~! ~4 h# V' Z
梳形 shū xíng - comb formation
) S* I+ ^5 q0 H  Z& l' b( H1 Y$ g梳形板六 shū xíng bǎn liù - comb formation2 q5 o  N# d. q& J# z( `8 g
双 (雙) shuāng - bamboo joint
& z* ]4 n% d+ N% T2 Q. k; A双吃 (雙吃) shuāng chī - double atari1 p! k; x5 D% _# R' d5 t! X/ f- }
双打 (雙打) shuāng dǎ - double atari
2 V; }$ m% i  N( m双打吃 (雙打吃) shuāng dǎ chī - double atari2 i7 u* y. i: j1 a' w
双倒扑 (雙倒撲) shuāng dào pū - double snapback/ ]0 z! d) D! v; e: T
双方 (雙方) shuāng fāng - both sides*
2 y) x4 o  g5 J; Z1 S+ R双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach% N# i5 u3 I" a
双挂 (雙掛) shuāng guà - double approach
* M% p8 f* U* Q& O6 K双虎 (雙虎) shuāng hǔ - trumpet connection
! g* C0 @0 N- ?双活 (雙活) shuāng huó - seki) V* |$ m; P. R
双叫吃 (雙叫吃) shuāng jiào chī - double atari
; a  \' Z% B* u4 I3 C双劫 (雙劫) shuāng jié - double ko2 f/ A4 H  B2 w; n- m( D
双征 (shuāng zhēng) - double ladder+ o0 B2 ?, l8 g5 N
顺序 (順序) shùn xù - sequence*- e$ H! s2 ]$ V3 _7 C* O: ~
死活 sǐ huó - life and death
# |, R! p$ l2 C/ }& Z( K  P% x死活题 (死活題) sǐ huó tí - life and death problem5 A$ e6 Y/ X+ t; {
死棋 sǐ qí - dead group
% L( s1 j7 L( J( B5 V死子 sǐ zǐ - dead stone  Z( G( I. ]: c9 p/ Q; u
四间拆 (四間拆) sì jiān chāi - four-space extension
7 X2 B1 b% d3 a8 \% h$ }7 E四角穿心 sì jiǎo chuān xīng - occupying four corners and center
$ X7 F- Y7 T, x. U  @9 k3 `4 g$ ^( n四劫 sì jié - quadruple ko
- P# d* r! R3 V" ]& @1 B7 k0 j% t四劫循环 (四劫循環) sì jié xún huán - quadruple ko4 ]" d6 S8 T  B
四连星 (四連星) sì lián xīng - yon ren sei
1 L& l/ H* I' o+ I/ J; K+ L+ E松 (鬆) sōng - slack*
: X0 [! S: D& n2 S- L0 B4 p4 S- `  Q/ C松气 (鬆氣) sōng qì - increase liberties& C! v3 I1 ^$ ]6 b9 ~0 o* O( D2 r6 l
松气劫 (鬆氣劫) sōng qì jié - approach ko9 f: [1 z* R1 l  `' E* {7 y$ }
俗手 sú shǒu - crude move# V% L* [1 ]3 J/ i9 @
随手 (隨手) suí shǒu - hasty move( ~! [, F2 }- q
随手棋 (隨手棋) suí shǒu qí - hasty move
) |$ o; o; F) `, D损 (損) sǔn - loss*
. G" }. i/ G% q损劫 (損劫) sǔn jié - losing ko threat4 ]* z! @& z9 Q: [
损失 (損失) sǔn shī - loss*: Y, V2 D3 v- E9 N
顺序 (順序) sùn xù - sequence*
- M; `" M" B0 J' |% E! h+ f% {% G9 ^9 F+ j0 x

+ g# t2 a; v1 i9 _3 M5 W+ ]T- |* B- c" H1 }# D
台象 tái xiàng - Tower
+ _  B, z. p! Q/ ~$ y弹性 (彈性) tán xìng - flexibility*; O/ N) i( H9 ^$ J3 |
搪 táng - block*; U( I; U9 c) o( K7 a
套劫 tāo jié - two stage ko
! \( A, ^% t! W+ p/ X3 n& _逃 táo - escape*
3 w1 m/ p6 H% A  }5 C/ w3 ^逃遁 táodùn - to escape, to run away, flee*+ N: Q/ z8 H+ ^" Q( C# I  L
逃生 táo shēng - escape*
* X/ G: t9 v! G腾挪 (騰挪) téng nuó - sabaki
