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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
8 X. k$ Q. I! n安定 āndìng - settle** ~% `  R/ m' }0 U
1 b% h4 K5 B  j$ v! D! m4 x

/ h* l- j  h4 W! j5 x" nB
( L4 Q+ x- ?$ s6 {% b' n) |1 ?白 bái - white*
7 b9 r6 d6 w0 L! U% M" y( U" b. U白方 bái fāng - white player*% z  P0 l% @, b6 S8 o+ r
败 (敗) bài - failure*- B7 H" S# Q! P& T1 N6 ~4 n
败着 (敗著) bài zhāo - losing move
: e  m' Q7 X+ W+ _' z4 {; i$ @+ [扳 bān - hane
; N/ }8 q5 {6 z8 p! ]: j扳断 bān duàn - hane through
; }1 b$ {% @5 H  W板六 bǎn liù - rectangular six- |+ y; H" U) C$ D
半劫 bàn jié - half-point ko
# J" H6 z4 y2 ]( l  q' O( ~棒接 bàng jiē - pole connection9 X, p9 r3 L) w2 q
包围 (包圍) bāo wéi - surround*# W' V4 x8 o2 N4 q& D$ B
薄 báo - thin*- M6 y0 q7 l. r3 O- E
保留 bǎoliú - retain; preserve*# T; R3 J. _2 |+ Q3 f; n
抱吃 bào chī - capturing technique by atari' C& P5 z* g% @5 @3 N
本身劫 běn shēn jié - local ko threat
& K2 K, w. T9 p本身劫材 běn shēn jié cái - local ko threat
- h- j% ]4 L4 d本手 běn shǒu - proper move
- `# h4 ?& T: m" D% h& L笨重 bèn zhòng - heavy*
: b8 Y: r9 p% a; B# ]崩 bēng - collapse*
1 X3 }: `% ?: c6 W1 p崩溃 (崩潰) bēng kuì - collapse*
" i  H3 v0 |) F: E+ c, G逼 bī - checking extension; j. R5 S. |8 k( m5 r
鼻顶 (鼻頂) bí dǐng - nose tesuji
, _0 `* {( J2 c* A( o' ~2 f比气 (比氣) bǐ qì - capturing race/ f# A! i% X6 v$ L8 V: v2 ]
比赛 (比賽) bǐ sài - tournament*$ E! M9 V9 H0 F2 N( [
边 (邊) biān - side*
( v5 L+ I" o6 D: l$ y变化 (變化) biàn huà - variation*
$ B( l  r2 ]' U( s- B" W变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening/ S6 `4 m! N' A* P' o$ b% H5 V
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
1 B" K( Z, }( t! L# U, ?$ |变着 (變著) biàn zhāo - unusual play8 g7 e# H+ J% |2 q: q) u
并 (並) bìng - horizontal stretch
% R- Y2 t( n3 S; S* ^: f) o步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)* R; a; F& J( S; N; [' C- \
补强 (補强) bǔ qiáng - reinforce*
" G7 F5 X: E) F+ C  `布局 (佈局) bù jú - opening
- G( ]/ ^. J' t+ m不利 bù lì - disadvantageous*( Q: ~, n$ ^2 K5 M4 i
不入 bù rù - suicide  Q) b: B5 ]/ j
不入子 bù rù zǐ - suicide% u+ X# r8 b6 B* a' [, U
不提三目 bù tí sān mù - three points without capturing
8 p  t) o9 E. a2 O' k不提五目 bù tí wǔ mù - five points without capturing0 ~" X3 |; l6 [" @, E9 Z. V
% g) j5 E' a; i& s8 o. M( D

0 Q8 w  e+ P) k1 \, _" r' h) B, iC
# y; G9 e/ h1 z; }8 h" V猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
& V* I2 M/ K; D4 q" Z1 N猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
3 @4 L/ i' Q0 v6 U: ], |参考 (參考) cān kǎo - reference*
5 w/ G4 ^5 L; G, V+ w残忍 cánrěn - bloody or merciless*
6 F! s8 h4 M! m1 H# J拆 chāi - extension1 g8 V( w1 N& |, F5 q
拆逼 chāi bī - checking extension
' }5 o2 K! T& W( i; _' W. F拆二 chāi èr - two-space extension9 _/ A8 G+ S8 h% L
拆三 chāi sān - three-space extension
4 k9 }" n. j; c' x# d0 p拆四 chāi sì - four-space extension
, e. t" _4 U% b6 x6 o  Z' m6 y' t拆五 chāi wǔ - five-space extension
4 N: }8 A) u; p( x1 U8 ?) Z+ {拆一 chāi yī - one-space extension
* ^- O8 |' I4 v* z5 C( |& M- w# T缠绕 (纏繞) chánrǎo - harassment technique' [9 X$ W' r+ W$ w
长 (長) cháng - stretch
1 q- W$ d  ~& Y! R  p% w长考 (長考) cháng kǎo - think for a long time
7 B+ U% ~3 C6 I长气 (長氣) cháng qì - increase liberties
1 f; h8 v7 m2 t5 T- P! G5 c长生 (長生) cháng shēng - eternal life
) ?/ R1 e* z1 n, w5 S( g' K1 F场合定式 (場合定式) chǎng hé dìng shì - situational joseki
; `. _) b* x4 x, w3 L3 E4 O超大飞 (超大飛) chāo dà fēi - very large knight's move
' m+ n/ i7 d/ G超高目 chāo gāo mù - 4-6 point/ {* d/ u1 ~1 I
超时负 / 超时 (超時) chāo shí fù  - lose by time4 b  D0 E+ L7 m. }( g8 t* \
超时胜 chāo shí shèng - win on time1 e/ ^* t" K* t4 l
成功 chéng gōng - success*7 \( x" j, d9 W& A5 Z, e% s3 M+ R: z
成立 chéng lì - possible*' r5 a( k* u/ C$ R& k: S
秤砣 chèng tuó - two-stone edge squeeze
) ?, ~: n+ [5 C/ L- G% k! x吃 chī - capture8 ^; o6 }/ ]) B! `; J( R- `
吃亏 (吃虧) chī kuī - loss*
- ~; n/ i6 q9 n, F; h9 F: n持棋 chí qí - jigo- I/ b% F+ Y. y& `4 ^
冲 (衝) chōng - push through' k$ z+ e4 `0 ?- }  v4 ^
重复 (重複) chóng fù - overconcentrated# ?! j2 s3 Y( J1 m& p$ g$ S
初段 chū duàn - 1 dan8 `( Q& Q8 r7 E! H: k
初级 (初級) chū jí - beginner level*! A1 y; m% l! Y) R: ^- z% O0 g, j
出头 (出頭) chū tóu - getting ahead
( }% G  Z' C7 \8 l" x刺 cì - peep
0 G" V# O! e  Z0 l* x6 E! M( `次序 cì xù - sequence*9 h, e# e* ?$ ^( q; c9 h3 T
错误 (錯誤) cuò wù - mistake*
1 `1 G0 ~$ W2 i0 l错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
/ ]( O" {2 X" P  T3 `2 U  y
# ^$ _0 M# S" E- y# `, o# ~; S( ?- O  w, t4 e3 w
D# k! C$ L+ c+ E/ j" R
搭 dā - attach9 e( l6 K+ ]) H
打 dǎ - atari
: Y% X) s9 i3 S4 J: D8 i打吃 dǎ chī - atari
* g8 z; e( ]) P4 M: O打二还一 (打二還一) dǎ èr huán yī - capture two recapture one# N) }( P" g' c9 e" k
打挂 (打掛) dǎ guà - adjourn game' X% o2 Z8 n8 Z$ `; U
打劫 dǎ jié - ko
! S- L5 }' ^7 V3 e( i" L打入 dǎ rù - invasion2 E+ C9 \- Y, k- W) z5 r
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
6 L9 Z6 u3 E9 m) D: z大 dà - large*6 [$ v! B( x  l: n3 Q
大场 (大場) dà chǎng - big point
8 V: L+ d( A* Z  C大飞 (大飛) dà fēi - large knight's move
6 k7 R# f  x8 F/ y2 e大局感 dà jú gǎn - whole board thinking7 j) z1 y* }% d  r
大龙 (大龍) dà lóng - dragon*
