 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle*
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B
1 r" G" I3 a! S5 m+ I! ? {白 bái - white*
5 E8 i; p+ \; G* @0 Z白方 bái fāng - white player*
3 b- v- c% A/ M& X- }: A- F7 ?败 (敗) bài - failure*
* Q# B/ K8 X- i6 ~8 `败着 (敗著) bài zhāo - losing move
5 V0 W; J9 A/ [/ \& W; J( P扳 bān - hane
3 `+ z2 m5 a3 O7 U6 N" s# ~6 \4 L扳断 bān duàn - hane through# @' C6 L3 ^2 G. x
板六 bǎn liù - rectangular six
: S2 N; c9 \, U/ l- A+ c. Y0 K半劫 bàn jié - half-point ko
6 }7 S T+ \$ a/ @" Y棒接 bàng jiē - pole connection3 B, K I+ k0 X" x/ T
包围 (包圍) bāo wéi - surround*
, [/ T0 e5 ?* o% Y0 N0 j0 j薄 báo - thin*/ X9 c- B! u5 ?# N# p
保留 bǎoliú - retain; preserve*
; X& e( `" V4 M5 Q/ c) ]/ `抱吃 bào chī - capturing technique by atari9 V2 H7 `4 v6 \- t
本身劫 běn shēn jié - local ko threat3 e! _/ D1 m9 X8 N6 {# C
本身劫材 běn shēn jié cái - local ko threat0 U9 r9 O1 v0 s. I
本手 běn shǒu - proper move- o" J, C% j1 n1 D$ }! D5 t% Y
笨重 bèn zhòng - heavy*
' @/ D4 c+ {/ Y& B崩 bēng - collapse*
) t7 L8 |# d8 p' c3 E+ `5 ]0 c, c崩溃 (崩潰) bēng kuì - collapse*
& l" R* i9 f' j/ j# p7 T逼 bī - checking extension
; q3 r3 z* I, f鼻顶 (鼻頂) bí dǐng - nose tesuji/ @2 F9 |9 L I$ ^# F$ a
比气 (比氣) bǐ qì - capturing race' \7 W; v. _7 S+ T
比赛 (比賽) bǐ sài - tournament*; K' o6 N! N. L5 [$ I* {, Y
边 (邊) biān - side*
( B) Z% D& ^0 J2 M( D! e9 m变化 (變化) biàn huà - variation*
) Z, Z6 V3 N5 I0 ?) ~+ u% q变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening6 d8 @ f2 E* b
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
( R6 y5 v. k! _' h" G变着 (變著) biàn zhāo - unusual play
+ f3 U" J% G8 |并 (並) bìng - horizontal stretch6 N7 ^* j- L# f# u
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)% y$ d! s8 ^4 O& V& t' O* E9 E" q
补强 (補强) bǔ qiáng - reinforce*
- q. }$ n9 K. {3 o, F7 S3 o5 P布局 (佈局) bù jú - opening% P7 D0 C% w/ c; f2 Y/ [! Z/ h
不利 bù lì - disadvantageous*
3 h0 i Z$ ?# v6 C$ B. G S& K' T不入 bù rù - suicide! ?% U. b9 o6 k8 p& e! K
不入子 bù rù zǐ - suicide; v9 r0 \0 o; i/ Q+ e
不提三目 bù tí sān mù - three points without capturing# K2 r% E, R1 o9 X- \" g
不提五目 bù tí wǔ mù - five points without capturing8 l! m" A& p1 k* |- \" w
1 Q w- i# q% O* M, ~# U- R F5 O2 r) ~5 ^
C
~8 ^2 |/ f8 s1 T' B1 r$ U猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
" Z; d- A) w/ w猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
; h. n' a: U1 `0 @/ |2 k1 M$ u; [参考 (參考) cān kǎo - reference*
G/ a. s! @6 W' P% \3 f残忍 cánrěn - bloody or merciless*9 i! t4 W2 Q1 s- N Z; C3 _
拆 chāi - extension5 Z8 t% J7 H. M& f8 f( N
拆逼 chāi bī - checking extension9 a6 o( J5 _2 C
拆二 chāi èr - two-space extension
- [6 o, E+ ~# G5 M6 J# F* k C拆三 chāi sān - three-space extension
9 _' y+ ]3 O1 j/ t6 R6 h拆四 chāi sì - four-space extension [! h4 y2 O* D& g9 @- R
拆五 chāi wǔ - five-space extension
: S* _+ _8 t7 A拆一 chāi yī - one-space extension" W' G5 M& \, L% ~4 v' P% o& l' M6 R1 b
缠绕 (纏繞) chánrǎo - harassment technique
$ P; Y! B' e! M# F* e/ L; s长 (長) cháng - stretch
- q1 b7 y, s$ D2 B- W长考 (長考) cháng kǎo - think for a long time
: B% H3 Y8 k; ^长气 (長氣) cháng qì - increase liberties
5 G* C6 J- K! g8 j长生 (長生) cháng shēng - eternal life- b2 D. g; k& L5 [4 N: f
场合定式 (場合定式) chǎng hé dìng shì - situational joseki! P' g" h' B8 c! V
超大飞 (超大飛) chāo dà fēi - very large knight's move0 G5 E: h k+ P
超高目 chāo gāo mù - 4-6 point4 h/ y- B4 y, l& X. h2 |
超时负 / 超时 (超時) chāo shí fù - lose by time% | b- z1 L/ M8 d
超时胜 chāo shí shèng - win on time4 x7 V9 V" {6 ?: o& g6 Z
成功 chéng gōng - success*
, a4 h# r! {% M, r成立 chéng lì - possible*
, M% l8 `4 U/ Z秤砣 chèng tuó - two-stone edge squeeze0 N. ]1 ?" G3 s+ n
吃 chī - capture
& k: }8 e/ _" C# C3 q3 E7 l吃亏 (吃虧) chī kuī - loss*
0 O# D5 A5 ?; M) c7 Z持棋 chí qí - jigo
, h' ~' X8 ?; ]" [8 l5 X冲 (衝) chōng - push through- E) C5 {2 ^$ s- t4 [* |& m* F
重复 (重複) chóng fù - overconcentrated K0 T, q1 [4 T' u. R" V0 P
初段 chū duàn - 1 dan9 t Q# s; {' `6 q
初级 (初級) chū jí - beginner level*
6 X# Q1 g7 c' o: p0 L. x3 t出头 (出頭) chū tóu - getting ahead
) U; d! l+ r w- ~- f: {刺 cì - peep3 G) N: {0 u; B" [5 ], h
次序 cì xù - sequence*
i; w9 l9 R6 B错误 (錯誤) cuò wù - mistake*0 W& Q5 T! v! G& o; P, |. _
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points" D0 F1 @( U1 H! i+ H
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3 C) ]; e+ Y4 l( U# B: X& D2 fD+ m# a1 }& K% t4 \ u/ N$ v
搭 dā - attach; l( I: Y7 U3 t4 F$ D3 Y! O: w
打 dǎ - atari
3 N0 J3 e1 p9 `1 m6 N7 N/ o4 Y: \0 e, v打吃 dǎ chī - atari
$ a- K# J, f8 I3 C; s8 E打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
" D* T! {6 m! q: z2 B9 P打挂 (打掛) dǎ guà - adjourn game. H( O- d7 H7 s) g, \
打劫 dǎ jié - ko
5 Q, ?4 [, v* K5 \4 U打入 dǎ rù - invasion
^) i# B7 Q E- X打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
