 鲜花( 152)  鸡蛋( 1)
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A
5 ~2 S9 b m2 W9 }安定 āndìng - settle*
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白 bái - white*' ~) z/ @' z* {
白方 bái fāng - white player*6 O9 N/ L2 Z A* {: O$ \0 c" w
败 (敗) bài - failure*
6 L. H6 S( Y# T/ N3 ?( L败着 (敗著) bài zhāo - losing move7 p& H5 i- \! N; x6 B5 n& v0 \% [ b% M
扳 bān - hane
" [+ U' b, v! T# @3 H9 \3 Y N扳断 bān duàn - hane through- d* P; D$ B( {( r" l6 |
板六 bǎn liù - rectangular six
, A- v u' `( `. t0 L P半劫 bàn jié - half-point ko1 n3 f4 X3 D$ F5 x" `
棒接 bàng jiē - pole connection
c. V Z: e" `" e( G y: b7 ]包围 (包圍) bāo wéi - surround*
0 z* s1 ?6 ]: k- M薄 báo - thin*2 z) e1 A1 \1 s' k/ z: l
保留 bǎoliú - retain; preserve*6 {2 k) c5 O; w* _! V' b
抱吃 bào chī - capturing technique by atari
6 B* o- d& P& w- t9 n4 x本身劫 běn shēn jié - local ko threat
% u7 S/ }2 L2 V& h X本身劫材 běn shēn jié cái - local ko threat0 N' t/ i" v# |& m2 c
本手 běn shǒu - proper move2 d+ E3 Y8 _8 N
笨重 bèn zhòng - heavy*
4 ~9 |) p$ J$ r4 J) N崩 bēng - collapse*; R9 q9 a) O3 t
崩溃 (崩潰) bēng kuì - collapse* n N8 u! Q/ E* G! ?# m
逼 bī - checking extension
+ i) X0 d, |: p" g鼻顶 (鼻頂) bí dǐng - nose tesuji. B, g- Z9 k! S- T/ G0 x
比气 (比氣) bǐ qì - capturing race6 |+ p2 M$ G' z1 x+ x: t
比赛 (比賽) bǐ sài - tournament*
/ v9 m: N8 A. F9 {$ k边 (邊) biān - side*4 W( B) D1 L# `% G% Y+ b$ {
变化 (變化) biàn huà - variation*1 r+ x+ a/ C# w2 k; P e. m
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
( ?: [3 B i! y. W$ y$ e6 B变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening4 S0 r( N; c0 ?* a
变着 (變著) biàn zhāo - unusual play; E& @/ D9 }* O' S
并 (並) bìng - horizontal stretch' }* Z7 n3 X! W0 j
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
3 r, {" C1 ~9 `5 X e/ r6 d% O1 Q补强 (補强) bǔ qiáng - reinforce*
3 Y! _ \$ H4 i, x& n$ |5 s4 H布局 (佈局) bù jú - opening0 O* w5 X! r g3 E1 V
不利 bù lì - disadvantageous*; ^3 A1 G6 }8 `; R' K
不入 bù rù - suicide
( e' H. d$ N7 V5 a5 [( {! G. l不入子 bù rù zǐ - suicide( U H- ^+ n2 M h% |/ E3 h
不提三目 bù tí sān mù - three points without capturing, g+ H$ U6 ]0 b' O: h' U
不提五目 bù tí wǔ mù - five points without capturing
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C
6 t# n3 Z7 ~0 H D) V猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)* T3 ^# F4 Z9 Y
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)" I7 s( E& m: N; z7 d0 X# d0 G
参考 (參考) cān kǎo - reference*. K; K2 Z. Q/ L
残忍 cánrěn - bloody or merciless*
* P- T# a5 ?. }! u0 {拆 chāi - extension1 t/ w( A( u7 d3 X( H+ q
拆逼 chāi bī - checking extension
0 |6 O. S, c5 W) w+ {9 `拆二 chāi èr - two-space extension! }: H* {4 x3 ]4 I. f
拆三 chāi sān - three-space extension) |- k1 V P/ z6 a/ B8 x
拆四 chāi sì - four-space extension
, A. G2 G- v" r1 B拆五 chāi wǔ - five-space extension0 c. n j$ D8 {8 U- t2 ]
拆一 chāi yī - one-space extension* x& Z7 H0 r$ M% L, c* K9 q
缠绕 (纏繞) chánrǎo - harassment technique
; F( ]- T& b {! R1 \4 P长 (長) cháng - stretch
$ y, ~; h! \! \ E4 ?- u0 V长考 (長考) cháng kǎo - think for a long time s, Z; L/ L, r: d0 H1 `
长气 (長氣) cháng qì - increase liberties
' S( e; E C& y$ f长生 (長生) cháng shēng - eternal life
2 T) P( l# D" a3 ]! ~场合定式 (場合定式) chǎng hé dìng shì - situational joseki+ [4 D$ _- d& u5 J; j( u
超大飞 (超大飛) chāo dà fēi - very large knight's move* Z$ H% G% P3 @: @, S2 ^/ d
超高目 chāo gāo mù - 4-6 point8 A6 x8 t+ ^0 s; o1 n. k9 e
超时负 / 超时 (超時) chāo shí fù - lose by time$ u% K9 B; E6 Y2 e) l1 F
超时胜 chāo shí shèng - win on time, c; s: L& I8 J, L0 v2 S
成功 chéng gōng - success*
$ B& Q+ `/ C/ o, E5 m9 e成立 chéng lì - possible*
$ _* Y ?# _6 k F9 n* O秤砣 chèng tuó - two-stone edge squeeze! N0 R$ J: j; P9 m* B
吃 chī - capture. ]( j: `0 t; F n
吃亏 (吃虧) chī kuī - loss*
5 Y/ S# K- H* a3 S$ g6 F持棋 chí qí - jigo# X1 o1 I5 D/ T
冲 (衝) chōng - push through
6 ^: Z: p( z) K重复 (重複) chóng fù - overconcentrated
0 D: c0 n* U/ I7 |& r, y5 \" A. }初段 chū duàn - 1 dan) ^( l7 i5 B5 d$ T" U
初级 (初級) chū jí - beginner level*
* d% b0 G0 }& q3 Q" |, ~! O; v出头 (出頭) chū tóu - getting ahead
: R" ]2 I- \' ~7 Z5 \/ T刺 cì - peep7 [3 e' \6 |/ L. U5 L( e }
次序 cì xù - sequence*( w) A4 ~! d3 F
错误 (錯誤) cuò wù - mistake** B& J* X& q# ?% }8 y0 \, y5 ?; o) Z
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points2 p7 q9 p9 a8 Y( U% X) o( {; ]
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4 R+ c( f# D6 @# o" V: M搭 dā - attach
" d4 k7 C/ p7 K8 k* g打 dǎ - atari9 \8 B$ U) d7 E f1 ^* m3 @8 |0 s
打吃 dǎ chī - atari/ Q& x3 N. @% k) {( P" f
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one; h& V% q9 {* C: C/ e
打挂 (打掛) dǎ guà - adjourn game( H3 s* H0 ~0 f
打劫 dǎ jié - ko5 b S) l) M% w6 M- r% W" r [; G
打入 dǎ rù - invasion
: L+ ]/ D9 U. M5 {& {0 `# _) m打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
2 o* }. E8 L+ b7 t大 dà - large*5 b6 v; P4 Q- v! u
大场 (大場) dà chǎng - big point& [( a X& v5 a+ a; q; d
大飞 (大飛) dà fēi - large knight's move
, w. @" [$ H, y6 j* z$ U大局感 dà jú gǎn - whole board thinking
7 f' ?. n- U! D. `6 k8 o% u$ M- c; n大龙 (大龍) dà lóng - dragon*
9 @0 p+ }1 _+ m4 c0 U1 t大模样 (大模樣) dà mó yàng - large-scale framework
j1 q1 k, [: M! o大盘 (大盤) dà pán - large board (19x19). b2 w3 z5 Y+ g; ?