' r) y" k: L% L4 x1 c" ~大模样 (大模樣) dà mó yàng - large-scale framework
7 e3 o, q) Z! i, d7 n大盘 (大盤) dà pán - large board (19x19)( C. @/ V) P' `" d; N- V
大棋盘 (大棋盤) dà qí pán - large board (19x19)$ [9 {- e& D# P
大伸腿 dà shēn tuǐ - large monkey jump
' ~1 \* I: F/ Y7 c: d- R7 e大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
% ]) W$ P7 |# c! e% Y大雪崩 (da4 xue3 beng1) - large avalanche
9 S+ b+ A3 |# [; i大压梁 (dà yā liáng) - Da Ya Liang
) }0 B1 A% H) v3 K1 Y* O大眼 dà yǎn - eye with two or more spaces
4 }$ Y, f3 [1 @大猪嘴 (大豬嘴) dà zhū zuǐ - j group
- Q# y% R! A4 h" h) F' x" y( v$ D带钩 (帶鈎) dài gōu - long l group
( v0 C; _6 ^) }6 ~* Y! \* @单关 (單關) dān guān - one-space jump+ }. k3 Z- O4 J- S3 F  z* X, X
单官 (單官) dān guān - neutral point; ^3 e0 c& l) \8 o* X- }
单劫 (單劫) dān jié - half-point ko# O% G  y( _9 s0 Q- ]& G- f1 N" S$ Q0 _
单行道 (單行道) dān xíng dào - one-way street*
& K1 p* r. a: T8 V0 T0 M9 r& |7 q挡 (擋) dǎng - block*, p' s  P  h" V* P$ r
刀把五 dāo bǎ wǔ - bulky five
! t; G' H+ ^+ }: M( @( P% n刀板五 dāo bǎn wǔ - bulky five
; W' ~& ~7 h9 y! P刀柄五 dāo bìng wǔ - bulky five2 s, f6 w- D" U+ P& ]1 X
刀五 dāo wǔ - bulky five( Y. q; o! Y6 Q4 q) Y
倒扑 (倒撲) dào pū - snapback* R. r: z4 i% t2 w9 M. d+ h
倒贴 (倒貼) dào tiē - reverse komi
. r2 I5 N& g- n7 w倒脱靴 (倒脫靴) dào tuō xuē - under the stones
8 ^9 o1 x' l8 _0 O- r( f3 i9 d低 dī - low*
# h( y0 A, Y, H/ S/ F. ~& e% o敌 (敵) dí - enemy*
7 P* r( [! C+ ]' ]# u) |抵 dĭ - hold up; push against, to support, to resist*+ M& F2 l, W& ?) d
抵抗 dǐkàng - to resist; resistance*- F/ c0 K% u; e, U  p9 P& T
敌人 (敵人) dí rén - enemy*# H1 P. Z3 P( q6 o# L% ]8 i
地 dì - territory*
/ S  Y- f/ W: n! j2 f6 A5 q地盘 (地盤) dì pán - territory*0 G+ k& K4 B8 q: g
地域 dì yù - territory*1 p" M4 x5 j! D0 b6 x/ F4 ?0 x2 ?
点 (點) diǎn - placement; point! D! u. H4 S- ]+ g# b: Z: W
点方 (點方) diǎn fāng - eye-stealing tesuji
6 W$ R- B* L2 b: M* M, `" K点角 (點角) diǎn jiǎo - corner invasion; s9 ]" y+ _" b! ~; w& k
点目 (點目) diǎn mù - counting
# e& O7 J* K# E2 Z9 q' b2 V点眼 (點眼) diǎn yǎn - placement inside opponent's eye$ K; p# M$ M! a* N" D: \# F' I
调子(調子) diào zi - choshi
" f( D7 h$ D$ j4 ?- m" Q# c6 G丁四 dīng sì - farmer's hat; pyramid four0 q, F8 y. I# A0 M5 D/ T
顶 (頂) dǐng - bump; k# D6 z( M' Z; Y# J9 C& X
定式 dìng shì - joseki. g% j  p6 Y" w/ J' d: V) \
定型 dìng xíng - settle+ Q, a4 @7 u% z7 p: v: J; p% F
东坡棋 (東坡棋) dōng pō qí - mirror go
% R, A2 [( H& A9 _* M斗方 (鬥方) dǒu fāng - carpenter's square% K% L2 |3 f& n. ?& |# v" a8 O  N
读秒 (讀秒) dú miǎo - byo-yomi) R7 Y$ W( {/ y/ o' v' A
渡 dù - bridge under% G4 v, I+ g6 q- ]
断 (斷) duàn - cut*
9 P! j' r% t/ C% h2 |0 M段 duàn - dan
, @; a" }& ~/ x/ {* w对策 (對策) duìcè - countermeasure*' ?# E8 T5 m& w; I
对局 (對局) duì jú - play game*
, P  I( p0 Y; t+ r2 a; l对杀 (對殺) duì shā - capturing race7 S& H  h" c* ]+ v! Z: E0 U- r
对弈 (對弈) duì yì - play game*; X2 @! B2 t7 c; S. z
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*7 ?# s! C" w: M1 j
多元劫 duō yuán jié - multiple ko( J. R; n4 W8 H! n! Q6 c4 o" I
. B/ e5 `" S3 b( ~0 `

, ~) J( N1 j; S: X& M4 ?3 i% t2 RE
  q2 e  i3 R/ R/ w$ C/ K恶手 (惡手) è shǒu - bad move( s4 S3 _# Y! z% p1 D/ n
二间拆 (二間拆) èr jiān chāi - two-space extension
3 X; f8 z% P' L  E; u) A! K二间跳 (二間跳) èr jiān tiào - two-space jump
" {+ S/ p) _- U  ?1 w+ V$ h: r6 [二连星 (二連星) èr lián xīng - ni ren sei
; t2 |( D/ ^% j5 Q二手劫 èr shǒu jié - two-step ko7 d& a' S' u4 e6 X; s+ s
! e: a% q5 g# f
/ j% F  T5 J/ S! D
F
: @2 e' V& q/ s: g& t" w8 g发展 (發展) fā zhǎn - develop*
) z6 h4 F- p. ]: ?法 fǎ method, way (also 下法 xiàfǎ)*5 m1 _0 m4 \  f* C, W$ J
反扳 fǎn bān - counter hane1 L0 a3 u6 z- d6 s: n
反打 fǎn dǎ - counter atari
* S% j( N$ Z6 `+ j/ y反攻 fǎn gōng - counter attack8 _1 J1 B6 Q9 R/ G. b* Y
反击 (反擊) fǎn jī - counter attack$ T8 X. C4 @7 T7 F5 d. U
反夹 (反夾) fǎn jiā - counter pincer& P8 F) C* K6 d# R
反提 fǎn tí - recapture
1 n# Q1 y+ f% P  Z5 C! L& @方法 fāng fǎ - technique*
  u7 z" b- P7 _% x方四 fāng sì - square four
6 f2 j3 n- C  O& r方向 fāng xiàng - direction** [7 J' s+ V/ U  ?9 S( n" A
方形 fāng xíng - mouth shape7 [8 V0 s9 v" l& Q) S* A$ p
防 fáng - defend*
5 ?. {1 m  }! ~& t  k' [5 v, f防守 fáng shǒu - defend*8 h; v+ z  Y! X2 p  M9 d1 k  O1 W% @
飞 (飛) fēi - knight's move* [2 S8 C% L$ S& W. R$ C7 H
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete4 c  u7 r' \  W: Y2 i! Z: f) N) u
飞压 (飛壓) fēi yā - press7 Y0 M  R! k- t; @, |  A2 D
废着 (廢著) fèi zhāo - useless move
+ h2 B5 ^9 d& ]废子 (廢子) fèi zǐ - useless stones
/ g6 n* T) K' r1 }9 y! C分投 fēn tóu - splitting move8 V/ b. o: r" D$ g! c
分先 fēn xiān - even game  m0 L2 a* O7 M; o. ~& i# [
封 fēng - seal in*
5 U) x" I8 c/ C& b/ r封手 fēng shǒu - sealed move( D( Q  k5 H% g* Z
封锁 (封鎖) fēng suǒ - seal in*
3 c" m% t& @. Q0 _4 l8 G浮棋 fú qí - floating stones
- H, g$ V) n* u& C浮子 fú zǐ - floating stones# k! c3 e9 ]( E* S6 C% {
负 (負) fù - lose*
8 ]5 W/ o2 @# ?复盘 (復盤) fù pán - game review- A3 k! x: t. T% I& p

0 H" x4 Z: u2 E2 E# e  {8 i) B: I3 g
G. H8 ~! Q* b) b4 r; V1 R( W! E. O
概念 gài niàn - concept*# W: ?; _6 D4 p4 F$ t" D
感觉 (感覺) gǎn jué - feeling*
# M5 r. L8 H6 q# }+ {$ a高 gāo - high*
% D( B: v9 x) T高级 (高級) gāo jí - advanced level*  F' a6 i. z! G5 s' @4 X# o