. |9 S+ L2 _. w) r大 dà - large*
! m( N) i% z2 X' T6 B大场 (大場) dà chǎng - big point: g2 u- ~; D2 k
大飞 (大飛) dà fēi - large knight's move+ X- m! o2 {: I3 w- N! C4 K
大局感 dà jú gǎn - whole board thinking
; r! w4 N3 t; U! N; e& e% v( Z5 W8 G大龙 (大龍) dà lóng - dragon*& M1 ^' Z) t! ?$ @$ d0 {
大模样 (大模樣) dà mó yàng - large-scale framework* x) i& X \( P$ g5 }! _; F9 H8 V
大盘 (大盤) dà pán - large board (19x19)+ t2 F- H# y3 P9 D: K9 O% F2 b6 S( ]' @0 I$ u
大棋盘 (大棋盤) dà qí pán - large board (19x19)
) m i' V. f' R0 `/ Q) A7 P% i大伸腿 dà shēn tuǐ - large monkey jump
% l5 }) }: l3 k. }3 p2 f% k大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze2 }! Y. I& h# P
大雪崩 (da4 xue3 beng1) - large avalanche0 X; n1 @& x8 ]
大压梁 (dà yā liáng) - Da Ya Liang+ {# P' c9 Y1 u" y: A9 Q$ w% v, S
大眼 dà yǎn - eye with two or more spaces8 T0 @7 t8 d6 y3 j
大猪嘴 (大豬嘴) dà zhū zuǐ - j group o8 ^8 l$ y1 p! P( a7 j ^
带钩 (帶鈎) dài gōu - long l group+ a' l$ d/ `1 y( _8 ^& C! y
单关 (單關) dān guān - one-space jump
0 x2 [1 o+ @ A0 y: T# y; s单官 (單官) dān guān - neutral point9 p# y8 r1 h# k& X% h0 B
单劫 (單劫) dān jié - half-point ko h6 \4 H" b- n
单行道 (單行道) dān xíng dào - one-way street*& f* F) s1 w Y3 q/ m: J+ @2 i, l
挡 (擋) dǎng - block*
8 L$ v( P5 E# g9 u1 D/ R刀把五 dāo bǎ wǔ - bulky five8 J0 T F. y' V/ W8 D6 I: C, s$ ~# r
刀板五 dāo bǎn wǔ - bulky five
) ~0 g: r Z5 G. ]5 t- k刀柄五 dāo bìng wǔ - bulky five
& b; R k+ W) J1 Y: d, A( V8 k( W$ J刀五 dāo wǔ - bulky five
$ |( e# p; g. y倒扑 (倒撲) dào pū - snapback
8 V, z) ]7 R4 S) X倒贴 (倒貼) dào tiē - reverse komi5 _+ \9 u. _" i( r, l
倒脱靴 (倒脫靴) dào tuō xuē - under the stones* D' q- R3 x' A
低 dī - low*" i H* v3 `# B# t) \ I
敌 (敵) dí - enemy*% _4 Q0 l+ O$ q* u1 K) w% M9 r, V( I
抵 dĭ - hold up; push against, to support, to resist*+ M5 ?/ R2 b* X- k# Y# P
抵抗 dǐkàng - to resist; resistance*
! P& v* L' S6 _敌人 (敵人) dí rén - enemy*4 O% B f9 i( p7 W/ z
地 dì - territory*
9 Q/ A8 I. [0 y4 f地盘 (地盤) dì pán - territory*$ w, G6 G) G9 S+ K$ r
地域 dì yù - territory*
2 j& a: S; S4 }" H9 P点 (點) diǎn - placement; point
% Q% u* q' B2 X4 J* D, B点方 (點方) diǎn fāng - eye-stealing tesuji
" m$ c: B, ]& t3 Z9 F- v点角 (點角) diǎn jiǎo - corner invasion1 G2 l( O$ y! v; D- |
点目 (點目) diǎn mù - counting$ z. _3 Y- C6 [5 s! m W4 h
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
/ x; v6 T" k7 U1 r调子(調子) diào zi - choshi
Y& X' }8 d* J9 ?3 j5 h/ i! g6 @丁四 dīng sì - farmer's hat; pyramid four
, g0 b$ r: a/ i0 P" b顶 (頂) dǐng - bump/ J7 [$ g7 |7 C$ V0 x6 e7 p
定式 dìng shì - joseki
1 G1 w, l5 `+ ?5 R( M* D定型 dìng xíng - settle9 N, f) H+ k; G- K) C+ v
东坡棋 (東坡棋) dōng pō qí - mirror go
: V. g. I0 T5 z' Z斗方 (鬥方) dǒu fāng - carpenter's square2 ]7 G, b# J- w2 b
读秒 (讀秒) dú miǎo - byo-yomi1 l" C; A, @! Z1 }
渡 dù - bridge under
1 b9 q: x" d( g2 M4 B# ^4 q断 (斷) duàn - cut*
: @ q: S. J+ @" _7 D* Q# g段 duàn - dan- T W- Q+ s% m8 N2 ^& ~
对策 (對策) duìcè - countermeasure* M( P6 a# J( O: Z9 Q; V0 a
对局 (對局) duì jú - play game*, c. r5 Y* p; u
对杀 (對殺) duì shā - capturing race
. B9 ?7 p+ h* ~对弈 (對弈) duì yì - play game*9 ]( G v' z% |; b! u
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*' N0 N# `: R( r6 k' x4 Z
多元劫 duō yuán jié - multiple ko
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E
J8 `! S2 @/ Q; D* S恶手 (惡手) è shǒu - bad move h, P! W' R3 P. b/ I% u
二间拆 (二間拆) èr jiān chāi - two-space extension
1 C1 Y9 n/ {- G" T1 G3 Z二间跳 (二間跳) èr jiān tiào - two-space jump
2 k7 Q) X$ V4 b, }; ~二连星 (二連星) èr lián xīng - ni ren sei
) f E/ [0 c v% ]$ F! O: Z二手劫 èr shǒu jié - two-step ko
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F7 s( s0 W3 g2 a9 _8 z
发展 (發展) fā zhǎn - develop*
( j( l0 L% p# P% K, u0 ]法 fǎ method, way (also 下法 xiàfǎ)*
! x& |9 V) n! |' E' Q反扳 fǎn bān - counter hane R) w" E3 b3 n7 r/ P
反打 fǎn dǎ - counter atari3 N9 P5 D3 }2 x) X! d, p4 ?, I
反攻 fǎn gōng - counter attack' U3 H6 |, R' G/ W7 b4 k2 K
反击 (反擊) fǎn jī - counter attack0 R( X0 U7 x, c$ n$ \
反夹 (反夾) fǎn jiā - counter pincer
( ?9 k6 ]) E2 A2 s反提 fǎn tí - recapture
7 W! e( S9 g+ m8 Y方法 fāng fǎ - technique*
9 D3 s7 f; h; |/ b! h- |8 k" t; v方四 fāng sì - square four" \% @2 m6 _2 R4 \0 _# J9 V! I+ m
方向 fāng xiàng - direction*
3 `# r7 c& }4 f' x% J- i方形 fāng xíng - mouth shape
; ?. m% j+ |3 }9 Z! I4 {0 Q9 }8 z' P防 fáng - defend*
3 k. U2 R+ ~6 [防守 fáng shǒu - defend*
* h( @8 K' Y9 b; R4 y2 f% ? z飞 (飛) fēi - knight's move
1 q( h1 I. Q2 k& S/ A! v飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
0 p+ E1 `+ J3 v! U飞压 (飛壓) fēi yā - press- I% u1 I$ P1 o7 \" c
废着 (廢著) fèi zhāo - useless move
, v6 Q& |6 d4 S6 m, \( ]废子 (廢子) fèi zǐ - useless stones/ O/ O N1 B- D- t3 @# @
分投 fēn tóu - splitting move
. U$ A, C2 U! S分先 fēn xiān - even game/ N' V7 F2 o* Q8 _2 J8 V
封 fēng - seal in*
