埃德蒙顿华人社区-Edmonton China

 找回密码
 注册
查看: 4496|回复: 2

围棋术语英文

[复制链接]
鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A$ W. x; ^* X* {, v( h
安定 āndìng - settle*; f) h0 m" ]- b, q4 x! b+ a! R

2 G+ ?+ F" p2 M9 Q* g4 y( p, q  x8 H1 }
B
0 V2 C) j9 D3 C# w白 bái - white*+ ]  K6 k6 }$ ~5 f6 j1 `$ h9 e5 y
白方 bái fāng - white player*
, d" [) y- j% h0 b; h2 T6 k败 (敗) bài - failure*: m! B5 C9 _  w  O/ _
败着 (敗著) bài zhāo - losing move
7 g3 S+ X2 k2 w0 b( m$ Q  P! Q扳 bān - hane
! b6 h, i/ h" x  P, L扳断 bān duàn - hane through
2 @5 U0 Y" B2 c  ^板六 bǎn liù - rectangular six2 Z# ~; Y* @8 T
半劫 bàn jié - half-point ko' T* S7 @% T' x
棒接 bàng jiē - pole connection
, W! U3 Q, z! \8 {包围 (包圍) bāo wéi - surround*
1 r1 |# e6 ]/ g0 C+ x薄 báo - thin*3 }& t; e7 z  |* r/ V& a
保留 bǎoliú - retain; preserve*
6 b$ \) ?5 ], I, p+ v- Q) u, d) g抱吃 bào chī - capturing technique by atari/ T/ d' N! n" l  h& F2 x
本身劫 běn shēn jié - local ko threat6 I- s  a! W1 b3 C4 j. m
本身劫材 běn shēn jié cái - local ko threat$ i2 p5 S& P4 p" ?5 c
本手 běn shǒu - proper move) p/ x! J/ |* ]; z5 l
笨重 bèn zhòng - heavy*
% A2 n% D( @( _/ d7 Q, X9 t崩 bēng - collapse*: ?! y/ S& z% ]/ X- n
崩溃 (崩潰) bēng kuì - collapse*0 _$ n; ^3 k& _3 L9 |; M$ C0 P. F
逼 bī - checking extension
, l2 E' \: [* s4 _鼻顶 (鼻頂) bí dǐng - nose tesuji9 Q. @" ?$ P$ g' V6 y! M2 r& s# J9 G
比气 (比氣) bǐ qì - capturing race
" ^! m5 _4 I6 F( X; s  A4 Q比赛 (比賽) bǐ sài - tournament*7 ~$ E. `$ b0 {. M! a7 m/ u) \
边 (邊) biān - side*
5 Y; d! A3 U0 f" Y0 ?3 I' G变化 (變化) biàn huà - variation*; L* f, D2 H+ D+ v8 U) b
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
6 N7 s: A/ c5 v: t1 K变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
# A: A0 l; w8 e+ M* _8 H% Z$ T变着 (變著) biàn zhāo - unusual play3 O0 J, a+ p3 a! x: ?, c" d
并 (並) bìng - horizontal stretch
% I2 |! n( P  |# V3 ~8 O6 G步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)+ W1 _& B4 J5 y' X, f5 R
补强 (補强) bǔ qiáng - reinforce*
/ I) \  i0 \: Y2 H, Q+ y" y/ g1 @% Q布局 (佈局) bù jú - opening2 O* y9 v. ^9 B& k, e
不利 bù lì - disadvantageous*
  y7 A0 I3 s) |5 ]4 r6 u% `. D不入 bù rù - suicide; A5 Q, W0 q& G; @  \2 F
不入子 bù rù zǐ - suicide. E/ g) j3 q9 J  h
不提三目 bù tí sān mù - three points without capturing! A! ^6 f1 v3 D
不提五目 bù tí wǔ mù - five points without capturing& c/ t1 n: F% F0 X. z$ J
+ c1 G: Q- m# }