大棋盘 (大棋盤) dà qí pán - large board (19x19)
* k% {7 |% Z4 @2 ?大伸腿 dà shēn tuǐ - large monkey jump
, `2 H& m/ b. j5 V, [8 H大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
" o" K% i$ \% G6 x4 z. X L' g大雪崩 (da4 xue3 beng1) - large avalanche0 j6 M! E! c. A7 k+ _
大压梁 (dà yā liáng) - Da Ya Liang
# y8 d- G& ]% p, ?- ]3 B9 U大眼 dà yǎn - eye with two or more spaces- f6 f; P" a3 ?0 s0 q$ t, h
大猪嘴 (大豬嘴) dà zhū zuǐ - j group( V! ]& W: H7 i6 ?5 r. [' F7 c
带钩 (帶鈎) dài gōu - long l group
6 A9 L. U( |1 b; T4 Y单关 (單關) dān guān - one-space jump
& V- A$ q5 L s$ @单官 (單官) dān guān - neutral point
, z- V0 \$ J; `1 h! ?# w单劫 (單劫) dān jié - half-point ko, f( X; u$ t/ M" C
单行道 (單行道) dān xíng dào - one-way street*2 ~. e5 i& ] y K- j6 X" e- H
挡 (擋) dǎng - block*
9 d* G: Z/ w& z+ L$ h q刀把五 dāo bǎ wǔ - bulky five. Y" [8 k& V1 i5 y! P! z
刀板五 dāo bǎn wǔ - bulky five7 N b5 @, w9 `( Q3 b6 D6 c
刀柄五 dāo bìng wǔ - bulky five+ w" ^5 r y0 T, }: |* | K, c5 O
刀五 dāo wǔ - bulky five
^5 o' p7 n& q" m/ @9 \1 i倒扑 (倒撲) dào pū - snapback
4 P" q/ m+ T$ m7 J( b倒贴 (倒貼) dào tiē - reverse komi
, j+ o! [8 ?0 n4 S! k* a倒脱靴 (倒脫靴) dào tuō xuē - under the stones
Y [2 V5 r; i5 T' r7 V9 n低 dī - low*( g( Q9 G3 R: M- b, ^& m
敌 (敵) dí - enemy*
p4 ^& t* [ S0 m& U7 y抵 dĭ - hold up; push against, to support, to resist*0 l) w |6 [9 s6 S5 W+ K0 C
抵抗 dǐkàng - to resist; resistance*
2 d4 \: ]- n) t& U0 O! F% A" v敌人 (敵人) dí rén - enemy*
3 o2 G- x! t. c地 dì - territory*
' \/ ^5 _ h8 Y' S+ C# b地盘 (地盤) dì pán - territory*
7 d, d0 r" }+ c0 E, R1 K地域 dì yù - territory*# \/ P2 Z. C z* `% ~; q
点 (點) diǎn - placement; point
) x& z0 e" e, X# g3 w+ Q点方 (點方) diǎn fāng - eye-stealing tesuji% p- H% m: [5 O. M! r$ h3 R
点角 (點角) diǎn jiǎo - corner invasion
: @* k8 h, c4 \- a' V点目 (點目) diǎn mù - counting' ]9 ~/ u% K3 L! W9 n. k
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
2 H. p8 n5 u( r& s- ?' A' k' p调子(調子) diào zi - choshi9 k- r8 W: x1 W
丁四 dīng sì - farmer's hat; pyramid four" x0 ]3 c0 g1 d7 o; U
顶 (頂) dǐng - bump
a, \( Y2 B, n; l% v: Y3 v定式 dìng shì - joseki
+ y% G1 w. S# Z3 {# c定型 dìng xíng - settle
& K. Y8 S" o0 u1 V东坡棋 (東坡棋) dōng pō qí - mirror go
% O. c7 T" d0 H: v斗方 (鬥方) dǒu fāng - carpenter's square5 }& h# ?9 z6 d) Z- K
读秒 (讀秒) dú miǎo - byo-yomi
- n6 L9 R3 A' n" K; A' y渡 dù - bridge under
" Y9 k* v$ s! V# F: A+ z2 h0 U断 (斷) duàn - cut*
' s7 G) y6 I# b! j' c段 duàn - dan8 E7 g$ v6 o5 S
对策 (對策) duìcè - countermeasure*
# [- M ^: j6 ]3 z( w! E$ { r. x对局 (對局) duì jú - play game* @* I# w {9 N1 ?5 X
对杀 (對殺) duì shā - capturing race
) |! e, S0 e: \ h- w对弈 (對弈) duì yì - play game*
7 I$ h- w/ `( V4 K6 k$ Z, J遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
( B# b: M! A9 N7 V! e+ e多元劫 duō yuán jié - multiple ko, X) ]2 w$ z4 [
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E
6 S/ B: U* K4 p* l% s恶手 (惡手) è shǒu - bad move+ Y( n. `" [& s. f$ |% F& W
二间拆 (二間拆) èr jiān chāi - two-space extension
9 P' x2 N$ R7 S5 t" B二间跳 (二間跳) èr jiān tiào - two-space jump/ _, K4 m8 b8 _( a9 _& I; L
二连星 (二連星) èr lián xīng - ni ren sei7 g' Z7 a1 s: ^3 u3 a3 }
二手劫 èr shǒu jié - two-step ko
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发展 (發展) fā zhǎn - develop*1 Q5 G# S+ M: W9 d
法 fǎ method, way (also 下法 xiàfǎ)*' w6 C) ^1 K+ n% I: ^& r& n
反扳 fǎn bān - counter hane _6 a- w7 k. w
反打 fǎn dǎ - counter atari0 F, ]* Q1 I6 { C
反攻 fǎn gōng - counter attack
6 L6 Y# p# B! L! r1 b/ X( `5 G反击 (反擊) fǎn jī - counter attack
2 T( [. _% |4 _/ V' v* f4 i2 i. N反夹 (反夾) fǎn jiā - counter pincer
`$ d7 c0 m# i n- R& c- P! p) ^反提 fǎn tí - recapture
; y6 s5 ?2 M4 p) i. D方法 fāng fǎ - technique*
7 s$ ^# s i+ X& T方四 fāng sì - square four0 J: M$ f8 n& P: K8 Q' R
方向 fāng xiàng - direction* h1 H9 S3 u% ~
方形 fāng xíng - mouth shape
5 X, _9 |! [4 z2 ? M防 fáng - defend*
2 V* S3 f- `9 \3 \6 M防守 fáng shǒu - defend*
5 v1 i3 d: D& L飞 (飛) fēi - knight's move6 c4 J) N' i% D6 h+ s: \
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
) D0 P* q0 m" e- Z# K& W- q% U飞压 (飛壓) fēi yā - press
( y( r1 J* z' h, o) f7 Z n5 B- `) [废着 (廢著) fèi zhāo - useless move: ?+ c; {3 O9 k" n
废子 (廢子) fèi zǐ - useless stones
. l) W- }( Y1 u: R" @分投 fēn tóu - splitting move
/ ^* u7 c+ j! p: _, ?' V5 {分先 fēn xiān - even game! h! q, x" y% z. k: N
封 fēng - seal in*
5 Q1 G, p: a5 E! h3 ?$ d1 W8 {封手 fēng shǒu - sealed move
' C1 x) B. h O* r4 w" d封锁 (封鎖) fēng suǒ - seal in*
9 p$ _& ?2 O6 `, Q6 R浮棋 fú qí - floating stones$ A( O% Z+ v% ~9 k$ J3 D- c- d3 {
浮子 fú zǐ - floating stones
/ }2 o- Z8 B1 f- U3 M5 [- c* O负 (負) fù - lose*$ J" i$ z4 g! B+ K; C) f( Z+ b2 S
复盘 (復盤) fù pán - game review5 ]" L. u3 |: \/ G9 O, j V
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; _ F+ F+ \, S' ^7 l5 b b概念 gài niàn - concept*0 ?# V& s+ m& k
感觉 (感覺) gǎn jué - feeling*
' h8 k {5 A4 a高 gāo - high*
1 P! M0 |$ i, C! E0 M高级 (高級) gāo jí - advanced level*5 l- R1 f& K8 d& h; d- A7 ~
高目 gāo mù - 4-5 point
+ J) y7 G% R2 w! ?/ O# s根据 (根據) gēn jù - base*" Y$ b- _! B7 r% k