( c/ J1 E; t# w( X0 C+ C% ]+ S/ c封手 fēng shǒu - sealed move# ]: C! g) A% z) B
封锁 (封鎖) fēng suǒ - seal in*
0 f. D6 U' \4 g% u5 C6 H浮棋 fú qí - floating stones) @% f3 I7 J4 K+ e
浮子 fú zǐ - floating stones4 J" o% |. F3 }" a9 f
负 (負) fù - lose*
7 V7 ?) B/ O0 m复盘 (復盤) fù pán - game review
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G
( R1 `: z( Y% _/ u' k概念 gài niàn - concept*
! Y8 z% p7 K4 o9 P! O% N感觉 (感覺) gǎn jué - feeling*
1 o4 y8 }; P9 e2 I( s5 T高 gāo - high*) v; ]8 R0 }6 M/ M" k( @& P
高级 (高級) gāo jí - advanced level*5 P0 n2 `5 G N7 ]
高目 gāo mù - 4-5 point
- ^1 F6 R; A$ n5 _9 w: k5 O根据 (根據) gēn jù - base*
% [# }& X! R+ G7 Z根据地 (根據地) gēn jù dì - base*
6 O8 u6 q+ W3 s: u8 V* c3 o攻 gōng - attack*
) [1 y p" A) K8 @攻击 (攻擊) gōng jī - attack*
9 v" h3 A" P5 @ K& P共气 (gòngqì) - shared liberty6 `# b3 W p0 }* U
公气 (公氣) gōng qì - shared liberty4 w2 q e& T ?$ d: W* C t! K: A! m
攻守 gōng shǒu - attack and defence*9 R: {, e7 G; H4 d: V# w2 L1 h3 K) W
共活 gòng huó - seki
8 W7 f4 s# I- F L; }, O6 l孤棋 gū qí - floating stones
}% u% z) q# i2 S* m# W挂角 (掛角) guà jiǎo - corner approach5 A% p, x4 o& n3 [# z: V0 T2 t
拐 guǎi - bend*5 ^, U5 ?+ R: J4 d0 [9 J: L
怪着 (怪著) guài zhāo - ghost move) h( d" Z, U4 D, B) J5 M; n
关 (關) guān - one-space jump
6 ?; [2 l$ X1 B# [1 h* o官子 guān zǐ - endgame
' a6 |& I6 U& T9 y' o- _龟甲 (龜甲) guī jiǎ - tortoise shell. G7 b+ _/ [6 J
规则 (規則) guī zé - rules*
% g2 K0 r0 F% x) x% Q鬼手 guǐ shǒu - ghost move* w$ X; Q- ?5 [( j8 N
滚包 (滾包) gǔn bāo - squeeze
7 z$ T* u/ g! g* Q) G3 d7 b8 @滚打 (滾打) gǔn dǎ - squeeze
# H7 {5 d9 ]' h+ b3 o. @滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze0 v- C9 H$ Y) X/ p# A6 b1 c; T% o
过分 (過分) guò fèn - overplay# L$ |& q( b. j2 v m% |4 {
国手 (國手) guóshǒu - national champion*
0 [. i$ v6 V4 c6 r v @
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. J v( w) o+ J2 x2 lH
( n2 q3 T) m( {韩国流布局 (Hánguóliúbùjú) - Korean Fuseki- x# o d/ L7 s
好点 (好點) hǎo diǎn - good point
/ D' w7 a0 U/ ?8 v+ r$ i2 s+ C和棋 hé qí - draw*9 J# l! |: H: I" x
黑 hēi - black*0 H9 s6 @1 @: R4 Q6 N
黑方 hēi fāng - black player*
& ]6 w7 K; V) O3 ^5 V$ _0 x黑先 hēi xiān - Black plays first*
8 b% l F" j. I6 i) Q) t' {4 ~+ L猴子脸 hóuzǐ liǎn - Sake bottle shape/ R9 o) ]' T) U6 m1 H
厚 hòu - thick*
" B* b% K* _2 k, t- m- S& ]后悔 (後悔) hòu huǐ - regret*
7 i/ v6 s) @% A; b8 I后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
* p8 O1 ]5 J; V4 B0 K厚实 (厚實) hòu shí - thick*
$ n: C6 b6 o& O& ^, S厚势 (厚勢) hòu shì - influence*
% o B" F. B% e" W+ @8 j后 (後) hòu - after; later*) W8 R! i+ w+ i7 V+ i$ f, c$ `
后手 (後手) hòu shǒu - gote5 B6 ?5 B" Q) O* t4 @2 [0 r5 P
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture2 D. G% V& }' c$ z& K6 Q7 e
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
/ h% H5 K9 F2 I0 H0 A5 L2 i后中先 (後中先) hòu zhōng xiān - gote with hidden sente
9 B5 H9 K! q/ c* \虎 hǔ - tiger's mouth
+ @# t8 O" x k- i [虎口 hǔ kǒu - tiger's mouth7 h' E( [# r: w, N7 d: ]! b. Y$ J
互破 hù pò - mutual damage, N, M- X* q* x7 l4 A
互围 (互圍) hù wéi - mutual surrounding of territory+ G& b! B1 m% G9 l6 a
花见劫 (花見劫) huā jiàn jié - picnic ko1 Y- e f) t2 j8 h( K/ N9 V' E
花六 huā liù - rabbity six) ]6 Q' }1 y2 D# E6 ^
花五 huā wǔ - crossed five5 J3 R J* R' P( _( i
还原 (還原) huán yuán - transposition
' @" ^, ], O. f缓 (緩) huǎn - slow*! ^7 U- R4 U& S$ k
缓慢 (緩慢) huǎn màn - slow*+ }" w/ A9 {0 q0 J n2 e5 @/ Z3 j
缓气劫 (緩氣劫) huǎn qì jié - approach ko
( n! D1 p4 L# K% ~+ G8 h缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name); _/ R: ]" \$ y Y I
缓手 (緩手) huǎn shǒu - slow
& S8 E* {7 S9 o+ t. T: d( R缓征 (緩徵) huǎn zhēng - loose ladder
2 G8 B. W6 L- i* I5 B, I: h. h缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder5 C1 e( e, c. J" B2 `
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
2 C4 x! V& g- P回手 huí shǒu - take back*
# f% s& {7 J' k! q* U, Q& U& Z回提 huí tí - recapture3 ?! Z- [3 c6 E1 l$ r# J9 k
悔棋 huǐ qí - take back*
1 D R6 H2 D7 r活棋 huó qí - living group
4 P+ d' i/ Z' @
' @7 g3 J# s. T/ X. ^; z% J/ R& a% u7 T" e/ r. _& t3 j0 R* d3 }
J
9 Q4 e+ F" c* Y' N1 a急 jí - urgent*
- [) y3 s( R) Y5 s- U* b级 (級) jí - kyu1 E4 h) E4 B; U
急所 jí suǒ - urgent point1 V% U! d W' F; _6 o
挤 (擠) jǐ - bump into diagonal; choke; atekomi y! \2 S1 K+ f! \
技巧 jì qiào - technique*
8 Z% R1 D* A! n" F计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
4 [0 P* y( _& r* P0 M( I3 t: Q佳 jiā - excellent*
* E2 Z8 c# I; T- [ j: G4 Q$ B夹 (夾) jiā - clamp; pincer w- Q7 y( k# r0 Z6 u5 f# O: j
枷 jiā - net
. T. m+ D x! ?* `' d5 I' m5 n枷吃 jiā chī - net
. w: D: u( e+ l- D% O+ p5 @: b" L" T夹攻 jiā gōng - pincer
% }' X/ _' m8 H4 r0 w1 \; x假劫 jiǎ jié - false ko threat
$ r' R7 _/ e" z4 P) t! y; Q0 F! p假双活 (假雙活) jiǎ shuāng huó - false seki8 v* Z0 o: ?4 D! V
假眼 jiǎ yǎn - false eye8 _+ I. Q3 I+ w: C" D( I u: v3 V1 j