. y- V( T3 r) xC
2 I! L9 b4 [) u! ^0 O猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)6 B. ^3 ]% j$ u, s9 I
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
# O% [6 @  L; X6 r) ^参考 (參考) cān kǎo - reference*0 Z0 X# {, g, e% d' O, E7 k2 ]8 j
残忍 cánrěn - bloody or merciless*
' ]3 R9 y$ }7 V' q拆 chāi - extension
+ q) b  N6 X1 e1 N0 Z拆逼 chāi bī - checking extension; I( r  ?2 Z' q( ~; L  H
拆二 chāi èr - two-space extension
' u( r* q  |7 C) |: X; z8 V6 o拆三 chāi sān - three-space extension
5 \; h* z5 X6 ?- h* K" I# m拆四 chāi sì - four-space extension4 J6 Z. G& J" r: I) o# g. H( T
拆五 chāi wǔ - five-space extension
" P; a8 ]% o5 W/ b拆一 chāi yī - one-space extension
* G3 X6 c4 ]* Z% O缠绕 (纏繞) chánrǎo - harassment technique
4 S3 N4 B- \# q( D5 J+ ?5 U' P长 (長) cháng - stretch
, s" w( w1 v4 n) a5 Y6 }' X长考 (長考) cháng kǎo - think for a long time, q  @7 Q/ S5 n* K. ^! `+ e* ~( W7 v
长气 (長氣) cháng qì - increase liberties
) K! R( u5 F$ ^  q1 z! E长生 (長生) cháng shēng - eternal life
5 V5 r& w: T/ |- C1 u  V0 t场合定式 (場合定式) chǎng hé dìng shì - situational joseki' a6 d& w# r2 D# o2 [
超大飞 (超大飛) chāo dà fēi - very large knight's move
, }. J% Z( d' X  |; E; x# r超高目 chāo gāo mù - 4-6 point2 U9 s$ Q) g4 X/ s
超时负 / 超时 (超時) chāo shí fù  - lose by time! K2 Q+ {4 T/ j1 T; M2 R
超时胜 chāo shí shèng - win on time, _0 i( T5 P" |* T
成功 chéng gōng - success*
0 n, }# }, |- U8 A, f. S成立 chéng lì - possible*+ p  E' y9 o9 o
秤砣 chèng tuó - two-stone edge squeeze
! J7 y2 g/ T, F2 }7 ~吃 chī - capture
0 b9 Y+ f$ z- s& ?吃亏 (吃虧) chī kuī - loss*
* S$ ^9 y4 R! J- e- S& T! }8 S5 E持棋 chí qí - jigo) D* M4 K0 |" F) X; I( ^
冲 (衝) chōng - push through
. c& ?( B1 c- n1 f# p/ n9 c8 A重复 (重複) chóng fù - overconcentrated
# v4 x8 R1 |0 e# K初段 chū duàn - 1 dan
  ]* e; L7 r6 G- ~) {初级 (初級) chū jí - beginner level*) z' _4 o- F; B" \5 h- {* `
出头 (出頭) chū tóu - getting ahead' Y5 a  e  x" Z/ R2 X
刺 cì - peep
1 n% M9 k7 x7 g0 @, |次序 cì xù - sequence*
& B) @# S, R* M错误 (錯誤) cuò wù - mistake*. `+ ^( K( F1 K' j" |
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
! \8 X; m: @+ R0 H: S
- v$ ?1 h$ b) f3 D5 m
% c2 m6 i5 u, K8 ^D
- j# B/ a% o1 M! [搭 dā - attach
- t& Q' G, q' f! D2 i打 dǎ - atari
) G7 h& Z/ y2 C0 u8 m打吃 dǎ chī - atari+ C$ M$ k' S: R! h: o& {
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one5 `/ C% T; }4 ~# B- }4 [
打挂 (打掛) dǎ guà - adjourn game
3 r5 |: z: |: w1 a) a0 l3 b打劫 dǎ jié - ko
- @  |) L; g) ?打入 dǎ rù - invasion
* C3 b: T, l" l8 m3 X打三还一 (打三還一) dǎ sān huán yī - capture three recapture one. ~5 W& L' {7 [
大 dà - large*
  w. R& o4 L% z7 R大场 (大場) dà chǎng - big point; q6 ]# W' E* x7 V9 \9 [- a, j' i) o9 `
大飞 (大飛) dà fēi - large knight's move5 l' P, }) U( A0 Z
大局感 dà jú gǎn - whole board thinking
8 D1 ~: C' P  Z) Z/ Y& V大龙 (大龍) dà lóng - dragon*
+ J6 Z( ~2 d9 `( z0 }大模样 (大模樣) dà mó yàng - large-scale framework
9 e4 n  w3 k+ G( d7 Y大盘 (大盤) dà pán - large board (19x19)6 k1 x9 v- ]) u
大棋盘 (大棋盤) dà qí pán - large board (19x19)4 R+ c/ N  V# {8 S) O/ Z
大伸腿 dà shēn tuǐ - large monkey jump5 @6 k5 L1 V: Z
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
) {- h; [, c/ z6 X3 O大雪崩 (da4 xue3 beng1) - large avalanche1 T" D; N) p) _8 O! z# h
大压梁 (dà yā liáng) - Da Ya Liang
3 h7 @5 U! X) I大眼 dà yǎn - eye with two or more spaces
* d! h, R5 J  ^4 M7 U7 r7 `' L大猪嘴 (大豬嘴) dà zhū zuǐ - j group: _% _5 |6 p4 A* @9 G$ j; N% e
带钩 (帶鈎) dài gōu - long l group8 ^9 g) l3 R9 f7 I
单关 (單關) dān guān - one-space jump
/ d' ?6 H& d) z2 Y单官 (單官) dān guān - neutral point6 S  T) c/ W3 S% d  G
单劫 (單劫) dān jié - half-point ko2 G/ A9 s2 x5 B/ ^! |: V- J
单行道 (單行道) dān xíng dào - one-way street*
' v& ^# |3 `1 M9 W* |挡 (擋) dǎng - block*
& k5 }# ?! V5 B2 r, z刀把五 dāo bǎ wǔ - bulky five" c. m7 p+ i& F
刀板五 dāo bǎn wǔ - bulky five; A6 {, a# `+ r; E
刀柄五 dāo bìng wǔ - bulky five1 e' V3 S" n& F7 m+ _3 A0 b
刀五 dāo wǔ - bulky five
4 q. h% j: q- S% g) m1 D! y. u( _# q倒扑 (倒撲) dào pū - snapback2 U, y9 F( t) d
倒贴 (倒貼) dào tiē - reverse komi8 T* o. t' @' Q! D* s/ ^
倒脱靴 (倒脫靴) dào tuō xuē - under the stones: ^7 i$ s! E9 o' ~8 {. m( n
低 dī - low*1 ?# T- L! D$ n- d2 |
敌 (敵) dí - enemy*# }. V) u; J' P% r, d) R
抵 dĭ - hold up; push against, to support, to resist*
# {9 [  C& j/ s* ]抵抗 dǐkàng - to resist; resistance*
' A/ X9 l0 t& g* U敌人 (敵人) dí rén - enemy*
% d, ~, U1 m* t& n地 dì - territory*3 ]1 B8 i0 r" i. j9 ?# }' ?
地盘 (地盤) dì pán - territory*
2 F: c' J+ m' a7 u) o* S- ^& \地域 dì yù - territory*
2 w. `; [7 z" s8 B$ E4 N. |6 |9 u点 (點) diǎn - placement; point) e" g' S5 y1 {. I, K, a/ C* H% l
点方 (點方) diǎn fāng - eye-stealing tesuji7 x: M! Z$ W% |1 l
点角 (點角) diǎn jiǎo - corner invasion
' L! ~2 n4 B9 R1 v, ^点目 (點目) diǎn mù - counting* ]7 H) U7 v) y5 K1 O* l7 |8 e6 I
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
! R* D4 B4 H4 e; C  j调子(調子) diào zi - choshi- H1 s. x) P' e: X# o' S
丁四 dīng sì - farmer's hat; pyramid four
8 k! x1 q+ j$ i0 w5 g. ]- Q6 @顶 (頂) dǐng - bump
! z  D" b% H+ w定式 dìng shì - joseki
" k7 I, _; K: Z. D定型 dìng xíng - settle
( M8 K: G; N# b8 H, {4 K1 l东坡棋 (東坡棋) dōng pō qí - mirror go
: A* E3 p0 ~, ^# p6 q0 t斗方 (鬥方) dǒu fāng - carpenter's square9 G! }" |/ C! e* H7 W9 i0 u9 i
读秒 (讀秒) dú miǎo - byo-yomi6 F' M# p( }* l  c
渡 dù - bridge under  F( A* L- |3 e6 U4 {  r
断 (斷) duàn - cut*9 p! P$ U1 r. Y5 l. C  A
段 duàn - dan5 i" A6 @% A+ K' h% _
对策 (對策) duìcè - countermeasure*% u$ q1 {. K( Z  H  d! Y& I3 g
对局 (對局) duì jú - play game*
8 h$ G# r0 ?* S2 Z% J对杀 (對殺) duì shā - capturing race* c' G/ c9 @* q1 E
对弈 (對弈) duì yì - play game*
3 J8 C$ V/ a& o7 k4 E) D$ d2 P遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*- I, o6 k9 L" p) Z, S/ s
多元劫 duō yuán jié - multiple ko3 K) c, Y) n5 d+ f0 F
) C6 M; T1 d: X- B  `- s
0 S- t" ]: X8 }% D1 b3 [
E3 _1 ^( X% z& m+ s, r8 f
恶手 (惡手) è shǒu - bad move; c- z0 Q( }" K: l# T2 T, A# j
二间拆 (二間拆) èr jiān chāi - two-space extension
# }; e" s! k( W0 |二间跳 (二間跳) èr jiān tiào - two-space jump6 E( [7 y3 {3 T+ G1 c3 N
二连星 (二連星) èr lián xīng - ni ren sei
  {3 ]* Z3 I2 b' ]9 T) ~0 n. }二手劫 èr shǒu jié - two-step ko
) T" v8 L* c- W3 m$ u8 F% j2 _+ M) o2 ^# J

' n% E1 P1 Y# g8 O. s! P  CF; z* w( K) {# i4 y4 b+ u3 C
发展 (發展) fā zhǎn - develop*  L8 ~  L% m, A. L# m; n* ]
法 fǎ method, way (also 下法 xiàfǎ)*
$ K( h6 f' e# F- g反扳 fǎn bān - counter hane
8 Q' z5 D6 A& |% ]& {( Q反打 fǎn dǎ - counter atari$ ~& ~5 Z, A2 r. R( q5 S
反攻 fǎn gōng - counter attack
# g: y5 {5 G3 q0 G& p反击 (反擊) fǎn jī - counter attack4 @( U' L2 D- ^8 f$ G5 B. a. h
反夹 (反夾) fǎn jiā - counter pincer+ X: J9 y8 c0 d  Q  A
反提 fǎn tí - recapture
6 _* `2 E- y% x9 _1 W; v' a* y方法 fāng fǎ - technique*
: E0 a, h+ i/ P( {& j方四 fāng sì - square four
- ~& q" ]7 D0 p5 ~方向 fāng xiàng - direction*3 `( y: O0 A8 C# t3 p
方形 fāng xíng - mouth shape
3 V( M( w  Y( ^( U, f7 v4 W防 fáng - defend** c# h. b: m7 c+ F' |
防守 fáng shǒu - defend*+ O) k, n5 U' l% r! [/ Z8 ^3 \# O0 l
飞 (飛) fēi - knight's move
, V. z1 s4 f& ]; t4 a; N9 m$ S9 y9 [( d飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
9 V) H# f( B% f/ J. s& F, i( F. {6 S飞压 (飛壓) fēi yā - press. ?3 R# ~! L* F8 Y
废着 (廢著) fèi zhāo - useless move/ [/ o5 q3 O: S0 H9 F: D/ D
废子 (廢子) fèi zǐ - useless stones
/ v7 Q* @' g& Z分投 fēn tóu - splitting move
0 V( R( y" n1 F: U9 |/ s* G' Y! T分先 fēn xiān - even game$ y, ?7 Q. s) ?* X! k- b2 H
封 fēng - seal in*
, X2 C  D4 y& `7 ~' n/ H; j封手 fēng shǒu - sealed move% q7 W# ~" `0 E' U+ M5 X# J) }# T
封锁 (封鎖) fēng suǒ - seal in*% T( P5 ?" g3 I
浮棋 fú qí - floating stones: a0 Y1 y7 d1 X8 |4 [
浮子 fú zǐ - floating stones
" s$ \6 h1 T7 P# o5 c1 q负 (負) fù - lose*2 \8 T! o0 W/ J: [) d7 g
复盘 (復盤) fù pán - game review# o5 t+ {1 T3 o) ?
7 G6 S1 }. o  S
# K& Z  I) |( d9 N; [
G$ f, c/ B/ L& M4 W3 Y2 V
概念 gài niàn - concept*- M9 ~' u7 I- K, N
感觉 (感覺) gǎn jué - feeling*
% C0 j: t* }6 M1 e+ x: d高 gāo - high*9 o! C5 ?; |* ^
高级 (高級) gāo jí - advanced level*6 }  ^* z$ ]" Q
高目 gāo mù - 4-5 point
1 {& y! a3 S3 o" ?+ W4 v根据 (根據) gēn jù - base*
8 e9 Z5 y/ f) R6 ]5 u根据地 (根據地) gēn jù dì - base*$ S6 C+ p; \) t9 X7 @
攻 gōng - attack*
) {1 }$ T: Z1 C5 f4 |* C攻击 (攻擊) gōng jī - attack*# W. b5 m! w) ^0 B$ S5 F" X! K4 j
共气 (gòngqì) - shared liberty7 H7 k. u  u5 N3 P$ g% q
公气 (公氣) gōng qì - shared liberty
1 k  \/ b$ \; c3 C攻守 gōng shǒu - attack and defence*" J3 X/ E2 a) K* l$ |# n; N. ], Z
共活 gòng huó - seki
$ b# E: R! F. v% E6 ^0 j1 O4 `) F孤棋 gū qí - floating stones
0 v' P/ u7 @5 Q. c  L4 z挂角 (掛角) guà jiǎo - corner approach0 H, {1 G: p! G$ [: p: l8 n
拐 guǎi - bend*
# M' M  Q! K, P8 h7 d怪着 (怪著) guài zhāo - ghost move
* n5 T- c6 P; b关 (關) guān - one-space jump9 c  H2 [) M" `0 B1 ]' I  A0 X8 q
官子 guān zǐ - endgame
' _2 U1 a( V# g, Z( s1 r  v龟甲 (龜甲) guī jiǎ - tortoise shell5 J! t/ x6 ^: x! b8 e
规则 (規則) guī zé - rules*
$ Z9 k! ~/ ]6 R9 K/ c2 D鬼手 guǐ shǒu - ghost move
/ P0 M" w' l0 j- y7 i1 P滚包 (滾包) gǔn bāo - squeeze
$ O# F( ?0 w: ^4 R8 Z滚打 (滾打) gǔn dǎ - squeeze3 ~  s$ ~7 [; |' G1 O! }
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze- i* Z  W/ K& S; e( M. B$ @  X2 S
过分 (過分) guò fèn - overplay
' y6 t! U8 ^4 c% g! z8 r. W国手 (國手) guóshǒu - national champion*: K8 e% M' v+ V9 a) T" W5 v
5 I, f4 N1 y" O# E2 x, _6 F