根据地 (根據地) gēn jù dì - base*
I! y* {6 ?& N/ E, V) k. J7 |攻 gōng - attack*& k/ M' c4 D3 y$ u) `
攻击 (攻擊) gōng jī - attack*
+ A$ P8 T% |) U: E4 A1 W9 I! }" q共气 (gòngqì) - shared liberty
q+ x' v( z8 {. D2 m$ i公气 (公氣) gōng qì - shared liberty
: \0 y, N! M$ n5 F攻守 gōng shǒu - attack and defence*9 p' \6 K0 d# U+ q0 h
共活 gòng huó - seki4 D. q" A7 \. \5 e" i; f" a9 L
孤棋 gū qí - floating stones% r, u0 e- o- E3 u. C* K1 ^
挂角 (掛角) guà jiǎo - corner approach
7 l5 i# h3 n7 ]; z; F" c拐 guǎi - bend*
) I* `; l$ r; I/ z: D2 y怪着 (怪著) guài zhāo - ghost move8 N. n( e+ s! ?, x
关 (關) guān - one-space jump/ I; H# H% t/ B9 g2 V& M
官子 guān zǐ - endgame
% p9 Q. s+ h7 s& D龟甲 (龜甲) guī jiǎ - tortoise shell
' w5 |3 Q- D$ b# _规则 (規則) guī zé - rules*
; ]: k& L5 P3 E# K# E鬼手 guǐ shǒu - ghost move
' ?- C* `. _* m( J! O; H滚包 (滾包) gǔn bāo - squeeze
" z; D' Z2 U2 V$ ]滚打 (滾打) gǔn dǎ - squeeze! H7 R' S/ Z* q& F
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
# ^# V$ W8 |5 K& @* j: h8 z过分 (過分) guò fèn - overplay
9 m$ o( d' @5 U0 b) Z国手 (國手) guóshǒu - national champion*
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H- f4 y8 v% ^3 t
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki7 x9 m$ `- p! S: {
好点 (好點) hǎo diǎn - good point
; I p9 }! o0 Z; {5 A1 l和棋 hé qí - draw*6 I4 P3 W T% M7 s$ a
黑 hēi - black*
& M$ j: c% S( {. ]黑方 hēi fāng - black player*$ u1 H! N+ J4 e& ~) t8 r' A
黑先 hēi xiān - Black plays first*
! ~! }& k3 a0 O猴子脸 hóuzǐ liǎn - Sake bottle shape
# v! \' W" A, P0 P厚 hòu - thick*& q3 k$ G7 }' t6 R# `: V/ g+ ^1 z+ C
后悔 (後悔) hòu huǐ - regret*
0 r; G2 j4 |" Z5 r: T$ q后面推车 (後面推車) hòu miàn tuī chē - pushing from behind( [! F$ z! V* ?4 L- O
厚实 (厚實) hòu shí - thick*, S4 ^2 }- c7 `; A" z( ~, |
厚势 (厚勢) hòu shì - influence*+ J( j8 j* I9 f* w( |4 }9 W
后 (後) hòu - after; later*
/ m6 ~& i7 j; w后手 (後手) hòu shǒu - gote
3 T4 P% t h; U1 Q8 b5 P后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
' d" h- M& A* R7 W, R后续手段 (後續手段) hòu xù shǒu duàn - follow-up5 r2 V* o2 F" }" z- H' [3 f) ]4 ?
后中先 (後中先) hòu zhōng xiān - gote with hidden sente* y* J* ?# ^5 f: p- v
虎 hǔ - tiger's mouth$ F9 l }' y( ~ y d
虎口 hǔ kǒu - tiger's mouth1 z# C; D0 ^" e
互破 hù pò - mutual damage, U! o7 J' L( {) _
互围 (互圍) hù wéi - mutual surrounding of territory
( _1 G1 E; j3 J" M" ^. ^) d2 y花见劫 (花見劫) huā jiàn jié - picnic ko& Y: i) a0 J' v) j8 V" ]- M* c
花六 huā liù - rabbity six6 D, ]' ^% c5 N+ ^# l; d
花五 huā wǔ - crossed five
8 G, ]3 m# X5 W# z* v1 A$ g还原 (還原) huán yuán - transposition) @. e& }, }0 `; x3 S
缓 (緩) huǎn - slow*
- v" g' b0 ?" v4 G. z+ c1 ]缓慢 (緩慢) huǎn màn - slow*4 u& w. m/ i! I" x" ~0 S
缓气劫 (緩氣劫) huǎn qì jié - approach ko, E, ~* I$ ^! I9 ~5 w5 e& `
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)8 y0 K- O- S2 G! x Q. Z" L
缓手 (緩手) huǎn shǒu - slow" [/ R: j( j2 G) [4 ]3 Y) X
缓征 (緩徵) huǎn zhēng - loose ladder0 O8 T" ?( S$ z' N( l3 t+ e$ |3 D
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder8 F/ C, B( w9 [$ Q$ y5 P, A, ~
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
. i* Z5 D! U4 E回手 huí shǒu - take back*
. @% f" [, F, C9 q4 O回提 huí tí - recapture, G ^" F9 R7 _+ A. D3 L4 B
悔棋 huǐ qí - take back*2 L8 o+ i; ?( K! I @' T
活棋 huó qí - living group @, D, N9 ^7 M- d/ M
. F6 x, a; V* w( t
+ H. h$ ?- K2 g8 k7 YJ
, x/ i4 l- H7 M3 L M3 ?急 jí - urgent*
$ k# L" ~' c9 m$ L; r' q级 (級) jí - kyu
4 j3 r5 P) C8 T4 ~- p4 i3 g急所 jí suǒ - urgent point
( K- [" F5 Y7 Z5 d! ~: X挤 (擠) jǐ - bump into diagonal; choke; atekomi" x. \1 ~- d r# g+ _2 g8 V
技巧 jì qiào - technique*5 D" b2 z7 Q! `- l9 I/ i5 R
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*5 f7 v" C8 F. K
佳 jiā - excellent*) m. h: k, J4 O/ N( d
夹 (夾) jiā - clamp; pincer
$ h9 g' T. y7 H1 T枷 jiā - net# N1 M$ y5 k) l4 U
枷吃 jiā chī - net# r4 M( `; \" P1 G* [8 v$ B2 `
夹攻 jiā gōng - pincer, _5 Z- ?0 o# v. `4 `. p5 a
假劫 jiǎ jié - false ko threat9 P9 m+ f- Z0 g7 B! E! X) @
假双活 (假雙活) jiǎ shuāng huó - false seki9 I+ ^) X7 z9 H: e; e# Q, H
假眼 jiǎ yǎn - false eye
3 l" [9 u5 a$ e假眼活 jiǎ yǎn huó - two-headed dragon# M! r( [ l7 H4 r/ K4 o2 V
尖 jiān - diagonal
& L& Y" d3 Y# C0 J尖冲 (尖衝) jiān chōng - shoulder hit3 C ~, C. e; \! |9 H' K% v6 H
尖顶 (尖頂) jiān dǐng - diagonal attachment
: v5 u; u5 m" E. z9 b0 r& q/ u6 p坚实 (堅實) jiān shí - solid' C8 l% P! @. a$ @ ^
见合 (見合) jiàn hé - miai
0 y4 \2 o$ `% a7 \教 jiāo - teach*, O1 ^( i( e6 t2 }. n$ S2 Q9 H
交叉点 (交叉點) jiāo chā diǎn - point
3 I6 {0 G* J T& H X交点 (交點) jiāo diǎn - point
! \9 @! D0 b6 @7 O; I4 f: z3 I焦点 (焦點) jiāo diǎn - focal point*
) P7 Y3 k v- v交换 (交換) jiāo huàn - exchange*
# w% ^2 n/ v9 d, v$ A6 m角 jiǎo corner (angle, horn-shaped)*
, Y6 N* n" G! D0 I4 p叫吃 jiào chī - atari
2 W/ I T' Q$ _教师 (教師) jiào shī - teacher*( E! q9 Q1 M# @7 p4 w
教室 jiào shì - classroom*5 t) }6 e# }& [3 ?' C
基本功 jī běn gōng - fundamentals*# L$ n* O9 L5 V& b
接不归 (接不歸) jiē bù guī - connect and die" o! o7 I! U9 x( s! p9 L
劫 jié - ko* f0 U1 G3 e) {2 \7 l3 h% w
劫材 jié cái - ko threat0 {7 h5 }+ f! ^. c9 ?- Q) S