高目 gāo mù - 4-5 point
4 I% j  e9 m- o; p3 Q5 F0 p6 d$ p根据 (根據) gēn jù - base*$ J3 K' B3 V+ _2 I- {8 o
根据地 (根據地) gēn jù dì - base*
& Y0 W" F7 Z( D" z, v0 r6 f2 D7 o攻 gōng - attack*- n4 R$ q9 Z3 R% [
攻击 (攻擊) gōng jī - attack*
+ |# ], [# h% P, |( J共气 (gòngqì) - shared liberty; a; r9 I% g. S9 p, \
公气 (公氣) gōng qì - shared liberty: m* }4 }! A* ]+ I3 e# k, u: N! d
攻守 gōng shǒu - attack and defence*. {; S( h; g! r& }* R6 T9 S
共活 gòng huó - seki! c& q+ T  b$ e1 q
孤棋 gū qí - floating stones+ K) k. H* h+ }4 w; F+ D, h$ Y
挂角 (掛角) guà jiǎo - corner approach
* F3 b* I. S+ `% O* H7 o( _" J拐 guǎi - bend*
7 |! h4 j5 {0 a3 V怪着 (怪著) guài zhāo - ghost move
3 z3 i- c* W6 E% h9 t* g& B& d关 (關) guān - one-space jump, K7 c4 E3 F8 Z. v' a
官子 guān zǐ - endgame
' ?# o! S# T& d4 ^2 r龟甲 (龜甲) guī jiǎ - tortoise shell
3 j; T9 |+ s: R% r规则 (規則) guī zé - rules*
- r8 {  F  ], y# a9 |鬼手 guǐ shǒu - ghost move
) A/ `5 }/ j7 I( ~6 V  H滚包 (滾包) gǔn bāo - squeeze7 m. a* h, B: o+ \
滚打 (滾打) gǔn dǎ - squeeze/ G' n' `3 U* n9 `) n
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze: o& w: @, B8 f0 ], t
过分 (過分) guò fèn - overplay
1 o" F1 h, J4 R! k" ~国手 (國手) guóshǒu - national champion*9 U+ e! t3 |( J" O
  B9 R" `% f! f/ C2 `, {* u

& i* r" @5 ~  @1 W6 {4 q$ b# x8 NH
8 P- m3 O, _+ [! H8 H韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
7 y3 d/ M& N- a: x& Q8 H5 W好点 (好點) hǎo diǎn - good point' o+ O0 Q+ ^5 m. f0 z- S
和棋 hé qí - draw*$ o' m9 s. C1 n5 O6 F* E& L
黑 hēi - black*9 }4 p* a/ Q" G  B; g
黑方 hēi fāng - black player*
5 y$ U) ^. T4 ]- O( C黑先 hēi xiān - Black plays first*
4 T" @+ @  ^$ {* }4 N猴子脸 hóuzǐ liǎn - Sake bottle shape
5 Z' }0 ~7 W# d. m厚 hòu - thick*: H( C2 N$ I' h$ c
后悔 (後悔) hòu huǐ - regret*
5 C* t% m$ v* S后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
) S* N" ?  k* P厚实 (厚實) hòu shí - thick*
' m7 v0 W3 t- l: D厚势 (厚勢) hòu shì - influence*
! J9 o/ E% B+ x/ {$ w后 (後) hòu - after; later*
  J3 X0 Y' U3 T0 u5 Y* p后手 (後手) hòu shǒu - gote( ~0 w) {; q* g; c! w' Q
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
+ p/ M+ Q4 n4 F! E% ]& P: G后续手段 (後續手段) hòu xù shǒu duàn - follow-up: Z- M& [; j4 R" _" T% _
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
) ^, Q4 a* ]- {8 [2 ?! i虎 hǔ - tiger's mouth* w- p% v4 Y( S1 V1 O
虎口 hǔ kǒu - tiger's mouth
7 r! ?! R  `& \+ @1 L互破 hù pò - mutual damage+ S" o! g4 o. [7 f+ G$ N
互围 (互圍) hù wéi - mutual surrounding of territory5 q( g* v7 x9 I" K3 C
花见劫 (花見劫) huā jiàn jié - picnic ko
% R5 t6 @! @/ E0 E  X! G花六 huā liù - rabbity six, x( J+ u' U5 J
花五 huā wǔ - crossed five# A7 v! w+ ]" z. _5 [' P6 O
还原 (還原) huán yuán - transposition
/ c/ Y% X$ M- n缓 (緩) huǎn - slow*6 ^. Z+ _9 d1 {, T! P
缓慢 (緩慢) huǎn màn - slow*
& K7 [3 R( x% y7 m- M6 _$ T) `缓气劫 (緩氣劫) huǎn qì jié - approach ko& e* f. I9 m# b; x9 r1 y& c
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
  u6 h) d$ w6 V9 f# O5 m3 A缓手 (緩手) huǎn shǒu - slow( V6 S% P: K" H6 J" s1 X3 N
缓征 (緩徵) huǎn zhēng - loose ladder  ]4 A& M2 c* i8 c2 A, V5 f7 c
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder  v* a* Y; F8 F, T
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
, D' Q$ u, p7 j6 ]回手 huí shǒu - take back*2 `) p% J1 e0 Y. Y0 f8 V" K  G. y2 C
回提 huí tí - recapture# r) |9 P$ |, W
悔棋 huǐ qí - take back*% x+ Y, L6 B# X: O. F5 C- S
活棋 huó qí - living group
$ t0 O" h1 S. j$ L
& y" y9 T; y; e5 J6 p/ e% U7 S+ W9 f4 `& V1 S
J2 q% C  [$ N; O' p0 W1 C! \5 Q6 r- @
急 jí - urgent*& `# Z7 I7 |! N! X5 c6 F1 ^. {% v" y
级 (級) jí - kyu2 N. q3 L' E8 p$ f
急所 jí suǒ - urgent point
; P) p( b2 x. _3 J) ^4 r8 r挤 (擠) jǐ - bump into diagonal; choke; atekomi, _. c  U# c# r
技巧 jì qiào - technique*0 e+ d; B8 O0 J' ^6 J) Q+ x/ Q
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*9 a  P' `$ A& |4 D" r7 w0 B
佳 jiā - excellent*0 X# a" U% g+ G! Y, r5 S: X
夹 (夾) jiā - clamp; pincer
, S( Z1 h" x# E( `枷 jiā - net
6 |$ }  S  {6 {& E枷吃 jiā chī - net! e) i% I: W: s2 U
夹攻 jiā gōng - pincer) D' }+ m; u0 n. ]) Z% P% ]
假劫 jiǎ jié - false ko threat# D" ~8 [' ]( I7 \" P
假双活 (假雙活) jiǎ shuāng huó - false seki2 Z7 l# D- t' A: V( t8 n6 _
假眼 jiǎ yǎn - false eye% ]! F/ V4 l: U+ I8 q% W0 g
假眼活 jiǎ yǎn huó - two-headed dragon
0 j/ I2 T1 \. K7 D9 w: P尖 jiān - diagonal- o" v. K9 @7 z) K" {# A$ n
尖冲 (尖衝) jiān chōng - shoulder hit
4 A) _" g; D* L: z) o* R. R+ d) l尖顶 (尖頂) jiān dǐng - diagonal attachment1 l9 f) [& z) S6 C1 [7 u  O
坚实 (堅實) jiān shí - solid0 I: \! ?# I6 C8 z: a
见合 (見合) jiàn hé - miai
9 I2 Q6 U. D) n8 n6 L教 jiāo - teach*
: i  @; Y% m/ g9 |+ i交叉点 (交叉點) jiāo chā diǎn - point
* V. j' ]* z. f4 q$ `8 d7 _交点 (交點) jiāo diǎn - point
! j& s' k9 F' k2 s& P) _焦点 (焦點) jiāo diǎn - focal point*) R" `9 b" X' ^. r" R' }, W
交换 (交換) jiāo huàn - exchange*$ \( V3 @. H4 O7 `  J9 K
角 jiǎo corner (angle, horn-shaped)*5 K! |& r* }/ P" D# p( Q
叫吃 jiào chī - atari
0 |6 J9 d! h9 [教师 (教師) jiào shī - teacher*
0 z6 E$ O: i8 x! ?教室 jiào shì - classroom*7 y3 ]7 g4 \2 ]( ]- w& }2 V! _" r
基本功 jī běn gōng - fundamentals*
- g! D  H2 I5 ^接不归 (接不歸) jiē bù guī - connect and die
. U4 ]4 F3 x: c9 W- O& z0 [+ ?劫 jié - ko
2 P5 V# @2 d7 j9 E& P* R( b劫材 jié cái - ko threat- ]. m# d8 z5 e; f# Y& P