- v' Y- h3 N% I& ^" {+ q# V6 g! u# mH0 Z* Q2 `/ c9 Q# x  M; F& J
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki* j+ _+ W, `& v: i2 K- t
好点 (好點) hǎo diǎn - good point
1 }2 p. k- c( K( G: H和棋 hé qí - draw*3 ]; D/ c: a" t* p8 |
黑 hēi - black*6 o- C% L$ w& P: X$ N
黑方 hēi fāng - black player*
- Y6 P! P/ m7 T( G7 h' e黑先 hēi xiān - Black plays first*
7 L' M+ k5 r! T/ A6 X* E猴子脸 hóuzǐ liǎn - Sake bottle shape
! d9 c6 d. b  ]( [+ b3 {8 N厚 hòu - thick*+ w$ z) t4 X# _2 e& t
后悔 (後悔) hòu huǐ - regret*1 q2 J) c% g& J; ^# p' y/ i
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
- {' z# |3 J& C5 e5 Y2 L  [厚实 (厚實) hòu shí - thick*# f; n! y7 {7 v, {! j) c$ r* {
厚势 (厚勢) hòu shì - influence** g) s6 e' b( L+ _2 |+ F
后 (後) hòu - after; later*
0 T: O& b) W0 Q+ l后手 (後手) hòu shǒu - gote* S7 Z8 @0 ~: u% v3 b  P& I
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
  |3 {1 v; ^$ Q% r% }/ v- j后续手段 (後續手段) hòu xù shǒu duàn - follow-up* S1 Z& X% ~: c& y) a. [
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
& b: s! C5 u" I# g7 Z0 r虎 hǔ - tiger's mouth
1 l9 P' Z6 Y! W3 s+ n. [6 R# B虎口 hǔ kǒu - tiger's mouth; D) i+ b/ }- |. j* t* ]
互破 hù pò - mutual damage4 |" Y' H2 f8 j- c' C( ~
互围 (互圍) hù wéi - mutual surrounding of territory* d( s4 t8 }5 l0 d: p" z2 Q
花见劫 (花見劫) huā jiàn jié - picnic ko! Q' [' V: p  X/ g- a
花六 huā liù - rabbity six7 O$ L/ T2 p; g& a& d' @9 \/ [
花五 huā wǔ - crossed five! v- v3 L' W3 w4 o( A$ ]
还原 (還原) huán yuán - transposition: U: p! [9 e$ g  e4 d8 ~8 r5 D
缓 (緩) huǎn - slow*
9 I2 U( v# @: q* c& N* R; n6 q& n缓慢 (緩慢) huǎn màn - slow*+ `' U3 I! i! T) T4 s4 V
缓气劫 (緩氣劫) huǎn qì jié - approach ko9 I% y8 K0 t5 e5 h5 o4 [
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
+ ]+ {" o- Y9 I$ z; c缓手 (緩手) huǎn shǒu - slow0 G3 M, u# [% @) a6 K; R
缓征 (緩徵) huǎn zhēng - loose ladder
, f& S3 z! ^. k缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder7 ~" }% }$ w" J
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique$ q2 S* z' G6 Q
回手 huí shǒu - take back*
7 w3 {. O: o8 h, E' F  W回提 huí tí - recapture9 l) j, ~+ z: }- A
悔棋 huǐ qí - take back*  l) c8 n8 o/ Z# ^$ y% |
活棋 huó qí - living group: \# g! j9 U9 u0 G- O