假眼活 jiǎ yǎn huó - two-headed dragon
( v; n1 |2 _& p1 y尖 jiān - diagonal
% V4 J% F% D" A尖冲 (尖衝) jiān chōng - shoulder hit5 q$ z+ z5 d9 c' }, U
尖顶 (尖頂) jiān dǐng - diagonal attachment: l0 A5 _2 v1 O/ u; G6 z7 |
坚实 (堅實) jiān shí - solid5 `* s$ i r3 M' L
见合 (見合) jiàn hé - miai3 _7 n4 _1 u h4 i8 j2 H3 p. r
教 jiāo - teach*
7 M- z" \+ r$ J! e9 P$ }交叉点 (交叉點) jiāo chā diǎn - point
, ?. ~5 b T% W& n交点 (交點) jiāo diǎn - point/ p$ X1 t: B. U
焦点 (焦點) jiāo diǎn - focal point*
( i' D1 u1 L& ]8 y$ N交换 (交換) jiāo huàn - exchange*
4 [' A- Q6 u7 {+ a) f& _角 jiǎo corner (angle, horn-shaped)* {3 L. ^. d3 a& x/ n0 ^
叫吃 jiào chī - atari
& n N, L3 e, f; D" j4 s教师 (教師) jiào shī - teacher*' I( O. J) u# R% G4 @! L) ~8 z
教室 jiào shì - classroom*
2 @ C$ t- i. w" |5 `; Q5 x基本功 jī běn gōng - fundamentals** K$ T4 r& Q8 H! T7 p
接不归 (接不歸) jiē bù guī - connect and die
8 t# h: S+ }- w6 M( B/ _4 m3 l G1 b劫 jié - ko
2 z6 I" u. p, Z1 J; D$ U/ E" _劫材 jié cái - ko threat" n! U# C$ D7 `2 C5 b9 k! q
结果 (結果) jié guǒ - result*( N; L5 d) r$ D2 |
劫活 jié huó - live by ko) k# `* L$ [0 p N8 V6 S: w4 h
诘棋 (詰棋) jié qí - life and death problem3 ]5 F* H8 I" i) |/ @
劫杀 (劫殺) jié shā - kill by ko
8 ] v3 t+ \+ }0 N- g劫争 jié zhēng - ko fight
( j+ N0 p, E0 V# L8 H, P; ^; Z解答 (jiě dá) - answer, solution* ?0 A' L7 A) [# i9 b8 d4 J3 I7 z* |1 h
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
8 ?$ q# q7 O, w9 y7 ^金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
+ T5 f! H6 G& a. v, N6 I0 R: \紧 (緊) jǐn - tight*
& m: m8 p) G1 F5 L紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties1 U) D" T+ j, x5 O4 B! m! J
紧劫 (緊劫) jǐn jié - direct ko$ r- _5 V4 M0 @
紧气 (緊氣) jǐn qì - reduce liberties
+ F9 W) B$ U& a紧气劫 (緊氣劫) jǐn qì jié - direct ko
( }* Z$ X- V: R. I禁着点 (禁著點) jìn zhāo diǎn - illegal point
8 |( }4 A; w# c8 A! y1 S& h3 J净吃 (淨吃) jìng chī - unconditional kill (净= clean, only): B. `2 e+ ]! W' D
净活 (淨活) jìng huó - unconditional life; s3 ~, H- k+ z, d& `
净杀 (淨殺) jìng shā - unconditional death0 k2 c) m: P: p1 D; W$ |
净死 (淨死) jìng sǐ - unconditional death9 J( B6 l; K2 ~* N a8 R. U
救 jiù - rescue; save*
0 B5 C- O' O% G, G! H# @+ s2 J, Z7 R1 C聚 jù - placement inside opponent's eye$ S5 W$ ^7 e" y" D7 g
俱乐部 (俱樂部) jù lè bù - club*
0 r, J8 c" d E) d6 A- b聚六 jù liù - six-space killable eye shape
^# y( A! ]+ Y1 ]& q2 [! X聚三 jù sān - three-space killable eye shape
/ v' d/ g( h* k5 H/ E6 S& X聚四 jù sì - four-space killable eye shape
6 l) J5 ?* X$ T P0 e2 l聚五 jù wǔ - five-space killable eye shape: U6 e" n3 ] h) g4 P# ~; \/ D
决战 juézhàn - decisive battle*. _4 u- r0 L" N1 ~
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
8 b8 ^9 [( _, z4 T: [; R" h/ r5 ]
/ x. A! i: A, a- U- d; mK
8 I1 u$ \" _! a+ ~ V) W- W卡眼 kǎ yǎn - falsify eye
5 f% k0 V; ]- |6 l# {* G开拆 (開拆) kāi chāi - extension
6 N9 b2 v- t1 q开花 (開花) kāi huā - ponnuki
6 O/ |6 A. g$ `开劫 (開劫) kāi jié - create ko
- H9 }2 R* m% ?. K开局 (開局) kāi jú - opening8 [# e# D( Z* N/ f- U4 h% k
看花劫 kàn huā jié - picnic ko
& h& P I: \ d$ o& w6 t; R抗 kàng - to resist, fight; to oppose to defy*1 I: s8 ^/ X- r, c! ]- c
靠 kào - attach one line higher than enemy stone
0 g) e* ^# ]1 A6 ~% x7 n. a, U空 kōng - empty*
?; I+ ]/ f& ] ^空间 (空間) kōng jiān - space*2 A; D) ^3 p; T4 U! F3 h* o; U
空三角 kōng sān jiǎo - empty triangle* U: h, v7 x: B7 O4 j5 j
空 kòng - territory*
1 q8 ~. B* N4 G. a3 t跨 kuā - attach at waist of knight's move
* w3 Q+ s) M; M9 o% U: W跨断 (跨斷) kuā duàn - waist cut
4 A. u$ a2 j& p; r# N" c快 kuài - fast*
1 `2 z# W9 d8 g1 Y快棋 kuài qí - blitz game; R6 v e( D( L4 o- ?
宽 (寬) kuān - loose; wide*4 q. Q+ w: w9 d- M% k; q6 ]
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties% K% P1 E4 e/ h
宽气 (寬氣) kuān qì - increase liberties
& p- t9 Q2 `3 G, _7 ^宽气劫 (寬氣劫) kuān qì jié - approach ko
8 p+ I) F' e( L* c6 }1 m亏 (虧) kuī - loss*
; j. q/ Y/ i" t5 z& E$ }1 c亏损 (虧損) kuī sǔn - loss*1 g; g# R6 h, ~% g p1 ~' {0 e
扩大 (擴大) kuò dà - enlarge; expand*
+ Z7 ~$ u- d5 B) b( h$ j# m扩张 (擴張) kuò zhāng - enlarge; expand*
$ v) I) {! l; [4 a[edit]
: V9 Z7 }$ n4 s% j. i0 I. tL
1 r5 D( Z) i8 y赖皮劫 (賴皮劫) lài pí jié - many move approach ko
! v: C1 e6 a. K拦 (攔) lán - checking extension; prevent opponent's advance*% Q2 M; v- T0 R
拦逼 (攔逼) lán bī - checking extension
% V0 d) b9 a3 G( l& q3 x烂柯 (爛柯) làn kē - ranka) F9 M& s3 `; ^. {" `1 ]5 ~6 S
老师 (老師) lǎo shī - teacher*( b3 w) s) q5 M4 o& Z8 v
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
1 m6 S) \, J- J, k8 G类型 (類型) lèixíng – pattern, type*1 ]2 d8 m# [; X) i8 x% G
冷着 (冷著) lěng zhāo - unexpected move2 u x. M% u* k& e7 }. L
利 lì - profit*
7 x! |0 D8 E+ y2 ]" N/ r. Y立 lì - descent; stand3 x6 f2 Z* d3 n- z M3 ^
利用 lì yòng - make use*
. M) z. {* p& ]( L连 (連) lián - connect; continuous*' u( ^& P) ?9 Y2 W# w5 w0 z6 ?