结果 (結果) jié guǒ - result*" X. _$ W' Y. y$ a0 [
劫活 jié huó - live by ko
- r. F4 m  W+ Y0 ?诘棋 (詰棋) jié qí - life and death problem
7 F' [5 B9 G! \* ?$ t) R劫杀 (劫殺) jié shā - kill by ko2 {$ W: v- x; F5 B, y5 ~+ c. Z
劫争 jié zhēng - ko fight# t5 \- s4 v2 C! K. G
解答 (jiě dá) - answer, solution*
$ W. h; Y+ E" E/ [金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
4 T+ z! ]; k: j# I+ K0 v金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
( n' d* B5 t( w9 E5 q9 ]* j紧 (緊) jǐn - tight*# }6 i6 _6 V3 b6 K3 N
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
1 e5 I8 P* h4 G7 a紧劫 (緊劫) jǐn jié - direct ko
& g8 l5 H: _0 E# v% d2 L. X紧气 (緊氣) jǐn qì - reduce liberties
& K! U8 \: b0 \2 |9 P8 B: [. U紧气劫 (緊氣劫) jǐn qì jié - direct ko
+ P9 T% N/ u+ s& K7 {8 ~禁着点 (禁著點) jìn zhāo diǎn - illegal point, I" C8 t8 |$ A& l! H* }: b; H
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
# i& D6 a1 E# p2 K, K净活 (淨活) jìng huó - unconditional life
) F4 p% @8 b" g% K0 k净杀 (淨殺) jìng shā - unconditional death. N; o2 J3 g1 B: R' E3 @# y
净死 (淨死) jìng sǐ - unconditional death
6 o+ z& b7 ?6 A+ n9 \救 jiù - rescue; save*
( h3 Z8 J& c) @8 S; S: i聚 jù - placement inside opponent's eye+ j* [/ Y( V. ]; h
俱乐部 (俱樂部) jù lè bù - club*
  n- d2 _* g, H% J聚六 jù liù - six-space killable eye shape
" z" l4 Z# r  K& [聚三 jù sān - three-space killable eye shape# ?1 W" x; q; H* l, @
聚四 jù sì - four-space killable eye shape
6 d- [8 c4 F( F% |! {1 U& z, o聚五 jù wǔ - five-space killable eye shape1 r# z2 U4 V8 @+ m
决战 juézhàn - decisive battle*" K+ l) D" Y' o$ R; u! C* g" Y3 z
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
  h0 h6 g5 d4 @7 u/ L1 \/ S, d: b, m/ R  u' k! V  q
7 {" |" t3 [5 u; G- x4 I8 }
K
0 i9 G: ^9 U" l" B& r( |8 N, r) h2 I卡眼 kǎ yǎn - falsify eye: g; l7 T6 ?7 ]7 _3 f) }
开拆 (開拆) kāi chāi - extension0 `5 F( B5 h; z( x* I3 h4 {/ t
开花 (開花) kāi huā - ponnuki
0 U, y" i$ n/ @/ k# [( h$ a) ]开劫 (開劫) kāi jié - create ko
4 z/ ~4 H/ ?) \4 y; w" R* j开局 (開局) kāi jú - opening. R  p4 v( j5 J+ G* [7 M8 [
看花劫 kàn huā jié - picnic ko- H) g. q, ]) |; B
抗 kàng - to resist, fight; to oppose to defy*$ K3 |6 a/ e2 l: }( \$ G
靠 kào - attach one line higher than enemy stone
3 n3 x0 e, J. B1 _空 kōng - empty*% h$ ^1 f. ~5 }1 @3 o0 ]
空间 (空間) kōng jiān - space*
1 [1 [3 F! {3 K: G空三角 kōng sān jiǎo - empty triangle
$ y7 @* ]0 b- K* S! M5 N空 kòng - territory*. D2 d' `2 s% W% P
跨 kuā - attach at waist of knight's move
9 f7 J; o& p+ K" i% Y1 K( v# p) H跨断 (跨斷) kuā duàn - waist cut
6 [$ J* A% u$ A1 V( O快 kuài - fast*
# g' c' U. |3 u) G3 n$ \" W" h* `快棋 kuài qí - blitz game
4 X* u/ c, I$ [- i! w9 ?- h5 W宽 (寬) kuān - loose; wide*4 V( W. S4 U& Q+ |0 O
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
* A/ s0 h6 L4 @- T5 `宽气 (寬氣) kuān qì - increase liberties% d2 X  h6 e8 c. ~4 w
宽气劫 (寬氣劫) kuān qì jié - approach ko/ v8 d( o" p4 ]
亏 (虧) kuī - loss*
: r; P0 O% }' o+ _; C6 M1 O亏损 (虧損) kuī sǔn - loss*7 {$ y; E! J2 X* R" k8 z$ F
扩大 (擴大) kuò dà - enlarge; expand*
+ ~+ V: f7 w) \8 _扩张 (擴張) kuò zhāng - enlarge; expand*
9 c) y5 f: Q  @& r0 E5 R[edit]& s( f3 R3 F/ \% \) M- @
L
2 j. H' `, @* C4 G) R" Q8 X赖皮劫 (賴皮劫) lài pí jié - many move approach ko- t2 q- X7 Z* K' \* \
拦 (攔) lán - checking extension; prevent opponent's advance*6 a; B$ m0 x* X) ?) r
拦逼 (攔逼) lán bī - checking extension, u2 `0 l) T- {0 x3 U1 }
烂柯 (爛柯) làn kē - ranka
- S* F/ N/ F6 U2 N9 g; x/ ?( Z老师 (老師) lǎo shī - teacher*! f0 e  \8 F7 u9 [
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil8 ~4 _* R- ^  |% @: g7 T4 C
类型 (類型) lèixíng – pattern, type*
3 t+ r5 P5 O# T7 j3 B冷着 (冷著) lěng zhāo - unexpected move3 w' [0 M0 a& H  r! R: u
利 lì - profit*
' r- r' t! \) b: r0 B立 lì - descent; stand
  h0 ?2 p* h1 q. T, N9 s利用 lì yòng - make use*
" ?- d) M7 }* i( N; E+ k& ]连 (連) lián - connect; continuous*! w; ?" o4 _* E
连扳 (連扳) lián bān - double hane
5 \0 r% r/ ~4 ?, u& q连环劫 (連環劫) lián huán jié - double ko8 M. \% J, Z% f% `2 K# g8 ?/ T
连接 (連接) lián jiē - connect*! v$ C& D- y! Y; f" q
联棋 (聯棋) lián qí - pair go
  @8 m3 ^! }2 S3 h恋子 (戀子) liàn zǐ - reluctance to sacrifice
  `3 c' ~1 W+ I8 R6 M, D两分 (兩分) liǎng fēn - equal*
% y: v4 e5 k, `4 S6 m" `两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")4 X. e: y: s' B: n. h  {5 ]
劣势 (劣勢) liè shì - inferior*
/ o* ^8 v; l5 s  q& v/ \: i9 y裂型 (裂型) liè xíng - split shape, @% O* l9 t/ Y6 Q3 [7 Q" ^! A
龙 (龍) lóng - dragon*& K" w  r4 g$ T+ C' L
漏着 (漏著) lòu zhāo - oversight1 T" M) e, N3 g& R, m1 V) j9 R
落子 luò zǐ - playing stone on board4 P8 O+ i' E/ e8 y( ?) }

$ y4 e7 t/ t: y0 u
7 z% k* M: o! z# v* n: b  ]M5 ~) e3 J1 l( @# v- ]; @3 b
满意 (滿意) mǎnyì - satisfied** z9 D. U0 O/ X8 [1 q
慢 màn - slow*
; C% i3 h* [5 O6 ^0 `盲点 (盲點) máng diǎn - blind spot
. i# q5 q' `) e9 y梅花六 méi huā liù - rabbity six
& C  u7 L& i- N" F7 @% P$ P梅花五 méi huā wǔ - crossed five
2 k) f9 A8 l9 C4 g门吃 (門吃) mén chī - capturing technique by atari' |9 Q3 Y) j  V
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening! e( t6 S' a: V1 i/ y$ W' d
妙手 miào shǒu - excellent move
/ E; N' d+ A& j妙着 (冷著) miào zhāo - excellent move
) N& L  {0 k& G& R  A8 \模仿棋 mó fǎng qí - mirror go  }. @: j0 Z5 E$ @  T+ q3 ?