% t  X! |2 Y. B. |+ x3 H3 K$ L& C/ ?4 r
J* e% Q& D9 s# i6 b
急 jí - urgent*1 R, @3 |0 p  a/ o6 O! }5 Y& H
级 (級) jí - kyu
) @8 y7 G- S8 Q急所 jí suǒ - urgent point
2 v3 R6 K/ G3 e2 r2 U挤 (擠) jǐ - bump into diagonal; choke; atekomi+ h% z% P$ }2 r2 k+ q0 ?7 \
技巧 jì qiào - technique*# h; {/ o; `% I+ `% q4 N( m
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*6 A9 u# [5 K9 w, l* W- ]
佳 jiā - excellent*
' n/ s( e- I5 j8 u1 I* R夹 (夾) jiā - clamp; pincer6 k8 Q  G  G4 a- ~
枷 jiā - net, s$ z( o! W' f5 o) U3 B
枷吃 jiā chī - net3 j& Y0 n' h5 k4 h- B2 E
夹攻 jiā gōng - pincer4 w( z! H. B/ t2 Y
假劫 jiǎ jié - false ko threat, B- I5 g8 S# Y/ {
假双活 (假雙活) jiǎ shuāng huó - false seki
# K) d+ P. u  z# F假眼 jiǎ yǎn - false eye
$ s; j! D% f- t. J6 p假眼活 jiǎ yǎn huó - two-headed dragon
8 t) \% j; b1 N- O尖 jiān - diagonal, j! f0 @4 ?) `
尖冲 (尖衝) jiān chōng - shoulder hit
* U3 T- M* f" |* ?- m& @3 W尖顶 (尖頂) jiān dǐng - diagonal attachment
9 u4 G- @$ y% E( c* c, Q+ s坚实 (堅實) jiān shí - solid
/ C+ i; m7 ?7 K) `: v6 `见合 (見合) jiàn hé - miai- D8 i: b2 E7 T: ~, }
教 jiāo - teach*3 M! i& ?6 T& n" Q: [/ L2 R
交叉点 (交叉點) jiāo chā diǎn - point
1 a% S% z  v! Y' l交点 (交點) jiāo diǎn - point
1 o( u; g: t3 j0 a! x焦点 (焦點) jiāo diǎn - focal point*
; P0 k! Z; j! j3 ^交换 (交換) jiāo huàn - exchange*
( a" m; B* R7 _# O角 jiǎo corner (angle, horn-shaped)*
  x' }6 Y9 |+ v6 {' s4 j( s6 }* q  W叫吃 jiào chī - atari3 r3 r  U2 l# N% a8 D3 A! o9 G
教师 (教師) jiào shī - teacher*
( |% Z  J) l- v8 u9 n教室 jiào shì - classroom*
1 h1 L" ]' E/ V" A5 u基本功 jī běn gōng - fundamentals*4 x" E# s+ p* T, W$ @% q. f0 d+ L
接不归 (接不歸) jiē bù guī - connect and die
. n% z5 Z( _4 {8 w  E1 V0 Q4 D2 w) t劫 jié - ko0 N. G) d5 L: \7 q% f8 c6 b
劫材 jié cái - ko threat1 |5 {# v# f  ?5 C
结果 (結果) jié guǒ - result*8 J: \0 ]! e" ]' Y  s8 g
劫活 jié huó - live by ko
/ \" ~: y& `( ^: [5 [诘棋 (詰棋) jié qí - life and death problem
* L! a" t3 X3 q" r  Z& d( N7 U劫杀 (劫殺) jié shā - kill by ko
  ~* Q$ @: w1 [: |% c! k; Q劫争 jié zhēng - ko fight
& C9 ?+ I8 N& n, O: n( a% s: ]解答 (jiě dá) - answer, solution*- r; g" K/ Q: a5 D5 e
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
+ x! b7 W1 L+ V& D9 Z- o4 d金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg) w& E; U$ i; F# J: f
紧 (緊) jǐn - tight*
+ Q( _4 q$ W5 M- S' `( [* B9 q紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
1 r5 y2 Z0 A7 f) k紧劫 (緊劫) jǐn jié - direct ko
# o( w- `$ p& j) R紧气 (緊氣) jǐn qì - reduce liberties6 v! S. C4 H0 z! _
紧气劫 (緊氣劫) jǐn qì jié - direct ko
/ `' J: ?+ ^& Z1 v禁着点 (禁著點) jìn zhāo diǎn - illegal point
3 z1 r# M4 Q5 E# x& \3 [( ~- w净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)5 p* ^7 B4 q; j% ^& X3 [
净活 (淨活) jìng huó - unconditional life  i2 B- D1 J: ~2 T- J& `) j
净杀 (淨殺) jìng shā - unconditional death
8 \/ V, y( W8 d5 \( G净死 (淨死) jìng sǐ - unconditional death$ [7 @5 @7 b# ]! M. n
救 jiù - rescue; save*
- v  e& _4 o$ X- g聚 jù - placement inside opponent's eye. X  S- D8 N& M6 V
俱乐部 (俱樂部) jù lè bù - club*- Z+ U0 R% x/ @4 S
聚六 jù liù - six-space killable eye shape
6 f# B! e- X3 K$ ?% Y: J聚三 jù sān - three-space killable eye shape
9 a$ |5 ?  }1 U: t& f( n) |聚四 jù sì - four-space killable eye shape/ ]5 N; G" a0 {8 R: ~% s" {
聚五 jù wǔ - five-space killable eye shape
/ v. r4 k* H; K8 f8 Q- H0 g决战 juézhàn - decisive battle*2 _: N$ k6 X9 m! E/ p4 W" \
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
" H7 O! K& Y8 l7 a  B
0 Q  Z0 U2 S5 Y- W* k
% h2 N; `+ ^  u8 JK
. F; B- D: G% i. f卡眼 kǎ yǎn - falsify eye
* R/ J9 p& i( W1 E0 q( f+ y开拆 (開拆) kāi chāi - extension
. g8 S& K3 z3 T开花 (開花) kāi huā - ponnuki- J; X& g2 H- M0 g; {4 q1 T
开劫 (開劫) kāi jié - create ko
) x& G& x. |9 w2 h1 g* j开局 (開局) kāi jú - opening0 ]' H8 w, g+ O8 b. s' |
看花劫 kàn huā jié - picnic ko& X( p4 L, x* J  N1 G/ \0 B
抗 kàng - to resist, fight; to oppose to defy*, @7 B% ]$ O. U" j9 O) y  q/ j
靠 kào - attach one line higher than enemy stone
+ I7 {) j6 P: [; G空 kōng - empty*9 t8 R" R; @, t1 _. m- ~/ ^/ w; A; L
空间 (空間) kōng jiān - space*
& f7 R% w; i/ l, o空三角 kōng sān jiǎo - empty triangle
- Q* b4 I! U( O) ]2 L4 A* j$ B" l/ ]空 kòng - territory*
, f; w- ~, B2 G/ ^- P2 }/ B跨 kuā - attach at waist of knight's move9 [0 p. v& u9 n4 A$ q# z
跨断 (跨斷) kuā duàn - waist cut; l7 P. S2 u: Z$ a
快 kuài - fast*
: P; A0 Z% ~& ]% w0 g4 O: U快棋 kuài qí - blitz game
! s' p0 _( L* O: E宽 (寬) kuān - loose; wide*
  v+ c7 P; E8 p/ v1 s  h5 x' {& P宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
6 s! Q. l5 _3 O5 f6 M. q宽气 (寬氣) kuān qì - increase liberties
1 t' H% p) I3 n6 [% @& e$ N宽气劫 (寬氣劫) kuān qì jié - approach ko( z( N* Q5 e6 b( f* H! h  f4 S* |
亏 (虧) kuī - loss*
1 V7 Z7 \9 h1 t5 ?- [' I亏损 (虧損) kuī sǔn - loss*/ T! X) J; F6 Y, y
扩大 (擴大) kuò dà - enlarge; expand*
  J" u& d+ D6 t扩张 (擴張) kuò zhāng - enlarge; expand*
& \' ?, j& b  U7 F, \  a% |2 ~+ F[edit]. X$ ~+ m$ U3 o! B3 \3 t4 t
L
. b3 o, Q; F- |% V- Y1 n赖皮劫 (賴皮劫) lài pí jié - many move approach ko" ?. A6 Q) f6 [
拦 (攔) lán - checking extension; prevent opponent's advance*
8 A5 L, @3 F0 L- b拦逼 (攔逼) lán bī - checking extension
* K" _$ c  ?. v& l$ V烂柯 (爛柯) làn kē - ranka
$ @, d' g  w, ^6 w1 N, q' m老师 (老師) lǎo shī - teacher*9 f0 E5 q& T8 `% E5 s4 z  V
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
! m  x+ ^3 x( S1 y! A$ f类型 (類型) lèixíng – pattern, type*) Y1 ~2 {% z6 n; [
冷着 (冷著) lěng zhāo - unexpected move: }" W1 x4 `7 P
利 lì - profit*) m3 Y; V3 _2 }+ `4 A; N5 \! ]7 Z* X
立 lì - descent; stand
4 E! Z1 j2 F4 z/ P/ o+ B2 p利用 lì yòng - make use*8 N! K. a" v+ @) u( D
连 (連) lián - connect; continuous*+ ?  c( Y. J$ E
连扳 (連扳) lián bān - double hane
( J/ \7 |/ `. x连环劫 (連環劫) lián huán jié - double ko( H7 p) d. \  ~/ T
连接 (連接) lián jiē - connect*2 V& [9 o; c  H1 }0 c! q9 h0 v
联棋 (聯棋) lián qí - pair go# o# p" Z; D! K8 H& K9 a
恋子 (戀子) liàn zǐ - reluctance to sacrifice
2 P) i) j" u) c; n# U4 k两分 (兩分) liǎng fēn - equal*
6 `  H2 M% w+ E( A5 ]4 m两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
2 P. j% T6 [: V" h; ~' r' e劣势 (劣勢) liè shì - inferior*. l8 [* w9 \+ J0 @: X( n1 H
裂型 (裂型) liè xíng - split shape( H; h: C6 k( Z
龙 (龍) lóng - dragon*+ l& ^& u7 h9 _1 f9 }% e: A2 `& t
漏着 (漏著) lòu zhāo - oversight
9 ?) [1 G: a8 H" P落子 luò zǐ - playing stone on board0 Q% ~* m* P. Q; T1 i; H
7 s- w$ ?; t9 A& a9 W/ A