连扳 (連扳) lián bān - double hane D& C4 g8 D1 z, u" ]1 q) r7 O( h( }
连环劫 (連環劫) lián huán jié - double ko* T8 K2 Z( L" Y# p
连接 (連接) lián jiē - connect*! I0 \% c: J5 T& ?, V0 S% v9 I
联棋 (聯棋) lián qí - pair go1 [6 F3 L: `8 p
恋子 (戀子) liàn zǐ - reluctance to sacrifice
; F$ U; O' }) G两分 (兩分) liǎng fēn - equal* F" C+ A) t& c
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
) S: i: Y$ s" k t劣势 (劣勢) liè shì - inferior*
# u- h% t- K' f1 B& T裂型 (裂型) liè xíng - split shape
# N" r* N! S& u5 d' R龙 (龍) lóng - dragon** a" I6 D) A: C8 }! u
漏着 (漏著) lòu zhāo - oversight. e; A8 k# m: n2 N4 o, @
落子 luò zǐ - playing stone on board% Y+ e+ B2 y* u! j3 v
7 s" ]- L! \, a5 G, ?. y8 l: T' L, o# f" }- F, k# }# Q" j
M
7 ^) j. U* N. D) l; j满意 (滿意) mǎnyì - satisfied*# s) I# @$ Z/ n+ a+ j
慢 màn - slow*
9 ~4 m0 I; K4 R* o/ N8 w盲点 (盲點) máng diǎn - blind spot7 z. B/ ?' a. h, ~7 N
梅花六 méi huā liù - rabbity six
z; E/ c0 B( F# o4 \1 k+ }梅花五 méi huā wǔ - crossed five
/ x. t. l! L2 Q: \门吃 (門吃) mén chī - capturing technique by atari; v! y. r6 ?2 C
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening) d# c7 D2 l1 {/ ]" q) N
妙手 miào shǒu - excellent move
0 m" S; s' F; D妙着 (冷著) miào zhāo - excellent move3 u ~' V) p, z3 X6 |' T' l/ M! V
模仿棋 mó fǎng qí - mirror go
5 g1 J1 Y7 ~, d2 K' q' b模样 (模樣) mó yàng - territorial framework
: e) ^- E8 X& M; q; E- z+ L目 mù - point of territory
/ T! G2 @; D/ }% @0 {目外 mù wài - 3-5 point
+ }3 j0 \4 H2 b- o1 B3 ~0 c; t) v$ f& w9 `7 e* k( d: g4 B
' S5 \. i, z( O1 J2 y5 d7 ~! xN
: b" p/ H, x/ `: O& A% p内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
+ k9 Q; H2 y s. g. J% ~逆官子 nì guān zǐ - reverse endgame move1 g1 u1 o& ?# {: K' X$ B
逆先 nì xiān - reverse sente' Z, y0 l6 N$ h
逆先手 nì xiān shǒu - reverse sente
6 }1 P$ o$ u& o" ?! |! l逆转 (逆轉) nì zhuǎn - overturn game
7 J! a' [, c+ v" `! @9 |粘 nián - connect*; y/ H1 d9 N. Z& i% D
凝形 níng xíng - overconcentrated shape% G) l5 I. L. z* n7 Z! b" _: @
扭断 (扭斷) niǔ duàn - crosscut7 O$ d& ^) [8 j+ A: F4 y& S: i
扭十字 niǔ shí zì - crosscut6 Y! M6 v- ~% r+ ~
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut. R+ K: H1 U+ A2 i1 _4 X
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
2 R2 @6 Q0 ~: w, H$ U$ G0 z8 W* D2 N# Y7 J7 Y. v) t6 V
5 w* a2 O. V! u5 ~5 p# GP6 A, h; u& O( E! @4 i% x
爬 pá - crawl*3 \& |4 d! u* W
盘渡 (盤渡) pán dù - bridge under
, F1 h ]) m5 L5 \# H& s1 D! A盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner* V5 V; p4 H$ v& |
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner! Y4 P1 U( S' n' [
抛劫 (拋劫) pāo jié - throw-in ko8 R* b. {6 u% z) r/ i+ {
配合 pèi hé - coordination*
6 v P$ h; ^. g0 j/ m$ [碰 pèng - attach to the side# s% Q3 f- u; ]* Q3 k; P1 p) j3 l
便宜 pián yí - profit*8 ]# n) I s( I
骗着 (騙著) piàn zhāo - trick play, hamete
4 v5 i$ [( D% {% E0 y( v6 p平衡 píng héng - balance*
: t# u6 x k& F- c& p3 T2 y& ]破 pò - break*+ J# n3 ? o4 z& B. H p' x
剖析 - pōuxī dissection / self-analysis
, n# |- _+ d) q' J6 `; Y破解 pòjiè - solution, answer to a problem* y0 f/ Q! v9 f4 @5 p, x/ j
扑 (撲) pū - throw in6 Y( e0 V4 n" ] ~& p* J/ h
葡萄六 pú tao liù - rabbity six
6 l u4 Z8 c* o谱 (譜) pǔ - game record
3 y- i8 u/ Y A% x' G+ _普通 pǔ tōng - common*( f2 |8 R) S+ @1 @, R
[edit]$ W% d* L* O9 S& B1 G
Q
8 N( R% G6 ~; v8 r! `欺着 (欺著) qī zhāo - trick play, hamete8 j2 h. F# K n" s
棋板 qí bǎn - go board& d9 ~; R- Q2 I3 c
棋风 (棋風) qí fēng - playing style. O1 z& k" m" x
棋盒 qí hé - stone container- H7 l9 q1 g, r s- j: H
棋筋 qí jīn - key stones `: j) O8 L& L) l u2 ~
棋精 qí jīng - key stones# c* g8 |& k4 S. t$ O
棋理 qí lǐ - go theory
' P+ i! r' [1 K5 X% F B ?3 Y棋力 qí lì - strength in go
! A; p% V Z8 }8 N% N# N棋盘 (棋盤) qí pán - go board
: J; |: m; R5 \2 q) l3 K) R棋谱 (棋譜) qí pǔ - game record z3 v7 }" R" s4 b" p i! l0 w7 `
棋石 qí shí - stone
. `0 ~) v$ h, ^. f$ w5 _棋手 qí shǒu - player*
7 g) @& K+ Y7 R A% S4 S+ ^: e棋书 (棋書) qí shū - go book l, G( F. e! A; H- E, n, ]# `! R
棋院 qí yuàn - go institute
7 y, ~0 G( u( ^棋形 qí xíng - shape
3 P( t- _+ p* h# t2 B4 b% o棋钟 (棋鐘) qí zhōng - clock*. b/ e: ?. r* u- g: m! r
棋子 qí zǐ - stone
7 _6 {! o! R, b: N! ~2 h+ @. G弃 (棄) qì – abandon, to discard, throw away
2 u! L; I6 f- `# U' t( f弃子(棄子) qìzǐ - sacrifice
, J! k- B; \- k$ y K气 (氣) qì - liberty
) x7 @" X8 c/ H3 F; | S气合 (氣合) qì hé - fighting spirit( b" ]: [: c+ x8 I; q
气紧 (氣緊) qì jǐn - shortage of liberties: L- N( X3 `" g2 o+ }4 X
前 - in front, before*
' m! k1 G& ^6 ~, H( u u- K# y浅消 (淺消) qiǎn xiāo - erasure, e/ J6 y3 _. w9 B5 C
墙 (牆) qiáng - wall*
0 \. H# d! W k' h+ A强 (強) qiáng - strong. N3 m4 {6 m: I* S
墙壁 (牆壁) qiáng bì - wall*
5 ]& b6 w7 Q3 d强棋 (強棋) qiáng qí - strong group: h) W# f7 l. C" S0 H
巧手 qiǎo shǒu - clever move- t8 n2 p' X! Y+ X4 U
巧着 (巧著) qiǎo zhāo - clever move
+ {3 A" Y* ?0 B9 y2 g切断 (切斷) qiè duàn - cut*! x5 _0 W) s1 U% k) i2 {! g
侵消 qīn xiāo - erasure$ m7 h8 a' E8 h, z- c& I
轻 (輕) qīng - light*# v0 v1 S/ }8 n" [2 y
侵入 qīng rù - invasion
3 H' V8 A0 D) u7 X ?/ k" A轻盈 (輕盈) qīng yíng - light*
9 B! p+ T: u( Y" K& c5 D P求活 qiú huó - make life
3 c( j% i& y8 G+ L( M1 L曲 qǔ - bend
! Z/ E8 o( l8 r# n1 e1 L曲尺 qǔ chě - carpenter's square. f. s% _2 Y5 x% c
曲三 qǔ sān - bent three3 y4 s0 V' J; P8 Z e
曲四 qǔ sì - bent four1 Y- R: D, i! F% f$ x1 h
觑 (覷) qù - peep
5 o7 K G. z [权利 quán lì - privilege
7 m& q s3 _/ t9 i5 ?# w$ b确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
4 ]( r- J8 n& d @2 T l
4 m8 u6 d# d2 Q1 O+ C
' B# Z+ J% d2 E; Q9 m4 p: |R) V2 X# ~, F, e$ i9 \) v" ]
让子 (讓子) ràng zǐ - handicap
- \" V7 L9 i9 |2 W让子棋 (讓子棋) ràng zǐ qí - handicap game4 j5 h Z* V0 k" [
认输 (認輸) rèn shū - resign*