结果 (結果) jié guǒ - result*! E0 O+ q5 K3 c# y9 G9 N! m
劫活 jié huó - live by ko3 H6 @; V' z# J' s3 }& I
诘棋 (詰棋) jié qí - life and death problem
6 p4 v8 n- ?/ V- ^劫杀 (劫殺) jié shā - kill by ko0 m1 s5 `" l7 i. v1 k' h
劫争 jié zhēng - ko fight
4 J+ a: _' |+ d# k0 Z7 @解答 (jiě dá) - answer, solution*5 Q" Y4 ]6 d, }7 }
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square& A3 t, r8 f' i9 M" U$ q o1 Y! W
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
$ Z4 a+ {, O: i" c9 n紧 (緊) jǐn - tight*
C+ o( M! H4 x, [紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
7 W4 N2 S+ i5 T) ?! k. F! j紧劫 (緊劫) jǐn jié - direct ko
' y# C& ~2 m1 \. ?紧气 (緊氣) jǐn qì - reduce liberties
% C S& W; E. }4 b' D1 d紧气劫 (緊氣劫) jǐn qì jié - direct ko
7 r- b: J' J3 H* O2 A禁着点 (禁著點) jìn zhāo diǎn - illegal point$ d& ?$ [5 ]. o: Q/ _! L7 I" r
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)3 k2 E1 H8 {, ?4 F, d/ s4 ^
净活 (淨活) jìng huó - unconditional life
8 Q" _2 w+ b# W, [1 {2 a1 Q净杀 (淨殺) jìng shā - unconditional death
) u2 ~5 P$ Z! V( }净死 (淨死) jìng sǐ - unconditional death3 f, Q% [8 B' `8 A0 u+ {! D# }. b# M
救 jiù - rescue; save*1 \9 \. P f4 k% U- ~0 T$ O
聚 jù - placement inside opponent's eye
* \1 A. m6 U2 g( N) h俱乐部 (俱樂部) jù lè bù - club*
9 D8 _# n9 U# e/ a# L聚六 jù liù - six-space killable eye shape( Q3 l# ]; P: I% S- P' f
聚三 jù sān - three-space killable eye shape
+ f0 Y \3 S; ] ]+ L# w聚四 jù sì - four-space killable eye shape: u5 r, f. C9 t M1 u4 _
聚五 jù wǔ - five-space killable eye shape
/ y4 H& r7 J% [. u1 j+ C2 j9 L$ Z# o决战 juézhàn - decisive battle*
, }$ U7 P) g, ]$ T8 z诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*! r9 C5 T( M" A0 q4 |( C3 P
" N% A: _& c$ U7 ^0 m. [& Z C+ I: X+ P/ x5 j- n8 z
K
" |1 C `# f1 V. s4 v卡眼 kǎ yǎn - falsify eye* M- Y3 h1 o# i3 `/ T6 o
开拆 (開拆) kāi chāi - extension( I0 ~: X9 X2 ?. R& Z
开花 (開花) kāi huā - ponnuki" H! {& Y% w- K; k4 K7 ~
开劫 (開劫) kāi jié - create ko
3 B, v. H& ?/ G# S8 C- T开局 (開局) kāi jú - opening
. k8 D5 a: F! p0 P看花劫 kàn huā jié - picnic ko5 h2 H% n! o3 O8 b0 U6 W% C' W" K& {
抗 kàng - to resist, fight; to oppose to defy*
3 d* v/ ]" n* \7 l3 D靠 kào - attach one line higher than enemy stone
9 U1 k6 O% l! w' B9 |空 kōng - empty*; W6 Y' ~ x8 W
空间 (空間) kōng jiān - space*
) g# f" G4 D" G- X4 Q空三角 kōng sān jiǎo - empty triangle. p- ]5 C: x1 T4 [0 K) r' A, {
空 kòng - territory*1 {7 K! J( b. q b9 o3 ]" i1 S
跨 kuā - attach at waist of knight's move
: X, R+ K7 d' [: J- s$ I) D跨断 (跨斷) kuā duàn - waist cut+ t1 X+ k- ?' J( g6 |
快 kuài - fast*
+ |- z# y& N! P' t7 K# M快棋 kuài qí - blitz game
& O$ J4 Y& H- j" v宽 (寬) kuān - loose; wide*
6 e% Y" a9 n2 Z2 ]" l2 x宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties9 {0 K* c9 q l2 N6 G$ D. m
宽气 (寬氣) kuān qì - increase liberties
5 W3 @. ?- F5 I; D. [* M& U3 Q宽气劫 (寬氣劫) kuān qì jié - approach ko
2 w- M! D6 D# h: E6 h1 g亏 (虧) kuī - loss*
9 O) H! @7 Z$ B7 [- P1 }8 P, |亏损 (虧損) kuī sǔn - loss*4 _5 n. Q; ~! U( r& T. ]3 ?+ Z
扩大 (擴大) kuò dà - enlarge; expand*
% f* t1 H2 _% `. w扩张 (擴張) kuò zhāng - enlarge; expand*( R. n4 A3 I; x( F
[edit]4 g% L: u4 p) p. ^! p
L
) f9 \1 I- Q8 z5 G+ s# D赖皮劫 (賴皮劫) lài pí jié - many move approach ko
* w8 r' U1 d2 a9 K# F拦 (攔) lán - checking extension; prevent opponent's advance*
3 H( L& {: j2 k: L+ M拦逼 (攔逼) lán bī - checking extension, @" I# x% o8 V0 i: W
烂柯 (爛柯) làn kē - ranka& o5 }5 N& C/ }/ k8 z' m3 o
老师 (老師) lǎo shī - teacher*' U- B! G2 N6 {0 j+ {2 X
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
2 x9 a* V J5 T7 \; q类型 (類型) lèixíng – pattern, type*2 Q3 D. d4 _0 z/ U# Q% J
冷着 (冷著) lěng zhāo - unexpected move* @2 Z* M3 f+ [" }6 `
利 lì - profit*4 {0 Z! N) }3 |8 @4 W
立 lì - descent; stand7 m% h3 i' F3 d4 X1 w
利用 lì yòng - make use*/ @8 P+ Y# f; ^8 V3 M4 G
连 (連) lián - connect; continuous*5 D6 n/ I) x- q( x1 a
连扳 (連扳) lián bān - double hane* _5 w5 H h& H( T; C
连环劫 (連環劫) lián huán jié - double ko8 U" m( S& f G% K& V) b7 u9 N) t
连接 (連接) lián jiē - connect*8 {8 g& e3 `# F( I( A- X
联棋 (聯棋) lián qí - pair go1 ?, I4 J% T) K
恋子 (戀子) liàn zǐ - reluctance to sacrifice
+ ]' [) I1 X+ A3 ]两分 (兩分) liǎng fēn - equal*
8 `- a3 E, {; f& ?( x两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")/ b, ] m. o4 z! Q7 H# J4 L
劣势 (劣勢) liè shì - inferior*
) K! E3 P7 [# J* G0 b( W裂型 (裂型) liè xíng - split shape. @% u; T& X5 C0 W4 e5 s
龙 (龍) lóng - dragon*
: P- y+ ?" H+ w% a! l& F漏着 (漏著) lòu zhāo - oversight
& H* l* z! x3 f/ [; q. F2 T9 n落子 luò zǐ - playing stone on board
, }# b2 K2 L; J2 i; l5 c
) _4 j. h! R' s/ s B& V4 s; `9 W
M
7 S' y& e$ P6 ^2 E满意 (滿意) mǎnyì - satisfied*
. o5 [' U+ }6 D0 j/ _; N/ q N慢 màn - slow*+ w; O& ^1 t# H( Y/ {" q
盲点 (盲點) máng diǎn - blind spot
5 l ?* E* o, \3 Y梅花六 méi huā liù - rabbity six1 H/ f7 p1 V b) O; X
梅花五 méi huā wǔ - crossed five
`1 `/ l- \: m7 L7 q7 _7 ^+ ~' H门吃 (門吃) mén chī - capturing technique by atari7 z" H8 F6 w/ C+ S$ N" A% e
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening* N8 z4 S1 m* B+ E; V