# w/ [% [, o$ uM
) S+ S: e4 B% U5 i- A5 v  t/ |满意 (滿意) mǎnyì - satisfied*
( ?  d/ n8 a0 I( n+ J& O. r慢 màn - slow*
2 c" m" p5 `6 l" [8 L2 I* v盲点 (盲點) máng diǎn - blind spot
% U) y. f8 r$ ~3 Q1 ?梅花六 méi huā liù - rabbity six( F; Y" q% B2 R
梅花五 méi huā wǔ - crossed five% M' [, q+ _1 T1 b) }# F
门吃 (門吃) mén chī - capturing technique by atari4 [) W2 E1 w2 g* |* a9 y0 s  m2 g, L
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening0 T9 U2 c/ e/ o1 Y2 F
妙手 miào shǒu - excellent move
- K8 ~' g+ `# [5 ]! S. Z: `1 ~1 h  J/ c妙着 (冷著) miào zhāo - excellent move, W. u% {% ~4 A7 D, W
模仿棋 mó fǎng qí - mirror go
; C! J' u# K5 k; z" r- e8 h8 [模样 (模樣) mó yàng - territorial framework
6 @4 R! x6 b  ]2 O* _5 }+ b目 mù - point of territory( _; d9 V' y& O. D; H
目外 mù wài - 3-5 point
0 T3 G$ ?9 W9 ~: Y7 ^( D
. a2 M, C% ?/ Y+ _7 d5 z! `7 w% z& o( c" ]% v1 n
N
. z+ O8 a8 ^9 `# j* [内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
! v4 u. f: R: \/ Q5 l! B逆官子 nì guān zǐ - reverse endgame move- i$ w( Z$ i. h5 q+ M
逆先 nì xiān - reverse sente& O3 J5 S" p, b, T- p$ j
逆先手 nì xiān shǒu - reverse sente' `: h! ]( Z# `$ |
逆转 (逆轉) nì zhuǎn - overturn game6 n! \3 d7 L4 G4 d* H
粘 nián - connect*
8 P1 X+ R. J+ }' F* X+ f! i凝形 níng xíng - overconcentrated shape
! q$ ~; K9 O0 o' C/ L! j扭断 (扭斷) niǔ duàn - crosscut
4 [) h8 F  o, o9 m扭十字 niǔ shí zì - crosscut
0 ^) W) I2 E: P- P. h& i扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
, V" `% w0 _$ d7 D7 t; g扭羊头 (扭羊頭) niǔ yáng tóu - ladder4 J+ T# e" ~$ B' Y+ ~9 D; C4 d: Y3 r
) @! n6 w- q( H% C

' g3 y6 O2 n1 ?% V4 A$ GP; U1 I1 c: p6 Q. Z
爬 pá - crawl*- a' ?7 a* y- O: i9 d
盘渡 (盤渡) pán dù - bridge under" f. z, o$ m5 E& o$ p  o: U
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
' l" P( A  m& ^盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
1 }% s$ J6 E, n2 l" |抛劫 (拋劫) pāo jié - throw-in ko
3 O9 m" X8 H) @/ q配合 pèi hé - coordination*' T. l9 f0 f. A' t2 N' S7 B0 _0 V( Q
碰 pèng - attach to the side( i; K+ K4 R% ^% f2 q. o+ X
便宜 pián yí - profit*4 [; Y8 q" A( E5 t7 ~: \8 x
骗着 (騙著) piàn zhāo - trick play, hamete7 |& k' ^  N9 Q- }" ?, ~
平衡 píng héng - balance*
# r3 c4 c% o) i! H0 q4 O破 pò - break*; D0 w# _; ]9 z0 n! E( ]5 J0 D( m
剖析 - pōuxī dissection / self-analysis
$ o/ R6 J' i: x  B$ v9 ]破解 pòjiè - solution, answer to a problem*5 K0 |* n( r7 j/ M. \2 m/ ^& E
扑 (撲) pū - throw in
/ m5 o7 k0 t  U; C: I- g葡萄六 pú tao liù - rabbity six
1 H# [  ~1 k% K8 S5 S9 M( |1 G谱 (譜) pǔ - game record- q: j# _8 ~, M' v8 u+ k
普通 pǔ tōng - common*# Z( @5 \) c# b/ \7 x
[edit]
; `& y( o7 O- L0 f) F! O% O& |Q- Q# P8 H* u: d; C
欺着 (欺著) qī zhāo - trick play, hamete; ?- }7 a7 M  f
棋板 qí bǎn - go board4 d- a; c5 v& J8 w
棋风 (棋風) qí fēng - playing style
6 r& B+ b: `% z) p棋盒 qí hé - stone container5 s8 C4 j# o& ~- H
棋筋 qí jīn - key stones
, O* g( Z% i8 x- F% \9 G  g3 W棋精 qí jīng - key stones
- O* ]8 J# s! C5 ?棋理 qí lǐ - go theory) b# f# l: c4 n* b. J
棋力 qí lì - strength in go
: Z/ o( A5 |; M1 X' S# n棋盘 (棋盤) qí pán - go board
* k( H* C. v0 E2 `5 x棋谱 (棋譜) qí pǔ - game record  |6 Z2 ^0 r; Q1 j
棋石 qí shí - stone
4 }# d# r) L! E! O! k/ I' d棋手 qí shǒu - player*; l/ M, a/ ?" z/ G' K2 L; G
棋书 (棋書) qí shū - go book
) Z9 B7 k  f. b% t9 q5 \0 V棋院 qí yuàn - go institute/ M9 m8 D, W1 H5 E3 l4 C" }
棋形 qí xíng - shape/ `2 v' b) W3 E% R/ H9 `
棋钟 (棋鐘) qí zhōng - clock*! b0 \) H+ i! _1 _* _. q
棋子 qí zǐ - stone4 {, a4 {) q6 \+ A0 h! n
弃 (棄) qì – abandon, to discard, throw away
/ @) I( O& k  T' R: j弃子(棄子) qìzǐ - sacrifice
5 H: \! P6 e) q# V0 W0 }2 d气 (氣) qì - liberty) t2 E% O# F+ m! |# L
气合 (氣合) qì hé - fighting spirit
/ Y2 h. P8 D+ c7 [6 u" B气紧 (氣緊) qì jǐn - shortage of liberties
( M6 }, o- M9 C0 N$ B5 k前 - in front, before*
) g2 M5 e" Q4 A9 G1 e' k; A浅消 (淺消) qiǎn xiāo - erasure2 E# K0 j2 j# P# b, V3 g% q
墙 (牆) qiáng - wall*- {& Z5 Z: ?* U$ ~3 u
强 (強) qiáng - strong
! h/ a" k; ?7 R* b4 z- v3 ~墙壁 (牆壁) qiáng bì - wall*
2 ]% L' D5 i9 }% q6 k. R: z. o# l强棋 (強棋) qiáng qí - strong group( h7 \$ E& i4 O, }2 I( s$ U
巧手 qiǎo shǒu - clever move! \. j$ s4 A* K# U
巧着 (巧著) qiǎo zhāo - clever move4 f; D$ D3 D. J. H" B
切断 (切斷) qiè duàn - cut*6 B# ~+ y1 }4 r: N/ ~, `1 s
侵消 qīn xiāo - erasure* S  L% h+ p6 C
轻 (輕) qīng - light*
% Z' _7 Q" J$ M+ l侵入 qīng rù - invasion
. h( G3 s) w9 [3 U2 ^4 X% Y轻盈 (輕盈) qīng yíng - light*
5 L2 F7 q& \/ w) c& a求活 qiú huó - make life9 P" C7 J6 h1 f4 |5 f/ [; N: S
曲 qǔ - bend2 u* @; G% s$ P7 {0 m0 M5 T
曲尺 qǔ chě - carpenter's square
& E  G3 s* X4 p4 t2 h曲三 qǔ sān - bent three
1 H+ w/ }* M' I/ u; {7 Q, c. P2 K曲四 qǔ sì - bent four
! O! X. S) }2 S! b3 u! c0 l3 U觑 (覷) qù - peep
- a( n3 _0 [/ W( u1 @权利 quán lì - privilege" o+ r2 J% {8 g5 `3 m' }. ~
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*$ w; S4 A3 `4 x8 B; D

6 M1 D8 H9 y3 i
$ _2 u/ f/ N" c+ L/ q  I* xR
+ \7 r2 e, p' J7 Q  o2 J/ n/ m; }让子 (讓子) ràng zǐ - handicap
) @* Q  ~: h- ^# }- C0 F6 r让子棋 (讓子棋) ràng zǐ qí - handicap game
0 R. h& F: E$ {7 E认输 (認輸) rèn shū - resign*
' D7 D6 L  K) O弱 ruò - weak*
* F6 p: D8 R" n) A7 _. w弱棋 ruò qí - weak group! P; G* y0 U" E' U  G