模样 (模樣) mó yàng - territorial framework
8 ]0 d2 B+ U# `, ~+ j: u目 mù - point of territory
  {: l- ^' B/ x' A目外 mù wài - 3-5 point
$ D  r! s7 R7 ?4 j- Q3 g6 e; Y0 v7 y

. q3 f- N/ {8 _6 e* Y" wN
' C5 F+ F8 g3 D+ h3 v# @% G% q内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
# c6 |5 E7 r* y! t% o- e% E. {逆官子 nì guān zǐ - reverse endgame move% l# o  L! O& T# j' U$ l! o5 i
逆先 nì xiān - reverse sente
2 |# [4 r2 n; g: R& _; w逆先手 nì xiān shǒu - reverse sente# M/ e8 Q8 A& y, [7 `
逆转 (逆轉) nì zhuǎn - overturn game
# G" ^5 [: S7 V! ~) R1 s9 \. ]粘 nián - connect*& Q9 R! \7 g0 V, p3 U; @/ L
凝形 níng xíng - overconcentrated shape
1 ~9 E, _- @' P* L8 I) j  N  \扭断 (扭斷) niǔ duàn - crosscut
& H% z) B  J& E$ t扭十字 niǔ shí zì - crosscut
# [; B) Z3 f5 |2 ^扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut' v8 W+ I* F7 i
扭羊头 (扭羊頭) niǔ yáng tóu - ladder, j8 j; V0 w3 {) q( B8 }& `
- N; ^, w3 h* d/ n6 X

  n: O5 S$ H1 I& s! k( RP) H9 x/ j" J8 `+ A9 L- i, Y
爬 pá - crawl*0 G% V- E% @* `. `9 {" o
盘渡 (盤渡) pán dù - bridge under$ J/ ~2 f1 R$ e) f
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner9 ?, v0 L2 k: i0 ^
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner1 u9 F% g1 C. [- }8 Y9 F: v% p
抛劫 (拋劫) pāo jié - throw-in ko
6 P1 q$ w9 `+ [9 j) N( M1 I配合 pèi hé - coordination*! Y' _7 S( e) k+ Y0 {; c; w" e
碰 pèng - attach to the side
. a1 X$ v. s" t) ~便宜 pián yí - profit*" ^) l9 `& z' b; d! V
骗着 (騙著) piàn zhāo - trick play, hamete/ Z) ?, j9 L8 ]: R! E( T; E! a  O
平衡 píng héng - balance*
( K  \! b6 d0 q破 pò - break*: q% d- Y; ]' c' h" B5 A# j# |. q
剖析 - pōuxī dissection / self-analysis+ s. i8 B. T% r3 n! ~
破解 pòjiè - solution, answer to a problem*
6 [0 G% W, |  N) [: ~扑 (撲) pū - throw in
, e8 u3 k- J) ]葡萄六 pú tao liù - rabbity six; f2 P+ Z3 H  I  S/ a2 U
谱 (譜) pǔ - game record
. ], ]9 m9 ]+ q+ G6 X8 ^/ P5 P普通 pǔ tōng - common*
+ o' D5 _4 a: O( R+ F( `( p[edit]
) P9 j" ]% y4 ?2 B1 C* U& \. _Q* d9 b! W2 c* I; T! Y/ ]
欺着 (欺著) qī zhāo - trick play, hamete
$ T; |8 J' G0 \' F棋板 qí bǎn - go board
" |; |$ W3 C2 U* J- i; B棋风 (棋風) qí fēng - playing style
. h! L9 G: B) Y* D' P* J棋盒 qí hé - stone container
3 I: d& M+ P% p* D$ s# r棋筋 qí jīn - key stones
. e5 ^, s# |9 m- p8 J, V0 O" B棋精 qí jīng - key stones
8 R/ d) N4 \% D6 X- N棋理 qí lǐ - go theory. M- w6 i* T$ s2 H
棋力 qí lì - strength in go9 c0 m' \) G( O5 \' z
棋盘 (棋盤) qí pán - go board; u& G$ o1 d5 G
棋谱 (棋譜) qí pǔ - game record
: p  U( _+ r/ q7 ~2 q6 F4 W9 a7 Z" ~棋石 qí shí - stone3 ]0 j9 \1 [, V- z
棋手 qí shǒu - player*+ i5 x7 J; P: k8 o" q4 f
棋书 (棋書) qí shū - go book% l( r# ?/ T' f' Z+ P; h6 H# V
棋院 qí yuàn - go institute% q1 s0 H* Z# T9 ?/ d" p8 Z
棋形 qí xíng - shape
& b) Q8 v( @& Q. ?棋钟 (棋鐘) qí zhōng - clock*
, X1 z* P0 H' }/ Z, Y% m4 e棋子 qí zǐ - stone
. y7 ^& \7 m, M9 q: W8 ?弃 (棄) qì – abandon, to discard, throw away# V% Q. T5 h/ N: T* V, J) }
弃子(棄子) qìzǐ - sacrifice
7 O+ b4 I8 F7 l" J* |* u; z气 (氣) qì - liberty
& E) L4 I+ W# X1 S气合 (氣合) qì hé - fighting spirit  k8 }  |% {* P. [  A" U$ P/ k
气紧 (氣緊) qì jǐn - shortage of liberties
2 c! u+ S- r  ^, [前 - in front, before*
2 W0 _6 T  x' f( S4 E/ u5 {% b浅消 (淺消) qiǎn xiāo - erasure) c5 g1 [0 @  P# t
墙 (牆) qiáng - wall*
7 j) k' ~  z4 _# h5 z# q强 (強) qiáng - strong
* _( K2 Z0 O7 \/ R墙壁 (牆壁) qiáng bì - wall*$ n" [& v+ T; F# k
强棋 (強棋) qiáng qí - strong group
# P& N& M4 t% h" n0 M! Y巧手 qiǎo shǒu - clever move0 r/ D  g' ^6 j% `( I
巧着 (巧著) qiǎo zhāo - clever move  s4 D" U0 U0 ^/ Q, E% S
切断 (切斷) qiè duàn - cut*$ ?* `( c; Y4 w, w# ~% Q9 N
侵消 qīn xiāo - erasure4 b) N4 ]) r5 Z; ?" M, ^! g# i
轻 (輕) qīng - light** H/ p, f2 f6 p9 `; k" i$ j
侵入 qīng rù - invasion
1 f% d9 V, a/ |0 ~3 T0 o" r轻盈 (輕盈) qīng yíng - light*9 |, ?- B" E9 K
求活 qiú huó - make life
6 }& }* h. Y" }9 u# x4 c/ [2 N( w曲 qǔ - bend$ z4 ^9 H6 B+ G; u4 i
曲尺 qǔ chě - carpenter's square! `  `' m9 O: ]' I! ~+ I
曲三 qǔ sān - bent three
/ S1 c& X: E" ]' w6 e7 K曲四 qǔ sì - bent four! q8 E0 q$ h- U' h4 V: w% ?- [
觑 (覷) qù - peep
' p! Q8 P" ~" @6 a  l权利 quán lì - privilege7 H# r# t0 C% M# ?