妙手 miào shǒu - excellent move/ U9 [0 @" P3 b' `( U4 {
妙着 (冷著) miào zhāo - excellent move
3 v6 b9 J |+ u: y+ r6 \模仿棋 mó fǎng qí - mirror go- B. D" z1 ~2 f2 D
模样 (模樣) mó yàng - territorial framework6 w0 z# o9 L! o3 r9 j0 O' H
目 mù - point of territory4 H1 A! m' p9 \- j6 a
目外 mù wài - 3-5 point. E8 ~0 `. T/ S& W
# h, }5 `% p5 d. A1 O- `
8 v+ K; ^8 A" m6 kN5 n6 T/ H) z" x9 r
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones! U9 w9 Y% ^; v+ @1 W
逆官子 nì guān zǐ - reverse endgame move7 a, j" B. |3 l" i5 ~! `
逆先 nì xiān - reverse sente
8 |+ f% Y1 ~* E# \. ]: C, ^6 T逆先手 nì xiān shǒu - reverse sente
; d; _9 Q) v. s- i+ K" m3 H F逆转 (逆轉) nì zhuǎn - overturn game8 v) @* B" y( O; G4 s' Y
粘 nián - connect** o+ t* s+ P, p; K; H9 @
凝形 níng xíng - overconcentrated shape
3 h% F6 z/ Q3 {* r扭断 (扭斷) niǔ duàn - crosscut( s5 g1 c# y$ ^
扭十字 niǔ shí zì - crosscut1 F, c- d9 k, B0 p1 i9 K6 c
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
8 K6 a# C2 ], ?6 g! C H# c扭羊头 (扭羊頭) niǔ yáng tóu - ladder# C9 w2 n, ?1 ~3 f+ |: z# ^2 X
?9 d, [2 @: k) u7 E" T/ T2 @) ^
+ R4 Y2 v$ Z1 y, N
P O$ l4 M7 Z5 r+ Q" H) ?8 [
爬 pá - crawl*
; u: E2 Z3 K4 H# l0 f9 U# }盘渡 (盤渡) pán dù - bridge under
, M: v% J1 s/ u* M; O; o% ^盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner2 ]% w* K+ u0 p/ U9 A
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
: @. n! ]% o0 L0 s1 e% p, f- p3 ^抛劫 (拋劫) pāo jié - throw-in ko4 I+ ?( @, x/ r2 ?7 a
配合 pèi hé - coordination*) l) M% w6 W5 D
碰 pèng - attach to the side
& |$ i4 ~, u# j9 ^便宜 pián yí - profit*
# w2 S5 s$ i; V a! G* B. {骗着 (騙著) piàn zhāo - trick play, hamete
# {: F: h4 r+ G6 @平衡 píng héng - balance*8 [/ S/ B6 q- w4 M5 L
破 pò - break*6 S. z: [" p7 z2 G2 v9 d
剖析 - pōuxī dissection / self-analysis+ d; v" l( k, |& t+ ~* O) n7 z
破解 pòjiè - solution, answer to a problem*8 X1 R* e) B. G& u: z: A+ r2 w
扑 (撲) pū - throw in
% @/ }4 h" ?) s& [5 ]- L1 S葡萄六 pú tao liù - rabbity six
7 |5 [. t+ k5 M# O D谱 (譜) pǔ - game record; ?9 ^9 v1 |7 M- a; ?( W
普通 pǔ tōng - common*! e! _! I& u( `% G0 c/ C" [
[edit]
. L2 Z# m4 w, u/ \& l; x% l# }Q7 @/ |3 |8 {: W, b8 C8 E
欺着 (欺著) qī zhāo - trick play, hamete
4 y V# e' C$ i- s棋板 qí bǎn - go board% e% [1 y" w1 o
棋风 (棋風) qí fēng - playing style
) O! M3 p0 A" k5 G棋盒 qí hé - stone container# E. h- p6 \. B) i4 R/ D# a& a+ a. f
棋筋 qí jīn - key stones* g2 p8 }: U; [) o( ?
棋精 qí jīng - key stones9 T6 B7 Q" Z' n2 k
棋理 qí lǐ - go theory7 y/ n9 W8 _- V0 w% c | a
棋力 qí lì - strength in go, \# F$ O0 e; h1 D) o l1 \
棋盘 (棋盤) qí pán - go board
/ K, n7 y7 ]* @9 m# _1 B* Y棋谱 (棋譜) qí pǔ - game record" u& N' P' Z* ^) \# l/ L
棋石 qí shí - stone6 l# }, R& \) ?3 |& a" U
棋手 qí shǒu - player*$ q5 Z, r; g0 N+ Y
棋书 (棋書) qí shū - go book6 \0 |. K4 X% R
棋院 qí yuàn - go institute
; n, t i, |; j9 Y" U棋形 qí xíng - shape7 d8 e, ~1 v# u( E, G
棋钟 (棋鐘) qí zhōng - clock*
) b6 b4 Q- H& V9 _( N6 a# v8 a6 D; z$ I棋子 qí zǐ - stone" K0 l# B- L! P
弃 (棄) qì – abandon, to discard, throw away
+ q. j8 u9 t1 f7 Y" S" B8 M弃子(棄子) qìzǐ - sacrifice
! |6 h5 Z1 @8 e; j气 (氣) qì - liberty
0 a# M* o. `0 n" b* e {气合 (氣合) qì hé - fighting spirit4 ^& m/ u. p' @+ r* C# D
气紧 (氣緊) qì jǐn - shortage of liberties) ~$ V' n5 y; n' T5 R& B$ C) _
前 - in front, before*
& c& _8 _2 o+ j# I# Z W浅消 (淺消) qiǎn xiāo - erasure( f* E. c6 @5 e$ }! ~9 K7 K
墙 (牆) qiáng - wall*
( I2 M; C% }# Z' \/ |+ v- d强 (強) qiáng - strong, f/ M% j) X; Q( e3 c5 b9 m! y S
墙壁 (牆壁) qiáng bì - wall*
{ H. D: {: F$ Q+ V6 y, Z/ \# e强棋 (強棋) qiáng qí - strong group
- r7 Y2 |' g$ M) l3 ]" N9 b巧手 qiǎo shǒu - clever move$ Z1 ]5 ]3 v" {
巧着 (巧著) qiǎo zhāo - clever move7 b( A/ f: C# H2 M7 @
切断 (切斷) qiè duàn - cut*
; R# L, u& r, S& P侵消 qīn xiāo - erasure
$ A% O8 `) c7 e' ]( J5 O轻 (輕) qīng - light*
6 p9 u8 A v x4 e, ~$ ?0 h侵入 qīng rù - invasion4 X2 p5 n3 w2 l% ]/ J
轻盈 (輕盈) qīng yíng - light*
2 F. D% ] O7 ]1 t4 A求活 qiú huó - make life9 G, T+ s5 c* k: g( x
曲 qǔ - bend0 n+ ?0 F1 h' G
曲尺 qǔ chě - carpenter's square
3 {2 V8 u& R# f1 r1 V曲三 qǔ sān - bent three
7 s1 ?. d' J4 t! K0 p9 Q% B: }曲四 qǔ sì - bent four. h: ~, S# L+ G7 R8 f9 e+ p4 S
觑 (覷) qù - peep$ X5 ]( V$ m! W, X
权利 quán lì - privilege
8 \1 y- W9 X# g; d* Q7 ^/ ^确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
. ^* ?9 t2 w8 m6 i+ F3 z2 |6 D/ g+ `; E' U ]; K. Z- ]/ ^
# Z4 M$ s' }( u& v. B0 [- [R# i. w- v, p. B7 E9 n' o
让子 (讓子) ràng zǐ - handicap
9 D# U0 o9 _3 H+ h G让子棋 (讓子棋) ràng zǐ qí - handicap game5 P, e; h$ P- }3 R
认输 (認輸) rèn shū - resign*9 s$ h; |, R& P V
弱 ruò - weak*! y* J. @4 \) a
弱棋 ruò qí - weak group0 G, d" a! f# Y, x9 `
0 X7 y* R* l. ]8 L# A% F
% w, n8 r6 q6 X7 q4 s, E& PS
, i$ E/ s' _4 J1 K三间拆 (三間拆) sān jiān chāi - three-space extension
( ^0 Q4 J" _! G+ C/ p三间跳 (三間跳) sān jiān tiào - three-space jump/ {/ y/ z- x: L* J
三劫 sān jié - triple ko
/ @9 c% y& \* g/ p$ B, K三劫循环 (三劫循環) sān jié xún huán - triple ko R* D# Q9 l! y9 U, q
三连星 (三連星) sān lián xīng - san ren sei$ l( q$ q- `9 [0 G0 R" ~