* \) ^$ f, d, ]6 W% H* M提 tí - remove from board; m/ j( g8 }& k. A& a( L; r+ G
提劫 tí jié - taking the ko# q" I: p9 j$ s1 e( X
提子 tí zǐ - remove from board
8 ?0 ]( f' ^5 O$ }  E" y/ l6 T天王山 tiān wáng shān - tennouzan! ~/ L2 x5 `' V3 k; \* W
天下大劫 tiān xià dà jié - all-dominating ko
1 R3 J8 Z# }2 H8 g' o7 o天下劫 tiān xià jié - all-dominating ko9 `8 j) r) t8 \! w+ X
天元 tiān yuán - tengen' y( M$ ?7 m, L' b9 @0 w
跳 tiào - jump*- E  K& J1 q6 \* M$ n0 k
贴目 (貼目) tiē mù - komi
+ @* U0 K9 \0 t2 q2 ~8 l, s9 ^. c+ ?铁柱 (鐵柱) tiě zhù - iron pillar*! q9 A# i; m9 Y5 }4 m
挺 tǐng - push up; stand*
1 H, u5 V3 P$ [& O投降 tóu xiáng - resign*
1 P; h. M8 L3 s. X投子 tóu zǐ - resign
* t$ w3 e2 _& U4 ~+ j1 v8 W6 |透点 (透點) tòu diǎn - placement* l2 c" X, T/ }$ i/ j- O
图 (圖) tú - diagram*5 P" J2 f, o: }3 U' h" W% r$ _
退 tuì - pull back
/ E$ L3 ~4 t  ~, D) X- B; V托 tuō - underneath attachment/ |5 m% x5 J; O; u: G
脱出 tuōchū - escape, break out
& Q! z7 f( o2 H脱骨 (脫骨) tuō gǔ - under the stones+ [* K5 `+ F. T9 r- ]) L
脱先 (脫先) tuō xiān - tenuki; k* t  _" P) l# K

! I! V/ {2 |4 I. g  j# _
% e1 I* g: t: K* \, q4 N; HW7 e; w: ^8 B- C+ L
挖 wā - wedge: u4 _  L! o& A4 \5 k! b
外目 wài mù - 3-5 point7 e' `5 P( _) ?1 s
外气 (外氣) wài qì - outside liberty: S. Y# ?) B1 n) B; s# _! R0 M
弯三 (彎三) wān sān - bent three
. z3 `" o. |2 u; C! b弯四 (彎四) wān sì - bent four8 _* _9 P% B: k$ I# e* S) w  @
万年劫 (萬年劫) wàn nián jié - ten thousand year ko; V& I- q5 F! z2 X. {# s% x6 E3 J
围 (圍) wéi - surround*
: v8 x- }/ C4 c* r) y% R5 i/ O5 w: `围棋 (圍棋) wéi qí - go
% c8 s1 Z* U( A尾巴 wěi bā - tail*
& Y2 o. r/ S3 n3 v4 [; Z; I7 F8 B* m味道 wèi dào - aji
: W* N/ ^" ^3 o( q2 u6 p: i" w文凭 (文憑) wén píng - diploma& k9 I% {4 y9 j9 v
稳当 (穩當) wěndang - stable; firm*2 p) h* D% r3 y5 y7 t, R0 w3 X8 ~
问应手 (問應手) wèn yìng shǒu - probe
  x' z! z3 V; p, c$ w. k+ }乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest9 j9 j! K& h1 H
无理 (無理) wú lǐ - overplay$ v  m9 _/ k" q9 r* T# s& q* [
无忧劫 (無憂劫) wú yōu jiě - picnic ko
* Q- s" m' ]2 B2 R/ L: @五子棋 wú zǐ qí - gomoku narabe# S2 n; A% f7 K# p5 Q. f
五间拆 (五間拆) wǔ jiān chāi - five-space extension/ t# ]  I/ ?$ v$ O4 y- J
五连星 (五連星) wǔ lián xīng - go ren sei4 c6 d6 o* {0 g" w3 r# x6 W% d
五五 wǔ wǔ - 5-5 point
6 ~* B9 ^# e9 l: J# F# O% g) J- m- z) V0 C

! k( ?) p' U: w5 A9 r. KX9 k) d* W" Q1 c: W+ @
细棋 (細棋) xì qí - close game
1 \& X, u3 |: r" G  E1 m瞎劫 xiā jié - false ko threat* z& d6 P9 J/ D  ^) H# d& K
下 xià - lower*