; _3 k9 E# v1 N" o" V% T弱 ruò - weak*
2 ~2 C# a/ ^9 t$ O6 F+ A5 v弱棋 ruò qí - weak group
) i. s, P- t$ z, K n$ u" v% x
, Z- ?7 R7 D* B* R+ f* R; b* K) ^
S
2 ^/ B" \: q& y0 a三间拆 (三間拆) sān jiān chāi - three-space extension
/ V8 H, ]! |$ F9 v, A5 @" S' s三间跳 (三間跳) sān jiān tiào - three-space jump
; ]* c1 J3 |% k- O# O$ m }三劫 sān jié - triple ko
- R2 W. G1 `' Q+ g* m) t5 k三劫循环 (三劫循環) sān jié xún huán - triple ko% ~9 k0 U: U8 ~: J' _" A# P
三连星 (三連星) sān lián xīng - san ren sei
, R5 I k' o" Y9 z三目正中 sān mù zhèng zhōng - center of three stones
, t n6 J2 d# T% \4 _' h* s3 i( i三三 sān sān - 3-3 point
! p K7 R1 A1 b: o, A* n三手劫 sān shǒu jié - two-move approach ko
4 b: A6 m. \7 Y7 R三子正中 sān zǐ zhèng zhōng - center of three stones& {) ]6 f# R; N3 l8 `
杀 (殺) shā - kill*( _2 D7 s! Z) s; ~
杀棋 (殺棋) shā qí - kill
3 e9 X! L$ I$ P9 ?0 t4 k杀气 (殺氣) shā qì - capturing race
0 g) ?. u3 t: ~, ~4 @# [上 shàng - upper*
% n& p' t' l$ M上级 (上級) shàng jí - advanced level*
) }- X+ i3 n& T; c& `; R$ O上下同形 shàng xià tóng xíng - symmetrical position8 R6 `! f8 a. \. z
稍 shāo - somewhat; a little*
. _9 H7 s0 p1 R+ V伸气 (伸氣) shēn qì - increase liberties
0 {& P- f* ]- e$ ^& \* p伸腿 shēn tuǐ - monkey jump% H/ h; p/ K* ]* a3 K, @4 Q
生死劫 shēng sǐ jié - all-dominating ko0 F4 @' _. Z5 |6 h4 j U
胜 (勝) shèng - win*6 \0 Z9 C8 X* t0 _3 q
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
+ {, N% n) o$ D% |; X8 E4 @8 B胜着 (勝著) shèng zhāo - winning move. y# L) g" G% M3 L7 l
失败 (失敗) shī bài - failure*$ I6 d* I1 j# j+ L' v; a1 K7 K- ]
实地 (實地) shí dì - solid territory5 E) R7 `4 H3 Z" J" N) u
十番棋 shí fān qí - ten-game match
6 z r0 v+ q& {3 D9 j2 H实接 (實接) shí jiē - solid connection0 o8 \1 J( E+ r7 r
石塔 shí tǎ - two-stone edge squeeze
6 L- o- W0 l4 v* `3 k, K; Q* A实战 (實戰) shí zhàn - actual game situation
. _8 J& F6 U7 \实战手 (實戰手) shí zhàn shǒu - situational move
6 R7 f7 R' D# |$ D势 (勢) shì - influence*
# G& o S* L5 N' P: n- L( ~+ K0 A$ H' k室 shì - house; room*
$ ~6 j: Y; F. C% c/ \: ? Z" e势力 (勢力) shì lì - influence*
) h: X+ e- [: A2 S4 ?试应手 (試應手) shì yìng shǒu - probe/ X3 y/ A( p7 D5 w% [! f( A4 Y
收官 shōu guān - play endgame
* {0 Y% \' C! q: ]# b收官子 shōu guān zǐ - play endgame/ N0 S5 l( O3 R. ^) E3 H% b# Q
收后 (收後) shōu hòu - last play
* y0 V* G5 I' w- u1 Q$ \收气 (收氣) shōu qì - reduce liberties
! V0 U4 h7 K! N1 j+ j" T守 shǒu - defend*
/ X' q# K8 F" [+ V7 O: d手 shǒu - move
2 }, d+ u' O4 k0 C手段 shǒu duàn - technique*
8 E8 |) g+ n8 x) ]! Y& V手割 shǒu gē - reorder sequence7 o4 u: } `; |6 m% V
守角 shǒu jiǎo - corner enclosure
+ @! _# Y! E8 K2 j) W; ^' f手筋 shǒu jīn - tesuji
9 E4 F: q! _6 M$ p" K8 G手顺 (手順) shǒu shùn - sequence: ~! P3 G& [3 |0 V$ {, Z+ H9 h
手谈 (手談) shǒu tán - hand talk3 U- Z! {% o1 l$ ?3 z3 T
授先 shòu xiān - one stone handicap: X* u% J8 x) R. g) h
授子 shǒu zǐ - handicap
# n; K, \5 o5 l* z7 @授子棋 shǒu zǐ qí - handicap game
5 v' U1 ]7 q1 O% y+ I/ j3 U书 (書) shū - book*
4 K; v1 l$ {: u输 (輸) shū - lose*; D/ D+ ?/ s' n6 `/ }; Q; x" o+ I/ `
书本 (書本) shū běn - book*/ H6 a' Z! ^: l! o3 ^
数目法 shǔmùfǎ - territory scoring7 m- T; X5 L, \* _/ v9 T
数子法 shǔzǐfǎ - area scoring0 ^+ y% k/ T7 v4 n
梳形 shū xíng - comb formation& n3 E3 W: s, Z+ C
梳形板六 shū xíng bǎn liù - comb formation
- A/ }$ z" r+ ~' D, l$ b1 M5 ]双 (雙) shuāng - bamboo joint
: l0 x. w: Q5 ?' |$ p+ g0 [$ b双吃 (雙吃) shuāng chī - double atari
- J% q9 ]/ d; D双打 (雙打) shuāng dǎ - double atari
, s; b) B* J; P4 c6 a; o/ |双打吃 (雙打吃) shuāng dǎ chī - double atari
' ]: i+ h& L1 M* _ S+ X' w% b6 M; `' {双倒扑 (雙倒撲) shuāng dào pū - double snapback
2 Y! S! O8 W" \9 H双方 (雙方) shuāng fāng - both sides*2 O$ e6 S8 i @ Y: ]) _
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach) u8 f$ \% z: u, Q3 J
双挂 (雙掛) shuāng guà - double approach
; n( U- I& H! R' O. b: z双虎 (雙虎) shuāng hǔ - trumpet connection6 V, P1 y |+ g( ]/ P
双活 (雙活) shuāng huó - seki2 }8 o% O% N' r! P
双叫吃 (雙叫吃) shuāng jiào chī - double atari# k/ I: {* t6 Y( P4 t, y. ~
双劫 (雙劫) shuāng jié - double ko
! ]9 [' q+ }: a8 q双征 (shuāng zhēng) - double ladder
! { K! I B' U顺序 (順序) shùn xù - sequence*
' J% i! z1 x; p9 E6 b死活 sǐ huó - life and death) Z6 q; z' C. g) g% Z8 s
死活题 (死活題) sǐ huó tí - life and death problem/ U* Y5 S: w, i+ [, r; M
死棋 sǐ qí - dead group
5 V; I! j6 `" L) j* N死子 sǐ zǐ - dead stone9 {" K) C+ R8 y2 y* |" |) @6 z
四间拆 (四間拆) sì jiān chāi - four-space extension
8 @" a) F( r& [四角穿心 sì jiǎo chuān xīng - occupying four corners and center! R3 c0 a* j& p$ v1 g2 r
四劫 sì jié - quadruple ko+ g/ `# S. r& x/ X- e, x5 K% q
四劫循环 (四劫循環) sì jié xún huán - quadruple ko8 a, S. s! I! i: u' y$ @# J" Z( O2 b
四连星 (四連星) sì lián xīng - yon ren sei/ ?2 D8 O% k+ Y& i; v7 {
松 (鬆) sōng - slack*" I7 C2 H6 D! [0 J
松气 (鬆氣) sōng qì - increase liberties
$ ?' g( `; e U) G松气劫 (鬆氣劫) sōng qì jié - approach ko
9 Z- a1 q$ s3 l) y7 O% s% D俗手 sú shǒu - crude move" G0 v# R) K4 o. z- R5 m0 e U
随手 (隨手) suí shǒu - hasty move
' U6 \- `0 x* d2 s: o! I) V随手棋 (隨手棋) suí shǒu qí - hasty move
$ [5 z2 Q& e7 d2 v4 o5 T X损 (損) sǔn - loss*6 W O9 N* i. t9 V4 X6 t5 j+ x
损劫 (損劫) sǔn jié - losing ko threat( c$ y% J& P& _
损失 (損失) sǔn shī - loss*
1 e" \; n3 Z9 V. K ^) x* E# i顺序 (順序) sùn xù - sequence*
0 Y" z. U1 w- s+ p3 e, h2 Z
8 l8 V& B: {2 t0 d ~, e9 b9 y' k* x% G4 H1 G2 X
T# S2 W) y' Q3 W7 S
台象 tái xiàng - Tower
/ p3 y$ V! x7 N, d% C- |弹性 (彈性) tán xìng - flexibility*0 E) J- r9 n. r5 f; |
搪 táng - block*3 b/ J7 k& w: t# g
套劫 tāo jié - two stage ko6 [2 d/ d9 v* j% G# O- S4 r
逃 táo - escape*
6 @" V i0 G7 |9 U) W逃遁 táodùn - to escape, to run away, flee*) W4 T" P/ A! b* \3 m
逃生 táo shēng - escape*
) i0 q: O9 U( K腾挪 (騰挪) téng nuó - sabaki0 x& i! x( x- `) ?