% x$ A0 d$ u' }% e* ]8 `0 U8 U  H2 c9 @* {2 j) G: _
S
$ o( [+ O8 R9 B! c+ @  s7 E三间拆 (三間拆) sān jiān chāi - three-space extension% a# v$ D1 U5 g+ u9 C
三间跳 (三間跳) sān jiān tiào - three-space jump+ o: F6 l  _: W* g1 F
三劫 sān jié - triple ko1 o9 F1 g4 Q, ~4 k+ t
三劫循环 (三劫循環) sān jié xún huán - triple ko
: O6 s1 c3 ?, {& t) q- V三连星 (三連星) sān lián xīng - san ren sei
  m8 G, c5 \, A/ }2 _, Y7 w三目正中 sān mù zhèng zhōng - center of three stones6 R6 t2 N0 `& p) l; n6 p
三三 sān sān - 3-3 point# t6 ?! z1 y4 e  c) n' F$ k4 r
三手劫 sān shǒu jié - two-move approach ko
. \( A7 T8 u) q三子正中 sān zǐ zhèng zhōng - center of three stones1 I+ v% S* P3 u7 }* K, y
杀 (殺) shā - kill*4 M$ V) s5 Y. Y" A4 ~$ d* w% v4 k
杀棋 (殺棋) shā qí - kill3 Z" f2 _' X2 U, V1 y; {  n- Y
杀气 (殺氣) shā qì - capturing race" U- Z- t4 O  N
上 shàng - upper*3 G/ g% H- D: S; R$ U$ E
上级 (上級) shàng jí - advanced level*; K; `2 M$ d5 `
上下同形 shàng xià tóng xíng - symmetrical position
: c% P* c5 F7 g7 ]. [稍 shāo - somewhat; a little*+ B1 R4 s7 v" C, e; N" z6 |) m
伸气 (伸氣) shēn qì - increase liberties" A+ w1 |# ]4 ~) _! T
伸腿 shēn tuǐ - monkey jump8 Z1 ^. t# J3 j3 U) z
生死劫 shēng sǐ jié - all-dominating ko8 ~) d6 T- F* [
胜 (勝) shèng - win*
% A+ {8 A; s  f7 Q0 {胜负手 (勝負手) shèng fù shǒu - all-or-nothing move/ `- \7 J3 o. n/ A/ o" T
胜着 (勝著) shèng zhāo - winning move
  \) b6 ]! C/ V; x+ ~失败 (失敗) shī bài - failure*
7 n. U0 A1 N  x4 g, u9 ~1 A# d实地 (實地) shí dì - solid territory; v! m$ y3 G5 L: ~5 {
十番棋 shí fān qí - ten-game match# L2 l) }  n" ~. X  `; ?6 ^, `
实接 (實接) shí jiē - solid connection( A3 \; W0 k! _0 F( j; F1 V, e
石塔 shí tǎ - two-stone edge squeeze
  O0 W' G! j# t) t7 J3 T: \- Q. V实战 (實戰) shí zhàn - actual game situation2 w$ r/ @" o% T: T( b" ~- i
实战手 (實戰手) shí zhàn shǒu - situational move8 B9 U9 ~' l! m* Z  M! s
势 (勢) shì - influence*
6 R( E% J" @* e: M室 shì - house; room*
( E% [7 N) S  u% E7 t* s势力 (勢力) shì lì - influence*
- _4 l# m9 E- d* ?) }& e( K试应手 (試應手) shì yìng shǒu - probe
+ L) e: [1 L3 k* K! u; l9 w6 E收官 shōu guān - play endgame: S/ q$ W+ s( k! \0 p7 D( F. k
收官子 shōu guān zǐ - play endgame
- X; V& Z% n3 y( s7 }+ p收后 (收後) shōu hòu - last play
  F$ G# R5 @7 a5 Q( O收气 (收氣) shōu qì - reduce liberties' M0 q' w9 u6 V$ \# t
守 shǒu - defend*
) A" D7 a% F5 b5 J$ r4 g手 shǒu - move
! p2 _; M5 U$ {5 t  {& ]手段 shǒu duàn - technique*" \7 L  T1 u/ B, P' q
手割 shǒu gē - reorder sequence
, c1 ^0 _6 l% w守角 shǒu jiǎo - corner enclosure6 J5 v$ m. y3 q  Y
手筋 shǒu jīn - tesuji; g, G& O) n( A1 w& z6 A( L
手顺 (手順) shǒu shùn - sequence7 H' {# X1 Z2 u! {1 ^& R- J& |
手谈 (手談) shǒu tán - hand talk7 C! Y- d& J% Y
授先 shòu xiān - one stone handicap6 `/ l* K3 q( f7 g1 s# P
授子 shǒu zǐ - handicap
4 v! Z! @) s% C授子棋 shǒu zǐ qí - handicap game+ `. m4 H, N- t
书 (書) shū - book*
- z" c% R( G* f" ]* K# E输 (輸) shū - lose*
! h- W  D- M, H, x5 J* h1 [书本 (書本) shū běn - book*
- i5 b* R/ D, P+ Z! z数目法 shǔmùfǎ - territory scoring
6 u, c. ]6 I. ]4 T数子法 shǔzǐfǎ - area scoring" L6 I& `  g, d8 ?7 l
梳形 shū xíng - comb formation
+ n# W( @0 G, j5 G7 X1 u梳形板六 shū xíng bǎn liù - comb formation9 A- W# n( b& n' d# \6 \
双 (雙) shuāng - bamboo joint
4 w1 Y' m- C/ Y0 ]5 W: r/ h/ ~: K双吃 (雙吃) shuāng chī - double atari
% `/ U% R3 u. G+ e4 n, i双打 (雙打) shuāng dǎ - double atari3 `- H# J: M/ j! ?4 X6 I2 p6 Y2 Q& y+ g
双打吃 (雙打吃) shuāng dǎ chī - double atari* e+ m* ~. y' w' u9 G4 U
双倒扑 (雙倒撲) shuāng dào pū - double snapback
! Q4 K: i9 H% W. _& M双方 (雙方) shuāng fāng - both sides*
/ D* F/ s; C- _2 c双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
8 g* e( T; i3 K6 Q! V双挂 (雙掛) shuāng guà - double approach
& [, F) [4 v# Q7 b4 q双虎 (雙虎) shuāng hǔ - trumpet connection
5 m  t6 B* Y* z8 R  A. f3 J7 C双活 (雙活) shuāng huó - seki
+ X# R6 O8 g* a  n4 r, \8 |3 I双叫吃 (雙叫吃) shuāng jiào chī - double atari
4 c& |5 g& S( @7 f- S3 j双劫 (雙劫) shuāng jié - double ko" d- @9 x) S- {7 u0 {
双征 (shuāng zhēng) - double ladder
7 f# O' R* P2 `顺序 (順序) shùn xù - sequence*+ l! g" T: H9 u; z& E
死活 sǐ huó - life and death  j+ E( k1 i% E3 D# U
死活题 (死活題) sǐ huó tí - life and death problem
4 @+ D( Y: S2 G' D4 ]死棋 sǐ qí - dead group
$ a7 b$ Y$ \, K9 L* l9 B死子 sǐ zǐ - dead stone
6 X& k# \' |9 g0 q- I# i. D四间拆 (四間拆) sì jiān chāi - four-space extension
3 s& }* e) r/ O9 a! x! a, u四角穿心 sì jiǎo chuān xīng - occupying four corners and center7 p2 x, M9 U! ^4 r
四劫 sì jié - quadruple ko# o/ @. }1 b+ U5 d, L& M+ I
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
1 u1 H1 W$ J$ [! k" ?' D四连星 (四連星) sì lián xīng - yon ren sei
0 t# W3 X& S5 G% {: O0 R松 (鬆) sōng - slack*! y6 e' w& v/ g! Y
松气 (鬆氣) sōng qì - increase liberties8 `8 M5 i6 x( c$ i& x; k! T
松气劫 (鬆氣劫) sōng qì jié - approach ko8 K1 h. c1 O5 h; e& g# ]6 ?
俗手 sú shǒu - crude move
' y+ _' z: g1 g8 h2 X随手 (隨手) suí shǒu - hasty move4 I3 h8 u  `& M
随手棋 (隨手棋) suí shǒu qí - hasty move3 ?/ [: Y$ @0 d( m
损 (損) sǔn - loss*
; ^1 U  w1 c, ], D9 S) F损劫 (損劫) sǔn jié - losing ko threat* W; E* o! {" m# k3 b( z2 g1 m4 `7 _) H
损失 (損失) sǔn shī - loss*
6 {5 z5 ^1 J( \0 F顺序 (順序) sùn xù - sequence*
, M  Z- s. ]9 e/ M3 I) X8 [6 a0 t! K4 G5 O9 \2 k( `) A
& C4 j8 s- P) H& J9 S
T
( T! J5 E7 D; o+ S7 t8 z台象 tái xiàng - Tower; x' f* G0 I3 J% D# m
弹性 (彈性) tán xìng - flexibility*
$ `) e5 R3 J* }+ G搪 táng - block*
0 s+ g% c9 b4 x% E' j+ B套劫 tāo jié - two stage ko
# C9 \, D; }# U2 d+ E逃 táo - escape*$ O6 o* C$ F6 X3 }
逃遁 táodùn - to escape, to run away, flee*+ }! P% P- l$ T! b4 w0 T
逃生 táo shēng - escape*% i1 o3 F+ j9 s# |) T, h
腾挪 (騰挪) téng nuó - sabaki
) S) j/ G8 E0 V& u/ \1 U  p提 tí - remove from board$ U& |% `6 |3 f4 W* A) \
提劫 tí jié - taking the ko
! g: k' C- N8 g. j5 E7 }提子 tí zǐ - remove from board
) K) l* G1 U1 m$ X" d天王山 tiān wáng shān - tennouzan3 r. k! q+ ^1 f: w( ]2 `" D/ C9 d9 I
天下大劫 tiān xià dà jié - all-dominating ko
, [, p  x) j1 t' p; q7 W  |天下劫 tiān xià jié - all-dominating ko
7 l" Z' |8 g& L; s3 @天元 tiān yuán - tengen8 p; @  u5 }+ z% L% v! R& c
跳 tiào - jump*7 P9 i0 m! w5 f. K, F8 q1 K& `
贴目 (貼目) tiē mù - komi" J1 H4 G1 r9 _% h! f5 E
铁柱 (鐵柱) tiě zhù - iron pillar*
5 n/ d; [: l+ Y, J1 F挺 tǐng - push up; stand*" `. f4 o3 _- I4 y" Q+ e5 k- h
投降 tóu xiáng - resign*
+ N( l$ E2 s7 r投子 tóu zǐ - resign4 U! O  ^# V% I- j7 x- X
透点 (透點) tòu diǎn - placement
$ A! M0 ?; {- T+ `" O( A( E3 Y图 (圖) tú - diagram*0 `4 E* F# R5 o" c" `& Q7 Q  Q
退 tuì - pull back
; \% n) B; N3 y2 ~! G0 o4 \7 Z托 tuō - underneath attachment
) g' `$ [( N. j. U& D脱出 tuōchū - escape, break out+ p& k/ ?3 y/ r6 ?0 I3 Q) \. l
脱骨 (脫骨) tuō gǔ - under the stones
) ~4 |! q7 m* i脱先 (脫先) tuō xiān - tenuki
1 z$ B5 l7 d- j0 h5 P2 \  R, {  b! W% \' D! B7 O" v
6 c% P: \( ?! n1 e. u0 Y6 a  |
W
- {1 L: r" N$ L/ ?  F挖 wā - wedge
" @. ]: u" j: q4 w' y外目 wài mù - 3-5 point* U  Q8 D# u8 l4 F1 t. K0 D( B: }
外气 (外氣) wài qì - outside liberty7 i" G( Y3 L, y" q5 m5 T9 M* W1 [
弯三 (彎三) wān sān - bent three" u4 G, E& J( Q7 Y
弯四 (彎四) wān sì - bent four
9 Q/ t0 _" F  ^! z0 _万年劫 (萬年劫) wàn nián jié - ten thousand year ko# l. l. A1 D+ g/ y! u; K
围 (圍) wéi - surround*
: v' m7 D& G/ N& D2 c围棋 (圍棋) wéi qí - go2 h+ p* B1 x* p% ~9 j
尾巴 wěi bā - tail*) g5 t  [0 T8 N5 q1 F* ?
味道 wèi dào - aji, d! l3 N5 R" O/ d/ {
文凭 (文憑) wén píng - diploma3 u9 E! T) d+ O
稳当 (穩當) wěndang - stable; firm*, i3 z) f. l9 `7 Y1 J# ~! z
问应手 (問應手) wèn yìng shǒu - probe
5 C/ k/ q& B+ \, Y& e4 l乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
+ H$ ?" v& P# m" a# l6 Z8 X% Q无理 (無理) wú lǐ - overplay
* D& a, ^' }: T# i" J无忧劫 (無憂劫) wú yōu jiě - picnic ko1 I. J, Z5 w* J* V. O) a* F2 h
五子棋 wú zǐ qí - gomoku narabe
* F5 _+ ~' V) n+ b五间拆 (五間拆) wǔ jiān chāi - five-space extension% G$ {% ~: H- I+ O, Z8 E
五连星 (五連星) wǔ lián xīng - go ren sei
' C; j1 D$ D2 w- D7 x$ U& Z% J% S五五 wǔ wǔ - 5-5 point6 A' Q8 s+ ?$ T8 c' U
! R1 l% A4 p5 R0 j/ p: p( ^; }