三目正中 sān mù zhèng zhōng - center of three stones# B. y# n& z& ~+ H- e
三三 sān sān - 3-3 point
8 {0 n9 J+ O/ R# y三手劫 sān shǒu jié - two-move approach ko1 k, Y8 N. ]% T2 x
三子正中 sān zǐ zhèng zhōng - center of three stones
( T% l) o4 c% Z. K: H! _2 w杀 (殺) shā - kill*
) ^' }/ T6 {3 ?$ Q6 U1 ^杀棋 (殺棋) shā qí - kill
3 [/ m# s* U/ Q# _7 L; n# Z; J杀气 (殺氣) shā qì - capturing race
$ T) p2 q1 n3 {$ W* t上 shàng - upper*
6 {5 o v* x& E& W0 ~) M上级 (上級) shàng jí - advanced level*
& S) _5 x2 W: U! V& \上下同形 shàng xià tóng xíng - symmetrical position" G: b1 V( A$ C$ @6 O% r- ~' F- D. l
稍 shāo - somewhat; a little*
: ^9 h! M, x5 F E: o0 h2 j4 K, k& S伸气 (伸氣) shēn qì - increase liberties
4 z, _' [; ]& x+ Y5 y伸腿 shēn tuǐ - monkey jump
! _: I; P& n3 `0 a, Z( f3 O生死劫 shēng sǐ jié - all-dominating ko* j7 ]4 L6 |! f! g: b$ N2 j
胜 (勝) shèng - win*
% r6 p) q6 i' n. V) s M* c胜负手 (勝負手) shèng fù shǒu - all-or-nothing move5 d3 V' a3 a# Y8 d/ T
胜着 (勝著) shèng zhāo - winning move! S7 j" Y7 b, \5 ?8 x9 C
失败 (失敗) shī bài - failure*
& C1 ]' Y! N$ N. w8 ]+ }! t实地 (實地) shí dì - solid territory
6 a# x% ^7 b9 M, A( }% I+ D, Z十番棋 shí fān qí - ten-game match
0 ~6 Q# {; y. e7 l2 O5 f4 b实接 (實接) shí jiē - solid connection. }% u' j' I) K
石塔 shí tǎ - two-stone edge squeeze
& O& J0 w0 Q e7 d实战 (實戰) shí zhàn - actual game situation: f; U; F5 ]0 ?& y
实战手 (實戰手) shí zhàn shǒu - situational move
* F8 a5 O8 ?1 L* j9 ?: Y7 U) s势 (勢) shì - influence*& f/ H+ R% l6 \- }7 L+ w/ |
室 shì - house; room* _, M5 b7 `& E" Q6 s# A! S m- P
势力 (勢力) shì lì - influence*
# m4 `; A- V3 d试应手 (試應手) shì yìng shǒu - probe
$ {3 N7 S5 j0 ?, e6 j收官 shōu guān - play endgame C6 r0 m, z: j! |/ L
收官子 shōu guān zǐ - play endgame
2 O' B* |- N" a# Q3 ?收后 (收後) shōu hòu - last play
/ C9 R$ H" `3 p收气 (收氣) shōu qì - reduce liberties
$ {) K. G9 j2 x守 shǒu - defend*6 \3 L4 K% x ]8 Z4 x4 O
手 shǒu - move9 \# j' q" ?3 P+ ]& w W# v
手段 shǒu duàn - technique*% t' I ^- {, t% k7 U! a6 y. |
手割 shǒu gē - reorder sequence
+ v4 [3 \. S8 E% u" m守角 shǒu jiǎo - corner enclosure
5 m# I. [+ R* l0 [7 A. p. ]* Q. X手筋 shǒu jīn - tesuji
+ i b, x+ D6 W7 z4 d+ J手顺 (手順) shǒu shùn - sequence3 C, d0 p$ t: F' G
手谈 (手談) shǒu tán - hand talk3 U) T/ X3 k9 `. x7 O# u
授先 shòu xiān - one stone handicap# l4 t0 {8 s, ]9 d. r
授子 shǒu zǐ - handicap6 J5 `* l, Z5 k- f3 J5 r$ v) N2 S
授子棋 shǒu zǐ qí - handicap game5 }- t. D3 O# O# k3 q2 f _
书 (書) shū - book*% g$ `$ `; \$ k' Q7 ]; g
输 (輸) shū - lose*
9 C0 Q, H! P" I5 o$ g' Z( G. h书本 (書本) shū běn - book*
4 ^; L$ ^+ h. x2 G+ c! M数目法 shǔmùfǎ - territory scoring
+ j* Y; R5 |3 y r) x数子法 shǔzǐfǎ - area scoring5 Q3 Z% f( z i4 Z8 k* l5 ?
梳形 shū xíng - comb formation X$ B$ v, D5 N z; F0 u# s
梳形板六 shū xíng bǎn liù - comb formation+ }7 @( e( k( k% c5 O8 a
双 (雙) shuāng - bamboo joint7 E3 P6 i2 B! e; r6 D' V
双吃 (雙吃) shuāng chī - double atari
/ `) q' c/ J3 @ j双打 (雙打) shuāng dǎ - double atari
. J q9 R/ l3 u2 R& K$ ]9 c双打吃 (雙打吃) shuāng dǎ chī - double atari2 T: b0 \' s1 c u) ^
双倒扑 (雙倒撲) shuāng dào pū - double snapback, G2 q, P( M9 [( E
双方 (雙方) shuāng fāng - both sides*9 Z; B( ?+ i: e8 ]0 S, V. f. x' p
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach+ K$ g* t" k) m! E& z! U% K
双挂 (雙掛) shuāng guà - double approach
1 e( j2 d$ y$ L) Y双虎 (雙虎) shuāng hǔ - trumpet connection
/ W/ F1 O" e2 H5 F7 N$ b双活 (雙活) shuāng huó - seki
- P# P8 F7 ~# x4 K& Z& C/ I双叫吃 (雙叫吃) shuāng jiào chī - double atari
. n3 h5 x) w+ U! N; C双劫 (雙劫) shuāng jié - double ko
8 _. q, J7 y* r' A7 \双征 (shuāng zhēng) - double ladder
8 O: G- [( r& i7 i. t7 `- P顺序 (順序) shùn xù - sequence*
0 i4 m: a! X: j8 J死活 sǐ huó - life and death6 m6 ?, K$ Y* ^- h8 Q! l
死活题 (死活題) sǐ huó tí - life and death problem
" ~1 G- e' r% \* S. }4 ]( h死棋 sǐ qí - dead group: b7 Z* f o+ H9 g
死子 sǐ zǐ - dead stone: q6 D6 t7 x- O% m9 X
四间拆 (四間拆) sì jiān chāi - four-space extension E8 O: y6 n( J
四角穿心 sì jiǎo chuān xīng - occupying four corners and center( ^/ a$ N$ g& S- W, y3 O
四劫 sì jié - quadruple ko
$ q7 o3 C l% F' F0 [4 R四劫循环 (四劫循環) sì jié xún huán - quadruple ko
& i- T5 H0 y, T6 e四连星 (四連星) sì lián xīng - yon ren sei
- N i( b% N# o1 F) I. l/ x松 (鬆) sōng - slack*
8 `9 z0 V' _: } Z" y4 l' A松气 (鬆氣) sōng qì - increase liberties
% ?4 e' ^% F5 D' }松气劫 (鬆氣劫) sōng qì jié - approach ko
# w. `$ z6 ]6 \9 w俗手 sú shǒu - crude move& H" x3 Q" h$ j& t& ~ w( p
随手 (隨手) suí shǒu - hasty move
: z0 x2 o8 y1 T) a* K: V随手棋 (隨手棋) suí shǒu qí - hasty move
% u$ x; M1 ~8 p1 c# Y' t9 S/ G损 (損) sǔn - loss*+ i T; G3 J2 |
损劫 (損劫) sǔn jié - losing ko threat! Q0 _" Z9 D* \% [. L
损失 (損失) sǔn shī - loss*
; E( f. _; U! S# J3 a, |9 M2 x顺序 (順序) sùn xù - sequence*% i4 Z y( N, X- t" O
9 G. Y& V9 e7 ~
/ ~2 j/ B6 f( X+ ST
4 D3 r/ {: T' I* {& k- d& Z8 o台象 tái xiàng - Tower) k; t/ j5 V# b; H
弹性 (彈性) tán xìng - flexibility*
: P2 I0 D3 R' }搪 táng - block*
1 g* E5 g! s6 [' }8 b8 W套劫 tāo jié - two stage ko' j% u' P* T4 R$ L) p' H
逃 táo - escape*
, W) O7 a5 x# ^; u, Z: K逃遁 táodùn - to escape, to run away, flee*