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*4 n! v( {/ d" Q- B$ D
3 R3 ?4 V. l& w9 g6 Z2 }

& y1 q, O2 v+ k& YR9 r$ f1 b4 \3 \5 n
让子 (讓子) ràng zǐ - handicap
/ b0 j( A' t8 m* i! M让子棋 (讓子棋) ràng zǐ qí - handicap game
# M! L- ~4 g8 g; l认输 (認輸) rèn shū - resign*9 H4 g$ c' d. q
弱 ruò - weak*4 f- ~. q) `6 l* a
弱棋 ruò qí - weak group
4 ?. G# Z: r: z6 {/ N/ j) ?" u% b5 [& G4 Z

0 B: p9 x& S! O, K+ h+ Y4 H, R5 H. pS
! Q& S. q$ m. u三间拆 (三間拆) sān jiān chāi - three-space extension
6 i8 E5 N- C4 V1 j8 u: {  U+ l三间跳 (三間跳) sān jiān tiào - three-space jump
7 L2 r2 u+ V8 m3 _: `/ R三劫 sān jié - triple ko
) h: ]: h" A3 v9 P' b9 r三劫循环 (三劫循環) sān jié xún huán - triple ko! q6 P# O3 s  z/ M# Q
三连星 (三連星) sān lián xīng - san ren sei
( f; A& N8 s. Q! o% Z3 V2 q# ]! j三目正中 sān mù zhèng zhōng - center of three stones$ d* q# L3 c- F9 r1 B# ?; _' u  ~
三三 sān sān - 3-3 point7 I! o7 E1 s+ E1 ~: X( l
三手劫 sān shǒu jié - two-move approach ko2 k" ]( P, q: E1 z/ ~" b  U9 _
三子正中 sān zǐ zhèng zhōng - center of three stones  T& S6 G7 p! z/ K
杀 (殺) shā - kill*6 r1 s7 f. j% @
杀棋 (殺棋) shā qí - kill
$ g' J" ?: G, q6 t& P杀气 (殺氣) shā qì - capturing race, k: J9 v4 }: |; i/ A. c
上 shàng - upper*. u# J0 V3 D! E3 j! {3 V3 L, M
上级 (上級) shàng jí - advanced level*
3 P+ Y7 B7 t9 N; D上下同形 shàng xià tóng xíng - symmetrical position
9 t& e4 C6 a( O' G1 D稍 shāo - somewhat; a little*
  L1 p5 d* I, m8 ]. ?( G6 f伸气 (伸氣) shēn qì - increase liberties
4 {! Q( |8 M: H. [4 G! o0 Y' h伸腿 shēn tuǐ - monkey jump
' f+ c  H" P' ]6 L. M+ O  ~: [" d生死劫 shēng sǐ jié - all-dominating ko
9 R& W; s# ?1 f" X  y( N; L8 A胜 (勝) shèng - win*
/ F5 F& u+ l& c' Z1 l4 C7 X. ^胜负手 (勝負手) shèng fù shǒu - all-or-nothing move; ^0 m' J* M# X5 ~# ~( m: o
胜着 (勝著) shèng zhāo - winning move& O" Y, P) ?8 M' e
失败 (失敗) shī bài - failure*$ J5 {3 H- H7 _; L0 T
实地 (實地) shí dì - solid territory
% G9 j- O6 ~% J5 m' u+ K十番棋 shí fān qí - ten-game match" r2 ~$ F+ C/ K. X& R
实接 (實接) shí jiē - solid connection
# [1 z/ a7 j& J6 r, B& |8 |5 E石塔 shí tǎ - two-stone edge squeeze. @( J7 e, b; z/ {
实战 (實戰) shí zhàn - actual game situation
: }" [  D/ q8 @% L+ M2 {2 ]" K实战手 (實戰手) shí zhàn shǒu - situational move) z. z2 o) J3 k( p( \1 @5 M, n
势 (勢) shì - influence*3 ]* z" _( d, M2 }  K& n4 c% ]
室 shì - house; room*8 l) B3 P; B9 A$ J) h  o* I) s
势力 (勢力) shì lì - influence*) y4 N" u# i2 i7 z# Q# L% n$ `
试应手 (試應手) shì yìng shǒu - probe- d5 i2 v$ o' ?" n; W" p6 W
收官 shōu guān - play endgame, p- Q3 c5 J9 o9 O+ p% C. r) U
收官子 shōu guān zǐ - play endgame6 G( c7 n  W1 D1 f7 {4 h! L4 C
收后 (收後) shōu hòu - last play6 Q5 b3 H: {) \( E
收气 (收氣) shōu qì - reduce liberties
' D6 ]) j3 ?* W; K守 shǒu - defend*
# Z  y+ V, T0 G手 shǒu - move
! Y5 A0 v- o" F5 r手段 shǒu duàn - technique*
1 O, J' r! Q# T& o. y/ v- ]手割 shǒu gē - reorder sequence
+ l3 J% \$ H! B守角 shǒu jiǎo - corner enclosure: }0 P* M! f$ I; M5 a! X
手筋 shǒu jīn - tesuji
7 b5 p. C% h1 w% D* k' [手顺 (手順) shǒu shùn - sequence; q8 }9 |' b5 Q/ E2 }* l
手谈 (手談) shǒu tán - hand talk$ a7 P: i' u8 a3 A. I  u& M' x
授先 shòu xiān - one stone handicap- d+ N& ?( a$ z+ t8 S' n
授子 shǒu zǐ - handicap
+ U" q, M0 _1 D; J% t8 F+ r授子棋 shǒu zǐ qí - handicap game
& u7 j9 V& [" ?5 B$ i7 A书 (書) shū - book*
. Q) M4 U1 V0 Y5 }2 |! k输 (輸) shū - lose*. m9 T. \: `6 [7 ?& u" F* l! I
书本 (書本) shū běn - book*8 p( _! m' j) I, x0 d- ^
数目法 shǔmùfǎ - territory scoring
" ~) K6 G8 v5 V+ U4 ]2 j& q数子法 shǔzǐfǎ - area scoring! B' o% Q3 v2 F, W
梳形 shū xíng - comb formation
$ |9 u9 Q4 O3 r. R) J/ ?( m: P梳形板六 shū xíng bǎn liù - comb formation1 C1 Y/ D; e0 o1 \3 U
双 (雙) shuāng - bamboo joint
1 s! |4 t4 k( q! V" }/ p双吃 (雙吃) shuāng chī - double atari
. e: n7 S  J7 l' s/ I双打 (雙打) shuāng dǎ - double atari* o( X4 s' [" |4 w1 r' g9 o
双打吃 (雙打吃) shuāng dǎ chī - double atari* g# \4 ~# U" t" g+ i6 W8 }. v
双倒扑 (雙倒撲) shuāng dào pū - double snapback
) n. g$ |( {  L双方 (雙方) shuāng fāng - both sides*7 G6 l' }8 V& U) J2 N, y1 C; T7 h
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach. ^: z% b, g* u" n4 O) m% }& \; E
双挂 (雙掛) shuāng guà - double approach, y7 x2 D3 p( I6 ^
双虎 (雙虎) shuāng hǔ - trumpet connection
* ]3 j4 F) d* `* Z) h( H双活 (雙活) shuāng huó - seki+ T" B! H1 M4 d9 N8 t, R2 L9 P
双叫吃 (雙叫吃) shuāng jiào chī - double atari" Y: n7 J: l% x5 }* H
双劫 (雙劫) shuāng jié - double ko( @. ]2 {, T: N4 h: C% q" c' P  [
双征 (shuāng zhēng) - double ladder0 J7 C" F: A. E* ~& p7 b& X% l
顺序 (順序) shùn xù - sequence*
( o9 D" G2 B1 G1 B( a/ q9 ^' v8 l死活 sǐ huó - life and death, U7 `8 C7 Z3 A. G% ?
死活题 (死活題) sǐ huó tí - life and death problem
- ^* n6 }8 }4 s- S* l# `# S死棋 sǐ qí - dead group
& [; r7 h0 Z" D5 u2 L死子 sǐ zǐ - dead stone% a- o4 T& A& [7 b* b" o
四间拆 (四間拆) sì jiān chāi - four-space extension
1 `) t3 J: N' r& j: }- l) l四角穿心 sì jiǎo chuān xīng - occupying four corners and center9 Y! ~/ h- X' o- ~+ o
四劫 sì jié - quadruple ko! ?+ s) x# d8 a) U- r
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
; u' U: r+ G5 y四连星 (四連星) sì lián xīng - yon ren sei/ ?& w/ w+ y9 ^6 e: z, n# x0 w' x3 Q
松 (鬆) sōng - slack*
( S- B: f# C$ l( ~" o% h松气 (鬆氣) sōng qì - increase liberties2 K3 ^+ u  m6 c& o5 _
松气劫 (鬆氣劫) sōng qì jié - approach ko% G; Q, s7 p5 s6 ]- q6 Z( V  Y
俗手 sú shǒu - crude move8 Q/ A8 O! o4 g5 ?