提 tí - remove from board
+ w, Q: _9 u; ]! J3 Q7 X! }) F g提劫 tí jié - taking the ko) q5 s' [+ V5 I: {$ ~# t; p
提子 tí zǐ - remove from board+ n, }2 u5 c3 L/ R) y
天王山 tiān wáng shān - tennouzan
. N, }& C `& y) n4 {天下大劫 tiān xià dà jié - all-dominating ko
8 B* |: `& a( Q+ W' p$ C天下劫 tiān xià jié - all-dominating ko
6 M; `. g e. z0 l天元 tiān yuán - tengen/ o/ ^+ K! j6 d& h2 @6 N
跳 tiào - jump*& j z1 }; V. l" s0 w
贴目 (貼目) tiē mù - komi
: g0 C1 h: d3 A% s7 P* Y. {铁柱 (鐵柱) tiě zhù - iron pillar*
& p; n! }6 z# l; a# k: f) Z挺 tǐng - push up; stand*
# x2 {4 X1 m' D z9 [投降 tóu xiáng - resign*0 z) L# s% o& k
投子 tóu zǐ - resign
3 p6 w9 ^1 B$ h% L: J透点 (透點) tòu diǎn - placement
3 P( b8 i& X1 t" H9 J9 h) g图 (圖) tú - diagram*
1 ^' \7 O/ k* I0 a+ x; [5 K退 tuì - pull back
$ S1 L* g) f4 z' l7 D托 tuō - underneath attachment
. }& a7 t) N; a) m脱出 tuōchū - escape, break out4 \2 K" X' L/ f& @* s6 d
脱骨 (脫骨) tuō gǔ - under the stones
; e1 W# ]- I' `) A$ W% \脱先 (脫先) tuō xiān - tenuki
0 ^0 L/ q! b! f; x/ O6 E$ w8 l
6 l8 E1 @2 z4 f3 D9 V, P/ L4 x+ c6 o4 f( c0 l1 ^9 V7 b
W$ E3 r! M L% B4 T
挖 wā - wedge
$ l& ^' @: h2 P- i9 n外目 wài mù - 3-5 point
0 K$ O2 b; U h) N外气 (外氣) wài qì - outside liberty& Y% }3 y9 [. D# E
弯三 (彎三) wān sān - bent three
7 ?& y: K* T( q1 Z* l弯四 (彎四) wān sì - bent four
: g- d, I( x3 G6 y3 ]7 e4 @2 \万年劫 (萬年劫) wàn nián jié - ten thousand year ko
2 D7 K$ D! U2 j围 (圍) wéi - surround*+ S$ M/ I* L0 p" p0 q q3 K
围棋 (圍棋) wéi qí - go
) N9 s8 I* v( {6 S6 M7 t5 C0 k尾巴 wěi bā - tail*
# I& H; ]6 | J) a' }, Y味道 wèi dào - aji
! U4 A9 b" R* U- H+ u文凭 (文憑) wén píng - diploma
$ |* x: F, z9 w" y6 _: ^7 R& l: p稳当 (穩當) wěndang - stable; firm*0 v8 ]# V$ z. S# Y3 X) M. U
问应手 (問應手) wèn yìng shǒu - probe8 {+ _: J' S7 o- @0 W! v
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
% y& W3 A! h: c9 F8 u无理 (無理) wú lǐ - overplay6 L3 ~, j& }. `, w2 M0 p
无忧劫 (無憂劫) wú yōu jiě - picnic ko7 O* e) m7 j# [* T3 L
五子棋 wú zǐ qí - gomoku narabe3 j7 z3 S) T1 ~) r, F" I* H2 w
五间拆 (五間拆) wǔ jiān chāi - five-space extension# w5 [+ j6 `2 c4 W: t; l/ s
五连星 (五連星) wǔ lián xīng - go ren sei s, S4 Z6 S% ?# @: k( H! i
五五 wǔ wǔ - 5-5 point
( s! c% B O" r; c3 @* V5 U2 S7 g1 i
6 Z1 }/ E# W4 u' |
X
1 {5 b# c& o& R* s8 [细棋 (細棋) xì qí - close game
4 D/ |: X# ]/ ]4 p瞎劫 xiā jié - false ko threat# q: H4 H7 L0 }% n
下 xià - lower*
$ w. z! S9 y9 C6 {0 c' W下法 xiàfǎ - method*
7 P+ C. X: M* e( T' {0 }2 x先 xiān - before; first*
8 X1 G# O* j1 P& a5 v/ b先手 xiān shǒu - sente5 e1 U3 H8 {; c, p
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
' A& P; Q H1 W( y$ u先手利 xiān shǒu lì - forcing move! n4 c/ Z5 ]4 Z) v h g
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
5 [7 s' a' R! s/ @" [# `9 B陷阱 xiànjǐng - a trap*4 u m% b# d' e3 c
象步 xiàng bù - elephant's move' m/ s& @0 {5 @/ X
象步飞 (象步飛) xiàng bù fēi - elephant's move' ^ i7 N/ n2 s. `) C% y
象飞 (象飛) xiàng fēi - elephant's move" R$ q' L/ x. n+ O
向小目 xiàng xiǎo mù - facing 3-4 points
( v/ _% V% S% X/ M0 F象眼 xiàng yǎn - center of elephant's move
7 n ~6 f$ |* v& a# Q- c消劫 xiāo jié - ending the ko% s: t$ D5 }, x6 |
小 xiǎo - small*# s! Z4 G/ o: |% O
小飞 (小飛) xiǎo fēi - knight's move
: g! p- v" ?5 m0 w9 i q# I" S小尖 xiǎo jiān - diagonal; j5 t1 I# o- T7 \0 \
小林流 xiǎo lín liú - kobayashi opening/ o3 @/ U. E$ Y5 |1 B# @
小目 xiǎo mù - 3-4 point, M# E; Z t! b: D
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)0 }5 f( e& H$ }0 ^
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)- ]3 c7 k7 g9 A6 k
小伸腿 xiǎo shēn tuǐ - small monkey jump
2 o+ _& j5 {5 t8 u( }小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg1 _7 H: p1 a0 _; C8 o
效果 xiào guǒ - effect; result*
. z' R2 S# N$ t效率 xiào lǜ - efficiency*
/ S( \' M+ K3 M- w& y2 N新布局 (新佈局) xīn bù jú - new opening
* f# |4 L' N: S; x新手 xīn shǒu - new move! J; n- N) f6 U
星 xīng - star point
7 K5 Z' }8 B- Y: l* v6 @星位 xīng wèi - star point
7 w) j \3 k j& p3 d- F4 R8 J形 xíng - shape*
1 v+ p& \7 W% q4 X4 a. w6 K形势 (形勢) xíng shì - situation*
7 U) {1 ^" j% h形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement$ G7 h; b6 w3 t; @) V
形状 (形狀) xíng zhuàng - shape*
' s( w G5 Y* e) O8 G秀策流 xiù cè liú - shusaku opening
1 x7 w, ]9 f; p& M/ D) i; N- U9 D虚手 (虛手) xū shǒu - pass7 T0 Q( @& h/ q
虚着 (虛著) xū zháo - pass
) A9 F: R% e) q# g5 s/ ]' V# p序盘 (序盤) xù pán - opening
0 c0 N9 l- N) r学生 (學生) xué shēng - student*! y0 U i1 B- L, R9 E
雪崩 xuě bēng - avalanche*
% H! d* n. @) Y3 u循环劫 (循環劫) xún huán jié - double ko
( e5 @7 l. { u# E+ x2 u8 t' N5 V
4 m- h+ U% I+ f8 K
: V9 A* b5 ]7 MY
1 x# W4 t, E, ~( a. u8 ?压 (壓) yā - push down*
# x" R$ y( g0 M1 r4 n! g0 R1 J压力 (壓力) yā lì - pressure*" G$ N5 }3 K7 X% h Z
延气 (延氣) yán qì - increase liberties; L; @: C5 D& `7 G
眼 yǎn - eye*
, y" B K( j3 |- {眼位 yǎn wèi - eye potential; eye space
6 ]& p% ?) q4 q) p3 ]* o眼气 (yǎn qì) - eye liberties
( [. g. E \9 p! U, r! i3 u眼形 yǎn xíng - eye shape; eye space