$ m. b0 Z/ @0 ^- z5 c+ BX" `. }/ f3 h# n% N4 y7 \& |" f; n# Y" U
细棋 (細棋) xì qí - close game
% F8 B1 y& _3 a& R5 y; \瞎劫 xiā jié - false ko threat# F8 D2 v" q4 A9 ^) A
下 xià - lower*/ k9 Y3 L. M* G, h
下法 xiàfǎ - method*
7 j2 t* c/ X/ j6 ]& T0 q先 xiān - before; first*4 B& ~; {8 e7 R( [6 W! F5 Y% J
先手 xiān shǒu - sente
0 ~* K, L' u$ [先手劫 xiān shǒu jié - a ko in which the player makes the first capture; |4 o6 C. {5 K: T  I% t
先手利 xiān shǒu lì - forcing move! O5 R( D  P6 S7 e! c7 y! s
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
# [/ }2 ?7 H9 d9 g$ Z陷阱 xiànjǐng - a trap*
+ M- v) s9 p* ?* F象步 xiàng bù - elephant's move
- `8 |  m6 c# O6 b  \0 Q8 X: E象步飞 (象步飛) xiàng bù fēi - elephant's move
- D8 S, Y6 h; y; ?/ M象飞 (象飛) xiàng fēi - elephant's move
/ A5 H3 {" \( e1 f! r( a向小目 xiàng xiǎo mù - facing 3-4 points8 S; e& I6 R; l3 V4 K( [; ^2 H! W
象眼 xiàng yǎn - center of elephant's move
) d8 f& s' I- B0 _& e6 g1 b  E6 B消劫 xiāo jié - ending the ko
8 z' u1 ?7 a9 o小 xiǎo - small*
: u+ A' o& c1 F* @" G小飞 (小飛) xiǎo fēi - knight's move  p" {& o8 D2 \% i; L9 j
小尖 xiǎo jiān - diagonal
* Q  I6 Y; a& ~6 Z' v4 {小林流 xiǎo lín liú - kobayashi opening
1 G; s2 n* Y, r  L* L' I/ F0 H小目 xiǎo mù - 3-4 point" O* F+ ~- S1 z& z+ k6 W5 g) i
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
) F; @  [/ E- k% ]4 j; g! d小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
9 ]3 m6 Q% U% L  q7 [1 ^. ~7 a( [小伸腿 xiǎo shēn tuǐ - small monkey jump! c: s4 z9 b! z" w: V0 {& E
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg; ]% e+ L7 X: l/ r* y& G
效果 xiào guǒ - effect; result*% d& r; Q9 |) P
效率 xiào lǜ - efficiency*
9 v  Q* x; T" {新布局 (新佈局) xīn bù jú - new opening2 S! s+ V% b. G# u* _! n( w/ ]. k
新手 xīn shǒu - new move1 x  I5 Y/ [1 }+ `
星 xīng - star point, H" w* w5 W& j' x# ~2 Q1 k- m
星位 xīng wèi - star point
5 I* o# ^+ r& \& b, G形 xíng - shape*
0 u8 y% ]7 E/ T1 ]6 _  \; O形势 (形勢) xíng shì - situation*
; ]3 p+ w- ?2 C形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement' W) s  n: F0 v; L
形状 (形狀) xíng zhuàng - shape*
+ `' Z* F% n. u6 b秀策流 xiù cè liú - shusaku opening
( r8 F# \) U7 e2 ]虚手 (虛手) xū shǒu - pass
& s0 N5 m, ]! H  Q& ^虚着 (虛著) xū zháo - pass* S6 m% Z0 p6 b  X
序盘 (序盤) xù pán - opening  r5 f. }2 e& H' u: l0 t9 N
学生 (學生) xué shēng - student*
/ ^; H+ C* C  k7 t/ {雪崩 xuě bēng - avalanche*
+ V! r9 g# _( L; O' y$ u循环劫 (循環劫) xún huán jié - double ko
# H, ?: @/ g" l/ a& `* M3 p' O
/ S" }8 d) G4 @5 F0 I( T- L$ \0 k4 n6 |* Q! ]
Y' r8 k  L: M( P2 q: ^6 K; t; @( G
压 (壓) yā - push down*7 b( v3 q4 _  ^  v
压力 (壓力) yā lì - pressure*7 n& x2 {" x4 X9 s% N0 i# f
延气 (延氣) yán qì - increase liberties4 T6 |" U) S: [' A2 R$ Q5 `
眼 yǎn - eye*; ^# ?) _7 h4 ?1 u
眼位 yǎn wèi - eye potential; eye space
& B6 J$ w8 `: {, [0 [" N眼气 (yǎn qì) - eye liberties% f' I7 {4 @* S; j0 h  m8 d
眼形 yǎn xíng - eye shape; eye space
$ \$ T# Q6 E. P4 w( Y& E妖刀 yāo dāo - magic sword
; a" S9 O; w- e" v  Q  i! @. w8 j摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
$ o# `' S- v, K  X" L* E要点 (要點) yào diǎn - vital point3 t, N" ~: l9 F2 Y
要子 yào zǐ - key stones
4 Z) m2 K, G; C! ~7 P; o6 G9 F, Y3 V业余 (業餘) yè yú - amateur*( h; Z% y6 M( P- k- K
一方地 yī fāng dì - one-sided territory
$ Y' H4 v& X# W* K/ O; n* c  i一间拆 (一間拆) yī jiān chāi - one-space extension
; `% R3 V( S  b$ J一间跳 (一間跳) yī jiān tiào - one-space jump' r% p* J3 E: `7 r1 P' H" e
一手劫 yī shǒu jié - direct ko
! y+ q3 T( i; I) n; ?; p一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker. S( y- t. t, C0 a% [, O; r
疑问手 (疑問手) yí wèn shǒu - questionable move
3 G$ h. m$ H* [弈棋 yì qí - play game*1 C! w( g/ L5 x
引征 yǐn zhēng - ladder breaker% Q' j* k  q( O4 ?
赢 (贏) yíng - win*& K3 F* |4 _9 {3 \, K8 }
应氏 (應氏) yìng shì - ing's
0 T! n8 A- z* C$ m. [& H硬腿 yìng tuǐ - first line descent$ n: o- x2 u9 i) t6 N3 H7 M$ W9 S
优势 (優勢) yōu shì - superior*
+ p  _/ d+ D' `有利 yǒu lì - advantageous*
6 ]0 k' J+ I6 J; a& w- h( \" M有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye$ e2 `4 ~0 l: h. n
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
! R, o+ l  |! d. x, Y$ X/ Z. D5 r( ?右 yòu - right*0 ?7 s0 B. J) E6 b% u
余味 (餘味) yú wèi - aji# U1 u! C' V$ R1 E
愚形 yú xíng - dumpling shape
. i. c* [4 \% Q4 P宇宙流 yǔ zhòu liú - cosmic style
8 |* X& t3 D3 X& p原则 (原則) yuán zé - principle*5 \& H( D% W$ a0 D2 [. q. J
院生 yuàn shēng - insei
9 |/ c2 Y* f. h7 n1 U; x* ~/ ]7 @  B4 w; g1 A; h