随手 (隨手) suí shǒu - hasty move
. ?0 H" W8 r. Q. y/ P* c: u随手棋 (隨手棋) suí shǒu qí - hasty move/ i. o4 i. g4 j- V$ [' W+ v
损 (損) sǔn - loss*
9 @. O2 d! G; ^0 J) `损劫 (損劫) sǔn jié - losing ko threat
' B  o( m2 }2 k$ N' r$ D. y; O损失 (損失) sǔn shī - loss*
. Q, ^3 T& D+ o$ `. u- d顺序 (順序) sùn xù - sequence*
0 w1 O) X) K3 E8 c. d- G5 T
! m* ]$ C. ^) K2 e4 a
+ \' O' [/ R$ `/ X& ~. ^% sT
0 A- R4 X9 _. H2 S0 T台象 tái xiàng - Tower
# c+ \* g7 P8 v' Q' O% |  k( D弹性 (彈性) tán xìng - flexibility*: s( {$ B- L( K. G# u5 a9 g: x7 d
搪 táng - block*; b, H; r6 @4 g& b" g3 P+ X$ F
套劫 tāo jié - two stage ko
8 l) a0 x1 g; P( s* f逃 táo - escape*
7 W2 A5 F7 c, \$ `1 d7 b6 v逃遁 táodùn - to escape, to run away, flee*
" R$ `9 I; M2 c7 M% r逃生 táo shēng - escape*7 @) v! D) `! d
腾挪 (騰挪) téng nuó - sabaki* A8 f! j. _* R* O
提 tí - remove from board
- n+ T3 E' Y5 w: e4 f5 a提劫 tí jié - taking the ko2 d: O& u' \; J( V/ {3 x- I% b
提子 tí zǐ - remove from board( f5 a: W# K3 |) v/ o$ T+ t. G
天王山 tiān wáng shān - tennouzan
  a4 W: S% [( n天下大劫 tiān xià dà jié - all-dominating ko
, d( {5 [% Y2 R2 u  e天下劫 tiān xià jié - all-dominating ko
. J; M2 x; ~+ g" o5 }天元 tiān yuán - tengen
3 ^2 k" N4 [( c/ }5 T, `$ j跳 tiào - jump*: z8 D' z; i/ }9 ^! r6 _
贴目 (貼目) tiē mù - komi
& I3 r2 \: I: q, f0 R铁柱 (鐵柱) tiě zhù - iron pillar*
0 u: L, L( z7 |. A1 x( v% s* p0 ~挺 tǐng - push up; stand*
$ \2 i8 P; V2 [! u6 p! g5 v( @; o投降 tóu xiáng - resign*- B3 V) `4 h0 Z% }6 U7 k( v- L
投子 tóu zǐ - resign
$ y* B* h& S- \+ G+ A) v; F透点 (透點) tòu diǎn - placement
2 U4 G8 i5 p, T图 (圖) tú - diagram*
4 O+ G3 l" p8 C9 H9 J退 tuì - pull back
/ a, W4 f; t6 J7 T: ~, G! S; M托 tuō - underneath attachment7 E8 D0 w: G/ Y6 S
脱出 tuōchū - escape, break out8 C: P- e7 Y: Q" G$ W5 F
脱骨 (脫骨) tuō gǔ - under the stones
% ]3 I" z3 e8 g! I4 T8 P2 v脱先 (脫先) tuō xiān - tenuki
9 W5 O% [" r  s( ]
2 _$ p; g3 C& x& I% ^. }) @5 i# U- E# W9 o. ^, t, ^
W
* e" ]% Q5 |) s6 |) {- _挖 wā - wedge
/ E% [% f* c) _/ W( l; f外目 wài mù - 3-5 point
4 \! N9 H- J* [9 m外气 (外氣) wài qì - outside liberty
. ~. @- D" g, p6 r# q3 C1 N弯三 (彎三) wān sān - bent three" _2 O' b7 Z9 @/ f1 W7 n0 d
弯四 (彎四) wān sì - bent four6 w9 e3 ?2 L# m
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
% e' b. A, Q5 Z围 (圍) wéi - surround*: N4 n0 s  A1 b
围棋 (圍棋) wéi qí - go
6 L$ s' O% M4 _& \) N尾巴 wěi bā - tail*
# y' _- }1 H7 z8 v! U6 o( O味道 wèi dào - aji
3 k- j$ a( [- K* Q. h0 N: y文凭 (文憑) wén píng - diploma
0 o, g2 e; ]! L4 ^. G& G8 h稳当 (穩當) wěndang - stable; firm*6 h% q$ e6 ]# Z. U' h) U. j
问应手 (問應手) wèn yìng shǒu - probe: g8 p0 [; p$ T' d# M
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest6 N8 ~& ~1 _( E! d, L: l' i3 Y5 a: O
无理 (無理) wú lǐ - overplay& E0 s2 b+ \. k$ F9 i
无忧劫 (無憂劫) wú yōu jiě - picnic ko
8 s: C4 E9 H2 C1 O( }+ W. i0 z0 v五子棋 wú zǐ qí - gomoku narabe
6 J( F/ z% N, _" j五间拆 (五間拆) wǔ jiān chāi - five-space extension
& ^% B& A; |/ c. y- b5 E: ?% D五连星 (五連星) wǔ lián xīng - go ren sei; f1 h' ?: O' G* U8 e: ?9 j3 w1 L
五五 wǔ wǔ - 5-5 point# a  _3 J% S+ C. }

- ]& h' }& \7 C2 y1 H+ ]4 n. e' z7 U; i3 S6 |
X) l! v9 U% O7 W7 M3 Z) D# I$ i
细棋 (細棋) xì qí - close game& r4 p# E/ G$ E: J" f- B
瞎劫 xiā jié - false ko threat
% ^& l. c4 w" z  z& x7 @下 xià - lower*, |9 q% R, H# W& E
下法 xiàfǎ - method*5 @% d7 f; f! D& a% i( |$ c
先 xiān - before; first*
( I) d( C  E  K0 a1 ?先手 xiān shǒu - sente
' d0 K, A( I8 V$ \' M7 q; ]  n9 q& A先手劫 xiān shǒu jié - a ko in which the player makes the first capture  q- _9 s" }: ~
先手利 xiān shǒu lì - forcing move
9 z! j0 @, O3 }先中后 (先中後) xiān zhōng hòu - sente with hidden gote
' s% ~( \$ O) ?6 ], H陷阱 xiànjǐng - a trap*
! h1 k5 C- P- q8 M: [象步 xiàng bù - elephant's move" M9 J* j! e7 X
象步飞 (象步飛) xiàng bù fēi - elephant's move+ @/ g! c6 b. N: X* s2 D; w/ O/ P
象飞 (象飛) xiàng fēi - elephant's move4 A3 m3 A$ N* f5 |( ~
向小目 xiàng xiǎo mù - facing 3-4 points( \4 s) E3 J% y7 F* s4 v' N
象眼 xiàng yǎn - center of elephant's move8 F/ K& Q- C+ @3 h, z% H
消劫 xiāo jié - ending the ko/ ]6 O8 V1 F# @( e- G5 G
小 xiǎo - small*
$ I3 z# A5 g8 ~% A' k小飞 (小飛) xiǎo fēi - knight's move
5 f, d; s, n  @/ }( @; \小尖 xiǎo jiān - diagonal$ b/ f' w$ x7 m+ M  w( I4 v$ q. z$ h
小林流 xiǎo lín liú - kobayashi opening
: L, ^0 c0 E' j6 v' f小目 xiǎo mù - 3-4 point
# s/ c, b- X% }- q9 R小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
3 p- f5 k) i$ ^: \& @; x小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
7 P0 {2 H* E: N  b小伸腿 xiǎo shēn tuǐ - small monkey jump
3 B9 [! ?( F3 |8 Y: N9 |小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
+ H: Q! p: `8 j# b效果 xiào guǒ - effect; result*3 J* p# s1 M# e9 k$ ~5 Q4 b
效率 xiào lǜ - efficiency*5 k  n6 v) h3 w
新布局 (新佈局) xīn bù jú - new opening
# \/ h8 c9 I7 q3 [3 T1 C新手 xīn shǒu - new move
5 s6 p9 Z8 K4 {$ l) N3 e3 b星 xīng - star point
8 ^9 v0 C9 J+ L8 j4 @星位 xīng wèi - star point* ?; \3 D+ F2 C2 ^
形 xíng - shape*1 D4 U0 k2 J- f. w& ?