# n2 `: v. e3 o5 s" G+ K妖刀 yāo dāo - magic sword9 w1 ~. E* H1 w, V7 T
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
* l5 h1 L+ x+ ^要点 (要點) yào diǎn - vital point& z% R: w6 l* T0 ?# O) |
要子 yào zǐ - key stones
( ]8 H/ Q% S$ j' U: W: W业余 (業餘) yè yú - amateur*
6 B- F3 ~* g7 v7 U6 w# G5 o! {一方地 yī fāng dì - one-sided territory
! n% l) C7 W3 c3 E1 p8 m' F一间拆 (一間拆) yī jiān chāi - one-space extension# u0 h3 z6 l; j! ~2 K: v
一间跳 (一間跳) yī jiān tiào - one-space jump
' k/ L$ [+ Z8 \% u3 T6 ~一手劫 yī shǒu jié - direct ko
9 R- Y. P3 z/ p8 k) E0 x! i一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
% N! T6 ?6 z+ x" F: }1 H) l* p, L疑问手 (疑問手) yí wèn shǒu - questionable move: w; a, i, w b% T, R6 g, w. y% Z9 ]
弈棋 yì qí - play game* T' m. X* i# R# D2 a2 u. P
引征 yǐn zhēng - ladder breaker
* ]* j3 K Y8 t6 E. A赢 (贏) yíng - win*$ E3 Y4 i2 P$ [
应氏 (應氏) yìng shì - ing's
o9 }/ N# m3 }/ o. C硬腿 yìng tuǐ - first line descent
- I$ u1 Y4 R) {- c$ ]% i优势 (優勢) yōu shì - superior*9 m# R/ R# f0 \! Y
有利 yǒu lì - advantageous*
2 x2 C5 x' w- I4 K- z; X) i0 n有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
6 Z# I* ]6 P; F2 v3 |% j3 t有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye# |) q8 A. W u h) l9 {$ J# m4 c8 E
右 yòu - right*
9 x- o1 ^7 D; z$ i1 j0 H1 U余味 (餘味) yú wèi - aji$ S. P/ V, R$ r" k+ u8 t
愚形 yú xíng - dumpling shape
" }9 q# V ?2 w9 g" b* x, P/ h/ F宇宙流 yǔ zhòu liú - cosmic style M* ]8 c5 f4 X/ f. F
原则 (原則) yuán zé - principle*
, @/ [" D T! z3 [% ?院生 yuàn shēng - insei
Z# w' z4 {+ \( U$ I- q3 k0 K7 `, t, g' r1 G) |4 e4 V, A
/ t" J' p8 m0 X: F: V1 IZ
, j9 \! z- ]9 ^0 y j9 a, h枣 (zǎo) - jujube (Chinese Date Wood)*
3 ], C' m/ j2 O8 p( X! W4 B扎钉 (扎釘) zhá dīng - iron pillar*! D* ~% C) [8 \* y& Y* v5 v \! v
长 (cháng) - stretch$ I) Y1 ^9 R8 ?
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
/ g) v' J" r7 s7 [. N( {& T; Z胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi p' r# ~" S* t g
着 (著) zhāo - move4 Z) \% }( s j @1 k) o& I
真眼 zhēn yǎn - real eye. m2 j4 n( r' r( o3 ?3 b1 i
镇 (鎮) zhèn - capping play
" _4 [9 \" E8 d" U$ d镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker2 ?% c4 y- B) i' P
镇头 (鎮頭) zhèn tóu - capping play4 @# Y2 B& _" N$ q% n" ^- `
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma" }/ T6 x/ J4 z* x# v9 ]0 @
征 zhēng - ladder0 }) {+ _5 t! S+ b J5 y
争棋 (爭棋) zhēng qí - official challenge match# o$ D+ U6 o9 r
征子 zhēng zǐ - ladder( m5 }3 W! u' e& w& m- u4 m
征子劫 zhēng zǐ jié - ladder ko
8 @) o9 I5 O0 q& o# N整体 (整體) zhěng tǐ - chain
% |% T2 e) M- p! j0 V; o$ d整型 zhěng xíng - settle
: k" Y2 ~' F3 w& I Z正解 zhèng jiě - solution*
! q7 U/ M* Z2 ]* J* L正确 (正確) zhèng què - correct*3 Y: e6 U( M3 o
证书 (證書) zhèng shū - certificate*
7 d7 j6 k2 {6 E6 w4 b% O7 t! i正着 (正著) zhèng zhāo - proper move5 L, A, f7 ^6 X" p3 D* u) I* D
指导棋 (指導棋) zhí dǎo qí - teaching game( {$ \. k' A: ?& T6 W+ A
直二 zhí èr - straight two
/ A* @/ g2 A9 f- G+ r直三 zhí sān - straight three! P6 f/ N* C$ v. q) L
直四 zhí sì - straight four' Y# i9 Q9 C. ^9 d
职业 (職業) zhí yè - professional*
& z! k- y8 S. _只此一手 zhǐ cǐ yī shǒu - only move$ W. c+ F% q6 \+ L& Z+ U6 {
治孤 zhì gū - managing isolated weak group& P U D$ y5 r- @, h: P G4 b
中 zhōng - center*
% ^* |; l E1 E) r0 t# Q钟 (鐘) zhōng - clock*
q; [7 Y% L6 m6 s中腹 zhōng fù - center*
! E" @# J( k; T2 l* r+ y4 `中国流 (中國流) zhōng guó liǔ - chinese opening F7 I! _1 b. U( A" t% z4 g4 P
中级 (中級) zhōng jí - intermediate level*8 }( b8 O( L5 M* z# C
终局 (終局) zhōng jú - end of game8 o4 N3 `- p, u1 e* a( _
中盘 (中盤) zhōng pán - middle game( y6 y6 n) G* u# J* ^
终盘 (終盤) zhōng pán - endgame" L2 _* x8 R% |3 r+ Z$ l. T: o/ G
中心 zhōng xīn - center*6 F2 z* R, G2 P5 o8 @
中央 zhōng yāng - center*( u# t2 n/ ?: n6 E
中原 zhōng yuán - center*
- i9 w/ ]5 O5 T0 N重 zhòng - heavy*$ O( b0 K8 b2 I
主动 (主動) zhǔdòng - (to take the) initiative*! ]* `% X, g1 @! H4 Q& X0 y, I
专业 (專業) zhuān yè - professional*" x2 [6 l0 x2 J( @# T7 W" Z5 e
转换 (轉換) zhuǎn huàn - exchange*
X& {9 T* l- h' |' ?. [! J# y, U装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback; V4 f9 k: N, o6 E
装劫 (裝劫) zhuāng jié - a move that threatens a ko/ u( s# u' d+ w9 M$ W
撞气 (撞氣) zhuàng qì - reduce self liberties
- G3 F0 x6 x. T! T( c ?, X追 zhuī - chase*4 G/ }) `2 M! Y$ T% ^! A( f
追捕 zhuī bǔ - chase*3 W8 h1 i7 k/ u! b
子 zǐ - stone; unit in chinese counting8 g$ T& G) [. @. ]! B C& y3 U
自然流 zì rán liú - natural style7 ?. w* R0 g# O9 v6 `6 B' K, C: |
自杀 (自殺) zì shā - suicide*
( }- f9 j4 k" L/ {* Q左 zuǒ - left*, Q& r( z$ `! w% \) [/ l+ _! S! k
左右同形 zuǒ yòu tóng xíng - symmetrical position
( ~: K' X( Q2 G0 F做活 zuò huó - make life
$ }: t! x' t9 I/ `1 F. a9 D做劫 zuò jié - create ko* k# L; a( R9 e$ M( O; K
作战 zuòzhàn - combat*. y2 K1 f7 M3 |1 @/ Z1 c7 y, Z- f
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules). M W( R5 g5 n/ K/ m5 B* P
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