# n7 r8 |3 ^% r# _, k下法 xiàfǎ - method*" u$ b$ @0 w, P+ d8 \; M6 A
先 xiān - before; first*5 `& s6 a) @% x
先手 xiān shǒu - sente
7 r/ }0 F( v+ u- W# R) ^先手劫 xiān shǒu jié - a ko in which the player makes the first capture: M+ p5 g1 ?" r  |: `+ i* a
先手利 xiān shǒu lì - forcing move
+ i- }3 I3 y. j+ f: N先中后 (先中後) xiān zhōng hòu - sente with hidden gote: s( s/ x8 Z( z, e( _
陷阱 xiànjǐng - a trap*
* P+ I" k* B, j1 E/ n9 P0 d- r6 q象步 xiàng bù - elephant's move+ [4 f0 V0 _# p! e
象步飞 (象步飛) xiàng bù fēi - elephant's move, w  r4 d% m0 {+ ?: G
象飞 (象飛) xiàng fēi - elephant's move
4 d1 o: W+ |. G6 F向小目 xiàng xiǎo mù - facing 3-4 points
  k9 C$ y: b% e6 q: h( y8 M6 z. f象眼 xiàng yǎn - center of elephant's move/ P  t; o4 f7 Z0 H& n7 ~
消劫 xiāo jié - ending the ko
- [7 O) |, R/ d9 u小 xiǎo - small*
/ o, l4 z6 F; T小飞 (小飛) xiǎo fēi - knight's move- f) h/ z9 U" d8 b7 D
小尖 xiǎo jiān - diagonal
) Q  j& A9 [3 }( h# d: B$ I  }小林流 xiǎo lín liú - kobayashi opening
: V) {/ F8 ?" H2 E小目 xiǎo mù - 3-4 point
. A' I6 ]4 y8 T0 O1 o小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
' y9 J% {. W$ a" p/ h% U小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller). h: p3 H7 z' g1 @1 B$ ~+ k/ p% L7 f
小伸腿 xiǎo shēn tuǐ - small monkey jump
) K' }" ^# F; ?$ W小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg- e" I# G7 M, G% \3 _: {
效果 xiào guǒ - effect; result*, d  O$ c4 f! t3 T; t) I
效率 xiào lǜ - efficiency*
0 T, u) ?  W: N( {0 d5 T新布局 (新佈局) xīn bù jú - new opening
- v0 C+ k4 Q3 v3 b% g# I* \$ H新手 xīn shǒu - new move  _8 _* \/ L; M" u- T
星 xīng - star point2 p- W* Y! Z  l/ J
星位 xīng wèi - star point- j4 n6 X$ w! U( P
形 xíng - shape*# r$ d8 I  B1 B4 L+ }
形势 (形勢) xíng shì - situation*
* i) A1 t0 w$ c" Q' @. Z形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement; _* u; }+ O6 g, \# |
形状 (形狀) xíng zhuàng - shape*7 @  U/ U9 p3 M% p! v
秀策流 xiù cè liú - shusaku opening
5 i3 Y: `1 A' o5 T* K: S7 ]虚手 (虛手) xū shǒu - pass
1 i# i, a8 d( w4 O$ Q虚着 (虛著) xū zháo - pass, d+ k& J+ u3 O% h
序盘 (序盤) xù pán - opening0 ?3 T. w( B( V/ p8 e7 {9 P6 R
学生 (學生) xué shēng - student*
  u$ R  t6 [6 Y4 b; i雪崩 xuě bēng - avalanche*
8 @( a# M( u5 M循环劫 (循環劫) xún huán jié - double ko; x+ o/ B& J( H9 W+ a

7 D2 o6 h/ c; r! _- S" a" G6 X" ?3 N# E/ h7 e/ K# O
Y' S  T* t. \2 {% C$ v( b* f7 T
压 (壓) yā - push down*$ q8 p! K1 T. u5 g4 y
压力 (壓力) yā lì - pressure*) v3 o  g8 J0 r5 j+ d
延气 (延氣) yán qì - increase liberties' X: q+ W- R. U# I9 o7 S
眼 yǎn - eye*
  Z6 j5 k$ L% @( ~3 C眼位 yǎn wèi - eye potential; eye space* M& H  g7 V8 E# C7 G; u