7 n/ j" V0 |; k7 ~# H L逃生 táo shēng - escape*1 c4 Y, N! C* M3 G- T
腾挪 (騰挪) téng nuó - sabaki
* @8 n6 d1 z* m: I% p& a2 F提 tí - remove from board% X; k; k4 ?* ^* W t9 T! u Y
提劫 tí jié - taking the ko1 I' p5 b9 D8 V1 r ^9 H
提子 tí zǐ - remove from board* W3 n- W6 k8 s3 i, ] T
天王山 tiān wáng shān - tennouzan5 k% w9 t- u2 C, _& N& w8 l
天下大劫 tiān xià dà jié - all-dominating ko
$ ?2 j* D% B# v4 k天下劫 tiān xià jié - all-dominating ko7 A( e+ Y x* P8 c; b
天元 tiān yuán - tengen6 V5 |2 d9 ], G) Z4 D* e
跳 tiào - jump*
# E7 p6 q8 d$ G; f4 I3 X8 ~; H9 e: H贴目 (貼目) tiē mù - komi
0 X" k- E+ H- H, _铁柱 (鐵柱) tiě zhù - iron pillar*1 e5 k4 U# }$ X* C0 B
挺 tǐng - push up; stand*
9 A6 G( z+ X8 ^$ h o/ G投降 tóu xiáng - resign*0 T: \$ l% }! d9 B+ \1 [2 J
投子 tóu zǐ - resign# c' X; d! F" u
透点 (透點) tòu diǎn - placement
: T. Q# X/ `# J& `- x$ V图 (圖) tú - diagram*$ ]( Z, T, P" M* B. O; Z
退 tuì - pull back; ~& d6 ?4 J U- m
托 tuō - underneath attachment
$ M; G. ?9 L0 |! s+ Q2 G脱出 tuōchū - escape, break out
/ v& S* \" c/ }2 O, O脱骨 (脫骨) tuō gǔ - under the stones
- l1 O0 u5 O9 X% p脱先 (脫先) tuō xiān - tenuki8 M( z- g9 c4 ], {( W- [ Q
; f: @' X4 D9 i+ I; d! }- O- E2 s2 x' f5 }( {$ c2 o! }
W, x+ {9 c# D6 x/ B- O8 ?( p1 r
挖 wā - wedge
; c7 M8 l+ B' F7 T外目 wài mù - 3-5 point
: r2 _3 v D) I; T3 X6 E外气 (外氣) wài qì - outside liberty
# \+ O8 K9 l' z0 L/ z4 \5 N6 x弯三 (彎三) wān sān - bent three8 d: |1 s2 c+ _$ G' V: k6 U0 N
弯四 (彎四) wān sì - bent four! L" z% o4 \, k" U' V6 M
万年劫 (萬年劫) wàn nián jié - ten thousand year ko4 x b D- @- C/ U4 l4 ^
围 (圍) wéi - surround*
5 E& Q: Z4 S0 B围棋 (圍棋) wéi qí - go
, U3 @; X* N- C6 i1 c! |尾巴 wěi bā - tail*3 z* }% @/ n( v/ ~
味道 wèi dào - aji
6 m7 l5 |0 j0 D* G6 h文凭 (文憑) wén píng - diploma
" U6 B) b, B- o6 ~ L9 q( e! q稳当 (穩當) wěndang - stable; firm*
9 H. [0 E0 h; g6 E4 i问应手 (問應手) wèn yìng shǒu - probe
# g/ \4 d3 E' f# o `乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
' W# g6 e$ K% G/ G9 ^- B6 `无理 (無理) wú lǐ - overplay
; ?& u6 ^6 l* s& @. j无忧劫 (無憂劫) wú yōu jiě - picnic ko# d' e0 m* s3 v, G
五子棋 wú zǐ qí - gomoku narabe
3 z+ [- r; @ J/ i& d五间拆 (五間拆) wǔ jiān chāi - five-space extension1 i6 o$ c% K5 D+ y2 T0 W2 E* ?- R
五连星 (五連星) wǔ lián xīng - go ren sei
& q. o/ X1 q9 ^5 U6 q五五 wǔ wǔ - 5-5 point
/ u+ B+ B9 b% O; p9 ?
1 ^ j+ U' {9 j& A8 F6 w4 [. y; c
3 X4 d: f! _+ d2 C0 O$ ^* R: @X
5 [9 z' W$ X* _- r; E+ S/ b' P$ x8 K细棋 (細棋) xì qí - close game
, q& x9 w9 }: N1 w: J, R瞎劫 xiā jié - false ko threat
2 j8 E" t! v" ^# v5 r, h: f下 xià - lower*# d A4 K1 j" [$ x0 F$ ^& M
下法 xiàfǎ - method*
" a1 H( _& N& E& f' X先 xiān - before; first*' z) ~8 B+ ?" ~$ ?, r' G+ b9 e% G
先手 xiān shǒu - sente6 W" g; v2 W7 c% l, O
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
8 H5 B; `" J/ M v& l8 w- g先手利 xiān shǒu lì - forcing move# A+ Z" j0 m5 w6 x* D. A, u; v) O
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
- u9 k( b7 g. r! b) ^: q陷阱 xiànjǐng - a trap*
2 e& i4 ^3 s5 c4 S/ T* ?象步 xiàng bù - elephant's move
0 h) ?; Q1 t1 e3 D" V- Z象步飞 (象步飛) xiàng bù fēi - elephant's move- d- ]/ F" Q$ ^7 q
象飞 (象飛) xiàng fēi - elephant's move
: F& f# Z0 ]7 C3 |: D向小目 xiàng xiǎo mù - facing 3-4 points8 z: ~9 p- d& c% m) B
象眼 xiàng yǎn - center of elephant's move' r }6 J% V- O+ \
消劫 xiāo jié - ending the ko
$ ~3 j+ G7 `& B4 [小 xiǎo - small*& o% ~) m( m/ F' ^; Y
小飞 (小飛) xiǎo fēi - knight's move2 r7 p* A9 K9 g6 V
小尖 xiǎo jiān - diagonal* a; h8 J- [ O
小林流 xiǎo lín liú - kobayashi opening9 X6 K+ L$ M) w
小目 xiǎo mù - 3-4 point; }+ q+ c( l- z: Q2 h: \, h- v
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
7 k( H: I! h/ [' x. N4 [/ v小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
" r5 z( A5 n- ?6 b E) C小伸腿 xiǎo shēn tuǐ - small monkey jump
1 ~: |4 W/ w" K1 U" q: A. A小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
) E& x* M8 {$ |效果 xiào guǒ - effect; result*
. K+ ?' i. k/ K* C效率 xiào lǜ - efficiency* K! m W/ J4 y- Q% r% D
新布局 (新佈局) xīn bù jú - new opening
8 A0 n6 a+ l( k5 Z% a新手 xīn shǒu - new move
9 X* }) f) a2 {星 xīng - star point/ s8 C3 J8 k7 y/ }. L. r
星位 xīng wèi - star point* v! V4 @2 ]* z- c( O! K, c& a+ ?9 w
形 xíng - shape*
0 @# R3 n6 K! i/ E& t形势 (形勢) xíng shì - situation*
. P+ P' S0 H5 l: ~" q/ Q* S形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
/ ]7 n) Y7 h1 T" U+ Z* G4 P形状 (形狀) xíng zhuàng - shape*
! G& U( I' @) i: @4 X: A- g# S) `秀策流 xiù cè liú - shusaku opening
. [! p0 n# ^+ A; c. d& W7 ]虚手 (虛手) xū shǒu - pass$ }$ }% C4 Z1 D' w0 _: {
虚着 (虛著) xū zháo - pass
6 g6 ^ m& n- J @3 o5 k序盘 (序盤) xù pán - opening
8 j! A0 f& X# I N# u* t( k# _学生 (學生) xué shēng - student*8 b/ G) N- y, y- V r L, M
雪崩 xuě bēng - avalanche*- O" N, H3 K/ Q4 Q
循环劫 (循環劫) xún huán jié - double ko
: R7 p6 X. I7 N$ x% X/ j6 q G$ R
( p& k( q& g8 U, f+ GY" ~; N% Q3 l( }, e: G9 y4 m3 o
压 (壓) yā - push down*
8 E3 \! y1 D/ c. Z; U1 \ ]压力 (壓力) yā lì - pressure*5 \6 P ^: B4 X4 D' N# p
延气 (延氣) yán qì - increase liberties
* Y$ S( w, Z& w眼 yǎn - eye*