形势 (形勢) xíng shì - situation** _  x7 M& n' e/ B
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
, B4 K2 d* Y* W- f形状 (形狀) xíng zhuàng - shape*
1 w1 ]5 O, r+ C9 T9 ~: M秀策流 xiù cè liú - shusaku opening
7 c7 b& T& b% a! T$ Z& Y1 U虚手 (虛手) xū shǒu - pass
: z2 I' z3 a2 V$ B0 W; l: E5 j虚着 (虛著) xū zháo - pass! e& C8 [4 i8 W
序盘 (序盤) xù pán - opening
% q* y  B6 f0 ]学生 (學生) xué shēng - student*% j7 w! C7 J# w
雪崩 xuě bēng - avalanche*" C* J/ z+ v. F6 K
循环劫 (循環劫) xún huán jié - double ko( ^2 C7 l! n# D2 I% A" w, L
+ h  q8 t9 N4 O4 S0 ?% D

* R5 g" j7 n! ^) @/ ]" V  h# Q/ y$ aY
0 K2 h! {9 z/ {7 G7 B' X: c压 (壓) yā - push down*
+ m; |! L$ N! M0 a+ v) @压力 (壓力) yā lì - pressure*! [* A. p3 s7 N% f
延气 (延氣) yán qì - increase liberties& e( W* D. E! h( U  J/ p
眼 yǎn - eye*" I3 P7 N+ g% x) v$ g9 |) M$ p5 K+ X
眼位 yǎn wèi - eye potential; eye space/ W$ W& X' K) a+ L$ d* t
眼气 (yǎn qì) - eye liberties% y- S9 I) d8 u- y+ ~
眼形 yǎn xíng - eye shape; eye space; n" }: g$ I: `2 D
妖刀 yāo dāo - magic sword; D5 o/ i4 c1 @
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
; `( J. A# L4 i  ~: l: Z要点 (要點) yào diǎn - vital point
# S. k) L( d  }( ]: F5 A4 S要子 yào zǐ - key stones
+ w; S3 g) A2 [, K# e4 z: V业余 (業餘) yè yú - amateur*
2 B, G- |) L3 o6 c一方地 yī fāng dì - one-sided territory
6 A4 A+ L$ y1 h, G一间拆 (一間拆) yī jiān chāi - one-space extension
6 j" _6 h; w& S" o一间跳 (一間跳) yī jiān tiào - one-space jump
: q1 z' G' Z0 R2 x$ p一手劫 yī shǒu jié - direct ko( Z0 l8 r# H" m4 b: u
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker" I1 n. ]  ~# M9 h) w$ d
疑问手 (疑問手) yí wèn shǒu - questionable move, b# @( a6 E3 Q/ F. R
弈棋 yì qí - play game*' [* q) H8 |# ~; [9 @! [( V4 a
引征 yǐn zhēng - ladder breaker
8 A: E* D2 o2 _) j0 K1 Y  |赢 (贏) yíng - win*
6 Q5 Y( R2 A  Y% c4 ~3 s应氏 (應氏) yìng shì - ing's
  _1 [7 a& f2 G硬腿 yìng tuǐ - first line descent# j) r4 [. k4 l0 J
优势 (優勢) yōu shì - superior*. S) \& F, r. H
有利 yǒu lì - advantageous*
$ w# |+ ?& _0 P/ e有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
  Y6 P5 o; u$ L' U有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye( g  S# h9 X" f" X9 Y
右 yòu - right*
' i* D& U: n3 @& x! E, f: V1 k余味 (餘味) yú wèi - aji
, c$ {9 e5 O: C  q4 n愚形 yú xíng - dumpling shape9 H1 O3 Z1 ^) ]$ v) v
宇宙流 yǔ zhòu liú - cosmic style
4 q5 i' P% |! u0 m) g, A原则 (原則) yuán zé - principle*
# E3 `* c; Q$ E! A. b- Q; M院生 yuàn shēng - insei& \. K4 L% l# b' c% U; Z

+ v0 c1 k" J. h4 _
8 u7 R: c7 X! d9 EZ
( G, [  h- p* g# y) g* @枣 (zǎo) - jujube (Chinese Date Wood)*7 @- \8 X" m2 A: I
扎钉 (扎釘) zhá dīng - iron pillar*, ?. A2 w  n8 y7 u( k
长 (cháng) - stretch% ^: y) s3 \& A6 [
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
' [! O) R) p/ f# @& v胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
; i" ~- C2 l6 X% C5 l" d' `6 x着 (著) zhāo - move
" P8 k: F9 m$ Z1 g  _真眼 zhēn yǎn - real eye
% t. P& l# E9 I7 I+ f& l6 L镇 (鎮) zhèn - capping play- u; b% D* D6 U+ S
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
: |0 D9 k9 w& I6 c) x- C9 w镇头 (鎮頭) zhèn tóu - capping play2 t' H. |) h; F6 q6 C& |
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma/ K# `- ]8 m- w6 `. V: k' P
征 zhēng - ladder! }7 f  R; {( v1 G+ s# q
争棋 (爭棋) zhēng qí - official challenge match9 p( }( e1 p" D' l) l
征子 zhēng zǐ - ladder
" _9 q0 {9 U, B# _征子劫 zhēng zǐ jié - ladder ko
6 f8 i" ~9 }7 D7 r  I% {6 q整体 (整體) zhěng tǐ - chain3 b! d4 K7 e; Q# r0 Y
整型 zhěng xíng - settle
$ Y) D2 q1 u- Y正解 zhèng jiě - solution*
, l& Z' }( J' i  m1 k正确 (正確) zhèng què - correct*
: `8 x4 b: W" |6 i# M( U证书 (證書) zhèng shū - certificate*
, {$ k% J5 A& w2 B& \正着 (正著) zhèng zhāo - proper move
0 o! \' }+ |. \3 G指导棋 (指導棋) zhí dǎo qí - teaching game9 p7 O( V$ Y3 }  d% u
直二 zhí èr - straight two7 H# l: S1 L' C, F& C1 h
直三 zhí sān - straight three
8 D: d3 d+ `9 y1 S- J2 L直四 zhí sì - straight four
8 N$ _8 T, B4 {9 H职业 (職業) zhí yè - professional*) d3 t+ S5 P- i, r7 k
只此一手 zhǐ cǐ yī shǒu - only move
" i1 H7 ~; \/ ^# F6 H治孤 zhì gū - managing isolated weak group9 W& w- w( z5 p1 X3 Q( ^+ T
中 zhōng - center*
. G4 _% n  D* N2 i, i% N% ^4 }钟 (鐘) zhōng - clock*
6 F) D! \9 E; t. |& y中腹 zhōng fù - center** a/ J( I$ x7 x+ l
中国流 (中國流) zhōng guó liǔ - chinese opening6 O/ y& i" v1 g( @3 S# A5 m/ \
中级 (中級) zhōng jí - intermediate level*
7 C+ a* @7 P- c/ ]7 [2 I终局 (終局) zhōng jú - end of game
5 l7 |( o# X) X中盘 (中盤) zhōng pán - middle game
9 p) e. F- y' I8 Y1 b+ A6 x终盘 (終盤) zhōng pán - endgame
  K8 @  a) U4 M2 {- G5 q% H) G中心 zhōng xīn - center*" w* k( s5 m; T: }$ L% j
中央 zhōng yāng - center*
+ y0 b% ?6 p& y中原 zhōng yuán - center*% Z8 j9 m7 I$ O
重 zhòng - heavy*
, P# a( W4 \! i主动 (主動) zhǔdòng - (to take the) initiative*
% Y9 d( t  @# Z! B- K# A专业 (專業) zhuān yè - professional*# u* r* u1 p5 D3 O% i1 F( K1 [. q
转换 (轉換) zhuǎn huàn - exchange*
2 p% P. l/ R7 p# }6 B, |2 e装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
, U/ x, q( @- ~- `装劫 (裝劫) zhuāng jié - a move that threatens a ko! D" N! [! F$ K6 W: ?
撞气 (撞氣) zhuàng qì - reduce self liberties
2 ^" P. @- {- v' k追 zhuī - chase*$ g! A8 W% l! ?$ T
追捕 zhuī bǔ - chase*
% V  ?0 H3 j* `4 @0 `* w$ @子 zǐ - stone; unit in chinese counting" @  L* F) d- \; N+ d( y# [
自然流 zì rán liú - natural style$ V  z5 ?4 G, }* L' Q' X% d# F
自杀 (自殺) zì shā - suicide*
" i+ c( ?" P3 m! t2 c7 X左 zuǒ - left*
! H; }6 l" L$ F# e+ f  @# x6 H% j左右同形 zuǒ yòu tóng xíng - symmetrical position
& l" r. W) n$ c! x9 x3 H做活 zuò huó - make life
& K- n1 k* g" u2 c+ a# L, c做劫 zuò jié - create ko
; ?9 A/ u9 ]  h; x作战 zuòzhàn - combat*9 }7 `: q5 J+ c) v7 n! O
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
. b8 c+ F+ u3 d+ z
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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