眼气 (yǎn qì) - eye liberties/ }! N- g1 [0 [7 ~# q3 k* P
眼形 yǎn xíng - eye shape; eye space
0 k! m8 ^6 x0 d6 n8 t妖刀 yāo dāo - magic sword8 S/ O+ W+ U9 E4 `7 O
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
$ d7 u$ B$ ^6 s9 b: ?* |' o+ ?; z要点 (要點) yào diǎn - vital point
- a$ _0 h5 `2 a7 W要子 yào zǐ - key stones
2 m6 O* O! d* D$ ~" T, |业余 (業餘) yè yú - amateur*
1 @8 ?+ \4 c, u$ f4 i/ D* k. S7 O: f一方地 yī fāng dì - one-sided territory6 B- t+ h% H! v. E
一间拆 (一間拆) yī jiān chāi - one-space extension
8 C) U, f. d6 Z/ q( Y2 O2 y一间跳 (一間跳) yī jiān tiào - one-space jump* w5 X3 d8 }9 F5 @3 E8 z
一手劫 yī shǒu jié - direct ko
& {) T1 d/ P/ _* ]: M一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker: }' p, y# T5 M4 I- ^5 ?" A
疑问手 (疑問手) yí wèn shǒu - questionable move; L+ v- k" b. a& V, w5 f
弈棋 yì qí - play game*9 {; x8 g& k7 }0 b) ?7 Z0 y
引征 yǐn zhēng - ladder breaker
: @2 H& h8 g: m# b3 Z赢 (贏) yíng - win*
2 w. P  s& t/ G) N8 k( D/ _应氏 (應氏) yìng shì - ing's
& {3 F/ y% U' ?9 g/ I硬腿 yìng tuǐ - first line descent! C; g3 F7 }/ h9 Y
优势 (優勢) yōu shì - superior*7 `0 W+ [! Q" e4 H3 N+ @' d
有利 yǒu lì - advantageous*
1 O# K8 L" i- d3 s有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye! e- U6 L4 F2 |$ n& y3 j. J7 {
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
1 W! y4 Q, @" L右 yòu - right*# P/ c9 I7 l3 ?6 s8 H; V
余味 (餘味) yú wèi - aji' m3 p: e- Q1 q7 c: ^
愚形 yú xíng - dumpling shape
% s: C5 u4 M3 p* @$ P9 f; n+ x宇宙流 yǔ zhòu liú - cosmic style
3 k6 |9 \1 e# [# M4 V% p原则 (原則) yuán zé - principle*( @9 }, t; n3 J+ q+ _! V: k
院生 yuàn shēng - insei
7 w! Z1 _; q9 [5 T, n+ [% \; k  P& A+ Q9 t, |( S. S
5 z/ F9 P- a- _
Z
0 X/ y& c' G) U" v% a" _! T" \枣 (zǎo) - jujube (Chinese Date Wood)*
2 J% D; o8 x( \8 I: S2 ]$ r9 d, @扎钉 (扎釘) zhá dīng - iron pillar*9 v* ?$ s. O& M! A& x( m
长 (cháng) - stretch
) I7 F& }" ^) X- i& U0 b胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi  z  H& W) N6 E3 v  C
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi# c9 B* R! q" J- L
着 (著) zhāo - move
) e9 j5 d' k( G9 _1 a真眼 zhēn yǎn - real eye8 v! J- O1 n' X, t! V5 C; @
镇 (鎮) zhèn - capping play
& L9 z: n# R/ D5 U) q" J/ r8 F镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker, k. ]  r9 T4 [2 E: m  _  q
镇头 (鎮頭) zhèn tóu - capping play  l' N% I' v0 T) U" G
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma7 E6 H( r. q  P8 W' D* t
征 zhēng - ladder5 ]" H& }7 @3 z) ?- u9 T4 }3 ]
争棋 (爭棋) zhēng qí - official challenge match- \& [  {# B: M! v' Q