: l$ W% H+ J; A' ]9 H8 m- J2 i眼位 yǎn wèi - eye potential; eye space) g9 q& l: U- N* n0 j: \" K
眼气 (yǎn qì) - eye liberties
8 z v$ \! w& [/ l# k6 x眼形 yǎn xíng - eye shape; eye space
: ^( d) J3 D6 \- S妖刀 yāo dāo - magic sword9 j6 D1 N E w6 c% H
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
8 F* }! N! I9 c1 {0 g要点 (要點) yào diǎn - vital point
; q5 y3 D5 ^) g% E' Y/ ~; a要子 yào zǐ - key stones
, |8 u9 h7 k& D, b业余 (業餘) yè yú - amateur*$ Q. s" k7 v0 @& e3 v6 g- C
一方地 yī fāng dì - one-sided territory r1 f3 o S |7 W2 Z0 b; I" ~" _8 o
一间拆 (一間拆) yī jiān chāi - one-space extension
?3 T% L6 U5 `; K; r一间跳 (一間跳) yī jiān tiào - one-space jump. ^: @" m7 t0 g1 \* c0 [
一手劫 yī shǒu jié - direct ko
0 O9 d, r& g$ R+ i8 V一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker E- @1 c/ A& Q9 u+ r
疑问手 (疑問手) yí wèn shǒu - questionable move- {" F/ m3 O% k+ X
弈棋 yì qí - play game*+ N! h H& s9 ^4 K1 M" Y
引征 yǐn zhēng - ladder breaker; D7 R: \5 A) r, c8 X
赢 (贏) yíng - win*) Q; j9 t% r7 t# a P
应氏 (應氏) yìng shì - ing's
% l# `4 z4 [: z; |, P* \% t9 a! L O硬腿 yìng tuǐ - first line descent" H( b' e2 x9 ~9 B. Y
优势 (優勢) yōu shì - superior*
, [( h, c' e) d' Z7 o, y有利 yǒu lì - advantageous*: U+ J: y" R r5 Z" m6 G! N; {
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye. X9 U3 p7 G* f; d7 ^/ ]6 O' G8 ]
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye1 {# y' b7 J; t
右 yòu - right*
; R, x$ c) B3 ?2 h- O. w余味 (餘味) yú wèi - aji
" E/ \$ Q9 Y# }* s0 J( s. j愚形 yú xíng - dumpling shape
( J6 L& l& b& a# K, g宇宙流 yǔ zhòu liú - cosmic style
( }6 V% ^ x" I原则 (原則) yuán zé - principle*1 a' O- `: w6 T7 `
院生 yuàn shēng - insei
8 e3 X) Q6 H6 Q
2 B8 g2 u- P! b E5 J. u% p0 K" E
Z& O9 l& ?; N8 m
枣 (zǎo) - jujube (Chinese Date Wood)*
. ~: g9 b$ J8 ~. A. y: t1 u/ @: a扎钉 (扎釘) zhá dīng - iron pillar*
7 f9 o& O r& p! O# z V7 T- w长 (cháng) - stretch
2 x* ^- p+ }0 p; S: b# i胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi+ H" m7 X% a! F5 }
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi, Q2 K7 Y" ^1 w$ S
着 (著) zhāo - move+ j7 S: ~ d2 y6 z& a6 x0 Y
真眼 zhēn yǎn - real eye
" \; y+ _$ w* L0 \镇 (鎮) zhèn - capping play. f( t F$ a& o' ]- _- V" |+ N
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker1 G/ q# Q) [& J; L3 S4 x
镇头 (鎮頭) zhèn tóu - capping play/ ~5 n9 ^4 |( @% F" D0 X4 f. y
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma" y n) d, B8 q+ ?3 s7 z/ _
征 zhēng - ladder
& p5 b/ Z" f% d6 D4 N( k$ }争棋 (爭棋) zhēng qí - official challenge match# B" Z* x% r; I3 B8 W( S& |
征子 zhēng zǐ - ladder( E1 Y7 d2 h0 A3 a& w. Z% }* s
征子劫 zhēng zǐ jié - ladder ko6 M* z) Z1 {7 b
整体 (整體) zhěng tǐ - chain5 W! e8 E1 ~6 | L' o9 Y
整型 zhěng xíng - settle
7 d3 s, o& ^; n1 i! X& W) w" Q正解 zhèng jiě - solution* w) Y% P3 x9 ^
正确 (正確) zhèng què - correct*
) B% l9 P( U) B证书 (證書) zhèng shū - certificate*
* t; Y$ o" a' t正着 (正著) zhèng zhāo - proper move
) w, r: V' ~6 A' R% D2 n" g指导棋 (指導棋) zhí dǎo qí - teaching game* `+ t. t& g+ u
直二 zhí èr - straight two' [9 y W6 U! r: Z, {, r% u2 R
直三 zhí sān - straight three
0 x: d, `) V3 f% K- r直四 zhí sì - straight four; L! h0 b- x4 C0 g- }
职业 (職業) zhí yè - professional*2 I: [1 D$ {% q
只此一手 zhǐ cǐ yī shǒu - only move
8 @9 N& D$ w4 c% o# z2 B0 g0 Z, V* j治孤 zhì gū - managing isolated weak group
# w/ ^4 y D1 U* c5 u4 U: G* n& o* f中 zhōng - center*
6 ?( s+ p$ p% D6 l钟 (鐘) zhōng - clock*" Q. F8 v* X/ S, X: d: ^
中腹 zhōng fù - center*
' P4 ]& N' J; ?2 }0 z1 `! B- h中国流 (中國流) zhōng guó liǔ - chinese opening
) v$ c+ Z6 G/ R中级 (中級) zhōng jí - intermediate level*
\1 P5 @$ z- N8 c' b终局 (終局) zhōng jú - end of game& Q1 v% D6 c2 R# k0 r( i1 o/ i
中盘 (中盤) zhōng pán - middle game
) G/ `! F+ @* H, \( S终盘 (終盤) zhōng pán - endgame; N/ C3 E" O. S4 O# I! j6 i- Z% s
中心 zhōng xīn - center*
q& n8 l5 Y; n中央 zhōng yāng - center*" C3 w8 l+ c- Y" V6 j' Z
中原 zhōng yuán - center*
6 s* ^* W9 K4 D% D- b重 zhòng - heavy*3 K6 v" N; L* |0 W. ~: d3 \. p
主动 (主動) zhǔdòng - (to take the) initiative*4 S5 V& X/ o B( j. Q, R# K
专业 (專業) zhuān yè - professional*9 i% T. ?; a2 @% a. F2 N$ g! E! R
转换 (轉換) zhuǎn huàn - exchange*
' J0 W" h1 m+ j! a装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
" V0 g) k0 U0 V装劫 (裝劫) zhuāng jié - a move that threatens a ko
. d$ @6 A# H6 v) M% }. K G撞气 (撞氣) zhuàng qì - reduce self liberties% h0 S* Q) b9 g3 B. D( W/ h
追 zhuī - chase*) `4 S7 Q% I! B0 N0 B
追捕 zhuī bǔ - chase*
- |# }# C# S; @; @子 zǐ - stone; unit in chinese counting
8 r* N: P' Q, d7 X+ `. F4 a自然流 zì rán liú - natural style4 ~- j$ l% |, a" z6 h
自杀 (自殺) zì shā - suicide*! I; h; D+ u ^/ k7 v1 o( Q$ x8 N! ~
左 zuǒ - left*
- m% f% {+ \1 g) V S/ @+ u左右同形 zuǒ yòu tóng xíng - symmetrical position
2 O2 d- x/ e4 l3 c4 `做活 zuò huó - make life% u) y+ j. n' c! R
做劫 zuò jié - create ko
, a5 O7 Y; H! h作战 zuòzhàn - combat*
& z$ M4 x- b: v( |& T( ~$ m, L |做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules), \: K0 O0 \) o6 o: ]' i i
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