) K  p- \4 t) K4 d1 l) [6 U5 ]- }/ jZ
4 D9 J  Y4 ]& i  U8 C枣 (zǎo) - jujube (Chinese Date Wood)*! f, o, A8 Z2 w2 ?
扎钉 (扎釘) zhá dīng - iron pillar*
6 {6 M/ I8 i# q* V长 (cháng) - stretch
/ e, u. {1 {( M! y胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi* Q. x/ p& k. x4 x8 B
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi9 s0 ]/ A4 ~2 B, Z; D& a2 b
着 (著) zhāo - move
4 U3 I1 H0 Y2 {* T& C+ \真眼 zhēn yǎn - real eye4 }  O% ^1 N( X
镇 (鎮) zhèn - capping play: ^7 E$ ^# u0 T) a9 j+ M; T
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker. E& l# b1 A" [; r4 U  V
镇头 (鎮頭) zhèn tóu - capping play2 Y1 q$ ?! |; v2 F. r0 A6 C* s6 T
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
  d1 c" C% ?- _0 C1 N6 o- y征 zhēng - ladder4 C- {# e7 Y1 g" ]5 D4 R8 K; s
争棋 (爭棋) zhēng qí - official challenge match2 e- f' O- d2 q
征子 zhēng zǐ - ladder
6 A  D; P: z( P! U# P3 d1 o征子劫 zhēng zǐ jié - ladder ko  j( |/ ]8 W: O; x6 T3 O
整体 (整體) zhěng tǐ - chain
. U% u- P/ f( j/ ]. Q整型 zhěng xíng - settle
3 s( v% W4 d) L正解 zhèng jiě - solution*4 E! f: ]" o* w5 h5 }$ C
正确 (正確) zhèng què - correct*& C6 x" X# m- ^6 F. m
证书 (證書) zhèng shū - certificate*7 A+ E( a1 E. j' h* c, B5 _, a" A
正着 (正著) zhèng zhāo - proper move0 }! A6 O1 J3 N$ {# \, v
指导棋 (指導棋) zhí dǎo qí - teaching game
1 D6 N% \' E: z' j2 |# c- {9 r直二 zhí èr - straight two
# e$ ]' ]+ j5 X! g直三 zhí sān - straight three
. r' u& Y  G/ Z* o, ?' ~直四 zhí sì - straight four8 R" n  E' B0 b4 d9 S! X
职业 (職業) zhí yè - professional*
" N: [7 b3 J; s! e8 }- x只此一手 zhǐ cǐ yī shǒu - only move
; D; h+ `+ O8 y3 L  m治孤 zhì gū - managing isolated weak group1 a8 y9 Y% ?  Y2 T- r- N
中 zhōng - center*& N7 j; h6 ?/ q
钟 (鐘) zhōng - clock*
1 ~$ Y5 Z3 `4 E7 e: F. e1 C; [中腹 zhōng fù - center*
, o8 A+ E) k% ^4 {( I& H中国流 (中國流) zhōng guó liǔ - chinese opening
8 b) b* S2 D  g6 @. l+ n中级 (中級) zhōng jí - intermediate level*
" Y1 N, b- H% p0 a, t) ?, x终局 (終局) zhōng jú - end of game
( s- G2 v3 k2 w, |) _/ {" {+ J0 A8 f" |& q中盘 (中盤) zhōng pán - middle game# {8 ^- T% X  \) z
终盘 (終盤) zhōng pán - endgame
" K4 W9 Y/ I3 k' z) ~+ V中心 zhōng xīn - center*
0 z4 q' I- p7 \% w4 [中央 zhōng yāng - center*
# ]+ \, N2 D1 Y% l2 ]: r中原 zhōng yuán - center*
% V- @7 x6 S9 T! \3 s" Y( \( f/ @重 zhòng - heavy*2 i1 r4 t9 n  q6 y+ J
主动 (主動) zhǔdòng - (to take the) initiative*/ r( G2 c/ L$ |, K. n
专业 (專業) zhuān yè - professional*
4 A2 _& \$ \$ s/ Z% a( r5 P转换 (轉換) zhuǎn huàn - exchange*
" l' \( @8 R# u, z, B! |. i$ H装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
9 D" Y' _& w7 d% Y/ B装劫 (裝劫) zhuāng jié - a move that threatens a ko- U; l8 h' v' A
撞气 (撞氣) zhuàng qì - reduce self liberties- L6 C1 }; n0 h. Y9 D# s6 y
追 zhuī - chase*
3 N: V0 R5 r' R0 e6 S7 k) [追捕 zhuī bǔ - chase*
1 E0 Q; u& z0 X6 y: l' |0 o' |子 zǐ - stone; unit in chinese counting
7 A9 [1 r" A! l* y$ B! n; f. Z. t自然流 zì rán liú - natural style" q( C, _  o( A* \/ T/ o" l+ H0 L/ [
自杀 (自殺) zì shā - suicide*
) ^$ A' y" y. R  h9 x左 zuǒ - left*
3 p" e5 T0 u, d7 l! F左右同形 zuǒ yòu tóng xíng - symmetrical position
! Q8 z) {4 J: I( V1 O9 Y做活 zuò huó - make life
4 L0 w. X2 k* G+ u做劫 zuò jié - create ko
; K; v& Q  ^! O) M4 S/ h作战 zuòzhàn - combat*( b. u0 V( L% Y  y
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
1 H% {  u* N# M- H
鲜花(3) 鸡蛋(0)
发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了' }( H& w4 W* [* }
" L, N* i' y# p
鲜花(4) 鸡蛋(0)
发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
您需要登录后才可以回帖 登录 | 注册

本版积分规则

联系我们|小黑屋|手机版|Archiver|埃德蒙顿中文网

GMT-7, 2026-6-19 04:23 , Processed in 0.274744 second(s), 14 queries , Gzip On, APC On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表