征子 zhēng zǐ - ladder
% t3 @  q0 \) z, R征子劫 zhēng zǐ jié - ladder ko
. l. X  w3 ~+ v+ a整体 (整體) zhěng tǐ - chain/ Q; `# L( H) ?! V5 T
整型 zhěng xíng - settle; q8 D8 v# v6 }/ f1 x
正解 zhèng jiě - solution*1 n- j8 m7 B1 [: w6 b& I
正确 (正確) zhèng què - correct*
& ^3 W" T* W6 v3 j! l证书 (證書) zhèng shū - certificate*' L  n) Z! ^  I" D- J; J) O
正着 (正著) zhèng zhāo - proper move
- v& m4 v' `& w: X+ P2 ~指导棋 (指導棋) zhí dǎo qí - teaching game# ]1 `; M7 c; P3 O& |
直二 zhí èr - straight two! |  U0 R: O' k8 X' }
直三 zhí sān - straight three
5 g" v/ D' f$ B, F8 [- J! N直四 zhí sì - straight four
- L: w4 c  ]+ U! W* f职业 (職業) zhí yè - professional*& o/ X. r' D( p6 F, A7 Y
只此一手 zhǐ cǐ yī shǒu - only move- Q+ ^+ v) Y% r; s* A8 [% v
治孤 zhì gū - managing isolated weak group
3 z, [1 H, [, [: L. d1 W; e) L' l& q中 zhōng - center*
1 m* `) T/ w/ R3 u0 n% z1 S! M钟 (鐘) zhōng - clock*% B6 Q0 o/ ^! x+ {( h0 d6 B
中腹 zhōng fù - center*. [  J4 x: Z' c+ g" _
中国流 (中國流) zhōng guó liǔ - chinese opening/ y8 N2 O% V- s
中级 (中級) zhōng jí - intermediate level*% w5 O2 D# \( X3 S) g
终局 (終局) zhōng jú - end of game1 Z- |; D: G7 B2 {% `
中盘 (中盤) zhōng pán - middle game
# f# N$ |) a7 x& E. E终盘 (終盤) zhōng pán - endgame
4 p$ Y1 B$ u( Q, _  V中心 zhōng xīn - center*
. E# `; _. L/ b中央 zhōng yāng - center*
$ O4 S4 c) T  ]5 Z6 x; h中原 zhōng yuán - center*
3 I$ w7 B& `) N3 }- }3 b; x, a/ F重 zhòng - heavy*
' A: |# C/ y4 g$ [; Q1 J! w4 S主动 (主動) zhǔdòng - (to take the) initiative*+ a0 N. H' K. _
专业 (專業) zhuān yè - professional*2 l4 P& t7 w( D% }- o3 ^
转换 (轉換) zhuǎn huàn - exchange*' w# _4 j5 x$ @5 v
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
8 ]0 R( L: [4 ~+ ]( f  [装劫 (裝劫) zhuāng jié - a move that threatens a ko
( x  T4 n' S( V, K: i, q! g8 [# h, y撞气 (撞氣) zhuàng qì - reduce self liberties
; L( R# n5 u5 e0 u6 `3 H2 ^& V追 zhuī - chase*3 }! Q) S% S9 r# J7 u2 d+ g$ q) X
追捕 zhuī bǔ - chase*( N) U; d+ P1 P- }
子 zǐ - stone; unit in chinese counting
9 ^4 G  a( _  \) M! Y: s自然流 zì rán liú - natural style! v2 X* _0 x6 `- K" B; C  G& A
自杀 (自殺) zì shā - suicide*
. `/ }, _9 m+ w! b左 zuǒ - left*0 C* j* j: e9 P( p6 W) T
左右同形 zuǒ yòu tóng xíng - symmetrical position
2 }% ]1 }4 o+ ?: s* N( N8 R做活 zuò huó - make life) z7 Z6 h5 E8 P/ J4 t6 Q- U- N1 T
做劫 zuò jié - create ko7 v9 v. Q5 ]: w' u+ C
作战 zuòzhàn - combat*
$ m! V- c1 l$ H做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
, T8 r( q, b- `& p4 K( V7 |
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